llvm-project/clang/test/CodeGen/builtins-ppc-vsx.c

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[PowerPC] Initial VSX intrinsic support, with min/max for vector double Now that we have initial support for VSX, we can begin adding intrinsics for programmer access to VSX instructions. This patch performs the necessary enablement in the front end, and tests it by implementing intrinsics for minimum and maximum using the vector double data type. The main change in the front end is to no longer disallow "vector" and "double" in the same declaration (lib/Sema/DeclSpec.cpp), but "vector" and "long double" must still be disallowed. The new intrinsics are accessed via vec_max and vec_min with changes in lib/Headers/altivec.h. Note that for v4f32, we already access corresponding VMX builtins, but with VSX enabled we should use the forms that allow all 64 vector registers. The new built-ins are defined in include/clang/Basic/BuiltinsPPC.def. I've added a new test in test/CodeGen/builtins-ppc-vsx.c that is similar to, but much smaller than, builtins-ppc-altivec.c. This allows us to test VSX IR generation without duplicating CHECK lines for the existing bazillion Altivec tests. Since vector double is now legal when VSX is available, I've modified the error message, and changed where we test for it and for vector long double, since the target machine isn't visible in the old place. This serendipitously removed a not-pertinent warning about 'long' being deprecated when used with 'vector', when "vector long double" is encountered and we just want to issue an error. The existing tests test/Parser/altivec.c and test/Parser/cxx-altivec.cpp have been updated accordingly, and I've added test/Parser/vsx.c to verify that "vector double" is now legitimate with VSX enabled. There is a companion patch for LLVM. llvm-svn: 220989
2014-11-01 03:19:24 +08:00
// REQUIRES: powerpc-registered-target
// RUN: %clang_cc1 -target-feature +altivec -target-feature +vsx -triple powerpc64-unknown-unknown -emit-llvm %s -o - | FileCheck %s
// RUN: %clang_cc1 -target-feature +altivec -target-feature +vsx -triple powerpc64le-unknown-unknown -emit-llvm %s -o - | FileCheck %s -check-prefix=CHECK-LE
#include <altivec.h>
[PowerPC] Initial VSX intrinsic support, with min/max for vector double Now that we have initial support for VSX, we can begin adding intrinsics for programmer access to VSX instructions. This patch performs the necessary enablement in the front end, and tests it by implementing intrinsics for minimum and maximum using the vector double data type. The main change in the front end is to no longer disallow "vector" and "double" in the same declaration (lib/Sema/DeclSpec.cpp), but "vector" and "long double" must still be disallowed. The new intrinsics are accessed via vec_max and vec_min with changes in lib/Headers/altivec.h. Note that for v4f32, we already access corresponding VMX builtins, but with VSX enabled we should use the forms that allow all 64 vector registers. The new built-ins are defined in include/clang/Basic/BuiltinsPPC.def. I've added a new test in test/CodeGen/builtins-ppc-vsx.c that is similar to, but much smaller than, builtins-ppc-altivec.c. This allows us to test VSX IR generation without duplicating CHECK lines for the existing bazillion Altivec tests. Since vector double is now legal when VSX is available, I've modified the error message, and changed where we test for it and for vector long double, since the target machine isn't visible in the old place. This serendipitously removed a not-pertinent warning about 'long' being deprecated when used with 'vector', when "vector long double" is encountered and we just want to issue an error. The existing tests test/Parser/altivec.c and test/Parser/cxx-altivec.cpp have been updated accordingly, and I've added test/Parser/vsx.c to verify that "vector double" is now legitimate with VSX enabled. There is a companion patch for LLVM. llvm-svn: 220989
2014-11-01 03:19:24 +08:00
vector bool char vbc = { 0, 1, 0, 1, 0, 1, 0, 1,
0, 1, 0, 1, 0, 1, 0, 1 };
vector signed char vsc = { -8, 9, -10, 11, -12, 13, -14, 15,
-0, 1, -2, 3, -4, 5, -6, 7};
vector unsigned char vuc = { 8, 9, 10, 11, 12, 13, 14, 15,
0, 1, 2, 3, 4, 5, 6, 7};
[PowerPC] Initial VSX intrinsic support, with min/max for vector double Now that we have initial support for VSX, we can begin adding intrinsics for programmer access to VSX instructions. This patch performs the necessary enablement in the front end, and tests it by implementing intrinsics for minimum and maximum using the vector double data type. The main change in the front end is to no longer disallow "vector" and "double" in the same declaration (lib/Sema/DeclSpec.cpp), but "vector" and "long double" must still be disallowed. The new intrinsics are accessed via vec_max and vec_min with changes in lib/Headers/altivec.h. Note that for v4f32, we already access corresponding VMX builtins, but with VSX enabled we should use the forms that allow all 64 vector registers. The new built-ins are defined in include/clang/Basic/BuiltinsPPC.def. I've added a new test in test/CodeGen/builtins-ppc-vsx.c that is similar to, but much smaller than, builtins-ppc-altivec.c. This allows us to test VSX IR generation without duplicating CHECK lines for the existing bazillion Altivec tests. Since vector double is now legal when VSX is available, I've modified the error message, and changed where we test for it and for vector long double, since the target machine isn't visible in the old place. This serendipitously removed a not-pertinent warning about 'long' being deprecated when used with 'vector', when "vector long double" is encountered and we just want to issue an error. The existing tests test/Parser/altivec.c and test/Parser/cxx-altivec.cpp have been updated accordingly, and I've added test/Parser/vsx.c to verify that "vector double" is now legitimate with VSX enabled. There is a companion patch for LLVM. llvm-svn: 220989
2014-11-01 03:19:24 +08:00
vector float vf = { -1.5, 2.5, -3.5, 4.5 };
vector double vd = { 3.5, -7.5 };
vector bool short vbs = { 0, 1, 0, 1, 0, 1, 0, 1 };
vector signed short vss = { -1, 2, -3, 4, -5, 6, -7, 8 };
vector unsigned short vus = { 0, 1, 2, 3, 4, 5, 6, 7 };
vector bool int vbi = { 0, 1, 0, 1 };
vector signed int vsi = { -1, 2, -3, 4 };
vector unsigned int vui = { 0, 1, 2, 3 };
vector bool long long vbll = { 1, 0 };
vector signed long long vsll = { 255LL, -937LL };
vector unsigned long long vull = { 1447LL, 2894LL };
[PowerPC] Initial VSX intrinsic support, with min/max for vector double Now that we have initial support for VSX, we can begin adding intrinsics for programmer access to VSX instructions. This patch performs the necessary enablement in the front end, and tests it by implementing intrinsics for minimum and maximum using the vector double data type. The main change in the front end is to no longer disallow "vector" and "double" in the same declaration (lib/Sema/DeclSpec.cpp), but "vector" and "long double" must still be disallowed. The new intrinsics are accessed via vec_max and vec_min with changes in lib/Headers/altivec.h. Note that for v4f32, we already access corresponding VMX builtins, but with VSX enabled we should use the forms that allow all 64 vector registers. The new built-ins are defined in include/clang/Basic/BuiltinsPPC.def. I've added a new test in test/CodeGen/builtins-ppc-vsx.c that is similar to, but much smaller than, builtins-ppc-altivec.c. This allows us to test VSX IR generation without duplicating CHECK lines for the existing bazillion Altivec tests. Since vector double is now legal when VSX is available, I've modified the error message, and changed where we test for it and for vector long double, since the target machine isn't visible in the old place. This serendipitously removed a not-pertinent warning about 'long' being deprecated when used with 'vector', when "vector long double" is encountered and we just want to issue an error. The existing tests test/Parser/altivec.c and test/Parser/cxx-altivec.cpp have been updated accordingly, and I've added test/Parser/vsx.c to verify that "vector double" is now legitimate with VSX enabled. There is a companion patch for LLVM. llvm-svn: 220989
2014-11-01 03:19:24 +08:00
double d = 23.4;
signed long long sll = 618LL;
float af[4] = {23.4f, 56.7f, 89.0f, 12.3f};
double ad[2] = {23.4, 56.7};
signed char asc[16] = { -8, 9, -10, 11, -12, 13, -14, 15,
-0, 1, -2, 3, -4, 5, -6, 7};
unsigned char auc[16] = { 8, 9, 10, 11, 12, 13, 14, 15,
0, 1, 2, 3, 4, 5, 6, 7};
signed short ass[8] = { -1, 2, -3, 4, -5, 6, -7, 8 };
unsigned short aus[8] = { 0, 1, 2, 3, 4, 5, 6, 7 };
signed int asi[4] = { -1, 2, -3, 4 };
unsigned int aui[4] = { 0, 1, 2, 3 };
signed long long asll[2] = { -1L, 2L };
unsigned long long aull[2] = { 1L, 2L };
[PowerPC] Initial VSX intrinsic support, with min/max for vector double Now that we have initial support for VSX, we can begin adding intrinsics for programmer access to VSX instructions. This patch performs the necessary enablement in the front end, and tests it by implementing intrinsics for minimum and maximum using the vector double data type. The main change in the front end is to no longer disallow "vector" and "double" in the same declaration (lib/Sema/DeclSpec.cpp), but "vector" and "long double" must still be disallowed. The new intrinsics are accessed via vec_max and vec_min with changes in lib/Headers/altivec.h. Note that for v4f32, we already access corresponding VMX builtins, but with VSX enabled we should use the forms that allow all 64 vector registers. The new built-ins are defined in include/clang/Basic/BuiltinsPPC.def. I've added a new test in test/CodeGen/builtins-ppc-vsx.c that is similar to, but much smaller than, builtins-ppc-altivec.c. This allows us to test VSX IR generation without duplicating CHECK lines for the existing bazillion Altivec tests. Since vector double is now legal when VSX is available, I've modified the error message, and changed where we test for it and for vector long double, since the target machine isn't visible in the old place. This serendipitously removed a not-pertinent warning about 'long' being deprecated when used with 'vector', when "vector long double" is encountered and we just want to issue an error. The existing tests test/Parser/altivec.c and test/Parser/cxx-altivec.cpp have been updated accordingly, and I've added test/Parser/vsx.c to verify that "vector double" is now legitimate with VSX enabled. There is a companion patch for LLVM. llvm-svn: 220989
2014-11-01 03:19:24 +08:00
vector float res_vf;
vector double res_vd;
vector bool char res_vbc;
vector signed char res_vsc;
vector unsigned char res_vuc;
vector bool short res_vbs;
vector signed short res_vss;
vector unsigned short res_vus;
vector bool int res_vbi;
vector signed int res_vsi;
vector unsigned int res_vui;
vector bool long long res_vbll;
vector signed long long res_vsll;
vector unsigned long long res_vull;
[PowerPC] Initial VSX intrinsic support, with min/max for vector double Now that we have initial support for VSX, we can begin adding intrinsics for programmer access to VSX instructions. This patch performs the necessary enablement in the front end, and tests it by implementing intrinsics for minimum and maximum using the vector double data type. The main change in the front end is to no longer disallow "vector" and "double" in the same declaration (lib/Sema/DeclSpec.cpp), but "vector" and "long double" must still be disallowed. The new intrinsics are accessed via vec_max and vec_min with changes in lib/Headers/altivec.h. Note that for v4f32, we already access corresponding VMX builtins, but with VSX enabled we should use the forms that allow all 64 vector registers. The new built-ins are defined in include/clang/Basic/BuiltinsPPC.def. I've added a new test in test/CodeGen/builtins-ppc-vsx.c that is similar to, but much smaller than, builtins-ppc-altivec.c. This allows us to test VSX IR generation without duplicating CHECK lines for the existing bazillion Altivec tests. Since vector double is now legal when VSX is available, I've modified the error message, and changed where we test for it and for vector long double, since the target machine isn't visible in the old place. This serendipitously removed a not-pertinent warning about 'long' being deprecated when used with 'vector', when "vector long double" is encountered and we just want to issue an error. The existing tests test/Parser/altivec.c and test/Parser/cxx-altivec.cpp have been updated accordingly, and I've added test/Parser/vsx.c to verify that "vector double" is now legitimate with VSX enabled. There is a companion patch for LLVM. llvm-svn: 220989
2014-11-01 03:19:24 +08:00
double res_d;
float res_af[4];
double res_ad[2];
signed char res_asc[16];
unsigned char res_auc[16];
signed short res_ass[8];
unsigned short res_aus[8];
signed int res_asi[4];
unsigned int res_aui[4];
[PowerPC] Initial VSX intrinsic support, with min/max for vector double Now that we have initial support for VSX, we can begin adding intrinsics for programmer access to VSX instructions. This patch performs the necessary enablement in the front end, and tests it by implementing intrinsics for minimum and maximum using the vector double data type. The main change in the front end is to no longer disallow "vector" and "double" in the same declaration (lib/Sema/DeclSpec.cpp), but "vector" and "long double" must still be disallowed. The new intrinsics are accessed via vec_max and vec_min with changes in lib/Headers/altivec.h. Note that for v4f32, we already access corresponding VMX builtins, but with VSX enabled we should use the forms that allow all 64 vector registers. The new built-ins are defined in include/clang/Basic/BuiltinsPPC.def. I've added a new test in test/CodeGen/builtins-ppc-vsx.c that is similar to, but much smaller than, builtins-ppc-altivec.c. This allows us to test VSX IR generation without duplicating CHECK lines for the existing bazillion Altivec tests. Since vector double is now legal when VSX is available, I've modified the error message, and changed where we test for it and for vector long double, since the target machine isn't visible in the old place. This serendipitously removed a not-pertinent warning about 'long' being deprecated when used with 'vector', when "vector long double" is encountered and we just want to issue an error. The existing tests test/Parser/altivec.c and test/Parser/cxx-altivec.cpp have been updated accordingly, and I've added test/Parser/vsx.c to verify that "vector double" is now legitimate with VSX enabled. There is a companion patch for LLVM. llvm-svn: 220989
2014-11-01 03:19:24 +08:00
Add missing builtins to altivec.h for ABI compliance (vol. 1) This patch corresponds to review: http://reviews.llvm.org/D10637 This is the first round of additions of missing builtins listed in the ABI document. More to come (this builds onto what seurer already addes). This patch adds: vector signed long long vec_abs(vector signed long long) vector double vec_abs(vector double) vector signed long long vec_add(vector signed long long, vector signed long long) vector unsigned long long vec_add(vector unsigned long long, vector unsigned long long) vector double vec_add(vector double, vector double) vector double vec_and(vector bool long long, vector double) vector double vec_and(vector double, vector bool long long) vector double vec_and(vector double, vector double) vector signed long long vec_and(vector signed long long, vector signed long long) vector double vec_andc(vector bool long long, vector double) vector double vec_andc(vector double, vector bool long long) vector double vec_andc(vector double, vector double) vector signed long long vec_andc(vector signed long long, vector signed long long) vector double vec_ceil(vector double) vector bool long long vec_cmpeq(vector double, vector double) vector bool long long vec_cmpge(vector double, vector double) vector bool long long vec_cmpge(vector signed long long, vector signed long long) vector bool long long vec_cmpge(vector unsigned long long, vector unsigned long long) vector bool long long vec_cmpgt(vector double, vector double) vector bool long long vec_cmple(vector double, vector double) vector bool long long vec_cmple(vector signed long long, vector signed long long) vector bool long long vec_cmple(vector unsigned long long, vector unsigned long long) vector bool long long vec_cmplt(vector double, vector double) vector bool long long vec_cmplt(vector signed long long, vector signed long long) vector bool long long vec_cmplt(vector unsigned long long, vector unsigned long long) llvm-svn: 240821
2015-06-27 03:27:20 +08:00
void dummy() { }
[PowerPC] Initial VSX intrinsic support, with min/max for vector double Now that we have initial support for VSX, we can begin adding intrinsics for programmer access to VSX instructions. This patch performs the necessary enablement in the front end, and tests it by implementing intrinsics for minimum and maximum using the vector double data type. The main change in the front end is to no longer disallow "vector" and "double" in the same declaration (lib/Sema/DeclSpec.cpp), but "vector" and "long double" must still be disallowed. The new intrinsics are accessed via vec_max and vec_min with changes in lib/Headers/altivec.h. Note that for v4f32, we already access corresponding VMX builtins, but with VSX enabled we should use the forms that allow all 64 vector registers. The new built-ins are defined in include/clang/Basic/BuiltinsPPC.def. I've added a new test in test/CodeGen/builtins-ppc-vsx.c that is similar to, but much smaller than, builtins-ppc-altivec.c. This allows us to test VSX IR generation without duplicating CHECK lines for the existing bazillion Altivec tests. Since vector double is now legal when VSX is available, I've modified the error message, and changed where we test for it and for vector long double, since the target machine isn't visible in the old place. This serendipitously removed a not-pertinent warning about 'long' being deprecated when used with 'vector', when "vector long double" is encountered and we just want to issue an error. The existing tests test/Parser/altivec.c and test/Parser/cxx-altivec.cpp have been updated accordingly, and I've added test/Parser/vsx.c to verify that "vector double" is now legitimate with VSX enabled. There is a companion patch for LLVM. llvm-svn: 220989
2014-11-01 03:19:24 +08:00
void test1() {
// CHECK-LABEL: define void @test1
Add missing builtins to altivec.h for ABI compliance (vol. 3) This patch corresponds to review: http://reviews.llvm.org/D10972 Fix for the handling of dependent features that are enabled by default on some CPU's (such as -mvsx, -mpower8-vector). Also provides a number of new interfaces or fixes existing ones in altivec.h. Changed signatures to conform to ABI: vector short vec_perm(vector signed short, vector signed short, vector unsigned char) vector int vec_perm(vector signed int, vector signed int, vector unsigned char) vector long long vec_perm(vector signed long long, vector signed long long, vector unsigned char) vector signed char vec_sld(vector signed char, vector signed char, const int) vector unsigned char vec_sld(vector unsigned char, vector unsigned char, const int) vector bool char vec_sld(vector bool char, vector bool char, const int) vector unsigned short vec_sld(vector unsigned short, vector unsigned short, const int) vector signed short vec_sld(vector signed short, vector signed short, const int) vector signed int vec_sld(vector signed int, vector signed int, const int) vector unsigned int vec_sld(vector unsigned int, vector unsigned int, const int) vector float vec_sld(vector float, vector float, const int) vector signed char vec_splat(vector signed char, const int) vector unsigned char vec_splat(vector unsigned char, const int) vector bool char vec_splat(vector bool char, const int) vector signed short vec_splat(vector signed short, const int) vector unsigned short vec_splat(vector unsigned short, const int) vector bool short vec_splat(vector bool short, const int) vector pixel vec_splat(vector pixel, const int) vector signed int vec_splat(vector signed int, const int) vector unsigned int vec_splat(vector unsigned int, const int) vector bool int vec_splat(vector bool int, const int) vector float vec_splat(vector float, const int) Added a VSX path to: vector float vec_round(vector float) Added interfaces: vector signed char vec_eqv(vector signed char, vector signed char) vector signed char vec_eqv(vector bool char, vector signed char) vector signed char vec_eqv(vector signed char, vector bool char) vector unsigned char vec_eqv(vector unsigned char, vector unsigned char) vector unsigned char vec_eqv(vector bool char, vector unsigned char) vector unsigned char vec_eqv(vector unsigned char, vector bool char) vector signed short vec_eqv(vector signed short, vector signed short) vector signed short vec_eqv(vector bool short, vector signed short) vector signed short vec_eqv(vector signed short, vector bool short) vector unsigned short vec_eqv(vector unsigned short, vector unsigned short) vector unsigned short vec_eqv(vector bool short, vector unsigned short) vector unsigned short vec_eqv(vector unsigned short, vector bool short) vector signed int vec_eqv(vector signed int, vector signed int) vector signed int vec_eqv(vector bool int, vector signed int) vector signed int vec_eqv(vector signed int, vector bool int) vector unsigned int vec_eqv(vector unsigned int, vector unsigned int) vector unsigned int vec_eqv(vector bool int, vector unsigned int) vector unsigned int vec_eqv(vector unsigned int, vector bool int) vector signed long long vec_eqv(vector signed long long, vector signed long long) vector signed long long vec_eqv(vector bool long long, vector signed long long) vector signed long long vec_eqv(vector signed long long, vector bool long long) vector unsigned long long vec_eqv(vector unsigned long long, vector unsigned long long) vector unsigned long long vec_eqv(vector bool long long, vector unsigned long long) vector unsigned long long vec_eqv(vector unsigned long long, vector bool long long) vector float vec_eqv(vector float, vector float) vector float vec_eqv(vector bool int, vector float) vector float vec_eqv(vector float, vector bool int) vector double vec_eqv(vector double, vector double) vector double vec_eqv(vector bool long long, vector double) vector double vec_eqv(vector double, vector bool long long) vector bool long long vec_perm(vector bool long long, vector bool long long, vector unsigned char) vector double vec_round(vector double) vector double vec_splat(vector double, const int) vector bool long long vec_splat(vector bool long long, const int) vector signed long long vec_splat(vector signed long long, const int) vector unsigned long long vec_splat(vector unsigned long long, vector bool int vec_sld(vector bool int, vector bool int, const int) vector bool short vec_sld(vector bool short, vector bool short, const int) llvm-svn: 241904
2015-07-10 21:11:34 +08:00
// CHECK-LE-LABEL: define void @test1
[PowerPC] Initial VSX intrinsic support, with min/max for vector double Now that we have initial support for VSX, we can begin adding intrinsics for programmer access to VSX instructions. This patch performs the necessary enablement in the front end, and tests it by implementing intrinsics for minimum and maximum using the vector double data type. The main change in the front end is to no longer disallow "vector" and "double" in the same declaration (lib/Sema/DeclSpec.cpp), but "vector" and "long double" must still be disallowed. The new intrinsics are accessed via vec_max and vec_min with changes in lib/Headers/altivec.h. Note that for v4f32, we already access corresponding VMX builtins, but with VSX enabled we should use the forms that allow all 64 vector registers. The new built-ins are defined in include/clang/Basic/BuiltinsPPC.def. I've added a new test in test/CodeGen/builtins-ppc-vsx.c that is similar to, but much smaller than, builtins-ppc-altivec.c. This allows us to test VSX IR generation without duplicating CHECK lines for the existing bazillion Altivec tests. Since vector double is now legal when VSX is available, I've modified the error message, and changed where we test for it and for vector long double, since the target machine isn't visible in the old place. This serendipitously removed a not-pertinent warning about 'long' being deprecated when used with 'vector', when "vector long double" is encountered and we just want to issue an error. The existing tests test/Parser/altivec.c and test/Parser/cxx-altivec.cpp have been updated accordingly, and I've added test/Parser/vsx.c to verify that "vector double" is now legitimate with VSX enabled. There is a companion patch for LLVM. llvm-svn: 220989
2014-11-01 03:19:24 +08:00
res_vf = vec_abs(vf);
// CHECK: call <4 x float> @llvm.fabs.v4f32(<4 x float> %{{[0-9]*}})
// CHECK-LE: call <4 x float> @llvm.fabs.v4f32(<4 x float> %{{[0-9]*}})
res_vd = vec_abs(vd);
// CHECK: call <2 x double> @llvm.fabs.v2f64(<2 x double> %{{[0-9]*}})
// CHECK-LE: call <2 x double> @llvm.fabs.v2f64(<2 x double> %{{[0-9]*}})
res_vf = vec_nabs(vf);
// CHECK: [[VEC:%[0-9]+]] = call <4 x float> @llvm.fabs.v4f32(<4 x float> %{{[0-9]*}})
// CHECK-NEXT: fsub <4 x float> <float -0.000000e+00, float -0.000000e+00, float -0.000000e+00, float -0.000000e+00>, [[VEC]]
res_vd = vec_nabs(vd);
// CHECK: [[VECD:%[0-9]+]] = call <2 x double> @llvm.fabs.v2f64(<2 x double> %{{[0-9]*}})
// CHECK: fsub <2 x double> <double -0.000000e+00, double -0.000000e+00>, [[VECD]]
dummy();
// CHECK: call void @dummy()
// CHECK-LE: call void @dummy()
Add missing builtins to altivec.h for ABI compliance (vol. 1) This patch corresponds to review: http://reviews.llvm.org/D10637 This is the first round of additions of missing builtins listed in the ABI document. More to come (this builds onto what seurer already addes). This patch adds: vector signed long long vec_abs(vector signed long long) vector double vec_abs(vector double) vector signed long long vec_add(vector signed long long, vector signed long long) vector unsigned long long vec_add(vector unsigned long long, vector unsigned long long) vector double vec_add(vector double, vector double) vector double vec_and(vector bool long long, vector double) vector double vec_and(vector double, vector bool long long) vector double vec_and(vector double, vector double) vector signed long long vec_and(vector signed long long, vector signed long long) vector double vec_andc(vector bool long long, vector double) vector double vec_andc(vector double, vector bool long long) vector double vec_andc(vector double, vector double) vector signed long long vec_andc(vector signed long long, vector signed long long) vector double vec_ceil(vector double) vector bool long long vec_cmpeq(vector double, vector double) vector bool long long vec_cmpge(vector double, vector double) vector bool long long vec_cmpge(vector signed long long, vector signed long long) vector bool long long vec_cmpge(vector unsigned long long, vector unsigned long long) vector bool long long vec_cmpgt(vector double, vector double) vector bool long long vec_cmple(vector double, vector double) vector bool long long vec_cmple(vector signed long long, vector signed long long) vector bool long long vec_cmple(vector unsigned long long, vector unsigned long long) vector bool long long vec_cmplt(vector double, vector double) vector bool long long vec_cmplt(vector signed long long, vector signed long long) vector bool long long vec_cmplt(vector unsigned long long, vector unsigned long long) llvm-svn: 240821
2015-06-27 03:27:20 +08:00
res_vd = vec_add(vd, vd);
// CHECK: fadd <2 x double>
Add missing builtins to altivec.h for ABI compliance (vol. 3) This patch corresponds to review: http://reviews.llvm.org/D10972 Fix for the handling of dependent features that are enabled by default on some CPU's (such as -mvsx, -mpower8-vector). Also provides a number of new interfaces or fixes existing ones in altivec.h. Changed signatures to conform to ABI: vector short vec_perm(vector signed short, vector signed short, vector unsigned char) vector int vec_perm(vector signed int, vector signed int, vector unsigned char) vector long long vec_perm(vector signed long long, vector signed long long, vector unsigned char) vector signed char vec_sld(vector signed char, vector signed char, const int) vector unsigned char vec_sld(vector unsigned char, vector unsigned char, const int) vector bool char vec_sld(vector bool char, vector bool char, const int) vector unsigned short vec_sld(vector unsigned short, vector unsigned short, const int) vector signed short vec_sld(vector signed short, vector signed short, const int) vector signed int vec_sld(vector signed int, vector signed int, const int) vector unsigned int vec_sld(vector unsigned int, vector unsigned int, const int) vector float vec_sld(vector float, vector float, const int) vector signed char vec_splat(vector signed char, const int) vector unsigned char vec_splat(vector unsigned char, const int) vector bool char vec_splat(vector bool char, const int) vector signed short vec_splat(vector signed short, const int) vector unsigned short vec_splat(vector unsigned short, const int) vector bool short vec_splat(vector bool short, const int) vector pixel vec_splat(vector pixel, const int) vector signed int vec_splat(vector signed int, const int) vector unsigned int vec_splat(vector unsigned int, const int) vector bool int vec_splat(vector bool int, const int) vector float vec_splat(vector float, const int) Added a VSX path to: vector float vec_round(vector float) Added interfaces: vector signed char vec_eqv(vector signed char, vector signed char) vector signed char vec_eqv(vector bool char, vector signed char) vector signed char vec_eqv(vector signed char, vector bool char) vector unsigned char vec_eqv(vector unsigned char, vector unsigned char) vector unsigned char vec_eqv(vector bool char, vector unsigned char) vector unsigned char vec_eqv(vector unsigned char, vector bool char) vector signed short vec_eqv(vector signed short, vector signed short) vector signed short vec_eqv(vector bool short, vector signed short) vector signed short vec_eqv(vector signed short, vector bool short) vector unsigned short vec_eqv(vector unsigned short, vector unsigned short) vector unsigned short vec_eqv(vector bool short, vector unsigned short) vector unsigned short vec_eqv(vector unsigned short, vector bool short) vector signed int vec_eqv(vector signed int, vector signed int) vector signed int vec_eqv(vector bool int, vector signed int) vector signed int vec_eqv(vector signed int, vector bool int) vector unsigned int vec_eqv(vector unsigned int, vector unsigned int) vector unsigned int vec_eqv(vector bool int, vector unsigned int) vector unsigned int vec_eqv(vector unsigned int, vector bool int) vector signed long long vec_eqv(vector signed long long, vector signed long long) vector signed long long vec_eqv(vector bool long long, vector signed long long) vector signed long long vec_eqv(vector signed long long, vector bool long long) vector unsigned long long vec_eqv(vector unsigned long long, vector unsigned long long) vector unsigned long long vec_eqv(vector bool long long, vector unsigned long long) vector unsigned long long vec_eqv(vector unsigned long long, vector bool long long) vector float vec_eqv(vector float, vector float) vector float vec_eqv(vector bool int, vector float) vector float vec_eqv(vector float, vector bool int) vector double vec_eqv(vector double, vector double) vector double vec_eqv(vector bool long long, vector double) vector double vec_eqv(vector double, vector bool long long) vector bool long long vec_perm(vector bool long long, vector bool long long, vector unsigned char) vector double vec_round(vector double) vector double vec_splat(vector double, const int) vector bool long long vec_splat(vector bool long long, const int) vector signed long long vec_splat(vector signed long long, const int) vector unsigned long long vec_splat(vector unsigned long long, vector bool int vec_sld(vector bool int, vector bool int, const int) vector bool short vec_sld(vector bool short, vector bool short, const int) llvm-svn: 241904
2015-07-10 21:11:34 +08:00
// CHECK-LE: fadd <2 x double>
Add missing builtins to altivec.h for ABI compliance (vol. 1) This patch corresponds to review: http://reviews.llvm.org/D10637 This is the first round of additions of missing builtins listed in the ABI document. More to come (this builds onto what seurer already addes). This patch adds: vector signed long long vec_abs(vector signed long long) vector double vec_abs(vector double) vector signed long long vec_add(vector signed long long, vector signed long long) vector unsigned long long vec_add(vector unsigned long long, vector unsigned long long) vector double vec_add(vector double, vector double) vector double vec_and(vector bool long long, vector double) vector double vec_and(vector double, vector bool long long) vector double vec_and(vector double, vector double) vector signed long long vec_and(vector signed long long, vector signed long long) vector double vec_andc(vector bool long long, vector double) vector double vec_andc(vector double, vector bool long long) vector double vec_andc(vector double, vector double) vector signed long long vec_andc(vector signed long long, vector signed long long) vector double vec_ceil(vector double) vector bool long long vec_cmpeq(vector double, vector double) vector bool long long vec_cmpge(vector double, vector double) vector bool long long vec_cmpge(vector signed long long, vector signed long long) vector bool long long vec_cmpge(vector unsigned long long, vector unsigned long long) vector bool long long vec_cmpgt(vector double, vector double) vector bool long long vec_cmple(vector double, vector double) vector bool long long vec_cmple(vector signed long long, vector signed long long) vector bool long long vec_cmple(vector unsigned long long, vector unsigned long long) vector bool long long vec_cmplt(vector double, vector double) vector bool long long vec_cmplt(vector signed long long, vector signed long long) vector bool long long vec_cmplt(vector unsigned long long, vector unsigned long long) llvm-svn: 240821
2015-06-27 03:27:20 +08:00
res_vd = vec_and(vbll, vd);
// CHECK: and <2 x i64>
// CHECK: bitcast <2 x i64> %{{[0-9]*}} to <2 x double>
Add missing builtins to altivec.h for ABI compliance (vol. 3) This patch corresponds to review: http://reviews.llvm.org/D10972 Fix for the handling of dependent features that are enabled by default on some CPU's (such as -mvsx, -mpower8-vector). Also provides a number of new interfaces or fixes existing ones in altivec.h. Changed signatures to conform to ABI: vector short vec_perm(vector signed short, vector signed short, vector unsigned char) vector int vec_perm(vector signed int, vector signed int, vector unsigned char) vector long long vec_perm(vector signed long long, vector signed long long, vector unsigned char) vector signed char vec_sld(vector signed char, vector signed char, const int) vector unsigned char vec_sld(vector unsigned char, vector unsigned char, const int) vector bool char vec_sld(vector bool char, vector bool char, const int) vector unsigned short vec_sld(vector unsigned short, vector unsigned short, const int) vector signed short vec_sld(vector signed short, vector signed short, const int) vector signed int vec_sld(vector signed int, vector signed int, const int) vector unsigned int vec_sld(vector unsigned int, vector unsigned int, const int) vector float vec_sld(vector float, vector float, const int) vector signed char vec_splat(vector signed char, const int) vector unsigned char vec_splat(vector unsigned char, const int) vector bool char vec_splat(vector bool char, const int) vector signed short vec_splat(vector signed short, const int) vector unsigned short vec_splat(vector unsigned short, const int) vector bool short vec_splat(vector bool short, const int) vector pixel vec_splat(vector pixel, const int) vector signed int vec_splat(vector signed int, const int) vector unsigned int vec_splat(vector unsigned int, const int) vector bool int vec_splat(vector bool int, const int) vector float vec_splat(vector float, const int) Added a VSX path to: vector float vec_round(vector float) Added interfaces: vector signed char vec_eqv(vector signed char, vector signed char) vector signed char vec_eqv(vector bool char, vector signed char) vector signed char vec_eqv(vector signed char, vector bool char) vector unsigned char vec_eqv(vector unsigned char, vector unsigned char) vector unsigned char vec_eqv(vector bool char, vector unsigned char) vector unsigned char vec_eqv(vector unsigned char, vector bool char) vector signed short vec_eqv(vector signed short, vector signed short) vector signed short vec_eqv(vector bool short, vector signed short) vector signed short vec_eqv(vector signed short, vector bool short) vector unsigned short vec_eqv(vector unsigned short, vector unsigned short) vector unsigned short vec_eqv(vector bool short, vector unsigned short) vector unsigned short vec_eqv(vector unsigned short, vector bool short) vector signed int vec_eqv(vector signed int, vector signed int) vector signed int vec_eqv(vector bool int, vector signed int) vector signed int vec_eqv(vector signed int, vector bool int) vector unsigned int vec_eqv(vector unsigned int, vector unsigned int) vector unsigned int vec_eqv(vector bool int, vector unsigned int) vector unsigned int vec_eqv(vector unsigned int, vector bool int) vector signed long long vec_eqv(vector signed long long, vector signed long long) vector signed long long vec_eqv(vector bool long long, vector signed long long) vector signed long long vec_eqv(vector signed long long, vector bool long long) vector unsigned long long vec_eqv(vector unsigned long long, vector unsigned long long) vector unsigned long long vec_eqv(vector bool long long, vector unsigned long long) vector unsigned long long vec_eqv(vector unsigned long long, vector bool long long) vector float vec_eqv(vector float, vector float) vector float vec_eqv(vector bool int, vector float) vector float vec_eqv(vector float, vector bool int) vector double vec_eqv(vector double, vector double) vector double vec_eqv(vector bool long long, vector double) vector double vec_eqv(vector double, vector bool long long) vector bool long long vec_perm(vector bool long long, vector bool long long, vector unsigned char) vector double vec_round(vector double) vector double vec_splat(vector double, const int) vector bool long long vec_splat(vector bool long long, const int) vector signed long long vec_splat(vector signed long long, const int) vector unsigned long long vec_splat(vector unsigned long long, vector bool int vec_sld(vector bool int, vector bool int, const int) vector bool short vec_sld(vector bool short, vector bool short, const int) llvm-svn: 241904
2015-07-10 21:11:34 +08:00
// CHECK-LE: and <2 x i64>
// CHECK-LE: bitcast <2 x i64> %{{[0-9]*}} to <2 x double>
Add missing builtins to altivec.h for ABI compliance (vol. 1) This patch corresponds to review: http://reviews.llvm.org/D10637 This is the first round of additions of missing builtins listed in the ABI document. More to come (this builds onto what seurer already addes). This patch adds: vector signed long long vec_abs(vector signed long long) vector double vec_abs(vector double) vector signed long long vec_add(vector signed long long, vector signed long long) vector unsigned long long vec_add(vector unsigned long long, vector unsigned long long) vector double vec_add(vector double, vector double) vector double vec_and(vector bool long long, vector double) vector double vec_and(vector double, vector bool long long) vector double vec_and(vector double, vector double) vector signed long long vec_and(vector signed long long, vector signed long long) vector double vec_andc(vector bool long long, vector double) vector double vec_andc(vector double, vector bool long long) vector double vec_andc(vector double, vector double) vector signed long long vec_andc(vector signed long long, vector signed long long) vector double vec_ceil(vector double) vector bool long long vec_cmpeq(vector double, vector double) vector bool long long vec_cmpge(vector double, vector double) vector bool long long vec_cmpge(vector signed long long, vector signed long long) vector bool long long vec_cmpge(vector unsigned long long, vector unsigned long long) vector bool long long vec_cmpgt(vector double, vector double) vector bool long long vec_cmple(vector double, vector double) vector bool long long vec_cmple(vector signed long long, vector signed long long) vector bool long long vec_cmple(vector unsigned long long, vector unsigned long long) vector bool long long vec_cmplt(vector double, vector double) vector bool long long vec_cmplt(vector signed long long, vector signed long long) vector bool long long vec_cmplt(vector unsigned long long, vector unsigned long long) llvm-svn: 240821
2015-06-27 03:27:20 +08:00
res_vd = vec_and(vd, vbll);
// CHECK: and <2 x i64>
// CHECK: bitcast <2 x i64> %{{[0-9]*}} to <2 x double>
Add missing builtins to altivec.h for ABI compliance (vol. 3) This patch corresponds to review: http://reviews.llvm.org/D10972 Fix for the handling of dependent features that are enabled by default on some CPU's (such as -mvsx, -mpower8-vector). Also provides a number of new interfaces or fixes existing ones in altivec.h. Changed signatures to conform to ABI: vector short vec_perm(vector signed short, vector signed short, vector unsigned char) vector int vec_perm(vector signed int, vector signed int, vector unsigned char) vector long long vec_perm(vector signed long long, vector signed long long, vector unsigned char) vector signed char vec_sld(vector signed char, vector signed char, const int) vector unsigned char vec_sld(vector unsigned char, vector unsigned char, const int) vector bool char vec_sld(vector bool char, vector bool char, const int) vector unsigned short vec_sld(vector unsigned short, vector unsigned short, const int) vector signed short vec_sld(vector signed short, vector signed short, const int) vector signed int vec_sld(vector signed int, vector signed int, const int) vector unsigned int vec_sld(vector unsigned int, vector unsigned int, const int) vector float vec_sld(vector float, vector float, const int) vector signed char vec_splat(vector signed char, const int) vector unsigned char vec_splat(vector unsigned char, const int) vector bool char vec_splat(vector bool char, const int) vector signed short vec_splat(vector signed short, const int) vector unsigned short vec_splat(vector unsigned short, const int) vector bool short vec_splat(vector bool short, const int) vector pixel vec_splat(vector pixel, const int) vector signed int vec_splat(vector signed int, const int) vector unsigned int vec_splat(vector unsigned int, const int) vector bool int vec_splat(vector bool int, const int) vector float vec_splat(vector float, const int) Added a VSX path to: vector float vec_round(vector float) Added interfaces: vector signed char vec_eqv(vector signed char, vector signed char) vector signed char vec_eqv(vector bool char, vector signed char) vector signed char vec_eqv(vector signed char, vector bool char) vector unsigned char vec_eqv(vector unsigned char, vector unsigned char) vector unsigned char vec_eqv(vector bool char, vector unsigned char) vector unsigned char vec_eqv(vector unsigned char, vector bool char) vector signed short vec_eqv(vector signed short, vector signed short) vector signed short vec_eqv(vector bool short, vector signed short) vector signed short vec_eqv(vector signed short, vector bool short) vector unsigned short vec_eqv(vector unsigned short, vector unsigned short) vector unsigned short vec_eqv(vector bool short, vector unsigned short) vector unsigned short vec_eqv(vector unsigned short, vector bool short) vector signed int vec_eqv(vector signed int, vector signed int) vector signed int vec_eqv(vector bool int, vector signed int) vector signed int vec_eqv(vector signed int, vector bool int) vector unsigned int vec_eqv(vector unsigned int, vector unsigned int) vector unsigned int vec_eqv(vector bool int, vector unsigned int) vector unsigned int vec_eqv(vector unsigned int, vector bool int) vector signed long long vec_eqv(vector signed long long, vector signed long long) vector signed long long vec_eqv(vector bool long long, vector signed long long) vector signed long long vec_eqv(vector signed long long, vector bool long long) vector unsigned long long vec_eqv(vector unsigned long long, vector unsigned long long) vector unsigned long long vec_eqv(vector bool long long, vector unsigned long long) vector unsigned long long vec_eqv(vector unsigned long long, vector bool long long) vector float vec_eqv(vector float, vector float) vector float vec_eqv(vector bool int, vector float) vector float vec_eqv(vector float, vector bool int) vector double vec_eqv(vector double, vector double) vector double vec_eqv(vector bool long long, vector double) vector double vec_eqv(vector double, vector bool long long) vector bool long long vec_perm(vector bool long long, vector bool long long, vector unsigned char) vector double vec_round(vector double) vector double vec_splat(vector double, const int) vector bool long long vec_splat(vector bool long long, const int) vector signed long long vec_splat(vector signed long long, const int) vector unsigned long long vec_splat(vector unsigned long long, vector bool int vec_sld(vector bool int, vector bool int, const int) vector bool short vec_sld(vector bool short, vector bool short, const int) llvm-svn: 241904
2015-07-10 21:11:34 +08:00
// CHECK-LE: and <2 x i64>
// CHECK-LE: bitcast <2 x i64> %{{[0-9]*}} to <2 x double>
Add missing builtins to altivec.h for ABI compliance (vol. 1) This patch corresponds to review: http://reviews.llvm.org/D10637 This is the first round of additions of missing builtins listed in the ABI document. More to come (this builds onto what seurer already addes). This patch adds: vector signed long long vec_abs(vector signed long long) vector double vec_abs(vector double) vector signed long long vec_add(vector signed long long, vector signed long long) vector unsigned long long vec_add(vector unsigned long long, vector unsigned long long) vector double vec_add(vector double, vector double) vector double vec_and(vector bool long long, vector double) vector double vec_and(vector double, vector bool long long) vector double vec_and(vector double, vector double) vector signed long long vec_and(vector signed long long, vector signed long long) vector double vec_andc(vector bool long long, vector double) vector double vec_andc(vector double, vector bool long long) vector double vec_andc(vector double, vector double) vector signed long long vec_andc(vector signed long long, vector signed long long) vector double vec_ceil(vector double) vector bool long long vec_cmpeq(vector double, vector double) vector bool long long vec_cmpge(vector double, vector double) vector bool long long vec_cmpge(vector signed long long, vector signed long long) vector bool long long vec_cmpge(vector unsigned long long, vector unsigned long long) vector bool long long vec_cmpgt(vector double, vector double) vector bool long long vec_cmple(vector double, vector double) vector bool long long vec_cmple(vector signed long long, vector signed long long) vector bool long long vec_cmple(vector unsigned long long, vector unsigned long long) vector bool long long vec_cmplt(vector double, vector double) vector bool long long vec_cmplt(vector signed long long, vector signed long long) vector bool long long vec_cmplt(vector unsigned long long, vector unsigned long long) llvm-svn: 240821
2015-06-27 03:27:20 +08:00
res_vd = vec_and(vd, vd);
// CHECK: and <2 x i64>
// CHECK: bitcast <2 x i64> %{{[0-9]*}} to <2 x double>
Add missing builtins to altivec.h for ABI compliance (vol. 3) This patch corresponds to review: http://reviews.llvm.org/D10972 Fix for the handling of dependent features that are enabled by default on some CPU's (such as -mvsx, -mpower8-vector). Also provides a number of new interfaces or fixes existing ones in altivec.h. Changed signatures to conform to ABI: vector short vec_perm(vector signed short, vector signed short, vector unsigned char) vector int vec_perm(vector signed int, vector signed int, vector unsigned char) vector long long vec_perm(vector signed long long, vector signed long long, vector unsigned char) vector signed char vec_sld(vector signed char, vector signed char, const int) vector unsigned char vec_sld(vector unsigned char, vector unsigned char, const int) vector bool char vec_sld(vector bool char, vector bool char, const int) vector unsigned short vec_sld(vector unsigned short, vector unsigned short, const int) vector signed short vec_sld(vector signed short, vector signed short, const int) vector signed int vec_sld(vector signed int, vector signed int, const int) vector unsigned int vec_sld(vector unsigned int, vector unsigned int, const int) vector float vec_sld(vector float, vector float, const int) vector signed char vec_splat(vector signed char, const int) vector unsigned char vec_splat(vector unsigned char, const int) vector bool char vec_splat(vector bool char, const int) vector signed short vec_splat(vector signed short, const int) vector unsigned short vec_splat(vector unsigned short, const int) vector bool short vec_splat(vector bool short, const int) vector pixel vec_splat(vector pixel, const int) vector signed int vec_splat(vector signed int, const int) vector unsigned int vec_splat(vector unsigned int, const int) vector bool int vec_splat(vector bool int, const int) vector float vec_splat(vector float, const int) Added a VSX path to: vector float vec_round(vector float) Added interfaces: vector signed char vec_eqv(vector signed char, vector signed char) vector signed char vec_eqv(vector bool char, vector signed char) vector signed char vec_eqv(vector signed char, vector bool char) vector unsigned char vec_eqv(vector unsigned char, vector unsigned char) vector unsigned char vec_eqv(vector bool char, vector unsigned char) vector unsigned char vec_eqv(vector unsigned char, vector bool char) vector signed short vec_eqv(vector signed short, vector signed short) vector signed short vec_eqv(vector bool short, vector signed short) vector signed short vec_eqv(vector signed short, vector bool short) vector unsigned short vec_eqv(vector unsigned short, vector unsigned short) vector unsigned short vec_eqv(vector bool short, vector unsigned short) vector unsigned short vec_eqv(vector unsigned short, vector bool short) vector signed int vec_eqv(vector signed int, vector signed int) vector signed int vec_eqv(vector bool int, vector signed int) vector signed int vec_eqv(vector signed int, vector bool int) vector unsigned int vec_eqv(vector unsigned int, vector unsigned int) vector unsigned int vec_eqv(vector bool int, vector unsigned int) vector unsigned int vec_eqv(vector unsigned int, vector bool int) vector signed long long vec_eqv(vector signed long long, vector signed long long) vector signed long long vec_eqv(vector bool long long, vector signed long long) vector signed long long vec_eqv(vector signed long long, vector bool long long) vector unsigned long long vec_eqv(vector unsigned long long, vector unsigned long long) vector unsigned long long vec_eqv(vector bool long long, vector unsigned long long) vector unsigned long long vec_eqv(vector unsigned long long, vector bool long long) vector float vec_eqv(vector float, vector float) vector float vec_eqv(vector bool int, vector float) vector float vec_eqv(vector float, vector bool int) vector double vec_eqv(vector double, vector double) vector double vec_eqv(vector bool long long, vector double) vector double vec_eqv(vector double, vector bool long long) vector bool long long vec_perm(vector bool long long, vector bool long long, vector unsigned char) vector double vec_round(vector double) vector double vec_splat(vector double, const int) vector bool long long vec_splat(vector bool long long, const int) vector signed long long vec_splat(vector signed long long, const int) vector unsigned long long vec_splat(vector unsigned long long, vector bool int vec_sld(vector bool int, vector bool int, const int) vector bool short vec_sld(vector bool short, vector bool short, const int) llvm-svn: 241904
2015-07-10 21:11:34 +08:00
// CHECK-LE: and <2 x i64>
// CHECK-LE: bitcast <2 x i64> %{{[0-9]*}} to <2 x double>
Add missing builtins to altivec.h for ABI compliance (vol. 1) This patch corresponds to review: http://reviews.llvm.org/D10637 This is the first round of additions of missing builtins listed in the ABI document. More to come (this builds onto what seurer already addes). This patch adds: vector signed long long vec_abs(vector signed long long) vector double vec_abs(vector double) vector signed long long vec_add(vector signed long long, vector signed long long) vector unsigned long long vec_add(vector unsigned long long, vector unsigned long long) vector double vec_add(vector double, vector double) vector double vec_and(vector bool long long, vector double) vector double vec_and(vector double, vector bool long long) vector double vec_and(vector double, vector double) vector signed long long vec_and(vector signed long long, vector signed long long) vector double vec_andc(vector bool long long, vector double) vector double vec_andc(vector double, vector bool long long) vector double vec_andc(vector double, vector double) vector signed long long vec_andc(vector signed long long, vector signed long long) vector double vec_ceil(vector double) vector bool long long vec_cmpeq(vector double, vector double) vector bool long long vec_cmpge(vector double, vector double) vector bool long long vec_cmpge(vector signed long long, vector signed long long) vector bool long long vec_cmpge(vector unsigned long long, vector unsigned long long) vector bool long long vec_cmpgt(vector double, vector double) vector bool long long vec_cmple(vector double, vector double) vector bool long long vec_cmple(vector signed long long, vector signed long long) vector bool long long vec_cmple(vector unsigned long long, vector unsigned long long) vector bool long long vec_cmplt(vector double, vector double) vector bool long long vec_cmplt(vector signed long long, vector signed long long) vector bool long long vec_cmplt(vector unsigned long long, vector unsigned long long) llvm-svn: 240821
2015-06-27 03:27:20 +08:00
dummy();
// CHECK: call void @dummy()
Add missing builtins to altivec.h for ABI compliance (vol. 3) This patch corresponds to review: http://reviews.llvm.org/D10972 Fix for the handling of dependent features that are enabled by default on some CPU's (such as -mvsx, -mpower8-vector). Also provides a number of new interfaces or fixes existing ones in altivec.h. Changed signatures to conform to ABI: vector short vec_perm(vector signed short, vector signed short, vector unsigned char) vector int vec_perm(vector signed int, vector signed int, vector unsigned char) vector long long vec_perm(vector signed long long, vector signed long long, vector unsigned char) vector signed char vec_sld(vector signed char, vector signed char, const int) vector unsigned char vec_sld(vector unsigned char, vector unsigned char, const int) vector bool char vec_sld(vector bool char, vector bool char, const int) vector unsigned short vec_sld(vector unsigned short, vector unsigned short, const int) vector signed short vec_sld(vector signed short, vector signed short, const int) vector signed int vec_sld(vector signed int, vector signed int, const int) vector unsigned int vec_sld(vector unsigned int, vector unsigned int, const int) vector float vec_sld(vector float, vector float, const int) vector signed char vec_splat(vector signed char, const int) vector unsigned char vec_splat(vector unsigned char, const int) vector bool char vec_splat(vector bool char, const int) vector signed short vec_splat(vector signed short, const int) vector unsigned short vec_splat(vector unsigned short, const int) vector bool short vec_splat(vector bool short, const int) vector pixel vec_splat(vector pixel, const int) vector signed int vec_splat(vector signed int, const int) vector unsigned int vec_splat(vector unsigned int, const int) vector bool int vec_splat(vector bool int, const int) vector float vec_splat(vector float, const int) Added a VSX path to: vector float vec_round(vector float) Added interfaces: vector signed char vec_eqv(vector signed char, vector signed char) vector signed char vec_eqv(vector bool char, vector signed char) vector signed char vec_eqv(vector signed char, vector bool char) vector unsigned char vec_eqv(vector unsigned char, vector unsigned char) vector unsigned char vec_eqv(vector bool char, vector unsigned char) vector unsigned char vec_eqv(vector unsigned char, vector bool char) vector signed short vec_eqv(vector signed short, vector signed short) vector signed short vec_eqv(vector bool short, vector signed short) vector signed short vec_eqv(vector signed short, vector bool short) vector unsigned short vec_eqv(vector unsigned short, vector unsigned short) vector unsigned short vec_eqv(vector bool short, vector unsigned short) vector unsigned short vec_eqv(vector unsigned short, vector bool short) vector signed int vec_eqv(vector signed int, vector signed int) vector signed int vec_eqv(vector bool int, vector signed int) vector signed int vec_eqv(vector signed int, vector bool int) vector unsigned int vec_eqv(vector unsigned int, vector unsigned int) vector unsigned int vec_eqv(vector bool int, vector unsigned int) vector unsigned int vec_eqv(vector unsigned int, vector bool int) vector signed long long vec_eqv(vector signed long long, vector signed long long) vector signed long long vec_eqv(vector bool long long, vector signed long long) vector signed long long vec_eqv(vector signed long long, vector bool long long) vector unsigned long long vec_eqv(vector unsigned long long, vector unsigned long long) vector unsigned long long vec_eqv(vector bool long long, vector unsigned long long) vector unsigned long long vec_eqv(vector unsigned long long, vector bool long long) vector float vec_eqv(vector float, vector float) vector float vec_eqv(vector bool int, vector float) vector float vec_eqv(vector float, vector bool int) vector double vec_eqv(vector double, vector double) vector double vec_eqv(vector bool long long, vector double) vector double vec_eqv(vector double, vector bool long long) vector bool long long vec_perm(vector bool long long, vector bool long long, vector unsigned char) vector double vec_round(vector double) vector double vec_splat(vector double, const int) vector bool long long vec_splat(vector bool long long, const int) vector signed long long vec_splat(vector signed long long, const int) vector unsigned long long vec_splat(vector unsigned long long, vector bool int vec_sld(vector bool int, vector bool int, const int) vector bool short vec_sld(vector bool short, vector bool short, const int) llvm-svn: 241904
2015-07-10 21:11:34 +08:00
// CHECK-LE: call void @dummy()
Add missing builtins to altivec.h for ABI compliance (vol. 1) This patch corresponds to review: http://reviews.llvm.org/D10637 This is the first round of additions of missing builtins listed in the ABI document. More to come (this builds onto what seurer already addes). This patch adds: vector signed long long vec_abs(vector signed long long) vector double vec_abs(vector double) vector signed long long vec_add(vector signed long long, vector signed long long) vector unsigned long long vec_add(vector unsigned long long, vector unsigned long long) vector double vec_add(vector double, vector double) vector double vec_and(vector bool long long, vector double) vector double vec_and(vector double, vector bool long long) vector double vec_and(vector double, vector double) vector signed long long vec_and(vector signed long long, vector signed long long) vector double vec_andc(vector bool long long, vector double) vector double vec_andc(vector double, vector bool long long) vector double vec_andc(vector double, vector double) vector signed long long vec_andc(vector signed long long, vector signed long long) vector double vec_ceil(vector double) vector bool long long vec_cmpeq(vector double, vector double) vector bool long long vec_cmpge(vector double, vector double) vector bool long long vec_cmpge(vector signed long long, vector signed long long) vector bool long long vec_cmpge(vector unsigned long long, vector unsigned long long) vector bool long long vec_cmpgt(vector double, vector double) vector bool long long vec_cmple(vector double, vector double) vector bool long long vec_cmple(vector signed long long, vector signed long long) vector bool long long vec_cmple(vector unsigned long long, vector unsigned long long) vector bool long long vec_cmplt(vector double, vector double) vector bool long long vec_cmplt(vector signed long long, vector signed long long) vector bool long long vec_cmplt(vector unsigned long long, vector unsigned long long) llvm-svn: 240821
2015-06-27 03:27:20 +08:00
res_vd = vec_andc(vbll, vd);
// CHECK: bitcast <2 x double> %{{[0-9]*}} to <2 x i64>
// CHECK: xor <2 x i64> %{{[0-9]*}}, <i64 -1, i64 -1>
// CHECK: and <2 x i64>
// CHECK: bitcast <2 x i64> %{{[0-9]*}} to <2 x double>
Add missing builtins to altivec.h for ABI compliance (vol. 3) This patch corresponds to review: http://reviews.llvm.org/D10972 Fix for the handling of dependent features that are enabled by default on some CPU's (such as -mvsx, -mpower8-vector). Also provides a number of new interfaces or fixes existing ones in altivec.h. Changed signatures to conform to ABI: vector short vec_perm(vector signed short, vector signed short, vector unsigned char) vector int vec_perm(vector signed int, vector signed int, vector unsigned char) vector long long vec_perm(vector signed long long, vector signed long long, vector unsigned char) vector signed char vec_sld(vector signed char, vector signed char, const int) vector unsigned char vec_sld(vector unsigned char, vector unsigned char, const int) vector bool char vec_sld(vector bool char, vector bool char, const int) vector unsigned short vec_sld(vector unsigned short, vector unsigned short, const int) vector signed short vec_sld(vector signed short, vector signed short, const int) vector signed int vec_sld(vector signed int, vector signed int, const int) vector unsigned int vec_sld(vector unsigned int, vector unsigned int, const int) vector float vec_sld(vector float, vector float, const int) vector signed char vec_splat(vector signed char, const int) vector unsigned char vec_splat(vector unsigned char, const int) vector bool char vec_splat(vector bool char, const int) vector signed short vec_splat(vector signed short, const int) vector unsigned short vec_splat(vector unsigned short, const int) vector bool short vec_splat(vector bool short, const int) vector pixel vec_splat(vector pixel, const int) vector signed int vec_splat(vector signed int, const int) vector unsigned int vec_splat(vector unsigned int, const int) vector bool int vec_splat(vector bool int, const int) vector float vec_splat(vector float, const int) Added a VSX path to: vector float vec_round(vector float) Added interfaces: vector signed char vec_eqv(vector signed char, vector signed char) vector signed char vec_eqv(vector bool char, vector signed char) vector signed char vec_eqv(vector signed char, vector bool char) vector unsigned char vec_eqv(vector unsigned char, vector unsigned char) vector unsigned char vec_eqv(vector bool char, vector unsigned char) vector unsigned char vec_eqv(vector unsigned char, vector bool char) vector signed short vec_eqv(vector signed short, vector signed short) vector signed short vec_eqv(vector bool short, vector signed short) vector signed short vec_eqv(vector signed short, vector bool short) vector unsigned short vec_eqv(vector unsigned short, vector unsigned short) vector unsigned short vec_eqv(vector bool short, vector unsigned short) vector unsigned short vec_eqv(vector unsigned short, vector bool short) vector signed int vec_eqv(vector signed int, vector signed int) vector signed int vec_eqv(vector bool int, vector signed int) vector signed int vec_eqv(vector signed int, vector bool int) vector unsigned int vec_eqv(vector unsigned int, vector unsigned int) vector unsigned int vec_eqv(vector bool int, vector unsigned int) vector unsigned int vec_eqv(vector unsigned int, vector bool int) vector signed long long vec_eqv(vector signed long long, vector signed long long) vector signed long long vec_eqv(vector bool long long, vector signed long long) vector signed long long vec_eqv(vector signed long long, vector bool long long) vector unsigned long long vec_eqv(vector unsigned long long, vector unsigned long long) vector unsigned long long vec_eqv(vector bool long long, vector unsigned long long) vector unsigned long long vec_eqv(vector unsigned long long, vector bool long long) vector float vec_eqv(vector float, vector float) vector float vec_eqv(vector bool int, vector float) vector float vec_eqv(vector float, vector bool int) vector double vec_eqv(vector double, vector double) vector double vec_eqv(vector bool long long, vector double) vector double vec_eqv(vector double, vector bool long long) vector bool long long vec_perm(vector bool long long, vector bool long long, vector unsigned char) vector double vec_round(vector double) vector double vec_splat(vector double, const int) vector bool long long vec_splat(vector bool long long, const int) vector signed long long vec_splat(vector signed long long, const int) vector unsigned long long vec_splat(vector unsigned long long, vector bool int vec_sld(vector bool int, vector bool int, const int) vector bool short vec_sld(vector bool short, vector bool short, const int) llvm-svn: 241904
2015-07-10 21:11:34 +08:00
// CHECK-LE: bitcast <2 x double> %{{[0-9]*}} to <2 x i64>
// CHECK-LE: xor <2 x i64> %{{[0-9]*}}, <i64 -1, i64 -1>
// CHECK-LE: and <2 x i64>
// CHECK-LE: bitcast <2 x i64> %{{[0-9]*}} to <2 x double>
Add missing builtins to altivec.h for ABI compliance (vol. 1) This patch corresponds to review: http://reviews.llvm.org/D10637 This is the first round of additions of missing builtins listed in the ABI document. More to come (this builds onto what seurer already addes). This patch adds: vector signed long long vec_abs(vector signed long long) vector double vec_abs(vector double) vector signed long long vec_add(vector signed long long, vector signed long long) vector unsigned long long vec_add(vector unsigned long long, vector unsigned long long) vector double vec_add(vector double, vector double) vector double vec_and(vector bool long long, vector double) vector double vec_and(vector double, vector bool long long) vector double vec_and(vector double, vector double) vector signed long long vec_and(vector signed long long, vector signed long long) vector double vec_andc(vector bool long long, vector double) vector double vec_andc(vector double, vector bool long long) vector double vec_andc(vector double, vector double) vector signed long long vec_andc(vector signed long long, vector signed long long) vector double vec_ceil(vector double) vector bool long long vec_cmpeq(vector double, vector double) vector bool long long vec_cmpge(vector double, vector double) vector bool long long vec_cmpge(vector signed long long, vector signed long long) vector bool long long vec_cmpge(vector unsigned long long, vector unsigned long long) vector bool long long vec_cmpgt(vector double, vector double) vector bool long long vec_cmple(vector double, vector double) vector bool long long vec_cmple(vector signed long long, vector signed long long) vector bool long long vec_cmple(vector unsigned long long, vector unsigned long long) vector bool long long vec_cmplt(vector double, vector double) vector bool long long vec_cmplt(vector signed long long, vector signed long long) vector bool long long vec_cmplt(vector unsigned long long, vector unsigned long long) llvm-svn: 240821
2015-06-27 03:27:20 +08:00
dummy();
// CHECK: call void @dummy()
