2012-12-04 15:54:41 +08:00
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//===-- sanitizer_allocator.h -----------------------------------*- C++ -*-===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// Specialized memory allocator for ThreadSanitizer, MemorySanitizer, etc.
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//
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//===----------------------------------------------------------------------===//
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#ifndef SANITIZER_ALLOCATOR_H
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#define SANITIZER_ALLOCATOR_H
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#include "sanitizer_internal_defs.h"
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#include "sanitizer_common.h"
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#include "sanitizer_libc.h"
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#include "sanitizer_list.h"
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#include "sanitizer_mutex.h"
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namespace __sanitizer {
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// Maps size class id to size and back.
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template <uptr l0, uptr l1, uptr l2, uptr l3, uptr l4, uptr l5,
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uptr s0, uptr s1, uptr s2, uptr s3, uptr s4,
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uptr c0, uptr c1, uptr c2, uptr c3, uptr c4>
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class SplineSizeClassMap {
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private:
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// Here we use a spline composed of 5 polynomials of oder 1.
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// The first size class is l0, then the classes go with step s0
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// untill they reach l1, after which they go with step s1 and so on.
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// Steps should be powers of two for cheap division.
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// The size of the last size class should be a power of two.
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// There should be at most 256 size classes.
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static const uptr u0 = 0 + (l1 - l0) / s0;
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static const uptr u1 = u0 + (l2 - l1) / s1;
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static const uptr u2 = u1 + (l3 - l2) / s2;
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static const uptr u3 = u2 + (l4 - l3) / s3;
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static const uptr u4 = u3 + (l5 - l4) / s4;
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public:
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2012-12-04 22:15:17 +08:00
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// The number of size classes should be a power of two for fast division.
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2012-12-04 15:54:41 +08:00
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static const uptr kNumClasses = u4 + 1;
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static const uptr kMaxSize = l5;
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static const uptr kMinSize = l0;
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COMPILER_CHECK(kNumClasses <= 256);
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2012-12-04 22:15:17 +08:00
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COMPILER_CHECK((kNumClasses & (kNumClasses - 1)) == 0);
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2012-12-04 15:54:41 +08:00
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COMPILER_CHECK((kMaxSize & (kMaxSize - 1)) == 0);
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static uptr Size(uptr class_id) {
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if (class_id <= u0) return l0 + s0 * (class_id - 0);
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if (class_id <= u1) return l1 + s1 * (class_id - u0);
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if (class_id <= u2) return l2 + s2 * (class_id - u1);
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if (class_id <= u3) return l3 + s3 * (class_id - u2);
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if (class_id <= u4) return l4 + s4 * (class_id - u3);
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return 0;
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}
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static uptr ClassID(uptr size) {
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if (size <= l1) return 0 + (size - l0 + s0 - 1) / s0;
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if (size <= l2) return u0 + (size - l1 + s1 - 1) / s1;
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if (size <= l3) return u1 + (size - l2 + s2 - 1) / s2;
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if (size <= l4) return u2 + (size - l3 + s3 - 1) / s3;
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if (size <= l5) return u3 + (size - l4 + s4 - 1) / s4;
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return 0;
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}
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static uptr MaxCached(uptr class_id) {
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if (class_id <= u0) return c0;
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if (class_id <= u1) return c1;
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if (class_id <= u2) return c2;
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if (class_id <= u3) return c3;
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if (class_id <= u4) return c4;
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return 0;
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}
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};
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class DefaultSizeClassMap: public SplineSizeClassMap<
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/* l: */1 << 4, 1 << 9, 1 << 12, 1 << 15, 1 << 18, 1 << 21,
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/* s: */1 << 4, 1 << 6, 1 << 9, 1 << 12, 1 << 15,
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/* c: */256, 64, 16, 4, 1> {
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private:
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COMPILER_CHECK(kNumClasses == 256);
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};
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class CompactSizeClassMap: public SplineSizeClassMap<
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/* l: */1 << 3, 1 << 4, 1 << 7, 1 << 8, 1 << 12, 1 << 15,
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/* s: */1 << 3, 1 << 4, 1 << 7, 1 << 8, 1 << 12,
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/* c: */256, 64, 16, 4, 1> {
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private:
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COMPILER_CHECK(kNumClasses <= 32);
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};
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struct AllocatorListNode {
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AllocatorListNode *next;
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};
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typedef IntrusiveList<AllocatorListNode> AllocatorFreeList;
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2012-12-05 18:09:15 +08:00
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// SizeClassAllocator64 -- allocator for 64-bit address space.
