llvm-project/lldb/tools/lldb-server/lldb-gdbserver.cpp

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//===-- lldb-gdbserver.cpp --------------------------------------*- C++ -*-===//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
#include <errno.h>
#include <stdint.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#ifndef _WIN32
#include <signal.h>
#include <unistd.h>
#endif
#include "Acceptor.h"
#include "LLDBServerUtilities.h"
#include "Plugins/Process/gdb-remote/GDBRemoteCommunicationServerLLGS.h"
#include "Plugins/Process/gdb-remote/ProcessGDBRemoteLog.h"
#include "lldb/Host/Config.h"
#include "lldb/Host/ConnectionFileDescriptor.h"
#include "lldb/Host/FileSystem.h"
#include "lldb/Host/Pipe.h"
#include "lldb/Host/Socket.h"
#include "lldb/Host/StringConvert.h"
#include "lldb/Host/common/NativeProcessProtocol.h"
#include "lldb/Target/Process.h"
#include "lldb/Utility/Status.h"
#include "llvm/ADT/StringRef.h"
#include "llvm/Option/ArgList.h"
#include "llvm/Option/OptTable.h"
#include "llvm/Option/Option.h"
#include "llvm/Support/Errno.h"
#include "llvm/Support/WithColor.h"
#if defined(__linux__)
#include "Plugins/Process/Linux/NativeProcessLinux.h"
#elif defined(__FreeBSD__)
#include "Plugins/Process/FreeBSD/NativeProcessFreeBSD.h"
#elif defined(__NetBSD__)
#include "Plugins/Process/NetBSD/NativeProcessNetBSD.h"
#elif defined(_WIN32)
#include "Plugins/Process/Windows/Common/NativeProcessWindows.h"
#endif
#ifndef LLGS_PROGRAM_NAME
#define LLGS_PROGRAM_NAME "lldb-server"
#endif
#ifndef LLGS_VERSION_STR
#define LLGS_VERSION_STR "local_build"
#endif
using namespace llvm;
using namespace lldb;
using namespace lldb_private;
using namespace lldb_private::lldb_server;
using namespace lldb_private::process_gdb_remote;
namespace {
#if defined(__linux__)
typedef process_linux::NativeProcessLinux::Factory NativeProcessFactory;
#elif defined(__FreeBSD__)
typedef process_freebsd::NativeProcessFreeBSD::Factory NativeProcessFactory;
#elif defined(__NetBSD__)
typedef process_netbsd::NativeProcessNetBSD::Factory NativeProcessFactory;
#elif defined(_WIN32)
typedef NativeProcessWindows::Factory NativeProcessFactory;
#else
// Dummy implementation to make sure the code compiles
class NativeProcessFactory : public NativeProcessProtocol::Factory {
public:
llvm::Expected<std::unique_ptr<NativeProcessProtocol>>
Launch(ProcessLaunchInfo &launch_info,
NativeProcessProtocol::NativeDelegate &delegate,
MainLoop &mainloop) const override {
llvm_unreachable("Not implemented");
}
llvm::Expected<std::unique_ptr<NativeProcessProtocol>>
Attach(lldb::pid_t pid, NativeProcessProtocol::NativeDelegate &delegate,
MainLoop &mainloop) const override {
llvm_unreachable("Not implemented");
}
};
#endif
}
#ifndef _WIN32
// Watch for signals
static int g_sighup_received_count = 0;
static void sighup_handler(MainLoopBase &mainloop) {
++g_sighup_received_count;
Log *log(GetLogIfAnyCategoriesSet(LIBLLDB_LOG_PROCESS));
LLDB_LOGF(log, "lldb-server:%s swallowing SIGHUP (receive count=%d)",
__FUNCTION__, g_sighup_received_count);
if (g_sighup_received_count >= 2)
mainloop.RequestTermination();
}
#endif // #ifndef _WIN32
void handle_attach_to_pid(GDBRemoteCommunicationServerLLGS &gdb_server,
lldb::pid_t pid) {
Status error = gdb_server.AttachToProcess(pid);
if (error.Fail()) {
fprintf(stderr, "error: failed to attach to pid %" PRIu64 ": %s\n", pid,
error.AsCString());
exit(1);
}
}
void handle_attach_to_process_name(GDBRemoteCommunicationServerLLGS &gdb_server,
const std::string &process_name) {
// FIXME implement.