Add missing builtins to altivec.h for ABI compliance (vol. 3) This patch corresponds to review: http://reviews.llvm.org/D10972 Fix for the handling of dependent features that are enabled by default on some CPU's (such as -mvsx, -mpower8-vector). Also provides a number of new interfaces or fixes existing ones in altivec.h. Changed signatures to conform to ABI: vector short vec_perm(vector signed short, vector signed short, vector unsigned char) vector int vec_perm(vector signed int, vector signed int, vector unsigned char) vector long long vec_perm(vector signed long long, vector signed long long, vector unsigned char) vector signed char vec_sld(vector signed char, vector signed char, const int) vector unsigned char vec_sld(vector unsigned char, vector unsigned char, const int) vector bool char vec_sld(vector bool char, vector bool char, const int) vector unsigned short vec_sld(vector unsigned short, vector unsigned short, const int) vector signed short vec_sld(vector signed short, vector signed short, const int) vector signed int vec_sld(vector signed int, vector signed int, const int) vector unsigned int vec_sld(vector unsigned int, vector unsigned int, const int) vector float vec_sld(vector float, vector float, const int) vector signed char vec_splat(vector signed char, const int) vector unsigned char vec_splat(vector unsigned char, const int) vector bool char vec_splat(vector bool char, const int) vector signed short vec_splat(vector signed short, const int) vector unsigned short vec_splat(vector unsigned short, const int) vector bool short vec_splat(vector bool short, const int) vector pixel vec_splat(vector pixel, const int) vector signed int vec_splat(vector signed int, const int) vector unsigned int vec_splat(vector unsigned int, const int) vector bool int vec_splat(vector bool int, const int) vector float vec_splat(vector float, const int) Added a VSX path to: vector float vec_round(vector float) Added interfaces: vector signed char vec_eqv(vector signed char, vector signed char) vector signed char vec_eqv(vector bool char, vector signed char) vector signed char vec_eqv(vector signed char, vector bool char) vector unsigned char vec_eqv(vector unsigned char, vector unsigned char) vector unsigned char vec_eqv(vector bool char, vector unsigned char) vector unsigned char vec_eqv(vector unsigned char, vector bool char) vector signed short vec_eqv(vector signed short, vector signed short) vector signed short vec_eqv(vector bool short, vector signed short) vector signed short vec_eqv(vector signed short, vector bool short) vector unsigned short vec_eqv(vector unsigned short, vector unsigned short) vector unsigned short vec_eqv(vector bool short, vector unsigned short) vector unsigned short vec_eqv(vector unsigned short, vector bool short) vector signed int vec_eqv(vector signed int, vector signed int) vector signed int vec_eqv(vector bool int, vector signed int) vector signed int vec_eqv(vector signed int, vector bool int) vector unsigned int vec_eqv(vector unsigned int, vector unsigned int) vector unsigned int vec_eqv(vector bool int, vector unsigned int) vector unsigned int vec_eqv(vector unsigned int, vector bool int) vector signed long long vec_eqv(vector signed long long, vector signed long long) vector signed long long vec_eqv(vector bool long long, vector signed long long) vector signed long long vec_eqv(vector signed long long, vector bool long long) vector unsigned long long vec_eqv(vector unsigned long long, vector unsigned long long) vector unsigned long long vec_eqv(vector bool long long, vector unsigned long long) vector unsigned long long vec_eqv(vector unsigned long long, vector bool long long) vector float vec_eqv(vector float, vector float) vector float vec_eqv(vector bool int, vector float) vector float vec_eqv(vector float, vector bool int) vector double vec_eqv(vector double, vector double) vector double vec_eqv(vector bool long long, vector double) vector double vec_eqv(vector double, vector bool long long) vector bool long long vec_perm(vector bool long long, vector bool long long, vector unsigned char) vector double vec_round(vector double) vector double vec_splat(vector double, const int) vector bool long long vec_splat(vector bool long long, const int) vector signed long long vec_splat(vector signed long long, const int) vector unsigned long long vec_splat(vector unsigned long long, vector bool int vec_sld(vector bool int, vector bool int, const int) vector bool short vec_sld(vector bool short, vector bool short, const int) llvm-svn: 241904
2015-07-10 21:11:34 +08:00
// CHECK-LE: call void @dummy()
Add missing builtins to altivec.h for ABI compliance (vol. 1) This patch corresponds to review: http://reviews.llvm.org/D10637 This is the first round of additions of missing builtins listed in the ABI document. More to come (this builds onto what seurer already addes). This patch adds: vector signed long long vec_abs(vector signed long long) vector double vec_abs(vector double) vector signed long long vec_add(vector signed long long, vector signed long long) vector unsigned long long vec_add(vector unsigned long long, vector unsigned long long) vector double vec_add(vector double, vector double) vector double vec_and(vector bool long long, vector double) vector double vec_and(vector double, vector bool long long) vector double vec_and(vector double, vector double) vector signed long long vec_and(vector signed long long, vector signed long long) vector double vec_andc(vector bool long long, vector double) vector double vec_andc(vector double, vector bool long long) vector double vec_andc(vector double, vector double) vector signed long long vec_andc(vector signed long long, vector signed long long) vector double vec_ceil(vector double) vector bool long long vec_cmpeq(vector double, vector double) vector bool long long vec_cmpge(vector double, vector double) vector bool long long vec_cmpge(vector signed long long, vector signed long long) vector bool long long vec_cmpge(vector unsigned long long, vector unsigned long long) vector bool long long vec_cmpgt(vector double, vector double) vector bool long long vec_cmple(vector double, vector double) vector bool long long vec_cmple(vector signed long long, vector signed long long) vector bool long long vec_cmple(vector unsigned long long, vector unsigned long long) vector bool long long vec_cmplt(vector double, vector double) vector bool long long vec_cmplt(vector signed long long, vector signed long long) vector bool long long vec_cmplt(vector unsigned long long, vector unsigned long long) llvm-svn: 240821
2015-06-27 03:27:20 +08:00
res_vd = vec_andc(vd, vbll);
// CHECK: bitcast <2 x double> %{{[0-9]*}} to <2 x i64>
// CHECK: xor <2 x i64> %{{[0-9]*}}, <i64 -1, i64 -1>
// CHECK: and <2 x i64>
// CHECK: bitcast <2 x i64> %{{[0-9]*}} to <2 x double>
Add missing builtins to altivec.h for ABI compliance (vol. 3) This patch corresponds to review: http://reviews.llvm.org/D10972 Fix for the handling of dependent features that are enabled by default on some CPU's (such as -mvsx, -mpower8-vector). Also provides a number of new interfaces or fixes existing ones in altivec.h. Changed signatures to conform to ABI: vector short vec_perm(vector signed short, vector signed short, vector unsigned char) vector int vec_perm(vector signed int, vector signed int, vector unsigned char) vector long long vec_perm(vector signed long long, vector signed long long, vector unsigned char) vector signed char vec_sld(vector signed char, vector signed char, const int) vector unsigned char vec_sld(vector unsigned char, vector unsigned char, const int) vector bool char vec_sld(vector bool char, vector bool char, const int) vector unsigned short vec_sld(vector unsigned short, vector unsigned short, const int) vector signed short vec_sld(vector signed short, vector signed short, const int) vector signed int vec_sld(vector signed int, vector signed int, const int) vector unsigned int vec_sld(vector unsigned int, vector unsigned int, const int) vector float vec_sld(vector float, vector float, const int) vector signed char vec_splat(vector signed char, const int) vector unsigned char vec_splat(vector unsigned char, const int) vector bool char vec_splat(vector bool char, const int) vector signed short vec_splat(vector signed short, const int) vector unsigned short vec_splat(vector unsigned short, const int) vector bool short vec_splat(vector bool short, const int) vector pixel vec_splat(vector pixel, const int) vector signed int vec_splat(vector signed int, const int) vector unsigned int vec_splat(vector unsigned int, const int) vector bool int vec_splat(vector bool int, const int) vector float vec_splat(vector float, const int) Added a VSX path to: vector float vec_round(vector float) Added interfaces: vector signed char vec_eqv(vector signed char, vector signed char) vector signed char vec_eqv(vector bool char, vector signed char) vector signed char vec_eqv(vector signed char, vector bool char) vector unsigned char vec_eqv(vector unsigned char, vector unsigned char) vector unsigned char vec_eqv(vector bool char, vector unsigned char) vector unsigned char vec_eqv(vector unsigned char, vector bool char) vector signed short vec_eqv(vector signed short, vector signed short) vector signed short vec_eqv(vector bool short, vector signed short) vector signed short vec_eqv(vector signed short, vector bool short) vector unsigned short vec_eqv(vector unsigned short, vector unsigned short) vector unsigned short vec_eqv(vector bool short, vector unsigned short) vector unsigned short vec_eqv(vector unsigned short, vector bool short) vector signed int vec_eqv(vector signed int, vector signed int) vector signed int vec_eqv(vector bool int, vector signed int) vector signed int vec_eqv(vector signed int, vector bool int) vector unsigned int vec_eqv(vector unsigned int, vector unsigned int) vector unsigned int vec_eqv(vector bool int, vector unsigned int) vector unsigned int vec_eqv(vector unsigned int, vector bool int) vector signed long long vec_eqv(vector signed long long, vector signed long long) vector signed long long vec_eqv(vector bool long long, vector signed long long) vector signed long long vec_eqv(vector signed long long, vector bool long long) vector unsigned long long vec_eqv(vector unsigned long long, vector unsigned long long) vector unsigned long long vec_eqv(vector bool long long, vector unsigned long long) vector unsigned long long vec_eqv(vector unsigned long long, vector bool long long) vector float vec_eqv(vector float, vector float) vector float vec_eqv(vector bool int, vector float) vector float vec_eqv(vector float, vector bool int) vector double vec_eqv(vector double, vector double) vector double vec_eqv(vector bool long long, vector double) vector double vec_eqv(vector double, vector bool long long) vector bool long long vec_perm(vector bool long long, vector bool long long, vector unsigned char) vector double vec_round(vector double) vector double vec_splat(vector double, const int) vector bool long long vec_splat(vector bool long long, const int) vector signed long long vec_splat(vector signed long long, const int) vector unsigned long long vec_splat(vector unsigned long long, vector bool int vec_sld(vector bool int, vector bool int, const int) vector bool short vec_sld(vector bool short, vector bool short, const int) llvm-svn: 241904
2015-07-10 21:11:34 +08:00
// CHECK-LE: bitcast <2 x double> %{{[0-9]*}} to <2 x i64>
// CHECK-LE: xor <2 x i64> %{{[0-9]*}}, <i64 -1, i64 -1>
// CHECK-LE: and <2 x i64>
// CHECK-LE: bitcast <2 x i64> %{{[0-9]*}} to <2 x double>
Add missing builtins to altivec.h for ABI compliance (vol. 1) This patch corresponds to review: http://reviews.llvm.org/D10637 This is the first round of additions of missing builtins listed in the ABI document. More to come (this builds onto what seurer already addes). This patch adds: vector signed long long vec_abs(vector signed long long) vector double vec_abs(vector double) vector signed long long vec_add(vector signed long long, vector signed long long) vector unsigned long long vec_add(vector unsigned long long, vector unsigned long long) vector double vec_add(vector double, vector double) vector double vec_and(vector bool long long, vector double) vector double vec_and(vector double, vector bool long long) vector double vec_and(vector double, vector double) vector signed long long vec_and(vector signed long long, vector signed long long) vector double vec_andc(vector bool long long, vector double) vector double vec_andc(vector double, vector bool long long) vector double vec_andc(vector double, vector double) vector signed long long vec_andc(vector signed long long, vector signed long long) vector double vec_ceil(vector double) vector bool long long vec_cmpeq(vector double, vector double) vector bool long long vec_cmpge(vector double, vector double) vector bool long long vec_cmpge(vector signed long long, vector signed long long) vector bool long long vec_cmpge(vector unsigned long long, vector unsigned long long) vector bool long long vec_cmpgt(vector double, vector double) vector bool long long vec_cmple(vector double, vector double) vector bool long long vec_cmple(vector signed long long, vector signed long long) vector bool long long vec_cmple(vector unsigned long long, vector unsigned long long) vector bool long long vec_cmplt(vector double, vector double) vector bool long long vec_cmplt(vector signed long long, vector signed long long) vector bool long long vec_cmplt(vector unsigned long long, vector unsigned long long) llvm-svn: 240821
2015-06-27 03:27:20 +08:00
dummy();
// CHECK: call void @dummy()
res_vd = vec_andc(vd, vd);
// CHECK: bitcast <2 x double> %{{[0-9]*}} to <2 x i64>
// CHECK: xor <2 x i64> %{{[0-9]*}}, <i64 -1, i64 -1>
// CHECK: and <2 x i64>
// CHECK: bitcast <2 x i64> %{{[0-9]*}} to <2 x double>
dummy();
// CHECK: call void @dummy()
Add missing builtins to altivec.h for ABI compliance (vol. 3) This patch corresponds to review: http://reviews.llvm.org/D10972 Fix for the handling of dependent features that are enabled by default on some CPU's (such as -mvsx, -mpower8-vector). Also provides a number of new interfaces or fixes existing ones in altivec.h. Changed signatures to conform to ABI: vector short vec_perm(vector signed short, vector signed short, vector unsigned char) vector int vec_perm(vector signed int, vector signed int, vector unsigned char) vector long long vec_perm(vector signed long long, vector signed long long, vector unsigned char) vector signed char vec_sld(vector signed char, vector signed char, const int) vector unsigned char vec_sld(vector unsigned char, vector unsigned char, const int) vector bool char vec_sld(vector bool char, vector bool char, const int) vector unsigned short vec_sld(vector unsigned short, vector unsigned short, const int) vector signed short vec_sld(vector signed short, vector signed short, const int) vector signed int vec_sld(vector signed int, vector signed int, const int) vector unsigned int vec_sld(vector unsigned int, vector unsigned int, const int) vector float vec_sld(vector float, vector float, const int) vector signed char vec_splat(vector signed char, const int) vector unsigned char vec_splat(vector unsigned char, const int) vector bool char vec_splat(vector bool char, const int) vector signed short vec_splat(vector signed short, const int) vector unsigned short vec_splat(vector unsigned short, const int) vector bool short vec_splat(vector bool short, const int) vector pixel vec_splat(vector pixel, const int) vector signed int vec_splat(vector signed int, const int) vector unsigned int vec_splat(vector unsigned int, const int) vector bool int vec_splat(vector bool int, const int) vector float vec_splat(vector float, const int) Added a VSX path to: vector float vec_round(vector float) Added interfaces: vector signed char vec_eqv(vector signed char, vector signed char) vector signed char vec_eqv(vector bool char, vector signed char) vector signed char vec_eqv(vector signed char, vector bool char) vector unsigned char vec_eqv(vector unsigned char, vector unsigned char) vector unsigned char vec_eqv(vector bool char, vector unsigned char) vector unsigned char vec_eqv(vector unsigned char, vector bool char) vector signed short vec_eqv(vector signed short, vector signed short) vector signed short vec_eqv(vector bool short, vector signed short) vector signed short vec_eqv(vector signed short, vector bool short) vector unsigned short vec_eqv(vector unsigned short, vector unsigned short) vector unsigned short vec_eqv(vector bool short, vector unsigned short) vector unsigned short vec_eqv(vector unsigned short, vector bool short) vector signed int vec_eqv(vector signed int, vector signed int) vector signed int vec_eqv(vector bool int, vector signed int) vector signed int vec_eqv(vector signed int, vector bool int) vector unsigned int vec_eqv(vector unsigned int, vector unsigned int) vector unsigned int vec_eqv(vector bool int, vector unsigned int) vector unsigned int vec_eqv(vector unsigned int, vector bool int) vector signed long long vec_eqv(vector signed long long, vector signed long long) vector signed long long vec_eqv(vector bool long long, vector signed long long) vector signed long long vec_eqv(vector signed long long, vector bool long long) vector unsigned long long vec_eqv(vector unsigned long long, vector unsigned long long) vector unsigned long long vec_eqv(vector bool long long, vector unsigned long long) vector unsigned long long vec_eqv(vector unsigned long long, vector bool long long) vector float vec_eqv(vector float, vector float) vector float vec_eqv(vector bool int, vector float) vector float vec_eqv(vector float, vector bool int) vector double vec_eqv(vector double, vector double) vector double vec_eqv(vector bool long long, vector double) vector double vec_eqv(vector double, vector bool long long) vector bool long long vec_perm(vector bool long long, vector bool long long, vector unsigned char) vector double vec_round(vector double) vector double vec_splat(vector double, const int) vector bool long long vec_splat(vector bool long long, const int) vector signed long long vec_splat(vector signed long long, const int) vector unsigned long long vec_splat(vector unsigned long long, vector bool int vec_sld(vector bool int, vector bool int, const int) vector bool short vec_sld(vector bool short, vector bool short, const int) llvm-svn: 241904
2015-07-10 21:11:34 +08:00
// CHECK-LE: call void @dummy()
Add missing builtins to altivec.h for ABI compliance (vol. 1) This patch corresponds to review: http://reviews.llvm.org/D10637 This is the first round of additions of missing builtins listed in the ABI document. More to come (this builds onto what seurer already addes). This patch adds: vector signed long long vec_abs(vector signed long long) vector double vec_abs(vector double) vector signed long long vec_add(vector signed long long, vector signed long long) vector unsigned long long vec_add(vector unsigned long long, vector unsigned long long) vector double vec_add(vector double, vector double) vector double vec_and(vector bool long long, vector double) vector double vec_and(vector double, vector bool long long) vector double vec_and(vector double, vector double) vector signed long long vec_and(vector signed long long, vector signed long long) vector double vec_andc(vector bool long long, vector double) vector double vec_andc(vector double, vector bool long long) vector double vec_andc(vector double, vector double) vector signed long long vec_andc(vector signed long long, vector signed long long) vector double vec_ceil(vector double) vector bool long long vec_cmpeq(vector double, vector double) vector bool long long vec_cmpge(vector double, vector double) vector bool long long vec_cmpge(vector signed long long, vector signed long long) vector bool long long vec_cmpge(vector unsigned long long, vector unsigned long long) vector bool long long vec_cmpgt(vector double, vector double) vector bool long long vec_cmple(vector double, vector double) vector bool long long vec_cmple(vector signed long long, vector signed long long) vector bool long long vec_cmple(vector unsigned long long, vector unsigned long long) vector bool long long vec_cmplt(vector double, vector double) vector bool long long vec_cmplt(vector signed long long, vector signed long long) vector bool long long vec_cmplt(vector unsigned long long, vector unsigned long long) llvm-svn: 240821
2015-06-27 03:27:20 +08:00
res_vd = vec_ceil(vd);
// CHECK: call <2 x double> @llvm.ceil.v2f64(<2 x double> %{{[0-9]*}})
Add missing builtins to altivec.h for ABI compliance (vol. 3) This patch corresponds to review: http://reviews.llvm.org/D10972 Fix for the handling of dependent features that are enabled by default on some CPU's (such as -mvsx, -mpower8-vector). Also provides a number of new interfaces or fixes existing ones in altivec.h. Changed signatures to conform to ABI: vector short vec_perm(vector signed short, vector signed short, vector unsigned char) vector int vec_perm(vector signed int, vector signed int, vector unsigned char) vector long long vec_perm(vector signed long long, vector signed long long, vector unsigned char) vector signed char vec_sld(vector signed char, vector signed char, const int) vector unsigned char vec_sld(vector unsigned char, vector unsigned char, const int) vector bool char vec_sld(vector bool char, vector bool char, const int) vector unsigned short vec_sld(vector unsigned short, vector unsigned short, const int) vector signed short vec_sld(vector signed short, vector signed short, const int) vector signed int vec_sld(vector signed int, vector signed int, const int) vector unsigned int vec_sld(vector unsigned int, vector unsigned int, const int) vector float vec_sld(vector float, vector float, const int) vector signed char vec_splat(vector signed char, const int) vector unsigned char vec_splat(vector unsigned char, const int) vector bool char vec_splat(vector bool char, const int) vector signed short vec_splat(vector signed short, const int) vector unsigned short vec_splat(vector unsigned short, const int) vector bool short vec_splat(vector bool short, const int) vector pixel vec_splat(vector pixel, const int) vector signed int vec_splat(vector signed int, const int) vector unsigned int vec_splat(vector unsigned int, const int) vector bool int vec_splat(vector bool int, const int) vector float vec_splat(vector float, const int) Added a VSX path to: vector float vec_round(vector float) Added interfaces: vector signed char vec_eqv(vector signed char, vector signed char) vector signed char vec_eqv(vector bool char, vector signed char) vector signed char vec_eqv(vector signed char, vector bool char) vector unsigned char vec_eqv(vector unsigned char, vector unsigned char) vector unsigned char vec_eqv(vector bool char, vector unsigned char) vector unsigned char vec_eqv(vector unsigned char, vector bool char) vector signed short vec_eqv(vector signed short, vector signed short) vector signed short vec_eqv(vector bool short, vector signed short) vector signed short vec_eqv(vector signed short, vector bool short) vector unsigned short vec_eqv(vector unsigned short, vector unsigned short) vector unsigned short vec_eqv(vector bool short, vector unsigned short) vector unsigned short vec_eqv(vector unsigned short, vector bool short) vector signed int vec_eqv(vector signed int, vector signed int) vector signed int vec_eqv(vector bool int, vector signed int) vector signed int vec_eqv(vector signed int, vector bool int) vector unsigned int vec_eqv(vector unsigned int, vector unsigned int) vector unsigned int vec_eqv(vector bool int, vector unsigned int) vector unsigned int vec_eqv(vector unsigned int, vector bool int) vector signed long long vec_eqv(vector signed long long, vector signed long long) vector signed long long vec_eqv(vector bool long long, vector signed long long) vector signed long long vec_eqv(vector signed long long, vector bool long long) vector unsigned long long vec_eqv(vector unsigned long long, vector unsigned long long) vector unsigned long long vec_eqv(vector bool long long, vector unsigned long long) vector unsigned long long vec_eqv(vector unsigned long long, vector bool long long) vector float vec_eqv(vector float, vector float) vector float vec_eqv(vector bool int, vector float) vector float vec_eqv(vector float, vector bool int) vector double vec_eqv(vector double, vector double) vector double vec_eqv(vector bool long long, vector double) vector double vec_eqv(vector double, vector bool long long) vector bool long long vec_perm(vector bool long long, vector bool long long, vector unsigned char) vector double vec_round(vector double) vector double vec_splat(vector double, const int) vector bool long long vec_splat(vector bool long long, const int) vector signed long long vec_splat(vector signed long long, const int) vector unsigned long long vec_splat(vector unsigned long long, vector bool int vec_sld(vector bool int, vector bool int, const int) vector bool short vec_sld(vector bool short, vector bool short, const int) llvm-svn: 241904
2015-07-10 21:11:34 +08:00
// CHECK-LE: call <2 x double> @llvm.ceil.v2f64(<2 x double> %{{[0-9]*}})
Add missing builtins to altivec.h for ABI compliance (vol. 1) This patch corresponds to review: http://reviews.llvm.org/D10637 This is the first round of additions of missing builtins listed in the ABI document. More to come (this builds onto what seurer already addes). This patch adds: vector signed long long vec_abs(vector signed long long) vector double vec_abs(vector double) vector signed long long vec_add(vector signed long long, vector signed long long) vector unsigned long long vec_add(vector unsigned long long, vector unsigned long long) vector double vec_add(vector double, vector double) vector double vec_and(vector bool long long, vector double) vector double vec_and(vector double, vector bool long long) vector double vec_and(vector double, vector double) vector signed long long vec_and(vector signed long long, vector signed long long) vector double vec_andc(vector bool long long, vector double) vector double vec_andc(vector double, vector bool long long) vector double vec_andc(vector double, vector double) vector signed long long vec_andc(vector signed long long, vector signed long long) vector double vec_ceil(vector double) vector bool long long vec_cmpeq(vector double, vector double) vector bool long long vec_cmpge(vector double, vector double) vector bool long long vec_cmpge(vector signed long long, vector signed long long) vector bool long long vec_cmpge(vector unsigned long long, vector unsigned long long) vector bool long long vec_cmpgt(vector double, vector double) vector bool long long vec_cmple(vector double, vector double) vector bool long long vec_cmple(vector signed long long, vector signed long long) vector bool long long vec_cmple(vector unsigned long long, vector unsigned long long) vector bool long long vec_cmplt(vector double, vector double) vector bool long long vec_cmplt(vector signed long long, vector signed long long) vector bool long long vec_cmplt(vector unsigned long long, vector unsigned long long) llvm-svn: 240821
2015-06-27 03:27:20 +08:00
res_vf = vec_ceil(vf);
// CHECK: call <4 x float> @llvm.ceil.v4f32(<4 x float> %{{[0-9]*}})
Add missing builtins to altivec.h for ABI compliance (vol. 3) This patch corresponds to review: http://reviews.llvm.org/D10972 Fix for the handling of dependent features that are enabled by default on some CPU's (such as -mvsx, -mpower8-vector). Also provides a number of new interfaces or fixes existing ones in altivec.h. Changed signatures to conform to ABI: vector short vec_perm(vector signed short, vector signed short, vector unsigned char) vector int vec_perm(vector signed int, vector signed int, vector unsigned char) vector long long vec_perm(vector signed long long, vector signed long long, vector unsigned char) vector signed char vec_sld(vector signed char, vector signed char, const int) vector unsigned char vec_sld(vector unsigned char, vector unsigned char, const int) vector bool char vec_sld(vector bool char, vector bool char, const int) vector unsigned short vec_sld(vector unsigned short, vector unsigned short, const int) vector signed short vec_sld(vector signed short, vector signed short, const int) vector signed int vec_sld(vector signed int, vector signed int, const int) vector unsigned int vec_sld(vector unsigned int, vector unsigned int, const int) vector float vec_sld(vector float, vector float, const int) vector signed char vec_splat(vector signed char, const int) vector unsigned char vec_splat(vector unsigned char, const int) vector bool char vec_splat(vector bool char, const int) vector signed short vec_splat(vector signed short, const int) vector unsigned short vec_splat(vector unsigned short, const int) vector bool short vec_splat(vector bool short, const int) vector pixel vec_splat(vector pixel, const int) vector signed int vec_splat(vector signed int, const int) vector unsigned int vec_splat(vector unsigned int, const int) vector bool int vec_splat(vector bool int, const int) vector float vec_splat(vector float, const int) Added a VSX path to: vector float vec_round(vector float) Added interfaces: vector signed char vec_eqv(vector signed char, vector signed char) vector signed char vec_eqv(vector bool char, vector signed char) vector signed char vec_eqv(vector signed char, vector bool char) vector unsigned char vec_eqv(vector unsigned char, vector unsigned char) vector unsigned char vec_eqv(vector bool char, vector unsigned char) vector unsigned char vec_eqv(vector unsigned char, vector bool char) vector signed short vec_eqv(vector signed short, vector signed short) vector signed short vec_eqv(vector bool short, vector signed short) vector signed short vec_eqv(vector signed short, vector bool short) vector unsigned short vec_eqv(vector unsigned short, vector unsigned short) vector unsigned short vec_eqv(vector bool short, vector unsigned short) vector unsigned short vec_eqv(vector unsigned short, vector bool short) vector signed int vec_eqv(vector signed int, vector signed int) vector signed int vec_eqv(vector bool int, vector signed int) vector signed int vec_eqv(vector signed int, vector bool int) vector unsigned int vec_eqv(vector unsigned int, vector unsigned int) vector unsigned int vec_eqv(vector bool int, vector unsigned int) vector unsigned int vec_eqv(vector unsigned int, vector bool int) vector signed long long vec_eqv(vector signed long long, vector signed long long) vector signed long long vec_eqv(vector bool long long, vector signed long long) vector signed long long vec_eqv(vector signed long long, vector bool long long) vector unsigned long long vec_eqv(vector unsigned long long, vector unsigned long long) vector unsigned long long vec_eqv(vector bool long long, vector unsigned long long) vector unsigned long long vec_eqv(vector unsigned long long, vector bool long long) vector float vec_eqv(vector float, vector float) vector float vec_eqv(vector bool int, vector float) vector float vec_eqv(vector float, vector bool int) vector double vec_eqv(vector double, vector double) vector double vec_eqv(vector bool long long, vector double) vector double vec_eqv(vector double, vector bool long long) vector bool long long vec_perm(vector bool long long, vector bool long long, vector unsigned char) vector double vec_round(vector double) vector double vec_splat(vector double, const int) vector bool long long vec_splat(vector bool long long, const int) vector signed long long vec_splat(vector signed long long, const int) vector unsigned long long vec_splat(vector unsigned long long, vector bool int vec_sld(vector bool int, vector bool int, const int) vector bool short vec_sld(vector bool short, vector bool short, const int) llvm-svn: 241904
2015-07-10 21:11:34 +08:00
// CHECK-LE: call <4 x float> @llvm.ceil.v4f32(<4 x float> %{{[0-9]*}})
Add missing builtins to altivec.h for ABI compliance (vol. 1) This patch corresponds to review: http://reviews.llvm.org/D10637 This is the first round of additions of missing builtins listed in the ABI document. More to come (this builds onto what seurer already addes). This patch adds: vector signed long long vec_abs(vector signed long long) vector double vec_abs(vector double) vector signed long long vec_add(vector signed long long, vector signed long long) vector unsigned long long vec_add(vector unsigned long long, vector unsigned long long) vector double vec_add(vector double, vector double) vector double vec_and(vector bool long long, vector double) vector double vec_and(vector double, vector bool long long) vector double vec_and(vector double, vector double) vector signed long long vec_and(vector signed long long, vector signed long long) vector double vec_andc(vector bool long long, vector double) vector double vec_andc(vector double, vector bool long long) vector double vec_andc(vector double, vector double) vector signed long long vec_andc(vector signed long long, vector signed long long) vector double vec_ceil(vector double) vector bool long long vec_cmpeq(vector double, vector double) vector bool long long vec_cmpge(vector double, vector double) vector bool long long vec_cmpge(vector signed long long, vector signed long long) vector bool long long vec_cmpge(vector unsigned long long, vector unsigned long long) vector bool long long vec_cmpgt(vector double, vector double) vector bool long long vec_cmple(vector double, vector double) vector bool long long vec_cmple(vector signed long long, vector signed long long) vector bool long long vec_cmple(vector unsigned long long, vector unsigned long long) vector bool long long vec_cmplt(vector double, vector double) vector bool long long vec_cmplt(vector signed long long, vector signed long long) vector bool long long vec_cmplt(vector unsigned long long, vector unsigned long long) llvm-svn: 240821
2015-06-27 03:27:20 +08:00
res_vbll = vec_cmpeq(vd, vd);
// CHECK: call <2 x i64> @llvm.ppc.vsx.xvcmpeqdp(<2 x double> %{{[0-9]*}}, <2 x double> %{{[0-9]*}})
Add missing builtins to altivec.h for ABI compliance (vol. 3) This patch corresponds to review: http://reviews.llvm.org/D10972 Fix for the handling of dependent features that are enabled by default on some CPU's (such as -mvsx, -mpower8-vector). Also provides a number of new interfaces or fixes existing ones in altivec.h. Changed signatures to conform to ABI: vector short vec_perm(vector signed short, vector signed short, vector unsigned char) vector int vec_perm(vector signed int, vector signed int, vector unsigned char) vector long long vec_perm(vector signed long long, vector signed long long, vector unsigned char) vector signed char vec_sld(vector signed char, vector signed char, const int) vector unsigned char vec_sld(vector unsigned char, vector unsigned char, const int) vector bool char vec_sld(vector bool char, vector bool char, const int) vector unsigned short vec_sld(vector unsigned short, vector unsigned short, const int) vector signed short vec_sld(vector signed short, vector signed short, const int) vector signed int vec_sld(vector signed int, vector signed int, const int) vector unsigned int vec_sld(vector unsigned int, vector unsigned int, const int) vector float vec_sld(vector float, vector float, const int) vector signed char vec_splat(vector signed char, const int) vector unsigned char vec_splat(vector unsigned char, const int) vector bool char vec_splat(vector bool char, const int) vector signed short vec_splat(vector signed short, const int) vector unsigned short vec_splat(vector unsigned short, const int) vector bool short vec_splat(vector bool short, const int) vector pixel vec_splat(vector pixel, const int) vector signed int vec_splat(vector signed int, const int) vector unsigned int vec_splat(vector unsigned int, const int) vector bool int vec_splat(vector bool int, const int) vector float vec_splat(vector float, const int) Added a VSX path to: vector float vec_round(vector float) Added interfaces: vector signed char vec_eqv(vector signed char, vector signed char) vector signed char vec_eqv(vector bool char, vector signed char) vector signed char vec_eqv(vector signed char, vector bool char) vector unsigned char vec_eqv(vector unsigned char, vector unsigned char) vector unsigned char vec_eqv(vector bool char, vector unsigned char) vector unsigned char vec_eqv(vector unsigned char, vector bool char) vector signed short vec_eqv(vector signed short, vector signed short) vector signed short vec_eqv(vector bool short, vector signed short) vector signed short vec_eqv(vector signed short, vector bool short) vector unsigned short vec_eqv(vector unsigned short, vector unsigned short) vector unsigned short vec_eqv(vector bool short, vector unsigned short) vector unsigned short vec_eqv(vector unsigned short, vector bool short) vector signed int vec_eqv(vector signed int, vector signed int) vector signed int vec_eqv(vector bool int, vector signed int) vector signed int vec_eqv(vector signed int, vector bool int) vector unsigned int vec_eqv(vector unsigned int, vector unsigned int) vector unsigned int vec_eqv(vector bool int, vector unsigned int) vector unsigned int vec_eqv(vector unsigned int, vector bool int) vector signed long long vec_eqv(vector signed long long, vector signed long long) vector signed long long vec_eqv(vector bool long long, vector signed long long) vector signed long long vec_eqv(vector signed long long, vector bool long long) vector unsigned long long vec_eqv(vector unsigned long long, vector unsigned long long) vector unsigned long long vec_eqv(vector bool long long, vector unsigned long long) vector unsigned long long vec_eqv(vector unsigned long long, vector bool long long) vector float vec_eqv(vector float, vector float) vector float vec_eqv(vector bool int, vector float) vector float vec_eqv(vector float, vector bool int) vector double vec_eqv(vector double, vector double) vector double vec_eqv(vector bool long long, vector double) vector double vec_eqv(vector double, vector bool long long) vector bool long long vec_perm(vector bool long long, vector bool long long, vector unsigned char) vector double vec_round(vector double) vector double vec_splat(vector double, const int) vector bool long long vec_splat(vector bool long long, const int) vector signed long long vec_splat(vector signed long long, const int) vector unsigned long long vec_splat(vector unsigned long long, vector bool int vec_sld(vector bool int, vector bool int, const int) vector bool short vec_sld(vector bool short, vector bool short, const int) llvm-svn: 241904
2015-07-10 21:11:34 +08:00
// CHECK-LE: call <2 x i64> @llvm.ppc.vsx.xvcmpeqdp(<2 x double> %{{[0-9]*}}, <2 x double> %{{[0-9]*}})
Add missing builtins to altivec.h for ABI compliance (vol. 1) This patch corresponds to review: http://reviews.llvm.org/D10637 This is the first round of additions of missing builtins listed in the ABI document. More to come (this builds onto what seurer already addes). This patch adds: vector signed long long vec_abs(vector signed long long) vector double vec_abs(vector double) vector signed long long vec_add(vector signed long long, vector signed long long) vector unsigned long long vec_add(vector unsigned long long, vector unsigned long long) vector double vec_add(vector double, vector double) vector double vec_and(vector bool long long, vector double) vector double vec_and(vector double, vector bool long long) vector double vec_and(vector double, vector double) vector signed long long vec_and(vector signed long long, vector signed long long) vector double vec_andc(vector bool long long, vector double) vector double vec_andc(vector double, vector bool long long) vector double vec_andc(vector double, vector double) vector signed long long vec_andc(vector signed long long, vector signed long long) vector double vec_ceil(vector double) vector bool long long vec_cmpeq(vector double, vector double) vector bool long long vec_cmpge(vector double, vector double) vector bool long long vec_cmpge(vector signed long long, vector signed long long) vector bool long long vec_cmpge(vector unsigned long long, vector unsigned long long) vector bool long long vec_cmpgt(vector double, vector double) vector bool long long vec_cmple(vector double, vector double) vector bool long long vec_cmple(vector signed long long, vector signed long long) vector bool long long vec_cmple(vector unsigned long long, vector unsigned long long) vector bool long long vec_cmplt(vector double, vector double) vector bool long long vec_cmplt(vector signed long long, vector signed long long) vector bool long long vec_cmplt(vector unsigned long long, vector unsigned long long) llvm-svn: 240821
2015-06-27 03:27:20 +08:00
res_vbi = vec_cmpeq(vf, vf);
// CHECK: call <4 x i32> @llvm.ppc.vsx.xvcmpeqsp(<4 x float> %{{[0-9]*}}, <4 x float> %{{[0-9]*}})
Add missing builtins to altivec.h for ABI compliance (vol. 3) This patch corresponds to review: http://reviews.llvm.org/D10972 Fix for the handling of dependent features that are enabled by default on some CPU's (such as -mvsx, -mpower8-vector). Also provides a number of new interfaces or fixes existing ones in altivec.h. Changed signatures to conform to ABI: vector short vec_perm(vector signed short, vector signed short, vector unsigned char) vector int vec_perm(vector signed int, vector signed int, vector unsigned char) vector long long vec_perm(vector signed long long, vector signed long long, vector unsigned char) vector signed char vec_sld(vector signed char, vector signed char, const int) vector unsigned char vec_sld(vector unsigned char, vector unsigned char, const int) vector bool char vec_sld(vector bool char, vector bool char, const int) vector unsigned short vec_sld(vector unsigned short, vector unsigned short, const int) vector signed short vec_sld(vector signed short, vector signed short, const int) vector signed int vec_sld(vector signed int, vector signed int, const int) vector unsigned int vec_sld(vector unsigned int, vector unsigned int, const int) vector float vec_sld(vector float, vector float, const int) vector signed char vec_splat(vector signed char, const int) vector unsigned char vec_splat(vector unsigned char, const int) vector bool char vec_splat(vector bool char, const int) vector signed short vec_splat(vector signed short, const int) vector unsigned short vec_splat(vector unsigned short, const int) vector bool short vec_splat(vector bool short, const int) vector pixel vec_splat(vector pixel, const int) vector signed int vec_splat(vector signed int, const int) vector unsigned int vec_splat(vector unsigned int, const int) vector bool int vec_splat(vector bool int, const int) vector float vec_splat(vector float, const int) Added a VSX path to: vector float vec_round(vector float) Added interfaces: vector signed char vec_eqv(vector signed char, vector signed char) vector signed char vec_eqv(vector bool char, vector signed char) vector signed char vec_eqv(vector signed char, vector bool char) vector unsigned char vec_eqv(vector unsigned char, vector unsigned char) vector unsigned char vec_eqv(vector bool char, vector unsigned char) vector unsigned char vec_eqv(vector unsigned char, vector bool char) vector signed short vec_eqv(vector signed short, vector signed short) vector signed short vec_eqv(vector bool short, vector signed short) vector signed short vec_eqv(vector signed short, vector bool short) vector unsigned short vec_eqv(vector unsigned short, vector unsigned short) vector unsigned short vec_eqv(vector bool short, vector unsigned short) vector unsigned short vec_eqv(vector unsigned short, vector bool short) vector signed int vec_eqv(vector signed int, vector signed int) vector signed int vec_eqv(vector bool int, vector signed int) vector signed int vec_eqv(vector signed int, vector bool int) vector unsigned int vec_eqv(vector unsigned int, vector unsigned int) vector unsigned int vec_eqv(vector bool int, vector unsigned int) vector unsigned int vec_eqv(vector unsigned int, vector bool int) vector signed long long vec_eqv(vector signed long long, vector signed long long) vector signed long long vec_eqv(vector bool long long, vector signed long long) vector signed long long vec_eqv(vector signed long long, vector bool long long) vector unsigned long long vec_eqv(vector unsigned long long, vector unsigned long long) vector unsigned long long vec_eqv(vector bool long long, vector unsigned long long) vector unsigned long long vec_eqv(vector unsigned long long, vector bool long long) vector float vec_eqv(vector float, vector float) vector float vec_eqv(vector bool int, vector float) vector float vec_eqv(vector float, vector bool int) vector double vec_eqv(vector double, vector double) vector double vec_eqv(vector bool long long, vector double) vector double vec_eqv(vector double, vector bool long long) vector bool long long vec_perm(vector bool long long, vector bool long long, vector unsigned char) vector double vec_round(vector double) vector double vec_splat(vector double, const int) vector bool long long vec_splat(vector bool long long, const int) vector signed long long vec_splat(vector signed long long, const int) vector unsigned long long vec_splat(vector unsigned long long, vector bool int vec_sld(vector bool int, vector bool int, const int) vector bool short vec_sld(vector bool short, vector bool short, const int) llvm-svn: 241904
2015-07-10 21:11:34 +08:00
// CHECK-LE: call <4 x i32> @llvm.ppc.vsx.xvcmpeqsp(<4 x float> %{{[0-9]*}}, <4 x float> %{{[0-9]*}})
Add missing builtins to altivec.h for ABI compliance (vol. 1) This patch corresponds to review: http://reviews.llvm.org/D10637 This is the first round of additions of missing builtins listed in the ABI document. More to come (this builds onto what seurer already addes). This patch adds: vector signed long long vec_abs(vector signed long long) vector double vec_abs(vector double) vector signed long long vec_add(vector signed long long, vector signed long long) vector unsigned long long vec_add(vector unsigned long long, vector unsigned long long) vector double vec_add(vector double, vector double) vector double vec_and(vector bool long long, vector double) vector double vec_and(vector double, vector bool long long) vector double vec_and(vector double, vector double) vector signed long long vec_and(vector signed long long, vector signed long long) vector double vec_andc(vector bool long long, vector double) vector double vec_andc(vector double, vector bool long long) vector double vec_andc(vector double, vector double) vector signed long long vec_andc(vector signed long long, vector signed long long) vector double vec_ceil(vector double) vector bool long long vec_cmpeq(vector double, vector double) vector bool long long vec_cmpge(vector double, vector double) vector bool long long vec_cmpge(vector signed long long, vector signed long long) vector bool long long vec_cmpge(vector unsigned long long, vector unsigned long long) vector bool long long vec_cmpgt(vector double, vector double) vector bool long long vec_cmple(vector double, vector double) vector bool long long vec_cmple(vector signed long long, vector signed long long) vector bool long long vec_cmple(vector unsigned long long, vector unsigned long long) vector bool long long vec_cmplt(vector double, vector double) vector bool long long vec_cmplt(vector signed long long, vector signed long long) vector bool long long vec_cmplt(vector unsigned long long, vector unsigned long long) llvm-svn: 240821
2015-06-27 03:27:20 +08:00
res_vbll = vec_cmpge(vd, vd);
// CHECK: call <2 x i64> @llvm.ppc.vsx.xvcmpgedp(<2 x double> %{{[0-9]*}}, <2 x double> %{{[0-9]*}})
Add missing builtins to altivec.h for ABI compliance (vol. 3) This patch corresponds to review: http://reviews.llvm.org/D10972 Fix for the handling of dependent features that are enabled by default on some CPU's (such as -mvsx, -mpower8-vector). Also provides a number of new interfaces or fixes existing ones in altivec.h. Changed signatures to conform to ABI: vector short vec_perm(vector signed short, vector signed short, vector unsigned char) vector int vec_perm(vector signed int, vector signed int, vector unsigned char) vector long long vec_perm(vector signed long long, vector signed long long, vector unsigned char) vector signed char vec_sld(vector signed char, vector signed char, const int) vector unsigned char vec_sld(vector unsigned char, vector unsigned char, const int) vector bool char vec_sld(vector bool char, vector bool char, const int) vector unsigned short vec_sld(vector unsigned short, vector unsigned short, const int) vector signed short vec_sld(vector signed short, vector signed short, const int) vector signed int vec_sld(vector signed int, vector signed int, const int) vector unsigned int vec_sld(vector unsigned int, vector unsigned int, const int) vector float vec_sld(vector float, vector float, const int) vector signed char vec_splat(vector signed char, const int) vector unsigned char vec_splat(vector unsigned char, const int) vector bool char vec_splat(vector bool char, const int) vector signed short vec_splat(vector signed short, const int) vector unsigned short vec_splat(vector unsigned short, const int) vector bool short vec_splat(vector bool short, const int) vector pixel vec_splat(vector pixel, const int) vector signed int vec_splat(vector signed int, const int) vector unsigned int vec_splat(vector unsigned int, const int) vector bool int vec_splat(vector bool int, const int) vector float vec_splat(vector float, const int) Added a VSX path to: vector float vec_round(vector float) Added interfaces: vector signed char vec_eqv(vector signed char, vector signed char) vector signed char vec_eqv(vector bool char, vector signed char) vector signed char vec_eqv(vector signed char, vector bool char) vector unsigned char vec_eqv(vector unsigned char, vector unsigned char) vector unsigned char vec_eqv(vector bool char, vector unsigned char) vector unsigned char vec_eqv(vector unsigned char, vector bool char) vector signed short vec_eqv(vector signed short, vector signed short) vector signed short vec_eqv(vector bool short, vector signed short) vector signed short vec_eqv(vector signed short, vector bool short) vector unsigned short vec_eqv(vector unsigned short, vector unsigned short) vector unsigned short vec_eqv(vector bool short, vector unsigned short) vector unsigned short vec_eqv(vector unsigned short, vector bool short) vector signed int vec_eqv(vector signed int, vector signed int) vector signed int vec_eqv(vector bool int, vector signed int) vector signed int vec_eqv(vector signed int, vector bool int) vector unsigned int vec_eqv(vector unsigned int, vector unsigned int) vector unsigned int vec_eqv(vector bool int, vector unsigned int) vector unsigned int vec_eqv(vector unsigned int, vector bool int) vector signed long long vec_eqv(vector signed long long, vector signed long long) vector signed long long vec_eqv(vector bool long long, vector signed long long) vector signed long long vec_eqv(vector signed long long, vector bool long long) vector unsigned long long vec_eqv(vector unsigned long long, vector unsigned long long) vector unsigned long long vec_eqv(vector bool long long, vector unsigned long long) vector unsigned long long vec_eqv(vector unsigned long long, vector bool long long) vector float vec_eqv(vector float, vector float) vector float vec_eqv(vector bool int, vector float) vector float vec_eqv(vector float, vector bool int) vector double vec_eqv(vector double, vector double) vector double vec_eqv(vector bool long long, vector double) vector double vec_eqv(vector double, vector bool long long) vector bool long long vec_perm(vector bool long long, vector bool long long, vector unsigned char) vector double vec_round(vector double) vector double vec_splat(vector double, const int) vector bool long long vec_splat(vector bool long long, const int) vector signed long long vec_splat(vector signed long long, const int) vector unsigned long long vec_splat(vector unsigned long long, vector bool int vec_sld(vector bool int, vector bool int, const int) vector bool short vec_sld(vector bool short, vector bool short, const int) llvm-svn: 241904
2015-07-10 21:11:34 +08:00
// CHECK-LE: call <2 x i64> @llvm.ppc.vsx.xvcmpgedp(<2 x double> %{{[0-9]*}}, <2 x double> %{{[0-9]*}})
Add missing builtins to altivec.h for ABI compliance (vol. 1) This patch corresponds to review: http://reviews.llvm.org/D10637 This is the first round of additions of missing builtins listed in the ABI document. More to come (this builds onto what seurer already addes). This patch adds: vector signed long long vec_abs(vector signed long long) vector double vec_abs(vector double) vector signed long long vec_add(vector signed long long, vector signed long long) vector unsigned long long vec_add(vector unsigned long long, vector unsigned long long) vector double vec_add(vector double, vector double) vector double vec_and(vector bool long long, vector double) vector double vec_and(vector double, vector bool long long) vector double vec_and(vector double, vector double) vector signed long long vec_and(vector signed long long, vector signed long long) vector double vec_andc(vector bool long long, vector double) vector double vec_andc(vector double, vector bool long long) vector double vec_andc(vector double, vector double) vector signed long long vec_andc(vector signed long long, vector signed long long) vector double vec_ceil(vector double) vector bool long long vec_cmpeq(vector double, vector double) vector bool long long vec_cmpge(vector double, vector double) vector bool long long vec_cmpge(vector signed long long, vector signed long long) vector bool long long vec_cmpge(vector unsigned long long, vector unsigned long long) vector bool long long vec_cmpgt(vector double, vector double) vector bool long long vec_cmple(vector double, vector double) vector bool long long vec_cmple(vector signed long long, vector signed long long) vector bool long long vec_cmple(vector unsigned long long, vector unsigned long long) vector bool long long vec_cmplt(vector double, vector double) vector bool long long vec_cmplt(vector signed long long, vector signed long long) vector bool long long vec_cmplt(vector unsigned long long, vector unsigned long long) llvm-svn: 240821
2015-06-27 03:27:20 +08:00
res_vbi = vec_cmpge(vf, vf);
// CHECK: call <4 x i32> @llvm.ppc.vsx.xvcmpgesp(<4 x float> %{{[0-9]*}}, <4 x float> %{{[0-9]*}})
Add missing builtins to altivec.h for ABI compliance (vol. 3) This patch corresponds to review: http://reviews.llvm.org/D10972 Fix for the handling of dependent features that are enabled by default on some CPU's (such as -mvsx, -mpower8-vector). Also provides a number of new interfaces or fixes existing ones in altivec.h. Changed signatures to conform to ABI: vector short vec_perm(vector signed short, vector signed short, vector unsigned char) vector int vec_perm(vector signed int, vector signed int, vector unsigned char) vector long long vec_perm(vector signed long long, vector signed long long, vector unsigned char) vector signed char vec_sld(vector signed char, vector signed char, const int) vector unsigned char vec_sld(vector unsigned char, vector unsigned char, const int) vector bool char vec_sld(vector bool char, vector bool char, const int) vector unsigned short vec_sld(vector unsigned short, vector unsigned short, const int) vector signed short vec_sld(vector signed short, vector signed short, const int) vector signed int vec_sld(vector signed int, vector signed int, const int) vector unsigned int vec_sld(vector unsigned int, vector unsigned int, const int) vector float vec_sld(vector float, vector float, const int) vector signed char vec_splat(vector signed char, const int) vector unsigned char vec_splat(vector unsigned char, const int) vector bool char vec_splat(vector bool char, const int) vector signed short vec_splat(vector signed short, const int) vector unsigned short vec_splat(vector unsigned short, const int) vector bool short vec_splat(vector bool short, const int) vector pixel vec_splat(vector pixel, const int) vector signed int vec_splat(vector signed int, const int) vector unsigned int vec_splat(vector unsigned int, const int) vector bool int vec_splat(vector bool int, const int) vector float vec_splat(vector float, const int) Added a VSX path to: vector float vec_round(vector float) Added interfaces: vector signed char vec_eqv(vector signed char, vector signed char) vector signed char vec_eqv(vector bool char, vector signed char) vector signed char vec_eqv(vector signed char, vector bool char) vector unsigned char vec_eqv(vector unsigned char, vector unsigned char) vector unsigned char vec_eqv(vector bool char, vector unsigned char) vector unsigned char vec_eqv(vector unsigned char, vector bool char) vector signed short vec_eqv(vector signed short, vector signed short) vector signed short vec_eqv(vector bool short, vector signed short) vector signed short vec_eqv(vector signed short, vector bool short) vector unsigned short vec_eqv(vector unsigned short, vector unsigned short) vector unsigned short vec_eqv(vector bool short, vector unsigned short) vector unsigned short vec_eqv(vector unsigned short, vector bool short) vector signed int vec_eqv(vector signed int, vector signed int) vector signed int vec_eqv(vector bool int, vector signed int) vector signed int vec_eqv(vector signed int, vector bool int) vector unsigned int vec_eqv(vector unsigned int, vector unsigned int) vector unsigned int vec_eqv(vector bool int, vector unsigned int) vector unsigned int vec_eqv(vector unsigned int, vector bool int) vector signed long long vec_eqv(vector signed long long, vector signed long long) vector signed long long vec_eqv(vector bool long long, vector signed long long) vector signed long long vec_eqv(vector signed long long, vector bool long long) vector unsigned long long vec_eqv(vector unsigned long long, vector unsigned long long) vector unsigned long long vec_eqv(vector bool long long, vector unsigned long long) vector unsigned long long vec_eqv(vector unsigned long long, vector bool long long) vector float vec_eqv(vector float, vector float) vector float vec_eqv(vector bool int, vector float) vector float vec_eqv(vector float, vector bool int) vector double vec_eqv(vector double, vector double) vector double vec_eqv(vector bool long long, vector double) vector double vec_eqv(vector double, vector bool long long) vector bool long long vec_perm(vector bool long long, vector bool long long, vector unsigned char) vector double vec_round(vector double) vector double vec_splat(vector double, const int) vector bool long long vec_splat(vector bool long long, const int) vector signed long long vec_splat(vector signed long long, const int) vector unsigned long long vec_splat(vector unsigned long long, vector bool int vec_sld(vector bool int, vector bool int, const int) vector bool short vec_sld(vector bool short, vector bool short, const int) llvm-svn: 241904
2015-07-10 21:11:34 +08:00
// CHECK-LE: call <4 x i32> @llvm.ppc.vsx.xvcmpgesp(<4 x float> %{{[0-9]*}}, <4 x float> %{{[0-9]*}})
Add missing builtins to altivec.h for ABI compliance (vol. 1) This patch corresponds to review: http://reviews.llvm.org/D10637 This is the first round of additions of missing builtins listed in the ABI document. More to come (this builds onto what seurer already addes). This patch adds: vector signed long long vec_abs(vector signed long long) vector double vec_abs(vector double) vector signed long long vec_add(vector signed long long, vector signed long long) vector unsigned long long vec_add(vector unsigned long long, vector unsigned long long) vector double vec_add(vector double, vector double) vector double vec_and(vector bool long long, vector double) vector double vec_and(vector double, vector bool long long) vector double vec_and(vector double, vector double) vector signed long long vec_and(vector signed long long, vector signed long long) vector double vec_andc(vector bool long long, vector double) vector double vec_andc(vector double, vector bool long long) vector double vec_andc(vector double, vector double) vector signed long long vec_andc(vector signed long long, vector signed long long) vector double vec_ceil(vector double) vector bool long long vec_cmpeq(vector double, vector double) vector bool long long vec_cmpge(vector double, vector double) vector bool long long vec_cmpge(vector signed long long, vector signed long long) vector bool long long vec_cmpge(vector unsigned long long, vector unsigned long long) vector bool long long vec_cmpgt(vector double, vector double) vector bool long long vec_cmple(vector double, vector double) vector bool long long vec_cmple(vector signed long long, vector signed long long) vector bool long long vec_cmple(vector unsigned long long, vector unsigned long long) vector bool long long vec_cmplt(vector double, vector double) vector bool long long vec_cmplt(vector signed long long, vector signed long long) vector bool long long vec_cmplt(vector unsigned long long, vector unsigned long long) llvm-svn: 240821
2015-06-27 03:27:20 +08:00
res_vbll = vec_cmpgt(vd, vd);
// CHECK: call <2 x i64> @llvm.ppc.vsx.xvcmpgtdp(<2 x double> %{{[0-9]*}}, <2 x double> %{{[0-9]*}})
Add missing builtins to altivec.h for ABI compliance (vol. 3) This patch corresponds to review: http://reviews.llvm.org/D10972 Fix for the handling of dependent features that are enabled by default on some CPU's (such as -mvsx, -mpower8-vector). Also provides a number of new interfaces or fixes existing ones in altivec.h. Changed signatures to conform to ABI: vector short vec_perm(vector signed short, vector signed short, vector unsigned char) vector int vec_perm(vector signed int, vector signed int, vector unsigned char) vector long long vec_perm(vector signed long long, vector signed long long, vector unsigned char) vector signed char vec_sld(vector signed char, vector signed char, const int) vector unsigned char vec_sld(vector unsigned char, vector unsigned char, const int) vector bool char vec_sld(vector bool char, vector bool char, const int) vector unsigned short vec_sld(vector unsigned short, vector unsigned short, const int) vector signed short vec_sld(vector signed short, vector signed short, const int) vector signed int vec_sld(vector signed int, vector signed int, const int) vector unsigned int vec_sld(vector unsigned int, vector unsigned int, const int) vector float vec_sld(vector float, vector float, const int) vector signed char vec_splat(vector signed char, const int) vector unsigned char vec_splat(vector unsigned char, const int) vector bool char vec_splat(vector bool char, const int) vector signed short vec_splat(vector signed short, const int) vector unsigned short vec_splat(vector unsigned short, const int) vector bool short vec_splat(vector bool short, const int) vector pixel vec_splat(vector pixel, const int) vector signed int vec_splat(vector signed int, const int) vector unsigned int vec_splat(vector unsigned int, const int) vector bool int vec_splat(vector bool int, const int) vector float vec_splat(vector float, const int) Added a VSX path to: vector float vec_round(vector float) Added interfaces: vector signed char vec_eqv(vector signed char, vector signed char) vector signed char vec_eqv(vector bool char, vector signed char) vector signed char vec_eqv(vector signed char, vector bool char) vector unsigned char vec_eqv(vector unsigned char, vector unsigned char) vector unsigned char vec_eqv(vector bool char, vector unsigned char) vector unsigned char vec_eqv(vector unsigned char, vector bool char) vector signed short vec_eqv(vector signed short, vector signed short) vector signed short vec_eqv(vector bool short, vector signed short) vector signed short vec_eqv(vector signed short, vector bool short) vector unsigned short vec_eqv(vector unsigned short, vector unsigned short) vector unsigned short vec_eqv(vector bool short, vector unsigned short) vector unsigned short vec_eqv(vector unsigned short, vector bool short) vector signed int vec_eqv(vector signed int, vector signed int) vector signed int vec_eqv(vector bool int, vector signed int) vector signed int vec_eqv(vector signed int, vector bool int) vector unsigned int vec_eqv(vector unsigned int, vector unsigned int) vector unsigned int vec_eqv(vector bool int, vector unsigned int) vector unsigned int vec_eqv(vector unsigned int, vector bool int) vector signed long long vec_eqv(vector signed long long, vector signed long long) vector signed long long vec_eqv(vector bool long long, vector signed long long) vector signed long long vec_eqv(vector signed long long, vector bool long long) vector unsigned long long vec_eqv(vector unsigned long long, vector unsigned long long) vector unsigned long long vec_eqv(vector bool long long, vector unsigned long long) vector unsigned long long vec_eqv(vector unsigned long long, vector bool long long) vector float vec_eqv(vector float, vector float) vector float vec_eqv(vector bool int, vector float) vector float vec_eqv(vector float, vector bool int) vector double vec_eqv(vector double, vector double) vector double vec_eqv(vector bool long long, vector double) vector double vec_eqv(vector double, vector bool long long) vector bool long long vec_perm(vector bool long long, vector bool long long, vector unsigned char) vector double vec_round(vector double) vector double vec_splat(vector double, const int) vector bool long long vec_splat(vector bool long long, const int) vector signed long long vec_splat(vector signed long long, const int) vector unsigned long long vec_splat(vector unsigned long long, vector bool int vec_sld(vector bool int, vector bool int, const int) vector bool short vec_sld(vector bool short, vector bool short, const int) llvm-svn: 241904
2015-07-10 21:11:34 +08:00
// CHECK-LE: call <2 x i64> @llvm.ppc.vsx.xvcmpgtdp(<2 x double> %{{[0-9]*}}, <2 x double> %{{[0-9]*}})
Add missing builtins to altivec.h for ABI compliance (vol. 1) This patch corresponds to review: http://reviews.llvm.org/D10637 This is the first round of additions of missing builtins listed in the ABI document. More to come (this builds onto what seurer already addes). This patch adds: vector signed long long vec_abs(vector signed long long) vector double vec_abs(vector double) vector signed long long vec_add(vector signed long long, vector signed long long) vector unsigned long long vec_add(vector unsigned long long, vector unsigned long long) vector double vec_add(vector double, vector double) vector double vec_and(vector bool long long, vector double) vector double vec_and(vector double, vector bool long long) vector double vec_and(vector double, vector double) vector signed long long vec_and(vector signed long long, vector signed long long) vector double vec_andc(vector bool long long, vector double) vector double vec_andc(vector double, vector bool long long) vector double vec_andc(vector double, vector double) vector signed long long vec_andc(vector signed long long, vector signed long long) vector double vec_ceil(vector double) vector bool long long vec_cmpeq(vector double, vector double) vector bool long long vec_cmpge(vector double, vector double) vector bool long long vec_cmpge(vector signed long long, vector signed long long) vector bool long long vec_cmpge(vector unsigned long long, vector unsigned long long) vector bool long long vec_cmpgt(vector double, vector double) vector bool long long vec_cmple(vector double, vector double) vector bool long long vec_cmple(vector signed long long, vector signed long long) vector bool long long vec_cmple(vector unsigned long long, vector unsigned long long) vector bool long long vec_cmplt(vector double, vector double) vector bool long long vec_cmplt(vector signed long long, vector signed long long) vector bool long long vec_cmplt(vector unsigned long long, vector unsigned long long) llvm-svn: 240821
2015-06-27 03:27:20 +08:00
res_vbi = vec_cmpgt(vf, vf);
// CHECK: call <4 x i32> @llvm.ppc.vsx.xvcmpgtsp(<4 x float> %{{[0-9]*}}, <4 x float> %{{[0-9]*}})
Add missing builtins to altivec.h for ABI compliance (vol. 3) This patch corresponds to review: http://reviews.llvm.org/D10972 Fix for the handling of dependent features that are enabled by default on some CPU's (such as -mvsx, -mpower8-vector). Also provides a number of new interfaces or fixes existing ones in altivec.h. Changed signatures to conform to ABI: vector short vec_perm(vector signed short, vector signed short, vector unsigned char) vector int vec_perm(vector signed int, vector signed int, vector unsigned char) vector long long vec_perm(vector signed long long, vector signed long long, vector unsigned char) vector signed char vec_sld(vector signed char, vector signed char, const int) vector unsigned char vec_sld(vector unsigned char, vector unsigned char, const int) vector bool char vec_sld(vector bool char, vector bool char, const int) vector unsigned short vec_sld(vector unsigned short, vector unsigned short, const int) vector signed short vec_sld(vector signed short, vector signed short, const int) vector signed int vec_sld(vector signed int, vector signed int, const int) vector unsigned int vec_sld(vector unsigned int, vector unsigned int, const int) vector float vec_sld(vector float, vector float, const int) vector signed char vec_splat(vector signed char, const int) vector unsigned char vec_splat(vector unsigned char, const int) vector bool char vec_splat(vector bool char, const int) vector signed short vec_splat(vector signed short, const int) vector unsigned short vec_splat(vector unsigned short, const int) vector bool short vec_splat(vector bool short, const int) vector pixel vec_splat(vector pixel, const int) vector signed int vec_splat(vector signed int, const int) vector unsigned int vec_splat(vector unsigned int, const int) vector bool int vec_splat(vector bool int, const int) vector float vec_splat(vector float, const int) Added a VSX path to: vector float vec_round(vector float) Added interfaces: vector signed char vec_eqv(vector signed char, vector signed char) vector signed char vec_eqv(vector bool char, vector signed char) vector signed char vec_eqv(vector signed char, vector bool char) vector unsigned char vec_eqv(vector unsigned char, vector unsigned char) vector unsigned char vec_eqv(vector bool char, vector unsigned char) vector unsigned char vec_eqv(vector unsigned char, vector bool char) vector signed short vec_eqv(vector signed short, vector signed short) vector signed short vec_eqv(vector bool short, vector signed short) vector signed short vec_eqv(vector signed short, vector bool short) vector unsigned short vec_eqv(vector unsigned short, vector unsigned short) vector unsigned short vec_eqv(vector bool short, vector unsigned short) vector unsigned short vec_eqv(vector unsigned short, vector bool short) vector signed int vec_eqv(vector signed int, vector signed int) vector signed int vec_eqv(vector bool int, vector signed int) vector signed int vec_eqv(vector signed int, vector bool int) vector unsigned int vec_eqv(vector unsigned int, vector unsigned int) vector unsigned int vec_eqv(vector bool int, vector unsigned int) vector unsigned int vec_eqv(vector unsigned int, vector bool int) vector signed long long vec_eqv(vector signed long long, vector signed long long) vector signed long long vec_eqv(vector bool long long, vector signed long long) vector signed long long vec_eqv(vector signed long long, vector bool long long) vector unsigned long long vec_eqv(vector unsigned long long, vector unsigned long long) vector unsigned long long vec_eqv(vector bool long long, vector unsigned long long) vector unsigned long long vec_eqv(vector unsigned long long, vector bool long long) vector float vec_eqv(vector float, vector float) vector float vec_eqv(vector bool int, vector float) vector float vec_eqv(vector float, vector bool int) vector double vec_eqv(vector double, vector double) vector double vec_eqv(vector bool long long, vector double) vector double vec_eqv(vector double, vector bool long long) vector bool long long vec_perm(vector bool long long, vector bool long long, vector unsigned char) vector double vec_round(vector double) vector double vec_splat(vector double, const int) vector bool long long vec_splat(vector bool long long, const int) vector signed long long vec_splat(vector signed long long, const int) vector unsigned long long vec_splat(vector unsigned long long, vector bool int vec_sld(vector bool int, vector bool int, const int) vector bool short vec_sld(vector bool short, vector bool short, const int) llvm-svn: 241904