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//
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// Space: a portion of address space of kSpaceSize bytes starting at
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// a fixed address (kSpaceBeg). Both constants are powers of two and
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// kSpaceBeg is kSpaceSize-aligned.
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//
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// Region: a part of Space dedicated to a single size class.
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// There are kNumClasses Regions of equal size.
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//
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// UserChunk: a piece of memory returned to user.
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// MetaChunk: kMetadataSize bytes of metadata associated with a UserChunk.
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//
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// A Region looks like this:
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// UserChunk1 ... UserChunkN <gap> MetaChunkN ... MetaChunk1
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template <const uptr kSpaceBeg, const uptr kSpaceSize,
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const uptr kMetadataSize, class SizeClassMap>
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class SizeClassAllocator64 {
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public:
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void Init() {
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CHECK_EQ(AllocBeg(), reinterpret_cast<uptr>(MmapFixedNoReserve(
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AllocBeg(), AllocSize())));
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}
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bool CanAllocate(uptr size, uptr alignment) {
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return size <= SizeClassMap::kMaxSize &&
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alignment <= SizeClassMap::kMaxSize;
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}
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void *Allocate(uptr size, uptr alignment) {
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CHECK(CanAllocate(size, alignment));
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return AllocateBySizeClass(SizeClassMap::ClassID(size));
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}
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void Deallocate(void *p) {
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CHECK(PointerIsMine(p));
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DeallocateBySizeClass(p, GetSizeClass(p));
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}
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// Allocate several chunks of the given class_id.
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void BulkAllocate(uptr class_id, AllocatorFreeList *free_list) {
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CHECK_LT(class_id, kNumClasses);
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RegionInfo *region = GetRegionInfo(class_id);
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SpinMutexLock l(®ion->mutex);
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if (region->free_list.empty()) {
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PopulateFreeList(class_id, region);
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}
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CHECK(!region->free_list.empty());
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uptr count = SizeClassMap::MaxCached(class_id);
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if (region->free_list.size() <= count) {
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free_list->append_front(®ion->free_list);
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} else {
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for (uptr i = 0; i < count; i++) {
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AllocatorListNode *node = region->free_list.front();
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region->free_list.pop_front();
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free_list->push_front(node);
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}
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}
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CHECK(!free_list->empty());
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}
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// Swallow the entire free_list for the given class_id.
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void BulkDeallocate(uptr class_id, AllocatorFreeList *free_list) {
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CHECK_LT(class_id, kNumClasses);
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RegionInfo *region = GetRegionInfo(class_id);
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SpinMutexLock l(®ion->mutex);
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region->free_list.append_front(free_list);
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}
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static bool PointerIsMine(void *p) {
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return reinterpret_cast<uptr>(p) / kSpaceSize == kSpaceBeg / kSpaceSize;
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}
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static uptr GetSizeClass(void *p) {
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return (reinterpret_cast<uptr>(p) / kRegionSize) % kNumClasses;
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}
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static void *GetBlockBegin(void *p) {
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uptr class_id = GetSizeClass(p);
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uptr size = SizeClassMap::Size(class_id);
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uptr chunk_idx = GetChunkIdx((uptr)p, size);
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uptr reg_beg = (uptr)p & ~(kRegionSize - 1);
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uptr begin = reg_beg + chunk_idx * size;
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return (void*)begin;
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}
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static uptr GetActuallyAllocatedSize(void *p) {
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CHECK(PointerIsMine(p));
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return SizeClassMap::Size(GetSizeClass(p));
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}
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uptr ClassID(uptr size) { return SizeClassMap::ClassID(size); }
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void *GetMetaData(void *p) {
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uptr class_id = GetSizeClass(p);
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uptr size = SizeClassMap::Size(class_id);
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uptr chunk_idx = GetChunkIdx(reinterpret_cast<uptr>(p), size);
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return reinterpret_cast<void*>(kSpaceBeg + (kRegionSize * (class_id + 1)) -
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(1 + chunk_idx) * kMetadataSize);
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}
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uptr TotalMemoryUsed() {
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uptr res = 0;
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for (uptr i = 0; i < kNumClasses; i++)
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res += GetRegionInfo(i)->allocated_user;
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return res;
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}
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// Test-only.