}
void handle_attach(GDBRemoteCommunicationServerLLGS &gdb_server,
const std::string &attach_target) {
assert(!attach_target.empty() && "attach_target cannot be empty");
// First check if the attach_target is convertible to a long. If so, we'll use
// it as a pid.
char *end_p = nullptr;
const long int pid = strtol(attach_target.c_str(), &end_p, 10);
// We'll call it a match if the entire argument is consumed.
if (end_p &&
static_cast<size_t>(end_p - attach_target.c_str()) ==
attach_target.size())
handle_attach_to_pid(gdb_server, static_cast<lldb::pid_t>(pid));
else
handle_attach_to_process_name(gdb_server, attach_target);
}
void handle_launch(GDBRemoteCommunicationServerLLGS &gdb_server,
llvm::ArrayRef<llvm::StringRef> Arguments) {
ProcessLaunchInfo info;
info.GetFlags().Set(eLaunchFlagStopAtEntry | eLaunchFlagDebug |
eLaunchFlagDisableASLR);
info.SetArguments(Args(Arguments), true);
llvm::SmallString<64> cwd;
if (std::error_code ec = llvm::sys::fs::current_path(cwd)) {
llvm::errs() << "Error getting current directory: " << ec.message() << "\n";
exit(1);
}
FileSpec cwd_spec(cwd);
FileSystem::Instance().Resolve(cwd_spec);
info.SetWorkingDirectory(cwd_spec);
Add Utility/Environment class for handling... environments Summary: There was some confusion in the code about how to represent process environment. Most of the code (ab)used the Args class for this purpose, but some of it used a more basic StringList class instead. In either case, the fact that the underlying abstraction did not provide primitive operations for the typical environment operations meant that even a simple operation like checking for an environment variable value was several lines of code. This patch adds a separate Environment class, which is essentialy a llvm::StringMap<std::string> in disguise. To standard StringMap functionality, it adds a couple of new functions, which are specific to the environment use case: - (most important) envp conversion for passing into execve() and likes. Instead of trying to maintain a constantly up-to-date envp view, it provides a function which creates a envp view on demand, with the expectation that this will be called as the very last thing before handing the value to the system function. - insert(StringRef KeyEqValue) - splits KeyEqValue into (key, value) pair and inserts it into the environment map. - compose(value_type KeyValue) - takes a map entry and converts in back into "KEY=VALUE" representation. With this interface most of the environment-manipulating code becomes one-liners. The only tricky part was maintaining compatibility in SBLaunchInfo, which expects that the environment entries are accessible by index and that the returned const char* is backed by the launch info object (random access into maps is hard and the map stores the entry in a deconstructed form, so we cannot just return a .c_str() value). To solve this, I have the SBLaunchInfo convert the environment into the "envp" form, and use it to answer the environment queries. Extra code is added to make sure the envp version is always in sync. (This also improves the layering situation as Args was in the Interpreter module whereas Environment is in Utility.) Reviewers: zturner, davide, jingham, clayborg Subscribers: emaste, lldb-commits, mgorny Differential Revision: https://reviews.llvm.org/D41359 llvm-svn: 322174
2018-01-10 19:57:31 +08:00
info.GetEnvironment() = Host::GetEnvironment();
gdb_server.SetLaunchInfo(info);
Status error = gdb_server.LaunchProcess();
if (error.Fail()) {
llvm::errs() << llvm::formatv("error: failed to launch '{0}': {1}\n",
Arguments[0], error);
exit(1);
}
}
Status writeSocketIdToPipe(Pipe &port_pipe, const std::string &socket_id) {
size_t bytes_written = 0;
// Write the port number as a C string with the NULL terminator.
return port_pipe.Write(socket_id.c_str(), socket_id.size() + 1,
bytes_written);
}
Status writeSocketIdToPipe(const char *const named_pipe_path,
const std::string &socket_id) {
Pipe port_name_pipe;
// Wait for 10 seconds for pipe to be opened.