2015-07-10 21:11:34 +08:00
// CHECK-LE: call <4 x i32> @llvm.ppc.vsx.xvcmpgtsp(<4 x float> %{{[0-9]*}}, <4 x float> %{{[0-9]*}})
Add missing builtins to altivec.h for ABI compliance (vol. 1) This patch corresponds to review: http://reviews.llvm.org/D10637 This is the first round of additions of missing builtins listed in the ABI document. More to come (this builds onto what seurer already addes). This patch adds: vector signed long long vec_abs(vector signed long long) vector double vec_abs(vector double) vector signed long long vec_add(vector signed long long, vector signed long long) vector unsigned long long vec_add(vector unsigned long long, vector unsigned long long) vector double vec_add(vector double, vector double) vector double vec_and(vector bool long long, vector double) vector double vec_and(vector double, vector bool long long) vector double vec_and(vector double, vector double) vector signed long long vec_and(vector signed long long, vector signed long long) vector double vec_andc(vector bool long long, vector double) vector double vec_andc(vector double, vector bool long long) vector double vec_andc(vector double, vector double) vector signed long long vec_andc(vector signed long long, vector signed long long) vector double vec_ceil(vector double) vector bool long long vec_cmpeq(vector double, vector double) vector bool long long vec_cmpge(vector double, vector double) vector bool long long vec_cmpge(vector signed long long, vector signed long long) vector bool long long vec_cmpge(vector unsigned long long, vector unsigned long long) vector bool long long vec_cmpgt(vector double, vector double) vector bool long long vec_cmple(vector double, vector double) vector bool long long vec_cmple(vector signed long long, vector signed long long) vector bool long long vec_cmple(vector unsigned long long, vector unsigned long long) vector bool long long vec_cmplt(vector double, vector double) vector bool long long vec_cmplt(vector signed long long, vector signed long long) vector bool long long vec_cmplt(vector unsigned long long, vector unsigned long long) llvm-svn: 240821
2015-06-27 03:27:20 +08:00
res_vbll = vec_cmple(vd, vd);
// CHECK: call <2 x i64> @llvm.ppc.vsx.xvcmpgedp(<2 x double> %{{[0-9]*}}, <2 x double> %{{[0-9]*}})
Add missing builtins to altivec.h for ABI compliance (vol. 3) This patch corresponds to review: http://reviews.llvm.org/D10972 Fix for the handling of dependent features that are enabled by default on some CPU's (such as -mvsx, -mpower8-vector). Also provides a number of new interfaces or fixes existing ones in altivec.h. Changed signatures to conform to ABI: vector short vec_perm(vector signed short, vector signed short, vector unsigned char) vector int vec_perm(vector signed int, vector signed int, vector unsigned char) vector long long vec_perm(vector signed long long, vector signed long long, vector unsigned char) vector signed char vec_sld(vector signed char, vector signed char, const int) vector unsigned char vec_sld(vector unsigned char, vector unsigned char, const int) vector bool char vec_sld(vector bool char, vector bool char, const int) vector unsigned short vec_sld(vector unsigned short, vector unsigned short, const int) vector signed short vec_sld(vector signed short, vector signed short, const int) vector signed int vec_sld(vector signed int, vector signed int, const int) vector unsigned int vec_sld(vector unsigned int, vector unsigned int, const int) vector float vec_sld(vector float, vector float, const int) vector signed char vec_splat(vector signed char, const int) vector unsigned char vec_splat(vector unsigned char, const int) vector bool char vec_splat(vector bool char, const int) vector signed short vec_splat(vector signed short, const int) vector unsigned short vec_splat(vector unsigned short, const int) vector bool short vec_splat(vector bool short, const int) vector pixel vec_splat(vector pixel, const int) vector signed int vec_splat(vector signed int, const int) vector unsigned int vec_splat(vector unsigned int, const int) vector bool int vec_splat(vector bool int, const int) vector float vec_splat(vector float, const int) Added a VSX path to: vector float vec_round(vector float) Added interfaces: vector signed char vec_eqv(vector signed char, vector signed char) vector signed char vec_eqv(vector bool char, vector signed char) vector signed char vec_eqv(vector signed char, vector bool char) vector unsigned char vec_eqv(vector unsigned char, vector unsigned char) vector unsigned char vec_eqv(vector bool char, vector unsigned char) vector unsigned char vec_eqv(vector unsigned char, vector bool char) vector signed short vec_eqv(vector signed short, vector signed short) vector signed short vec_eqv(vector bool short, vector signed short) vector signed short vec_eqv(vector signed short, vector bool short) vector unsigned short vec_eqv(vector unsigned short, vector unsigned short) vector unsigned short vec_eqv(vector bool short, vector unsigned short) vector unsigned short vec_eqv(vector unsigned short, vector bool short) vector signed int vec_eqv(vector signed int, vector signed int) vector signed int vec_eqv(vector bool int, vector signed int) vector signed int vec_eqv(vector signed int, vector bool int) vector unsigned int vec_eqv(vector unsigned int, vector unsigned int) vector unsigned int vec_eqv(vector bool int, vector unsigned int) vector unsigned int vec_eqv(vector unsigned int, vector bool int) vector signed long long vec_eqv(vector signed long long, vector signed long long) vector signed long long vec_eqv(vector bool long long, vector signed long long) vector signed long long vec_eqv(vector signed long long, vector bool long long) vector unsigned long long vec_eqv(vector unsigned long long, vector unsigned long long) vector unsigned long long vec_eqv(vector bool long long, vector unsigned long long) vector unsigned long long vec_eqv(vector unsigned long long, vector bool long long) vector float vec_eqv(vector float, vector float) vector float vec_eqv(vector bool int, vector float) vector float vec_eqv(vector float, vector bool int) vector double vec_eqv(vector double, vector double) vector double vec_eqv(vector bool long long, vector double) vector double vec_eqv(vector double, vector bool long long) vector bool long long vec_perm(vector bool long long, vector bool long long, vector unsigned char) vector double vec_round(vector double) vector double vec_splat(vector double, const int) vector bool long long vec_splat(vector bool long long, const int) vector signed long long vec_splat(vector signed long long, const int) vector unsigned long long vec_splat(vector unsigned long long, vector bool int vec_sld(vector bool int, vector bool int, const int) vector bool short vec_sld(vector bool short, vector bool short, const int) llvm-svn: 241904
2015-07-10 21:11:34 +08:00
// CHECK-LE: call <2 x i64> @llvm.ppc.vsx.xvcmpgedp(<2 x double> %{{[0-9]*}}, <2 x double> %{{[0-9]*}})
Add missing builtins to altivec.h for ABI compliance (vol. 1) This patch corresponds to review: http://reviews.llvm.org/D10637 This is the first round of additions of missing builtins listed in the ABI document. More to come (this builds onto what seurer already addes). This patch adds: vector signed long long vec_abs(vector signed long long) vector double vec_abs(vector double) vector signed long long vec_add(vector signed long long, vector signed long long) vector unsigned long long vec_add(vector unsigned long long, vector unsigned long long) vector double vec_add(vector double, vector double) vector double vec_and(vector bool long long, vector double) vector double vec_and(vector double, vector bool long long) vector double vec_and(vector double, vector double) vector signed long long vec_and(vector signed long long, vector signed long long) vector double vec_andc(vector bool long long, vector double) vector double vec_andc(vector double, vector bool long long) vector double vec_andc(vector double, vector double) vector signed long long vec_andc(vector signed long long, vector signed long long) vector double vec_ceil(vector double) vector bool long long vec_cmpeq(vector double, vector double) vector bool long long vec_cmpge(vector double, vector double) vector bool long long vec_cmpge(vector signed long long, vector signed long long) vector bool long long vec_cmpge(vector unsigned long long, vector unsigned long long) vector bool long long vec_cmpgt(vector double, vector double) vector bool long long vec_cmple(vector double, vector double) vector bool long long vec_cmple(vector signed long long, vector signed long long) vector bool long long vec_cmple(vector unsigned long long, vector unsigned long long) vector bool long long vec_cmplt(vector double, vector double) vector bool long long vec_cmplt(vector signed long long, vector signed long long) vector bool long long vec_cmplt(vector unsigned long long, vector unsigned long long) llvm-svn: 240821
2015-06-27 03:27:20 +08:00
res_vbi = vec_cmple(vf, vf);
// CHECK: call <4 x i32> @llvm.ppc.vsx.xvcmpgesp(<4 x float> %{{[0-9]*}}, <4 x float> %{{[0-9]*}})
Add missing builtins to altivec.h for ABI compliance (vol. 3) This patch corresponds to review: http://reviews.llvm.org/D10972 Fix for the handling of dependent features that are enabled by default on some CPU's (such as -mvsx, -mpower8-vector). Also provides a number of new interfaces or fixes existing ones in altivec.h. Changed signatures to conform to ABI: vector short vec_perm(vector signed short, vector signed short, vector unsigned char) vector int vec_perm(vector signed int, vector signed int, vector unsigned char) vector long long vec_perm(vector signed long long, vector signed long long, vector unsigned char) vector signed char vec_sld(vector signed char, vector signed char, const int) vector unsigned char vec_sld(vector unsigned char, vector unsigned char, const int) vector bool char vec_sld(vector bool char, vector bool char, const int) vector unsigned short vec_sld(vector unsigned short, vector unsigned short, const int) vector signed short vec_sld(vector signed short, vector signed short, const int) vector signed int vec_sld(vector signed int, vector signed int, const int) vector unsigned int vec_sld(vector unsigned int, vector unsigned int, const int) vector float vec_sld(vector float, vector float, const int) vector signed char vec_splat(vector signed char, const int) vector unsigned char vec_splat(vector unsigned char, const int) vector bool char vec_splat(vector bool char, const int) vector signed short vec_splat(vector signed short, const int) vector unsigned short vec_splat(vector unsigned short, const int) vector bool short vec_splat(vector bool short, const int) vector pixel vec_splat(vector pixel, const int) vector signed int vec_splat(vector signed int, const int) vector unsigned int vec_splat(vector unsigned int, const int) vector bool int vec_splat(vector bool int, const int) vector float vec_splat(vector float, const int) Added a VSX path to: vector float vec_round(vector float) Added interfaces: vector signed char vec_eqv(vector signed char, vector signed char) vector signed char vec_eqv(vector bool char, vector signed char) vector signed char vec_eqv(vector signed char, vector bool char) vector unsigned char vec_eqv(vector unsigned char, vector unsigned char) vector unsigned char vec_eqv(vector bool char, vector unsigned char) vector unsigned char vec_eqv(vector unsigned char, vector bool char) vector signed short vec_eqv(vector signed short, vector signed short) vector signed short vec_eqv(vector bool short, vector signed short) vector signed short vec_eqv(vector signed short, vector bool short) vector unsigned short vec_eqv(vector unsigned short, vector unsigned short) vector unsigned short vec_eqv(vector bool short, vector unsigned short) vector unsigned short vec_eqv(vector unsigned short, vector bool short) vector signed int vec_eqv(vector signed int, vector signed int) vector signed int vec_eqv(vector bool int, vector signed int) vector signed int vec_eqv(vector signed int, vector bool int) vector unsigned int vec_eqv(vector unsigned int, vector unsigned int) vector unsigned int vec_eqv(vector bool int, vector unsigned int) vector unsigned int vec_eqv(vector unsigned int, vector bool int) vector signed long long vec_eqv(vector signed long long, vector signed long long) vector signed long long vec_eqv(vector bool long long, vector signed long long) vector signed long long vec_eqv(vector signed long long, vector bool long long) vector unsigned long long vec_eqv(vector unsigned long long, vector unsigned long long) vector unsigned long long vec_eqv(vector bool long long, vector unsigned long long) vector unsigned long long vec_eqv(vector unsigned long long, vector bool long long) vector float vec_eqv(vector float, vector float) vector float vec_eqv(vector bool int, vector float) vector float vec_eqv(vector float, vector bool int) vector double vec_eqv(vector double, vector double) vector double vec_eqv(vector bool long long, vector double) vector double vec_eqv(vector double, vector bool long long) vector bool long long vec_perm(vector bool long long, vector bool long long, vector unsigned char) vector double vec_round(vector double) vector double vec_splat(vector double, const int) vector bool long long vec_splat(vector bool long long, const int) vector signed long long vec_splat(vector signed long long, const int) vector unsigned long long vec_splat(vector unsigned long long, vector bool int vec_sld(vector bool int, vector bool int, const int) vector bool short vec_sld(vector bool short, vector bool short, const int) llvm-svn: 241904
2015-07-10 21:11:34 +08:00
// CHECK-LE: call <4 x i32> @llvm.ppc.vsx.xvcmpgesp(<4 x float> %{{[0-9]*}}, <4 x float> %{{[0-9]*}})
Add missing builtins to altivec.h for ABI compliance (vol. 1) This patch corresponds to review: http://reviews.llvm.org/D10637 This is the first round of additions of missing builtins listed in the ABI document. More to come (this builds onto what seurer already addes). This patch adds: vector signed long long vec_abs(vector signed long long) vector double vec_abs(vector double) vector signed long long vec_add(vector signed long long, vector signed long long) vector unsigned long long vec_add(vector unsigned long long, vector unsigned long long) vector double vec_add(vector double, vector double) vector double vec_and(vector bool long long, vector double) vector double vec_and(vector double, vector bool long long) vector double vec_and(vector double, vector double) vector signed long long vec_and(vector signed long long, vector signed long long) vector double vec_andc(vector bool long long, vector double) vector double vec_andc(vector double, vector bool long long) vector double vec_andc(vector double, vector double) vector signed long long vec_andc(vector signed long long, vector signed long long) vector double vec_ceil(vector double) vector bool long long vec_cmpeq(vector double, vector double) vector bool long long vec_cmpge(vector double, vector double) vector bool long long vec_cmpge(vector signed long long, vector signed long long) vector bool long long vec_cmpge(vector unsigned long long, vector unsigned long long) vector bool long long vec_cmpgt(vector double, vector double) vector bool long long vec_cmple(vector double, vector double) vector bool long long vec_cmple(vector signed long long, vector signed long long) vector bool long long vec_cmple(vector unsigned long long, vector unsigned long long) vector bool long long vec_cmplt(vector double, vector double) vector bool long long vec_cmplt(vector signed long long, vector signed long long) vector bool long long vec_cmplt(vector unsigned long long, vector unsigned long long) llvm-svn: 240821
2015-06-27 03:27:20 +08:00
res_vbll = vec_cmplt(vd, vd);
// CHECK: call <2 x i64> @llvm.ppc.vsx.xvcmpgtdp(<2 x double> %{{[0-9]*}}, <2 x double> %{{[0-9]*}})
Add missing builtins to altivec.h for ABI compliance (vol. 3) This patch corresponds to review: http://reviews.llvm.org/D10972 Fix for the handling of dependent features that are enabled by default on some CPU's (such as -mvsx, -mpower8-vector). Also provides a number of new interfaces or fixes existing ones in altivec.h. Changed signatures to conform to ABI: vector short vec_perm(vector signed short, vector signed short, vector unsigned char) vector int vec_perm(vector signed int, vector signed int, vector unsigned char) vector long long vec_perm(vector signed long long, vector signed long long, vector unsigned char) vector signed char vec_sld(vector signed char, vector signed char, const int) vector unsigned char vec_sld(vector unsigned char, vector unsigned char, const int) vector bool char vec_sld(vector bool char, vector bool char, const int) vector unsigned short vec_sld(vector unsigned short, vector unsigned short, const int) vector signed short vec_sld(vector signed short, vector signed short, const int) vector signed int vec_sld(vector signed int, vector signed int, const int) vector unsigned int vec_sld(vector unsigned int, vector unsigned int, const int) vector float vec_sld(vector float, vector float, const int) vector signed char vec_splat(vector signed char, const int) vector unsigned char vec_splat(vector unsigned char, const int) vector bool char vec_splat(vector bool char, const int) vector signed short vec_splat(vector signed short, const int) vector unsigned short vec_splat(vector unsigned short, const int) vector bool short vec_splat(vector bool short, const int) vector pixel vec_splat(vector pixel, const int) vector signed int vec_splat(vector signed int, const int) vector unsigned int vec_splat(vector unsigned int, const int) vector bool int vec_splat(vector bool int, const int) vector float vec_splat(vector float, const int) Added a VSX path to: vector float vec_round(vector float) Added interfaces: vector signed char vec_eqv(vector signed char, vector signed char) vector signed char vec_eqv(vector bool char, vector signed char) vector signed char vec_eqv(vector signed char, vector bool char) vector unsigned char vec_eqv(vector unsigned char, vector unsigned char) vector unsigned char vec_eqv(vector bool char, vector unsigned char) vector unsigned char vec_eqv(vector unsigned char, vector bool char) vector signed short vec_eqv(vector signed short, vector signed short) vector signed short vec_eqv(vector bool short, vector signed short) vector signed short vec_eqv(vector signed short, vector bool short) vector unsigned short vec_eqv(vector unsigned short, vector unsigned short) vector unsigned short vec_eqv(vector bool short, vector unsigned short) vector unsigned short vec_eqv(vector unsigned short, vector bool short) vector signed int vec_eqv(vector signed int, vector signed int) vector signed int vec_eqv(vector bool int, vector signed int) vector signed int vec_eqv(vector signed int, vector bool int) vector unsigned int vec_eqv(vector unsigned int, vector unsigned int) vector unsigned int vec_eqv(vector bool int, vector unsigned int) vector unsigned int vec_eqv(vector unsigned int, vector bool int) vector signed long long vec_eqv(vector signed long long, vector signed long long) vector signed long long vec_eqv(vector bool long long, vector signed long long) vector signed long long vec_eqv(vector signed long long, vector bool long long) vector unsigned long long vec_eqv(vector unsigned long long, vector unsigned long long) vector unsigned long long vec_eqv(vector bool long long, vector unsigned long long) vector unsigned long long vec_eqv(vector unsigned long long, vector bool long long) vector float vec_eqv(vector float, vector float) vector float vec_eqv(vector bool int, vector float) vector float vec_eqv(vector float, vector bool int) vector double vec_eqv(vector double, vector double) vector double vec_eqv(vector bool long long, vector double) vector double vec_eqv(vector double, vector bool long long) vector bool long long vec_perm(vector bool long long, vector bool long long, vector unsigned char) vector double vec_round(vector double) vector double vec_splat(vector double, const int) vector bool long long vec_splat(vector bool long long, const int) vector signed long long vec_splat(vector signed long long, const int) vector unsigned long long vec_splat(vector unsigned long long, vector bool int vec_sld(vector bool int, vector bool int, const int) vector bool short vec_sld(vector bool short, vector bool short, const int) llvm-svn: 241904
2015-07-10 21:11:34 +08:00
// CHECK-LE: call <2 x i64> @llvm.ppc.vsx.xvcmpgtdp(<2 x double> %{{[0-9]*}}, <2 x double> %{{[0-9]*}})
Add missing builtins to altivec.h for ABI compliance (vol. 1) This patch corresponds to review: http://reviews.llvm.org/D10637 This is the first round of additions of missing builtins listed in the ABI document. More to come (this builds onto what seurer already addes). This patch adds: vector signed long long vec_abs(vector signed long long) vector double vec_abs(vector double) vector signed long long vec_add(vector signed long long, vector signed long long) vector unsigned long long vec_add(vector unsigned long long, vector unsigned long long) vector double vec_add(vector double, vector double) vector double vec_and(vector bool long long, vector double) vector double vec_and(vector double, vector bool long long) vector double vec_and(vector double, vector double) vector signed long long vec_and(vector signed long long, vector signed long long) vector double vec_andc(vector bool long long, vector double) vector double vec_andc(vector double, vector bool long long) vector double vec_andc(vector double, vector double) vector signed long long vec_andc(vector signed long long, vector signed long long) vector double vec_ceil(vector double) vector bool long long vec_cmpeq(vector double, vector double) vector bool long long vec_cmpge(vector double, vector double) vector bool long long vec_cmpge(vector signed long long, vector signed long long) vector bool long long vec_cmpge(vector unsigned long long, vector unsigned long long) vector bool long long vec_cmpgt(vector double, vector double) vector bool long long vec_cmple(vector double, vector double) vector bool long long vec_cmple(vector signed long long, vector signed long long) vector bool long long vec_cmple(vector unsigned long long, vector unsigned long long) vector bool long long vec_cmplt(vector double, vector double) vector bool long long vec_cmplt(vector signed long long, vector signed long long) vector bool long long vec_cmplt(vector unsigned long long, vector unsigned long long) llvm-svn: 240821
2015-06-27 03:27:20 +08:00
res_vbi = vec_cmplt(vf, vf);
// CHECK: call <4 x i32> @llvm.ppc.vsx.xvcmpgtsp(<4 x float> %{{[0-9]*}}, <4 x float> %{{[0-9]*}})
Add missing builtins to altivec.h for ABI compliance (vol. 3) This patch corresponds to review: http://reviews.llvm.org/D10972 Fix for the handling of dependent features that are enabled by default on some CPU's (such as -mvsx, -mpower8-vector). Also provides a number of new interfaces or fixes existing ones in altivec.h. Changed signatures to conform to ABI: vector short vec_perm(vector signed short, vector signed short, vector unsigned char) vector int vec_perm(vector signed int, vector signed int, vector unsigned char) vector long long vec_perm(vector signed long long, vector signed long long, vector unsigned char) vector signed char vec_sld(vector signed char, vector signed char, const int) vector unsigned char vec_sld(vector unsigned char, vector unsigned char, const int) vector bool char vec_sld(vector bool char, vector bool char, const int) vector unsigned short vec_sld(vector unsigned short, vector unsigned short, const int) vector signed short vec_sld(vector signed short, vector signed short, const int) vector signed int vec_sld(vector signed int, vector signed int, const int) vector unsigned int vec_sld(vector unsigned int, vector unsigned int, const int) vector float vec_sld(vector float, vector float, const int) vector signed char vec_splat(vector signed char, const int) vector unsigned char vec_splat(vector unsigned char, const int) vector bool char vec_splat(vector bool char, const int) vector signed short vec_splat(vector signed short, const int) vector unsigned short vec_splat(vector unsigned short, const int) vector bool short vec_splat(vector bool short, const int) vector pixel vec_splat(vector pixel, const int) vector signed int vec_splat(vector signed int, const int) vector unsigned int vec_splat(vector unsigned int, const int) vector bool int vec_splat(vector bool int, const int) vector float vec_splat(vector float, const int) Added a VSX path to: vector float vec_round(vector float) Added interfaces: vector signed char vec_eqv(vector signed char, vector signed char) vector signed char vec_eqv(vector bool char, vector signed char) vector signed char vec_eqv(vector signed char, vector bool char) vector unsigned char vec_eqv(vector unsigned char, vector unsigned char) vector unsigned char vec_eqv(vector bool char, vector unsigned char) vector unsigned char vec_eqv(vector unsigned char, vector bool char) vector signed short vec_eqv(vector signed short, vector signed short) vector signed short vec_eqv(vector bool short, vector signed short) vector signed short vec_eqv(vector signed short, vector bool short) vector unsigned short vec_eqv(vector unsigned short, vector unsigned short) vector unsigned short vec_eqv(vector bool short, vector unsigned short) vector unsigned short vec_eqv(vector unsigned short, vector bool short) vector signed int vec_eqv(vector signed int, vector signed int) vector signed int vec_eqv(vector bool int, vector signed int) vector signed int vec_eqv(vector signed int, vector bool int) vector unsigned int vec_eqv(vector unsigned int, vector unsigned int) vector unsigned int vec_eqv(vector bool int, vector unsigned int) vector unsigned int vec_eqv(vector unsigned int, vector bool int) vector signed long long vec_eqv(vector signed long long, vector signed long long) vector signed long long vec_eqv(vector bool long long, vector signed long long) vector signed long long vec_eqv(vector signed long long, vector bool long long) vector unsigned long long vec_eqv(vector unsigned long long, vector unsigned long long) vector unsigned long long vec_eqv(vector bool long long, vector unsigned long long) vector unsigned long long vec_eqv(vector unsigned long long, vector bool long long) vector float vec_eqv(vector float, vector float) vector float vec_eqv(vector bool int, vector float) vector float vec_eqv(vector float, vector bool int) vector double vec_eqv(vector double, vector double) vector double vec_eqv(vector bool long long, vector double) vector double vec_eqv(vector double, vector bool long long) vector bool long long vec_perm(vector bool long long, vector bool long long, vector unsigned char) vector double vec_round(vector double) vector double vec_splat(vector double, const int) vector bool long long vec_splat(vector bool long long, const int) vector signed long long vec_splat(vector signed long long, const int) vector unsigned long long vec_splat(vector unsigned long long, vector bool int vec_sld(vector bool int, vector bool int, const int) vector bool short vec_sld(vector bool short, vector bool short, const int) llvm-svn: 241904
2015-07-10 21:11:34 +08:00
// CHECK-LE: call <4 x i32> @llvm.ppc.vsx.xvcmpgtsp(<4 x float> %{{[0-9]*}}, <4 x float> %{{[0-9]*}})
Add missing builtins to altivec.h for ABI compliance (vol. 1) This patch corresponds to review: http://reviews.llvm.org/D10637 This is the first round of additions of missing builtins listed in the ABI document. More to come (this builds onto what seurer already addes). This patch adds: vector signed long long vec_abs(vector signed long long) vector double vec_abs(vector double) vector signed long long vec_add(vector signed long long, vector signed long long) vector unsigned long long vec_add(vector unsigned long long, vector unsigned long long) vector double vec_add(vector double, vector double) vector double vec_and(vector bool long long, vector double) vector double vec_and(vector double, vector bool long long) vector double vec_and(vector double, vector double) vector signed long long vec_and(vector signed long long, vector signed long long) vector double vec_andc(vector bool long long, vector double) vector double vec_andc(vector double, vector bool long long) vector double vec_andc(vector double, vector double) vector signed long long vec_andc(vector signed long long, vector signed long long) vector double vec_ceil(vector double) vector bool long long vec_cmpeq(vector double, vector double) vector bool long long vec_cmpge(vector double, vector double) vector bool long long vec_cmpge(vector signed long long, vector signed long long) vector bool long long vec_cmpge(vector unsigned long long, vector unsigned long long) vector bool long long vec_cmpgt(vector double, vector double) vector bool long long vec_cmple(vector double, vector double) vector bool long long vec_cmple(vector signed long long, vector signed long long) vector bool long long vec_cmple(vector unsigned long long, vector unsigned long long) vector bool long long vec_cmplt(vector double, vector double) vector bool long long vec_cmplt(vector signed long long, vector signed long long) vector bool long long vec_cmplt(vector unsigned long long, vector unsigned long long) llvm-svn: 240821
2015-06-27 03:27:20 +08:00
Add missing builtins to altivec.h for ABI compliance (vol. 4) This patch corresponds to review: http://reviews.llvm.org/D11184 A number of new interfaces for altivec.h (as mandated by the ABI): vector float vec_cpsgn(vector float, vector float) vector double vec_cpsgn(vector double, vector double) vector double vec_or(vector bool long long, vector double) vector double vec_or(vector double, vector bool long long) vector double vec_re(vector double) vector signed char vec_cntlz(vector signed char) vector unsigned char vec_cntlz(vector unsigned char) vector short vec_cntlz(vector short) vector unsigned short vec_cntlz(vector unsigned short) vector int vec_cntlz(vector int) vector unsigned int vec_cntlz(vector unsigned int) vector signed long long vec_cntlz(vector signed long long) vector unsigned long long vec_cntlz(vector unsigned long long) vector signed char vec_nand(vector bool signed char, vector signed char) vector signed char vec_nand(vector signed char, vector bool signed char) vector signed char vec_nand(vector signed char, vector signed char) vector unsigned char vec_nand(vector bool unsigned char, vector unsigned char) vector unsigned char vec_nand(vector unsigned char, vector bool unsigned char) vector unsigned char vec_nand(vector unsigned char, vector unsigned char) vector short vec_nand(vector bool short, vector short) vector short vec_nand(vector short, vector bool short) vector short vec_nand(vector short, vector short) vector unsigned short vec_nand(vector bool unsigned short, vector unsigned short) vector unsigned short vec_nand(vector unsigned short, vector bool unsigned short) vector unsigned short vec_nand(vector unsigned short, vector unsigned short) vector int vec_nand(vector bool int, vector int) vector int vec_nand(vector int, vector bool int) vector int vec_nand(vector int, vector int) vector unsigned int vec_nand(vector bool unsigned int, vector unsigned int) vector unsigned int vec_nand(vector unsigned int, vector bool unsigned int) vector unsigned int vec_nand(vector unsigned int, vector unsigned int) vector signed long long vec_nand(vector bool long long, vector signed long long) vector signed long long vec_nand(vector signed long long, vector bool long long) vector signed long long vec_nand(vector signed long long, vector signed long long) vector unsigned long long vec_nand(vector bool long long, vector unsigned long long) vector unsigned long long vec_nand(vector unsigned long long, vector bool long long) vector unsigned long long vec_nand(vector unsigned long long, vector unsigned long long) vector signed char vec_orc(vector bool signed char, vector signed char) vector signed char vec_orc(vector signed char, vector bool signed char) vector signed char vec_orc(vector signed char, vector signed char) vector unsigned char vec_orc(vector bool unsigned char, vector unsigned char) vector unsigned char vec_orc(vector unsigned char, vector bool unsigned char) vector unsigned char vec_orc(vector unsigned char, vector unsigned char) vector short vec_orc(vector bool short, vector short) vector short vec_orc(vector short, vector bool short) vector short vec_orc(vector short, vector short) vector unsigned short vec_orc(vector bool unsigned short, vector unsigned short) vector unsigned short vec_orc(vector unsigned short, vector bool unsigned short) vector unsigned short vec_orc(vector unsigned short, vector unsigned short) vector int vec_orc(vector bool int, vector int) vector int vec_orc(vector int, vector bool int) vector int vec_orc(vector int, vector int) vector unsigned int vec_orc(vector bool unsigned int, vector unsigned int) vector unsigned int vec_orc(vector unsigned int, vector bool unsigned int) vector unsigned int vec_orc(vector unsigned int, vector unsigned int) vector signed long long vec_orc(vector bool long long, vector signed long long) vector signed long long vec_orc(vector signed long long, vector bool long long) vector signed long long vec_orc(vector signed long long, vector signed long long) vector unsigned long long vec_orc(vector bool long long, vector unsigned long long) vector unsigned long long vec_orc(vector unsigned long long, vector bool long long) vector unsigned long long vec_orc(vector unsigned long long, vector unsigned long long) vector signed char vec_div(vector signed char, vector signed char) vector unsigned char vec_div(vector unsigned char, vector unsigned char) vector signed short vec_div(vector signed short, vector signed short) vector unsigned short vec_div(vector unsigned short, vector unsigned short) vector signed int vec_div(vector signed int, vector signed int) vector unsigned int vec_div(vector unsigned int, vector unsigned int) vector signed long long vec_div(vector signed long long, vector signed long long) vector unsigned long long vec_div(vector unsigned long long, vector unsigned long long) vector unsigned char vec_mul(vector unsigned char, vector unsigned char) vector unsigned int vec_mul(vector unsigned int, vector unsigned int) vector unsigned long long vec_mul(vector unsigned long long, vector unsigned long long) vector unsigned short vec_mul(vector unsigned short, vector unsigned short) vector signed char vec_mul(vector signed char, vector signed char) vector signed int vec_mul(vector signed int, vector signed int) vector signed long long vec_mul(vector signed long long, vector signed long long) vector signed short vec_mul(vector signed short, vector signed short) vector signed long long vec_mergeh(vector signed long long, vector signed long long) vector signed long long vec_mergeh(vector signed long long, vector bool long long) vector signed long long vec_mergeh(vector bool long long, vector signed long long) vector unsigned long long vec_mergeh(vector unsigned long long, vector unsigned long long) vector unsigned long long vec_mergeh(vector unsigned long long, vector bool long long) vector unsigned long long vec_mergeh(vector bool long long, vector unsigned long long) vector double vec_mergeh(vector double, vector double) vector double vec_mergeh(vector double, vector bool long long) vector double vec_mergeh(vector bool long long, vector double) vector signed long long vec_mergel(vector signed long long, vector signed long long) vector signed long long vec_mergel(vector signed long long, vector bool long long) vector signed long long vec_mergel(vector bool long long, vector signed long long) vector unsigned long long vec_mergel(vector unsigned long long, vector unsigned long long) vector unsigned long long vec_mergel(vector unsigned long long, vector bool long long) vector unsigned long long vec_mergel(vector bool long long, vector unsigned long long) vector double vec_mergel(vector double, vector double) vector double vec_mergel(vector double, vector bool long long) vector double vec_mergel(vector bool long long, vector double) vector signed int vec_pack(vector signed long long, vector signed long long) vector unsigned int vec_pack(vector unsigned long long, vector unsigned long long) vector bool int vec_pack(vector bool long long, vector bool long long) llvm-svn: 242171
2015-07-15 01:50:27 +08:00
/* vec_cpsgn */
res_vf = vec_cpsgn(vf, vf);
// CHECK: call <4 x float> @llvm.copysign.v4f32(<4 x float> %{{.+}}, <4 x float> %{{.+}})
// CHECK-LE: call <4 x float> @llvm.copysign.v4f32(<4 x float> %{{.+}}, <4 x float> %{{.+}})
res_vd = vec_cpsgn(vd, vd);
// CHECK: call <2 x double> @llvm.copysign.v2f64(<2 x double> %{{.+}}, <2 x double> %{{.+}})
// CHECK-LE: call <2 x double> @llvm.copysign.v2f64(<2 x double> %{{.+}}, <2 x double> %{{.+}})
/* vec_div */
Add missing builtins to altivec.h for ABI compliance (vol. 4) This patch corresponds to review: http://reviews.llvm.org/D11184 A number of new interfaces for altivec.h (as mandated by the ABI): vector float vec_cpsgn(vector float, vector float) vector double vec_cpsgn(vector double, vector double) vector double vec_or(vector bool long long, vector double) vector double vec_or(vector double, vector bool long long) vector double vec_re(vector double) vector signed char vec_cntlz(vector signed char) vector unsigned char vec_cntlz(vector unsigned char) vector short vec_cntlz(vector short) vector unsigned short vec_cntlz(vector unsigned short) vector int vec_cntlz(vector int) vector unsigned int vec_cntlz(vector unsigned int) vector signed long long vec_cntlz(vector signed long long) vector unsigned long long vec_cntlz(vector unsigned long long) vector signed char vec_nand(vector bool signed char, vector signed char) vector signed char vec_nand(vector signed char, vector bool signed char) vector signed char vec_nand(vector signed char, vector signed char) vector unsigned char vec_nand(vector bool unsigned char, vector unsigned char) vector unsigned char vec_nand(vector unsigned char, vector bool unsigned char) vector unsigned char vec_nand(vector unsigned char, vector unsigned char) vector short vec_nand(vector bool short, vector short) vector short vec_nand(vector short, vector bool short) vector short vec_nand(vector short, vector short) vector unsigned short vec_nand(vector bool unsigned short, vector unsigned short) vector unsigned short vec_nand(vector unsigned short, vector bool unsigned short) vector unsigned short vec_nand(vector unsigned short, vector unsigned short) vector int vec_nand(vector bool int, vector int) vector int vec_nand(vector int, vector bool int) vector int vec_nand(vector int, vector int) vector unsigned int vec_nand(vector bool unsigned int, vector unsigned int) vector unsigned int vec_nand(vector unsigned int, vector bool unsigned int) vector unsigned int vec_nand(vector unsigned int, vector unsigned int) vector signed long long vec_nand(vector bool long long, vector signed long long) vector signed long long vec_nand(vector signed long long, vector bool long long) vector signed long long vec_nand(vector signed long long, vector signed long long) vector unsigned long long vec_nand(vector bool long long, vector unsigned long long) vector unsigned long long vec_nand(vector unsigned long long, vector bool long long) vector unsigned long long vec_nand(vector unsigned long long, vector unsigned long long) vector signed char vec_orc(vector bool signed char, vector signed char) vector signed char vec_orc(vector signed char, vector bool signed char) vector signed char vec_orc(vector signed char, vector signed char) vector unsigned char vec_orc(vector bool unsigned char, vector unsigned char) vector unsigned char vec_orc(vector unsigned char, vector bool unsigned char) vector unsigned char vec_orc(vector unsigned char, vector unsigned char) vector short vec_orc(vector bool short, vector short) vector short vec_orc(vector short, vector bool short) vector short vec_orc(vector short, vector short) vector unsigned short vec_orc(vector bool unsigned short, vector unsigned short) vector unsigned short vec_orc(vector unsigned short, vector bool unsigned short) vector unsigned short vec_orc(vector unsigned short, vector unsigned short) vector int vec_orc(vector bool int, vector int) vector int vec_orc(vector int, vector bool int) vector int vec_orc(vector int, vector int) vector unsigned int vec_orc(vector bool unsigned int, vector unsigned int) vector unsigned int vec_orc(vector unsigned int, vector bool unsigned int) vector unsigned int vec_orc(vector unsigned int, vector unsigned int) vector signed long long vec_orc(vector bool long long, vector signed long long) vector signed long long vec_orc(vector signed long long, vector bool long long) vector signed long long vec_orc(vector signed long long, vector signed long long) vector unsigned long long vec_orc(vector bool long long, vector unsigned long long) vector unsigned long long vec_orc(vector unsigned long long, vector bool long long) vector unsigned long long vec_orc(vector unsigned long long, vector unsigned long long) vector signed char vec_div(vector signed char, vector signed char) vector unsigned char vec_div(vector unsigned char, vector unsigned char) vector signed short vec_div(vector signed short, vector signed short) vector unsigned short vec_div(vector unsigned short, vector unsigned short) vector signed int vec_div(vector signed int, vector signed int) vector unsigned int vec_div(vector unsigned int, vector unsigned int) vector signed long long vec_div(vector signed long long, vector signed long long) vector unsigned long long vec_div(vector unsigned long long, vector unsigned long long) vector unsigned char vec_mul(vector unsigned char, vector unsigned char) vector unsigned int vec_mul(vector unsigned int, vector unsigned int) vector unsigned long long vec_mul(vector unsigned long long, vector unsigned long long) vector unsigned short vec_mul(vector unsigned short, vector unsigned short) vector signed char vec_mul(vector signed char, vector signed char) vector signed int vec_mul(vector signed int, vector signed int) vector signed long long vec_mul(vector signed long long, vector signed long long) vector signed short vec_mul(vector signed short, vector signed short) vector signed long long vec_mergeh(vector signed long long, vector signed long long) vector signed long long vec_mergeh(vector signed long long, vector bool long long) vector signed long long vec_mergeh(vector bool long long, vector signed long long) vector unsigned long long vec_mergeh(vector unsigned long long, vector unsigned long long) vector unsigned long long vec_mergeh(vector unsigned long long, vector bool long long) vector unsigned long long vec_mergeh(vector bool long long, vector unsigned long long) vector double vec_mergeh(vector double, vector double) vector double vec_mergeh(vector double, vector bool long long) vector double vec_mergeh(vector bool long long, vector double) vector signed long long vec_mergel(vector signed long long, vector signed long long) vector signed long long vec_mergel(vector signed long long, vector bool long long) vector signed long long vec_mergel(vector bool long long, vector signed long long) vector unsigned long long vec_mergel(vector unsigned long long, vector unsigned long long) vector unsigned long long vec_mergel(vector unsigned long long, vector bool long long) vector unsigned long long vec_mergel(vector bool long long, vector unsigned long long) vector double vec_mergel(vector double, vector double) vector double vec_mergel(vector double, vector bool long long) vector double vec_mergel(vector bool long long, vector double) vector signed int vec_pack(vector signed long long, vector signed long long) vector unsigned int vec_pack(vector unsigned long long, vector unsigned long long) vector bool int vec_pack(vector bool long long, vector bool long long) llvm-svn: 242171
2015-07-15 01:50:27 +08:00
res_vsll = vec_div(vsll, vsll);
// CHECK: sdiv <2 x i64>
// CHECK-LE: sdiv <2 x i64>
res_vull = vec_div(vull, vull);
// CHECK: udiv <2 x i64>
// CHECK-LE: udiv <2 x i64>
res_vf = vec_div(vf, vf);
Add missing builtins to altivec.h for ABI compliance (vol. 4) This patch corresponds to review: http://reviews.llvm.org/D11184 A number of new interfaces for altivec.h (as mandated by the ABI): vector float vec_cpsgn(vector float, vector float) vector double vec_cpsgn(vector double, vector double) vector double vec_or(vector bool long long, vector double) vector double vec_or(vector double, vector bool long long) vector double vec_re(vector double) vector signed char vec_cntlz(vector signed char) vector unsigned char vec_cntlz(vector unsigned char) vector short vec_cntlz(vector short) vector unsigned short vec_cntlz(vector unsigned short) vector int vec_cntlz(vector int) vector unsigned int vec_cntlz(vector unsigned int) vector signed long long vec_cntlz(vector signed long long) vector unsigned long long vec_cntlz(vector unsigned long long) vector signed char vec_nand(vector bool signed char, vector signed char) vector signed char vec_nand(vector signed char, vector bool signed char) vector signed char vec_nand(vector signed char, vector signed char) vector unsigned char vec_nand(vector bool unsigned char, vector unsigned char) vector unsigned char vec_nand(vector unsigned char, vector bool unsigned char) vector unsigned char vec_nand(vector unsigned char, vector unsigned char) vector short vec_nand(vector bool short, vector short) vector short vec_nand(vector short, vector bool short) vector short vec_nand(vector short, vector short) vector unsigned short vec_nand(vector bool unsigned short, vector unsigned short) vector unsigned short vec_nand(vector unsigned short, vector bool unsigned short) vector unsigned short vec_nand(vector unsigned short, vector unsigned short) vector int vec_nand(vector bool int, vector int) vector int vec_nand(vector int, vector bool int) vector int vec_nand(vector int, vector int) vector unsigned int vec_nand(vector bool unsigned int, vector unsigned int) vector unsigned int vec_nand(vector unsigned int, vector bool unsigned int) vector unsigned int vec_nand(vector unsigned int, vector unsigned int) vector signed long long vec_nand(vector bool long long, vector signed long long) vector signed long long vec_nand(vector signed long long, vector bool long long) vector signed long long vec_nand(vector signed long long, vector signed long long) vector unsigned long long vec_nand(vector bool long long, vector unsigned long long) vector unsigned long long vec_nand(vector unsigned long long, vector bool long long) vector unsigned long long vec_nand(vector unsigned long long, vector unsigned long long) vector signed char vec_orc(vector bool signed char, vector signed char) vector signed char vec_orc(vector signed char, vector bool signed char) vector signed char vec_orc(vector signed char, vector signed char) vector unsigned char vec_orc(vector bool unsigned char, vector unsigned char) vector unsigned char vec_orc(vector unsigned char, vector bool unsigned char) vector unsigned char vec_orc(vector unsigned char, vector unsigned char) vector short vec_orc(vector bool short, vector short) vector short vec_orc(vector short, vector bool short) vector short vec_orc(vector short, vector short) vector unsigned short vec_orc(vector bool unsigned short, vector unsigned short) vector unsigned short vec_orc(vector unsigned short, vector bool unsigned short) vector unsigned short vec_orc(vector unsigned short, vector unsigned short) vector int vec_orc(vector bool int, vector int) vector int vec_orc(vector int, vector bool int) vector int vec_orc(vector int, vector int) vector unsigned int vec_orc(vector bool unsigned int, vector unsigned int) vector unsigned int vec_orc(vector unsigned int, vector bool unsigned int) vector unsigned int vec_orc(vector unsigned int, vector unsigned int) vector signed long long vec_orc(vector bool long long, vector signed long long) vector signed long long vec_orc(vector signed long long, vector bool long long) vector signed long long vec_orc(vector signed long long, vector signed long long) vector unsigned long long vec_orc(vector bool long long, vector unsigned long long) vector unsigned long long vec_orc(vector unsigned long long, vector bool long long) vector unsigned long long vec_orc(vector unsigned long long, vector unsigned long long) vector signed char vec_div(vector signed char, vector signed char) vector unsigned char vec_div(vector unsigned char, vector unsigned char) vector signed short vec_div(vector signed short, vector signed short) vector unsigned short vec_div(vector unsigned short, vector unsigned short) vector signed int vec_div(vector signed int, vector signed int) vector unsigned int vec_div(vector unsigned int, vector unsigned int) vector signed long long vec_div(vector signed long long, vector signed long long) vector unsigned long long vec_div(vector unsigned long long, vector unsigned long long) vector unsigned char vec_mul(vector unsigned char, vector unsigned char) vector unsigned int vec_mul(vector unsigned int, vector unsigned int) vector unsigned long long vec_mul(vector unsigned long long, vector unsigned long long) vector unsigned short vec_mul(vector unsigned short, vector unsigned short) vector signed char vec_mul(vector signed char, vector signed char) vector signed int vec_mul(vector signed int, vector signed int) vector signed long long vec_mul(vector signed long long, vector signed long long) vector signed short vec_mul(vector signed short, vector signed short) vector signed long long vec_mergeh(vector signed long long, vector signed long long) vector signed long long vec_mergeh(vector signed long long, vector bool long long) vector signed long long vec_mergeh(vector bool long long, vector signed long long) vector unsigned long long vec_mergeh(vector unsigned long long, vector unsigned long long) vector unsigned long long vec_mergeh(vector unsigned long long, vector bool long long) vector unsigned long long vec_mergeh(vector bool long long, vector unsigned long long) vector double vec_mergeh(vector double, vector double) vector double vec_mergeh(vector double, vector bool long long) vector double vec_mergeh(vector bool long long, vector double) vector signed long long vec_mergel(vector signed long long, vector signed long long) vector signed long long vec_mergel(vector signed long long, vector bool long long) vector signed long long vec_mergel(vector bool long long, vector signed long long) vector unsigned long long vec_mergel(vector unsigned long long, vector unsigned long long) vector unsigned long long vec_mergel(vector unsigned long long, vector bool long long) vector unsigned long long vec_mergel(vector bool long long, vector unsigned long long) vector double vec_mergel(vector double, vector double) vector double vec_mergel(vector double, vector bool long long) vector double vec_mergel(vector bool long long, vector double) vector signed int vec_pack(vector signed long long, vector signed long long) vector unsigned int vec_pack(vector unsigned long long, vector unsigned long long) vector bool int vec_pack(vector bool long long, vector bool long long) llvm-svn: 242171
2015-07-15 01:50:27 +08:00
// CHECK: fdiv <4 x float>
// CHECK-LE: fdiv <4 x float>
res_vd = vec_div(vd, vd);
Add missing builtins to altivec.h for ABI compliance (vol. 4) This patch corresponds to review: http://reviews.llvm.org/D11184 A number of new interfaces for altivec.h (as mandated by the ABI): vector float vec_cpsgn(vector float, vector float) vector double vec_cpsgn(vector double, vector double) vector double vec_or(vector bool long long, vector double) vector double vec_or(vector double, vector bool long long) vector double vec_re(vector double) vector signed char vec_cntlz(vector signed char) vector unsigned char vec_cntlz(vector unsigned char) vector short vec_cntlz(vector short) vector unsigned short vec_cntlz(vector unsigned short) vector int vec_cntlz(vector int) vector unsigned int vec_cntlz(vector unsigned int) vector signed long long vec_cntlz(vector signed long long) vector unsigned long long vec_cntlz(vector unsigned long long) vector signed char vec_nand(vector bool signed char, vector signed char) vector signed char vec_nand(vector signed char, vector bool signed char) vector signed char vec_nand(vector signed char, vector signed char) vector unsigned char vec_nand(vector bool unsigned char, vector unsigned char) vector unsigned char vec_nand(vector unsigned char, vector bool unsigned char) vector unsigned char vec_nand(vector unsigned char, vector unsigned char) vector short vec_nand(vector bool short, vector short) vector short vec_nand(vector short, vector bool short) vector short vec_nand(vector short, vector short) vector unsigned short vec_nand(vector bool unsigned short, vector unsigned short) vector unsigned short vec_nand(vector unsigned short, vector bool unsigned short) vector unsigned short vec_nand(vector unsigned short, vector unsigned short) vector int vec_nand(vector bool int, vector int) vector int vec_nand(vector int, vector bool int) vector int vec_nand(vector int, vector int) vector unsigned int vec_nand(vector bool unsigned int, vector unsigned int) vector unsigned int vec_nand(vector unsigned int, vector bool unsigned int) vector unsigned int vec_nand(vector unsigned int, vector unsigned int) vector signed long long vec_nand(vector bool long long, vector signed long long) vector signed long long vec_nand(vector signed long long, vector bool long long) vector signed long long vec_nand(vector signed long long, vector signed long long) vector unsigned long long vec_nand(vector bool long long, vector unsigned long long) vector unsigned long long vec_nand(vector unsigned long long, vector bool long long) vector unsigned long long vec_nand(vector unsigned long long, vector unsigned long long) vector signed char vec_orc(vector bool signed char, vector signed char) vector signed char vec_orc(vector signed char, vector bool signed char) vector signed char vec_orc(vector signed char, vector signed char) vector unsigned char vec_orc(vector bool unsigned char, vector unsigned char) vector unsigned char vec_orc(vector unsigned char, vector bool unsigned char) vector unsigned char vec_orc(vector unsigned char, vector unsigned char) vector short vec_orc(vector bool short, vector short) vector short vec_orc(vector short, vector bool short) vector short vec_orc(vector short, vector short) vector unsigned short vec_orc(vector bool unsigned short, vector unsigned short) vector unsigned short vec_orc(vector unsigned short, vector bool unsigned short) vector unsigned short vec_orc(vector unsigned short, vector unsigned short) vector int vec_orc(vector bool int, vector int) vector int vec_orc(vector int, vector bool int) vector int vec_orc(vector int, vector int) vector unsigned int vec_orc(vector bool unsigned int, vector unsigned int) vector unsigned int vec_orc(vector unsigned int, vector bool unsigned int) vector unsigned int vec_orc(vector unsigned int, vector unsigned int) vector signed long long vec_orc(vector bool long long, vector signed long long) vector signed long long vec_orc(vector signed long long, vector bool long long) vector signed long long vec_orc(vector signed long long, vector signed long long) vector unsigned long long vec_orc(vector bool long long, vector unsigned long long) vector unsigned long long vec_orc(vector unsigned long long, vector bool long long) vector unsigned long long vec_orc(vector unsigned long long, vector unsigned long long) vector signed char vec_div(vector signed char, vector signed char) vector unsigned char vec_div(vector unsigned char, vector unsigned char) vector signed short vec_div(vector signed short, vector signed short) vector unsigned short vec_div(vector unsigned short, vector unsigned short) vector signed int vec_div(vector signed int, vector signed int) vector unsigned int vec_div(vector unsigned int, vector unsigned int) vector signed long long vec_div(vector signed long long, vector signed long long) vector unsigned long long vec_div(vector unsigned long long, vector unsigned long long) vector unsigned char vec_mul(vector unsigned char, vector unsigned char) vector unsigned int vec_mul(vector unsigned int, vector unsigned int) vector unsigned long long vec_mul(vector unsigned long long, vector unsigned long long) vector unsigned short vec_mul(vector unsigned short, vector unsigned short) vector signed char vec_mul(vector signed char, vector signed char) vector signed int vec_mul(vector signed int, vector signed int) vector signed long long vec_mul(vector signed long long, vector signed long long) vector signed short vec_mul(vector signed short, vector signed short) vector signed long long vec_mergeh(vector signed long long, vector signed long long) vector signed long long vec_mergeh(vector signed long long, vector bool long long) vector signed long long vec_mergeh(vector bool long long, vector signed long long) vector unsigned long long vec_mergeh(vector unsigned long long, vector unsigned long long) vector unsigned long long vec_mergeh(vector unsigned long long, vector bool long long) vector unsigned long long vec_mergeh(vector bool long long, vector unsigned long long) vector double vec_mergeh(vector double, vector double) vector double vec_mergeh(vector double, vector bool long long) vector double vec_mergeh(vector bool long long, vector double) vector signed long long vec_mergel(vector signed long long, vector signed long long) vector signed long long vec_mergel(vector signed long long, vector bool long long) vector signed long long vec_mergel(vector bool long long, vector signed long long) vector unsigned long long vec_mergel(vector unsigned long long, vector unsigned long long) vector unsigned long long vec_mergel(vector unsigned long long, vector bool long long) vector unsigned long long vec_mergel(vector bool long long, vector unsigned long long) vector double vec_mergel(vector double, vector double) vector double vec_mergel(vector double, vector bool long long) vector double vec_mergel(vector bool long long, vector double) vector signed int vec_pack(vector signed long long, vector signed long long) vector unsigned int vec_pack(vector unsigned long long, vector unsigned long long) vector bool int vec_pack(vector bool long long, vector bool long long) llvm-svn: 242171
2015-07-15 01:50:27 +08:00
// CHECK: fdiv <2 x double>
// CHECK-LE: fdiv <2 x double>
[PowerPC] Initial VSX intrinsic support, with min/max for vector double Now that we have initial support for VSX, we can begin adding intrinsics for programmer access to VSX instructions. This patch performs the necessary enablement in the front end, and tests it by implementing intrinsics for minimum and maximum using the vector double data type. The main change in the front end is to no longer disallow "vector" and "double" in the same declaration (lib/Sema/DeclSpec.cpp), but "vector" and "long double" must still be disallowed. The new intrinsics are accessed via vec_max and vec_min with changes in lib/Headers/altivec.h. Note that for v4f32, we already access corresponding VMX builtins, but with VSX enabled we should use the forms that allow all 64 vector registers. The new built-ins are defined in include/clang/Basic/BuiltinsPPC.def. I've added a new test in test/CodeGen/builtins-ppc-vsx.c that is similar to, but much smaller than, builtins-ppc-altivec.c. This allows us to test VSX IR generation without duplicating CHECK lines for the existing bazillion Altivec tests. Since vector double is now legal when VSX is available, I've modified the error message, and changed where we test for it and for vector long double, since the target machine isn't visible in the old place. This serendipitously removed a not-pertinent warning about 'long' being deprecated when used with 'vector', when "vector long double" is encountered and we just want to issue an error. The existing tests test/Parser/altivec.c and test/Parser/cxx-altivec.cpp have been updated accordingly, and I've added test/Parser/vsx.c to verify that "vector double" is now legitimate with VSX enabled. There is a companion patch for LLVM. llvm-svn: 220989
2014-11-01 03:19:24 +08:00
/* vec_max */
res_vf = vec_max(vf, vf);
// CHECK: @llvm.ppc.vsx.xvmaxsp
Add missing builtins to altivec.h for ABI compliance (vol. 3) This patch corresponds to review: http://reviews.llvm.org/D10972 Fix for the handling of dependent features that are enabled by default on some CPU's (such as -mvsx, -mpower8-vector). Also provides a number of new interfaces or fixes existing ones in altivec.h. Changed signatures to conform to ABI: vector short vec_perm(vector signed short, vector signed short, vector unsigned char) vector int vec_perm(vector signed int, vector signed int, vector unsigned char) vector long long vec_perm(vector signed long long, vector signed long long, vector unsigned char) vector signed char vec_sld(vector signed char, vector signed char, const int) vector unsigned char vec_sld(vector unsigned char, vector unsigned char, const int) vector bool char vec_sld(vector bool char, vector bool char, const int) vector unsigned short vec_sld(vector unsigned short, vector unsigned short, const int) vector signed short vec_sld(vector signed short, vector signed short, const int) vector signed int vec_sld(vector signed int, vector signed int, const int) vector unsigned int vec_sld(vector unsigned int, vector unsigned int, const int) vector float vec_sld(vector float, vector float, const int) vector signed char vec_splat(vector signed char, const int) vector unsigned char vec_splat(vector unsigned char, const int) vector bool char vec_splat(vector bool char, const int) vector signed short vec_splat(vector signed short, const int) vector unsigned short vec_splat(vector unsigned short, const int) vector bool short vec_splat(vector bool short, const int) vector pixel vec_splat(vector pixel, const int) vector signed int vec_splat(vector signed int, const int) vector unsigned int vec_splat(vector unsigned int, const int) vector bool int vec_splat(vector bool int, const int) vector float vec_splat(vector float, const int) Added a VSX path to: vector float vec_round(vector float) Added interfaces: vector signed char vec_eqv(vector signed char, vector signed char) vector signed char vec_eqv(vector bool char, vector signed char) vector signed char vec_eqv(vector signed char, vector bool char) vector unsigned char vec_eqv(vector unsigned char, vector unsigned char) vector unsigned char vec_eqv(vector bool char, vector unsigned char) vector unsigned char vec_eqv(vector unsigned char, vector bool char) vector signed short vec_eqv(vector signed short, vector signed short) vector signed short vec_eqv(vector bool short, vector signed short) vector signed short vec_eqv(vector signed short, vector bool short) vector unsigned short vec_eqv(vector unsigned short, vector unsigned short) vector unsigned short vec_eqv(vector bool short, vector unsigned short) vector unsigned short vec_eqv(vector unsigned short, vector bool short) vector signed int vec_eqv(vector signed int, vector signed int) vector signed int vec_eqv(vector bool int, vector signed int) vector signed int vec_eqv(vector signed int, vector bool int) vector unsigned int vec_eqv(vector unsigned int, vector unsigned int) vector unsigned int vec_eqv(vector bool int, vector unsigned int) vector unsigned int vec_eqv(vector unsigned int, vector bool int) vector signed long long vec_eqv(vector signed long long, vector signed long long) vector signed long long vec_eqv(vector bool long long, vector signed long long) vector signed long long vec_eqv(vector signed long long, vector bool long long) vector unsigned long long vec_eqv(vector unsigned long long, vector unsigned long long) vector unsigned long long vec_eqv(vector bool long long, vector unsigned long long) vector unsigned long long vec_eqv(vector unsigned long long, vector bool long long) vector float vec_eqv(vector float, vector float) vector float vec_eqv(vector bool int, vector float) vector float vec_eqv(vector float, vector bool int) vector double vec_eqv(vector double, vector double) vector double vec_eqv(vector bool long long, vector double) vector double vec_eqv(vector double, vector bool long long) vector bool long long vec_perm(vector bool long long, vector bool long long, vector unsigned char) vector double vec_round(vector double) vector double vec_splat(vector double, const int) vector bool long long vec_splat(vector bool long long, const int) vector signed long long vec_splat(vector signed long long, const int) vector unsigned long long vec_splat(vector unsigned long long, vector bool int vec_sld(vector bool int, vector bool int, const int) vector bool short vec_sld(vector bool short, vector bool short, const int) llvm-svn: 241904
2015-07-10 21:11:34 +08:00
// CHECK-LE: @llvm.ppc.vsx.xvmaxsp
[PowerPC] Initial VSX intrinsic support, with min/max for vector double Now that we have initial support for VSX, we can begin adding intrinsics for programmer access to VSX instructions. This patch performs the necessary enablement in the front end, and tests it by implementing intrinsics for minimum and maximum using the vector double data type. The main change in the front end is to no longer disallow "vector" and "double" in the same declaration (lib/Sema/DeclSpec.cpp), but "vector" and "long double" must still be disallowed. The new intrinsics are accessed via vec_max and vec_min with changes in lib/Headers/altivec.h. Note that for v4f32, we already access corresponding VMX builtins, but with VSX enabled we should use the forms that allow all 64 vector registers. The new built-ins are defined in include/clang/Basic/BuiltinsPPC.def. I've added a new test in test/CodeGen/builtins-ppc-vsx.c that is similar to, but much smaller than, builtins-ppc-altivec.c. This allows us to test VSX IR generation without duplicating CHECK lines for the existing bazillion Altivec tests. Since vector double is now legal when VSX is available, I've modified the error message, and changed where we test for it and for vector long double, since the target machine isn't visible in the old place. This serendipitously removed a not-pertinent warning about 'long' being deprecated when used with 'vector', when "vector long double" is encountered and we just want to issue an error. The existing tests test/Parser/altivec.c and test/Parser/cxx-altivec.cpp have been updated accordingly, and I've added test/Parser/vsx.c to verify that "vector double" is now legitimate with VSX enabled. There is a companion patch for LLVM. llvm-svn: 220989
2014-11-01 03:19:24 +08:00
res_vd = vec_max(vd, vd);
// CHECK: @llvm.ppc.vsx.xvmaxdp
Add missing builtins to altivec.h for ABI compliance (vol. 3) This patch corresponds to review: http://reviews.llvm.org/D10972 Fix for the handling of dependent features that are enabled by default on some CPU's (such as -mvsx, -mpower8-vector). Also provides a number of new interfaces or fixes existing ones in altivec.h. Changed signatures to conform to ABI: vector short vec_perm(vector signed short, vector signed short, vector unsigned char) vector int vec_perm(vector signed int, vector signed int, vector unsigned char) vector long long vec_perm(vector signed long long, vector signed long long, vector unsigned char) vector signed char vec_sld(vector signed char, vector signed char, const int) vector unsigned char vec_sld(vector unsigned char, vector unsigned char, const int) vector bool char vec_sld(vector bool char, vector bool char, const int) vector unsigned short vec_sld(vector unsigned short, vector unsigned short, const int) vector signed short vec_sld(vector signed short, vector signed short, const int) vector signed int vec_sld(vector signed int, vector signed int, const int) vector unsigned int vec_sld(vector unsigned int, vector unsigned int, const int) vector float vec_sld(vector float, vector float, const int) vector signed char vec_splat(vector signed char, const int) vector unsigned char vec_splat(vector unsigned char, const int) vector bool char vec_splat(vector bool char, const int) vector signed short vec_splat(vector signed short, const int) vector unsigned short vec_splat(vector unsigned short, const int) vector bool short vec_splat(vector bool short, const int) vector pixel vec_splat(vector pixel, const int) vector signed int vec_splat(vector signed int, const int) vector unsigned int vec_splat(vector unsigned int, const int) vector bool int vec_splat(vector bool int, const int) vector float vec_splat(vector float, const int) Added a VSX path to: vector float vec_round(vector float) Added interfaces: vector signed char vec_eqv(vector signed char, vector signed char) vector signed char vec_eqv(vector bool char, vector signed char) vector signed char vec_eqv(vector signed char, vector bool char) vector unsigned char vec_eqv(vector unsigned char, vector unsigned char) vector unsigned char vec_eqv(vector bool char, vector unsigned char) vector unsigned char vec_eqv(vector unsigned char, vector bool char) vector signed short vec_eqv(vector signed short, vector signed short) vector signed short vec_eqv(vector bool short, vector signed short) vector signed short vec_eqv(vector signed short, vector bool short) vector unsigned short vec_eqv(vector unsigned short, vector unsigned short) vector unsigned short vec_eqv(vector bool short, vector unsigned short) vector unsigned short vec_eqv(vector unsigned short, vector bool short) vector signed int vec_eqv(vector signed int, vector signed int) vector signed int vec_eqv(vector bool int, vector signed int) vector signed int vec_eqv(vector signed int, vector bool int) vector unsigned int vec_eqv(vector unsigned int, vector unsigned int) vector unsigned int vec_eqv(vector bool int, vector unsigned int) vector unsigned int vec_eqv(vector unsigned int, vector bool int) vector signed long long vec_eqv(vector signed long long, vector signed long long) vector signed long long vec_eqv(vector bool long long, vector signed long long) vector signed long long vec_eqv(vector signed long long, vector bool long long) vector unsigned long long vec_eqv(vector unsigned long long, vector unsigned long long) vector unsigned long long vec_eqv(vector bool long long, vector unsigned long long) vector unsigned long long vec_eqv(vector unsigned long long, vector bool long long) vector float vec_eqv(vector float, vector float) vector float vec_eqv(vector bool int, vector float) vector float vec_eqv(vector float, vector bool int) vector double vec_eqv(vector double, vector double) vector double vec_eqv(vector bool long long, vector double) vector double vec_eqv(vector double, vector bool long long) vector bool long long vec_perm(vector bool long long, vector bool long long, vector unsigned char) vector double vec_round(vector double) vector double vec_splat(vector double, const int) vector bool long long vec_splat(vector bool long long, const int) vector signed long long vec_splat(vector signed long long, const int) vector unsigned long long vec_splat(vector unsigned long long, vector bool int vec_sld(vector bool int, vector bool int, const int) vector bool short vec_sld(vector bool short, vector bool short, const int) llvm-svn: 241904