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void TestOnlyUnmap() {
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UnmapOrDie(reinterpret_cast<void*>(AllocBeg()), AllocSize());
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}
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static uptr AllocBeg() { return kSpaceBeg; }
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static uptr AllocSize() { return kSpaceSize + AdditionalSize(); }
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typedef SizeClassMap SizeClassMapT;
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static const uptr kNumClasses = SizeClassMap::kNumClasses; // 2^k <= 256
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private:
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static const uptr kRegionSize = kSpaceSize / kNumClasses;
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COMPILER_CHECK(kSpaceBeg % kSpaceSize == 0);
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COMPILER_CHECK(kNumClasses <= SizeClassMap::kNumClasses);
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// kRegionSize must be >= 2^32.
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COMPILER_CHECK((kRegionSize) >= (1ULL << (SANITIZER_WORDSIZE / 2)));
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// Populate the free list with at most this number of bytes at once
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// or with one element if its size is greater.
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static const uptr kPopulateSize = 1 << 18;
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struct RegionInfo {
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SpinMutex mutex;
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AllocatorFreeList free_list;
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uptr allocated_user; // Bytes allocated for user memory.
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uptr allocated_meta; // Bytes allocated for metadata.
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char padding[kCacheLineSize - 3 * sizeof(uptr) - sizeof(AllocatorFreeList)];
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};
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COMPILER_CHECK(sizeof(RegionInfo) == kCacheLineSize);
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static uptr AdditionalSize() {
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uptr PageSize = GetPageSizeCached();
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uptr res = Max(sizeof(RegionInfo) * kNumClasses, PageSize);
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CHECK_EQ(res % PageSize, 0);
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return res;
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}
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RegionInfo *GetRegionInfo(uptr class_id) {
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CHECK_LT(class_id, kNumClasses);
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RegionInfo *regions = reinterpret_cast<RegionInfo*>(kSpaceBeg + kSpaceSize);
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return ®ions[class_id];
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}
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static uptr GetChunkIdx(uptr chunk, uptr size) {
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u32 offset = chunk % kRegionSize;
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// Here we divide by a non-constant. This is costly.
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// We require that kRegionSize is at least 2^32 so that offset is 32-bit.
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// We save 2x by using 32-bit div, but may need to use a 256-way switch.
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return offset / (u32)size;
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}
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void PopulateFreeList(uptr class_id, RegionInfo *region) {
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uptr size = SizeClassMap::Size(class_id);
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uptr beg_idx = region->allocated_user;
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uptr end_idx = beg_idx + kPopulateSize;
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region->free_list.clear();
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uptr region_beg = kSpaceBeg + kRegionSize * class_id;
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uptr idx = beg_idx;
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uptr i = 0;
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do { // do-while loop because we need to put at least one item.
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uptr p = region_beg + idx;
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region->free_list.push_front(reinterpret_cast<AllocatorListNode*>(p));
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idx += size;
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i++;
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} while (idx < end_idx);
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region->allocated_user += idx - beg_idx;
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region->allocated_meta += i * kMetadataSize;
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if (region->allocated_user + region->allocated_meta > kRegionSize) {
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Printf("Out of memory. Dying.\n");
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Printf("The process has exhausted %zuMB for size class %zu.\n",
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kRegionSize / 1024 / 1024, size);
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Die();
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}
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}
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void *AllocateBySizeClass(uptr class_id) {
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CHECK_LT(class_id, kNumClasses);
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RegionInfo *region = GetRegionInfo(class_id);
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SpinMutexLock l(®ion->mutex);
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if (region->free_list.empty()) {
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PopulateFreeList(class_id, region);
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}
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CHECK(!region->free_list.empty());
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AllocatorListNode *node = region->free_list.front();
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region->free_list.pop_front();
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return reinterpret_cast<void*>(node);
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}
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void DeallocateBySizeClass(void *p, uptr class_id) {
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RegionInfo *region = GetRegionInfo(class_id);
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SpinMutexLock l(®ion->mutex);
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region->free_list.push_front(reinterpret_cast<AllocatorListNode*>(p));
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}
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};
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2012-12-04 15:54:41 +08:00
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// Objects of this type should be used as local caches for SizeClassAllocator64.
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// Since the typical use of this class is to have one object per thread in TLS,
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// is has to be POD.
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2012-12-04 22:15:17 +08:00
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template<class SizeClassAllocator>
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2012-12-04 15:54:41 +08:00
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struct SizeClassAllocatorLocalCache {
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2012-12-04 21:59:22 +08:00
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typedef SizeClassAllocator Allocator;
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2012-12-04 22:15:17 +08:00
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static const uptr kNumClasses = SizeClassAllocator::kNumClasses;
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2012-12-04 15:54:41 +08:00
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// Don't need to call Init if the object is a global (i.e. zero-initialized).