auto error = port_name_pipe.OpenAsWriterWithTimeout(named_pipe_path, false,
std::chrono::seconds{10});
if (error.Fail())
return error;
return writeSocketIdToPipe(port_name_pipe, socket_id);
}
Status writeSocketIdToPipe(lldb::pipe_t unnamed_pipe,
const std::string &socket_id) {
Pipe port_pipe{LLDB_INVALID_PIPE, unnamed_pipe};
return writeSocketIdToPipe(port_pipe, socket_id);
}
void ConnectToRemote(MainLoop &mainloop,
GDBRemoteCommunicationServerLLGS &gdb_server,
bool reverse_connect, llvm::StringRef host_and_port,
const char *const progname, const char *const subcommand,
const char *const named_pipe_path, pipe_t unnamed_pipe,
int connection_fd) {
Status error;
std::unique_ptr<Connection> connection_up;
if (connection_fd != -1) {
// Build the connection string.
char connection_url[512];
snprintf(connection_url, sizeof(connection_url), "fd://%d", connection_fd);
// Create the connection.
#if LLDB_ENABLE_POSIX && !defined _WIN32
::fcntl(connection_fd, F_SETFD, FD_CLOEXEC);
#endif
connection_up.reset(new ConnectionFileDescriptor);
auto connection_result = connection_up->Connect(connection_url, &error);
if (connection_result != eConnectionStatusSuccess) {
fprintf(stderr, "error: failed to connect to client at '%s' "
"(connection status: %d)\n",
connection_url, static_cast<int>(connection_result));
exit(-1);
}
if (error.Fail()) {
fprintf(stderr, "error: failed to connect to client at '%s': %s\n",
connection_url, error.AsCString());
exit(-1);
}
} else if (!host_and_port.empty()) {
// Parse out host and port.
std::string final_host_and_port;
std::string connection_host;
std::string connection_port;
uint32_t connection_portno = 0;
// If host_and_port starts with ':', default the host to be "localhost" and
// expect the remainder to be the port.
if (host_and_port[0] == ':')
final_host_and_port.append("localhost");
final_host_and_port.append(host_and_port.str());
// Note: use rfind, because the host/port may look like "[::1]:12345".
const std::string::size_type colon_pos = final_host_and_port.rfind(':');
if (colon_pos != std::string::npos) {
connection_host = final_host_and_port.substr(0, colon_pos);
connection_port = final_host_and_port.substr(colon_pos + 1);
connection_portno = StringConvert::ToUInt32(connection_port.c_str(), 0);
}
if (reverse_connect) {
// llgs will connect to the gdb-remote client.
// Ensure we have a port number for the connection.
if (connection_portno == 0) {
fprintf(stderr, "error: port number must be specified on when using "
"reverse connect\n");
exit(1);
}
// Build the connection string.
char connection_url[512];
snprintf(connection_url, sizeof(connection_url), "connect://%s",
final_host_and_port.c_str());
// Create the connection.
connection_up.reset(new ConnectionFileDescriptor);
auto connection_result = connection_up->Connect(connection_url, &error);
if (connection_result != eConnectionStatusSuccess) {
fprintf(stderr, "error: failed to connect to client at '%s' "
"(connection status: %d)\n",
connection_url, static_cast<int>(connection_result));
exit(-1);
}
if (error.Fail()) {
fprintf(stderr, "error: failed to connect to client at '%s': %s\n",
connection_url, error.AsCString());
exit(-1);
}
} else {
std::unique_ptr<Acceptor> acceptor_up(
Acceptor::Create(final_host_and_port, false, error));
if (error.Fail()) {
fprintf(stderr, "failed to create acceptor: %s\n", error.AsCString());
exit(1);
}
error = acceptor_up->Listen(1);
if (error.Fail()) {
fprintf(stderr, "failed to listen: %s\n", error.AsCString());
exit(1);
}
const std::string socket_id = acceptor_up->GetLocalSocketId();
if (!socket_id.empty()) {
// If we have a named pipe to write the socket id back to, do that now.