2015-07-10 21:11:34 +08:00
// CHECK-LE: @llvm.ppc.vsx.xvmaxdp
[PowerPC] Initial VSX intrinsic support, with min/max for vector double Now that we have initial support for VSX, we can begin adding intrinsics for programmer access to VSX instructions. This patch performs the necessary enablement in the front end, and tests it by implementing intrinsics for minimum and maximum using the vector double data type. The main change in the front end is to no longer disallow "vector" and "double" in the same declaration (lib/Sema/DeclSpec.cpp), but "vector" and "long double" must still be disallowed. The new intrinsics are accessed via vec_max and vec_min with changes in lib/Headers/altivec.h. Note that for v4f32, we already access corresponding VMX builtins, but with VSX enabled we should use the forms that allow all 64 vector registers. The new built-ins are defined in include/clang/Basic/BuiltinsPPC.def. I've added a new test in test/CodeGen/builtins-ppc-vsx.c that is similar to, but much smaller than, builtins-ppc-altivec.c. This allows us to test VSX IR generation without duplicating CHECK lines for the existing bazillion Altivec tests. Since vector double is now legal when VSX is available, I've modified the error message, and changed where we test for it and for vector long double, since the target machine isn't visible in the old place. This serendipitously removed a not-pertinent warning about 'long' being deprecated when used with 'vector', when "vector long double" is encountered and we just want to issue an error. The existing tests test/Parser/altivec.c and test/Parser/cxx-altivec.cpp have been updated accordingly, and I've added test/Parser/vsx.c to verify that "vector double" is now legitimate with VSX enabled. There is a companion patch for LLVM. llvm-svn: 220989
2014-11-01 03:19:24 +08:00
res_vf = vec_vmaxfp(vf, vf);
// CHECK: @llvm.ppc.vsx.xvmaxsp
Add missing builtins to altivec.h for ABI compliance (vol. 3) This patch corresponds to review: http://reviews.llvm.org/D10972 Fix for the handling of dependent features that are enabled by default on some CPU's (such as -mvsx, -mpower8-vector). Also provides a number of new interfaces or fixes existing ones in altivec.h. Changed signatures to conform to ABI: vector short vec_perm(vector signed short, vector signed short, vector unsigned char) vector int vec_perm(vector signed int, vector signed int, vector unsigned char) vector long long vec_perm(vector signed long long, vector signed long long, vector unsigned char) vector signed char vec_sld(vector signed char, vector signed char, const int) vector unsigned char vec_sld(vector unsigned char, vector unsigned char, const int) vector bool char vec_sld(vector bool char, vector bool char, const int) vector unsigned short vec_sld(vector unsigned short, vector unsigned short, const int) vector signed short vec_sld(vector signed short, vector signed short, const int) vector signed int vec_sld(vector signed int, vector signed int, const int) vector unsigned int vec_sld(vector unsigned int, vector unsigned int, const int) vector float vec_sld(vector float, vector float, const int) vector signed char vec_splat(vector signed char, const int) vector unsigned char vec_splat(vector unsigned char, const int) vector bool char vec_splat(vector bool char, const int) vector signed short vec_splat(vector signed short, const int) vector unsigned short vec_splat(vector unsigned short, const int) vector bool short vec_splat(vector bool short, const int) vector pixel vec_splat(vector pixel, const int) vector signed int vec_splat(vector signed int, const int) vector unsigned int vec_splat(vector unsigned int, const int) vector bool int vec_splat(vector bool int, const int) vector float vec_splat(vector float, const int) Added a VSX path to: vector float vec_round(vector float) Added interfaces: vector signed char vec_eqv(vector signed char, vector signed char) vector signed char vec_eqv(vector bool char, vector signed char) vector signed char vec_eqv(vector signed char, vector bool char) vector unsigned char vec_eqv(vector unsigned char, vector unsigned char) vector unsigned char vec_eqv(vector bool char, vector unsigned char) vector unsigned char vec_eqv(vector unsigned char, vector bool char) vector signed short vec_eqv(vector signed short, vector signed short) vector signed short vec_eqv(vector bool short, vector signed short) vector signed short vec_eqv(vector signed short, vector bool short) vector unsigned short vec_eqv(vector unsigned short, vector unsigned short) vector unsigned short vec_eqv(vector bool short, vector unsigned short) vector unsigned short vec_eqv(vector unsigned short, vector bool short) vector signed int vec_eqv(vector signed int, vector signed int) vector signed int vec_eqv(vector bool int, vector signed int) vector signed int vec_eqv(vector signed int, vector bool int) vector unsigned int vec_eqv(vector unsigned int, vector unsigned int) vector unsigned int vec_eqv(vector bool int, vector unsigned int) vector unsigned int vec_eqv(vector unsigned int, vector bool int) vector signed long long vec_eqv(vector signed long long, vector signed long long) vector signed long long vec_eqv(vector bool long long, vector signed long long) vector signed long long vec_eqv(vector signed long long, vector bool long long) vector unsigned long long vec_eqv(vector unsigned long long, vector unsigned long long) vector unsigned long long vec_eqv(vector bool long long, vector unsigned long long) vector unsigned long long vec_eqv(vector unsigned long long, vector bool long long) vector float vec_eqv(vector float, vector float) vector float vec_eqv(vector bool int, vector float) vector float vec_eqv(vector float, vector bool int) vector double vec_eqv(vector double, vector double) vector double vec_eqv(vector bool long long, vector double) vector double vec_eqv(vector double, vector bool long long) vector bool long long vec_perm(vector bool long long, vector bool long long, vector unsigned char) vector double vec_round(vector double) vector double vec_splat(vector double, const int) vector bool long long vec_splat(vector bool long long, const int) vector signed long long vec_splat(vector signed long long, const int) vector unsigned long long vec_splat(vector unsigned long long, vector bool int vec_sld(vector bool int, vector bool int, const int) vector bool short vec_sld(vector bool short, vector bool short, const int) llvm-svn: 241904
2015-07-10 21:11:34 +08:00
// CHECK-LE: @llvm.ppc.vsx.xvmaxsp
[PowerPC] Initial VSX intrinsic support, with min/max for vector double Now that we have initial support for VSX, we can begin adding intrinsics for programmer access to VSX instructions. This patch performs the necessary enablement in the front end, and tests it by implementing intrinsics for minimum and maximum using the vector double data type. The main change in the front end is to no longer disallow "vector" and "double" in the same declaration (lib/Sema/DeclSpec.cpp), but "vector" and "long double" must still be disallowed. The new intrinsics are accessed via vec_max and vec_min with changes in lib/Headers/altivec.h. Note that for v4f32, we already access corresponding VMX builtins, but with VSX enabled we should use the forms that allow all 64 vector registers. The new built-ins are defined in include/clang/Basic/BuiltinsPPC.def. I've added a new test in test/CodeGen/builtins-ppc-vsx.c that is similar to, but much smaller than, builtins-ppc-altivec.c. This allows us to test VSX IR generation without duplicating CHECK lines for the existing bazillion Altivec tests. Since vector double is now legal when VSX is available, I've modified the error message, and changed where we test for it and for vector long double, since the target machine isn't visible in the old place. This serendipitously removed a not-pertinent warning about 'long' being deprecated when used with 'vector', when "vector long double" is encountered and we just want to issue an error. The existing tests test/Parser/altivec.c and test/Parser/cxx-altivec.cpp have been updated accordingly, and I've added test/Parser/vsx.c to verify that "vector double" is now legitimate with VSX enabled. There is a companion patch for LLVM. llvm-svn: 220989
2014-11-01 03:19:24 +08:00
/* vec_min */
res_vf = vec_min(vf, vf);
// CHECK: @llvm.ppc.vsx.xvminsp
Add missing builtins to altivec.h for ABI compliance (vol. 3) This patch corresponds to review: http://reviews.llvm.org/D10972 Fix for the handling of dependent features that are enabled by default on some CPU's (such as -mvsx, -mpower8-vector). Also provides a number of new interfaces or fixes existing ones in altivec.h. Changed signatures to conform to ABI: vector short vec_perm(vector signed short, vector signed short, vector unsigned char) vector int vec_perm(vector signed int, vector signed int, vector unsigned char) vector long long vec_perm(vector signed long long, vector signed long long, vector unsigned char) vector signed char vec_sld(vector signed char, vector signed char, const int) vector unsigned char vec_sld(vector unsigned char, vector unsigned char, const int) vector bool char vec_sld(vector bool char, vector bool char, const int) vector unsigned short vec_sld(vector unsigned short, vector unsigned short, const int) vector signed short vec_sld(vector signed short, vector signed short, const int) vector signed int vec_sld(vector signed int, vector signed int, const int) vector unsigned int vec_sld(vector unsigned int, vector unsigned int, const int) vector float vec_sld(vector float, vector float, const int) vector signed char vec_splat(vector signed char, const int) vector unsigned char vec_splat(vector unsigned char, const int) vector bool char vec_splat(vector bool char, const int) vector signed short vec_splat(vector signed short, const int) vector unsigned short vec_splat(vector unsigned short, const int) vector bool short vec_splat(vector bool short, const int) vector pixel vec_splat(vector pixel, const int) vector signed int vec_splat(vector signed int, const int) vector unsigned int vec_splat(vector unsigned int, const int) vector bool int vec_splat(vector bool int, const int) vector float vec_splat(vector float, const int) Added a VSX path to: vector float vec_round(vector float) Added interfaces: vector signed char vec_eqv(vector signed char, vector signed char) vector signed char vec_eqv(vector bool char, vector signed char) vector signed char vec_eqv(vector signed char, vector bool char) vector unsigned char vec_eqv(vector unsigned char, vector unsigned char) vector unsigned char vec_eqv(vector bool char, vector unsigned char) vector unsigned char vec_eqv(vector unsigned char, vector bool char) vector signed short vec_eqv(vector signed short, vector signed short) vector signed short vec_eqv(vector bool short, vector signed short) vector signed short vec_eqv(vector signed short, vector bool short) vector unsigned short vec_eqv(vector unsigned short, vector unsigned short) vector unsigned short vec_eqv(vector bool short, vector unsigned short) vector unsigned short vec_eqv(vector unsigned short, vector bool short) vector signed int vec_eqv(vector signed int, vector signed int) vector signed int vec_eqv(vector bool int, vector signed int) vector signed int vec_eqv(vector signed int, vector bool int) vector unsigned int vec_eqv(vector unsigned int, vector unsigned int) vector unsigned int vec_eqv(vector bool int, vector unsigned int) vector unsigned int vec_eqv(vector unsigned int, vector bool int) vector signed long long vec_eqv(vector signed long long, vector signed long long) vector signed long long vec_eqv(vector bool long long, vector signed long long) vector signed long long vec_eqv(vector signed long long, vector bool long long) vector unsigned long long vec_eqv(vector unsigned long long, vector unsigned long long) vector unsigned long long vec_eqv(vector bool long long, vector unsigned long long) vector unsigned long long vec_eqv(vector unsigned long long, vector bool long long) vector float vec_eqv(vector float, vector float) vector float vec_eqv(vector bool int, vector float) vector float vec_eqv(vector float, vector bool int) vector double vec_eqv(vector double, vector double) vector double vec_eqv(vector bool long long, vector double) vector double vec_eqv(vector double, vector bool long long) vector bool long long vec_perm(vector bool long long, vector bool long long, vector unsigned char) vector double vec_round(vector double) vector double vec_splat(vector double, const int) vector bool long long vec_splat(vector bool long long, const int) vector signed long long vec_splat(vector signed long long, const int) vector unsigned long long vec_splat(vector unsigned long long, vector bool int vec_sld(vector bool int, vector bool int, const int) vector bool short vec_sld(vector bool short, vector bool short, const int) llvm-svn: 241904
2015-07-10 21:11:34 +08:00
// CHECK-LE: @llvm.ppc.vsx.xvminsp
[PowerPC] Initial VSX intrinsic support, with min/max for vector double Now that we have initial support for VSX, we can begin adding intrinsics for programmer access to VSX instructions. This patch performs the necessary enablement in the front end, and tests it by implementing intrinsics for minimum and maximum using the vector double data type. The main change in the front end is to no longer disallow "vector" and "double" in the same declaration (lib/Sema/DeclSpec.cpp), but "vector" and "long double" must still be disallowed. The new intrinsics are accessed via vec_max and vec_min with changes in lib/Headers/altivec.h. Note that for v4f32, we already access corresponding VMX builtins, but with VSX enabled we should use the forms that allow all 64 vector registers. The new built-ins are defined in include/clang/Basic/BuiltinsPPC.def. I've added a new test in test/CodeGen/builtins-ppc-vsx.c that is similar to, but much smaller than, builtins-ppc-altivec.c. This allows us to test VSX IR generation without duplicating CHECK lines for the existing bazillion Altivec tests. Since vector double is now legal when VSX is available, I've modified the error message, and changed where we test for it and for vector long double, since the target machine isn't visible in the old place. This serendipitously removed a not-pertinent warning about 'long' being deprecated when used with 'vector', when "vector long double" is encountered and we just want to issue an error. The existing tests test/Parser/altivec.c and test/Parser/cxx-altivec.cpp have been updated accordingly, and I've added test/Parser/vsx.c to verify that "vector double" is now legitimate with VSX enabled. There is a companion patch for LLVM. llvm-svn: 220989
2014-11-01 03:19:24 +08:00
res_vd = vec_min(vd, vd);
// CHECK: @llvm.ppc.vsx.xvmindp
Add missing builtins to altivec.h for ABI compliance (vol. 3) This patch corresponds to review: http://reviews.llvm.org/D10972 Fix for the handling of dependent features that are enabled by default on some CPU's (such as -mvsx, -mpower8-vector). Also provides a number of new interfaces or fixes existing ones in altivec.h. Changed signatures to conform to ABI: vector short vec_perm(vector signed short, vector signed short, vector unsigned char) vector int vec_perm(vector signed int, vector signed int, vector unsigned char) vector long long vec_perm(vector signed long long, vector signed long long, vector unsigned char) vector signed char vec_sld(vector signed char, vector signed char, const int) vector unsigned char vec_sld(vector unsigned char, vector unsigned char, const int) vector bool char vec_sld(vector bool char, vector bool char, const int) vector unsigned short vec_sld(vector unsigned short, vector unsigned short, const int) vector signed short vec_sld(vector signed short, vector signed short, const int) vector signed int vec_sld(vector signed int, vector signed int, const int) vector unsigned int vec_sld(vector unsigned int, vector unsigned int, const int) vector float vec_sld(vector float, vector float, const int) vector signed char vec_splat(vector signed char, const int) vector unsigned char vec_splat(vector unsigned char, const int) vector bool char vec_splat(vector bool char, const int) vector signed short vec_splat(vector signed short, const int) vector unsigned short vec_splat(vector unsigned short, const int) vector bool short vec_splat(vector bool short, const int) vector pixel vec_splat(vector pixel, const int) vector signed int vec_splat(vector signed int, const int) vector unsigned int vec_splat(vector unsigned int, const int) vector bool int vec_splat(vector bool int, const int) vector float vec_splat(vector float, const int) Added a VSX path to: vector float vec_round(vector float) Added interfaces: vector signed char vec_eqv(vector signed char, vector signed char) vector signed char vec_eqv(vector bool char, vector signed char) vector signed char vec_eqv(vector signed char, vector bool char) vector unsigned char vec_eqv(vector unsigned char, vector unsigned char) vector unsigned char vec_eqv(vector bool char, vector unsigned char) vector unsigned char vec_eqv(vector unsigned char, vector bool char) vector signed short vec_eqv(vector signed short, vector signed short) vector signed short vec_eqv(vector bool short, vector signed short) vector signed short vec_eqv(vector signed short, vector bool short) vector unsigned short vec_eqv(vector unsigned short, vector unsigned short) vector unsigned short vec_eqv(vector bool short, vector unsigned short) vector unsigned short vec_eqv(vector unsigned short, vector bool short) vector signed int vec_eqv(vector signed int, vector signed int) vector signed int vec_eqv(vector bool int, vector signed int) vector signed int vec_eqv(vector signed int, vector bool int) vector unsigned int vec_eqv(vector unsigned int, vector unsigned int) vector unsigned int vec_eqv(vector bool int, vector unsigned int) vector unsigned int vec_eqv(vector unsigned int, vector bool int) vector signed long long vec_eqv(vector signed long long, vector signed long long) vector signed long long vec_eqv(vector bool long long, vector signed long long) vector signed long long vec_eqv(vector signed long long, vector bool long long) vector unsigned long long vec_eqv(vector unsigned long long, vector unsigned long long) vector unsigned long long vec_eqv(vector bool long long, vector unsigned long long) vector unsigned long long vec_eqv(vector unsigned long long, vector bool long long) vector float vec_eqv(vector float, vector float) vector float vec_eqv(vector bool int, vector float) vector float vec_eqv(vector float, vector bool int) vector double vec_eqv(vector double, vector double) vector double vec_eqv(vector bool long long, vector double) vector double vec_eqv(vector double, vector bool long long) vector bool long long vec_perm(vector bool long long, vector bool long long, vector unsigned char) vector double vec_round(vector double) vector double vec_splat(vector double, const int) vector bool long long vec_splat(vector bool long long, const int) vector signed long long vec_splat(vector signed long long, const int) vector unsigned long long vec_splat(vector unsigned long long, vector bool int vec_sld(vector bool int, vector bool int, const int) vector bool short vec_sld(vector bool short, vector bool short, const int) llvm-svn: 241904
2015-07-10 21:11:34 +08:00
// CHECK-LE: @llvm.ppc.vsx.xvmindp
[PowerPC] Initial VSX intrinsic support, with min/max for vector double Now that we have initial support for VSX, we can begin adding intrinsics for programmer access to VSX instructions. This patch performs the necessary enablement in the front end, and tests it by implementing intrinsics for minimum and maximum using the vector double data type. The main change in the front end is to no longer disallow "vector" and "double" in the same declaration (lib/Sema/DeclSpec.cpp), but "vector" and "long double" must still be disallowed. The new intrinsics are accessed via vec_max and vec_min with changes in lib/Headers/altivec.h. Note that for v4f32, we already access corresponding VMX builtins, but with VSX enabled we should use the forms that allow all 64 vector registers. The new built-ins are defined in include/clang/Basic/BuiltinsPPC.def. I've added a new test in test/CodeGen/builtins-ppc-vsx.c that is similar to, but much smaller than, builtins-ppc-altivec.c. This allows us to test VSX IR generation without duplicating CHECK lines for the existing bazillion Altivec tests. Since vector double is now legal when VSX is available, I've modified the error message, and changed where we test for it and for vector long double, since the target machine isn't visible in the old place. This serendipitously removed a not-pertinent warning about 'long' being deprecated when used with 'vector', when "vector long double" is encountered and we just want to issue an error. The existing tests test/Parser/altivec.c and test/Parser/cxx-altivec.cpp have been updated accordingly, and I've added test/Parser/vsx.c to verify that "vector double" is now legitimate with VSX enabled. There is a companion patch for LLVM. llvm-svn: 220989
2014-11-01 03:19:24 +08:00
res_vf = vec_vminfp(vf, vf);
// CHECK: @llvm.ppc.vsx.xvminsp
Add missing builtins to altivec.h for ABI compliance (vol. 3) This patch corresponds to review: http://reviews.llvm.org/D10972 Fix for the handling of dependent features that are enabled by default on some CPU's (such as -mvsx, -mpower8-vector). Also provides a number of new interfaces or fixes existing ones in altivec.h. Changed signatures to conform to ABI: vector short vec_perm(vector signed short, vector signed short, vector unsigned char) vector int vec_perm(vector signed int, vector signed int, vector unsigned char) vector long long vec_perm(vector signed long long, vector signed long long, vector unsigned char) vector signed char vec_sld(vector signed char, vector signed char, const int) vector unsigned char vec_sld(vector unsigned char, vector unsigned char, const int) vector bool char vec_sld(vector bool char, vector bool char, const int) vector unsigned short vec_sld(vector unsigned short, vector unsigned short, const int) vector signed short vec_sld(vector signed short, vector signed short, const int) vector signed int vec_sld(vector signed int, vector signed int, const int) vector unsigned int vec_sld(vector unsigned int, vector unsigned int, const int) vector float vec_sld(vector float, vector float, const int) vector signed char vec_splat(vector signed char, const int) vector unsigned char vec_splat(vector unsigned char, const int) vector bool char vec_splat(vector bool char, const int) vector signed short vec_splat(vector signed short, const int) vector unsigned short vec_splat(vector unsigned short, const int) vector bool short vec_splat(vector bool short, const int) vector pixel vec_splat(vector pixel, const int) vector signed int vec_splat(vector signed int, const int) vector unsigned int vec_splat(vector unsigned int, const int) vector bool int vec_splat(vector bool int, const int) vector float vec_splat(vector float, const int) Added a VSX path to: vector float vec_round(vector float) Added interfaces: vector signed char vec_eqv(vector signed char, vector signed char) vector signed char vec_eqv(vector bool char, vector signed char) vector signed char vec_eqv(vector signed char, vector bool char) vector unsigned char vec_eqv(vector unsigned char, vector unsigned char) vector unsigned char vec_eqv(vector bool char, vector unsigned char) vector unsigned char vec_eqv(vector unsigned char, vector bool char) vector signed short vec_eqv(vector signed short, vector signed short) vector signed short vec_eqv(vector bool short, vector signed short) vector signed short vec_eqv(vector signed short, vector bool short) vector unsigned short vec_eqv(vector unsigned short, vector unsigned short) vector unsigned short vec_eqv(vector bool short, vector unsigned short) vector unsigned short vec_eqv(vector unsigned short, vector bool short) vector signed int vec_eqv(vector signed int, vector signed int) vector signed int vec_eqv(vector bool int, vector signed int) vector signed int vec_eqv(vector signed int, vector bool int) vector unsigned int vec_eqv(vector unsigned int, vector unsigned int) vector unsigned int vec_eqv(vector bool int, vector unsigned int) vector unsigned int vec_eqv(vector unsigned int, vector bool int) vector signed long long vec_eqv(vector signed long long, vector signed long long) vector signed long long vec_eqv(vector bool long long, vector signed long long) vector signed long long vec_eqv(vector signed long long, vector bool long long) vector unsigned long long vec_eqv(vector unsigned long long, vector unsigned long long) vector unsigned long long vec_eqv(vector bool long long, vector unsigned long long) vector unsigned long long vec_eqv(vector unsigned long long, vector bool long long) vector float vec_eqv(vector float, vector float) vector float vec_eqv(vector bool int, vector float) vector float vec_eqv(vector float, vector bool int) vector double vec_eqv(vector double, vector double) vector double vec_eqv(vector bool long long, vector double) vector double vec_eqv(vector double, vector bool long long) vector bool long long vec_perm(vector bool long long, vector bool long long, vector unsigned char) vector double vec_round(vector double) vector double vec_splat(vector double, const int) vector bool long long vec_splat(vector bool long long, const int) vector signed long long vec_splat(vector signed long long, const int) vector unsigned long long vec_splat(vector unsigned long long, vector bool int vec_sld(vector bool int, vector bool int, const int) vector bool short vec_sld(vector bool short, vector bool short, const int) llvm-svn: 241904
2015-07-10 21:11:34 +08:00
// CHECK-LE: @llvm.ppc.vsx.xvminsp
[PowerPC] Initial VSX intrinsic support, with min/max for vector double Now that we have initial support for VSX, we can begin adding intrinsics for programmer access to VSX instructions. This patch performs the necessary enablement in the front end, and tests it by implementing intrinsics for minimum and maximum using the vector double data type. The main change in the front end is to no longer disallow "vector" and "double" in the same declaration (lib/Sema/DeclSpec.cpp), but "vector" and "long double" must still be disallowed. The new intrinsics are accessed via vec_max and vec_min with changes in lib/Headers/altivec.h. Note that for v4f32, we already access corresponding VMX builtins, but with VSX enabled we should use the forms that allow all 64 vector registers. The new built-ins are defined in include/clang/Basic/BuiltinsPPC.def. I've added a new test in test/CodeGen/builtins-ppc-vsx.c that is similar to, but much smaller than, builtins-ppc-altivec.c. This allows us to test VSX IR generation without duplicating CHECK lines for the existing bazillion Altivec tests. Since vector double is now legal when VSX is available, I've modified the error message, and changed where we test for it and for vector long double, since the target machine isn't visible in the old place. This serendipitously removed a not-pertinent warning about 'long' being deprecated when used with 'vector', when "vector long double" is encountered and we just want to issue an error. The existing tests test/Parser/altivec.c and test/Parser/cxx-altivec.cpp have been updated accordingly, and I've added test/Parser/vsx.c to verify that "vector double" is now legitimate with VSX enabled. There is a companion patch for LLVM. llvm-svn: 220989
2014-11-01 03:19:24 +08:00
res_d = __builtin_vsx_xsmaxdp(d, d);
// CHECK: @llvm.ppc.vsx.xsmaxdp
Add missing builtins to altivec.h for ABI compliance (vol. 3) This patch corresponds to review: http://reviews.llvm.org/D10972 Fix for the handling of dependent features that are enabled by default on some CPU's (such as -mvsx, -mpower8-vector). Also provides a number of new interfaces or fixes existing ones in altivec.h. Changed signatures to conform to ABI: vector short vec_perm(vector signed short, vector signed short, vector unsigned char) vector int vec_perm(vector signed int, vector signed int, vector unsigned char) vector long long vec_perm(vector signed long long, vector signed long long, vector unsigned char) vector signed char vec_sld(vector signed char, vector signed char, const int) vector unsigned char vec_sld(vector unsigned char, vector unsigned char, const int) vector bool char vec_sld(vector bool char, vector bool char, const int) vector unsigned short vec_sld(vector unsigned short, vector unsigned short, const int) vector signed short vec_sld(vector signed short, vector signed short, const int) vector signed int vec_sld(vector signed int, vector signed int, const int) vector unsigned int vec_sld(vector unsigned int, vector unsigned int, const int) vector float vec_sld(vector float, vector float, const int) vector signed char vec_splat(vector signed char, const int) vector unsigned char vec_splat(vector unsigned char, const int) vector bool char vec_splat(vector bool char, const int) vector signed short vec_splat(vector signed short, const int) vector unsigned short vec_splat(vector unsigned short, const int) vector bool short vec_splat(vector bool short, const int) vector pixel vec_splat(vector pixel, const int) vector signed int vec_splat(vector signed int, const int) vector unsigned int vec_splat(vector unsigned int, const int) vector bool int vec_splat(vector bool int, const int) vector float vec_splat(vector float, const int) Added a VSX path to: vector float vec_round(vector float) Added interfaces: vector signed char vec_eqv(vector signed char, vector signed char) vector signed char vec_eqv(vector bool char, vector signed char) vector signed char vec_eqv(vector signed char, vector bool char) vector unsigned char vec_eqv(vector unsigned char, vector unsigned char) vector unsigned char vec_eqv(vector bool char, vector unsigned char) vector unsigned char vec_eqv(vector unsigned char, vector bool char) vector signed short vec_eqv(vector signed short, vector signed short) vector signed short vec_eqv(vector bool short, vector signed short) vector signed short vec_eqv(vector signed short, vector bool short) vector unsigned short vec_eqv(vector unsigned short, vector unsigned short) vector unsigned short vec_eqv(vector bool short, vector unsigned short) vector unsigned short vec_eqv(vector unsigned short, vector bool short) vector signed int vec_eqv(vector signed int, vector signed int) vector signed int vec_eqv(vector bool int, vector signed int) vector signed int vec_eqv(vector signed int, vector bool int) vector unsigned int vec_eqv(vector unsigned int, vector unsigned int) vector unsigned int vec_eqv(vector bool int, vector unsigned int) vector unsigned int vec_eqv(vector unsigned int, vector bool int) vector signed long long vec_eqv(vector signed long long, vector signed long long) vector signed long long vec_eqv(vector bool long long, vector signed long long) vector signed long long vec_eqv(vector signed long long, vector bool long long) vector unsigned long long vec_eqv(vector unsigned long long, vector unsigned long long) vector unsigned long long vec_eqv(vector bool long long, vector unsigned long long) vector unsigned long long vec_eqv(vector unsigned long long, vector bool long long) vector float vec_eqv(vector float, vector float) vector float vec_eqv(vector bool int, vector float) vector float vec_eqv(vector float, vector bool int) vector double vec_eqv(vector double, vector double) vector double vec_eqv(vector bool long long, vector double) vector double vec_eqv(vector double, vector bool long long) vector bool long long vec_perm(vector bool long long, vector bool long long, vector unsigned char) vector double vec_round(vector double) vector double vec_splat(vector double, const int) vector bool long long vec_splat(vector bool long long, const int) vector signed long long vec_splat(vector signed long long, const int) vector unsigned long long vec_splat(vector unsigned long long, vector bool int vec_sld(vector bool int, vector bool int, const int) vector bool short vec_sld(vector bool short, vector bool short, const int) llvm-svn: 241904
2015-07-10 21:11:34 +08:00
// CHECK-LE: @llvm.ppc.vsx.xsmaxdp
[PowerPC] Initial VSX intrinsic support, with min/max for vector double Now that we have initial support for VSX, we can begin adding intrinsics for programmer access to VSX instructions. This patch performs the necessary enablement in the front end, and tests it by implementing intrinsics for minimum and maximum using the vector double data type. The main change in the front end is to no longer disallow "vector" and "double" in the same declaration (lib/Sema/DeclSpec.cpp), but "vector" and "long double" must still be disallowed. The new intrinsics are accessed via vec_max and vec_min with changes in lib/Headers/altivec.h. Note that for v4f32, we already access corresponding VMX builtins, but with VSX enabled we should use the forms that allow all 64 vector registers. The new built-ins are defined in include/clang/Basic/BuiltinsPPC.def. I've added a new test in test/CodeGen/builtins-ppc-vsx.c that is similar to, but much smaller than, builtins-ppc-altivec.c. This allows us to test VSX IR generation without duplicating CHECK lines for the existing bazillion Altivec tests. Since vector double is now legal when VSX is available, I've modified the error message, and changed where we test for it and for vector long double, since the target machine isn't visible in the old place. This serendipitously removed a not-pertinent warning about 'long' being deprecated when used with 'vector', when "vector long double" is encountered and we just want to issue an error. The existing tests test/Parser/altivec.c and test/Parser/cxx-altivec.cpp have been updated accordingly, and I've added test/Parser/vsx.c to verify that "vector double" is now legitimate with VSX enabled. There is a companion patch for LLVM. llvm-svn: 220989
2014-11-01 03:19:24 +08:00
res_d = __builtin_vsx_xsmindp(d, d);
// CHECK: @llvm.ppc.vsx.xsmindp
Add missing builtins to altivec.h for ABI compliance (vol. 3) This patch corresponds to review: http://reviews.llvm.org/D10972 Fix for the handling of dependent features that are enabled by default on some CPU's (such as -mvsx, -mpower8-vector). Also provides a number of new interfaces or fixes existing ones in altivec.h. Changed signatures to conform to ABI: vector short vec_perm(vector signed short, vector signed short, vector unsigned char) vector int vec_perm(vector signed int, vector signed int, vector unsigned char) vector long long vec_perm(vector signed long long, vector signed long long, vector unsigned char) vector signed char vec_sld(vector signed char, vector signed char, const int) vector unsigned char vec_sld(vector unsigned char, vector unsigned char, const int) vector bool char vec_sld(vector bool char, vector bool char, const int) vector unsigned short vec_sld(vector unsigned short, vector unsigned short, const int) vector signed short vec_sld(vector signed short, vector signed short, const int) vector signed int vec_sld(vector signed int, vector signed int, const int) vector unsigned int vec_sld(vector unsigned int, vector unsigned int, const int) vector float vec_sld(vector float, vector float, const int) vector signed char vec_splat(vector signed char, const int) vector unsigned char vec_splat(vector unsigned char, const int) vector bool char vec_splat(vector bool char, const int) vector signed short vec_splat(vector signed short, const int) vector unsigned short vec_splat(vector unsigned short, const int) vector bool short vec_splat(vector bool short, const int) vector pixel vec_splat(vector pixel, const int) vector signed int vec_splat(vector signed int, const int) vector unsigned int vec_splat(vector unsigned int, const int) vector bool int vec_splat(vector bool int, const int) vector float vec_splat(vector float, const int) Added a VSX path to: vector float vec_round(vector float) Added interfaces: vector signed char vec_eqv(vector signed char, vector signed char) vector signed char vec_eqv(vector bool char, vector signed char) vector signed char vec_eqv(vector signed char, vector bool char) vector unsigned char vec_eqv(vector unsigned char, vector unsigned char) vector unsigned char vec_eqv(vector bool char, vector unsigned char) vector unsigned char vec_eqv(vector unsigned char, vector bool char) vector signed short vec_eqv(vector signed short, vector signed short) vector signed short vec_eqv(vector bool short, vector signed short) vector signed short vec_eqv(vector signed short, vector bool short) vector unsigned short vec_eqv(vector unsigned short, vector unsigned short) vector unsigned short vec_eqv(vector bool short, vector unsigned short) vector unsigned short vec_eqv(vector unsigned short, vector bool short) vector signed int vec_eqv(vector signed int, vector signed int) vector signed int vec_eqv(vector bool int, vector signed int) vector signed int vec_eqv(vector signed int, vector bool int) vector unsigned int vec_eqv(vector unsigned int, vector unsigned int) vector unsigned int vec_eqv(vector bool int, vector unsigned int) vector unsigned int vec_eqv(vector unsigned int, vector bool int) vector signed long long vec_eqv(vector signed long long, vector signed long long) vector signed long long vec_eqv(vector bool long long, vector signed long long) vector signed long long vec_eqv(vector signed long long, vector bool long long) vector unsigned long long vec_eqv(vector unsigned long long, vector unsigned long long) vector unsigned long long vec_eqv(vector bool long long, vector unsigned long long) vector unsigned long long vec_eqv(vector unsigned long long, vector bool long long) vector float vec_eqv(vector float, vector float) vector float vec_eqv(vector bool int, vector float) vector float vec_eqv(vector float, vector bool int) vector double vec_eqv(vector double, vector double) vector double vec_eqv(vector bool long long, vector double) vector double vec_eqv(vector double, vector bool long long) vector bool long long vec_perm(vector bool long long, vector bool long long, vector unsigned char) vector double vec_round(vector double) vector double vec_splat(vector double, const int) vector bool long long vec_splat(vector bool long long, const int) vector signed long long vec_splat(vector signed long long, const int) vector unsigned long long vec_splat(vector unsigned long long, vector bool int vec_sld(vector bool int, vector bool int, const int) vector bool short vec_sld(vector bool short, vector bool short, const int) llvm-svn: 241904
2015-07-10 21:11:34 +08:00
// CHECK-LE: @llvm.ppc.vsx.xsmindp
/* vec_perm */
res_vsll = vec_perm(vsll, vsll, vuc);
// CHECK: @llvm.ppc.altivec.vperm
Add missing builtins to altivec.h for ABI compliance (vol. 3) This patch corresponds to review: http://reviews.llvm.org/D10972 Fix for the handling of dependent features that are enabled by default on some CPU's (such as -mvsx, -mpower8-vector). Also provides a number of new interfaces or fixes existing ones in altivec.h. Changed signatures to conform to ABI: vector short vec_perm(vector signed short, vector signed short, vector unsigned char) vector int vec_perm(vector signed int, vector signed int, vector unsigned char) vector long long vec_perm(vector signed long long, vector signed long long, vector unsigned char) vector signed char vec_sld(vector signed char, vector signed char, const int) vector unsigned char vec_sld(vector unsigned char, vector unsigned char, const int) vector bool char vec_sld(vector bool char, vector bool char, const int) vector unsigned short vec_sld(vector unsigned short, vector unsigned short, const int) vector signed short vec_sld(vector signed short, vector signed short, const int) vector signed int vec_sld(vector signed int, vector signed int, const int) vector unsigned int vec_sld(vector unsigned int, vector unsigned int, const int) vector float vec_sld(vector float, vector float, const int) vector signed char vec_splat(vector signed char, const int) vector unsigned char vec_splat(vector unsigned char, const int) vector bool char vec_splat(vector bool char, const int) vector signed short vec_splat(vector signed short, const int) vector unsigned short vec_splat(vector unsigned short, const int) vector bool short vec_splat(vector bool short, const int) vector pixel vec_splat(vector pixel, const int) vector signed int vec_splat(vector signed int, const int) vector unsigned int vec_splat(vector unsigned int, const int) vector bool int vec_splat(vector bool int, const int) vector float vec_splat(vector float, const int) Added a VSX path to: vector float vec_round(vector float) Added interfaces: vector signed char vec_eqv(vector signed char, vector signed char) vector signed char vec_eqv(vector bool char, vector signed char) vector signed char vec_eqv(vector signed char, vector bool char) vector unsigned char vec_eqv(vector unsigned char, vector unsigned char) vector unsigned char vec_eqv(vector bool char, vector unsigned char) vector unsigned char vec_eqv(vector unsigned char, vector bool char) vector signed short vec_eqv(vector signed short, vector signed short) vector signed short vec_eqv(vector bool short, vector signed short) vector signed short vec_eqv(vector signed short, vector bool short) vector unsigned short vec_eqv(vector unsigned short, vector unsigned short) vector unsigned short vec_eqv(vector bool short, vector unsigned short) vector unsigned short vec_eqv(vector unsigned short, vector bool short) vector signed int vec_eqv(vector signed int, vector signed int) vector signed int vec_eqv(vector bool int, vector signed int) vector signed int vec_eqv(vector signed int, vector bool int) vector unsigned int vec_eqv(vector unsigned int, vector unsigned int) vector unsigned int vec_eqv(vector bool int, vector unsigned int) vector unsigned int vec_eqv(vector unsigned int, vector bool int) vector signed long long vec_eqv(vector signed long long, vector signed long long) vector signed long long vec_eqv(vector bool long long, vector signed long long) vector signed long long vec_eqv(vector signed long long, vector bool long long) vector unsigned long long vec_eqv(vector unsigned long long, vector unsigned long long) vector unsigned long long vec_eqv(vector bool long long, vector unsigned long long) vector unsigned long long vec_eqv(vector unsigned long long, vector bool long long) vector float vec_eqv(vector float, vector float) vector float vec_eqv(vector bool int, vector float) vector float vec_eqv(vector float, vector bool int) vector double vec_eqv(vector double, vector double) vector double vec_eqv(vector bool long long, vector double) vector double vec_eqv(vector double, vector bool long long) vector bool long long vec_perm(vector bool long long, vector bool long long, vector unsigned char) vector double vec_round(vector double) vector double vec_splat(vector double, const int) vector bool long long vec_splat(vector bool long long, const int) vector signed long long vec_splat(vector signed long long, const int) vector unsigned long long vec_splat(vector unsigned long long, vector bool int vec_sld(vector bool int, vector bool int, const int) vector bool short vec_sld(vector bool short, vector bool short, const int) llvm-svn: 241904
2015-07-10 21:11:34 +08:00
// CHECK-LE: @llvm.ppc.altivec.vperm
res_vull = vec_perm(vull, vull, vuc);
// CHECK: @llvm.ppc.altivec.vperm
Add missing builtins to altivec.h for ABI compliance (vol. 3) This patch corresponds to review: http://reviews.llvm.org/D10972 Fix for the handling of dependent features that are enabled by default on some CPU's (such as -mvsx, -mpower8-vector). Also provides a number of new interfaces or fixes existing ones in altivec.h. Changed signatures to conform to ABI: vector short vec_perm(vector signed short, vector signed short, vector unsigned char) vector int vec_perm(vector signed int, vector signed int, vector unsigned char) vector long long vec_perm(vector signed long long, vector signed long long, vector unsigned char) vector signed char vec_sld(vector signed char, vector signed char, const int) vector unsigned char vec_sld(vector unsigned char, vector unsigned char, const int) vector bool char vec_sld(vector bool char, vector bool char, const int) vector unsigned short vec_sld(vector unsigned short, vector unsigned short, const int) vector signed short vec_sld(vector signed short, vector signed short, const int) vector signed int vec_sld(vector signed int, vector signed int, const int) vector unsigned int vec_sld(vector unsigned int, vector unsigned int, const int) vector float vec_sld(vector float, vector float, const int) vector signed char vec_splat(vector signed char, const int) vector unsigned char vec_splat(vector unsigned char, const int) vector bool char vec_splat(vector bool char, const int) vector signed short vec_splat(vector signed short, const int) vector unsigned short vec_splat(vector unsigned short, const int) vector bool short vec_splat(vector bool short, const int) vector pixel vec_splat(vector pixel, const int) vector signed int vec_splat(vector signed int, const int) vector unsigned int vec_splat(vector unsigned int, const int) vector bool int vec_splat(vector bool int, const int) vector float vec_splat(vector float, const int) Added a VSX path to: vector float vec_round(vector float) Added interfaces: vector signed char vec_eqv(vector signed char, vector signed char) vector signed char vec_eqv(vector bool char, vector signed char) vector signed char vec_eqv(vector signed char, vector bool char) vector unsigned char vec_eqv(vector unsigned char, vector unsigned char) vector unsigned char vec_eqv(vector bool char, vector unsigned char) vector unsigned char vec_eqv(vector unsigned char, vector bool char) vector signed short vec_eqv(vector signed short, vector signed short) vector signed short vec_eqv(vector bool short, vector signed short) vector signed short vec_eqv(vector signed short, vector bool short) vector unsigned short vec_eqv(vector unsigned short, vector unsigned short) vector unsigned short vec_eqv(vector bool short, vector unsigned short) vector unsigned short vec_eqv(vector unsigned short, vector bool short) vector signed int vec_eqv(vector signed int, vector signed int) vector signed int vec_eqv(vector bool int, vector signed int) vector signed int vec_eqv(vector signed int, vector bool int) vector unsigned int vec_eqv(vector unsigned int, vector unsigned int) vector unsigned int vec_eqv(vector bool int, vector unsigned int) vector unsigned int vec_eqv(vector unsigned int, vector bool int) vector signed long long vec_eqv(vector signed long long, vector signed long long) vector signed long long vec_eqv(vector bool long long, vector signed long long) vector signed long long vec_eqv(vector signed long long, vector bool long long) vector unsigned long long vec_eqv(vector unsigned long long, vector unsigned long long) vector unsigned long long vec_eqv(vector bool long long, vector unsigned long long) vector unsigned long long vec_eqv(vector unsigned long long, vector bool long long) vector float vec_eqv(vector float, vector float) vector float vec_eqv(vector bool int, vector float) vector float vec_eqv(vector float, vector bool int) vector double vec_eqv(vector double, vector double) vector double vec_eqv(vector bool long long, vector double) vector double vec_eqv(vector double, vector bool long long) vector bool long long vec_perm(vector bool long long, vector bool long long, vector unsigned char) vector double vec_round(vector double) vector double vec_splat(vector double, const int) vector bool long long vec_splat(vector bool long long, const int) vector signed long long vec_splat(vector signed long long, const int) vector unsigned long long vec_splat(vector unsigned long long, vector bool int vec_sld(vector bool int, vector bool int, const int) vector bool short vec_sld(vector bool short, vector bool short, const int) llvm-svn: 241904
2015-07-10 21:11:34 +08:00
// CHECK-LE: @llvm.ppc.altivec.vperm
res_vbll = vec_perm(vbll, vbll, vuc);
// CHECK: [[T1:%.+]] = bitcast <2 x i64> {{.+}} to <4 x i32>
// CHECK: [[T2:%.+]] = bitcast <2 x i64> {{.+}} to <4 x i32>
// CHECK: call <4 x i32> @llvm.ppc.altivec.vperm(<4 x i32> [[T1]], <4 x i32> [[T2]], <16 x i8>
// CHECK-LE: xor <16 x i8>
// CHECK-LE: [[T1:%.+]] = bitcast <2 x i64> {{.+}} to <4 x i32>
// CHECK-LE: [[T2:%.+]] = bitcast <2 x i64> {{.+}} to <4 x i32>
// CHECK-LE: call <4 x i32> @llvm.ppc.altivec.vperm(<4 x i32> [[T1]], <4 x i32> [[T2]], <16 x i8>
res_vf = vec_round(vf);
// CHECK: call <4 x float> @llvm.round.v4f32(<4 x float>
// CHECK-LE: call <4 x float> @llvm.round.v4f32(<4 x float>
res_vd = vec_round(vd);
// CHECK: call <2 x double> @llvm.round.v2f64(<2 x double>
// CHECK-LE: call <2 x double> @llvm.round.v2f64(<2 x double>
res_vd = vec_perm(vd, vd, vuc);
// CHECK: @llvm.ppc.altivec.vperm
Add missing builtins to altivec.h for ABI compliance (vol. 3) This patch corresponds to review: http://reviews.llvm.org/D10972 Fix for the handling of dependent features that are enabled by default on some CPU's (such as -mvsx, -mpower8-vector). Also provides a number of new interfaces or fixes existing ones in altivec.h. Changed signatures to conform to ABI: vector short vec_perm(vector signed short, vector signed short, vector unsigned char) vector int vec_perm(vector signed int, vector signed int, vector unsigned char) vector long long vec_perm(vector signed long long, vector signed long long, vector unsigned char) vector signed char vec_sld(vector signed char, vector signed char, const int) vector unsigned char vec_sld(vector unsigned char, vector unsigned char, const int) vector bool char vec_sld(vector bool char, vector bool char, const int) vector unsigned short vec_sld(vector unsigned short, vector unsigned short, const int) vector signed short vec_sld(vector signed short, vector signed short, const int) vector signed int vec_sld(vector signed int, vector signed int, const int) vector unsigned int vec_sld(vector unsigned int, vector unsigned int, const int) vector float vec_sld(vector float, vector float, const int) vector signed char vec_splat(vector signed char, const int) vector unsigned char vec_splat(vector unsigned char, const int) vector bool char vec_splat(vector bool char, const int) vector signed short vec_splat(vector signed short, const int) vector unsigned short vec_splat(vector unsigned short, const int) vector bool short vec_splat(vector bool short, const int) vector pixel vec_splat(vector pixel, const int) vector signed int vec_splat(vector signed int, const int) vector unsigned int vec_splat(vector unsigned int, const int) vector bool int vec_splat(vector bool int, const int) vector float vec_splat(vector float, const int) Added a VSX path to: vector float vec_round(vector float) Added interfaces: vector signed char vec_eqv(vector signed char, vector signed char) vector signed char vec_eqv(vector bool char, vector signed char) vector signed char vec_eqv(vector signed char, vector bool char) vector unsigned char vec_eqv(vector unsigned char, vector unsigned char) vector unsigned char vec_eqv(vector bool char, vector unsigned char) vector unsigned char vec_eqv(vector unsigned char, vector bool char) vector signed short vec_eqv(vector signed short, vector signed short) vector signed short vec_eqv(vector bool short, vector signed short) vector signed short vec_eqv(vector signed short, vector bool short) vector unsigned short vec_eqv(vector unsigned short, vector unsigned short) vector unsigned short vec_eqv(vector bool short, vector unsigned short) vector unsigned short vec_eqv(vector unsigned short, vector bool short) vector signed int vec_eqv(vector signed int, vector signed int) vector signed int vec_eqv(vector bool int, vector signed int) vector signed int vec_eqv(vector signed int, vector bool int) vector unsigned int vec_eqv(vector unsigned int, vector unsigned int) vector unsigned int vec_eqv(vector bool int, vector unsigned int) vector unsigned int vec_eqv(vector unsigned int, vector bool int) vector signed long long vec_eqv(vector signed long long, vector signed long long) vector signed long long vec_eqv(vector bool long long, vector signed long long) vector signed long long vec_eqv(vector signed long long, vector bool long long) vector unsigned long long vec_eqv(vector unsigned long long, vector unsigned long long) vector unsigned long long vec_eqv(vector bool long long, vector unsigned long long) vector unsigned long long vec_eqv(vector unsigned long long, vector bool long long) vector float vec_eqv(vector float, vector float) vector float vec_eqv(vector bool int, vector float) vector float vec_eqv(vector float, vector bool int) vector double vec_eqv(vector double, vector double) vector double vec_eqv(vector bool long long, vector double) vector double vec_eqv(vector double, vector bool long long) vector bool long long vec_perm(vector bool long long, vector bool long long, vector unsigned char) vector double vec_round(vector double) vector double vec_splat(vector double, const int) vector bool long long vec_splat(vector bool long long, const int) vector signed long long vec_splat(vector signed long long, const int) vector unsigned long long vec_splat(vector unsigned long long, vector bool int vec_sld(vector bool int, vector bool int, const int) vector bool short vec_sld(vector bool short, vector bool short, const int) llvm-svn: 241904
2015-07-10 21:11:34 +08:00
// CHECK-LE: @llvm.ppc.altivec.vperm
res_vd = vec_splat(vd, 1);
// CHECK: [[T1:%.+]] = bitcast <2 x double> {{.+}} to <4 x i32>
// CHECK: [[T2:%.+]] = bitcast <2 x double> {{.+}} to <4 x i32>
// CHECK: call <4 x i32> @llvm.ppc.altivec.vperm(<4 x i32> [[T1]], <4 x i32> [[T2]], <16 x i8>
// CHECK-LE: xor <16 x i8>
// CHECK-LE: [[T1:%.+]] = bitcast <2 x double> {{.+}} to <4 x i32>
// CHECK-LE: [[T2:%.+]] = bitcast <2 x double> {{.+}} to <4 x i32>
// CHECK-LE: call <4 x i32> @llvm.ppc.altivec.vperm(<4 x i32> [[T1]], <4 x i32> [[T2]], <16 x i8>
res_vbll = vec_splat(vbll, 1);
// CHECK: [[T1:%.+]] = bitcast <2 x i64> {{.+}} to <4 x i32>
// CHECK: [[T2:%.+]] = bitcast <2 x i64> {{.+}} to <4 x i32>
// CHECK: call <4 x i32> @llvm.ppc.altivec.vperm(<4 x i32> [[T1]], <4 x i32> [[T2]], <16 x i8>
// CHECK-LE: xor <16 x i8>
// CHECK-LE: [[T1:%.+]] = bitcast <2 x i64> {{.+}} to <4 x i32>
// CHECK-LE: [[T2:%.+]] = bitcast <2 x i64> {{.+}} to <4 x i32>
// CHECK-LE: call <4 x i32> @llvm.ppc.altivec.vperm(<4 x i32> [[T1]], <4 x i32> [[T2]], <16 x i8>
res_vsll = vec_splat(vsll, 1);
// CHECK: [[T1:%.+]] = bitcast <2 x i64> {{.+}} to <4 x i32>
// CHECK: [[T2:%.+]] = bitcast <2 x i64> {{.+}} to <4 x i32>
// CHECK: call <4 x i32> @llvm.ppc.altivec.vperm(<4 x i32> [[T1]], <4 x i32> [[T2]], <16 x i8>
// CHECK-LE: xor <16 x i8>
// CHECK-LE: [[T1:%.+]] = bitcast <2 x i64> {{.+}} to <4 x i32>
// CHECK-LE: [[T2:%.+]] = bitcast <2 x i64> {{.+}} to <4 x i32>
// CHECK-LE: call <4 x i32> @llvm.ppc.altivec.vperm(<4 x i32> [[T1]], <4 x i32> [[T2]], <16 x i8>
res_vull = vec_splat(vull, 1);
// CHECK: [[T1:%.+]] = bitcast <2 x i64> {{.+}} to <4 x i32>
// CHECK: [[T2:%.+]] = bitcast <2 x i64> {{.+}} to <4 x i32>
// CHECK: call <4 x i32> @llvm.ppc.altivec.vperm(<4 x i32> [[T1]], <4 x i32> [[T2]], <16 x i8>
// CHECK-LE: xor <16 x i8>
// CHECK-LE: [[T1:%.+]] = bitcast <2 x i64> {{.+}} to <4 x i32>
// CHECK-LE: [[T2:%.+]] = bitcast <2 x i64> {{.+}} to <4 x i32>
// CHECK-LE: call <4 x i32> @llvm.ppc.altivec.vperm(<4 x i32> [[T1]], <4 x i32> [[T2]], <16 x i8>
Add missing builtins to altivec.h for ABI compliance (vol. 4) This patch corresponds to review: http://reviews.llvm.org/D11184 A number of new interfaces for altivec.h (as mandated by the ABI): vector float vec_cpsgn(vector float, vector float) vector double vec_cpsgn(vector double, vector double) vector double vec_or(vector bool long long, vector double) vector double vec_or(vector double, vector bool long long) vector double vec_re(vector double) vector signed char vec_cntlz(vector signed char) vector unsigned char vec_cntlz(vector unsigned char) vector short vec_cntlz(vector short) vector unsigned short vec_cntlz(vector unsigned short) vector int vec_cntlz(vector int) vector unsigned int vec_cntlz(vector unsigned int) vector signed long long vec_cntlz(vector signed long long) vector unsigned long long vec_cntlz(vector unsigned long long) vector signed char vec_nand(vector bool signed char, vector signed char) vector signed char vec_nand(vector signed char, vector bool signed char) vector signed char vec_nand(vector signed char, vector signed char) vector unsigned char vec_nand(vector bool unsigned char, vector unsigned char) vector unsigned char vec_nand(vector unsigned char, vector bool unsigned char) vector unsigned char vec_nand(vector unsigned char, vector unsigned char) vector short vec_nand(vector bool short, vector short) vector short vec_nand(vector short, vector bool short) vector short vec_nand(vector short, vector short) vector unsigned short vec_nand(vector bool unsigned short, vector unsigned short) vector unsigned short vec_nand(vector unsigned short, vector bool unsigned short) vector unsigned short vec_nand(vector unsigned short, vector unsigned short) vector int vec_nand(vector bool int, vector int) vector int vec_nand(vector int, vector bool int) vector int vec_nand(vector int, vector int) vector unsigned int vec_nand(vector bool unsigned int, vector unsigned int) vector unsigned int vec_nand(vector unsigned int, vector bool unsigned int) vector unsigned int vec_nand(vector unsigned int, vector unsigned int) vector signed long long vec_nand(vector bool long long, vector signed long long) vector signed long long vec_nand(vector signed long long, vector bool long long) vector signed long long vec_nand(vector signed long long, vector signed long long) vector unsigned long long vec_nand(vector bool long long, vector unsigned long long) vector unsigned long long vec_nand(vector unsigned long long, vector bool long long) vector unsigned long long vec_nand(vector unsigned long long, vector unsigned long long) vector signed char vec_orc(vector bool signed char, vector signed char) vector signed char vec_orc(vector signed char, vector bool signed char) vector signed char vec_orc(vector signed char, vector signed char) vector unsigned char vec_orc(vector bool unsigned char, vector unsigned char) vector unsigned char vec_orc(vector unsigned char, vector bool unsigned char) vector unsigned char vec_orc(vector unsigned char, vector unsigned char) vector short vec_orc(vector bool short, vector short) vector short vec_orc(vector short, vector bool short) vector short vec_orc(vector short, vector short) vector unsigned short vec_orc(vector bool unsigned short, vector unsigned short) vector unsigned short vec_orc(vector unsigned short, vector bool unsigned short) vector unsigned short vec_orc(vector unsigned short, vector unsigned short) vector int vec_orc(vector bool int, vector int) vector int vec_orc(vector int, vector bool int) vector int vec_orc(vector int, vector int) vector unsigned int vec_orc(vector bool unsigned int, vector unsigned int) vector unsigned int vec_orc(vector unsigned int, vector bool unsigned int) vector unsigned int vec_orc(vector unsigned int, vector unsigned int) vector signed long long vec_orc(vector bool long long, vector signed long long) vector signed long long vec_orc(vector signed long long, vector bool long long) vector signed long long vec_orc(vector signed long long, vector signed long long) vector unsigned long long vec_orc(vector bool long long, vector unsigned long long) vector unsigned long long vec_orc(vector unsigned long long, vector bool long long) vector unsigned long long vec_orc(vector unsigned long long, vector unsigned long long) vector signed char vec_div(vector signed char, vector signed char) vector unsigned char vec_div(vector unsigned char, vector unsigned char) vector signed short vec_div(vector signed short, vector signed short) vector unsigned short vec_div(vector unsigned short, vector unsigned short) vector signed int vec_div(vector signed int, vector signed int) vector unsigned int vec_div(vector unsigned int, vector unsigned int) vector signed long long vec_div(vector signed long long, vector signed long long) vector unsigned long long vec_div(vector unsigned long long, vector unsigned long long) vector unsigned char vec_mul(vector unsigned char, vector unsigned char) vector unsigned int vec_mul(vector unsigned int, vector unsigned int) vector unsigned long long vec_mul(vector unsigned long long, vector unsigned long long) vector unsigned short vec_mul(vector unsigned short, vector unsigned short) vector signed char vec_mul(vector signed char, vector signed char) vector signed int vec_mul(vector signed int, vector signed int) vector signed long long vec_mul(vector signed long long, vector signed long long) vector signed short vec_mul(vector signed short, vector signed short) vector signed long long vec_mergeh(vector signed long long, vector signed long long) vector signed long long vec_mergeh(vector signed long long, vector bool long long) vector signed long long vec_mergeh(vector bool long long, vector signed long long) vector unsigned long long vec_mergeh(vector unsigned long long, vector unsigned long long) vector unsigned long long vec_mergeh(vector unsigned long long, vector bool long long) vector unsigned long long vec_mergeh(vector bool long long, vector unsigned long long) vector double vec_mergeh(vector double, vector double) vector double vec_mergeh(vector double, vector bool long long) vector double vec_mergeh(vector bool long long, vector double) vector signed long long vec_mergel(vector signed long long, vector signed long long) vector signed long long vec_mergel(vector signed long long, vector bool long long) vector signed long long vec_mergel(vector bool long long, vector signed long long) vector unsigned long long vec_mergel(vector unsigned long long, vector unsigned long long) vector unsigned long long vec_mergel(vector unsigned long long, vector bool long long) vector unsigned long long vec_mergel(vector bool long long, vector unsigned long long) vector double vec_mergel(vector double, vector double) vector double vec_mergel(vector double, vector bool long long) vector double vec_mergel(vector bool long long, vector double) vector signed int vec_pack(vector signed long long, vector signed long long) vector unsigned int vec_pack(vector unsigned long long, vector unsigned long long) vector bool int vec_pack(vector bool long long, vector bool long long) llvm-svn: 242171
2015-07-15 01:50:27 +08:00
res_vsi = vec_pack(vsll, vsll);
// CHECK: @llvm.ppc.altivec.vperm
// CHECK-LE: @llvm.ppc.altivec.vperm
res_vui = vec_pack(vull, vull);
// CHECK: @llvm.ppc.altivec.vperm
// CHECK-LE: @llvm.ppc.altivec.vperm
res_vbi = vec_pack(vbll, vbll);
// CHECK: @llvm.ppc.altivec.vperm
// CHECK-LE: @llvm.ppc.altivec.vperm
res_vsll = vec_vperm(vsll, vsll, vuc);
// CHECK: @llvm.ppc.altivec.vperm
Add missing builtins to altivec.h for ABI compliance (vol. 3) This patch corresponds to review: http://reviews.llvm.org/D10972 Fix for the handling of dependent features that are enabled by default on some CPU's (such as -mvsx, -mpower8-vector). Also provides a number of new interfaces or fixes existing ones in altivec.h. Changed signatures to conform to ABI: vector short vec_perm(vector signed short, vector signed short, vector unsigned char) vector int vec_perm(vector signed int, vector signed int, vector unsigned char) vector long long vec_perm(vector signed long long, vector signed long long, vector unsigned char) vector signed char vec_sld(vector signed char, vector signed char, const int) vector unsigned char vec_sld(vector unsigned char, vector unsigned char, const int) vector bool char vec_sld(vector bool char, vector bool char, const int) vector unsigned short vec_sld(vector unsigned short, vector unsigned short, const int) vector signed short vec_sld(vector signed short, vector signed short, const int) vector signed int vec_sld(vector signed int, vector signed int, const int) vector unsigned int vec_sld(vector unsigned int, vector unsigned int, const int) vector float vec_sld(vector float, vector float, const int) vector signed char vec_splat(vector signed char, const int) vector unsigned char vec_splat(vector unsigned char, const int) vector bool char vec_splat(vector bool char, const int) vector signed short vec_splat(vector signed short, const int) vector unsigned short vec_splat(vector unsigned short, const int) vector bool short vec_splat(vector bool short, const int) vector pixel vec_splat(vector pixel, const int) vector signed int vec_splat(vector signed int, const int) vector unsigned int vec_splat(vector unsigned int, const int) vector bool int vec_splat(vector bool int, const int) vector float vec_splat(vector float, const int) Added a VSX path to: vector float vec_round(vector float) Added interfaces: vector signed char vec_eqv(vector signed char, vector signed char) vector signed char vec_eqv(vector bool char, vector signed char) vector signed char vec_eqv(vector signed char, vector bool char) vector unsigned char vec_eqv(vector unsigned char, vector unsigned char) vector unsigned char vec_eqv(vector bool char, vector unsigned char) vector unsigned char vec_eqv(vector unsigned char, vector bool char) vector signed short vec_eqv(vector signed short, vector signed short) vector signed short vec_eqv(vector bool short, vector signed short) vector signed short vec_eqv(vector signed short, vector bool short) vector unsigned short vec_eqv(vector unsigned short, vector unsigned short) vector unsigned short vec_eqv(vector bool short, vector unsigned short) vector unsigned short vec_eqv(vector unsigned short, vector bool short) vector signed int vec_eqv(vector signed int, vector signed int) vector signed int vec_eqv(vector bool int, vector signed int) vector signed int vec_eqv(vector signed int, vector bool int) vector unsigned int vec_eqv(vector unsigned int, vector unsigned int) vector unsigned int vec_eqv(vector bool int, vector unsigned int) vector unsigned int vec_eqv(vector unsigned int, vector bool int) vector signed long long vec_eqv(vector signed long long, vector signed long long) vector signed long long vec_eqv(vector bool long long, vector signed long long) vector signed long long vec_eqv(vector signed long long, vector bool long long) vector unsigned long long vec_eqv(vector unsigned long long, vector unsigned long long) vector unsigned long long vec_eqv(vector bool long long, vector unsigned long long) vector unsigned long long vec_eqv(vector unsigned long long, vector bool long long) vector float vec_eqv(vector float, vector float) vector float vec_eqv(vector bool int, vector float) vector float vec_eqv(vector float, vector bool int) vector double vec_eqv(vector double, vector double) vector double vec_eqv(vector bool long long, vector double) vector double vec_eqv(vector double, vector bool long long) vector bool long long vec_perm(vector bool long long, vector bool long long, vector unsigned char) vector double vec_round(vector double) vector double vec_splat(vector double, const int) vector bool long long vec_splat(vector bool long long, const int) vector signed long long vec_splat(vector signed long long, const int) vector unsigned long long vec_splat(vector unsigned long long, vector bool int vec_sld(vector bool int, vector bool int, const int) vector bool short vec_sld(vector bool short, vector bool short, const int) llvm-svn: 241904
2015-07-10 21:11:34 +08:00
// CHECK-LE: @llvm.ppc.altivec.vperm
res_vull = vec_vperm(vull, vull, vuc);
// CHECK: @llvm.ppc.altivec.vperm
