llvm-project/llvm/tools/gccld/gccld.cpp

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//===----------------------------------------------------------------------===//
// LLVM 'GCCLD' UTILITY
//
// This utility is intended to be compatible with GCC, and follows standard
// system ld conventions. As such, the default output file is ./a.out.
// Additionally, this program outputs a shell script that is used to invoke LLI
// to execute the program. In this manner, the generated executable (a.out for
// example), is directly executable, whereas the bytecode file actually lives in
// the a.out.bc file generated by this program. Also, Force is on by default.
//
// Note that if someone (or a script) deletes the executable program generated,
// the .bc file will be left around. Considering that this is a temporary hack,
// I'm not to worried about this.
//
//===----------------------------------------------------------------------===//
#include "llvm/Transforms/Linker.h"
#include "llvm/Module.h"
#include "llvm/PassManager.h"
#include "llvm/Bytecode/Reader.h"
#include "llvm/Bytecode/WriteBytecodePass.h"
#include "llvm/Transforms/SymbolStripping.h"
#include "llvm/Transforms/CleanupGCCOutput.h"
#include "llvm/Transforms/ConstantMerge.h"
#include "llvm/Transforms/IPO/GlobalDCE.h"
#include "Support/CommandLine.h"
#include <fstream>
#include <memory>
#include <algorithm>
#include <sys/types.h> // For FileExists
#include <sys/stat.h>
cl::StringList InputFilenames("", "Load <arg> files, linking them together",
cl::OneOrMore);
cl::String OutputFilename("o", "Override output filename", cl::NoFlags,"a.out");
cl::Flag Verbose ("v", "Print information about actions taken");
cl::StringList LibPaths ("L", "Specify a library search path", cl::ZeroOrMore);
cl::StringList Libraries ("l", "Specify libraries to link to", cl::ZeroOrMore);
cl::Flag Strip ("s", "Strip symbol info from executable");
// FileExists - Return true if the specified string is an openable file...
static inline bool FileExists(const std::string &FN) {
struct stat StatBuf;
return stat(FN.c_str(), &StatBuf) != -1;
}
// LoadFile - Read the specified bytecode file in and return it. This routine
// searches the link path for the specified file to try to find it...
//
static inline std::auto_ptr<Module> LoadFile(const std::string &FN) {
std::string Filename = FN;
std::string ErrorMessage;
unsigned NextLibPathIdx = 0;
bool FoundAFile = false;
while (1) {
if (Verbose) cerr << "Loading '" << Filename << "'\n";
if (FileExists(Filename)) FoundAFile = true;
Module *Result = ParseBytecodeFile(Filename, &ErrorMessage);
if (Result) return std::auto_ptr<Module>(Result); // Load successful!
if (Verbose) {
cerr << "Error opening bytecode file: '" << Filename << "'";
if (ErrorMessage.size()) cerr << ": " << ErrorMessage;
cerr << endl;
}
if (NextLibPathIdx == LibPaths.size()) break;
Filename = LibPaths[NextLibPathIdx++] + "/" + FN;
}
if (FoundAFile)
cerr << "Bytecode file '" << FN << "' corrupt! "
<< "Use 'gccld -v ...' for more info.\n";
else
cerr << "Could not locate bytecode file: '" << FN << "'\n";
return std::auto_ptr<Module>();
}
int main(int argc, char **argv) {
cl::ParseCommandLineOptions(argc, argv, " llvm linker for GCC\n",
cl::EnableSingleLetterArgValue |
cl::DisableSingleLetterArgGrouping);
assert(InputFilenames.size() > 0 && "OneOrMore is not working");
unsigned BaseArg = 0;
std::string ErrorMessage;
if (!Libraries.empty()) {
// Sort libraries list...
sort(Libraries.begin(), Libraries.end());
// Remove duplicate libraries entries...
Libraries.erase(unique(Libraries.begin(), Libraries.end()),
Libraries.end());
// Add all of the libraries to the end of the link line...
for (unsigned i = 0; i < Libraries.size(); ++i)
InputFilenames.push_back("lib" + Libraries[i] + ".bc");
}
std::auto_ptr<Module> Composite(LoadFile(InputFilenames[BaseArg]));
if (Composite.get() == 0) return 1;
for (unsigned i = BaseArg+1; i < InputFilenames.size(); ++i) {
std::auto_ptr<Module> M(LoadFile(InputFilenames[i]));
if (M.get() == 0) return 1;
if (Verbose) cerr << "Linking in '" << InputFilenames[i] << "'\n";
if (LinkModules(Composite.get(), M.get(), &ErrorMessage)) {
cerr << "Error linking in '" << InputFilenames[i] << "': "
<< ErrorMessage << endl;
return 1;
}
}
// In addition to just linking the input from GCC, we also want to spiff it up
// a little bit. Do this now.
//
PassManager Passes;
// Linking modules together can lead to duplicated global constants, only keep
// one copy of each constant...
//
Passes.add(createConstantMergePass());
// If the -s command line option was specified, strip the symbols out of the
// resulting program to make it smaller. -s is a GCC option that we are
// supporting.
//
if (Strip)
Passes.add(createSymbolStrippingPass());
// Often if the programmer does not specify proper prototypes for the
// functions they are calling, they end up calling a vararg version of the
// function that does not get a body filled in (the real function has typed
// arguments). This pass merges the two functions.
//
Passes.add(createFunctionResolvingPass());
// Now that composite has been compiled, scan through the module, looking for
// a main function. If main is defined, mark all other functions internal.
//
// TODO:
// Now that we have optimized the program, discard unreachable functions...
//
Passes.add(createGlobalDCEPass());
// Add the pass that writes bytecode to the output file...
std::ofstream Out((OutputFilename+".bc").c_str());
if (!Out.good()) {
cerr << "Error opening '" << OutputFilename << ".bc' for writing!\n";
return 1;
}
Passes.add(new WriteBytecodePass(&Out)); // Write bytecode to file...
// Run our queue of passes all at once now, efficiently.
Passes.run(Composite.get());
Out.close();
// Output the script to start the program...
std::ofstream Out2(OutputFilename.c_str());
if (!Out2.good()) {
cerr << "Error opening '" << OutputFilename << "' for writing!\n";
return 1;
}
Out2 << "#!/bin/sh\nlli -q $0.bc $*\n";
Out2.close();
// Make the script executable...
chmod(OutputFilename.c_str(), 0755);
return 0;
}