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void Init() {
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internal_memset(this, 0, sizeof(*this));
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}
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void *Allocate(SizeClassAllocator *allocator, uptr class_id) {
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CHECK_LT(class_id, kNumClasses);
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AllocatorFreeList *free_list = &free_lists_[class_id];
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if (free_list->empty())
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allocator->BulkAllocate(class_id, free_list);
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CHECK(!free_list->empty());
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void *res = free_list->front();
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free_list->pop_front();
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return res;
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}
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void Deallocate(SizeClassAllocator *allocator, uptr class_id, void *p) {
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CHECK_LT(class_id, kNumClasses);
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AllocatorFreeList *free_list = &free_lists_[class_id];
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free_list->push_front(reinterpret_cast<AllocatorListNode*>(p));
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if (free_list->size() >= 2 * SizeClassMap::MaxCached(class_id))
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|
|
DrainHalf(allocator, class_id);
|
|
|
|
}
|
|
|
|
|
|
|
|
void Drain(SizeClassAllocator *allocator) {
|
|
|
|
for (uptr i = 0; i < kNumClasses; i++) {
|
|
|
|
allocator->BulkDeallocate(i, &free_lists_[i]);
|
|
|
|
CHECK(free_lists_[i].empty());
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
// private:
|
|
|
|
typedef typename SizeClassAllocator::SizeClassMapT SizeClassMap;
|
|
|
|
AllocatorFreeList free_lists_[kNumClasses];
|
|
|
|
|
|
|
|
void DrainHalf(SizeClassAllocator *allocator, uptr class_id) {
|
|
|
|
AllocatorFreeList *free_list = &free_lists_[class_id];
|
|
|
|
AllocatorFreeList half;
|
|
|
|
half.clear();
|
|
|
|
const uptr count = free_list->size() / 2;
|
|
|
|
for (uptr i = 0; i < count; i++) {
|
|
|
|
AllocatorListNode *node = free_list->front();
|
|
|
|
free_list->pop_front();
|
|
|
|
half.push_front(node);
|
|
|
|
}
|
|
|
|
allocator->BulkDeallocate(class_id, &half);
|
|
|
|
}
|
|
|
|
};
|
|
|
|
|
|
|
|
// This class can (de)allocate only large chunks of memory using mmap/unmap.
|
|
|
|
// The main purpose of this allocator is to cover large and rare allocation
|
|
|
|
// sizes not covered by more efficient allocators (e.g. SizeClassAllocator64).
|
|
|
|
class LargeMmapAllocator {
|
|
|
|
public:
|
|
|
|
void Init() {
|
|
|
|
internal_memset(this, 0, sizeof(*this));
|
|
|
|
page_size_ = GetPageSizeCached();
|
|
|
|
}
|
|
|
|
void *Allocate(uptr size, uptr alignment) {
|
|
|
|
CHECK(IsPowerOfTwo(alignment));
|
|
|
|
uptr map_size = RoundUpMapSize(size);
|
|
|
|
if (alignment > page_size_)
|
|
|
|
map_size += alignment;
|
|
|
|
if (map_size < size) return 0; // Overflow.
|
|
|
|
uptr map_beg = reinterpret_cast<uptr>(
|
|
|
|
MmapOrDie(map_size, "LargeMmapAllocator"));
|
|
|
|
uptr map_end = map_beg + map_size;
|
|
|
|
uptr res = map_beg + page_size_;
|
|
|
|
if (res & (alignment - 1)) // Align.