Add missing builtins to altivec.h for ABI compliance (vol. 3) This patch corresponds to review: http://reviews.llvm.org/D10972 Fix for the handling of dependent features that are enabled by default on some CPU's (such as -mvsx, -mpower8-vector). Also provides a number of new interfaces or fixes existing ones in altivec.h. Changed signatures to conform to ABI: vector short vec_perm(vector signed short, vector signed short, vector unsigned char) vector int vec_perm(vector signed int, vector signed int, vector unsigned char) vector long long vec_perm(vector signed long long, vector signed long long, vector unsigned char) vector signed char vec_sld(vector signed char, vector signed char, const int) vector unsigned char vec_sld(vector unsigned char, vector unsigned char, const int) vector bool char vec_sld(vector bool char, vector bool char, const int) vector unsigned short vec_sld(vector unsigned short, vector unsigned short, const int) vector signed short vec_sld(vector signed short, vector signed short, const int) vector signed int vec_sld(vector signed int, vector signed int, const int) vector unsigned int vec_sld(vector unsigned int, vector unsigned int, const int) vector float vec_sld(vector float, vector float, const int) vector signed char vec_splat(vector signed char, const int) vector unsigned char vec_splat(vector unsigned char, const int) vector bool char vec_splat(vector bool char, const int) vector signed short vec_splat(vector signed short, const int) vector unsigned short vec_splat(vector unsigned short, const int) vector bool short vec_splat(vector bool short, const int) vector pixel vec_splat(vector pixel, const int) vector signed int vec_splat(vector signed int, const int) vector unsigned int vec_splat(vector unsigned int, const int) vector bool int vec_splat(vector bool int, const int) vector float vec_splat(vector float, const int) Added a VSX path to: vector float vec_round(vector float) Added interfaces: vector signed char vec_eqv(vector signed char, vector signed char) vector signed char vec_eqv(vector bool char, vector signed char) vector signed char vec_eqv(vector signed char, vector bool char) vector unsigned char vec_eqv(vector unsigned char, vector unsigned char) vector unsigned char vec_eqv(vector bool char, vector unsigned char) vector unsigned char vec_eqv(vector unsigned char, vector bool char) vector signed short vec_eqv(vector signed short, vector signed short) vector signed short vec_eqv(vector bool short, vector signed short) vector signed short vec_eqv(vector signed short, vector bool short) vector unsigned short vec_eqv(vector unsigned short, vector unsigned short) vector unsigned short vec_eqv(vector bool short, vector unsigned short) vector unsigned short vec_eqv(vector unsigned short, vector bool short) vector signed int vec_eqv(vector signed int, vector signed int) vector signed int vec_eqv(vector bool int, vector signed int) vector signed int vec_eqv(vector signed int, vector bool int) vector unsigned int vec_eqv(vector unsigned int, vector unsigned int) vector unsigned int vec_eqv(vector bool int, vector unsigned int) vector unsigned int vec_eqv(vector unsigned int, vector bool int) vector signed long long vec_eqv(vector signed long long, vector signed long long) vector signed long long vec_eqv(vector bool long long, vector signed long long) vector signed long long vec_eqv(vector signed long long, vector bool long long) vector unsigned long long vec_eqv(vector unsigned long long, vector unsigned long long) vector unsigned long long vec_eqv(vector bool long long, vector unsigned long long) vector unsigned long long vec_eqv(vector unsigned long long, vector bool long long) vector float vec_eqv(vector float, vector float) vector float vec_eqv(vector bool int, vector float) vector float vec_eqv(vector float, vector bool int) vector double vec_eqv(vector double, vector double) vector double vec_eqv(vector bool long long, vector double) vector double vec_eqv(vector double, vector bool long long) vector bool long long vec_perm(vector bool long long, vector bool long long, vector unsigned char) vector double vec_round(vector double) vector double vec_splat(vector double, const int) vector bool long long vec_splat(vector bool long long, const int) vector signed long long vec_splat(vector signed long long, const int) vector unsigned long long vec_splat(vector unsigned long long, vector bool int vec_sld(vector bool int, vector bool int, const int) vector bool short vec_sld(vector bool short, vector bool short, const int) llvm-svn: 241904
2015-07-10 21:11:34 +08:00
// CHECK-LE: @llvm.ppc.altivec.vperm
res_vd = vec_vperm(vd, vd, vuc);
// CHECK: @llvm.ppc.altivec.vperm
Add missing builtins to altivec.h for ABI compliance (vol. 3) This patch corresponds to review: http://reviews.llvm.org/D10972 Fix for the handling of dependent features that are enabled by default on some CPU's (such as -mvsx, -mpower8-vector). Also provides a number of new interfaces or fixes existing ones in altivec.h. Changed signatures to conform to ABI: vector short vec_perm(vector signed short, vector signed short, vector unsigned char) vector int vec_perm(vector signed int, vector signed int, vector unsigned char) vector long long vec_perm(vector signed long long, vector signed long long, vector unsigned char) vector signed char vec_sld(vector signed char, vector signed char, const int) vector unsigned char vec_sld(vector unsigned char, vector unsigned char, const int) vector bool char vec_sld(vector bool char, vector bool char, const int) vector unsigned short vec_sld(vector unsigned short, vector unsigned short, const int) vector signed short vec_sld(vector signed short, vector signed short, const int) vector signed int vec_sld(vector signed int, vector signed int, const int) vector unsigned int vec_sld(vector unsigned int, vector unsigned int, const int) vector float vec_sld(vector float, vector float, const int) vector signed char vec_splat(vector signed char, const int) vector unsigned char vec_splat(vector unsigned char, const int) vector bool char vec_splat(vector bool char, const int) vector signed short vec_splat(vector signed short, const int) vector unsigned short vec_splat(vector unsigned short, const int) vector bool short vec_splat(vector bool short, const int) vector pixel vec_splat(vector pixel, const int) vector signed int vec_splat(vector signed int, const int) vector unsigned int vec_splat(vector unsigned int, const int) vector bool int vec_splat(vector bool int, const int) vector float vec_splat(vector float, const int) Added a VSX path to: vector float vec_round(vector float) Added interfaces: vector signed char vec_eqv(vector signed char, vector signed char) vector signed char vec_eqv(vector bool char, vector signed char) vector signed char vec_eqv(vector signed char, vector bool char) vector unsigned char vec_eqv(vector unsigned char, vector unsigned char) vector unsigned char vec_eqv(vector bool char, vector unsigned char) vector unsigned char vec_eqv(vector unsigned char, vector bool char) vector signed short vec_eqv(vector signed short, vector signed short) vector signed short vec_eqv(vector bool short, vector signed short) vector signed short vec_eqv(vector signed short, vector bool short) vector unsigned short vec_eqv(vector unsigned short, vector unsigned short) vector unsigned short vec_eqv(vector bool short, vector unsigned short) vector unsigned short vec_eqv(vector unsigned short, vector bool short) vector signed int vec_eqv(vector signed int, vector signed int) vector signed int vec_eqv(vector bool int, vector signed int) vector signed int vec_eqv(vector signed int, vector bool int) vector unsigned int vec_eqv(vector unsigned int, vector unsigned int) vector unsigned int vec_eqv(vector bool int, vector unsigned int) vector unsigned int vec_eqv(vector unsigned int, vector bool int) vector signed long long vec_eqv(vector signed long long, vector signed long long) vector signed long long vec_eqv(vector bool long long, vector signed long long) vector signed long long vec_eqv(vector signed long long, vector bool long long) vector unsigned long long vec_eqv(vector unsigned long long, vector unsigned long long) vector unsigned long long vec_eqv(vector bool long long, vector unsigned long long) vector unsigned long long vec_eqv(vector unsigned long long, vector bool long long) vector float vec_eqv(vector float, vector float) vector float vec_eqv(vector bool int, vector float) vector float vec_eqv(vector float, vector bool int) vector double vec_eqv(vector double, vector double) vector double vec_eqv(vector bool long long, vector double) vector double vec_eqv(vector double, vector bool long long) vector bool long long vec_perm(vector bool long long, vector bool long long, vector unsigned char) vector double vec_round(vector double) vector double vec_splat(vector double, const int) vector bool long long vec_splat(vector bool long long, const int) vector signed long long vec_splat(vector signed long long, const int) vector unsigned long long vec_splat(vector unsigned long long, vector bool int vec_sld(vector bool int, vector bool int, const int) vector bool short vec_sld(vector bool short, vector bool short, const int) llvm-svn: 241904
2015-07-10 21:11:34 +08:00
// CHECK-LE: @llvm.ppc.altivec.vperm
/* vec_vsx_ld */
res_vbi = vec_vsx_ld(0, &vbi);
// CHECK: @llvm.ppc.vsx.lxvw4x
// CHECK-LE: @llvm.ppc.vsx.lxvw4x
res_vsi = vec_vsx_ld(0, &vsi);
// CHECK: @llvm.ppc.vsx.lxvw4x
// CHECK-LE: @llvm.ppc.vsx.lxvw4x
res_vsi = vec_vsx_ld(0, asi);
// CHECK: @llvm.ppc.vsx.lxvw4x
Add missing builtins to altivec.h for ABI compliance (vol. 3) This patch corresponds to review: http://reviews.llvm.org/D10972 Fix for the handling of dependent features that are enabled by default on some CPU's (such as -mvsx, -mpower8-vector). Also provides a number of new interfaces or fixes existing ones in altivec.h. Changed signatures to conform to ABI: vector short vec_perm(vector signed short, vector signed short, vector unsigned char) vector int vec_perm(vector signed int, vector signed int, vector unsigned char) vector long long vec_perm(vector signed long long, vector signed long long, vector unsigned char) vector signed char vec_sld(vector signed char, vector signed char, const int) vector unsigned char vec_sld(vector unsigned char, vector unsigned char, const int) vector bool char vec_sld(vector bool char, vector bool char, const int) vector unsigned short vec_sld(vector unsigned short, vector unsigned short, const int) vector signed short vec_sld(vector signed short, vector signed short, const int) vector signed int vec_sld(vector signed int, vector signed int, const int) vector unsigned int vec_sld(vector unsigned int, vector unsigned int, const int) vector float vec_sld(vector float, vector float, const int) vector signed char vec_splat(vector signed char, const int) vector unsigned char vec_splat(vector unsigned char, const int) vector bool char vec_splat(vector bool char, const int) vector signed short vec_splat(vector signed short, const int) vector unsigned short vec_splat(vector unsigned short, const int) vector bool short vec_splat(vector bool short, const int) vector pixel vec_splat(vector pixel, const int) vector signed int vec_splat(vector signed int, const int) vector unsigned int vec_splat(vector unsigned int, const int) vector bool int vec_splat(vector bool int, const int) vector float vec_splat(vector float, const int) Added a VSX path to: vector float vec_round(vector float) Added interfaces: vector signed char vec_eqv(vector signed char, vector signed char) vector signed char vec_eqv(vector bool char, vector signed char) vector signed char vec_eqv(vector signed char, vector bool char) vector unsigned char vec_eqv(vector unsigned char, vector unsigned char) vector unsigned char vec_eqv(vector bool char, vector unsigned char) vector unsigned char vec_eqv(vector unsigned char, vector bool char) vector signed short vec_eqv(vector signed short, vector signed short) vector signed short vec_eqv(vector bool short, vector signed short) vector signed short vec_eqv(vector signed short, vector bool short) vector unsigned short vec_eqv(vector unsigned short, vector unsigned short) vector unsigned short vec_eqv(vector bool short, vector unsigned short) vector unsigned short vec_eqv(vector unsigned short, vector bool short) vector signed int vec_eqv(vector signed int, vector signed int) vector signed int vec_eqv(vector bool int, vector signed int) vector signed int vec_eqv(vector signed int, vector bool int) vector unsigned int vec_eqv(vector unsigned int, vector unsigned int) vector unsigned int vec_eqv(vector bool int, vector unsigned int) vector unsigned int vec_eqv(vector unsigned int, vector bool int) vector signed long long vec_eqv(vector signed long long, vector signed long long) vector signed long long vec_eqv(vector bool long long, vector signed long long) vector signed long long vec_eqv(vector signed long long, vector bool long long) vector unsigned long long vec_eqv(vector unsigned long long, vector unsigned long long) vector unsigned long long vec_eqv(vector bool long long, vector unsigned long long) vector unsigned long long vec_eqv(vector unsigned long long, vector bool long long) vector float vec_eqv(vector float, vector float) vector float vec_eqv(vector bool int, vector float) vector float vec_eqv(vector float, vector bool int) vector double vec_eqv(vector double, vector double) vector double vec_eqv(vector bool long long, vector double) vector double vec_eqv(vector double, vector bool long long) vector bool long long vec_perm(vector bool long long, vector bool long long, vector unsigned char) vector double vec_round(vector double) vector double vec_splat(vector double, const int) vector bool long long vec_splat(vector bool long long, const int) vector signed long long vec_splat(vector signed long long, const int) vector unsigned long long vec_splat(vector unsigned long long, vector bool int vec_sld(vector bool int, vector bool int, const int) vector bool short vec_sld(vector bool short, vector bool short, const int) llvm-svn: 241904
2015-07-10 21:11:34 +08:00
// CHECK-LE: @llvm.ppc.vsx.lxvw4x
res_vui = vec_vsx_ld(0, &vui);
// CHECK: @llvm.ppc.vsx.lxvw4x
// CHECK-LE: @llvm.ppc.vsx.lxvw4x
res_vui = vec_vsx_ld(0, aui);
// CHECK: @llvm.ppc.vsx.lxvw4x
Add missing builtins to altivec.h for ABI compliance (vol. 3) This patch corresponds to review: http://reviews.llvm.org/D10972 Fix for the handling of dependent features that are enabled by default on some CPU's (such as -mvsx, -mpower8-vector). Also provides a number of new interfaces or fixes existing ones in altivec.h. Changed signatures to conform to ABI: vector short vec_perm(vector signed short, vector signed short, vector unsigned char) vector int vec_perm(vector signed int, vector signed int, vector unsigned char) vector long long vec_perm(vector signed long long, vector signed long long, vector unsigned char) vector signed char vec_sld(vector signed char, vector signed char, const int) vector unsigned char vec_sld(vector unsigned char, vector unsigned char, const int) vector bool char vec_sld(vector bool char, vector bool char, const int) vector unsigned short vec_sld(vector unsigned short, vector unsigned short, const int) vector signed short vec_sld(vector signed short, vector signed short, const int) vector signed int vec_sld(vector signed int, vector signed int, const int) vector unsigned int vec_sld(vector unsigned int, vector unsigned int, const int) vector float vec_sld(vector float, vector float, const int) vector signed char vec_splat(vector signed char, const int) vector unsigned char vec_splat(vector unsigned char, const int) vector bool char vec_splat(vector bool char, const int) vector signed short vec_splat(vector signed short, const int) vector unsigned short vec_splat(vector unsigned short, const int) vector bool short vec_splat(vector bool short, const int) vector pixel vec_splat(vector pixel, const int) vector signed int vec_splat(vector signed int, const int) vector unsigned int vec_splat(vector unsigned int, const int) vector bool int vec_splat(vector bool int, const int) vector float vec_splat(vector float, const int) Added a VSX path to: vector float vec_round(vector float) Added interfaces: vector signed char vec_eqv(vector signed char, vector signed char) vector signed char vec_eqv(vector bool char, vector signed char) vector signed char vec_eqv(vector signed char, vector bool char) vector unsigned char vec_eqv(vector unsigned char, vector unsigned char) vector unsigned char vec_eqv(vector bool char, vector unsigned char) vector unsigned char vec_eqv(vector unsigned char, vector bool char) vector signed short vec_eqv(vector signed short, vector signed short) vector signed short vec_eqv(vector bool short, vector signed short) vector signed short vec_eqv(vector signed short, vector bool short) vector unsigned short vec_eqv(vector unsigned short, vector unsigned short) vector unsigned short vec_eqv(vector bool short, vector unsigned short) vector unsigned short vec_eqv(vector unsigned short, vector bool short) vector signed int vec_eqv(vector signed int, vector signed int) vector signed int vec_eqv(vector bool int, vector signed int) vector signed int vec_eqv(vector signed int, vector bool int) vector unsigned int vec_eqv(vector unsigned int, vector unsigned int) vector unsigned int vec_eqv(vector bool int, vector unsigned int) vector unsigned int vec_eqv(vector unsigned int, vector bool int) vector signed long long vec_eqv(vector signed long long, vector signed long long) vector signed long long vec_eqv(vector bool long long, vector signed long long) vector signed long long vec_eqv(vector signed long long, vector bool long long) vector unsigned long long vec_eqv(vector unsigned long long, vector unsigned long long) vector unsigned long long vec_eqv(vector bool long long, vector unsigned long long) vector unsigned long long vec_eqv(vector unsigned long long, vector bool long long) vector float vec_eqv(vector float, vector float) vector float vec_eqv(vector bool int, vector float) vector float vec_eqv(vector float, vector bool int) vector double vec_eqv(vector double, vector double) vector double vec_eqv(vector bool long long, vector double) vector double vec_eqv(vector double, vector bool long long) vector bool long long vec_perm(vector bool long long, vector bool long long, vector unsigned char) vector double vec_round(vector double) vector double vec_splat(vector double, const int) vector bool long long vec_splat(vector bool long long, const int) vector signed long long vec_splat(vector signed long long, const int) vector unsigned long long vec_splat(vector unsigned long long, vector bool int vec_sld(vector bool int, vector bool int, const int) vector bool short vec_sld(vector bool short, vector bool short, const int) llvm-svn: 241904
2015-07-10 21:11:34 +08:00
// CHECK-LE: @llvm.ppc.vsx.lxvw4x
res_vf = vec_vsx_ld (0, &vf);
// CHECK: @llvm.ppc.vsx.lxvw4x
// CHECK-LE: @llvm.ppc.vsx.lxvw4x
res_vf = vec_vsx_ld (0, af);
// CHECK: @llvm.ppc.vsx.lxvw4x
Add missing builtins to altivec.h for ABI compliance (vol. 3) This patch corresponds to review: http://reviews.llvm.org/D10972 Fix for the handling of dependent features that are enabled by default on some CPU's (such as -mvsx, -mpower8-vector). Also provides a number of new interfaces or fixes existing ones in altivec.h. Changed signatures to conform to ABI: vector short vec_perm(vector signed short, vector signed short, vector unsigned char) vector int vec_perm(vector signed int, vector signed int, vector unsigned char) vector long long vec_perm(vector signed long long, vector signed long long, vector unsigned char) vector signed char vec_sld(vector signed char, vector signed char, const int) vector unsigned char vec_sld(vector unsigned char, vector unsigned char, const int) vector bool char vec_sld(vector bool char, vector bool char, const int) vector unsigned short vec_sld(vector unsigned short, vector unsigned short, const int) vector signed short vec_sld(vector signed short, vector signed short, const int) vector signed int vec_sld(vector signed int, vector signed int, const int) vector unsigned int vec_sld(vector unsigned int, vector unsigned int, const int) vector float vec_sld(vector float, vector float, const int) vector signed char vec_splat(vector signed char, const int) vector unsigned char vec_splat(vector unsigned char, const int) vector bool char vec_splat(vector bool char, const int) vector signed short vec_splat(vector signed short, const int) vector unsigned short vec_splat(vector unsigned short, const int) vector bool short vec_splat(vector bool short, const int) vector pixel vec_splat(vector pixel, const int) vector signed int vec_splat(vector signed int, const int) vector unsigned int vec_splat(vector unsigned int, const int) vector bool int vec_splat(vector bool int, const int) vector float vec_splat(vector float, const int) Added a VSX path to: vector float vec_round(vector float) Added interfaces: vector signed char vec_eqv(vector signed char, vector signed char) vector signed char vec_eqv(vector bool char, vector signed char) vector signed char vec_eqv(vector signed char, vector bool char) vector unsigned char vec_eqv(vector unsigned char, vector unsigned char) vector unsigned char vec_eqv(vector bool char, vector unsigned char) vector unsigned char vec_eqv(vector unsigned char, vector bool char) vector signed short vec_eqv(vector signed short, vector signed short) vector signed short vec_eqv(vector bool short, vector signed short) vector signed short vec_eqv(vector signed short, vector bool short) vector unsigned short vec_eqv(vector unsigned short, vector unsigned short) vector unsigned short vec_eqv(vector bool short, vector unsigned short) vector unsigned short vec_eqv(vector unsigned short, vector bool short) vector signed int vec_eqv(vector signed int, vector signed int) vector signed int vec_eqv(vector bool int, vector signed int) vector signed int vec_eqv(vector signed int, vector bool int) vector unsigned int vec_eqv(vector unsigned int, vector unsigned int) vector unsigned int vec_eqv(vector bool int, vector unsigned int) vector unsigned int vec_eqv(vector unsigned int, vector bool int) vector signed long long vec_eqv(vector signed long long, vector signed long long) vector signed long long vec_eqv(vector bool long long, vector signed long long) vector signed long long vec_eqv(vector signed long long, vector bool long long) vector unsigned long long vec_eqv(vector unsigned long long, vector unsigned long long) vector unsigned long long vec_eqv(vector bool long long, vector unsigned long long) vector unsigned long long vec_eqv(vector unsigned long long, vector bool long long) vector float vec_eqv(vector float, vector float) vector float vec_eqv(vector bool int, vector float) vector float vec_eqv(vector float, vector bool int) vector double vec_eqv(vector double, vector double) vector double vec_eqv(vector bool long long, vector double) vector double vec_eqv(vector double, vector bool long long) vector bool long long vec_perm(vector bool long long, vector bool long long, vector unsigned char) vector double vec_round(vector double) vector double vec_splat(vector double, const int) vector bool long long vec_splat(vector bool long long, const int) vector signed long long vec_splat(vector signed long long, const int) vector unsigned long long vec_splat(vector unsigned long long, vector bool int vec_sld(vector bool int, vector bool int, const int) vector bool short vec_sld(vector bool short, vector bool short, const int) llvm-svn: 241904
2015-07-10 21:11:34 +08:00
// CHECK-LE: @llvm.ppc.vsx.lxvw4x
res_vsll = vec_vsx_ld(0, &vsll);
// CHECK: @llvm.ppc.vsx.lxvd2x
Add missing builtins to altivec.h for ABI compliance (vol. 3) This patch corresponds to review: http://reviews.llvm.org/D10972 Fix for the handling of dependent features that are enabled by default on some CPU's (such as -mvsx, -mpower8-vector). Also provides a number of new interfaces or fixes existing ones in altivec.h. Changed signatures to conform to ABI: vector short vec_perm(vector signed short, vector signed short, vector unsigned char) vector int vec_perm(vector signed int, vector signed int, vector unsigned char) vector long long vec_perm(vector signed long long, vector signed long long, vector unsigned char) vector signed char vec_sld(vector signed char, vector signed char, const int) vector unsigned char vec_sld(vector unsigned char, vector unsigned char, const int) vector bool char vec_sld(vector bool char, vector bool char, const int) vector unsigned short vec_sld(vector unsigned short, vector unsigned short, const int) vector signed short vec_sld(vector signed short, vector signed short, const int) vector signed int vec_sld(vector signed int, vector signed int, const int) vector unsigned int vec_sld(vector unsigned int, vector unsigned int, const int) vector float vec_sld(vector float, vector float, const int) vector signed char vec_splat(vector signed char, const int) vector unsigned char vec_splat(vector unsigned char, const int) vector bool char vec_splat(vector bool char, const int) vector signed short vec_splat(vector signed short, const int) vector unsigned short vec_splat(vector unsigned short, const int) vector bool short vec_splat(vector bool short, const int) vector pixel vec_splat(vector pixel, const int) vector signed int vec_splat(vector signed int, const int) vector unsigned int vec_splat(vector unsigned int, const int) vector bool int vec_splat(vector bool int, const int) vector float vec_splat(vector float, const int) Added a VSX path to: vector float vec_round(vector float) Added interfaces: vector signed char vec_eqv(vector signed char, vector signed char) vector signed char vec_eqv(vector bool char, vector signed char) vector signed char vec_eqv(vector signed char, vector bool char) vector unsigned char vec_eqv(vector unsigned char, vector unsigned char) vector unsigned char vec_eqv(vector bool char, vector unsigned char) vector unsigned char vec_eqv(vector unsigned char, vector bool char) vector signed short vec_eqv(vector signed short, vector signed short) vector signed short vec_eqv(vector bool short, vector signed short) vector signed short vec_eqv(vector signed short, vector bool short) vector unsigned short vec_eqv(vector unsigned short, vector unsigned short) vector unsigned short vec_eqv(vector bool short, vector unsigned short) vector unsigned short vec_eqv(vector unsigned short, vector bool short) vector signed int vec_eqv(vector signed int, vector signed int) vector signed int vec_eqv(vector bool int, vector signed int) vector signed int vec_eqv(vector signed int, vector bool int) vector unsigned int vec_eqv(vector unsigned int, vector unsigned int) vector unsigned int vec_eqv(vector bool int, vector unsigned int) vector unsigned int vec_eqv(vector unsigned int, vector bool int) vector signed long long vec_eqv(vector signed long long, vector signed long long) vector signed long long vec_eqv(vector bool long long, vector signed long long) vector signed long long vec_eqv(vector signed long long, vector bool long long) vector unsigned long long vec_eqv(vector unsigned long long, vector unsigned long long) vector unsigned long long vec_eqv(vector bool long long, vector unsigned long long) vector unsigned long long vec_eqv(vector unsigned long long, vector bool long long) vector float vec_eqv(vector float, vector float) vector float vec_eqv(vector bool int, vector float) vector float vec_eqv(vector float, vector bool int) vector double vec_eqv(vector double, vector double) vector double vec_eqv(vector bool long long, vector double) vector double vec_eqv(vector double, vector bool long long) vector bool long long vec_perm(vector bool long long, vector bool long long, vector unsigned char) vector double vec_round(vector double) vector double vec_splat(vector double, const int) vector bool long long vec_splat(vector bool long long, const int) vector signed long long vec_splat(vector signed long long, const int) vector unsigned long long vec_splat(vector unsigned long long, vector bool int vec_sld(vector bool int, vector bool int, const int) vector bool short vec_sld(vector bool short, vector bool short, const int) llvm-svn: 241904
2015-07-10 21:11:34 +08:00
// CHECK-LE: @llvm.ppc.vsx.lxvd2x
res_vull = vec_vsx_ld(0, &vull);
// CHECK: @llvm.ppc.vsx.lxvd2x
Add missing builtins to altivec.h for ABI compliance (vol. 3) This patch corresponds to review: http://reviews.llvm.org/D10972 Fix for the handling of dependent features that are enabled by default on some CPU's (such as -mvsx, -mpower8-vector). Also provides a number of new interfaces or fixes existing ones in altivec.h. Changed signatures to conform to ABI: vector short vec_perm(vector signed short, vector signed short, vector unsigned char) vector int vec_perm(vector signed int, vector signed int, vector unsigned char) vector long long vec_perm(vector signed long long, vector signed long long, vector unsigned char) vector signed char vec_sld(vector signed char, vector signed char, const int) vector unsigned char vec_sld(vector unsigned char, vector unsigned char, const int) vector bool char vec_sld(vector bool char, vector bool char, const int) vector unsigned short vec_sld(vector unsigned short, vector unsigned short, const int) vector signed short vec_sld(vector signed short, vector signed short, const int) vector signed int vec_sld(vector signed int, vector signed int, const int) vector unsigned int vec_sld(vector unsigned int, vector unsigned int, const int) vector float vec_sld(vector float, vector float, const int) vector signed char vec_splat(vector signed char, const int) vector unsigned char vec_splat(vector unsigned char, const int) vector bool char vec_splat(vector bool char, const int) vector signed short vec_splat(vector signed short, const int) vector unsigned short vec_splat(vector unsigned short, const int) vector bool short vec_splat(vector bool short, const int) vector pixel vec_splat(vector pixel, const int) vector signed int vec_splat(vector signed int, const int) vector unsigned int vec_splat(vector unsigned int, const int) vector bool int vec_splat(vector bool int, const int) vector float vec_splat(vector float, const int) Added a VSX path to: vector float vec_round(vector float) Added interfaces: vector signed char vec_eqv(vector signed char, vector signed char) vector signed char vec_eqv(vector bool char, vector signed char) vector signed char vec_eqv(vector signed char, vector bool char) vector unsigned char vec_eqv(vector unsigned char, vector unsigned char) vector unsigned char vec_eqv(vector bool char, vector unsigned char) vector unsigned char vec_eqv(vector unsigned char, vector bool char) vector signed short vec_eqv(vector signed short, vector signed short) vector signed short vec_eqv(vector bool short, vector signed short) vector signed short vec_eqv(vector signed short, vector bool short) vector unsigned short vec_eqv(vector unsigned short, vector unsigned short) vector unsigned short vec_eqv(vector bool short, vector unsigned short) vector unsigned short vec_eqv(vector unsigned short, vector bool short) vector signed int vec_eqv(vector signed int, vector signed int) vector signed int vec_eqv(vector bool int, vector signed int) vector signed int vec_eqv(vector signed int, vector bool int) vector unsigned int vec_eqv(vector unsigned int, vector unsigned int) vector unsigned int vec_eqv(vector bool int, vector unsigned int) vector unsigned int vec_eqv(vector unsigned int, vector bool int) vector signed long long vec_eqv(vector signed long long, vector signed long long) vector signed long long vec_eqv(vector bool long long, vector signed long long) vector signed long long vec_eqv(vector signed long long, vector bool long long) vector unsigned long long vec_eqv(vector unsigned long long, vector unsigned long long) vector unsigned long long vec_eqv(vector bool long long, vector unsigned long long) vector unsigned long long vec_eqv(vector unsigned long long, vector bool long long) vector float vec_eqv(vector float, vector float) vector float vec_eqv(vector bool int, vector float) vector float vec_eqv(vector float, vector bool int) vector double vec_eqv(vector double, vector double) vector double vec_eqv(vector bool long long, vector double) vector double vec_eqv(vector double, vector bool long long) vector bool long long vec_perm(vector bool long long, vector bool long long, vector unsigned char) vector double vec_round(vector double) vector double vec_splat(vector double, const int) vector bool long long vec_splat(vector bool long long, const int) vector signed long long vec_splat(vector signed long long, const int) vector unsigned long long vec_splat(vector unsigned long long, vector bool int vec_sld(vector bool int, vector bool int, const int) vector bool short vec_sld(vector bool short, vector bool short, const int) llvm-svn: 241904
2015-07-10 21:11:34 +08:00
// CHECK-LE: @llvm.ppc.vsx.lxvd2x
res_vd = vec_vsx_ld(0, &vd);
// CHECK: @llvm.ppc.vsx.lxvd2x
Add missing builtins to altivec.h for ABI compliance (vol. 3) This patch corresponds to review: http://reviews.llvm.org/D10972 Fix for the handling of dependent features that are enabled by default on some CPU's (such as -mvsx, -mpower8-vector). Also provides a number of new interfaces or fixes existing ones in altivec.h. Changed signatures to conform to ABI: vector short vec_perm(vector signed short, vector signed short, vector unsigned char) vector int vec_perm(vector signed int, vector signed int, vector unsigned char) vector long long vec_perm(vector signed long long, vector signed long long, vector unsigned char) vector signed char vec_sld(vector signed char, vector signed char, const int) vector unsigned char vec_sld(vector unsigned char, vector unsigned char, const int) vector bool char vec_sld(vector bool char, vector bool char, const int) vector unsigned short vec_sld(vector unsigned short, vector unsigned short, const int) vector signed short vec_sld(vector signed short, vector signed short, const int) vector signed int vec_sld(vector signed int, vector signed int, const int) vector unsigned int vec_sld(vector unsigned int, vector unsigned int, const int) vector float vec_sld(vector float, vector float, const int) vector signed char vec_splat(vector signed char, const int) vector unsigned char vec_splat(vector unsigned char, const int) vector bool char vec_splat(vector bool char, const int) vector signed short vec_splat(vector signed short, const int) vector unsigned short vec_splat(vector unsigned short, const int) vector bool short vec_splat(vector bool short, const int) vector pixel vec_splat(vector pixel, const int) vector signed int vec_splat(vector signed int, const int) vector unsigned int vec_splat(vector unsigned int, const int) vector bool int vec_splat(vector bool int, const int) vector float vec_splat(vector float, const int) Added a VSX path to: vector float vec_round(vector float) Added interfaces: vector signed char vec_eqv(vector signed char, vector signed char) vector signed char vec_eqv(vector bool char, vector signed char) vector signed char vec_eqv(vector signed char, vector bool char) vector unsigned char vec_eqv(vector unsigned char, vector unsigned char) vector unsigned char vec_eqv(vector bool char, vector unsigned char) vector unsigned char vec_eqv(vector unsigned char, vector bool char) vector signed short vec_eqv(vector signed short, vector signed short) vector signed short vec_eqv(vector bool short, vector signed short) vector signed short vec_eqv(vector signed short, vector bool short) vector unsigned short vec_eqv(vector unsigned short, vector unsigned short) vector unsigned short vec_eqv(vector bool short, vector unsigned short) vector unsigned short vec_eqv(vector unsigned short, vector bool short) vector signed int vec_eqv(vector signed int, vector signed int) vector signed int vec_eqv(vector bool int, vector signed int) vector signed int vec_eqv(vector signed int, vector bool int) vector unsigned int vec_eqv(vector unsigned int, vector unsigned int) vector unsigned int vec_eqv(vector bool int, vector unsigned int) vector unsigned int vec_eqv(vector unsigned int, vector bool int) vector signed long long vec_eqv(vector signed long long, vector signed long long) vector signed long long vec_eqv(vector bool long long, vector signed long long) vector signed long long vec_eqv(vector signed long long, vector bool long long) vector unsigned long long vec_eqv(vector unsigned long long, vector unsigned long long) vector unsigned long long vec_eqv(vector bool long long, vector unsigned long long) vector unsigned long long vec_eqv(vector unsigned long long, vector bool long long) vector float vec_eqv(vector float, vector float) vector float vec_eqv(vector bool int, vector float) vector float vec_eqv(vector float, vector bool int) vector double vec_eqv(vector double, vector double) vector double vec_eqv(vector bool long long, vector double) vector double vec_eqv(vector double, vector bool long long) vector bool long long vec_perm(vector bool long long, vector bool long long, vector unsigned char) vector double vec_round(vector double) vector double vec_splat(vector double, const int) vector bool long long vec_splat(vector bool long long, const int) vector signed long long vec_splat(vector signed long long, const int) vector unsigned long long vec_splat(vector unsigned long long, vector bool int vec_sld(vector bool int, vector bool int, const int) vector bool short vec_sld(vector bool short, vector bool short, const int) llvm-svn: 241904
2015-07-10 21:11:34 +08:00
// CHECK-LE: @llvm.ppc.vsx.lxvd2x
res_vd = vec_vsx_ld(0, ad);
// CHECK: @llvm.ppc.vsx.lxvd2x
// CHECK-LE: @llvm.ppc.vsx.lxvd2x
res_vbs = vec_vsx_ld(0, &vbs);
// CHECK: @llvm.ppc.vsx.lxvw4x
// CHECK-LE: @llvm.ppc.vsx.lxvw4x
res_vss = vec_vsx_ld(0, &vss);
// CHECK: @llvm.ppc.vsx.lxvw4x
// CHECK-LE: @llvm.ppc.vsx.lxvw4x
res_vss = vec_vsx_ld(0, ass);
// CHECK: @llvm.ppc.vsx.lxvw4x
// CHECK-LE: @llvm.ppc.vsx.lxvw4x
res_vus = vec_vsx_ld(0, &vus);
// CHECK: @llvm.ppc.vsx.lxvw4x
// CHECK-LE: @llvm.ppc.vsx.lxvw4x
res_vus = vec_vsx_ld(0, aus);
// CHECK: @llvm.ppc.vsx.lxvw4x
// CHECK-LE: @llvm.ppc.vsx.lxvw4x
res_vbc = vec_vsx_ld(0, &vbc);
// CHECK: @llvm.ppc.vsx.lxvw4x
// CHECK-LE: @llvm.ppc.vsx.lxvw4x
res_vsc = vec_vsx_ld(0, &vsc);
// CHECK: @llvm.ppc.vsx.lxvw4x
// CHECK-LE: @llvm.ppc.vsx.lxvw4x
res_vuc = vec_vsx_ld(0, &vuc);
// CHECK: @llvm.ppc.vsx.lxvw4x
// CHECK-LE: @llvm.ppc.vsx.lxvw4x
res_vsc = vec_vsx_ld(0, asc);
// CHECK: @llvm.ppc.vsx.lxvw4x
// CHECK-LE: @llvm.ppc.vsx.lxvw4x
res_vuc = vec_vsx_ld(0, auc);
// CHECK: @llvm.ppc.vsx.lxvw4x
// CHECK-LE: @llvm.ppc.vsx.lxvw4x
/* vec_vsx_st */
vec_vsx_st(vbi, 0, &res_vbi);
// CHECK: @llvm.ppc.vsx.stxvw4x
// CHECK-LE: @llvm.ppc.vsx.stxvw4x
vec_vsx_st(vbi, 0, res_aui);
// CHECK: @llvm.ppc.vsx.stxvw4x
// CHECK-LE: @llvm.ppc.vsx.stxvw4x
vec_vsx_st(vbi, 0, res_asi);
// CHECK: @llvm.ppc.vsx.stxvw4x
// CHECK-LE: @llvm.ppc.vsx.stxvw4x
vec_vsx_st(vsi, 0, &res_vsi);
// CHECK: @llvm.ppc.vsx.stxvw4x
// CHECK-LE: @llvm.ppc.vsx.stxvw4x
vec_vsx_st(vsi, 0, res_asi);
// CHECK: @llvm.ppc.vsx.stxvw4x
Add missing builtins to altivec.h for ABI compliance (vol. 3) This patch corresponds to review: http://reviews.llvm.org/D10972 Fix for the handling of dependent features that are enabled by default on some CPU's (such as -mvsx, -mpower8-vector). Also provides a number of new interfaces or fixes existing ones in altivec.h. Changed signatures to conform to ABI: vector short vec_perm(vector signed short, vector signed short, vector unsigned char) vector int vec_perm(vector signed int, vector signed int, vector unsigned char) vector long long vec_perm(vector signed long long, vector signed long long, vector unsigned char) vector signed char vec_sld(vector signed char, vector signed char, const int) vector unsigned char vec_sld(vector unsigned char, vector unsigned char, const int) vector bool char vec_sld(vector bool char, vector bool char, const int) vector unsigned short vec_sld(vector unsigned short, vector unsigned short, const int) vector signed short vec_sld(vector signed short, vector signed short, const int) vector signed int vec_sld(vector signed int, vector signed int, const int) vector unsigned int vec_sld(vector unsigned int, vector unsigned int, const int) vector float vec_sld(vector float, vector float, const int) vector signed char vec_splat(vector signed char, const int) vector unsigned char vec_splat(vector unsigned char, const int) vector bool char vec_splat(vector bool char, const int) vector signed short vec_splat(vector signed short, const int) vector unsigned short vec_splat(vector unsigned short, const int) vector bool short vec_splat(vector bool short, const int) vector pixel vec_splat(vector pixel, const int) vector signed int vec_splat(vector signed int, const int) vector unsigned int vec_splat(vector unsigned int, const int) vector bool int vec_splat(vector bool int, const int) vector float vec_splat(vector float, const int) Added a VSX path to: vector float vec_round(vector float) Added interfaces: vector signed char vec_eqv(vector signed char, vector signed char) vector signed char vec_eqv(vector bool char, vector signed char) vector signed char vec_eqv(vector signed char, vector bool char) vector unsigned char vec_eqv(vector unsigned char, vector unsigned char) vector unsigned char vec_eqv(vector bool char, vector unsigned char) vector unsigned char vec_eqv(vector unsigned char, vector bool char) vector signed short vec_eqv(vector signed short, vector signed short) vector signed short vec_eqv(vector bool short, vector signed short) vector signed short vec_eqv(vector signed short, vector bool short) vector unsigned short vec_eqv(vector unsigned short, vector unsigned short) vector unsigned short vec_eqv(vector bool short, vector unsigned short) vector unsigned short vec_eqv(vector unsigned short, vector bool short) vector signed int vec_eqv(vector signed int, vector signed int) vector signed int vec_eqv(vector bool int, vector signed int) vector signed int vec_eqv(vector signed int, vector bool int) vector unsigned int vec_eqv(vector unsigned int, vector unsigned int) vector unsigned int vec_eqv(vector bool int, vector unsigned int) vector unsigned int vec_eqv(vector unsigned int, vector bool int) vector signed long long vec_eqv(vector signed long long, vector signed long long) vector signed long long vec_eqv(vector bool long long, vector signed long long) vector signed long long vec_eqv(vector signed long long, vector bool long long) vector unsigned long long vec_eqv(vector unsigned long long, vector unsigned long long) vector unsigned long long vec_eqv(vector bool long long, vector unsigned long long) vector unsigned long long vec_eqv(vector unsigned long long, vector bool long long) vector float vec_eqv(vector float, vector float) vector float vec_eqv(vector bool int, vector float) vector float vec_eqv(vector float, vector bool int) vector double vec_eqv(vector double, vector double) vector double vec_eqv(vector bool long long, vector double) vector double vec_eqv(vector double, vector bool long long) vector bool long long vec_perm(vector bool long long, vector bool long long, vector unsigned char) vector double vec_round(vector double) vector double vec_splat(vector double, const int) vector bool long long vec_splat(vector bool long long, const int) vector signed long long vec_splat(vector signed long long, const int) vector unsigned long long vec_splat(vector unsigned long long, vector bool int vec_sld(vector bool int, vector bool int, const int) vector bool short vec_sld(vector bool short, vector bool short, const int) llvm-svn: 241904
2015-07-10 21:11:34 +08:00
// CHECK-LE: @llvm.ppc.vsx.stxvw4x
vec_vsx_st(vui, 0, &res_vui);
// CHECK: @llvm.ppc.vsx.stxvw4x
// CHECK-LE: @llvm.ppc.vsx.stxvw4x
vec_vsx_st(vui, 0, res_aui);
// CHECK: @llvm.ppc.vsx.stxvw4x
Add missing builtins to altivec.h for ABI compliance (vol. 3) This patch corresponds to review: http://reviews.llvm.org/D10972 Fix for the handling of dependent features that are enabled by default on some CPU's (such as -mvsx, -mpower8-vector). Also provides a number of new interfaces or fixes existing ones in altivec.h. Changed signatures to conform to ABI: vector short vec_perm(vector signed short, vector signed short, vector unsigned char) vector int vec_perm(vector signed int, vector signed int, vector unsigned char) vector long long vec_perm(vector signed long long, vector signed long long, vector unsigned char) vector signed char vec_sld(vector signed char, vector signed char, const int) vector unsigned char vec_sld(vector unsigned char, vector unsigned char, const int) vector bool char vec_sld(vector bool char, vector bool char, const int) vector unsigned short vec_sld(vector unsigned short, vector unsigned short, const int) vector signed short vec_sld(vector signed short, vector signed short, const int) vector signed int vec_sld(vector signed int, vector signed int, const int) vector unsigned int vec_sld(vector unsigned int, vector unsigned int, const int) vector float vec_sld(vector float, vector float, const int) vector signed char vec_splat(vector signed char, const int) vector unsigned char vec_splat(vector unsigned char, const int) vector bool char vec_splat(vector bool char, const int) vector signed short vec_splat(vector signed short, const int) vector unsigned short vec_splat(vector unsigned short, const int) vector bool short vec_splat(vector bool short, const int) vector pixel vec_splat(vector pixel, const int) vector signed int vec_splat(vector signed int, const int) vector unsigned int vec_splat(vector unsigned int, const int) vector bool int vec_splat(vector bool int, const int) vector float vec_splat(vector float, const int) Added a VSX path to: vector float vec_round(vector float) Added interfaces: vector signed char vec_eqv(vector signed char, vector signed char) vector signed char vec_eqv(vector bool char, vector signed char) vector signed char vec_eqv(vector signed char, vector bool char) vector unsigned char vec_eqv(vector unsigned char, vector unsigned char) vector unsigned char vec_eqv(vector bool char, vector unsigned char) vector unsigned char vec_eqv(vector unsigned char, vector bool char) vector signed short vec_eqv(vector signed short, vector signed short) vector signed short vec_eqv(vector bool short, vector signed short) vector signed short vec_eqv(vector signed short, vector bool short) vector unsigned short vec_eqv(vector unsigned short, vector unsigned short) vector unsigned short vec_eqv(vector bool short, vector unsigned short) vector unsigned short vec_eqv(vector unsigned short, vector bool short) vector signed int vec_eqv(vector signed int, vector signed int) vector signed int vec_eqv(vector bool int, vector signed int) vector signed int vec_eqv(vector signed int, vector bool int) vector unsigned int vec_eqv(vector unsigned int, vector unsigned int) vector unsigned int vec_eqv(vector bool int, vector unsigned int) vector unsigned int vec_eqv(vector unsigned int, vector bool int) vector signed long long vec_eqv(vector signed long long, vector signed long long) vector signed long long vec_eqv(vector bool long long, vector signed long long) vector signed long long vec_eqv(vector signed long long, vector bool long long) vector unsigned long long vec_eqv(vector unsigned long long, vector unsigned long long) vector unsigned long long vec_eqv(vector bool long long, vector unsigned long long) vector unsigned long long vec_eqv(vector unsigned long long, vector bool long long) vector float vec_eqv(vector float, vector float) vector float vec_eqv(vector bool int, vector float) vector float vec_eqv(vector float, vector bool int) vector double vec_eqv(vector double, vector double) vector double vec_eqv(vector bool long long, vector double) vector double vec_eqv(vector double, vector bool long long) vector bool long long vec_perm(vector bool long long, vector bool long long, vector unsigned char) vector double vec_round(vector double) vector double vec_splat(vector double, const int) vector bool long long vec_splat(vector bool long long, const int) vector signed long long vec_splat(vector signed long long, const int) vector unsigned long long vec_splat(vector unsigned long long, vector bool int vec_sld(vector bool int, vector bool int, const int) vector bool short vec_sld(vector bool short, vector bool short, const int) llvm-svn: 241904
2015-07-10 21:11:34 +08:00
// CHECK-LE: @llvm.ppc.vsx.stxvw4x
vec_vsx_st(vf, 0, &res_vf);
// CHECK: @llvm.ppc.vsx.stxvw4x
// CHECK-LE: @llvm.ppc.vsx.stxvw4x
vec_vsx_st(vf, 0, res_af);
// CHECK: @llvm.ppc.vsx.stxvw4x
Add missing builtins to altivec.h for ABI compliance (vol. 3) This patch corresponds to review: http://reviews.llvm.org/D10972 Fix for the handling of dependent features that are enabled by default on some CPU's (such as -mvsx, -mpower8-vector). Also provides a number of new interfaces or fixes existing ones in altivec.h. Changed signatures to conform to ABI: vector short vec_perm(vector signed short, vector signed short, vector unsigned char) vector int vec_perm(vector signed int, vector signed int, vector unsigned char) vector long long vec_perm(vector signed long long, vector signed long long, vector unsigned char) vector signed char vec_sld(vector signed char, vector signed char, const int) vector unsigned char vec_sld(vector unsigned char, vector unsigned char, const int) vector bool char vec_sld(vector bool char, vector bool char, const int) vector unsigned short vec_sld(vector unsigned short, vector unsigned short, const int) vector signed short vec_sld(vector signed short, vector signed short, const int) vector signed int vec_sld(vector signed int, vector signed int, const int) vector unsigned int vec_sld(vector unsigned int, vector unsigned int, const int) vector float vec_sld(vector float, vector float, const int) vector signed char vec_splat(vector signed char, const int) vector unsigned char vec_splat(vector unsigned char, const int) vector bool char vec_splat(vector bool char, const int) vector signed short vec_splat(vector signed short, const int) vector unsigned short vec_splat(vector unsigned short, const int) vector bool short vec_splat(vector bool short, const int) vector pixel vec_splat(vector pixel, const int) vector signed int vec_splat(vector signed int, const int) vector unsigned int vec_splat(vector unsigned int, const int) vector bool int vec_splat(vector bool int, const int) vector float vec_splat(vector float, const int) Added a VSX path to: vector float vec_round(vector float) Added interfaces: vector signed char vec_eqv(vector signed char, vector signed char) vector signed char vec_eqv(vector bool char, vector signed char) vector signed char vec_eqv(vector signed char, vector bool char) vector unsigned char vec_eqv(vector unsigned char, vector unsigned char) vector unsigned char vec_eqv(vector bool char, vector unsigned char) vector unsigned char vec_eqv(vector unsigned char, vector bool char) vector signed short vec_eqv(vector signed short, vector signed short) vector signed short vec_eqv(vector bool short, vector signed short) vector signed short vec_eqv(vector signed short, vector bool short) vector unsigned short vec_eqv(vector unsigned short, vector unsigned short) vector unsigned short vec_eqv(vector bool short, vector unsigned short) vector unsigned short vec_eqv(vector unsigned short, vector bool short) vector signed int vec_eqv(vector signed int, vector signed int) vector signed int vec_eqv(vector bool int, vector signed int) vector signed int vec_eqv(vector signed int, vector bool int) vector unsigned int vec_eqv(vector unsigned int, vector unsigned int) vector unsigned int vec_eqv(vector bool int, vector unsigned int) vector unsigned int vec_eqv(vector unsigned int, vector bool int) vector signed long long vec_eqv(vector signed long long, vector signed long long) vector signed long long vec_eqv(vector bool long long, vector signed long long) vector signed long long vec_eqv(vector signed long long, vector bool long long) vector unsigned long long vec_eqv(vector unsigned long long, vector unsigned long long) vector unsigned long long vec_eqv(vector bool long long, vector unsigned long long) vector unsigned long long vec_eqv(vector unsigned long long, vector bool long long) vector float vec_eqv(vector float, vector float) vector float vec_eqv(vector bool int, vector float) vector float vec_eqv(vector float, vector bool int) vector double vec_eqv(vector double, vector double) vector double vec_eqv(vector bool long long, vector double) vector double vec_eqv(vector double, vector bool long long) vector bool long long vec_perm(vector bool long long, vector bool long long, vector unsigned char) vector double vec_round(vector double) vector double vec_splat(vector double, const int) vector bool long long vec_splat(vector bool long long, const int) vector signed long long vec_splat(vector signed long long, const int) vector unsigned long long vec_splat(vector unsigned long long, vector bool int vec_sld(vector bool int, vector bool int, const int) vector bool short vec_sld(vector bool short, vector bool short, const int) llvm-svn: 241904
2015-07-10 21:11:34 +08:00
// CHECK-LE: @llvm.ppc.vsx.stxvw4x
vec_vsx_st(vsll, 0, &res_vsll);
// CHECK: @llvm.ppc.vsx.stxvd2x
Add missing builtins to altivec.h for ABI compliance (vol. 3) This patch corresponds to review: http://reviews.llvm.org/D10972 Fix for the handling of dependent features that are enabled by default on some CPU's (such as -mvsx, -mpower8-vector). Also provides a number of new interfaces or fixes existing ones in altivec.h. Changed signatures to conform to ABI: vector short vec_perm(vector signed short, vector signed short, vector unsigned char) vector int vec_perm(vector signed int, vector signed int, vector unsigned char) vector long long vec_perm(vector signed long long, vector signed long long, vector unsigned char) vector signed char vec_sld(vector signed char, vector signed char, const int) vector unsigned char vec_sld(vector unsigned char, vector unsigned char, const int) vector bool char vec_sld(vector bool char, vector bool char, const int) vector unsigned short vec_sld(vector unsigned short, vector unsigned short, const int) vector signed short vec_sld(vector signed short, vector signed short, const int) vector signed int vec_sld(vector signed int, vector signed int, const int) vector unsigned int vec_sld(vector unsigned int, vector unsigned int, const int) vector float vec_sld(vector float, vector float, const int) vector signed char vec_splat(vector signed char, const int) vector unsigned char vec_splat(vector unsigned char, const int) vector bool char vec_splat(vector bool char, const int) vector signed short vec_splat(vector signed short, const int) vector unsigned short vec_splat(vector unsigned short, const int) vector bool short vec_splat(vector bool short, const int) vector pixel vec_splat(vector pixel, const int) vector signed int vec_splat(vector signed int, const int) vector unsigned int vec_splat(vector unsigned int, const int) vector bool int vec_splat(vector bool int, const int) vector float vec_splat(vector float, const int) Added a VSX path to: vector float vec_round(vector float) Added interfaces: vector signed char vec_eqv(vector signed char, vector signed char) vector signed char vec_eqv(vector bool char, vector signed char) vector signed char vec_eqv(vector signed char, vector bool char) vector unsigned char vec_eqv(vector unsigned char, vector unsigned char) vector unsigned char vec_eqv(vector bool char, vector unsigned char) vector unsigned char vec_eqv(vector unsigned char, vector bool char) vector signed short vec_eqv(vector signed short, vector signed short) vector signed short vec_eqv(vector bool short, vector signed short) vector signed short vec_eqv(vector signed short, vector bool short) vector unsigned short vec_eqv(vector unsigned short, vector unsigned short) vector unsigned short vec_eqv(vector bool short, vector unsigned short) vector unsigned short vec_eqv(vector unsigned short, vector bool short) vector signed int vec_eqv(vector signed int, vector signed int) vector signed int vec_eqv(vector bool int, vector signed int) vector signed int vec_eqv(vector signed int, vector bool int) vector unsigned int vec_eqv(vector unsigned int, vector unsigned int) vector unsigned int vec_eqv(vector bool int, vector unsigned int) vector unsigned int vec_eqv(vector unsigned int, vector bool int) vector signed long long vec_eqv(vector signed long long, vector signed long long) vector signed long long vec_eqv(vector bool long long, vector signed long long) vector signed long long vec_eqv(vector signed long long, vector bool long long) vector unsigned long long vec_eqv(vector unsigned long long, vector unsigned long long) vector unsigned long long vec_eqv(vector bool long long, vector unsigned long long) vector unsigned long long vec_eqv(vector unsigned long long, vector bool long long) vector float vec_eqv(vector float, vector float) vector float vec_eqv(vector bool int, vector float) vector float vec_eqv(vector float, vector bool int) vector double vec_eqv(vector double, vector double) vector double vec_eqv(vector bool long long, vector double) vector double vec_eqv(vector double, vector bool long long) vector bool long long vec_perm(vector bool long long, vector bool long long, vector unsigned char) vector double vec_round(vector double) vector double vec_splat(vector double, const int) vector bool long long vec_splat(vector bool long long, const int) vector signed long long vec_splat(vector signed long long, const int) vector unsigned long long vec_splat(vector unsigned long long, vector bool int vec_sld(vector bool int, vector bool int, const int) vector bool short vec_sld(vector bool short, vector bool short, const int) llvm-svn: 241904
2015-07-10 21:11:34 +08:00
// CHECK-LE: @llvm.ppc.vsx.stxvd2x
vec_vsx_st(vull, 0, &res_vull);
// CHECK: @llvm.ppc.vsx.stxvd2x
Add missing builtins to altivec.h for ABI compliance (vol. 3) This patch corresponds to review: http://reviews.llvm.org/D10972 Fix for the handling of dependent features that are enabled by default on some CPU's (such as -mvsx, -mpower8-vector). Also provides a number of new interfaces or fixes existing ones in altivec.h. Changed signatures to conform to ABI: vector short vec_perm(vector signed short, vector signed short, vector unsigned char) vector int vec_perm(vector signed int, vector signed int, vector unsigned char) vector long long vec_perm(vector signed long long, vector signed long long, vector unsigned char) vector signed char vec_sld(vector signed char, vector signed char, const int) vector unsigned char vec_sld(vector unsigned char, vector unsigned char, const int) vector bool char vec_sld(vector bool char, vector bool char, const int) vector unsigned short vec_sld(vector unsigned short, vector unsigned short, const int) vector signed short vec_sld(vector signed short, vector signed short, const int) vector signed int vec_sld(vector signed int, vector signed int, const int) vector unsigned int vec_sld(vector unsigned int, vector unsigned int, const int) vector float vec_sld(vector float, vector float, const int) vector signed char vec_splat(vector signed char, const int) vector unsigned char vec_splat(vector unsigned char, const int) vector bool char vec_splat(vector bool char, const int) vector signed short vec_splat(vector signed short, const int) vector unsigned short vec_splat(vector unsigned short, const int) vector bool short vec_splat(vector bool short, const int) vector pixel vec_splat(vector pixel, const int) vector signed int vec_splat(vector signed int, const int) vector unsigned int vec_splat(vector unsigned int, const int) vector bool int vec_splat(vector bool int, const int) vector float vec_splat(vector float, const int) Added a VSX path to: vector float vec_round(vector float) Added interfaces: vector signed char vec_eqv(vector signed char, vector signed char) vector signed char vec_eqv(vector bool char, vector signed char) vector signed char vec_eqv(vector signed char, vector bool char) vector unsigned char vec_eqv(vector unsigned char, vector unsigned char) vector unsigned char vec_eqv(vector bool char, vector unsigned char) vector unsigned char vec_eqv(vector unsigned char, vector bool char) vector signed short vec_eqv(vector signed short, vector signed short) vector signed short vec_eqv(vector bool short, vector signed short) vector signed short vec_eqv(vector signed short, vector bool short) vector unsigned short vec_eqv(vector unsigned short, vector unsigned short) vector unsigned short vec_eqv(vector bool short, vector unsigned short) vector unsigned short vec_eqv(vector unsigned short, vector bool short) vector signed int vec_eqv(vector signed int, vector signed int) vector signed int vec_eqv(vector bool int, vector signed int) vector signed int vec_eqv(vector signed int, vector bool int) vector unsigned int vec_eqv(vector unsigned int, vector unsigned int) vector unsigned int vec_eqv(vector bool int, vector unsigned int) vector unsigned int vec_eqv(vector unsigned int, vector bool int) vector signed long long vec_eqv(vector signed long long, vector signed long long) vector signed long long vec_eqv(vector bool long long, vector signed long long) vector signed long long vec_eqv(vector signed long long, vector bool long long) vector unsigned long long vec_eqv(vector unsigned long long, vector unsigned long long) vector unsigned long long vec_eqv(vector bool long long, vector unsigned long long) vector unsigned long long vec_eqv(vector unsigned long long, vector bool long long) vector float vec_eqv(vector float, vector float) vector float vec_eqv(vector bool int, vector float) vector float vec_eqv(vector float, vector bool int) vector double vec_eqv(vector double, vector double) vector double vec_eqv(vector bool long long, vector double) vector double vec_eqv(vector double, vector bool long long) vector bool long long vec_perm(vector bool long long, vector bool long long, vector unsigned char) vector double vec_round(vector double) vector double vec_splat(vector double, const int) vector bool long long vec_splat(vector bool long long, const int) vector signed long long vec_splat(vector signed long long, const int) vector unsigned long long vec_splat(vector unsigned long long, vector bool int vec_sld(vector bool int, vector bool int, const int) vector bool short vec_sld(vector bool short, vector bool short, const int) llvm-svn: 241904
2015-07-10 21:11:34 +08:00
// CHECK-LE: @llvm.ppc.vsx.stxvd2x
vec_vsx_st(vd, 0, &res_vd);
// CHECK: @llvm.ppc.vsx.stxvd2x
Add missing builtins to altivec.h for ABI compliance (vol. 3) This patch corresponds to review: http://reviews.llvm.org/D10972 Fix for the handling of dependent features that are enabled by default on some CPU's (such as -mvsx, -mpower8-vector). Also provides a number of new interfaces or fixes existing ones in altivec.h. Changed signatures to conform to ABI: vector short vec_perm(vector signed short, vector signed short, vector unsigned char) vector int vec_perm(vector signed int, vector signed int, vector unsigned char) vector long long vec_perm(vector signed long long, vector signed long long, vector unsigned char) vector signed char vec_sld(vector signed char, vector signed char, const int) vector unsigned char vec_sld(vector unsigned char, vector unsigned char, const int) vector bool char vec_sld(vector bool char, vector bool char, const int) vector unsigned short vec_sld(vector unsigned short, vector unsigned short, const int) vector signed short vec_sld(vector signed short, vector signed short, const int) vector signed int vec_sld(vector signed int, vector signed int, const int) vector unsigned int vec_sld(vector unsigned int, vector unsigned int, const int) vector float vec_sld(vector float, vector float, const int) vector signed char vec_splat(vector signed char, const int) vector unsigned char vec_splat(vector unsigned char, const int) vector bool char vec_splat(vector bool char, const int) vector signed short vec_splat(vector signed short, const int) vector unsigned short vec_splat(vector unsigned short, const int) vector bool short vec_splat(vector bool short, const int) vector pixel vec_splat(vector pixel, const int) vector signed int vec_splat(vector signed int, const int) vector unsigned int vec_splat(vector unsigned int, const int) vector bool int vec_splat(vector bool int, const int) vector float vec_splat(vector float, const int) Added a VSX path to: vector float vec_round(vector float) Added interfaces: vector signed char vec_eqv(vector signed char, vector signed char) vector signed char vec_eqv(vector bool char, vector signed char) vector signed char vec_eqv(vector signed char, vector bool char) vector unsigned char vec_eqv(vector unsigned char, vector unsigned char) vector unsigned char vec_eqv(vector bool char, vector unsigned char) vector unsigned char vec_eqv(vector unsigned char, vector bool char) vector signed short vec_eqv(vector signed short, vector signed short) vector signed short vec_eqv(vector bool short, vector signed short) vector signed short vec_eqv(vector signed short, vector bool short) vector unsigned short vec_eqv(vector unsigned short, vector unsigned short) vector unsigned short vec_eqv(vector bool short, vector unsigned short) vector unsigned short vec_eqv(vector unsigned short, vector bool short) vector signed int vec_eqv(vector signed int, vector signed int) vector signed int vec_eqv(vector bool int, vector signed int) vector signed int vec_eqv(vector signed int, vector bool int) vector unsigned int vec_eqv(vector unsigned int, vector unsigned int) vector unsigned int vec_eqv(vector bool int, vector unsigned int) vector unsigned int vec_eqv(vector unsigned int, vector bool int) vector signed long long vec_eqv(vector signed long long, vector signed long long) vector signed long long vec_eqv(vector bool long long, vector signed long long) vector signed long long vec_eqv(vector signed long long, vector bool long long) vector unsigned long long vec_eqv(vector unsigned long long, vector unsigned long long) vector unsigned long long vec_eqv(vector bool long long, vector unsigned long long) vector unsigned long long vec_eqv(vector unsigned long long, vector bool long long) vector float vec_eqv(vector float, vector float) vector float vec_eqv(vector bool int, vector float) vector float vec_eqv(vector float, vector bool int) vector double vec_eqv(vector double, vector double) vector double vec_eqv(vector bool long long, vector double) vector double vec_eqv(vector double, vector bool long long) vector bool long long vec_perm(vector bool long long, vector bool long long, vector unsigned char) vector double vec_round(vector double) vector double vec_splat(vector double, const int) vector bool long long vec_splat(vector bool long long, const int) vector signed long long vec_splat(vector signed long long, const int) vector unsigned long long vec_splat(vector unsigned long long, vector bool int vec_sld(vector bool int, vector bool int, const int) vector bool short vec_sld(vector bool short, vector bool short, const int) llvm-svn: 241904
2015-07-10 21:11:34 +08:00
// CHECK-LE: @llvm.ppc.vsx.stxvd2x
vec_vsx_st(vd, 0, res_ad);
// CHECK: @llvm.ppc.vsx.stxvd2x
// CHECK-LE: @llvm.ppc.vsx.stxvd2x
vec_vsx_st(vbs, 0, &res_vbs);
// CHECK: @llvm.ppc.vsx.stxvw4x
// CHECK-LE: @llvm.ppc.vsx.stxvw4x
vec_vsx_st(vbs, 0, res_aus);
// CHECK: @llvm.ppc.vsx.stxvw4x
// CHECK-LE: @llvm.ppc.vsx.stxvw4x
vec_vsx_st(vbs, 0, res_ass);
// CHECK: @llvm.ppc.vsx.stxvw4x
// CHECK-LE: @llvm.ppc.vsx.stxvw4x
vec_vsx_st(vss, 0, &res_vss);
// CHECK: @llvm.ppc.vsx.stxvw4x
// CHECK-LE: @llvm.ppc.vsx.stxvw4x
vec_vsx_st(vss, 0, res_ass);
// CHECK: @llvm.ppc.vsx.stxvw4x
// CHECK-LE: @llvm.ppc.vsx.stxvw4x
vec_vsx_st(vus, 0, &res_vus);
// CHECK: @llvm.ppc.vsx.stxvw4x
// CHECK-LE: @llvm.ppc.vsx.stxvw4x
vec_vsx_st(vus, 0, res_aus);
// CHECK: @llvm.ppc.vsx.stxvw4x
// CHECK-LE: @llvm.ppc.vsx.stxvw4x
vec_vsx_st(vsc, 0, &res_vsc);
// CHECK: @llvm.ppc.vsx.stxvw4x
// CHECK-LE: @llvm.ppc.vsx.stxvw4x
vec_vsx_st(vsc, 0, res_asc);
// CHECK: @llvm.ppc.vsx.stxvw4x
// CHECK-LE: @llvm.ppc.vsx.stxvw4x
vec_vsx_st(vuc, 0, &res_vuc);
// CHECK: @llvm.ppc.vsx.stxvw4x
// CHECK-LE: @llvm.ppc.vsx.stxvw4x
vec_vsx_st(vuc, 0, res_auc);
// CHECK: @llvm.ppc.vsx.stxvw4x
// CHECK-LE: @llvm.ppc.vsx.stxvw4x
vec_vsx_st(vbc, 0, &res_vbc);
// CHECK: @llvm.ppc.vsx.stxvw4x
// CHECK-LE: @llvm.ppc.vsx.stxvw4x
vec_vsx_st(vbc, 0, res_asc);
// CHECK: @llvm.ppc.vsx.stxvw4x
// CHECK-LE: @llvm.ppc.vsx.stxvw4x
vec_vsx_st(vbc, 0, res_auc);
// CHECK: @llvm.ppc.vsx.stxvw4x
// CHECK-LE: @llvm.ppc.vsx.stxvw4x
/* vec_and */
res_vsll = vec_and(vsll, vsll);
// CHECK: and <2 x i64>