if (named_pipe_path && named_pipe_path[0]) {
error = writeSocketIdToPipe(named_pipe_path, socket_id);
if (error.Fail())
fprintf(stderr, "failed to write to the named pipe \'%s\': %s\n",
named_pipe_path, error.AsCString());
}
// If we have an unnamed pipe to write the socket id back to, do that
// now.
else if (unnamed_pipe != LLDB_INVALID_PIPE) {
error = writeSocketIdToPipe(unnamed_pipe, socket_id);
if (error.Fail())
fprintf(stderr, "failed to write to the unnamed pipe: %s\n",
error.AsCString());
}
} else {
fprintf(stderr,
"unable to get the socket id for the listening connection\n");
}
Connection *conn = nullptr;
error = acceptor_up->Accept(false, conn);
if (error.Fail()) {
printf("failed to accept new connection: %s\n", error.AsCString());
exit(1);
}
connection_up.reset(conn);
}
}
error = gdb_server.InitializeConnection(std::move(connection_up));
if (error.Fail()) {
fprintf(stderr, "Failed to initialize connection: %s\n",
error.AsCString());
exit(-1);
}
printf("Connection established.\n");
}
namespace {
enum ID {
OPT_INVALID = 0, // This is not an option ID.
#define OPTION(PREFIX, NAME, ID, KIND, GROUP, ALIAS, ALIASARGS, FLAGS, PARAM, \
HELPTEXT, METAVAR, VALUES) \
OPT_##ID,
#include "LLGSOptions.inc"
#undef OPTION
};
#define PREFIX(NAME, VALUE) const char *const NAME[] = VALUE;
#include "LLGSOptions.inc"
#undef PREFIX
const opt::OptTable::Info InfoTable[] = {
#define OPTION(PREFIX, NAME, ID, KIND, GROUP, ALIAS, ALIASARGS, FLAGS, PARAM, \
HELPTEXT, METAVAR, VALUES) \
{ \
PREFIX, NAME, HELPTEXT, \
METAVAR, OPT_##ID, opt::Option::KIND##Class, \
PARAM, FLAGS, OPT_##GROUP, \
OPT_##ALIAS, ALIASARGS, VALUES},
#include "LLGSOptions.inc"
#undef OPTION
};
class LLGSOptTable : public opt::OptTable {
public:
LLGSOptTable() : OptTable(InfoTable) {}
void PrintHelp(llvm::StringRef Name) {
std::string Usage =
(Name + " [options] [[host]:port] [[--] program args...]").str();
OptTable::PrintHelp(llvm::outs(), Usage.c_str(), "lldb-server");
llvm::outs() << R"(
DESCRIPTION
lldb-server connects to the LLDB client, which drives the debugging session.
If no connection options are given, the [host]:port argument must be present
and will denote the address that lldb-server will listen on. [host] defaults
to "localhost" if empty. Port can be zero, in which case the port number will
be chosen dynamically and written to destinations given by --named-pipe and
--pipe arguments.
If no target is selected at startup, lldb-server can be directed by the LLDB
client to launch or attach to a process.
)";
}
};
} // namespace
int main_gdbserver(int argc, char *argv[]) {
Status error;
MainLoop mainloop;
#ifndef _WIN32
// Setup signal handlers first thing.
signal(SIGPIPE, SIG_IGN);
MainLoop::SignalHandleUP sighup_handle =
mainloop.RegisterSignal(SIGHUP, sighup_handler, error);
#endif
const char *progname = argv[0];
const char *subcommand = argv[1];
std::string attach_target;
std::string named_pipe_path;
std::string log_file;
StringRef
log_channels; // e.g. "lldb process threads:gdb-remote default:linux all"
lldb::pipe_t unnamed_pipe = LLDB_INVALID_PIPE;
bool reverse_connect = false;
int connection_fd = -1;
// ProcessLaunchInfo launch_info;
ProcessAttachInfo attach_info;
LLGSOptTable Opts;
llvm::BumpPtrAllocator Alloc;
llvm::StringSaver Saver(Alloc);
bool HasError = false;
opt::InputArgList Args = Opts.parseArgs(argc - 1, argv + 1, OPT_UNKNOWN,
Saver, [&](llvm::StringRef Msg) {
WithColor::error() << Msg << "\n";
HasError = true;
});
std::string Name =
(llvm::sys::path::filename(argv[0]) + " g[dbserver]").str();
std::string HelpText =
"Use '" + Name + " --help' for a complete list of options.\n";
if (HasError) {
llvm::errs() << HelpText;
return 1;
}
if (Args.hasArg(OPT_help)) {
Opts.PrintHelp(Name);
return 0;
}
#ifndef _WIN32
if (Args.hasArg(OPT_setsid)) {
// Put llgs into a new session. Terminals group processes
// into sessions and when a special terminal key sequences
// (like control+c) are typed they can cause signals to go out to
// all processes in a session. Using this --setsid (-S) option
// will cause debugserver to run in its own sessions and be free
// from such issues.