|
|
|
|
res += alignment - (res & (alignment - 1));
|
|
|
|
CHECK_EQ(0, res & (alignment - 1));
|
|
|
|
CHECK_LE(res + size, map_end);
|
|
|
|
Header *h = GetHeader(res);
|
|
|
|
h->size = size;
|
|
|
|
h->map_beg = map_beg;
|
|
|
|
h->map_size = map_size;
|
|
|
|
{
|
|
|
|
SpinMutexLock l(&mutex_);
|
|
|
|
h->next = list_;
|
|
|
|
h->prev = 0;
|
|
|
|
if (list_)
|
|
|
|
list_->prev = h;
|
|
|
|
list_ = h;
|
|
|
|
}
|
|
|
|
return reinterpret_cast<void*>(res);
|
|
|
|
}
|
|
|
|
|
|
|
|
void Deallocate(void *p) {
|
|
|
|
Header *h = GetHeader(p);
|
|
|
|
{
|
|
|
|
SpinMutexLock l(&mutex_);
|
|
|
|
Header *prev = h->prev;
|
|
|
|
Header *next = h->next;
|
|
|
|
if (prev)
|
|
|
|
prev->next = next;
|
|
|
|
if (next)
|
|
|
|
next->prev = prev;
|
|
|
|
if (h == list_)
|
|
|
|
list_ = next;
|
|
|
|
}
|
|
|
|
UnmapOrDie(reinterpret_cast<void*>(h->map_beg), h->map_size);
|
|
|
|
}
|
|
|
|
|
|
|
|
uptr TotalMemoryUsed() {
|
|
|
|
SpinMutexLock l(&mutex_);
|
|
|
|
uptr res = 0;
|
|
|
|
for (Header *l = list_; l; l = l->next) {
|
|
|
|
res += RoundUpMapSize(l->size);
|
|
|
|
}
|
|
|
|
return res;
|
|
|
|
}
|
|
|
|
|
|
|
|
bool PointerIsMine(void *p) {
|
|
|
|
// Fast check.
|
|
|
|
if ((reinterpret_cast<uptr>(p) & (page_size_ - 1))) return false;
|
|
|
|
SpinMutexLock l(&mutex_);
|
|
|
|
for (Header *l = list_; l; l = l->next) {
|
|
|
|
if (GetUser(l) == p) return true;
|
|
|
|
}
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
|
|
|
|
uptr GetActuallyAllocatedSize(void *p) {
|
|
|
|
return RoundUpMapSize(GetHeader(p)->size) - page_size_;
|
|
|
|
}
|
|
|
|
|
|
|
|
// At least page_size_/2 metadata bytes is available.
|
|
|
|
void *GetMetaData(void *p) {
|
|
|
|
return GetHeader(p) + 1;
|
|
|
|
}
|
|
|
|
|
|
|
|
void *GetBlockBegin(void *p) {
|
|
|
|
SpinMutexLock l(&mutex_);
|
|
|
|
for (Header *l = list_; l; l = l->next) {
|
|
|
|
void *b = GetUser(l);
|
|
|
|
if (p >= b && p < (u8*)b + l->size)
|
|
|
|
return b;
|
|
|
|
}
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
private:
|
|
|
|
struct Header {
|
|
|
|
uptr map_beg;
|
|
|
|
uptr map_size;
|
|
|
|
uptr size;
|
|
|
|
Header *next;
|
|
|
|
Header *prev;
|
|
|
|
};
|
|
|
|
|
|
|
|
Header *GetHeader(uptr p) {
|
|
|
|
CHECK_EQ(p % page_size_, 0);
|
|
|
|
return reinterpret_cast<Header*>(p - page_size_);
|
|
|
|
}
|
|
|
|
Header *GetHeader(void *p) { return GetHeader(reinterpret_cast<uptr>(p)); }
|
|
|
|
|
|
|
|
void *GetUser(Header *h) {
|
|
|
|
CHECK_EQ((uptr)h % page_size_, 0);
|
|
|
|
return reinterpret_cast<void*>(reinterpret_cast<uptr>(h) + page_size_);
|
|
|
|
}
|
|
|
|
|
|
|
|
uptr RoundUpMapSize(uptr size) {
|
|
|
|
return RoundUpTo(size, page_size_) + page_size_;
|
|
|
|
}
|
|
|
|
|
|
|
|
uptr page_size_;
|
|
|
|
Header *list_;
|
|
|
|
SpinMutex mutex_;
|
|
|
|
};
|
|
|
|
|
|
|
|
// This class implements a complete memory allocator by using two
|
|
|
|
// internal allocators:
|
|
|
|
// PrimaryAllocator is efficient, but may not allocate some sizes (alignments).
|
|
|
|
// When allocating 2^x bytes it should return 2^x aligned chunk.
|
|
|
|
// PrimaryAllocator is used via a local AllocatorCache.
|
|
|
|
// SecondaryAllocator can allocate anything, but is not efficient.
|
|
|
|
template <class PrimaryAllocator, class AllocatorCache,
|
|
|
|
class SecondaryAllocator> // NOLINT
|
|
|
|
class CombinedAllocator {
|
|
|
|
public:
|
|
|
|
void Init() {
|
|
|
|
primary_.Init();
|
|
|
|
secondary_.Init();
|
|
|
|
}
|
|
|
|
|
|
|
|
void *Allocate(AllocatorCache *cache, uptr size, uptr alignment,
|
|
|
|
bool cleared = false) {
|
|
|
|
// Returning 0 on malloc(0) may break a lot of code.