Add missing builtins to altivec.h for ABI compliance (vol. 3) This patch corresponds to review: http://reviews.llvm.org/D10972 Fix for the handling of dependent features that are enabled by default on some CPU's (such as -mvsx, -mpower8-vector). Also provides a number of new interfaces or fixes existing ones in altivec.h. Changed signatures to conform to ABI: vector short vec_perm(vector signed short, vector signed short, vector unsigned char) vector int vec_perm(vector signed int, vector signed int, vector unsigned char) vector long long vec_perm(vector signed long long, vector signed long long, vector unsigned char) vector signed char vec_sld(vector signed char, vector signed char, const int) vector unsigned char vec_sld(vector unsigned char, vector unsigned char, const int) vector bool char vec_sld(vector bool char, vector bool char, const int) vector unsigned short vec_sld(vector unsigned short, vector unsigned short, const int) vector signed short vec_sld(vector signed short, vector signed short, const int) vector signed int vec_sld(vector signed int, vector signed int, const int) vector unsigned int vec_sld(vector unsigned int, vector unsigned int, const int) vector float vec_sld(vector float, vector float, const int) vector signed char vec_splat(vector signed char, const int) vector unsigned char vec_splat(vector unsigned char, const int) vector bool char vec_splat(vector bool char, const int) vector signed short vec_splat(vector signed short, const int) vector unsigned short vec_splat(vector unsigned short, const int) vector bool short vec_splat(vector bool short, const int) vector pixel vec_splat(vector pixel, const int) vector signed int vec_splat(vector signed int, const int) vector unsigned int vec_splat(vector unsigned int, const int) vector bool int vec_splat(vector bool int, const int) vector float vec_splat(vector float, const int) Added a VSX path to: vector float vec_round(vector float) Added interfaces: vector signed char vec_eqv(vector signed char, vector signed char) vector signed char vec_eqv(vector bool char, vector signed char) vector signed char vec_eqv(vector signed char, vector bool char) vector unsigned char vec_eqv(vector unsigned char, vector unsigned char) vector unsigned char vec_eqv(vector bool char, vector unsigned char) vector unsigned char vec_eqv(vector unsigned char, vector bool char) vector signed short vec_eqv(vector signed short, vector signed short) vector signed short vec_eqv(vector bool short, vector signed short) vector signed short vec_eqv(vector signed short, vector bool short) vector unsigned short vec_eqv(vector unsigned short, vector unsigned short) vector unsigned short vec_eqv(vector bool short, vector unsigned short) vector unsigned short vec_eqv(vector unsigned short, vector bool short) vector signed int vec_eqv(vector signed int, vector signed int) vector signed int vec_eqv(vector bool int, vector signed int) vector signed int vec_eqv(vector signed int, vector bool int) vector unsigned int vec_eqv(vector unsigned int, vector unsigned int) vector unsigned int vec_eqv(vector bool int, vector unsigned int) vector unsigned int vec_eqv(vector unsigned int, vector bool int) vector signed long long vec_eqv(vector signed long long, vector signed long long) vector signed long long vec_eqv(vector bool long long, vector signed long long) vector signed long long vec_eqv(vector signed long long, vector bool long long) vector unsigned long long vec_eqv(vector unsigned long long, vector unsigned long long) vector unsigned long long vec_eqv(vector bool long long, vector unsigned long long) vector unsigned long long vec_eqv(vector unsigned long long, vector bool long long) vector float vec_eqv(vector float, vector float) vector float vec_eqv(vector bool int, vector float) vector float vec_eqv(vector float, vector bool int) vector double vec_eqv(vector double, vector double) vector double vec_eqv(vector bool long long, vector double) vector double vec_eqv(vector double, vector bool long long) vector bool long long vec_perm(vector bool long long, vector bool long long, vector unsigned char) vector double vec_round(vector double) vector double vec_splat(vector double, const int) vector bool long long vec_splat(vector bool long long, const int) vector signed long long vec_splat(vector signed long long, const int) vector unsigned long long vec_splat(vector unsigned long long, vector bool int vec_sld(vector bool int, vector bool int, const int) vector bool short vec_sld(vector bool short, vector bool short, const int) llvm-svn: 241904
2015-07-10 21:11:34 +08:00
// CHECK-LE: and <2 x i64>
res_vsll = vec_and(vbll, vsll);
// CHECK: and <2 x i64>
Add missing builtins to altivec.h for ABI compliance (vol. 3) This patch corresponds to review: http://reviews.llvm.org/D10972 Fix for the handling of dependent features that are enabled by default on some CPU's (such as -mvsx, -mpower8-vector). Also provides a number of new interfaces or fixes existing ones in altivec.h. Changed signatures to conform to ABI: vector short vec_perm(vector signed short, vector signed short, vector unsigned char) vector int vec_perm(vector signed int, vector signed int, vector unsigned char) vector long long vec_perm(vector signed long long, vector signed long long, vector unsigned char) vector signed char vec_sld(vector signed char, vector signed char, const int) vector unsigned char vec_sld(vector unsigned char, vector unsigned char, const int) vector bool char vec_sld(vector bool char, vector bool char, const int) vector unsigned short vec_sld(vector unsigned short, vector unsigned short, const int) vector signed short vec_sld(vector signed short, vector signed short, const int) vector signed int vec_sld(vector signed int, vector signed int, const int) vector unsigned int vec_sld(vector unsigned int, vector unsigned int, const int) vector float vec_sld(vector float, vector float, const int) vector signed char vec_splat(vector signed char, const int) vector unsigned char vec_splat(vector unsigned char, const int) vector bool char vec_splat(vector bool char, const int) vector signed short vec_splat(vector signed short, const int) vector unsigned short vec_splat(vector unsigned short, const int) vector bool short vec_splat(vector bool short, const int) vector pixel vec_splat(vector pixel, const int) vector signed int vec_splat(vector signed int, const int) vector unsigned int vec_splat(vector unsigned int, const int) vector bool int vec_splat(vector bool int, const int) vector float vec_splat(vector float, const int) Added a VSX path to: vector float vec_round(vector float) Added interfaces: vector signed char vec_eqv(vector signed char, vector signed char) vector signed char vec_eqv(vector bool char, vector signed char) vector signed char vec_eqv(vector signed char, vector bool char) vector unsigned char vec_eqv(vector unsigned char, vector unsigned char) vector unsigned char vec_eqv(vector bool char, vector unsigned char) vector unsigned char vec_eqv(vector unsigned char, vector bool char) vector signed short vec_eqv(vector signed short, vector signed short) vector signed short vec_eqv(vector bool short, vector signed short) vector signed short vec_eqv(vector signed short, vector bool short) vector unsigned short vec_eqv(vector unsigned short, vector unsigned short) vector unsigned short vec_eqv(vector bool short, vector unsigned short) vector unsigned short vec_eqv(vector unsigned short, vector bool short) vector signed int vec_eqv(vector signed int, vector signed int) vector signed int vec_eqv(vector bool int, vector signed int) vector signed int vec_eqv(vector signed int, vector bool int) vector unsigned int vec_eqv(vector unsigned int, vector unsigned int) vector unsigned int vec_eqv(vector bool int, vector unsigned int) vector unsigned int vec_eqv(vector unsigned int, vector bool int) vector signed long long vec_eqv(vector signed long long, vector signed long long) vector signed long long vec_eqv(vector bool long long, vector signed long long) vector signed long long vec_eqv(vector signed long long, vector bool long long) vector unsigned long long vec_eqv(vector unsigned long long, vector unsigned long long) vector unsigned long long vec_eqv(vector bool long long, vector unsigned long long) vector unsigned long long vec_eqv(vector unsigned long long, vector bool long long) vector float vec_eqv(vector float, vector float) vector float vec_eqv(vector bool int, vector float) vector float vec_eqv(vector float, vector bool int) vector double vec_eqv(vector double, vector double) vector double vec_eqv(vector bool long long, vector double) vector double vec_eqv(vector double, vector bool long long) vector bool long long vec_perm(vector bool long long, vector bool long long, vector unsigned char) vector double vec_round(vector double) vector double vec_splat(vector double, const int) vector bool long long vec_splat(vector bool long long, const int) vector signed long long vec_splat(vector signed long long, const int) vector unsigned long long vec_splat(vector unsigned long long, vector bool int vec_sld(vector bool int, vector bool int, const int) vector bool short vec_sld(vector bool short, vector bool short, const int) llvm-svn: 241904
2015-07-10 21:11:34 +08:00
// CHECK-LE: and <2 x i64>
res_vsll = vec_and(vsll, vbll);
// CHECK: and <2 x i64>
Add missing builtins to altivec.h for ABI compliance (vol. 3) This patch corresponds to review: http://reviews.llvm.org/D10972 Fix for the handling of dependent features that are enabled by default on some CPU's (such as -mvsx, -mpower8-vector). Also provides a number of new interfaces or fixes existing ones in altivec.h. Changed signatures to conform to ABI: vector short vec_perm(vector signed short, vector signed short, vector unsigned char) vector int vec_perm(vector signed int, vector signed int, vector unsigned char) vector long long vec_perm(vector signed long long, vector signed long long, vector unsigned char) vector signed char vec_sld(vector signed char, vector signed char, const int) vector unsigned char vec_sld(vector unsigned char, vector unsigned char, const int) vector bool char vec_sld(vector bool char, vector bool char, const int) vector unsigned short vec_sld(vector unsigned short, vector unsigned short, const int) vector signed short vec_sld(vector signed short, vector signed short, const int) vector signed int vec_sld(vector signed int, vector signed int, const int) vector unsigned int vec_sld(vector unsigned int, vector unsigned int, const int) vector float vec_sld(vector float, vector float, const int) vector signed char vec_splat(vector signed char, const int) vector unsigned char vec_splat(vector unsigned char, const int) vector bool char vec_splat(vector bool char, const int) vector signed short vec_splat(vector signed short, const int) vector unsigned short vec_splat(vector unsigned short, const int) vector bool short vec_splat(vector bool short, const int) vector pixel vec_splat(vector pixel, const int) vector signed int vec_splat(vector signed int, const int) vector unsigned int vec_splat(vector unsigned int, const int) vector bool int vec_splat(vector bool int, const int) vector float vec_splat(vector float, const int) Added a VSX path to: vector float vec_round(vector float) Added interfaces: vector signed char vec_eqv(vector signed char, vector signed char) vector signed char vec_eqv(vector bool char, vector signed char) vector signed char vec_eqv(vector signed char, vector bool char) vector unsigned char vec_eqv(vector unsigned char, vector unsigned char) vector unsigned char vec_eqv(vector bool char, vector unsigned char) vector unsigned char vec_eqv(vector unsigned char, vector bool char) vector signed short vec_eqv(vector signed short, vector signed short) vector signed short vec_eqv(vector bool short, vector signed short) vector signed short vec_eqv(vector signed short, vector bool short) vector unsigned short vec_eqv(vector unsigned short, vector unsigned short) vector unsigned short vec_eqv(vector bool short, vector unsigned short) vector unsigned short vec_eqv(vector unsigned short, vector bool short) vector signed int vec_eqv(vector signed int, vector signed int) vector signed int vec_eqv(vector bool int, vector signed int) vector signed int vec_eqv(vector signed int, vector bool int) vector unsigned int vec_eqv(vector unsigned int, vector unsigned int) vector unsigned int vec_eqv(vector bool int, vector unsigned int) vector unsigned int vec_eqv(vector unsigned int, vector bool int) vector signed long long vec_eqv(vector signed long long, vector signed long long) vector signed long long vec_eqv(vector bool long long, vector signed long long) vector signed long long vec_eqv(vector signed long long, vector bool long long) vector unsigned long long vec_eqv(vector unsigned long long, vector unsigned long long) vector unsigned long long vec_eqv(vector bool long long, vector unsigned long long) vector unsigned long long vec_eqv(vector unsigned long long, vector bool long long) vector float vec_eqv(vector float, vector float) vector float vec_eqv(vector bool int, vector float) vector float vec_eqv(vector float, vector bool int) vector double vec_eqv(vector double, vector double) vector double vec_eqv(vector bool long long, vector double) vector double vec_eqv(vector double, vector bool long long) vector bool long long vec_perm(vector bool long long, vector bool long long, vector unsigned char) vector double vec_round(vector double) vector double vec_splat(vector double, const int) vector bool long long vec_splat(vector bool long long, const int) vector signed long long vec_splat(vector signed long long, const int) vector unsigned long long vec_splat(vector unsigned long long, vector bool int vec_sld(vector bool int, vector bool int, const int) vector bool short vec_sld(vector bool short, vector bool short, const int) llvm-svn: 241904
2015-07-10 21:11:34 +08:00
// CHECK-LE: and <2 x i64>
res_vull = vec_and(vull, vull);
// CHECK: and <2 x i64>
Add missing builtins to altivec.h for ABI compliance (vol. 3) This patch corresponds to review: http://reviews.llvm.org/D10972 Fix for the handling of dependent features that are enabled by default on some CPU's (such as -mvsx, -mpower8-vector). Also provides a number of new interfaces or fixes existing ones in altivec.h. Changed signatures to conform to ABI: vector short vec_perm(vector signed short, vector signed short, vector unsigned char) vector int vec_perm(vector signed int, vector signed int, vector unsigned char) vector long long vec_perm(vector signed long long, vector signed long long, vector unsigned char) vector signed char vec_sld(vector signed char, vector signed char, const int) vector unsigned char vec_sld(vector unsigned char, vector unsigned char, const int) vector bool char vec_sld(vector bool char, vector bool char, const int) vector unsigned short vec_sld(vector unsigned short, vector unsigned short, const int) vector signed short vec_sld(vector signed short, vector signed short, const int) vector signed int vec_sld(vector signed int, vector signed int, const int) vector unsigned int vec_sld(vector unsigned int, vector unsigned int, const int) vector float vec_sld(vector float, vector float, const int) vector signed char vec_splat(vector signed char, const int) vector unsigned char vec_splat(vector unsigned char, const int) vector bool char vec_splat(vector bool char, const int) vector signed short vec_splat(vector signed short, const int) vector unsigned short vec_splat(vector unsigned short, const int) vector bool short vec_splat(vector bool short, const int) vector pixel vec_splat(vector pixel, const int) vector signed int vec_splat(vector signed int, const int) vector unsigned int vec_splat(vector unsigned int, const int) vector bool int vec_splat(vector bool int, const int) vector float vec_splat(vector float, const int) Added a VSX path to: vector float vec_round(vector float) Added interfaces: vector signed char vec_eqv(vector signed char, vector signed char) vector signed char vec_eqv(vector bool char, vector signed char) vector signed char vec_eqv(vector signed char, vector bool char) vector unsigned char vec_eqv(vector unsigned char, vector unsigned char) vector unsigned char vec_eqv(vector bool char, vector unsigned char) vector unsigned char vec_eqv(vector unsigned char, vector bool char) vector signed short vec_eqv(vector signed short, vector signed short) vector signed short vec_eqv(vector bool short, vector signed short) vector signed short vec_eqv(vector signed short, vector bool short) vector unsigned short vec_eqv(vector unsigned short, vector unsigned short) vector unsigned short vec_eqv(vector bool short, vector unsigned short) vector unsigned short vec_eqv(vector unsigned short, vector bool short) vector signed int vec_eqv(vector signed int, vector signed int) vector signed int vec_eqv(vector bool int, vector signed int) vector signed int vec_eqv(vector signed int, vector bool int) vector unsigned int vec_eqv(vector unsigned int, vector unsigned int) vector unsigned int vec_eqv(vector bool int, vector unsigned int) vector unsigned int vec_eqv(vector unsigned int, vector bool int) vector signed long long vec_eqv(vector signed long long, vector signed long long) vector signed long long vec_eqv(vector bool long long, vector signed long long) vector signed long long vec_eqv(vector signed long long, vector bool long long) vector unsigned long long vec_eqv(vector unsigned long long, vector unsigned long long) vector unsigned long long vec_eqv(vector bool long long, vector unsigned long long) vector unsigned long long vec_eqv(vector unsigned long long, vector bool long long) vector float vec_eqv(vector float, vector float) vector float vec_eqv(vector bool int, vector float) vector float vec_eqv(vector float, vector bool int) vector double vec_eqv(vector double, vector double) vector double vec_eqv(vector bool long long, vector double) vector double vec_eqv(vector double, vector bool long long) vector bool long long vec_perm(vector bool long long, vector bool long long, vector unsigned char) vector double vec_round(vector double) vector double vec_splat(vector double, const int) vector bool long long vec_splat(vector bool long long, const int) vector signed long long vec_splat(vector signed long long, const int) vector unsigned long long vec_splat(vector unsigned long long, vector bool int vec_sld(vector bool int, vector bool int, const int) vector bool short vec_sld(vector bool short, vector bool short, const int) llvm-svn: 241904
2015-07-10 21:11:34 +08:00
// CHECK-LE: and <2 x i64>
res_vull = vec_and(vbll, vull);
// CHECK: and <2 x i64>
Add missing builtins to altivec.h for ABI compliance (vol. 3) This patch corresponds to review: http://reviews.llvm.org/D10972 Fix for the handling of dependent features that are enabled by default on some CPU's (such as -mvsx, -mpower8-vector). Also provides a number of new interfaces or fixes existing ones in altivec.h. Changed signatures to conform to ABI: vector short vec_perm(vector signed short, vector signed short, vector unsigned char) vector int vec_perm(vector signed int, vector signed int, vector unsigned char) vector long long vec_perm(vector signed long long, vector signed long long, vector unsigned char) vector signed char vec_sld(vector signed char, vector signed char, const int) vector unsigned char vec_sld(vector unsigned char, vector unsigned char, const int) vector bool char vec_sld(vector bool char, vector bool char, const int) vector unsigned short vec_sld(vector unsigned short, vector unsigned short, const int) vector signed short vec_sld(vector signed short, vector signed short, const int) vector signed int vec_sld(vector signed int, vector signed int, const int) vector unsigned int vec_sld(vector unsigned int, vector unsigned int, const int) vector float vec_sld(vector float, vector float, const int) vector signed char vec_splat(vector signed char, const int) vector unsigned char vec_splat(vector unsigned char, const int) vector bool char vec_splat(vector bool char, const int) vector signed short vec_splat(vector signed short, const int) vector unsigned short vec_splat(vector unsigned short, const int) vector bool short vec_splat(vector bool short, const int) vector pixel vec_splat(vector pixel, const int) vector signed int vec_splat(vector signed int, const int) vector unsigned int vec_splat(vector unsigned int, const int) vector bool int vec_splat(vector bool int, const int) vector float vec_splat(vector float, const int) Added a VSX path to: vector float vec_round(vector float) Added interfaces: vector signed char vec_eqv(vector signed char, vector signed char) vector signed char vec_eqv(vector bool char, vector signed char) vector signed char vec_eqv(vector signed char, vector bool char) vector unsigned char vec_eqv(vector unsigned char, vector unsigned char) vector unsigned char vec_eqv(vector bool char, vector unsigned char) vector unsigned char vec_eqv(vector unsigned char, vector bool char) vector signed short vec_eqv(vector signed short, vector signed short) vector signed short vec_eqv(vector bool short, vector signed short) vector signed short vec_eqv(vector signed short, vector bool short) vector unsigned short vec_eqv(vector unsigned short, vector unsigned short) vector unsigned short vec_eqv(vector bool short, vector unsigned short) vector unsigned short vec_eqv(vector unsigned short, vector bool short) vector signed int vec_eqv(vector signed int, vector signed int) vector signed int vec_eqv(vector bool int, vector signed int) vector signed int vec_eqv(vector signed int, vector bool int) vector unsigned int vec_eqv(vector unsigned int, vector unsigned int) vector unsigned int vec_eqv(vector bool int, vector unsigned int) vector unsigned int vec_eqv(vector unsigned int, vector bool int) vector signed long long vec_eqv(vector signed long long, vector signed long long) vector signed long long vec_eqv(vector bool long long, vector signed long long) vector signed long long vec_eqv(vector signed long long, vector bool long long) vector unsigned long long vec_eqv(vector unsigned long long, vector unsigned long long) vector unsigned long long vec_eqv(vector bool long long, vector unsigned long long) vector unsigned long long vec_eqv(vector unsigned long long, vector bool long long) vector float vec_eqv(vector float, vector float) vector float vec_eqv(vector bool int, vector float) vector float vec_eqv(vector float, vector bool int) vector double vec_eqv(vector double, vector double) vector double vec_eqv(vector bool long long, vector double) vector double vec_eqv(vector double, vector bool long long) vector bool long long vec_perm(vector bool long long, vector bool long long, vector unsigned char) vector double vec_round(vector double) vector double vec_splat(vector double, const int) vector bool long long vec_splat(vector bool long long, const int) vector signed long long vec_splat(vector signed long long, const int) vector unsigned long long vec_splat(vector unsigned long long, vector bool int vec_sld(vector bool int, vector bool int, const int) vector bool short vec_sld(vector bool short, vector bool short, const int) llvm-svn: 241904
2015-07-10 21:11:34 +08:00
// CHECK-LE: and <2 x i64>
res_vull = vec_and(vull, vbll);
// CHECK: and <2 x i64>
Add missing builtins to altivec.h for ABI compliance (vol. 3) This patch corresponds to review: http://reviews.llvm.org/D10972 Fix for the handling of dependent features that are enabled by default on some CPU's (such as -mvsx, -mpower8-vector). Also provides a number of new interfaces or fixes existing ones in altivec.h. Changed signatures to conform to ABI: vector short vec_perm(vector signed short, vector signed short, vector unsigned char) vector int vec_perm(vector signed int, vector signed int, vector unsigned char) vector long long vec_perm(vector signed long long, vector signed long long, vector unsigned char) vector signed char vec_sld(vector signed char, vector signed char, const int) vector unsigned char vec_sld(vector unsigned char, vector unsigned char, const int) vector bool char vec_sld(vector bool char, vector bool char, const int) vector unsigned short vec_sld(vector unsigned short, vector unsigned short, const int) vector signed short vec_sld(vector signed short, vector signed short, const int) vector signed int vec_sld(vector signed int, vector signed int, const int) vector unsigned int vec_sld(vector unsigned int, vector unsigned int, const int) vector float vec_sld(vector float, vector float, const int) vector signed char vec_splat(vector signed char, const int) vector unsigned char vec_splat(vector unsigned char, const int) vector bool char vec_splat(vector bool char, const int) vector signed short vec_splat(vector signed short, const int) vector unsigned short vec_splat(vector unsigned short, const int) vector bool short vec_splat(vector bool short, const int) vector pixel vec_splat(vector pixel, const int) vector signed int vec_splat(vector signed int, const int) vector unsigned int vec_splat(vector unsigned int, const int) vector bool int vec_splat(vector bool int, const int) vector float vec_splat(vector float, const int) Added a VSX path to: vector float vec_round(vector float) Added interfaces: vector signed char vec_eqv(vector signed char, vector signed char) vector signed char vec_eqv(vector bool char, vector signed char) vector signed char vec_eqv(vector signed char, vector bool char) vector unsigned char vec_eqv(vector unsigned char, vector unsigned char) vector unsigned char vec_eqv(vector bool char, vector unsigned char) vector unsigned char vec_eqv(vector unsigned char, vector bool char) vector signed short vec_eqv(vector signed short, vector signed short) vector signed short vec_eqv(vector bool short, vector signed short) vector signed short vec_eqv(vector signed short, vector bool short) vector unsigned short vec_eqv(vector unsigned short, vector unsigned short) vector unsigned short vec_eqv(vector bool short, vector unsigned short) vector unsigned short vec_eqv(vector unsigned short, vector bool short) vector signed int vec_eqv(vector signed int, vector signed int) vector signed int vec_eqv(vector bool int, vector signed int) vector signed int vec_eqv(vector signed int, vector bool int) vector unsigned int vec_eqv(vector unsigned int, vector unsigned int) vector unsigned int vec_eqv(vector bool int, vector unsigned int) vector unsigned int vec_eqv(vector unsigned int, vector bool int) vector signed long long vec_eqv(vector signed long long, vector signed long long) vector signed long long vec_eqv(vector bool long long, vector signed long long) vector signed long long vec_eqv(vector signed long long, vector bool long long) vector unsigned long long vec_eqv(vector unsigned long long, vector unsigned long long) vector unsigned long long vec_eqv(vector bool long long, vector unsigned long long) vector unsigned long long vec_eqv(vector unsigned long long, vector bool long long) vector float vec_eqv(vector float, vector float) vector float vec_eqv(vector bool int, vector float) vector float vec_eqv(vector float, vector bool int) vector double vec_eqv(vector double, vector double) vector double vec_eqv(vector bool long long, vector double) vector double vec_eqv(vector double, vector bool long long) vector bool long long vec_perm(vector bool long long, vector bool long long, vector unsigned char) vector double vec_round(vector double) vector double vec_splat(vector double, const int) vector bool long long vec_splat(vector bool long long, const int) vector signed long long vec_splat(vector signed long long, const int) vector unsigned long long vec_splat(vector unsigned long long, vector bool int vec_sld(vector bool int, vector bool int, const int) vector bool short vec_sld(vector bool short, vector bool short, const int) llvm-svn: 241904
2015-07-10 21:11:34 +08:00
// CHECK-LE: and <2 x i64>
res_vbll = vec_and(vbll, vbll);
// CHECK: and <2 x i64>
Add missing builtins to altivec.h for ABI compliance (vol. 3) This patch corresponds to review: http://reviews.llvm.org/D10972 Fix for the handling of dependent features that are enabled by default on some CPU's (such as -mvsx, -mpower8-vector). Also provides a number of new interfaces or fixes existing ones in altivec.h. Changed signatures to conform to ABI: vector short vec_perm(vector signed short, vector signed short, vector unsigned char) vector int vec_perm(vector signed int, vector signed int, vector unsigned char) vector long long vec_perm(vector signed long long, vector signed long long, vector unsigned char) vector signed char vec_sld(vector signed char, vector signed char, const int) vector unsigned char vec_sld(vector unsigned char, vector unsigned char, const int) vector bool char vec_sld(vector bool char, vector bool char, const int) vector unsigned short vec_sld(vector unsigned short, vector unsigned short, const int) vector signed short vec_sld(vector signed short, vector signed short, const int) vector signed int vec_sld(vector signed int, vector signed int, const int) vector unsigned int vec_sld(vector unsigned int, vector unsigned int, const int) vector float vec_sld(vector float, vector float, const int) vector signed char vec_splat(vector signed char, const int) vector unsigned char vec_splat(vector unsigned char, const int) vector bool char vec_splat(vector bool char, const int) vector signed short vec_splat(vector signed short, const int) vector unsigned short vec_splat(vector unsigned short, const int) vector bool short vec_splat(vector bool short, const int) vector pixel vec_splat(vector pixel, const int) vector signed int vec_splat(vector signed int, const int) vector unsigned int vec_splat(vector unsigned int, const int) vector bool int vec_splat(vector bool int, const int) vector float vec_splat(vector float, const int) Added a VSX path to: vector float vec_round(vector float) Added interfaces: vector signed char vec_eqv(vector signed char, vector signed char) vector signed char vec_eqv(vector bool char, vector signed char) vector signed char vec_eqv(vector signed char, vector bool char) vector unsigned char vec_eqv(vector unsigned char, vector unsigned char) vector unsigned char vec_eqv(vector bool char, vector unsigned char) vector unsigned char vec_eqv(vector unsigned char, vector bool char) vector signed short vec_eqv(vector signed short, vector signed short) vector signed short vec_eqv(vector bool short, vector signed short) vector signed short vec_eqv(vector signed short, vector bool short) vector unsigned short vec_eqv(vector unsigned short, vector unsigned short) vector unsigned short vec_eqv(vector bool short, vector unsigned short) vector unsigned short vec_eqv(vector unsigned short, vector bool short) vector signed int vec_eqv(vector signed int, vector signed int) vector signed int vec_eqv(vector bool int, vector signed int) vector signed int vec_eqv(vector signed int, vector bool int) vector unsigned int vec_eqv(vector unsigned int, vector unsigned int) vector unsigned int vec_eqv(vector bool int, vector unsigned int) vector unsigned int vec_eqv(vector unsigned int, vector bool int) vector signed long long vec_eqv(vector signed long long, vector signed long long) vector signed long long vec_eqv(vector bool long long, vector signed long long) vector signed long long vec_eqv(vector signed long long, vector bool long long) vector unsigned long long vec_eqv(vector unsigned long long, vector unsigned long long) vector unsigned long long vec_eqv(vector bool long long, vector unsigned long long) vector unsigned long long vec_eqv(vector unsigned long long, vector bool long long) vector float vec_eqv(vector float, vector float) vector float vec_eqv(vector bool int, vector float) vector float vec_eqv(vector float, vector bool int) vector double vec_eqv(vector double, vector double) vector double vec_eqv(vector bool long long, vector double) vector double vec_eqv(vector double, vector bool long long) vector bool long long vec_perm(vector bool long long, vector bool long long, vector unsigned char) vector double vec_round(vector double) vector double vec_splat(vector double, const int) vector bool long long vec_splat(vector bool long long, const int) vector signed long long vec_splat(vector signed long long, const int) vector unsigned long long vec_splat(vector unsigned long long, vector bool int vec_sld(vector bool int, vector bool int, const int) vector bool short vec_sld(vector bool short, vector bool short, const int) llvm-svn: 241904
2015-07-10 21:11:34 +08:00
// CHECK-LE: and <2 x i64>
/* vec_vand */
res_vsll = vec_vand(vsll, vsll);
// CHECK: and <2 x i64>
Add missing builtins to altivec.h for ABI compliance (vol. 3) This patch corresponds to review: http://reviews.llvm.org/D10972 Fix for the handling of dependent features that are enabled by default on some CPU's (such as -mvsx, -mpower8-vector). Also provides a number of new interfaces or fixes existing ones in altivec.h. Changed signatures to conform to ABI: vector short vec_perm(vector signed short, vector signed short, vector unsigned char) vector int vec_perm(vector signed int, vector signed int, vector unsigned char) vector long long vec_perm(vector signed long long, vector signed long long, vector unsigned char) vector signed char vec_sld(vector signed char, vector signed char, const int) vector unsigned char vec_sld(vector unsigned char, vector unsigned char, const int) vector bool char vec_sld(vector bool char, vector bool char, const int) vector unsigned short vec_sld(vector unsigned short, vector unsigned short, const int) vector signed short vec_sld(vector signed short, vector signed short, const int) vector signed int vec_sld(vector signed int, vector signed int, const int) vector unsigned int vec_sld(vector unsigned int, vector unsigned int, const int) vector float vec_sld(vector float, vector float, const int) vector signed char vec_splat(vector signed char, const int) vector unsigned char vec_splat(vector unsigned char, const int) vector bool char vec_splat(vector bool char, const int) vector signed short vec_splat(vector signed short, const int) vector unsigned short vec_splat(vector unsigned short, const int) vector bool short vec_splat(vector bool short, const int) vector pixel vec_splat(vector pixel, const int) vector signed int vec_splat(vector signed int, const int) vector unsigned int vec_splat(vector unsigned int, const int) vector bool int vec_splat(vector bool int, const int) vector float vec_splat(vector float, const int) Added a VSX path to: vector float vec_round(vector float) Added interfaces: vector signed char vec_eqv(vector signed char, vector signed char) vector signed char vec_eqv(vector bool char, vector signed char) vector signed char vec_eqv(vector signed char, vector bool char) vector unsigned char vec_eqv(vector unsigned char, vector unsigned char) vector unsigned char vec_eqv(vector bool char, vector unsigned char) vector unsigned char vec_eqv(vector unsigned char, vector bool char) vector signed short vec_eqv(vector signed short, vector signed short) vector signed short vec_eqv(vector bool short, vector signed short) vector signed short vec_eqv(vector signed short, vector bool short) vector unsigned short vec_eqv(vector unsigned short, vector unsigned short) vector unsigned short vec_eqv(vector bool short, vector unsigned short) vector unsigned short vec_eqv(vector unsigned short, vector bool short) vector signed int vec_eqv(vector signed int, vector signed int) vector signed int vec_eqv(vector bool int, vector signed int) vector signed int vec_eqv(vector signed int, vector bool int) vector unsigned int vec_eqv(vector unsigned int, vector unsigned int) vector unsigned int vec_eqv(vector bool int, vector unsigned int) vector unsigned int vec_eqv(vector unsigned int, vector bool int) vector signed long long vec_eqv(vector signed long long, vector signed long long) vector signed long long vec_eqv(vector bool long long, vector signed long long) vector signed long long vec_eqv(vector signed long long, vector bool long long) vector unsigned long long vec_eqv(vector unsigned long long, vector unsigned long long) vector unsigned long long vec_eqv(vector bool long long, vector unsigned long long) vector unsigned long long vec_eqv(vector unsigned long long, vector bool long long) vector float vec_eqv(vector float, vector float) vector float vec_eqv(vector bool int, vector float) vector float vec_eqv(vector float, vector bool int) vector double vec_eqv(vector double, vector double) vector double vec_eqv(vector bool long long, vector double) vector double vec_eqv(vector double, vector bool long long) vector bool long long vec_perm(vector bool long long, vector bool long long, vector unsigned char) vector double vec_round(vector double) vector double vec_splat(vector double, const int) vector bool long long vec_splat(vector bool long long, const int) vector signed long long vec_splat(vector signed long long, const int) vector unsigned long long vec_splat(vector unsigned long long, vector bool int vec_sld(vector bool int, vector bool int, const int) vector bool short vec_sld(vector bool short, vector bool short, const int) llvm-svn: 241904
2015-07-10 21:11:34 +08:00
// CHECK-LE: and <2 x i64>
res_vsll = vec_vand(vbll, vsll);
// CHECK: and <2 x i64>
Add missing builtins to altivec.h for ABI compliance (vol. 3) This patch corresponds to review: http://reviews.llvm.org/D10972 Fix for the handling of dependent features that are enabled by default on some CPU's (such as -mvsx, -mpower8-vector). Also provides a number of new interfaces or fixes existing ones in altivec.h. Changed signatures to conform to ABI: vector short vec_perm(vector signed short, vector signed short, vector unsigned char) vector int vec_perm(vector signed int, vector signed int, vector unsigned char) vector long long vec_perm(vector signed long long, vector signed long long, vector unsigned char) vector signed char vec_sld(vector signed char, vector signed char, const int) vector unsigned char vec_sld(vector unsigned char, vector unsigned char, const int) vector bool char vec_sld(vector bool char, vector bool char, const int) vector unsigned short vec_sld(vector unsigned short, vector unsigned short, const int) vector signed short vec_sld(vector signed short, vector signed short, const int) vector signed int vec_sld(vector signed int, vector signed int, const int) vector unsigned int vec_sld(vector unsigned int, vector unsigned int, const int) vector float vec_sld(vector float, vector float, const int) vector signed char vec_splat(vector signed char, const int) vector unsigned char vec_splat(vector unsigned char, const int) vector bool char vec_splat(vector bool char, const int) vector signed short vec_splat(vector signed short, const int) vector unsigned short vec_splat(vector unsigned short, const int) vector bool short vec_splat(vector bool short, const int) vector pixel vec_splat(vector pixel, const int) vector signed int vec_splat(vector signed int, const int) vector unsigned int vec_splat(vector unsigned int, const int) vector bool int vec_splat(vector bool int, const int) vector float vec_splat(vector float, const int) Added a VSX path to: vector float vec_round(vector float) Added interfaces: vector signed char vec_eqv(vector signed char, vector signed char) vector signed char vec_eqv(vector bool char, vector signed char) vector signed char vec_eqv(vector signed char, vector bool char) vector unsigned char vec_eqv(vector unsigned char, vector unsigned char) vector unsigned char vec_eqv(vector bool char, vector unsigned char) vector unsigned char vec_eqv(vector unsigned char, vector bool char) vector signed short vec_eqv(vector signed short, vector signed short) vector signed short vec_eqv(vector bool short, vector signed short) vector signed short vec_eqv(vector signed short, vector bool short) vector unsigned short vec_eqv(vector unsigned short, vector unsigned short) vector unsigned short vec_eqv(vector bool short, vector unsigned short) vector unsigned short vec_eqv(vector unsigned short, vector bool short) vector signed int vec_eqv(vector signed int, vector signed int) vector signed int vec_eqv(vector bool int, vector signed int) vector signed int vec_eqv(vector signed int, vector bool int) vector unsigned int vec_eqv(vector unsigned int, vector unsigned int) vector unsigned int vec_eqv(vector bool int, vector unsigned int) vector unsigned int vec_eqv(vector unsigned int, vector bool int) vector signed long long vec_eqv(vector signed long long, vector signed long long) vector signed long long vec_eqv(vector bool long long, vector signed long long) vector signed long long vec_eqv(vector signed long long, vector bool long long) vector unsigned long long vec_eqv(vector unsigned long long, vector unsigned long long) vector unsigned long long vec_eqv(vector bool long long, vector unsigned long long) vector unsigned long long vec_eqv(vector unsigned long long, vector bool long long) vector float vec_eqv(vector float, vector float) vector float vec_eqv(vector bool int, vector float) vector float vec_eqv(vector float, vector bool int) vector double vec_eqv(vector double, vector double) vector double vec_eqv(vector bool long long, vector double) vector double vec_eqv(vector double, vector bool long long) vector bool long long vec_perm(vector bool long long, vector bool long long, vector unsigned char) vector double vec_round(vector double) vector double vec_splat(vector double, const int) vector bool long long vec_splat(vector bool long long, const int) vector signed long long vec_splat(vector signed long long, const int) vector unsigned long long vec_splat(vector unsigned long long, vector bool int vec_sld(vector bool int, vector bool int, const int) vector bool short vec_sld(vector bool short, vector bool short, const int) llvm-svn: 241904
2015-07-10 21:11:34 +08:00
// CHECK-LE: and <2 x i64>
res_vsll = vec_vand(vsll, vbll);
// CHECK: and <2 x i64>
Add missing builtins to altivec.h for ABI compliance (vol. 3) This patch corresponds to review: http://reviews.llvm.org/D10972 Fix for the handling of dependent features that are enabled by default on some CPU's (such as -mvsx, -mpower8-vector). Also provides a number of new interfaces or fixes existing ones in altivec.h. Changed signatures to conform to ABI: vector short vec_perm(vector signed short, vector signed short, vector unsigned char) vector int vec_perm(vector signed int, vector signed int, vector unsigned char) vector long long vec_perm(vector signed long long, vector signed long long, vector unsigned char) vector signed char vec_sld(vector signed char, vector signed char, const int) vector unsigned char vec_sld(vector unsigned char, vector unsigned char, const int) vector bool char vec_sld(vector bool char, vector bool char, const int) vector unsigned short vec_sld(vector unsigned short, vector unsigned short, const int) vector signed short vec_sld(vector signed short, vector signed short, const int) vector signed int vec_sld(vector signed int, vector signed int, const int) vector unsigned int vec_sld(vector unsigned int, vector unsigned int, const int) vector float vec_sld(vector float, vector float, const int) vector signed char vec_splat(vector signed char, const int) vector unsigned char vec_splat(vector unsigned char, const int) vector bool char vec_splat(vector bool char, const int) vector signed short vec_splat(vector signed short, const int) vector unsigned short vec_splat(vector unsigned short, const int) vector bool short vec_splat(vector bool short, const int) vector pixel vec_splat(vector pixel, const int) vector signed int vec_splat(vector signed int, const int) vector unsigned int vec_splat(vector unsigned int, const int) vector bool int vec_splat(vector bool int, const int) vector float vec_splat(vector float, const int) Added a VSX path to: vector float vec_round(vector float) Added interfaces: vector signed char vec_eqv(vector signed char, vector signed char) vector signed char vec_eqv(vector bool char, vector signed char) vector signed char vec_eqv(vector signed char, vector bool char) vector unsigned char vec_eqv(vector unsigned char, vector unsigned char) vector unsigned char vec_eqv(vector bool char, vector unsigned char) vector unsigned char vec_eqv(vector unsigned char, vector bool char) vector signed short vec_eqv(vector signed short, vector signed short) vector signed short vec_eqv(vector bool short, vector signed short) vector signed short vec_eqv(vector signed short, vector bool short) vector unsigned short vec_eqv(vector unsigned short, vector unsigned short) vector unsigned short vec_eqv(vector bool short, vector unsigned short) vector unsigned short vec_eqv(vector unsigned short, vector bool short) vector signed int vec_eqv(vector signed int, vector signed int) vector signed int vec_eqv(vector bool int, vector signed int) vector signed int vec_eqv(vector signed int, vector bool int) vector unsigned int vec_eqv(vector unsigned int, vector unsigned int) vector unsigned int vec_eqv(vector bool int, vector unsigned int) vector unsigned int vec_eqv(vector unsigned int, vector bool int) vector signed long long vec_eqv(vector signed long long, vector signed long long) vector signed long long vec_eqv(vector bool long long, vector signed long long) vector signed long long vec_eqv(vector signed long long, vector bool long long) vector unsigned long long vec_eqv(vector unsigned long long, vector unsigned long long) vector unsigned long long vec_eqv(vector bool long long, vector unsigned long long) vector unsigned long long vec_eqv(vector unsigned long long, vector bool long long) vector float vec_eqv(vector float, vector float) vector float vec_eqv(vector bool int, vector float) vector float vec_eqv(vector float, vector bool int) vector double vec_eqv(vector double, vector double) vector double vec_eqv(vector bool long long, vector double) vector double vec_eqv(vector double, vector bool long long) vector bool long long vec_perm(vector bool long long, vector bool long long, vector unsigned char) vector double vec_round(vector double) vector double vec_splat(vector double, const int) vector bool long long vec_splat(vector bool long long, const int) vector signed long long vec_splat(vector signed long long, const int) vector unsigned long long vec_splat(vector unsigned long long, vector bool int vec_sld(vector bool int, vector bool int, const int) vector bool short vec_sld(vector bool short, vector bool short, const int) llvm-svn: 241904
2015-07-10 21:11:34 +08:00
// CHECK-LE: and <2 x i64>
res_vull = vec_vand(vull, vull);
// CHECK: and <2 x i64>
Add missing builtins to altivec.h for ABI compliance (vol. 3) This patch corresponds to review: http://reviews.llvm.org/D10972 Fix for the handling of dependent features that are enabled by default on some CPU's (such as -mvsx, -mpower8-vector). Also provides a number of new interfaces or fixes existing ones in altivec.h. Changed signatures to conform to ABI: vector short vec_perm(vector signed short, vector signed short, vector unsigned char) vector int vec_perm(vector signed int, vector signed int, vector unsigned char) vector long long vec_perm(vector signed long long, vector signed long long, vector unsigned char) vector signed char vec_sld(vector signed char, vector signed char, const int) vector unsigned char vec_sld(vector unsigned char, vector unsigned char, const int) vector bool char vec_sld(vector bool char, vector bool char, const int) vector unsigned short vec_sld(vector unsigned short, vector unsigned short, const int) vector signed short vec_sld(vector signed short, vector signed short, const int) vector signed int vec_sld(vector signed int, vector signed int, const int) vector unsigned int vec_sld(vector unsigned int, vector unsigned int, const int) vector float vec_sld(vector float, vector float, const int) vector signed char vec_splat(vector signed char, const int) vector unsigned char vec_splat(vector unsigned char, const int) vector bool char vec_splat(vector bool char, const int) vector signed short vec_splat(vector signed short, const int) vector unsigned short vec_splat(vector unsigned short, const int) vector bool short vec_splat(vector bool short, const int) vector pixel vec_splat(vector pixel, const int) vector signed int vec_splat(vector signed int, const int) vector unsigned int vec_splat(vector unsigned int, const int) vector bool int vec_splat(vector bool int, const int) vector float vec_splat(vector float, const int) Added a VSX path to: vector float vec_round(vector float) Added interfaces: vector signed char vec_eqv(vector signed char, vector signed char) vector signed char vec_eqv(vector bool char, vector signed char) vector signed char vec_eqv(vector signed char, vector bool char) vector unsigned char vec_eqv(vector unsigned char, vector unsigned char) vector unsigned char vec_eqv(vector bool char, vector unsigned char) vector unsigned char vec_eqv(vector unsigned char, vector bool char) vector signed short vec_eqv(vector signed short, vector signed short) vector signed short vec_eqv(vector bool short, vector signed short) vector signed short vec_eqv(vector signed short, vector bool short) vector unsigned short vec_eqv(vector unsigned short, vector unsigned short) vector unsigned short vec_eqv(vector bool short, vector unsigned short) vector unsigned short vec_eqv(vector unsigned short, vector bool short) vector signed int vec_eqv(vector signed int, vector signed int) vector signed int vec_eqv(vector bool int, vector signed int) vector signed int vec_eqv(vector signed int, vector bool int) vector unsigned int vec_eqv(vector unsigned int, vector unsigned int) vector unsigned int vec_eqv(vector bool int, vector unsigned int) vector unsigned int vec_eqv(vector unsigned int, vector bool int) vector signed long long vec_eqv(vector signed long long, vector signed long long) vector signed long long vec_eqv(vector bool long long, vector signed long long) vector signed long long vec_eqv(vector signed long long, vector bool long long) vector unsigned long long vec_eqv(vector unsigned long long, vector unsigned long long) vector unsigned long long vec_eqv(vector bool long long, vector unsigned long long) vector unsigned long long vec_eqv(vector unsigned long long, vector bool long long) vector float vec_eqv(vector float, vector float) vector float vec_eqv(vector bool int, vector float) vector float vec_eqv(vector float, vector bool int) vector double vec_eqv(vector double, vector double) vector double vec_eqv(vector bool long long, vector double) vector double vec_eqv(vector double, vector bool long long) vector bool long long vec_perm(vector bool long long, vector bool long long, vector unsigned char) vector double vec_round(vector double) vector double vec_splat(vector double, const int) vector bool long long vec_splat(vector bool long long, const int) vector signed long long vec_splat(vector signed long long, const int) vector unsigned long long vec_splat(vector unsigned long long, vector bool int vec_sld(vector bool int, vector bool int, const int) vector bool short vec_sld(vector bool short, vector bool short, const int) llvm-svn: 241904
2015-07-10 21:11:34 +08:00
// CHECK-LE: and <2 x i64>
res_vull = vec_vand(vbll, vull);
// CHECK: and <2 x i64>
Add missing builtins to altivec.h for ABI compliance (vol. 3) This patch corresponds to review: http://reviews.llvm.org/D10972 Fix for the handling of dependent features that are enabled by default on some CPU's (such as -mvsx, -mpower8-vector). Also provides a number of new interfaces or fixes existing ones in altivec.h. Changed signatures to conform to ABI: vector short vec_perm(vector signed short, vector signed short, vector unsigned char) vector int vec_perm(vector signed int, vector signed int, vector unsigned char) vector long long vec_perm(vector signed long long, vector signed long long, vector unsigned char) vector signed char vec_sld(vector signed char, vector signed char, const int) vector unsigned char vec_sld(vector unsigned char, vector unsigned char, const int) vector bool char vec_sld(vector bool char, vector bool char, const int) vector unsigned short vec_sld(vector unsigned short, vector unsigned short, const int) vector signed short vec_sld(vector signed short, vector signed short, const int) vector signed int vec_sld(vector signed int, vector signed int, const int) vector unsigned int vec_sld(vector unsigned int, vector unsigned int, const int) vector float vec_sld(vector float, vector float, const int) vector signed char vec_splat(vector signed char, const int) vector unsigned char vec_splat(vector unsigned char, const int) vector bool char vec_splat(vector bool char, const int) vector signed short vec_splat(vector signed short, const int) vector unsigned short vec_splat(vector unsigned short, const int) vector bool short vec_splat(vector bool short, const int) vector pixel vec_splat(vector pixel, const int) vector signed int vec_splat(vector signed int, const int) vector unsigned int vec_splat(vector unsigned int, const int) vector bool int vec_splat(vector bool int, const int) vector float vec_splat(vector float, const int) Added a VSX path to: vector float vec_round(vector float) Added interfaces: vector signed char vec_eqv(vector signed char, vector signed char) vector signed char vec_eqv(vector bool char, vector signed char) vector signed char vec_eqv(vector signed char, vector bool char) vector unsigned char vec_eqv(vector unsigned char, vector unsigned char) vector unsigned char vec_eqv(vector bool char, vector unsigned char) vector unsigned char vec_eqv(vector unsigned char, vector bool char) vector signed short vec_eqv(vector signed short, vector signed short) vector signed short vec_eqv(vector bool short, vector signed short) vector signed short vec_eqv(vector signed short, vector bool short) vector unsigned short vec_eqv(vector unsigned short, vector unsigned short) vector unsigned short vec_eqv(vector bool short, vector unsigned short) vector unsigned short vec_eqv(vector unsigned short, vector bool short) vector signed int vec_eqv(vector signed int, vector signed int) vector signed int vec_eqv(vector bool int, vector signed int) vector signed int vec_eqv(vector signed int, vector bool int) vector unsigned int vec_eqv(vector unsigned int, vector unsigned int) vector unsigned int vec_eqv(vector bool int, vector unsigned int) vector unsigned int vec_eqv(vector unsigned int, vector bool int) vector signed long long vec_eqv(vector signed long long, vector signed long long) vector signed long long vec_eqv(vector bool long long, vector signed long long) vector signed long long vec_eqv(vector signed long long, vector bool long long) vector unsigned long long vec_eqv(vector unsigned long long, vector unsigned long long) vector unsigned long long vec_eqv(vector bool long long, vector unsigned long long) vector unsigned long long vec_eqv(vector unsigned long long, vector bool long long) vector float vec_eqv(vector float, vector float) vector float vec_eqv(vector bool int, vector float) vector float vec_eqv(vector float, vector bool int) vector double vec_eqv(vector double, vector double) vector double vec_eqv(vector bool long long, vector double) vector double vec_eqv(vector double, vector bool long long) vector bool long long vec_perm(vector bool long long, vector bool long long, vector unsigned char) vector double vec_round(vector double) vector double vec_splat(vector double, const int) vector bool long long vec_splat(vector bool long long, const int) vector signed long long vec_splat(vector signed long long, const int) vector unsigned long long vec_splat(vector unsigned long long, vector bool int vec_sld(vector bool int, vector bool int, const int) vector bool short vec_sld(vector bool short, vector bool short, const int) llvm-svn: 241904
2015-07-10 21:11:34 +08:00
// CHECK-LE: and <2 x i64>
res_vull = vec_vand(vull, vbll);
// CHECK: and <2 x i64>
Add missing builtins to altivec.h for ABI compliance (vol. 3) This patch corresponds to review: http://reviews.llvm.org/D10972 Fix for the handling of dependent features that are enabled by default on some CPU's (such as -mvsx, -mpower8-vector). Also provides a number of new interfaces or fixes existing ones in altivec.h. Changed signatures to conform to ABI: vector short vec_perm(vector signed short, vector signed short, vector unsigned char) vector int vec_perm(vector signed int, vector signed int, vector unsigned char) vector long long vec_perm(vector signed long long, vector signed long long, vector unsigned char) vector signed char vec_sld(vector signed char, vector signed char, const int) vector unsigned char vec_sld(vector unsigned char, vector unsigned char, const int) vector bool char vec_sld(vector bool char, vector bool char, const int) vector unsigned short vec_sld(vector unsigned short, vector unsigned short, const int) vector signed short vec_sld(vector signed short, vector signed short, const int) vector signed int vec_sld(vector signed int, vector signed int, const int) vector unsigned int vec_sld(vector unsigned int, vector unsigned int, const int) vector float vec_sld(vector float, vector float, const int) vector signed char vec_splat(vector signed char, const int) vector unsigned char vec_splat(vector unsigned char, const int) vector bool char vec_splat(vector bool char, const int) vector signed short vec_splat(vector signed short, const int) vector unsigned short vec_splat(vector unsigned short, const int) vector bool short vec_splat(vector bool short, const int) vector pixel vec_splat(vector pixel, const int) vector signed int vec_splat(vector signed int, const int) vector unsigned int vec_splat(vector unsigned int, const int) vector bool int vec_splat(vector bool int, const int) vector float vec_splat(vector float, const int) Added a VSX path to: vector float vec_round(vector float) Added interfaces: vector signed char vec_eqv(vector signed char, vector signed char) vector signed char vec_eqv(vector bool char, vector signed char) vector signed char vec_eqv(vector signed char, vector bool char) vector unsigned char vec_eqv(vector unsigned char, vector unsigned char) vector unsigned char vec_eqv(vector bool char, vector unsigned char) vector unsigned char vec_eqv(vector unsigned char, vector bool char) vector signed short vec_eqv(vector signed short, vector signed short) vector signed short vec_eqv(vector bool short, vector signed short) vector signed short vec_eqv(vector signed short, vector bool short) vector unsigned short vec_eqv(vector unsigned short, vector unsigned short) vector unsigned short vec_eqv(vector bool short, vector unsigned short) vector unsigned short vec_eqv(vector unsigned short, vector bool short) vector signed int vec_eqv(vector signed int, vector signed int) vector signed int vec_eqv(vector bool int, vector signed int) vector signed int vec_eqv(vector signed int, vector bool int) vector unsigned int vec_eqv(vector unsigned int, vector unsigned int) vector unsigned int vec_eqv(vector bool int, vector unsigned int) vector unsigned int vec_eqv(vector unsigned int, vector bool int) vector signed long long vec_eqv(vector signed long long, vector signed long long) vector signed long long vec_eqv(vector bool long long, vector signed long long) vector signed long long vec_eqv(vector signed long long, vector bool long long) vector unsigned long long vec_eqv(vector unsigned long long, vector unsigned long long) vector unsigned long long vec_eqv(vector bool long long, vector unsigned long long) vector unsigned long long vec_eqv(vector unsigned long long, vector bool long long) vector float vec_eqv(vector float, vector float) vector float vec_eqv(vector bool int, vector float) vector float vec_eqv(vector float, vector bool int) vector double vec_eqv(vector double, vector double) vector double vec_eqv(vector bool long long, vector double) vector double vec_eqv(vector double, vector bool long long) vector bool long long vec_perm(vector bool long long, vector bool long long, vector unsigned char) vector double vec_round(vector double) vector double vec_splat(vector double, const int) vector bool long long vec_splat(vector bool long long, const int) vector signed long long vec_splat(vector signed long long, const int) vector unsigned long long vec_splat(vector unsigned long long, vector bool int vec_sld(vector bool int, vector bool int, const int) vector bool short vec_sld(vector bool short, vector bool short, const int) llvm-svn: 241904
2015-07-10 21:11:34 +08:00
// CHECK-LE: and <2 x i64>
res_vbll = vec_vand(vbll, vbll);
// CHECK: and <2 x i64>
Add missing builtins to altivec.h for ABI compliance (vol. 3) This patch corresponds to review: http://reviews.llvm.org/D10972 Fix for the handling of dependent features that are enabled by default on some CPU's (such as -mvsx, -mpower8-vector). Also provides a number of new interfaces or fixes existing ones in altivec.h. Changed signatures to conform to ABI: vector short vec_perm(vector signed short, vector signed short, vector unsigned char) vector int vec_perm(vector signed int, vector signed int, vector unsigned char) vector long long vec_perm(vector signed long long, vector signed long long, vector unsigned char) vector signed char vec_sld(vector signed char, vector signed char, const int) vector unsigned char vec_sld(vector unsigned char, vector unsigned char, const int) vector bool char vec_sld(vector bool char, vector bool char, const int) vector unsigned short vec_sld(vector unsigned short, vector unsigned short, const int) vector signed short vec_sld(vector signed short, vector signed short, const int) vector signed int vec_sld(vector signed int, vector signed int, const int) vector unsigned int vec_sld(vector unsigned int, vector unsigned int, const int) vector float vec_sld(vector float, vector float, const int) vector signed char vec_splat(vector signed char, const int) vector unsigned char vec_splat(vector unsigned char, const int) vector bool char vec_splat(vector bool char, const int) vector signed short vec_splat(vector signed short, const int) vector unsigned short vec_splat(vector unsigned short, const int) vector bool short vec_splat(vector bool short, const int) vector pixel vec_splat(vector pixel, const int) vector signed int vec_splat(vector signed int, const int) vector unsigned int vec_splat(vector unsigned int, const int) vector bool int vec_splat(vector bool int, const int) vector float vec_splat(vector float, const int) Added a VSX path to: vector float vec_round(vector float) Added interfaces: vector signed char vec_eqv(vector signed char, vector signed char) vector signed char vec_eqv(vector bool char, vector signed char) vector signed char vec_eqv(vector signed char, vector bool char) vector unsigned char vec_eqv(vector unsigned char, vector unsigned char) vector unsigned char vec_eqv(vector bool char, vector unsigned char) vector unsigned char vec_eqv(vector unsigned char, vector bool char) vector signed short vec_eqv(vector signed short, vector signed short) vector signed short vec_eqv(vector bool short, vector signed short) vector signed short vec_eqv(vector signed short, vector bool short) vector unsigned short vec_eqv(vector unsigned short, vector unsigned short) vector unsigned short vec_eqv(vector bool short, vector unsigned short) vector unsigned short vec_eqv(vector unsigned short, vector bool short) vector signed int vec_eqv(vector signed int, vector signed int) vector signed int vec_eqv(vector bool int, vector signed int) vector signed int vec_eqv(vector signed int, vector bool int) vector unsigned int vec_eqv(vector unsigned int, vector unsigned int) vector unsigned int vec_eqv(vector bool int, vector unsigned int) vector unsigned int vec_eqv(vector unsigned int, vector bool int) vector signed long long vec_eqv(vector signed long long, vector signed long long) vector signed long long vec_eqv(vector bool long long, vector signed long long) vector signed long long vec_eqv(vector signed long long, vector bool long long) vector unsigned long long vec_eqv(vector unsigned long long, vector unsigned long long) vector unsigned long long vec_eqv(vector bool long long, vector unsigned long long) vector unsigned long long vec_eqv(vector unsigned long long, vector bool long long) vector float vec_eqv(vector float, vector float) vector float vec_eqv(vector bool int, vector float) vector float vec_eqv(vector float, vector bool int) vector double vec_eqv(vector double, vector double) vector double vec_eqv(vector bool long long, vector double) vector double vec_eqv(vector double, vector bool long long) vector bool long long vec_perm(vector bool long long, vector bool long long, vector unsigned char) vector double vec_round(vector double) vector double vec_splat(vector double, const int) vector bool long long vec_splat(vector bool long long, const int) vector signed long long vec_splat(vector signed long long, const int) vector unsigned long long vec_splat(vector unsigned long long, vector bool int vec_sld(vector bool int, vector bool int, const int) vector bool short vec_sld(vector bool short, vector bool short, const int) llvm-svn: 241904
2015-07-10 21:11:34 +08:00
// CHECK-LE: and <2 x i64>
/* vec_andc */
res_vsll = vec_andc(vsll, vsll);
// CHECK: xor <2 x i64>
// CHECK: and <2 x i64>
Add missing builtins to altivec.h for ABI compliance (vol. 3) This patch corresponds to review: http://reviews.llvm.org/D10972 Fix for the handling of dependent features that are enabled by default on some CPU's (such as -mvsx, -mpower8-vector). Also provides a number of new interfaces or fixes existing ones in altivec.h. Changed signatures to conform to ABI: vector short vec_perm(vector signed short, vector signed short, vector unsigned char) vector int vec_perm(vector signed int, vector signed int, vector unsigned char) vector long long vec_perm(vector signed long long, vector signed long long, vector unsigned char) vector signed char vec_sld(vector signed char, vector signed char, const int) vector unsigned char vec_sld(vector unsigned char, vector unsigned char, const int) vector bool char vec_sld(vector bool char, vector bool char, const int) vector unsigned short vec_sld(vector unsigned short, vector unsigned short, const int) vector signed short vec_sld(vector signed short, vector signed short, const int) vector signed int vec_sld(vector signed int, vector signed int, const int) vector unsigned int vec_sld(vector unsigned int, vector unsigned int, const int) vector float vec_sld(vector float, vector float, const int) vector signed char vec_splat(vector signed char, const int) vector unsigned char vec_splat(vector unsigned char, const int) vector bool char vec_splat(vector bool char, const int) vector signed short vec_splat(vector signed short, const int) vector unsigned short vec_splat(vector unsigned short, const int) vector bool short vec_splat(vector bool short, const int) vector pixel vec_splat(vector pixel, const int) vector signed int vec_splat(vector signed int, const int) vector unsigned int vec_splat(vector unsigned int, const int) vector bool int vec_splat(vector bool int, const int) vector float vec_splat(vector float, const int) Added a VSX path to: vector float vec_round(vector float) Added interfaces: vector signed char vec_eqv(vector signed char, vector signed char) vector signed char vec_eqv(vector bool char, vector signed char) vector signed char vec_eqv(vector signed char, vector bool char) vector unsigned char vec_eqv(vector unsigned char, vector unsigned char) vector unsigned char vec_eqv(vector bool char, vector unsigned char) vector unsigned char vec_eqv(vector unsigned char, vector bool char) vector signed short vec_eqv(vector signed short, vector signed short) vector signed short vec_eqv(vector bool short, vector signed short) vector signed short vec_eqv(vector signed short, vector bool short) vector unsigned short vec_eqv(vector unsigned short, vector unsigned short) vector unsigned short vec_eqv(vector bool short, vector unsigned short) vector unsigned short vec_eqv(vector unsigned short, vector bool short) vector signed int vec_eqv(vector signed int, vector signed int) vector signed int vec_eqv(vector bool int, vector signed int) vector signed int vec_eqv(vector signed int, vector bool int) vector unsigned int vec_eqv(vector unsigned int, vector unsigned int) vector unsigned int vec_eqv(vector bool int, vector unsigned int) vector unsigned int vec_eqv(vector unsigned int, vector bool int) vector signed long long vec_eqv(vector signed long long, vector signed long long) vector signed long long vec_eqv(vector bool long long, vector signed long long) vector signed long long vec_eqv(vector signed long long, vector bool long long) vector unsigned long long vec_eqv(vector unsigned long long, vector unsigned long long) vector unsigned long long vec_eqv(vector bool long long, vector unsigned long long) vector unsigned long long vec_eqv(vector unsigned long long, vector bool long long) vector float vec_eqv(vector float, vector float) vector float vec_eqv(vector bool int, vector float) vector float vec_eqv(vector float, vector bool int) vector double vec_eqv(vector double, vector double) vector double vec_eqv(vector bool long long, vector double) vector double vec_eqv(vector double, vector bool long long) vector bool long long vec_perm(vector bool long long, vector bool long long, vector unsigned char) vector double vec_round(vector double) vector double vec_splat(vector double, const int) vector bool long long vec_splat(vector bool long long, const int) vector signed long long vec_splat(vector signed long long, const int) vector unsigned long long vec_splat(vector unsigned long long, vector bool int vec_sld(vector bool int, vector bool int, const int) vector bool short vec_sld(vector bool short, vector bool short, const int) llvm-svn: 241904
2015-07-10 21:11:34 +08:00
// CHECK-LE: xor <2 x i64>
// CHECK-LE: and <2 x i64>
res_vsll = vec_andc(vbll, vsll);
// CHECK: xor <2 x i64>
// CHECK: and <2 x i64>