//
// This is useful when llgs is spawned from a command
// line application that uses llgs to do the debugging,
// yet that application doesn't want llgs receiving the
// signals sent to the session (i.e. dying when anyone hits ^C).
{
const ::pid_t new_sid = setsid();
if (new_sid == -1) {
WithColor::warning()
<< llvm::formatv("failed to set new session id for {0} ({1})\n",
LLGS_PROGRAM_NAME, llvm::sys::StrError());
}
}
}
#endif
log_file = Args.getLastArgValue(OPT_log_file).str();
log_channels = Args.getLastArgValue(OPT_log_channels);
named_pipe_path = Args.getLastArgValue(OPT_named_pipe).str();
reverse_connect = Args.hasArg(OPT_reverse_connect);
attach_target = Args.getLastArgValue(OPT_attach).str();
if (Args.hasArg(OPT_pipe)) {
uint64_t Arg;
if (!llvm::to_integer(Args.getLastArgValue(OPT_pipe), Arg)) {
WithColor::error() << "invalid '--pipe' argument\n" << HelpText;
return 1;
}
unnamed_pipe = (pipe_t)Arg;
}
if (Args.hasArg(OPT_fd)) {
if (!llvm::to_integer(Args.getLastArgValue(OPT_fd), connection_fd)) {
WithColor::error() << "invalid '--fd' argument\n" << HelpText;
return 1;
}
}
if (!LLDBServerUtilities::SetupLogging(
log_file, log_channels,
LLDB_LOG_OPTION_PREPEND_TIMESTAMP |
LLDB_LOG_OPTION_PREPEND_FILE_FUNCTION))
return -1;
std::vector<llvm::StringRef> Inputs;
for (opt::Arg *Arg : Args.filtered(OPT_INPUT))
Inputs.push_back(Arg->getValue());
if (opt::Arg *Arg = Args.getLastArg(OPT_REM)) {
for (const char *Val : Arg->getValues())
Inputs.push_back(Val);
}
if (Inputs.empty() && connection_fd == -1) {
WithColor::error() << "no connection arguments\n" << HelpText;
return 1;
}
NativeProcessFactory factory;
GDBRemoteCommunicationServerLLGS gdb_server(mainloop, factory);
llvm::StringRef host_and_port;
if (!Inputs.empty()) {
host_and_port = Inputs.front();
Inputs.erase(Inputs.begin());
}
// Any arguments left over are for the program that we need to launch. If
// there
// are no arguments, then the GDB server will start up and wait for an 'A'
// packet
// to launch a program, or a vAttach packet to attach to an existing process,
// unless
// explicitly asked to attach with the --attach={pid|program_name} form.
if (!attach_target.empty())
handle_attach(gdb_server, attach_target);
else if (!Inputs.empty())
handle_launch(gdb_server, Inputs);
// Print version info.
printf("%s-%s\n", LLGS_PROGRAM_NAME, LLGS_VERSION_STR);
ConnectToRemote(mainloop, gdb_server, reverse_connect, host_and_port,
progname, subcommand, named_pipe_path.c_str(),
unnamed_pipe, connection_fd);
if (!gdb_server.IsConnected()) {
fprintf(stderr, "no connection information provided, unable to run\n");
return 1;
}
Status ret = mainloop.Run();
if (ret.Fail()) {
fprintf(stderr, "lldb-server terminating due to error: %s\n",
ret.AsCString());
return 1;
}
fprintf(stderr, "lldb-server exiting...\n");
return 0;
}