|
|
|
|
if (size == 0)
|
|
|
|
size = 1;
|
|
|
|
if (size + alignment < size)
|
|
|
|
return 0;
|
|
|
|
if (alignment > 8)
|
|
|
|
size = RoundUpTo(size, alignment);
|
|
|
|
void *res;
|
|
|
|
if (primary_.CanAllocate(size, alignment))
|
|
|
|
res = cache->Allocate(&primary_, primary_.ClassID(size));
|
|
|
|
else
|
|
|
|
res = secondary_.Allocate(size, alignment);
|
|
|
|
if (alignment > 8)
|
|
|
|
CHECK_EQ(reinterpret_cast<uptr>(res) & (alignment - 1), 0);
|
|
|
|
if (cleared && res)
|
|
|
|
internal_memset(res, 0, size);
|
|
|
|
return res;
|
|
|
|
}
|
|
|
|
|
|
|
|
void Deallocate(AllocatorCache *cache, void *p) {
|
|
|
|
if (!p) return;
|
|
|
|
if (primary_.PointerIsMine(p))
|
|
|
|
cache->Deallocate(&primary_, primary_.GetSizeClass(p), p);
|
|
|
|
else
|
|
|
|
secondary_.Deallocate(p);
|
|
|
|
}
|
|
|
|
|
|
|
|
void *Reallocate(AllocatorCache *cache, void *p, uptr new_size,
|
|
|
|
uptr alignment) {
|
|
|
|
if (!p)
|
|
|
|
return Allocate(cache, new_size, alignment);
|
|
|
|
if (!new_size) {
|
|
|
|
Deallocate(cache, p);
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
CHECK(PointerIsMine(p));
|
|
|
|
uptr old_size = GetActuallyAllocatedSize(p);
|
|
|
|
uptr memcpy_size = Min(new_size, old_size);
|
|
|
|
void *new_p = Allocate(cache, new_size, alignment);
|
|
|
|
if (new_p)
|
|
|
|
internal_memcpy(new_p, p, memcpy_size);
|
|
|
|
Deallocate(cache, p);
|
|
|
|
return new_p;
|
|
|
|
}
|
|
|
|
|
|
|
|
bool PointerIsMine(void *p) {
|
|
|
|
if (primary_.PointerIsMine(p))
|
|
|
|
return true;
|
|
|
|
return secondary_.PointerIsMine(p);
|
|
|
|
}
|
|
|
|
|
|
|
|
void *GetMetaData(void *p) {
|
|
|
|
if (primary_.PointerIsMine(p))
|
|
|
|
return primary_.GetMetaData(p);
|
|
|
|
return secondary_.GetMetaData(p);
|
|
|
|
}
|
|
|
|
|
|
|
|
void *GetBlockBegin(void *p) {
|
|
|
|
if (primary_.PointerIsMine(p))
|
|
|
|
return primary_.GetBlockBegin(p);
|
|
|
|
return secondary_.GetBlockBegin(p);
|
|
|
|
}
|
|
|
|
|
|
|
|
uptr GetActuallyAllocatedSize(void *p) {
|
|
|
|
if (primary_.PointerIsMine(p))
|
|
|
|
return primary_.GetActuallyAllocatedSize(p);
|
|
|
|
return secondary_.GetActuallyAllocatedSize(p);
|
|
|
|
}
|
|
|
|
|
|
|
|
uptr TotalMemoryUsed() {
|
|
|
|
return primary_.TotalMemoryUsed() + secondary_.TotalMemoryUsed();
|
|
|
|
}
|
|
|
|
|
|
|
|
void TestOnlyUnmap() { primary_.TestOnlyUnmap(); }
|
|
|
|
|
|
|
|
void SwallowCache(AllocatorCache *cache) {
|
|
|
|
cache->Drain(&primary_);
|
|
|
|
}
|
|
|
|
|
|
|
|
private:
|
|
|
|
PrimaryAllocator primary_;
|
|
|
|
SecondaryAllocator secondary_;
|
|
|
|
};
|
|
|
|
|
|
|
|
} // namespace __sanitizer
|
|
|
|
|
|
|
|
#endif // SANITIZER_ALLOCATOR_H
|
|
|
|
|