Add missing builtins to altivec.h for ABI compliance (vol. 3) This patch corresponds to review: http://reviews.llvm.org/D10972 Fix for the handling of dependent features that are enabled by default on some CPU's (such as -mvsx, -mpower8-vector). Also provides a number of new interfaces or fixes existing ones in altivec.h. Changed signatures to conform to ABI: vector short vec_perm(vector signed short, vector signed short, vector unsigned char) vector int vec_perm(vector signed int, vector signed int, vector unsigned char) vector long long vec_perm(vector signed long long, vector signed long long, vector unsigned char) vector signed char vec_sld(vector signed char, vector signed char, const int) vector unsigned char vec_sld(vector unsigned char, vector unsigned char, const int) vector bool char vec_sld(vector bool char, vector bool char, const int) vector unsigned short vec_sld(vector unsigned short, vector unsigned short, const int) vector signed short vec_sld(vector signed short, vector signed short, const int) vector signed int vec_sld(vector signed int, vector signed int, const int) vector unsigned int vec_sld(vector unsigned int, vector unsigned int, const int) vector float vec_sld(vector float, vector float, const int) vector signed char vec_splat(vector signed char, const int) vector unsigned char vec_splat(vector unsigned char, const int) vector bool char vec_splat(vector bool char, const int) vector signed short vec_splat(vector signed short, const int) vector unsigned short vec_splat(vector unsigned short, const int) vector bool short vec_splat(vector bool short, const int) vector pixel vec_splat(vector pixel, const int) vector signed int vec_splat(vector signed int, const int) vector unsigned int vec_splat(vector unsigned int, const int) vector bool int vec_splat(vector bool int, const int) vector float vec_splat(vector float, const int) Added a VSX path to: vector float vec_round(vector float) Added interfaces: vector signed char vec_eqv(vector signed char, vector signed char) vector signed char vec_eqv(vector bool char, vector signed char) vector signed char vec_eqv(vector signed char, vector bool char) vector unsigned char vec_eqv(vector unsigned char, vector unsigned char) vector unsigned char vec_eqv(vector bool char, vector unsigned char) vector unsigned char vec_eqv(vector unsigned char, vector bool char) vector signed short vec_eqv(vector signed short, vector signed short) vector signed short vec_eqv(vector bool short, vector signed short) vector signed short vec_eqv(vector signed short, vector bool short) vector unsigned short vec_eqv(vector unsigned short, vector unsigned short) vector unsigned short vec_eqv(vector bool short, vector unsigned short) vector unsigned short vec_eqv(vector unsigned short, vector bool short) vector signed int vec_eqv(vector signed int, vector signed int) vector signed int vec_eqv(vector bool int, vector signed int) vector signed int vec_eqv(vector signed int, vector bool int) vector unsigned int vec_eqv(vector unsigned int, vector unsigned int) vector unsigned int vec_eqv(vector bool int, vector unsigned int) vector unsigned int vec_eqv(vector unsigned int, vector bool int) vector signed long long vec_eqv(vector signed long long, vector signed long long) vector signed long long vec_eqv(vector bool long long, vector signed long long) vector signed long long vec_eqv(vector signed long long, vector bool long long) vector unsigned long long vec_eqv(vector unsigned long long, vector unsigned long long) vector unsigned long long vec_eqv(vector bool long long, vector unsigned long long) vector unsigned long long vec_eqv(vector unsigned long long, vector bool long long) vector float vec_eqv(vector float, vector float) vector float vec_eqv(vector bool int, vector float) vector float vec_eqv(vector float, vector bool int) vector double vec_eqv(vector double, vector double) vector double vec_eqv(vector bool long long, vector double) vector double vec_eqv(vector double, vector bool long long) vector bool long long vec_perm(vector bool long long, vector bool long long, vector unsigned char) vector double vec_round(vector double) vector double vec_splat(vector double, const int) vector bool long long vec_splat(vector bool long long, const int) vector signed long long vec_splat(vector signed long long, const int) vector unsigned long long vec_splat(vector unsigned long long, vector bool int vec_sld(vector bool int, vector bool int, const int) vector bool short vec_sld(vector bool short, vector bool short, const int) llvm-svn: 241904
2015-07-10 21:11:34 +08:00
// CHECK-LE: xor <2 x i64>
// CHECK-LE: and <2 x i64>
res_vsll = vec_andc(vsll, vbll);
// CHECK: xor <2 x i64>
// CHECK: and <2 x i64>
Add missing builtins to altivec.h for ABI compliance (vol. 3) This patch corresponds to review: http://reviews.llvm.org/D10972 Fix for the handling of dependent features that are enabled by default on some CPU's (such as -mvsx, -mpower8-vector). Also provides a number of new interfaces or fixes existing ones in altivec.h. Changed signatures to conform to ABI: vector short vec_perm(vector signed short, vector signed short, vector unsigned char) vector int vec_perm(vector signed int, vector signed int, vector unsigned char) vector long long vec_perm(vector signed long long, vector signed long long, vector unsigned char) vector signed char vec_sld(vector signed char, vector signed char, const int) vector unsigned char vec_sld(vector unsigned char, vector unsigned char, const int) vector bool char vec_sld(vector bool char, vector bool char, const int) vector unsigned short vec_sld(vector unsigned short, vector unsigned short, const int) vector signed short vec_sld(vector signed short, vector signed short, const int) vector signed int vec_sld(vector signed int, vector signed int, const int) vector unsigned int vec_sld(vector unsigned int, vector unsigned int, const int) vector float vec_sld(vector float, vector float, const int) vector signed char vec_splat(vector signed char, const int) vector unsigned char vec_splat(vector unsigned char, const int) vector bool char vec_splat(vector bool char, const int) vector signed short vec_splat(vector signed short, const int) vector unsigned short vec_splat(vector unsigned short, const int) vector bool short vec_splat(vector bool short, const int) vector pixel vec_splat(vector pixel, const int) vector signed int vec_splat(vector signed int, const int) vector unsigned int vec_splat(vector unsigned int, const int) vector bool int vec_splat(vector bool int, const int) vector float vec_splat(vector float, const int) Added a VSX path to: vector float vec_round(vector float) Added interfaces: vector signed char vec_eqv(vector signed char, vector signed char) vector signed char vec_eqv(vector bool char, vector signed char) vector signed char vec_eqv(vector signed char, vector bool char) vector unsigned char vec_eqv(vector unsigned char, vector unsigned char) vector unsigned char vec_eqv(vector bool char, vector unsigned char) vector unsigned char vec_eqv(vector unsigned char, vector bool char) vector signed short vec_eqv(vector signed short, vector signed short) vector signed short vec_eqv(vector bool short, vector signed short) vector signed short vec_eqv(vector signed short, vector bool short) vector unsigned short vec_eqv(vector unsigned short, vector unsigned short) vector unsigned short vec_eqv(vector bool short, vector unsigned short) vector unsigned short vec_eqv(vector unsigned short, vector bool short) vector signed int vec_eqv(vector signed int, vector signed int) vector signed int vec_eqv(vector bool int, vector signed int) vector signed int vec_eqv(vector signed int, vector bool int) vector unsigned int vec_eqv(vector unsigned int, vector unsigned int) vector unsigned int vec_eqv(vector bool int, vector unsigned int) vector unsigned int vec_eqv(vector unsigned int, vector bool int) vector signed long long vec_eqv(vector signed long long, vector signed long long) vector signed long long vec_eqv(vector bool long long, vector signed long long) vector signed long long vec_eqv(vector signed long long, vector bool long long) vector unsigned long long vec_eqv(vector unsigned long long, vector unsigned long long) vector unsigned long long vec_eqv(vector bool long long, vector unsigned long long) vector unsigned long long vec_eqv(vector unsigned long long, vector bool long long) vector float vec_eqv(vector float, vector float) vector float vec_eqv(vector bool int, vector float) vector float vec_eqv(vector float, vector bool int) vector double vec_eqv(vector double, vector double) vector double vec_eqv(vector bool long long, vector double) vector double vec_eqv(vector double, vector bool long long) vector bool long long vec_perm(vector bool long long, vector bool long long, vector unsigned char) vector double vec_round(vector double) vector double vec_splat(vector double, const int) vector bool long long vec_splat(vector bool long long, const int) vector signed long long vec_splat(vector signed long long, const int) vector unsigned long long vec_splat(vector unsigned long long, vector bool int vec_sld(vector bool int, vector bool int, const int) vector bool short vec_sld(vector bool short, vector bool short, const int) llvm-svn: 241904
2015-07-10 21:11:34 +08:00
// CHECK-LE: xor <2 x i64>
// CHECK-LE: and <2 x i64>
res_vull = vec_andc(vull, vull);
// CHECK: xor <2 x i64>
// CHECK: and <2 x i64>
Add missing builtins to altivec.h for ABI compliance (vol. 3) This patch corresponds to review: http://reviews.llvm.org/D10972 Fix for the handling of dependent features that are enabled by default on some CPU's (such as -mvsx, -mpower8-vector). Also provides a number of new interfaces or fixes existing ones in altivec.h. Changed signatures to conform to ABI: vector short vec_perm(vector signed short, vector signed short, vector unsigned char) vector int vec_perm(vector signed int, vector signed int, vector unsigned char) vector long long vec_perm(vector signed long long, vector signed long long, vector unsigned char) vector signed char vec_sld(vector signed char, vector signed char, const int) vector unsigned char vec_sld(vector unsigned char, vector unsigned char, const int) vector bool char vec_sld(vector bool char, vector bool char, const int) vector unsigned short vec_sld(vector unsigned short, vector unsigned short, const int) vector signed short vec_sld(vector signed short, vector signed short, const int) vector signed int vec_sld(vector signed int, vector signed int, const int) vector unsigned int vec_sld(vector unsigned int, vector unsigned int, const int) vector float vec_sld(vector float, vector float, const int) vector signed char vec_splat(vector signed char, const int) vector unsigned char vec_splat(vector unsigned char, const int) vector bool char vec_splat(vector bool char, const int) vector signed short vec_splat(vector signed short, const int) vector unsigned short vec_splat(vector unsigned short, const int) vector bool short vec_splat(vector bool short, const int) vector pixel vec_splat(vector pixel, const int) vector signed int vec_splat(vector signed int, const int) vector unsigned int vec_splat(vector unsigned int, const int) vector bool int vec_splat(vector bool int, const int) vector float vec_splat(vector float, const int) Added a VSX path to: vector float vec_round(vector float) Added interfaces: vector signed char vec_eqv(vector signed char, vector signed char) vector signed char vec_eqv(vector bool char, vector signed char) vector signed char vec_eqv(vector signed char, vector bool char) vector unsigned char vec_eqv(vector unsigned char, vector unsigned char) vector unsigned char vec_eqv(vector bool char, vector unsigned char) vector unsigned char vec_eqv(vector unsigned char, vector bool char) vector signed short vec_eqv(vector signed short, vector signed short) vector signed short vec_eqv(vector bool short, vector signed short) vector signed short vec_eqv(vector signed short, vector bool short) vector unsigned short vec_eqv(vector unsigned short, vector unsigned short) vector unsigned short vec_eqv(vector bool short, vector unsigned short) vector unsigned short vec_eqv(vector unsigned short, vector bool short) vector signed int vec_eqv(vector signed int, vector signed int) vector signed int vec_eqv(vector bool int, vector signed int) vector signed int vec_eqv(vector signed int, vector bool int) vector unsigned int vec_eqv(vector unsigned int, vector unsigned int) vector unsigned int vec_eqv(vector bool int, vector unsigned int) vector unsigned int vec_eqv(vector unsigned int, vector bool int) vector signed long long vec_eqv(vector signed long long, vector signed long long) vector signed long long vec_eqv(vector bool long long, vector signed long long) vector signed long long vec_eqv(vector signed long long, vector bool long long) vector unsigned long long vec_eqv(vector unsigned long long, vector unsigned long long) vector unsigned long long vec_eqv(vector bool long long, vector unsigned long long) vector unsigned long long vec_eqv(vector unsigned long long, vector bool long long) vector float vec_eqv(vector float, vector float) vector float vec_eqv(vector bool int, vector float) vector float vec_eqv(vector float, vector bool int) vector double vec_eqv(vector double, vector double) vector double vec_eqv(vector bool long long, vector double) vector double vec_eqv(vector double, vector bool long long) vector bool long long vec_perm(vector bool long long, vector bool long long, vector unsigned char) vector double vec_round(vector double) vector double vec_splat(vector double, const int) vector bool long long vec_splat(vector bool long long, const int) vector signed long long vec_splat(vector signed long long, const int) vector unsigned long long vec_splat(vector unsigned long long, vector bool int vec_sld(vector bool int, vector bool int, const int) vector bool short vec_sld(vector bool short, vector bool short, const int) llvm-svn: 241904
2015-07-10 21:11:34 +08:00
// CHECK-LE: xor <2 x i64>
// CHECK-LE: and <2 x i64>
res_vull = vec_andc(vbll, vull);
// CHECK: xor <2 x i64>
// CHECK: and <2 x i64>
Add missing builtins to altivec.h for ABI compliance (vol. 3) This patch corresponds to review: http://reviews.llvm.org/D10972 Fix for the handling of dependent features that are enabled by default on some CPU's (such as -mvsx, -mpower8-vector). Also provides a number of new interfaces or fixes existing ones in altivec.h. Changed signatures to conform to ABI: vector short vec_perm(vector signed short, vector signed short, vector unsigned char) vector int vec_perm(vector signed int, vector signed int, vector unsigned char) vector long long vec_perm(vector signed long long, vector signed long long, vector unsigned char) vector signed char vec_sld(vector signed char, vector signed char, const int) vector unsigned char vec_sld(vector unsigned char, vector unsigned char, const int) vector bool char vec_sld(vector bool char, vector bool char, const int) vector unsigned short vec_sld(vector unsigned short, vector unsigned short, const int) vector signed short vec_sld(vector signed short, vector signed short, const int) vector signed int vec_sld(vector signed int, vector signed int, const int) vector unsigned int vec_sld(vector unsigned int, vector unsigned int, const int) vector float vec_sld(vector float, vector float, const int) vector signed char vec_splat(vector signed char, const int) vector unsigned char vec_splat(vector unsigned char, const int) vector bool char vec_splat(vector bool char, const int) vector signed short vec_splat(vector signed short, const int) vector unsigned short vec_splat(vector unsigned short, const int) vector bool short vec_splat(vector bool short, const int) vector pixel vec_splat(vector pixel, const int) vector signed int vec_splat(vector signed int, const int) vector unsigned int vec_splat(vector unsigned int, const int) vector bool int vec_splat(vector bool int, const int) vector float vec_splat(vector float, const int) Added a VSX path to: vector float vec_round(vector float) Added interfaces: vector signed char vec_eqv(vector signed char, vector signed char) vector signed char vec_eqv(vector bool char, vector signed char) vector signed char vec_eqv(vector signed char, vector bool char) vector unsigned char vec_eqv(vector unsigned char, vector unsigned char) vector unsigned char vec_eqv(vector bool char, vector unsigned char) vector unsigned char vec_eqv(vector unsigned char, vector bool char) vector signed short vec_eqv(vector signed short, vector signed short) vector signed short vec_eqv(vector bool short, vector signed short) vector signed short vec_eqv(vector signed short, vector bool short) vector unsigned short vec_eqv(vector unsigned short, vector unsigned short) vector unsigned short vec_eqv(vector bool short, vector unsigned short) vector unsigned short vec_eqv(vector unsigned short, vector bool short) vector signed int vec_eqv(vector signed int, vector signed int) vector signed int vec_eqv(vector bool int, vector signed int) vector signed int vec_eqv(vector signed int, vector bool int) vector unsigned int vec_eqv(vector unsigned int, vector unsigned int) vector unsigned int vec_eqv(vector bool int, vector unsigned int) vector unsigned int vec_eqv(vector unsigned int, vector bool int) vector signed long long vec_eqv(vector signed long long, vector signed long long) vector signed long long vec_eqv(vector bool long long, vector signed long long) vector signed long long vec_eqv(vector signed long long, vector bool long long) vector unsigned long long vec_eqv(vector unsigned long long, vector unsigned long long) vector unsigned long long vec_eqv(vector bool long long, vector unsigned long long) vector unsigned long long vec_eqv(vector unsigned long long, vector bool long long) vector float vec_eqv(vector float, vector float) vector float vec_eqv(vector bool int, vector float) vector float vec_eqv(vector float, vector bool int) vector double vec_eqv(vector double, vector double) vector double vec_eqv(vector bool long long, vector double) vector double vec_eqv(vector double, vector bool long long) vector bool long long vec_perm(vector bool long long, vector bool long long, vector unsigned char) vector double vec_round(vector double) vector double vec_splat(vector double, const int) vector bool long long vec_splat(vector bool long long, const int) vector signed long long vec_splat(vector signed long long, const int) vector unsigned long long vec_splat(vector unsigned long long, vector bool int vec_sld(vector bool int, vector bool int, const int) vector bool short vec_sld(vector bool short, vector bool short, const int) llvm-svn: 241904
2015-07-10 21:11:34 +08:00
// CHECK-LE: xor <2 x i64>
// CHECK-LE: and <2 x i64>
res_vull = vec_andc(vull, vbll);
// CHECK: xor <2 x i64>
// CHECK: and <2 x i64>
Add missing builtins to altivec.h for ABI compliance (vol. 3) This patch corresponds to review: http://reviews.llvm.org/D10972 Fix for the handling of dependent features that are enabled by default on some CPU's (such as -mvsx, -mpower8-vector). Also provides a number of new interfaces or fixes existing ones in altivec.h. Changed signatures to conform to ABI: vector short vec_perm(vector signed short, vector signed short, vector unsigned char) vector int vec_perm(vector signed int, vector signed int, vector unsigned char) vector long long vec_perm(vector signed long long, vector signed long long, vector unsigned char) vector signed char vec_sld(vector signed char, vector signed char, const int) vector unsigned char vec_sld(vector unsigned char, vector unsigned char, const int) vector bool char vec_sld(vector bool char, vector bool char, const int) vector unsigned short vec_sld(vector unsigned short, vector unsigned short, const int) vector signed short vec_sld(vector signed short, vector signed short, const int) vector signed int vec_sld(vector signed int, vector signed int, const int) vector unsigned int vec_sld(vector unsigned int, vector unsigned int, const int) vector float vec_sld(vector float, vector float, const int) vector signed char vec_splat(vector signed char, const int) vector unsigned char vec_splat(vector unsigned char, const int) vector bool char vec_splat(vector bool char, const int) vector signed short vec_splat(vector signed short, const int) vector unsigned short vec_splat(vector unsigned short, const int) vector bool short vec_splat(vector bool short, const int) vector pixel vec_splat(vector pixel, const int) vector signed int vec_splat(vector signed int, const int) vector unsigned int vec_splat(vector unsigned int, const int) vector bool int vec_splat(vector bool int, const int) vector float vec_splat(vector float, const int) Added a VSX path to: vector float vec_round(vector float) Added interfaces: vector signed char vec_eqv(vector signed char, vector signed char) vector signed char vec_eqv(vector bool char, vector signed char) vector signed char vec_eqv(vector signed char, vector bool char) vector unsigned char vec_eqv(vector unsigned char, vector unsigned char) vector unsigned char vec_eqv(vector bool char, vector unsigned char) vector unsigned char vec_eqv(vector unsigned char, vector bool char) vector signed short vec_eqv(vector signed short, vector signed short) vector signed short vec_eqv(vector bool short, vector signed short) vector signed short vec_eqv(vector signed short, vector bool short) vector unsigned short vec_eqv(vector unsigned short, vector unsigned short) vector unsigned short vec_eqv(vector bool short, vector unsigned short) vector unsigned short vec_eqv(vector unsigned short, vector bool short) vector signed int vec_eqv(vector signed int, vector signed int) vector signed int vec_eqv(vector bool int, vector signed int) vector signed int vec_eqv(vector signed int, vector bool int) vector unsigned int vec_eqv(vector unsigned int, vector unsigned int) vector unsigned int vec_eqv(vector bool int, vector unsigned int) vector unsigned int vec_eqv(vector unsigned int, vector bool int) vector signed long long vec_eqv(vector signed long long, vector signed long long) vector signed long long vec_eqv(vector bool long long, vector signed long long) vector signed long long vec_eqv(vector signed long long, vector bool long long) vector unsigned long long vec_eqv(vector unsigned long long, vector unsigned long long) vector unsigned long long vec_eqv(vector bool long long, vector unsigned long long) vector unsigned long long vec_eqv(vector unsigned long long, vector bool long long) vector float vec_eqv(vector float, vector float) vector float vec_eqv(vector bool int, vector float) vector float vec_eqv(vector float, vector bool int) vector double vec_eqv(vector double, vector double) vector double vec_eqv(vector bool long long, vector double) vector double vec_eqv(vector double, vector bool long long) vector bool long long vec_perm(vector bool long long, vector bool long long, vector unsigned char) vector double vec_round(vector double) vector double vec_splat(vector double, const int) vector bool long long vec_splat(vector bool long long, const int) vector signed long long vec_splat(vector signed long long, const int) vector unsigned long long vec_splat(vector unsigned long long, vector bool int vec_sld(vector bool int, vector bool int, const int) vector bool short vec_sld(vector bool short, vector bool short, const int) llvm-svn: 241904
2015-07-10 21:11:34 +08:00
// CHECK-LE: xor <2 x i64>
// CHECK-LE: and <2 x i64>
res_vbll = vec_andc(vbll, vbll);
// CHECK: xor <2 x i64>
// CHECK: and <2 x i64>
Add missing builtins to altivec.h for ABI compliance (vol. 3) This patch corresponds to review: http://reviews.llvm.org/D10972 Fix for the handling of dependent features that are enabled by default on some CPU's (such as -mvsx, -mpower8-vector). Also provides a number of new interfaces or fixes existing ones in altivec.h. Changed signatures to conform to ABI: vector short vec_perm(vector signed short, vector signed short, vector unsigned char) vector int vec_perm(vector signed int, vector signed int, vector unsigned char) vector long long vec_perm(vector signed long long, vector signed long long, vector unsigned char) vector signed char vec_sld(vector signed char, vector signed char, const int) vector unsigned char vec_sld(vector unsigned char, vector unsigned char, const int) vector bool char vec_sld(vector bool char, vector bool char, const int) vector unsigned short vec_sld(vector unsigned short, vector unsigned short, const int) vector signed short vec_sld(vector signed short, vector signed short, const int) vector signed int vec_sld(vector signed int, vector signed int, const int) vector unsigned int vec_sld(vector unsigned int, vector unsigned int, const int) vector float vec_sld(vector float, vector float, const int) vector signed char vec_splat(vector signed char, const int) vector unsigned char vec_splat(vector unsigned char, const int) vector bool char vec_splat(vector bool char, const int) vector signed short vec_splat(vector signed short, const int) vector unsigned short vec_splat(vector unsigned short, const int) vector bool short vec_splat(vector bool short, const int) vector pixel vec_splat(vector pixel, const int) vector signed int vec_splat(vector signed int, const int) vector unsigned int vec_splat(vector unsigned int, const int) vector bool int vec_splat(vector bool int, const int) vector float vec_splat(vector float, const int) Added a VSX path to: vector float vec_round(vector float) Added interfaces: vector signed char vec_eqv(vector signed char, vector signed char) vector signed char vec_eqv(vector bool char, vector signed char) vector signed char vec_eqv(vector signed char, vector bool char) vector unsigned char vec_eqv(vector unsigned char, vector unsigned char) vector unsigned char vec_eqv(vector bool char, vector unsigned char) vector unsigned char vec_eqv(vector unsigned char, vector bool char) vector signed short vec_eqv(vector signed short, vector signed short) vector signed short vec_eqv(vector bool short, vector signed short) vector signed short vec_eqv(vector signed short, vector bool short) vector unsigned short vec_eqv(vector unsigned short, vector unsigned short) vector unsigned short vec_eqv(vector bool short, vector unsigned short) vector unsigned short vec_eqv(vector unsigned short, vector bool short) vector signed int vec_eqv(vector signed int, vector signed int) vector signed int vec_eqv(vector bool int, vector signed int) vector signed int vec_eqv(vector signed int, vector bool int) vector unsigned int vec_eqv(vector unsigned int, vector unsigned int) vector unsigned int vec_eqv(vector bool int, vector unsigned int) vector unsigned int vec_eqv(vector unsigned int, vector bool int) vector signed long long vec_eqv(vector signed long long, vector signed long long) vector signed long long vec_eqv(vector bool long long, vector signed long long) vector signed long long vec_eqv(vector signed long long, vector bool long long) vector unsigned long long vec_eqv(vector unsigned long long, vector unsigned long long) vector unsigned long long vec_eqv(vector bool long long, vector unsigned long long) vector unsigned long long vec_eqv(vector unsigned long long, vector bool long long) vector float vec_eqv(vector float, vector float) vector float vec_eqv(vector bool int, vector float) vector float vec_eqv(vector float, vector bool int) vector double vec_eqv(vector double, vector double) vector double vec_eqv(vector bool long long, vector double) vector double vec_eqv(vector double, vector bool long long) vector bool long long vec_perm(vector bool long long, vector bool long long, vector unsigned char) vector double vec_round(vector double) vector double vec_splat(vector double, const int) vector bool long long vec_splat(vector bool long long, const int) vector signed long long vec_splat(vector signed long long, const int) vector unsigned long long vec_splat(vector unsigned long long, vector bool int vec_sld(vector bool int, vector bool int, const int) vector bool short vec_sld(vector bool short, vector bool short, const int) llvm-svn: 241904
2015-07-10 21:11:34 +08:00
// CHECK-LE: xor <2 x i64>
// CHECK-LE: and <2 x i64>
Add missing builtins to altivec.h for ABI compliance (vol. 2) This patch corresponds to review: http://reviews.llvm.org/D10875 The bulk of the second round of additions to altivec.h. The following interfaces were added: vector double vec_floor(vector double) vector double vec_madd(vector double, vector double, vector double) vector float vec_msub(vector float, vector float, vector float) vector double vec_msub(vector double, vector double, vector double) vector float vec_mul(vector float, vector float) vector double vec_mul(vector double, vector double) vector float vec_nmadd(vector float, vector float, vector float) vector double vec_nmadd(vector double, vector double, vector double) vector double vec_nmsub(vector double, vector double, vector double) vector double vec_nor(vector double, vector double) vector double vec_or(vector double, vector double) vector float vec_rint(vector float) vector double vec_rint(vector double) vector float vec_nearbyint(vector float) vector double vec_nearbyint(vector double) vector float vec_sqrt(vector float) vector double vec_sqrt(vector double) vector double vec_rsqrte(vector double) vector double vec_sel(vector double, vector double, vector unsigned long long) vector double vec_sel(vector double, vector double, vector unsigned long long) vector double vec_sub(vector double, vector double) vector double vec_trunc(vector double) vector double vec_xor(vector double, vector double) vector double vec_xor(vector double, vector bool long long) vector double vec_xor(vector bool long long, vector double) New VSX paths for the following interfaces: vector float vec_madd(vector float, vector float, vector float) vector float vec_nmsub(vector float, vector float, vector float) vector float vec_rsqrte(vector float) vector float vec_trunc(vector float) vector float vec_floor(vector float) llvm-svn: 241399
2015-07-05 14:40:52 +08:00
res_vf = vec_floor(vf);
// CHECK: call <4 x float> @llvm.floor.v4f32(<4 x float> %{{[0-9]+}})
Add missing builtins to altivec.h for ABI compliance (vol. 3) This patch corresponds to review: http://reviews.llvm.org/D10972 Fix for the handling of dependent features that are enabled by default on some CPU's (such as -mvsx, -mpower8-vector). Also provides a number of new interfaces or fixes existing ones in altivec.h. Changed signatures to conform to ABI: vector short vec_perm(vector signed short, vector signed short, vector unsigned char) vector int vec_perm(vector signed int, vector signed int, vector unsigned char) vector long long vec_perm(vector signed long long, vector signed long long, vector unsigned char) vector signed char vec_sld(vector signed char, vector signed char, const int) vector unsigned char vec_sld(vector unsigned char, vector unsigned char, const int) vector bool char vec_sld(vector bool char, vector bool char, const int) vector unsigned short vec_sld(vector unsigned short, vector unsigned short, const int) vector signed short vec_sld(vector signed short, vector signed short, const int) vector signed int vec_sld(vector signed int, vector signed int, const int) vector unsigned int vec_sld(vector unsigned int, vector unsigned int, const int) vector float vec_sld(vector float, vector float, const int) vector signed char vec_splat(vector signed char, const int) vector unsigned char vec_splat(vector unsigned char, const int) vector bool char vec_splat(vector bool char, const int) vector signed short vec_splat(vector signed short, const int) vector unsigned short vec_splat(vector unsigned short, const int) vector bool short vec_splat(vector bool short, const int) vector pixel vec_splat(vector pixel, const int) vector signed int vec_splat(vector signed int, const int) vector unsigned int vec_splat(vector unsigned int, const int) vector bool int vec_splat(vector bool int, const int) vector float vec_splat(vector float, const int) Added a VSX path to: vector float vec_round(vector float) Added interfaces: vector signed char vec_eqv(vector signed char, vector signed char) vector signed char vec_eqv(vector bool char, vector signed char) vector signed char vec_eqv(vector signed char, vector bool char) vector unsigned char vec_eqv(vector unsigned char, vector unsigned char) vector unsigned char vec_eqv(vector bool char, vector unsigned char) vector unsigned char vec_eqv(vector unsigned char, vector bool char) vector signed short vec_eqv(vector signed short, vector signed short) vector signed short vec_eqv(vector bool short, vector signed short) vector signed short vec_eqv(vector signed short, vector bool short) vector unsigned short vec_eqv(vector unsigned short, vector unsigned short) vector unsigned short vec_eqv(vector bool short, vector unsigned short) vector unsigned short vec_eqv(vector unsigned short, vector bool short) vector signed int vec_eqv(vector signed int, vector signed int) vector signed int vec_eqv(vector bool int, vector signed int) vector signed int vec_eqv(vector signed int, vector bool int) vector unsigned int vec_eqv(vector unsigned int, vector unsigned int) vector unsigned int vec_eqv(vector bool int, vector unsigned int) vector unsigned int vec_eqv(vector unsigned int, vector bool int) vector signed long long vec_eqv(vector signed long long, vector signed long long) vector signed long long vec_eqv(vector bool long long, vector signed long long) vector signed long long vec_eqv(vector signed long long, vector bool long long) vector unsigned long long vec_eqv(vector unsigned long long, vector unsigned long long) vector unsigned long long vec_eqv(vector bool long long, vector unsigned long long) vector unsigned long long vec_eqv(vector unsigned long long, vector bool long long) vector float vec_eqv(vector float, vector float) vector float vec_eqv(vector bool int, vector float) vector float vec_eqv(vector float, vector bool int) vector double vec_eqv(vector double, vector double) vector double vec_eqv(vector bool long long, vector double) vector double vec_eqv(vector double, vector bool long long) vector bool long long vec_perm(vector bool long long, vector bool long long, vector unsigned char) vector double vec_round(vector double) vector double vec_splat(vector double, const int) vector bool long long vec_splat(vector bool long long, const int) vector signed long long vec_splat(vector signed long long, const int) vector unsigned long long vec_splat(vector unsigned long long, vector bool int vec_sld(vector bool int, vector bool int, const int) vector bool short vec_sld(vector bool short, vector bool short, const int) llvm-svn: 241904
2015-07-10 21:11:34 +08:00
// CHECK-LE: call <4 x float> @llvm.floor.v4f32(<4 x float> %{{[0-9]+}})
Add missing builtins to altivec.h for ABI compliance (vol. 2) This patch corresponds to review: http://reviews.llvm.org/D10875 The bulk of the second round of additions to altivec.h. The following interfaces were added: vector double vec_floor(vector double) vector double vec_madd(vector double, vector double, vector double) vector float vec_msub(vector float, vector float, vector float) vector double vec_msub(vector double, vector double, vector double) vector float vec_mul(vector float, vector float) vector double vec_mul(vector double, vector double) vector float vec_nmadd(vector float, vector float, vector float) vector double vec_nmadd(vector double, vector double, vector double) vector double vec_nmsub(vector double, vector double, vector double) vector double vec_nor(vector double, vector double) vector double vec_or(vector double, vector double) vector float vec_rint(vector float) vector double vec_rint(vector double) vector float vec_nearbyint(vector float) vector double vec_nearbyint(vector double) vector float vec_sqrt(vector float) vector double vec_sqrt(vector double) vector double vec_rsqrte(vector double) vector double vec_sel(vector double, vector double, vector unsigned long long) vector double vec_sel(vector double, vector double, vector unsigned long long) vector double vec_sub(vector double, vector double) vector double vec_trunc(vector double) vector double vec_xor(vector double, vector double) vector double vec_xor(vector double, vector bool long long) vector double vec_xor(vector bool long long, vector double) New VSX paths for the following interfaces: vector float vec_madd(vector float, vector float, vector float) vector float vec_nmsub(vector float, vector float, vector float) vector float vec_rsqrte(vector float) vector float vec_trunc(vector float) vector float vec_floor(vector float) llvm-svn: 241399
2015-07-05 14:40:52 +08:00
res_vd = vec_floor(vd);
// CHECK: call <2 x double> @llvm.floor.v2f64(<2 x double> %{{[0-9]+}})
Add missing builtins to altivec.h for ABI compliance (vol. 3) This patch corresponds to review: http://reviews.llvm.org/D10972 Fix for the handling of dependent features that are enabled by default on some CPU's (such as -mvsx, -mpower8-vector). Also provides a number of new interfaces or fixes existing ones in altivec.h. Changed signatures to conform to ABI: vector short vec_perm(vector signed short, vector signed short, vector unsigned char) vector int vec_perm(vector signed int, vector signed int, vector unsigned char) vector long long vec_perm(vector signed long long, vector signed long long, vector unsigned char) vector signed char vec_sld(vector signed char, vector signed char, const int) vector unsigned char vec_sld(vector unsigned char, vector unsigned char, const int) vector bool char vec_sld(vector bool char, vector bool char, const int) vector unsigned short vec_sld(vector unsigned short, vector unsigned short, const int) vector signed short vec_sld(vector signed short, vector signed short, const int) vector signed int vec_sld(vector signed int, vector signed int, const int) vector unsigned int vec_sld(vector unsigned int, vector unsigned int, const int) vector float vec_sld(vector float, vector float, const int) vector signed char vec_splat(vector signed char, const int) vector unsigned char vec_splat(vector unsigned char, const int) vector bool char vec_splat(vector bool char, const int) vector signed short vec_splat(vector signed short, const int) vector unsigned short vec_splat(vector unsigned short, const int) vector bool short vec_splat(vector bool short, const int) vector pixel vec_splat(vector pixel, const int) vector signed int vec_splat(vector signed int, const int) vector unsigned int vec_splat(vector unsigned int, const int) vector bool int vec_splat(vector bool int, const int) vector float vec_splat(vector float, const int) Added a VSX path to: vector float vec_round(vector float) Added interfaces: vector signed char vec_eqv(vector signed char, vector signed char) vector signed char vec_eqv(vector bool char, vector signed char) vector signed char vec_eqv(vector signed char, vector bool char) vector unsigned char vec_eqv(vector unsigned char, vector unsigned char) vector unsigned char vec_eqv(vector bool char, vector unsigned char) vector unsigned char vec_eqv(vector unsigned char, vector bool char) vector signed short vec_eqv(vector signed short, vector signed short) vector signed short vec_eqv(vector bool short, vector signed short) vector signed short vec_eqv(vector signed short, vector bool short) vector unsigned short vec_eqv(vector unsigned short, vector unsigned short) vector unsigned short vec_eqv(vector bool short, vector unsigned short) vector unsigned short vec_eqv(vector unsigned short, vector bool short) vector signed int vec_eqv(vector signed int, vector signed int) vector signed int vec_eqv(vector bool int, vector signed int) vector signed int vec_eqv(vector signed int, vector bool int) vector unsigned int vec_eqv(vector unsigned int, vector unsigned int) vector unsigned int vec_eqv(vector bool int, vector unsigned int) vector unsigned int vec_eqv(vector unsigned int, vector bool int) vector signed long long vec_eqv(vector signed long long, vector signed long long) vector signed long long vec_eqv(vector bool long long, vector signed long long) vector signed long long vec_eqv(vector signed long long, vector bool long long) vector unsigned long long vec_eqv(vector unsigned long long, vector unsigned long long) vector unsigned long long vec_eqv(vector bool long long, vector unsigned long long) vector unsigned long long vec_eqv(vector unsigned long long, vector bool long long) vector float vec_eqv(vector float, vector float) vector float vec_eqv(vector bool int, vector float) vector float vec_eqv(vector float, vector bool int) vector double vec_eqv(vector double, vector double) vector double vec_eqv(vector bool long long, vector double) vector double vec_eqv(vector double, vector bool long long) vector bool long long vec_perm(vector bool long long, vector bool long long, vector unsigned char) vector double vec_round(vector double) vector double vec_splat(vector double, const int) vector bool long long vec_splat(vector bool long long, const int) vector signed long long vec_splat(vector signed long long, const int) vector unsigned long long vec_splat(vector unsigned long long, vector bool int vec_sld(vector bool int, vector bool int, const int) vector bool short vec_sld(vector bool short, vector bool short, const int) llvm-svn: 241904
2015-07-10 21:11:34 +08:00
// CHECK-LE: call <2 x double> @llvm.floor.v2f64(<2 x double> %{{[0-9]+}})
Add missing builtins to altivec.h for ABI compliance (vol. 2) This patch corresponds to review: http://reviews.llvm.org/D10875 The bulk of the second round of additions to altivec.h. The following interfaces were added: vector double vec_floor(vector double) vector double vec_madd(vector double, vector double, vector double) vector float vec_msub(vector float, vector float, vector float) vector double vec_msub(vector double, vector double, vector double) vector float vec_mul(vector float, vector float) vector double vec_mul(vector double, vector double) vector float vec_nmadd(vector float, vector float, vector float) vector double vec_nmadd(vector double, vector double, vector double) vector double vec_nmsub(vector double, vector double, vector double) vector double vec_nor(vector double, vector double) vector double vec_or(vector double, vector double) vector float vec_rint(vector float) vector double vec_rint(vector double) vector float vec_nearbyint(vector float) vector double vec_nearbyint(vector double) vector float vec_sqrt(vector float) vector double vec_sqrt(vector double) vector double vec_rsqrte(vector double) vector double vec_sel(vector double, vector double, vector unsigned long long) vector double vec_sel(vector double, vector double, vector unsigned long long) vector double vec_sub(vector double, vector double) vector double vec_trunc(vector double) vector double vec_xor(vector double, vector double) vector double vec_xor(vector double, vector bool long long) vector double vec_xor(vector bool long long, vector double) New VSX paths for the following interfaces: vector float vec_madd(vector float, vector float, vector float) vector float vec_nmsub(vector float, vector float, vector float) vector float vec_rsqrte(vector float) vector float vec_trunc(vector float) vector float vec_floor(vector float) llvm-svn: 241399
2015-07-05 14:40:52 +08:00
res_vf = vec_madd(vf, vf, vf);
// CHECK: call <4 x float> @llvm.fma.v4f32(<4 x float> %{{[0-9]+}}, <4 x float> %{{[0-9]+}}, <4 x float> %{{[0-9]+}})
Add missing builtins to altivec.h for ABI compliance (vol. 3) This patch corresponds to review: http://reviews.llvm.org/D10972 Fix for the handling of dependent features that are enabled by default on some CPU's (such as -mvsx, -mpower8-vector). Also provides a number of new interfaces or fixes existing ones in altivec.h. Changed signatures to conform to ABI: vector short vec_perm(vector signed short, vector signed short, vector unsigned char) vector int vec_perm(vector signed int, vector signed int, vector unsigned char) vector long long vec_perm(vector signed long long, vector signed long long, vector unsigned char) vector signed char vec_sld(vector signed char, vector signed char, const int) vector unsigned char vec_sld(vector unsigned char, vector unsigned char, const int) vector bool char vec_sld(vector bool char, vector bool char, const int) vector unsigned short vec_sld(vector unsigned short, vector unsigned short, const int) vector signed short vec_sld(vector signed short, vector signed short, const int) vector signed int vec_sld(vector signed int, vector signed int, const int) vector unsigned int vec_sld(vector unsigned int, vector unsigned int, const int) vector float vec_sld(vector float, vector float, const int) vector signed char vec_splat(vector signed char, const int) vector unsigned char vec_splat(vector unsigned char, const int) vector bool char vec_splat(vector bool char, const int) vector signed short vec_splat(vector signed short, const int) vector unsigned short vec_splat(vector unsigned short, const int) vector bool short vec_splat(vector bool short, const int) vector pixel vec_splat(vector pixel, const int) vector signed int vec_splat(vector signed int, const int) vector unsigned int vec_splat(vector unsigned int, const int) vector bool int vec_splat(vector bool int, const int) vector float vec_splat(vector float, const int) Added a VSX path to: vector float vec_round(vector float) Added interfaces: vector signed char vec_eqv(vector signed char, vector signed char) vector signed char vec_eqv(vector bool char, vector signed char) vector signed char vec_eqv(vector signed char, vector bool char) vector unsigned char vec_eqv(vector unsigned char, vector unsigned char) vector unsigned char vec_eqv(vector bool char, vector unsigned char) vector unsigned char vec_eqv(vector unsigned char, vector bool char) vector signed short vec_eqv(vector signed short, vector signed short) vector signed short vec_eqv(vector bool short, vector signed short) vector signed short vec_eqv(vector signed short, vector bool short) vector unsigned short vec_eqv(vector unsigned short, vector unsigned short) vector unsigned short vec_eqv(vector bool short, vector unsigned short) vector unsigned short vec_eqv(vector unsigned short, vector bool short) vector signed int vec_eqv(vector signed int, vector signed int) vector signed int vec_eqv(vector bool int, vector signed int) vector signed int vec_eqv(vector signed int, vector bool int) vector unsigned int vec_eqv(vector unsigned int, vector unsigned int) vector unsigned int vec_eqv(vector bool int, vector unsigned int) vector unsigned int vec_eqv(vector unsigned int, vector bool int) vector signed long long vec_eqv(vector signed long long, vector signed long long) vector signed long long vec_eqv(vector bool long long, vector signed long long) vector signed long long vec_eqv(vector signed long long, vector bool long long) vector unsigned long long vec_eqv(vector unsigned long long, vector unsigned long long) vector unsigned long long vec_eqv(vector bool long long, vector unsigned long long) vector unsigned long long vec_eqv(vector unsigned long long, vector bool long long) vector float vec_eqv(vector float, vector float) vector float vec_eqv(vector bool int, vector float) vector float vec_eqv(vector float, vector bool int) vector double vec_eqv(vector double, vector double) vector double vec_eqv(vector bool long long, vector double) vector double vec_eqv(vector double, vector bool long long) vector bool long long vec_perm(vector bool long long, vector bool long long, vector unsigned char) vector double vec_round(vector double) vector double vec_splat(vector double, const int) vector bool long long vec_splat(vector bool long long, const int) vector signed long long vec_splat(vector signed long long, const int) vector unsigned long long vec_splat(vector unsigned long long, vector bool int vec_sld(vector bool int, vector bool int, const int) vector bool short vec_sld(vector bool short, vector bool short, const int) llvm-svn: 241904
2015-07-10 21:11:34 +08:00
// CHECK-LE: call <4 x float> @llvm.fma.v4f32(<4 x float> %{{[0-9]+}}, <4 x float> %{{[0-9]+}}, <4 x float> %{{[0-9]+}})
Add missing builtins to altivec.h for ABI compliance (vol. 2) This patch corresponds to review: http://reviews.llvm.org/D10875 The bulk of the second round of additions to altivec.h. The following interfaces were added: vector double vec_floor(vector double) vector double vec_madd(vector double, vector double, vector double) vector float vec_msub(vector float, vector float, vector float) vector double vec_msub(vector double, vector double, vector double) vector float vec_mul(vector float, vector float) vector double vec_mul(vector double, vector double) vector float vec_nmadd(vector float, vector float, vector float) vector double vec_nmadd(vector double, vector double, vector double) vector double vec_nmsub(vector double, vector double, vector double) vector double vec_nor(vector double, vector double) vector double vec_or(vector double, vector double) vector float vec_rint(vector float) vector double vec_rint(vector double) vector float vec_nearbyint(vector float) vector double vec_nearbyint(vector double) vector float vec_sqrt(vector float) vector double vec_sqrt(vector double) vector double vec_rsqrte(vector double) vector double vec_sel(vector double, vector double, vector unsigned long long) vector double vec_sel(vector double, vector double, vector unsigned long long) vector double vec_sub(vector double, vector double) vector double vec_trunc(vector double) vector double vec_xor(vector double, vector double) vector double vec_xor(vector double, vector bool long long) vector double vec_xor(vector bool long long, vector double) New VSX paths for the following interfaces: vector float vec_madd(vector float, vector float, vector float) vector float vec_nmsub(vector float, vector float, vector float) vector float vec_rsqrte(vector float) vector float vec_trunc(vector float) vector float vec_floor(vector float) llvm-svn: 241399
2015-07-05 14:40:52 +08:00
res_vd = vec_madd(vd, vd, vd);
// CHECK: call <2 x double> @llvm.fma.v2f64(<2 x double> %{{[0-9]+}}, <2 x double> %{{[0-9]+}}, <2 x double> %{{[0-9]+}})
Add missing builtins to altivec.h for ABI compliance (vol. 3) This patch corresponds to review: http://reviews.llvm.org/D10972 Fix for the handling of dependent features that are enabled by default on some CPU's (such as -mvsx, -mpower8-vector). Also provides a number of new interfaces or fixes existing ones in altivec.h. Changed signatures to conform to ABI: vector short vec_perm(vector signed short, vector signed short, vector unsigned char) vector int vec_perm(vector signed int, vector signed int, vector unsigned char) vector long long vec_perm(vector signed long long, vector signed long long, vector unsigned char) vector signed char vec_sld(vector signed char, vector signed char, const int) vector unsigned char vec_sld(vector unsigned char, vector unsigned char, const int) vector bool char vec_sld(vector bool char, vector bool char, const int) vector unsigned short vec_sld(vector unsigned short, vector unsigned short, const int) vector signed short vec_sld(vector signed short, vector signed short, const int) vector signed int vec_sld(vector signed int, vector signed int, const int) vector unsigned int vec_sld(vector unsigned int, vector unsigned int, const int) vector float vec_sld(vector float, vector float, const int) vector signed char vec_splat(vector signed char, const int) vector unsigned char vec_splat(vector unsigned char, const int) vector bool char vec_splat(vector bool char, const int) vector signed short vec_splat(vector signed short, const int) vector unsigned short vec_splat(vector unsigned short, const int) vector bool short vec_splat(vector bool short, const int) vector pixel vec_splat(vector pixel, const int) vector signed int vec_splat(vector signed int, const int) vector unsigned int vec_splat(vector unsigned int, const int) vector bool int vec_splat(vector bool int, const int) vector float vec_splat(vector float, const int) Added a VSX path to: vector float vec_round(vector float) Added interfaces: vector signed char vec_eqv(vector signed char, vector signed char) vector signed char vec_eqv(vector bool char, vector signed char) vector signed char vec_eqv(vector signed char, vector bool char) vector unsigned char vec_eqv(vector unsigned char, vector unsigned char) vector unsigned char vec_eqv(vector bool char, vector unsigned char) vector unsigned char vec_eqv(vector unsigned char, vector bool char) vector signed short vec_eqv(vector signed short, vector signed short) vector signed short vec_eqv(vector bool short, vector signed short) vector signed short vec_eqv(vector signed short, vector bool short) vector unsigned short vec_eqv(vector unsigned short, vector unsigned short) vector unsigned short vec_eqv(vector bool short, vector unsigned short) vector unsigned short vec_eqv(vector unsigned short, vector bool short) vector signed int vec_eqv(vector signed int, vector signed int) vector signed int vec_eqv(vector bool int, vector signed int) vector signed int vec_eqv(vector signed int, vector bool int) vector unsigned int vec_eqv(vector unsigned int, vector unsigned int) vector unsigned int vec_eqv(vector bool int, vector unsigned int) vector unsigned int vec_eqv(vector unsigned int, vector bool int) vector signed long long vec_eqv(vector signed long long, vector signed long long) vector signed long long vec_eqv(vector bool long long, vector signed long long) vector signed long long vec_eqv(vector signed long long, vector bool long long) vector unsigned long long vec_eqv(vector unsigned long long, vector unsigned long long) vector unsigned long long vec_eqv(vector bool long long, vector unsigned long long) vector unsigned long long vec_eqv(vector unsigned long long, vector bool long long) vector float vec_eqv(vector float, vector float) vector float vec_eqv(vector bool int, vector float) vector float vec_eqv(vector float, vector bool int) vector double vec_eqv(vector double, vector double) vector double vec_eqv(vector bool long long, vector double) vector double vec_eqv(vector double, vector bool long long) vector bool long long vec_perm(vector bool long long, vector bool long long, vector unsigned char) vector double vec_round(vector double) vector double vec_splat(vector double, const int) vector bool long long vec_splat(vector bool long long, const int) vector signed long long vec_splat(vector signed long long, const int) vector unsigned long long vec_splat(vector unsigned long long, vector bool int vec_sld(vector bool int, vector bool int, const int) vector bool short vec_sld(vector bool short, vector bool short, const int) llvm-svn: 241904
2015-07-10 21:11:34 +08:00
// CHECK-LE: call <2 x double> @llvm.fma.v2f64(<2 x double> %{{[0-9]+}}, <2 x double> %{{[0-9]+}}, <2 x double> %{{[0-9]+}})
Add missing builtins to altivec.h for ABI compliance (vol. 2) This patch corresponds to review: http://reviews.llvm.org/D10875 The bulk of the second round of additions to altivec.h. The following interfaces were added: vector double vec_floor(vector double) vector double vec_madd(vector double, vector double, vector double) vector float vec_msub(vector float, vector float, vector float) vector double vec_msub(vector double, vector double, vector double) vector float vec_mul(vector float, vector float) vector double vec_mul(vector double, vector double) vector float vec_nmadd(vector float, vector float, vector float) vector double vec_nmadd(vector double, vector double, vector double) vector double vec_nmsub(vector double, vector double, vector double) vector double vec_nor(vector double, vector double) vector double vec_or(vector double, vector double) vector float vec_rint(vector float) vector double vec_rint(vector double) vector float vec_nearbyint(vector float) vector double vec_nearbyint(vector double) vector float vec_sqrt(vector float) vector double vec_sqrt(vector double) vector double vec_rsqrte(vector double) vector double vec_sel(vector double, vector double, vector unsigned long long) vector double vec_sel(vector double, vector double, vector unsigned long long) vector double vec_sub(vector double, vector double) vector double vec_trunc(vector double) vector double vec_xor(vector double, vector double) vector double vec_xor(vector double, vector bool long long) vector double vec_xor(vector bool long long, vector double) New VSX paths for the following interfaces: vector float vec_madd(vector float, vector float, vector float) vector float vec_nmsub(vector float, vector float, vector float) vector float vec_rsqrte(vector float) vector float vec_trunc(vector float) vector float vec_floor(vector float) llvm-svn: 241399
2015-07-05 14:40:52 +08:00
Add missing builtins to altivec.h for ABI compliance (vol. 4) This patch corresponds to review: http://reviews.llvm.org/D11184 A number of new interfaces for altivec.h (as mandated by the ABI): vector float vec_cpsgn(vector float, vector float) vector double vec_cpsgn(vector double, vector double) vector double vec_or(vector bool long long, vector double) vector double vec_or(vector double, vector bool long long) vector double vec_re(vector double) vector signed char vec_cntlz(vector signed char) vector unsigned char vec_cntlz(vector unsigned char) vector short vec_cntlz(vector short) vector unsigned short vec_cntlz(vector unsigned short) vector int vec_cntlz(vector int) vector unsigned int vec_cntlz(vector unsigned int) vector signed long long vec_cntlz(vector signed long long) vector unsigned long long vec_cntlz(vector unsigned long long) vector signed char vec_nand(vector bool signed char, vector signed char) vector signed char vec_nand(vector signed char, vector bool signed char) vector signed char vec_nand(vector signed char, vector signed char) vector unsigned char vec_nand(vector bool unsigned char, vector unsigned char) vector unsigned char vec_nand(vector unsigned char, vector bool unsigned char) vector unsigned char vec_nand(vector unsigned char, vector unsigned char) vector short vec_nand(vector bool short, vector short) vector short vec_nand(vector short, vector bool short) vector short vec_nand(vector short, vector short) vector unsigned short vec_nand(vector bool unsigned short, vector unsigned short) vector unsigned short vec_nand(vector unsigned short, vector bool unsigned short) vector unsigned short vec_nand(vector unsigned short, vector unsigned short) vector int vec_nand(vector bool int, vector int) vector int vec_nand(vector int, vector bool int) vector int vec_nand(vector int, vector int) vector unsigned int vec_nand(vector bool unsigned int, vector unsigned int) vector unsigned int vec_nand(vector unsigned int, vector bool unsigned int) vector unsigned int vec_nand(vector unsigned int, vector unsigned int) vector signed long long vec_nand(vector bool long long, vector signed long long) vector signed long long vec_nand(vector signed long long, vector bool long long) vector signed long long vec_nand(vector signed long long, vector signed long long) vector unsigned long long vec_nand(vector bool long long, vector unsigned long long) vector unsigned long long vec_nand(vector unsigned long long, vector bool long long) vector unsigned long long vec_nand(vector unsigned long long, vector unsigned long long) vector signed char vec_orc(vector bool signed char, vector signed char) vector signed char vec_orc(vector signed char, vector bool signed char) vector signed char vec_orc(vector signed char, vector signed char) vector unsigned char vec_orc(vector bool unsigned char, vector unsigned char) vector unsigned char vec_orc(vector unsigned char, vector bool unsigned char) vector unsigned char vec_orc(vector unsigned char, vector unsigned char) vector short vec_orc(vector bool short, vector short) vector short vec_orc(vector short, vector bool short) vector short vec_orc(vector short, vector short) vector unsigned short vec_orc(vector bool unsigned short, vector unsigned short) vector unsigned short vec_orc(vector unsigned short, vector bool unsigned short) vector unsigned short vec_orc(vector unsigned short, vector unsigned short) vector int vec_orc(vector bool int, vector int) vector int vec_orc(vector int, vector bool int) vector int vec_orc(vector int, vector int) vector unsigned int vec_orc(vector bool unsigned int, vector unsigned int) vector unsigned int vec_orc(vector unsigned int, vector bool unsigned int) vector unsigned int vec_orc(vector unsigned int, vector unsigned int) vector signed long long vec_orc(vector bool long long, vector signed long long) vector signed long long vec_orc(vector signed long long, vector bool long long) vector signed long long vec_orc(vector signed long long, vector signed long long) vector unsigned long long vec_orc(vector bool long long, vector unsigned long long) vector unsigned long long vec_orc(vector unsigned long long, vector bool long long) vector unsigned long long vec_orc(vector unsigned long long, vector unsigned long long) vector signed char vec_div(vector signed char, vector signed char) vector unsigned char vec_div(vector unsigned char, vector unsigned char) vector signed short vec_div(vector signed short, vector signed short) vector unsigned short vec_div(vector unsigned short, vector unsigned short) vector signed int vec_div(vector signed int, vector signed int) vector unsigned int vec_div(vector unsigned int, vector unsigned int) vector signed long long vec_div(vector signed long long, vector signed long long) vector unsigned long long vec_div(vector unsigned long long, vector unsigned long long) vector unsigned char vec_mul(vector unsigned char, vector unsigned char) vector unsigned int vec_mul(vector unsigned int, vector unsigned int) vector unsigned long long vec_mul(vector unsigned long long, vector unsigned long long) vector unsigned short vec_mul(vector unsigned short, vector unsigned short) vector signed char vec_mul(vector signed char, vector signed char) vector signed int vec_mul(vector signed int, vector signed int) vector signed long long vec_mul(vector signed long long, vector signed long long) vector signed short vec_mul(vector signed short, vector signed short) vector signed long long vec_mergeh(vector signed long long, vector signed long long) vector signed long long vec_mergeh(vector signed long long, vector bool long long) vector signed long long vec_mergeh(vector bool long long, vector signed long long) vector unsigned long long vec_mergeh(vector unsigned long long, vector unsigned long long) vector unsigned long long vec_mergeh(vector unsigned long long, vector bool long long) vector unsigned long long vec_mergeh(vector bool long long, vector unsigned long long) vector double vec_mergeh(vector double, vector double) vector double vec_mergeh(vector double, vector bool long long) vector double vec_mergeh(vector bool long long, vector double) vector signed long long vec_mergel(vector signed long long, vector signed long long) vector signed long long vec_mergel(vector signed long long, vector bool long long) vector signed long long vec_mergel(vector bool long long, vector signed long long) vector unsigned long long vec_mergel(vector unsigned long long, vector unsigned long long) vector unsigned long long vec_mergel(vector unsigned long long, vector bool long long) vector unsigned long long vec_mergel(vector bool long long, vector unsigned long long) vector double vec_mergel(vector double, vector double) vector double vec_mergel(vector double, vector bool long long) vector double vec_mergel(vector bool long long, vector double) vector signed int vec_pack(vector signed long long, vector signed long long) vector unsigned int vec_pack(vector unsigned long long, vector unsigned long long) vector bool int vec_pack(vector bool long long, vector bool long long) llvm-svn: 242171
2015-07-15 01:50:27 +08:00
/* vec_mergeh */
res_vsll = vec_mergeh(vsll, vsll);
// CHECK: @llvm.ppc.altivec.vperm
// CHECK-LE: @llvm.ppc.altivec.vperm
res_vsll = vec_mergeh(vsll, vbll);
// CHECK: @llvm.ppc.altivec.vperm
// CHECK-LE: @llvm.ppc.altivec.vperm
res_vsll = vec_mergeh(vbll, vsll);
// CHECK: @llvm.ppc.altivec.vperm
// CHECK-LE: @llvm.ppc.altivec.vperm
res_vull = vec_mergeh(vull, vull);
// CHECK: @llvm.ppc.altivec.vperm
// CHECK-LE: @llvm.ppc.altivec.vperm
res_vull = vec_mergeh(vull, vbll);
// CHECK: @llvm.ppc.altivec.vperm
// CHECK-LE: @llvm.ppc.altivec.vperm
res_vull = vec_mergeh(vbll, vull);
// CHECK: @llvm.ppc.altivec.vperm
// CHECK-LE: @llvm.ppc.altivec.vperm
/* vec_mergel */
res_vsll = vec_mergel(vsll, vsll);
// CHECK: @llvm.ppc.altivec.vperm
// CHECK-LE: @llvm.ppc.altivec.vperm
res_vsll = vec_mergel(vsll, vbll);
// CHECK: @llvm.ppc.altivec.vperm
// CHECK-LE: @llvm.ppc.altivec.vperm
res_vsll = vec_mergel(vbll, vsll);
// CHECK: @llvm.ppc.altivec.vperm
// CHECK-LE: @llvm.ppc.altivec.vperm
res_vull = vec_mergel(vull, vull);
// CHECK: @llvm.ppc.altivec.vperm
// CHECK-LE: @llvm.ppc.altivec.vperm
res_vull = vec_mergel(vull, vbll);
// CHECK: @llvm.ppc.altivec.vperm
// CHECK-LE: @llvm.ppc.altivec.vperm
res_vull = vec_mergel(vbll, vull);
// CHECK: @llvm.ppc.altivec.vperm
// CHECK-LE: @llvm.ppc.altivec.vperm
/* vec_msub */
Add missing builtins to altivec.h for ABI compliance (vol. 2) This patch corresponds to review: http://reviews.llvm.org/D10875 The bulk of the second round of additions to altivec.h. The following interfaces were added: vector double vec_floor(vector double) vector double vec_madd(vector double, vector double, vector double) vector float vec_msub(vector float, vector float, vector float) vector double vec_msub(vector double, vector double, vector double) vector float vec_mul(vector float, vector float) vector double vec_mul(vector double, vector double) vector float vec_nmadd(vector float, vector float, vector float) vector double vec_nmadd(vector double, vector double, vector double) vector double vec_nmsub(vector double, vector double, vector double) vector double vec_nor(vector double, vector double) vector double vec_or(vector double, vector double) vector float vec_rint(vector float) vector double vec_rint(vector double) vector float vec_nearbyint(vector float) vector double vec_nearbyint(vector double) vector float vec_sqrt(vector float) vector double vec_sqrt(vector double) vector double vec_rsqrte(vector double) vector double vec_sel(vector double, vector double, vector unsigned long long) vector double vec_sel(vector double, vector double, vector unsigned long long) vector double vec_sub(vector double, vector double) vector double vec_trunc(vector double) vector double vec_xor(vector double, vector double) vector double vec_xor(vector double, vector bool long long) vector double vec_xor(vector bool long long, vector double) New VSX paths for the following interfaces: vector float vec_madd(vector float, vector float, vector float) vector float vec_nmsub(vector float, vector float, vector float) vector float vec_rsqrte(vector float) vector float vec_trunc(vector float) vector float vec_floor(vector float) llvm-svn: 241399
2015-07-05 14:40:52 +08:00
res_vf = vec_msub(vf, vf, vf);
// CHECK: fsub <4 x float> <float -0.000000e+00, float -0.000000e+00, float -0.000000e+00, float -0.000000e+00>, %{{[0-9]+}}
// CHECK-NEXT: call <4 x float> @llvm.fma.v4f32(<4 x float> %{{[0-9]+}}, <4 x float> %{{[0-9]+}}, <4 x float>
Add missing builtins to altivec.h for ABI compliance (vol. 3) This patch corresponds to review: http://reviews.llvm.org/D10972 Fix for the handling of dependent features that are enabled by default on some CPU's (such as -mvsx, -mpower8-vector). Also provides a number of new interfaces or fixes existing ones in altivec.h. Changed signatures to conform to ABI: vector short vec_perm(vector signed short, vector signed short, vector unsigned char) vector int vec_perm(vector signed int, vector signed int, vector unsigned char) vector long long vec_perm(vector signed long long, vector signed long long, vector unsigned char) vector signed char vec_sld(vector signed char, vector signed char, const int) vector unsigned char vec_sld(vector unsigned char, vector unsigned char, const int) vector bool char vec_sld(vector bool char, vector bool char, const int) vector unsigned short vec_sld(vector unsigned short, vector unsigned short, const int) vector signed short vec_sld(vector signed short, vector signed short, const int) vector signed int vec_sld(vector signed int, vector signed int, const int) vector unsigned int vec_sld(vector unsigned int, vector unsigned int, const int) vector float vec_sld(vector float, vector float, const int) vector signed char vec_splat(vector signed char, const int) vector unsigned char vec_splat(vector unsigned char, const int) vector bool char vec_splat(vector bool char, const int) vector signed short vec_splat(vector signed short, const int) vector unsigned short vec_splat(vector unsigned short, const int) vector bool short vec_splat(vector bool short, const int) vector pixel vec_splat(vector pixel, const int) vector signed int vec_splat(vector signed int, const int) vector unsigned int vec_splat(vector unsigned int, const int) vector bool int vec_splat(vector bool int, const int) vector float vec_splat(vector float, const int) Added a VSX path to: vector float vec_round(vector float) Added interfaces: vector signed char vec_eqv(vector signed char, vector signed char) vector signed char vec_eqv(vector bool char, vector signed char) vector signed char vec_eqv(vector signed char, vector bool char) vector unsigned char vec_eqv(vector unsigned char, vector unsigned char) vector unsigned char vec_eqv(vector bool char, vector unsigned char) vector unsigned char vec_eqv(vector unsigned char, vector bool char) vector signed short vec_eqv(vector signed short, vector signed short) vector signed short vec_eqv(vector bool short, vector signed short) vector signed short vec_eqv(vector signed short, vector bool short) vector unsigned short vec_eqv(vector unsigned short, vector unsigned short) vector unsigned short vec_eqv(vector bool short, vector unsigned short) vector unsigned short vec_eqv(vector unsigned short, vector bool short) vector signed int vec_eqv(vector signed int, vector signed int) vector signed int vec_eqv(vector bool int, vector signed int) vector signed int vec_eqv(vector signed int, vector bool int) vector unsigned int vec_eqv(vector unsigned int, vector unsigned int) vector unsigned int vec_eqv(vector bool int, vector unsigned int) vector unsigned int vec_eqv(vector unsigned int, vector bool int) vector signed long long vec_eqv(vector signed long long, vector signed long long) vector signed long long vec_eqv(vector bool long long, vector signed long long) vector signed long long vec_eqv(vector signed long long, vector bool long long) vector unsigned long long vec_eqv(vector unsigned long long, vector unsigned long long) vector unsigned long long vec_eqv(vector bool long long, vector unsigned long long) vector unsigned long long vec_eqv(vector unsigned long long, vector bool long long) vector float vec_eqv(vector float, vector float) vector float vec_eqv(vector bool int, vector float) vector float vec_eqv(vector float, vector bool int) vector double vec_eqv(vector double, vector double) vector double vec_eqv(vector bool long long, vector double) vector double vec_eqv(vector double, vector bool long long) vector bool long long vec_perm(vector bool long long, vector bool long long, vector unsigned char) vector double vec_round(vector double) vector double vec_splat(vector double, const int) vector bool long long vec_splat(vector bool long long, const int) vector signed long long vec_splat(vector signed long long, const int) vector unsigned long long vec_splat(vector unsigned long long, vector bool int vec_sld(vector bool int, vector bool int, const int) vector bool short vec_sld(vector bool short, vector bool short, const int) llvm-svn: 241904
2015-07-10 21:11:34 +08:00
// CHECK-LE: fsub <4 x float> <float -0.000000e+00, float -0.000000e+00, float -0.000000e+00, float -0.000000e+00>, %{{[0-9]+}}
// CHECK-LE-NEXT: call <4 x float> @llvm.fma.v4f32(<4 x float> %{{[0-9]+}}, <4 x float> %{{[0-9]+}}, <4 x float>
Add missing builtins to altivec.h for ABI compliance (vol. 2) This patch corresponds to review: http://reviews.llvm.org/D10875 The bulk of the second round of additions to altivec.h. The following interfaces were added: vector double vec_floor(vector double) vector double vec_madd(vector double, vector double, vector double) vector float vec_msub(vector float, vector float, vector float) vector double vec_msub(vector double, vector double, vector double) vector float vec_mul(vector float, vector float) vector double vec_mul(vector double, vector double) vector float vec_nmadd(vector float, vector float, vector float) vector double vec_nmadd(vector double, vector double, vector double) vector double vec_nmsub(vector double, vector double, vector double) vector double vec_nor(vector double, vector double) vector double vec_or(vector double, vector double) vector float vec_rint(vector float) vector double vec_rint(vector double) vector float vec_nearbyint(vector float) vector double vec_nearbyint(vector double) vector float vec_sqrt(vector float) vector double vec_sqrt(vector double) vector double vec_rsqrte(vector double) vector double vec_sel(vector double, vector double, vector unsigned long long) vector double vec_sel(vector double, vector double, vector unsigned long long) vector double vec_sub(vector double, vector double) vector double vec_trunc(vector double) vector double vec_xor(vector double, vector double) vector double vec_xor(vector double, vector bool long long) vector double vec_xor(vector bool long long, vector double) New VSX paths for the following interfaces: vector float vec_madd(vector float, vector float, vector float) vector float vec_nmsub(vector float, vector float, vector float) vector float vec_rsqrte(vector float) vector float vec_trunc(vector float) vector float vec_floor(vector float) llvm-svn: 241399
2015-07-05 14:40:52 +08:00
res_vd = vec_msub(vd, vd, vd);
// CHECK: fsub <2 x double> <double -0.000000e+00, double -0.000000e+00>, %{{[0-9]+}}
// CHECK-NEXT: call <2 x double> @llvm.fma.v2f64(<2 x double> %{{[0-9]+}}, <2 x double> %{{[0-9]+}}, <2 x double>
Add missing builtins to altivec.h for ABI compliance (vol. 3) This patch corresponds to review: http://reviews.llvm.org/D10972 Fix for the handling of dependent features that are enabled by default on some CPU's (such as -mvsx, -mpower8-vector). Also provides a number of new interfaces or fixes existing ones in altivec.h. Changed signatures to conform to ABI: vector short vec_perm(vector signed short, vector signed short, vector unsigned char) vector int vec_perm(vector signed int, vector signed int, vector unsigned char) vector long long vec_perm(vector signed long long, vector signed long long, vector unsigned char) vector signed char vec_sld(vector signed char, vector signed char, const int) vector unsigned char vec_sld(vector unsigned char, vector unsigned char, const int) vector bool char vec_sld(vector bool char, vector bool char, const int) vector unsigned short vec_sld(vector unsigned short, vector unsigned short, const int) vector signed short vec_sld(vector signed short, vector signed short, const int) vector signed int vec_sld(vector signed int, vector signed int, const int) vector unsigned int vec_sld(vector unsigned int, vector unsigned int, const int) vector float vec_sld(vector float, vector float, const int) vector signed char vec_splat(vector signed char, const int) vector unsigned char vec_splat(vector unsigned char, const int) vector bool char vec_splat(vector bool char, const int) vector signed short vec_splat(vector signed short, const int) vector unsigned short vec_splat(vector unsigned short, const int) vector bool short vec_splat(vector bool short, const int) vector pixel vec_splat(vector pixel, const int) vector signed int vec_splat(vector signed int, const int) vector unsigned int vec_splat(vector unsigned int, const int) vector bool int vec_splat(vector bool int, const int) vector float vec_splat(vector float, const int) Added a VSX path to: vector float vec_round(vector float) Added interfaces: vector signed char vec_eqv(vector signed char, vector signed char) vector signed char vec_eqv(vector bool char, vector signed char) vector signed char vec_eqv(vector signed char, vector bool char) vector unsigned char vec_eqv(vector unsigned char, vector unsigned char) vector unsigned char vec_eqv(vector bool char, vector unsigned char) vector unsigned char vec_eqv(vector unsigned char, vector bool char) vector signed short vec_eqv(vector signed short, vector signed short) vector signed short vec_eqv(vector bool short, vector signed short) vector signed short vec_eqv(vector signed short, vector bool short) vector unsigned short vec_eqv(vector unsigned short, vector unsigned short) vector unsigned short vec_eqv(vector bool short, vector unsigned short) vector unsigned short vec_eqv(vector unsigned short, vector bool short) vector signed int vec_eqv(vector signed int, vector signed int) vector signed int vec_eqv(vector bool int, vector signed int) vector signed int vec_eqv(vector signed int, vector bool int) vector unsigned int vec_eqv(vector unsigned int, vector unsigned int) vector unsigned int vec_eqv(vector bool int, vector unsigned int) vector unsigned int vec_eqv(vector unsigned int, vector bool int) vector signed long long vec_eqv(vector signed long long, vector signed long long) vector signed long long vec_eqv(vector bool long long, vector signed long long) vector signed long long vec_eqv(vector signed long long, vector bool long long) vector unsigned long long vec_eqv(vector unsigned long long, vector unsigned long long) vector unsigned long long vec_eqv(vector bool long long, vector unsigned long long) vector unsigned long long vec_eqv(vector unsigned long long, vector bool long long) vector float vec_eqv(vector float, vector float) vector float vec_eqv(vector bool int, vector float) vector float vec_eqv(vector float, vector bool int) vector double vec_eqv(vector double, vector double) vector double vec_eqv(vector bool long long, vector double) vector double vec_eqv(vector double, vector bool long long) vector bool long long vec_perm(vector bool long long, vector bool long long, vector unsigned char) vector double vec_round(vector double) vector double vec_splat(vector double, const int) vector bool long long vec_splat(vector bool long long, const int) vector signed long long vec_splat(vector signed long long, const int) vector unsigned long long vec_splat(vector unsigned long long, vector bool int vec_sld(vector bool int, vector bool int, const int) vector bool short vec_sld(vector bool short, vector bool short, const int) llvm-svn: 241904
2015-07-10 21:11:34 +08:00
// CHECK-LE: fsub <2 x double> <double -0.000000e+00, double -0.000000e+00>, %{{[0-9]+}}
// CHECK-LE-NEXT: call <2 x double> @llvm.fma.v2f64(<2 x double> %{{[0-9]+}}, <2 x double> %{{[0-9]+}}, <2 x double>
Add missing builtins to altivec.h for ABI compliance (vol. 2) This patch corresponds to review: http://reviews.llvm.org/D10875 The bulk of the second round of additions to altivec.h. The following interfaces were added: vector double vec_floor(vector double) vector double vec_madd(vector double, vector double, vector double) vector float vec_msub(vector float, vector float, vector float) vector double vec_msub(vector double, vector double, vector double) vector float vec_mul(vector float, vector float) vector double vec_mul(vector double, vector double) vector float vec_nmadd(vector float, vector float, vector float) vector double vec_nmadd(vector double, vector double, vector double) vector double vec_nmsub(vector double, vector double, vector double) vector double vec_nor(vector double, vector double) vector double vec_or(vector double, vector double) vector float vec_rint(vector float) vector double vec_rint(vector double) vector float vec_nearbyint(vector float) vector double vec_nearbyint(vector double) vector float vec_sqrt(vector float) vector double vec_sqrt(vector double) vector double vec_rsqrte(vector double) vector double vec_sel(vector double, vector double, vector unsigned long long) vector double vec_sel(vector double, vector double, vector unsigned long long) vector double vec_sub(vector double, vector double) vector double vec_trunc(vector double) vector double vec_xor(vector double, vector double) vector double vec_xor(vector double, vector bool long long) vector double vec_xor(vector bool long long, vector double) New VSX paths for the following interfaces: vector float vec_madd(vector float, vector float, vector float) vector float vec_nmsub(vector float, vector float, vector float) vector float vec_rsqrte(vector float) vector float vec_trunc(vector float) vector float vec_floor(vector float) llvm-svn: 241399
2015-07-05 14:40:52 +08:00
Add missing builtins to altivec.h for ABI compliance (vol. 4) This patch corresponds to review: http://reviews.llvm.org/D11184 A number of new interfaces for altivec.h (as mandated by the ABI): vector float vec_cpsgn(vector float, vector float) vector double vec_cpsgn(vector double, vector double) vector double vec_or(vector bool long long, vector double) vector double vec_or(vector double, vector bool long long) vector double vec_re(vector double) vector signed char vec_cntlz(vector signed char) vector unsigned char vec_cntlz(vector unsigned char) vector short vec_cntlz(vector short) vector unsigned short vec_cntlz(vector unsigned short) vector int vec_cntlz(vector int) vector unsigned int vec_cntlz(vector unsigned int) vector signed long long vec_cntlz(vector signed long long) vector unsigned long long vec_cntlz(vector unsigned long long) vector signed char vec_nand(vector bool signed char, vector signed char) vector signed char vec_nand(vector signed char, vector bool signed char) vector signed char vec_nand(vector signed char, vector signed char) vector unsigned char vec_nand(vector bool unsigned char, vector unsigned char) vector unsigned char vec_nand(vector unsigned char, vector bool unsigned char) vector unsigned char vec_nand(vector unsigned char, vector unsigned char) vector short vec_nand(vector bool short, vector short) vector short vec_nand(vector short, vector bool short) vector short vec_nand(vector short, vector short) vector unsigned short vec_nand(vector bool unsigned short, vector unsigned short) vector unsigned short vec_nand(vector unsigned short, vector bool unsigned short) vector unsigned short vec_nand(vector unsigned short, vector unsigned short) vector int vec_nand(vector bool int, vector int) vector int vec_nand(vector int, vector bool int) vector int vec_nand(vector int, vector int) vector unsigned int vec_nand(vector bool unsigned int, vector unsigned int) vector unsigned int vec_nand(vector unsigned int, vector bool unsigned int) vector unsigned int vec_nand(vector unsigned int, vector unsigned int) vector signed long long vec_nand(vector bool long long, vector signed long long) vector signed long long vec_nand(vector signed long long, vector bool long long) vector signed long long vec_nand(vector signed long long, vector signed long long) vector unsigned long long vec_nand(vector bool long long, vector unsigned long long) vector unsigned long long vec_nand(vector unsigned long long, vector bool long long) vector unsigned long long vec_nand(vector unsigned long long, vector unsigned long long) vector signed char vec_orc(vector bool signed char, vector signed char) vector signed char vec_orc(vector signed char, vector bool signed char) vector signed char vec_orc(vector signed char, vector signed char) vector unsigned char vec_orc(vector bool unsigned char, vector unsigned char) vector unsigned char vec_orc(vector unsigned char, vector bool unsigned char) vector unsigned char vec_orc(vector unsigned char, vector unsigned char) vector short vec_orc(vector bool short, vector short) vector short vec_orc(vector short, vector bool short) vector short vec_orc(vector short, vector short) vector unsigned short vec_orc(vector bool unsigned short, vector unsigned short) vector unsigned short vec_orc(vector unsigned short, vector bool unsigned short) vector unsigned short vec_orc(vector unsigned short, vector unsigned short) vector int vec_orc(vector bool int, vector int) vector int vec_orc(vector int, vector bool int) vector int vec_orc(vector int, vector int) vector unsigned int vec_orc(vector bool unsigned int, vector unsigned int) vector unsigned int vec_orc(vector unsigned int, vector bool unsigned int) vector unsigned int vec_orc(vector unsigned int, vector unsigned int) vector signed long long vec_orc(vector bool long long, vector signed long long) vector signed long long vec_orc(vector signed long long, vector bool long long) vector signed long long vec_orc(vector signed long long, vector signed long long) vector unsigned long long vec_orc(vector bool long long, vector unsigned long long) vector unsigned long long vec_orc(vector unsigned long long, vector bool long long) vector unsigned long long vec_orc(vector unsigned long long, vector unsigned long long) vector signed char vec_div(vector signed char, vector signed char) vector unsigned char vec_div(vector unsigned char, vector unsigned char) vector signed short vec_div(vector signed short, vector signed short) vector unsigned short vec_div(vector unsigned short, vector unsigned short) vector signed int vec_div(vector signed int, vector signed int) vector unsigned int vec_div(vector unsigned int, vector unsigned int) vector signed long long vec_div(vector signed long long, vector signed long long) vector unsigned long long vec_div(vector unsigned long long, vector unsigned long long) vector unsigned char vec_mul(vector unsigned char, vector unsigned char) vector unsigned int vec_mul(vector unsigned int, vector unsigned int) vector unsigned long long vec_mul(vector unsigned long long, vector unsigned long long) vector unsigned short vec_mul(vector unsigned short, vector unsigned short) vector signed char vec_mul(vector signed char, vector signed char) vector signed int vec_mul(vector signed int, vector signed int) vector signed long long vec_mul(vector signed long long, vector signed long long) vector signed short vec_mul(vector signed short, vector signed short) vector signed long long vec_mergeh(vector signed long long, vector signed long long) vector signed long long vec_mergeh(vector signed long long, vector bool long long) vector signed long long vec_mergeh(vector bool long long, vector signed long long) vector unsigned long long vec_mergeh(vector unsigned long long, vector unsigned long long) vector unsigned long long vec_mergeh(vector unsigned long long, vector bool long long) vector unsigned long long vec_mergeh(vector bool long long, vector unsigned long long) vector double vec_mergeh(vector double, vector double) vector double vec_mergeh(vector double, vector bool long long) vector double vec_mergeh(vector bool long long, vector double) vector signed long long vec_mergel(vector signed long long, vector signed long long) vector signed long long vec_mergel(vector signed long long, vector bool long long) vector signed long long vec_mergel(vector bool long long, vector signed long long) vector unsigned long long vec_mergel(vector unsigned long long, vector unsigned long long) vector unsigned long long vec_mergel(vector unsigned long long, vector bool long long) vector unsigned long long vec_mergel(vector bool long long, vector unsigned long long) vector double vec_mergel(vector double, vector double) vector double vec_mergel(vector double, vector bool long long) vector double vec_mergel(vector bool long long, vector double) vector signed int vec_pack(vector signed long long, vector signed long long) vector unsigned int vec_pack(vector unsigned long long, vector unsigned long long) vector bool int vec_pack(vector bool long long, vector bool long long) llvm-svn: 242171
2015-07-15 01:50:27 +08:00
res_vsll = vec_mul(vsll, vsll);
// CHECK: mul <2 x i64>
// CHECK-LE: mul <2 x i64>
res_vull = vec_mul(vull, vull);
// CHECK: mul <2 x i64>
// CHECK-LE: mul <2 x i64>
Add missing builtins to altivec.h for ABI compliance (vol. 2) This patch corresponds to review: http://reviews.llvm.org/D10875 The bulk of the second round of additions to altivec.h. The following interfaces were added: vector double vec_floor(vector double) vector double vec_madd(vector double, vector double, vector double) vector float vec_msub(vector float, vector float, vector float) vector double vec_msub(vector double, vector double, vector double) vector float vec_mul(vector float, vector float) vector double vec_mul(vector double, vector double) vector float vec_nmadd(vector float, vector float, vector float) vector double vec_nmadd(vector double, vector double, vector double) vector double vec_nmsub(vector double, vector double, vector double) vector double vec_nor(vector double, vector double) vector double vec_or(vector double, vector double) vector float vec_rint(vector float) vector double vec_rint(vector double) vector float vec_nearbyint(vector float) vector double vec_nearbyint(vector double) vector float vec_sqrt(vector float) vector double vec_sqrt(vector double) vector double vec_rsqrte(vector double) vector double vec_sel(vector double, vector double, vector unsigned long long) vector double vec_sel(vector double, vector double, vector unsigned long long) vector double vec_sub(vector double, vector double) vector double vec_trunc(vector double) vector double vec_xor(vector double, vector double) vector double vec_xor(vector double, vector bool long long) vector double vec_xor(vector bool long long, vector double) New VSX paths for the following interfaces: vector float vec_madd(vector float, vector float, vector float) vector float vec_nmsub(vector float, vector float, vector float) vector float vec_rsqrte(vector float) vector float vec_trunc(vector float) vector float vec_floor(vector float) llvm-svn: 241399
2015-07-05 14:40:52 +08:00
res_vf = vec_mul(vf, vf);
// CHECK: fmul <4 x float> %{{[0-9]+}}, %{{[0-9]+}}
Add missing builtins to altivec.h for ABI compliance (vol. 3) This patch corresponds to review: http://reviews.llvm.org/D10972 Fix for the handling of dependent features that are enabled by default on some CPU's (such as -mvsx, -mpower8-vector). Also provides a number of new interfaces or fixes existing ones in altivec.h. Changed signatures to conform to ABI: vector short vec_perm(vector signed short, vector signed short, vector unsigned char) vector int vec_perm(vector signed int, vector signed int, vector unsigned char) vector long long vec_perm(vector signed long long, vector signed long long, vector unsigned char) vector signed char vec_sld(vector signed char, vector signed char, const int) vector unsigned char vec_sld(vector unsigned char, vector unsigned char, const int) vector bool char vec_sld(vector bool char, vector bool char, const int) vector unsigned short vec_sld(vector unsigned short, vector unsigned short, const int) vector signed short vec_sld(vector signed short, vector signed short, const int) vector signed int vec_sld(vector signed int, vector signed int, const int) vector unsigned int vec_sld(vector unsigned int, vector unsigned int, const int) vector float vec_sld(vector float, vector float, const int) vector signed char vec_splat(vector signed char, const int) vector unsigned char vec_splat(vector unsigned char, const int) vector bool char vec_splat(vector bool char, const int) vector signed short vec_splat(vector signed short, const int) vector unsigned short vec_splat(vector unsigned short, const int) vector bool short vec_splat(vector bool short, const int) vector pixel vec_splat(vector pixel, const int) vector signed int vec_splat(vector signed int, const int) vector unsigned int vec_splat(vector unsigned int, const int) vector bool int vec_splat(vector bool int, const int) vector float vec_splat(vector float, const int) Added a VSX path to: vector float vec_round(vector float) Added interfaces: vector signed char vec_eqv(vector signed char, vector signed char) vector signed char vec_eqv(vector bool char, vector signed char) vector signed char vec_eqv(vector signed char, vector bool char) vector unsigned char vec_eqv(vector unsigned char, vector unsigned char) vector unsigned char vec_eqv(vector bool char, vector unsigned char) vector unsigned char vec_eqv(vector unsigned char, vector bool char) vector signed short vec_eqv(vector signed short, vector signed short) vector signed short vec_eqv(vector bool short, vector signed short) vector signed short vec_eqv(vector signed short, vector bool short) vector unsigned short vec_eqv(vector unsigned short, vector unsigned short) vector unsigned short vec_eqv(vector bool short, vector unsigned short) vector unsigned short vec_eqv(vector unsigned short, vector bool short) vector signed int vec_eqv(vector signed int, vector signed int) vector signed int vec_eqv(vector bool int, vector signed int) vector signed int vec_eqv(vector signed int, vector bool int) vector unsigned int vec_eqv(vector unsigned int, vector unsigned int) vector unsigned int vec_eqv(vector bool int, vector unsigned int) vector unsigned int vec_eqv(vector unsigned int, vector bool int) vector signed long long vec_eqv(vector signed long long, vector signed long long) vector signed long long vec_eqv(vector bool long long, vector signed long long) vector signed long long vec_eqv(vector signed long long, vector bool long long) vector unsigned long long vec_eqv(vector unsigned long long, vector unsigned long long) vector unsigned long long vec_eqv(vector bool long long, vector unsigned long long) vector unsigned long long vec_eqv(vector unsigned long long, vector bool long long) vector float vec_eqv(vector float, vector float) vector float vec_eqv(vector bool int, vector float) vector float vec_eqv(vector float, vector bool int) vector double vec_eqv(vector double, vector double) vector double vec_eqv(vector bool long long, vector double) vector double vec_eqv(vector double, vector bool long long) vector bool long long vec_perm(vector bool long long, vector bool long long, vector unsigned char) vector double vec_round(vector double) vector double vec_splat(vector double, const int) vector bool long long vec_splat(vector bool long long, const int) vector signed long long vec_splat(vector signed long long, const int) vector unsigned long long vec_splat(vector unsigned long long, vector bool int vec_sld(vector bool int, vector bool int, const int) vector bool short vec_sld(vector bool short, vector bool short, const int) llvm-svn: 241904
2015-07-10 21:11:34 +08:00
// CHECK-LE: fmul <4 x float> %{{[0-9]+}}, %{{[0-9]+}}
Add missing builtins to altivec.h for ABI compliance (vol. 2) This patch corresponds to review: http://reviews.llvm.org/D10875 The bulk of the second round of additions to altivec.h. The following interfaces were added: vector double vec_floor(vector double) vector double vec_madd(vector double, vector double, vector double) vector float vec_msub(vector float, vector float, vector float) vector double vec_msub(vector double, vector double, vector double) vector float vec_mul(vector float, vector float) vector double vec_mul(vector double, vector double) vector float vec_nmadd(vector float, vector float, vector float) vector double vec_nmadd(vector double, vector double, vector double) vector double vec_nmsub(vector double, vector double, vector double) vector double vec_nor(vector double, vector double) vector double vec_or(vector double, vector double) vector float vec_rint(vector float) vector double vec_rint(vector double) vector float vec_nearbyint(vector float) vector double vec_nearbyint(vector double) vector float vec_sqrt(vector float) vector double vec_sqrt(vector double) vector double vec_rsqrte(vector double) vector double vec_sel(vector double, vector double, vector unsigned long long) vector double vec_sel(vector double, vector double, vector unsigned long long) vector double vec_sub(vector double, vector double) vector double vec_trunc(vector double) vector double vec_xor(vector double, vector double) vector double vec_xor(vector double, vector bool long long) vector double vec_xor(vector bool long long, vector double) New VSX paths for the following interfaces: vector float vec_madd(vector float, vector float, vector float) vector float vec_nmsub(vector float, vector float, vector float) vector float vec_rsqrte(vector float) vector float vec_trunc(vector float) vector float vec_floor(vector float) llvm-svn: 241399
2015-07-05 14:40:52 +08:00
res_vd = vec_mul(vd, vd);
// CHECK: fmul <2 x double> %{{[0-9]+}}, %{{[0-9]+}}
Add missing builtins to altivec.h for ABI compliance (vol. 3) This patch corresponds to review: http://reviews.llvm.org/D10972 Fix for the handling of dependent features that are enabled by default on some CPU's (such as -mvsx, -mpower8-vector). Also provides a number of new interfaces or fixes existing ones in altivec.h. Changed signatures to conform to ABI: vector short vec_perm(vector signed short, vector signed short, vector unsigned char) vector int vec_perm(vector signed int, vector signed int, vector unsigned char) vector long long vec_perm(vector signed long long, vector signed long long, vector unsigned char) vector signed char vec_sld(vector signed char, vector signed char, const int) vector unsigned char vec_sld(vector unsigned char, vector unsigned char, const int) vector bool char vec_sld(vector bool char, vector bool char, const int) vector unsigned short vec_sld(vector unsigned short, vector unsigned short, const int) vector signed short vec_sld(vector signed short, vector signed short, const int) vector signed int vec_sld(vector signed int, vector signed int, const int) vector unsigned int vec_sld(vector unsigned int, vector unsigned int, const int) vector float vec_sld(vector float, vector float, const int) vector signed char vec_splat(vector signed char, const int) vector unsigned char vec_splat(vector unsigned char, const int) vector bool char vec_splat(vector bool char, const int) vector signed short vec_splat(vector signed short, const int) vector unsigned short vec_splat(vector unsigned short, const int) vector bool short vec_splat(vector bool short, const int) vector pixel vec_splat(vector pixel, const int) vector signed int vec_splat(vector signed int, const int) vector unsigned int vec_splat(vector unsigned int, const int) vector bool int vec_splat(vector bool int, const int) vector float vec_splat(vector float, const int) Added a VSX path to: vector float vec_round(vector float) Added interfaces: vector signed char vec_eqv(vector signed char, vector signed char) vector signed char vec_eqv(vector bool char, vector signed char) vector signed char vec_eqv(vector signed char, vector bool char) vector unsigned char vec_eqv(vector unsigned char, vector unsigned char) vector unsigned char vec_eqv(vector bool char, vector unsigned char) vector unsigned char vec_eqv(vector unsigned char, vector bool char) vector signed short vec_eqv(vector signed short, vector signed short) vector signed short vec_eqv(vector bool short, vector signed short) vector signed short vec_eqv(vector signed short, vector bool short) vector unsigned short vec_eqv(vector unsigned short, vector unsigned short) vector unsigned short vec_eqv(vector bool short, vector unsigned short) vector unsigned short vec_eqv(vector unsigned short, vector bool short) vector signed int vec_eqv(vector signed int, vector signed int) vector signed int vec_eqv(vector bool int, vector signed int) vector signed int vec_eqv(vector signed int, vector bool int) vector unsigned int vec_eqv(vector unsigned int, vector unsigned int) vector unsigned int vec_eqv(vector bool int, vector unsigned int) vector unsigned int vec_eqv(vector unsigned int, vector bool int) vector signed long long vec_eqv(vector signed long long, vector signed long long) vector signed long long vec_eqv(vector bool long long, vector signed long long) vector signed long long vec_eqv(vector signed long long, vector bool long long) vector unsigned long long vec_eqv(vector unsigned long long, vector unsigned long long) vector unsigned long long vec_eqv(vector bool long long, vector unsigned long long) vector unsigned long long vec_eqv(vector unsigned long long, vector bool long long) vector float vec_eqv(vector float, vector float) vector float vec_eqv(vector bool int, vector float) vector float vec_eqv(vector float, vector bool int) vector double vec_eqv(vector double, vector double) vector double vec_eqv(vector bool long long, vector double) vector double vec_eqv(vector double, vector bool long long) vector bool long long vec_perm(vector bool long long, vector bool long long, vector unsigned char) vector double vec_round(vector double) vector double vec_splat(vector double, const int) vector bool long long vec_splat(vector bool long long, const int) vector signed long long vec_splat(vector signed long long, const int) vector unsigned long long vec_splat(vector unsigned long long, vector bool int vec_sld(vector bool int, vector bool int, const int) vector bool short vec_sld(vector bool short, vector bool short, const int) llvm-svn: 241904
2015-07-10 21:11:34 +08:00
// CHECK-LE: fmul <2 x double> %{{[0-9]+}}, %{{[0-9]+}}
Add missing builtins to altivec.h for ABI compliance (vol. 2) This patch corresponds to review: http://reviews.llvm.org/D10875 The bulk of the second round of additions to altivec.h. The following interfaces were added: vector double vec_floor(vector double) vector double vec_madd(vector double, vector double, vector double) vector float vec_msub(vector float, vector float, vector float) vector double vec_msub(vector double, vector double, vector double) vector float vec_mul(vector float, vector float) vector double vec_mul(vector double, vector double) vector float vec_nmadd(vector float, vector float, vector float) vector double vec_nmadd(vector double, vector double, vector double) vector double vec_nmsub(vector double, vector double, vector double) vector double vec_nor(vector double, vector double) vector double vec_or(vector double, vector double) vector float vec_rint(vector float) vector double vec_rint(vector double) vector float vec_nearbyint(vector float) vector double vec_nearbyint(vector double) vector float vec_sqrt(vector float) vector double vec_sqrt(vector double) vector double vec_rsqrte(vector double) vector double vec_sel(vector double, vector double, vector unsigned long long) vector double vec_sel(vector double, vector double, vector unsigned long long) vector double vec_sub(vector double, vector double) vector double vec_trunc(vector double) vector double vec_xor(vector double, vector double) vector double vec_xor(vector double, vector bool long long) vector double vec_xor(vector bool long long, vector double) New VSX paths for the following interfaces: vector float vec_madd(vector float, vector float, vector float) vector float vec_nmsub(vector float, vector float, vector float) vector float vec_rsqrte(vector float) vector float vec_trunc(vector float) vector float vec_floor(vector float) llvm-svn: 241399
2015-07-05 14:40:52 +08:00
res_vf = vec_nearbyint(vf);
// CHECK: call <4 x float> @llvm.round.v4f32(<4 x float> %{{[0-9]+}})
Add missing builtins to altivec.h for ABI compliance (vol. 3) This patch corresponds to review: http://reviews.llvm.org/D10972 Fix for the handling of dependent features that are enabled by default on some CPU's (such as -mvsx, -mpower8-vector). Also provides a number of new interfaces or fixes existing ones in altivec.h. Changed signatures to conform to ABI: vector short vec_perm(vector signed short, vector signed short, vector unsigned char) vector int vec_perm(vector signed int, vector signed int, vector unsigned char) vector long long vec_perm(vector signed long long, vector signed long long, vector unsigned char) vector signed char vec_sld(vector signed char, vector signed char, const int) vector unsigned char vec_sld(vector unsigned char, vector unsigned char, const int) vector bool char vec_sld(vector bool char, vector bool char, const int) vector unsigned short vec_sld(vector unsigned short, vector unsigned short, const int) vector signed short vec_sld(vector signed short, vector signed short, const int) vector signed int vec_sld(vector signed int, vector signed int, const int) vector unsigned int vec_sld(vector unsigned int, vector unsigned int, const int) vector float vec_sld(vector float, vector float, const int) vector signed char vec_splat(vector signed char, const int) vector unsigned char vec_splat(vector unsigned char, const int) vector bool char vec_splat(vector bool char, const int) vector signed short vec_splat(vector signed short, const int) vector unsigned short vec_splat(vector unsigned short, const int) vector bool short vec_splat(vector bool short, const int) vector pixel vec_splat(vector pixel, const int) vector signed int vec_splat(vector signed int, const int) vector unsigned int vec_splat(vector unsigned int, const int) vector bool int vec_splat(vector bool int, const int) vector float vec_splat(vector float, const int) Added a VSX path to: vector float vec_round(vector float) Added interfaces: vector signed char vec_eqv(vector signed char, vector signed char) vector signed char vec_eqv(vector bool char, vector signed char) vector signed char vec_eqv(vector signed char, vector bool char) vector unsigned char vec_eqv(vector unsigned char, vector unsigned char) vector unsigned char vec_eqv(vector bool char, vector unsigned char) vector unsigned char vec_eqv(vector unsigned char, vector bool char) vector signed short vec_eqv(vector signed short, vector signed short) vector signed short vec_eqv(vector bool short, vector signed short) vector signed short vec_eqv(vector signed short, vector bool short) vector unsigned short vec_eqv(vector unsigned short, vector unsigned short) vector unsigned short vec_eqv(vector bool short, vector unsigned short) vector unsigned short vec_eqv(vector unsigned short, vector bool short) vector signed int vec_eqv(vector signed int, vector signed int) vector signed int vec_eqv(vector bool int, vector signed int) vector signed int vec_eqv(vector signed int, vector bool int) vector unsigned int vec_eqv(vector unsigned int, vector unsigned int) vector unsigned int vec_eqv(vector bool int, vector unsigned int) vector unsigned int vec_eqv(vector unsigned int, vector bool int) vector signed long long vec_eqv(vector signed long long, vector signed long long) vector signed long long vec_eqv(vector bool long long, vector signed long long) vector signed long long vec_eqv(vector signed long long, vector bool long long) vector unsigned long long vec_eqv(vector unsigned long long, vector unsigned long long) vector unsigned long long vec_eqv(vector bool long long, vector unsigned long long) vector unsigned long long vec_eqv(vector unsigned long long, vector bool long long) vector float vec_eqv(vector float, vector float) vector float vec_eqv(vector bool int, vector float) vector float vec_eqv(vector float, vector bool int) vector double vec_eqv(vector double, vector double) vector double vec_eqv(vector bool long long, vector double) vector double vec_eqv(vector double, vector bool long long) vector bool long long vec_perm(vector bool long long, vector bool long long, vector unsigned char) vector double vec_round(vector double) vector double vec_splat(vector double, const int) vector bool long long vec_splat(vector bool long long, const int) vector signed long long vec_splat(vector signed long long, const int) vector unsigned long long vec_splat(vector unsigned long long, vector bool int vec_sld(vector bool int, vector bool int, const int) vector bool short vec_sld(vector bool short, vector bool short, const int) llvm-svn: 241904
2015-07-10 21:11:34 +08:00
// CHECK-LE: call <4 x float> @llvm.round.v4f32(<4 x float> %{{[0-9]+}})
Add missing builtins to altivec.h for ABI compliance (vol. 2) This patch corresponds to review: http://reviews.llvm.org/D10875 The bulk of the second round of additions to altivec.h. The following interfaces were added: vector double vec_floor(vector double) vector double vec_madd(vector double, vector double, vector double) vector float vec_msub(vector float, vector float, vector float) vector double vec_msub(vector double, vector double, vector double) vector float vec_mul(vector float, vector float) vector double vec_mul(vector double, vector double) vector float vec_nmadd(vector float, vector float, vector float) vector double vec_nmadd(vector double, vector double, vector double) vector double vec_nmsub(vector double, vector double, vector double) vector double vec_nor(vector double, vector double) vector double vec_or(vector double, vector double) vector float vec_rint(vector float) vector double vec_rint(vector double) vector float vec_nearbyint(vector float) vector double vec_nearbyint(vector double) vector float vec_sqrt(vector float) vector double vec_sqrt(vector double) vector double vec_rsqrte(vector double) vector double vec_sel(vector double, vector double, vector unsigned long long) vector double vec_sel(vector double, vector double, vector unsigned long long) vector double vec_sub(vector double, vector double) vector double vec_trunc(vector double) vector double vec_xor(vector double, vector double) vector double vec_xor(vector double, vector bool long long) vector double vec_xor(vector bool long long, vector double) New VSX paths for the following interfaces: vector float vec_madd(vector float, vector float, vector float) vector float vec_nmsub(vector float, vector float, vector float) vector float vec_rsqrte(vector float) vector float vec_trunc(vector float) vector float vec_floor(vector float) llvm-svn: 241399
2015-07-05 14:40:52 +08:00
res_vd = vec_nearbyint(vd);
// CHECK: call <2 x double> @llvm.round.v2f64(<2 x double> %{{[0-9]+}})
Add missing builtins to altivec.h for ABI compliance (vol. 3) This patch corresponds to review: http://reviews.llvm.org/D10972 Fix for the handling of dependent features that are enabled by default on some CPU's (such as -mvsx, -mpower8-vector). Also provides a number of new interfaces or fixes existing ones in altivec.h. Changed signatures to conform to ABI: vector short vec_perm(vector signed short, vector signed short, vector unsigned char) vector int vec_perm(vector signed int, vector signed int, vector unsigned char) vector long long vec_perm(vector signed long long, vector signed long long, vector unsigned char) vector signed char vec_sld(vector signed char, vector signed char, const int) vector unsigned char vec_sld(vector unsigned char, vector unsigned char, const int) vector bool char vec_sld(vector bool char, vector bool char, const int) vector unsigned short vec_sld(vector unsigned short, vector unsigned short, const int) vector signed short vec_sld(vector signed short, vector signed short, const int) vector signed int vec_sld(vector signed int, vector signed int, const int) vector unsigned int vec_sld(vector unsigned int, vector unsigned int, const int) vector float vec_sld(vector float, vector float, const int) vector signed char vec_splat(vector signed char, const int) vector unsigned char vec_splat(vector unsigned char, const int) vector bool char vec_splat(vector bool char, const int) vector signed short vec_splat(vector signed short, const int) vector unsigned short vec_splat(vector unsigned short, const int) vector bool short vec_splat(vector bool short, const int) vector pixel vec_splat(vector pixel, const int) vector signed int vec_splat(vector signed int, const int) vector unsigned int vec_splat(vector unsigned int, const int) vector bool int vec_splat(vector bool int, const int) vector float vec_splat(vector float, const int) Added a VSX path to: vector float vec_round(vector float) Added interfaces: vector signed char vec_eqv(vector signed char, vector signed char) vector signed char vec_eqv(vector bool char, vector signed char) vector signed char vec_eqv(vector signed char, vector bool char) vector unsigned char vec_eqv(vector unsigned char, vector unsigned char) vector unsigned char vec_eqv(vector bool char, vector unsigned char) vector unsigned char vec_eqv(vector unsigned char, vector bool char) vector signed short vec_eqv(vector signed short, vector signed short) vector signed short vec_eqv(vector bool short, vector signed short) vector signed short vec_eqv(vector signed short, vector bool short) vector unsigned short vec_eqv(vector unsigned short, vector unsigned short) vector unsigned short vec_eqv(vector bool short, vector unsigned short) vector unsigned short vec_eqv(vector unsigned short, vector bool short) vector signed int vec_eqv(vector signed int, vector signed int) vector signed int vec_eqv(vector bool int, vector signed int) vector signed int vec_eqv(vector signed int, vector bool int) vector unsigned int vec_eqv(vector unsigned int, vector unsigned int) vector unsigned int vec_eqv(vector bool int, vector unsigned int) vector unsigned int vec_eqv(vector unsigned int, vector bool int) vector signed long long vec_eqv(vector signed long long, vector signed long long) vector signed long long vec_eqv(vector bool long long, vector signed long long) vector signed long long vec_eqv(vector signed long long, vector bool long long) vector unsigned long long vec_eqv(vector unsigned long long, vector unsigned long long) vector unsigned long long vec_eqv(vector bool long long, vector unsigned long long) vector unsigned long long vec_eqv(vector unsigned long long, vector bool long long) vector float vec_eqv(vector float, vector float) vector float vec_eqv(vector bool int, vector float) vector float vec_eqv(vector float, vector bool int) vector double vec_eqv(vector double, vector double) vector double vec_eqv(vector bool long long, vector double) vector double vec_eqv(vector double, vector bool long long) vector bool long long vec_perm(vector bool long long, vector bool long long, vector unsigned char) vector double vec_round(vector double) vector double vec_splat(vector double, const int) vector bool long long vec_splat(vector bool long long, const int) vector signed long long vec_splat(vector signed long long, const int) vector unsigned long long vec_splat(vector unsigned long long, vector bool int vec_sld(vector bool int, vector bool int, const int) vector bool short vec_sld(vector bool short, vector bool short, const int) llvm-svn: 241904
2015-07-10 21:11:34 +08:00
// CHECK-LE: call <2 x double> @llvm.round.v2f64(<2 x double> %{{[0-9]+}})
Add missing builtins to altivec.h for ABI compliance (vol. 2) This patch corresponds to review: http://reviews.llvm.org/D10875 The bulk of the second round of additions to altivec.h. The following interfaces were added: vector double vec_floor(vector double) vector double vec_madd(vector double, vector double, vector double) vector float vec_msub(vector float, vector float, vector float) vector double vec_msub(vector double, vector double, vector double) vector float vec_mul(vector float, vector float) vector double vec_mul(vector double, vector double) vector float vec_nmadd(vector float, vector float, vector float) vector double vec_nmadd(vector double, vector double, vector double) vector double vec_nmsub(vector double, vector double, vector double) vector double vec_nor(vector double, vector double) vector double vec_or(vector double, vector double) vector float vec_rint(vector float) vector double vec_rint(vector double) vector float vec_nearbyint(vector float) vector double vec_nearbyint(vector double) vector float vec_sqrt(vector float) vector double vec_sqrt(vector double) vector double vec_rsqrte(vector double) vector double vec_sel(vector double, vector double, vector unsigned long long) vector double vec_sel(vector double, vector double, vector unsigned long long) vector double vec_sub(vector double, vector double) vector double vec_trunc(vector double) vector double vec_xor(vector double, vector double) vector double vec_xor(vector double, vector bool long long) vector double vec_xor(vector bool long long, vector double) New VSX paths for the following interfaces: vector float vec_madd(vector float, vector float, vector float) vector float vec_nmsub(vector float, vector float, vector float) vector float vec_rsqrte(vector float) vector float vec_trunc(vector float) vector float vec_floor(vector float) llvm-svn: 241399
2015-07-05 14:40:52 +08:00
res_vf = vec_nmadd(vf, vf, vf);
// CHECK: [[FM:[0-9]+]] = call <4 x float> @llvm.fma.v4f32(<4 x float> %{{[0-9]+}}, <4 x float> %{{[0-9]+}}, <4 x float> %{{[0-9]+}})
// CHECK-NEXT: fsub <4 x float> <float -0.000000e+00, float -0.000000e+00, float -0.000000e+00, float -0.000000e+00>, %[[FM]]
Add missing builtins to altivec.h for ABI compliance (vol. 3) This patch corresponds to review: http://reviews.llvm.org/D10972 Fix for the handling of dependent features that are enabled by default on some CPU's (such as -mvsx, -mpower8-vector). Also provides a number of new interfaces or fixes existing ones in altivec.h. Changed signatures to conform to ABI: vector short vec_perm(vector signed short, vector signed short, vector unsigned char) vector int vec_perm(vector signed int, vector signed int, vector unsigned char) vector long long vec_perm(vector signed long long, vector signed long long, vector unsigned char) vector signed char vec_sld(vector signed char, vector signed char, const int) vector unsigned char vec_sld(vector unsigned char, vector unsigned char, const int) vector bool char vec_sld(vector bool char, vector bool char, const int) vector unsigned short vec_sld(vector unsigned short, vector unsigned short, const int) vector signed short vec_sld(vector signed short, vector signed short, const int) vector signed int vec_sld(vector signed int, vector signed int, const int) vector unsigned int vec_sld(vector unsigned int, vector unsigned int, const int) vector float vec_sld(vector float, vector float, const int) vector signed char vec_splat(vector signed char, const int) vector unsigned char vec_splat(vector unsigned char, const int) vector bool char vec_splat(vector bool char, const int) vector signed short vec_splat(vector signed short, const int) vector unsigned short vec_splat(vector unsigned short, const int) vector bool short vec_splat(vector bool short, const int) vector pixel vec_splat(vector pixel, const int) vector signed int vec_splat(vector signed int, const int) vector unsigned int vec_splat(vector unsigned int, const int) vector bool int vec_splat(vector bool int, const int) vector float vec_splat(vector float, const int) Added a VSX path to: vector float vec_round(vector float) Added interfaces: vector signed char vec_eqv(vector signed char, vector signed char) vector signed char vec_eqv(vector bool char, vector signed char) vector signed char vec_eqv(vector signed char, vector bool char) vector unsigned char vec_eqv(vector unsigned char, vector unsigned char) vector unsigned char vec_eqv(vector bool char, vector unsigned char) vector unsigned char vec_eqv(vector unsigned char, vector bool char) vector signed short vec_eqv(vector signed short, vector signed short) vector signed short vec_eqv(vector bool short, vector signed short) vector signed short vec_eqv(vector signed short, vector bool short) vector unsigned short vec_eqv(vector unsigned short, vector unsigned short) vector unsigned short vec_eqv(vector bool short, vector unsigned short) vector unsigned short vec_eqv(vector unsigned short, vector bool short) vector signed int vec_eqv(vector signed int, vector signed int) vector signed int vec_eqv(vector bool int, vector signed int) vector signed int vec_eqv(vector signed int, vector bool int) vector unsigned int vec_eqv(vector unsigned int, vector unsigned int) vector unsigned int vec_eqv(vector bool int, vector unsigned int) vector unsigned int vec_eqv(vector unsigned int, vector bool int) vector signed long long vec_eqv(vector signed long long, vector signed long long) vector signed long long vec_eqv(vector bool long long, vector signed long long) vector signed long long vec_eqv(vector signed long long, vector bool long long) vector unsigned long long vec_eqv(vector unsigned long long, vector unsigned long long) vector unsigned long long vec_eqv(vector bool long long, vector unsigned long long) vector unsigned long long vec_eqv(vector unsigned long long, vector bool long long) vector float vec_eqv(vector float, vector float) vector float vec_eqv(vector bool int, vector float) vector float vec_eqv(vector float, vector bool int) vector double vec_eqv(vector double, vector double) vector double vec_eqv(vector bool long long, vector double) vector double vec_eqv(vector double, vector bool long long) vector bool long long vec_perm(vector bool long long, vector bool long long, vector unsigned char) vector double vec_round(vector double) vector double vec_splat(vector double, const int) vector bool long long vec_splat(vector bool long long, const int) vector signed long long vec_splat(vector signed long long, const int) vector unsigned long long vec_splat(vector unsigned long long, vector bool int vec_sld(vector bool int, vector bool int, const int) vector bool short vec_sld(vector bool short, vector bool short, const int) llvm-svn: 241904
2015-07-10 21:11:34 +08:00
// CHECK-LE: [[FM:[0-9]+]] = call <4 x float> @llvm.fma.v4f32(<4 x float> %{{[0-9]+}}, <4 x float> %{{[0-9]+}}, <4 x float> %{{[0-9]+}})
// CHECK-LE-NEXT: fsub <4 x float> <float -0.000000e+00, float -0.000000e+00, float -0.000000e+00, float -0.000000e+00>, %[[FM]]
Add missing builtins to altivec.h for ABI compliance (vol. 2) This patch corresponds to review: http://reviews.llvm.org/D10875 The bulk of the second round of additions to altivec.h. The following interfaces were added: vector double vec_floor(vector double) vector double vec_madd(vector double, vector double, vector double) vector float vec_msub(vector float, vector float, vector float) vector double vec_msub(vector double, vector double, vector double) vector float vec_mul(vector float, vector float) vector double vec_mul(vector double, vector double) vector float vec_nmadd(vector float, vector float, vector float) vector double vec_nmadd(vector double, vector double, vector double) vector double vec_nmsub(vector double, vector double, vector double) vector double vec_nor(vector double, vector double) vector double vec_or(vector double, vector double) vector float vec_rint(vector float) vector double vec_rint(vector double) vector float vec_nearbyint(vector float) vector double vec_nearbyint(vector double) vector float vec_sqrt(vector float) vector double vec_sqrt(vector double) vector double vec_rsqrte(vector double) vector double vec_sel(vector double, vector double, vector unsigned long long) vector double vec_sel(vector double, vector double, vector unsigned long long) vector double vec_sub(vector double, vector double) vector double vec_trunc(vector double) vector double vec_xor(vector double, vector double) vector double vec_xor(vector double, vector bool long long) vector double vec_xor(vector bool long long, vector double) New VSX paths for the following interfaces: vector float vec_madd(vector float, vector float, vector float) vector float vec_nmsub(vector float, vector float, vector float) vector float vec_rsqrte(vector float) vector float vec_trunc(vector float) vector float vec_floor(vector float) llvm-svn: 241399
2015-07-05 14:40:52 +08:00
res_vd = vec_nmadd(vd, vd, vd);
// CHECK: [[FM:[0-9]+]] = call <2 x double> @llvm.fma.v2f64(<2 x double> %{{[0-9]+}}, <2 x double> %{{[0-9]+}}, <2 x double> %{{[0-9]+}})
// CHECK-NEXT: fsub <2 x double> <double -0.000000e+00, double -0.000000e+00>, %[[FM]]
Add missing builtins to altivec.h for ABI compliance (vol. 3) This patch corresponds to review: http://reviews.llvm.org/D10972 Fix for the handling of dependent features that are enabled by default on some CPU's (such as -mvsx, -mpower8-vector). Also provides a number of new interfaces or fixes existing ones in altivec.h. Changed signatures to conform to ABI: vector short vec_perm(vector signed short, vector signed short, vector unsigned char) vector int vec_perm(vector signed int, vector signed int, vector unsigned char) vector long long vec_perm(vector signed long long, vector signed long long, vector unsigned char) vector signed char vec_sld(vector signed char, vector signed char, const int) vector unsigned char vec_sld(vector unsigned char, vector unsigned char, const int) vector bool char vec_sld(vector bool char, vector bool char, const int) vector unsigned short vec_sld(vector unsigned short, vector unsigned short, const int) vector signed short vec_sld(vector signed short, vector signed short, const int) vector signed int vec_sld(vector signed int, vector signed int, const int) vector unsigned int vec_sld(vector unsigned int, vector unsigned int, const int) vector float vec_sld(vector float, vector float, const int) vector signed char vec_splat(vector signed char, const int) vector unsigned char vec_splat(vector unsigned char, const int) vector bool char vec_splat(vector bool char, const int) vector signed short vec_splat(vector signed short, const int) vector unsigned short vec_splat(vector unsigned short, const int) vector bool short vec_splat(vector bool short, const int) vector pixel vec_splat(vector pixel, const int) vector signed int vec_splat(vector signed int, const int) vector unsigned int vec_splat(vector unsigned int, const int) vector bool int vec_splat(vector bool int, const int) vector float vec_splat(vector float, const int) Added a VSX path to: vector float vec_round(vector float) Added interfaces: vector signed char vec_eqv(vector signed char, vector signed char) vector signed char vec_eqv(vector bool char, vector signed char) vector signed char vec_eqv(vector signed char, vector bool char) vector unsigned char vec_eqv(vector unsigned char, vector unsigned char) vector unsigned char vec_eqv(vector bool char, vector unsigned char) vector unsigned char vec_eqv(vector unsigned char, vector bool char) vector signed short vec_eqv(vector signed short, vector signed short) vector signed short vec_eqv(vector bool short, vector signed short) vector signed short vec_eqv(vector signed short, vector bool short) vector unsigned short vec_eqv(vector unsigned short, vector unsigned short) vector unsigned short vec_eqv(vector bool short, vector unsigned short) vector unsigned short vec_eqv(vector unsigned short, vector bool short) vector signed int vec_eqv(vector signed int, vector signed int) vector signed int vec_eqv(vector bool int, vector signed int) vector signed int vec_eqv(vector signed int, vector bool int) vector unsigned int vec_eqv(vector unsigned int, vector unsigned int) vector unsigned int vec_eqv(vector bool int, vector unsigned int) vector unsigned int vec_eqv(vector unsigned int, vector bool int) vector signed long long vec_eqv(vector signed long long, vector signed long long) vector signed long long vec_eqv(vector bool long long, vector signed long long) vector signed long long vec_eqv(vector signed long long, vector bool long long) vector unsigned long long vec_eqv(vector unsigned long long, vector unsigned long long) vector unsigned long long vec_eqv(vector bool long long, vector unsigned long long) vector unsigned long long vec_eqv(vector unsigned long long, vector bool long long) vector float vec_eqv(vector float, vector float) vector float vec_eqv(vector bool int, vector float) vector float vec_eqv(vector float, vector bool int) vector double vec_eqv(vector double, vector double) vector double vec_eqv(vector bool long long, vector double) vector double vec_eqv(vector double, vector bool long long) vector bool long long vec_perm(vector bool long long, vector bool long long, vector unsigned char) vector double vec_round(vector double) vector double vec_splat(vector double, const int) vector bool long long vec_splat(vector bool long long, const int) vector signed long long vec_splat(vector signed long long, const int) vector unsigned long long vec_splat(vector unsigned long long, vector bool int vec_sld(vector bool int, vector bool int, const int) vector bool short vec_sld(vector bool short, vector bool short, const int) llvm-svn: 241904
2015-07-10 21:11:34 +08:00
// CHECK-LE: [[FM:[0-9]+]] = call <2 x double> @llvm.fma.v2f64(<2 x double> %{{[0-9]+}}, <2 x double> %{{[0-9]+}}, <2 x double> %{{[0-9]+}})
// CHECK-LE-NEXT: fsub <2 x double> <double -0.000000e+00, double -0.000000e+00>, %[[FM]]
Add missing builtins to altivec.h for ABI compliance (vol. 2) This patch corresponds to review: http://reviews.llvm.org/D10875 The bulk of the second round of additions to altivec.h. The following interfaces were added: vector double vec_floor(vector double) vector double vec_madd(vector double, vector double, vector double) vector float vec_msub(vector float, vector float, vector float) vector double vec_msub(vector double, vector double, vector double) vector float vec_mul(vector float, vector float) vector double vec_mul(vector double, vector double) vector float vec_nmadd(vector float, vector float, vector float) vector double vec_nmadd(vector double, vector double, vector double) vector double vec_nmsub(vector double, vector double, vector double) vector double vec_nor(vector double, vector double) vector double vec_or(vector double, vector double) vector float vec_rint(vector float) vector double vec_rint(vector double) vector float vec_nearbyint(vector float) vector double vec_nearbyint(vector double) vector float vec_sqrt(vector float) vector double vec_sqrt(vector double) vector double vec_rsqrte(vector double) vector double vec_sel(vector double, vector double, vector unsigned long long) vector double vec_sel(vector double, vector double, vector unsigned long long) vector double vec_sub(vector double, vector double) vector double vec_trunc(vector double) vector double vec_xor(vector double, vector double) vector double vec_xor(vector double, vector bool long long) vector double vec_xor(vector bool long long, vector double) New VSX paths for the following interfaces: vector float vec_madd(vector float, vector float, vector float) vector float vec_nmsub(vector float, vector float, vector float) vector float vec_rsqrte(vector float) vector float vec_trunc(vector float) vector float vec_floor(vector float) llvm-svn: 241399
2015-07-05 14:40:52 +08:00
res_vf = vec_nmsub(vf, vf, vf);
// CHECK: fsub <4 x float> <float -0.000000e+00, float -0.000000e+00, float -0.000000e+00, float -0.000000e+00>, %{{[0-9]+}}
// CHECK-NEXT: call <4 x float> @llvm.fma.v4f32(<4 x float> %{{[0-9]+}}, <4 x float> %{{[0-9]+}}, <4 x float>
// CHECK: fsub <4 x float> <float -0.000000e+00, float -0.000000e+00, float -0.000000e+00, float -0.000000e+00>, %{{[0-9]+}}
Add missing builtins to altivec.h for ABI compliance (vol. 3) This patch corresponds to review: http://reviews.llvm.org/D10972 Fix for the handling of dependent features that are enabled by default on some CPU's (such as -mvsx, -mpower8-vector). Also provides a number of new interfaces or fixes existing ones in altivec.h. Changed signatures to conform to ABI: vector short vec_perm(vector signed short, vector signed short, vector unsigned char) vector int vec_perm(vector signed int, vector signed int, vector unsigned char) vector long long vec_perm(vector signed long long, vector signed long long, vector unsigned char) vector signed char vec_sld(vector signed char, vector signed char, const int) vector unsigned char vec_sld(vector unsigned char, vector unsigned char, const int) vector bool char vec_sld(vector bool char, vector bool char, const int) vector unsigned short vec_sld(vector unsigned short, vector unsigned short, const int) vector signed short vec_sld(vector signed short, vector signed short, const int) vector signed int vec_sld(vector signed int, vector signed int, const int) vector unsigned int vec_sld(vector unsigned int, vector unsigned int, const int) vector float vec_sld(vector float, vector float, const int) vector signed char vec_splat(vector signed char, const int) vector unsigned char vec_splat(vector unsigned char, const int) vector bool char vec_splat(vector bool char, const int) vector signed short vec_splat(vector signed short, const int) vector unsigned short vec_splat(vector unsigned short, const int) vector bool short vec_splat(vector bool short, const int) vector pixel vec_splat(vector pixel, const int) vector signed int vec_splat(vector signed int, const int) vector unsigned int vec_splat(vector unsigned int, const int) vector bool int vec_splat(vector bool int, const int) vector float vec_splat(vector float, const int) Added a VSX path to: vector float vec_round(vector float) Added interfaces: vector signed char vec_eqv(vector signed char, vector signed char) vector signed char vec_eqv(vector bool char, vector signed char) vector signed char vec_eqv(vector signed char, vector bool char) vector unsigned char vec_eqv(vector unsigned char, vector unsigned char) vector unsigned char vec_eqv(vector bool char, vector unsigned char) vector unsigned char vec_eqv(vector unsigned char, vector bool char) vector signed short vec_eqv(vector signed short, vector signed short) vector signed short vec_eqv(vector bool short, vector signed short) vector signed short vec_eqv(vector signed short, vector bool short) vector unsigned short vec_eqv(vector unsigned short, vector unsigned short) vector unsigned short vec_eqv(vector bool short, vector unsigned short) vector unsigned short vec_eqv(vector unsigned short, vector bool short) vector signed int vec_eqv(vector signed int, vector signed int) vector signed int vec_eqv(vector bool int, vector signed int) vector signed int vec_eqv(vector signed int, vector bool int) vector unsigned int vec_eqv(vector unsigned int, vector unsigned int) vector unsigned int vec_eqv(vector bool int, vector unsigned int) vector unsigned int vec_eqv(vector unsigned int, vector bool int) vector signed long long vec_eqv(vector signed long long, vector signed long long) vector signed long long vec_eqv(vector bool long long, vector signed long long) vector signed long long vec_eqv(vector signed long long, vector bool long long) vector unsigned long long vec_eqv(vector unsigned long long, vector unsigned long long) vector unsigned long long vec_eqv(vector bool long long, vector unsigned long long) vector unsigned long long vec_eqv(vector unsigned long long, vector bool long long) vector float vec_eqv(vector float, vector float) vector float vec_eqv(vector bool int, vector float) vector float vec_eqv(vector float, vector bool int) vector double vec_eqv(vector double, vector double) vector double vec_eqv(vector bool long long, vector double) vector double vec_eqv(vector double, vector bool long long) vector bool long long vec_perm(vector bool long long, vector bool long long, vector unsigned char) vector double vec_round(vector double) vector double vec_splat(vector double, const int) vector bool long long vec_splat(vector bool long long, const int) vector signed long long vec_splat(vector signed long long, const int) vector unsigned long long vec_splat(vector unsigned long long, vector bool int vec_sld(vector bool int, vector bool int, const int) vector bool short vec_sld(vector bool short, vector bool short, const int) llvm-svn: 241904
2015-07-10 21:11:34 +08:00
// CHECK-LE: fsub <4 x float> <float -0.000000e+00, float -0.000000e+00, float -0.000000e+00, float -0.000000e+00>, %{{[0-9]+}}
// CHECK-LE-NEXT: call <4 x float> @llvm.fma.v4f32(<4 x float> %{{[0-9]+}}, <4 x float> %{{[0-9]+}}, <4 x float>
// CHECK-LE: fsub <4 x float> <float -0.000000e+00, float -0.000000e+00, float -0.000000e+00, float -0.000000e+00>, %{{[0-9]+}}
Add missing builtins to altivec.h for ABI compliance (vol. 2) This patch corresponds to review: http://reviews.llvm.org/D10875 The bulk of the second round of additions to altivec.h. The following interfaces were added: vector double vec_floor(vector double) vector double vec_madd(vector double, vector double, vector double) vector float vec_msub(vector float, vector float, vector float) vector double vec_msub(vector double, vector double, vector double) vector float vec_mul(vector float, vector float) vector double vec_mul(vector double, vector double) vector float vec_nmadd(vector float, vector float, vector float) vector double vec_nmadd(vector double, vector double, vector double) vector double vec_nmsub(vector double, vector double, vector double) vector double vec_nor(vector double, vector double) vector double vec_or(vector double, vector double) vector float vec_rint(vector float) vector double vec_rint(vector double) vector float vec_nearbyint(vector float) vector double vec_nearbyint(vector double) vector float vec_sqrt(vector float) vector double vec_sqrt(vector double) vector double vec_rsqrte(vector double) vector double vec_sel(vector double, vector double, vector unsigned long long) vector double vec_sel(vector double, vector double, vector unsigned long long) vector double vec_sub(vector double, vector double) vector double vec_trunc(vector double) vector double vec_xor(vector double, vector double) vector double vec_xor(vector double, vector bool long long) vector double vec_xor(vector bool long long, vector double) New VSX paths for the following interfaces: vector float vec_madd(vector float, vector float, vector float) vector float vec_nmsub(vector float, vector float, vector float) vector float vec_rsqrte(vector float) vector float vec_trunc(vector float) vector float vec_floor(vector float) llvm-svn: 241399
2015-07-05 14:40:52 +08:00
res_vd = vec_nmsub(vd, vd, vd);
// CHECK: fsub <2 x double> <double -0.000000e+00, double -0.000000e+00>, %{{[0-9]+}}
// CHECK-NEXT: [[FM:[0-9]+]] = call <2 x double> @llvm.fma.v2f64(<2 x double> %{{[0-9]+}}, <2 x double> %{{[0-9]+}}, <2 x double>
// CHECK-NEXT: fsub <2 x double> <double -0.000000e+00, double -0.000000e+00>, %[[FM]]
Add missing builtins to altivec.h for ABI compliance (vol. 3) This patch corresponds to review: http://reviews.llvm.org/D10972 Fix for the handling of dependent features that are enabled by default on some CPU's (such as -mvsx, -mpower8-vector). Also provides a number of new interfaces or fixes existing ones in altivec.h. Changed signatures to conform to ABI: vector short vec_perm(vector signed short, vector signed short, vector unsigned char) vector int vec_perm(vector signed int, vector signed int, vector unsigned char) vector long long vec_perm(vector signed long long, vector signed long long, vector unsigned char) vector signed char vec_sld(vector signed char, vector signed char, const int) vector unsigned char vec_sld(vector unsigned char, vector unsigned char, const int) vector bool char vec_sld(vector bool char, vector bool char, const int) vector unsigned short vec_sld(vector unsigned short, vector unsigned short, const int) vector signed short vec_sld(vector signed short, vector signed short, const int) vector signed int vec_sld(vector signed int, vector signed int, const int) vector unsigned int vec_sld(vector unsigned int, vector unsigned int, const int) vector float vec_sld(vector float, vector float, const int) vector signed char vec_splat(vector signed char, const int) vector unsigned char vec_splat(vector unsigned char, const int) vector bool char vec_splat(vector bool char, const int) vector signed short vec_splat(vector signed short, const int) vector unsigned short vec_splat(vector unsigned short, const int) vector bool short vec_splat(vector bool short, const int) vector pixel vec_splat(vector pixel, const int) vector signed int vec_splat(vector signed int, const int) vector unsigned int vec_splat(vector unsigned int, const int) vector bool int vec_splat(vector bool int, const int) vector float vec_splat(vector float, const int) Added a VSX path to: vector float vec_round(vector float) Added interfaces: vector signed char vec_eqv(vector signed char, vector signed char) vector signed char vec_eqv(vector bool char, vector signed char) vector signed char vec_eqv(vector signed char, vector bool char) vector unsigned char vec_eqv(vector unsigned char, vector unsigned char) vector unsigned char vec_eqv(vector bool char, vector unsigned char) vector unsigned char vec_eqv(vector unsigned char, vector bool char) vector signed short vec_eqv(vector signed short, vector signed short) vector signed short vec_eqv(vector bool short, vector signed short) vector signed short vec_eqv(vector signed short, vector bool short) vector unsigned short vec_eqv(vector unsigned short, vector unsigned short) vector unsigned short vec_eqv(vector bool short, vector unsigned short) vector unsigned short vec_eqv(vector unsigned short, vector bool short) vector signed int vec_eqv(vector signed int, vector signed int) vector signed int vec_eqv(vector bool int, vector signed int) vector signed int vec_eqv(vector signed int, vector bool int) vector unsigned int vec_eqv(vector unsigned int, vector unsigned int) vector unsigned int vec_eqv(vector bool int, vector unsigned int) vector unsigned int vec_eqv(vector unsigned int, vector bool int) vector signed long long vec_eqv(vector signed long long, vector signed long long) vector signed long long vec_eqv(vector bool long long, vector signed long long) vector signed long long vec_eqv(vector signed long long, vector bool long long) vector unsigned long long vec_eqv(vector unsigned long long, vector unsigned long long) vector unsigned long long vec_eqv(vector bool long long, vector unsigned long long) vector unsigned long long vec_eqv(vector unsigned long long, vector bool long long) vector float vec_eqv(vector float, vector float) vector float vec_eqv(vector bool int, vector float) vector float vec_eqv(vector float, vector bool int) vector double vec_eqv(vector double, vector double) vector double vec_eqv(vector bool long long, vector double) vector double vec_eqv(vector double, vector bool long long) vector bool long long vec_perm(vector bool long long, vector bool long long, vector unsigned char) vector double vec_round(vector double) vector double vec_splat(vector double, const int) vector bool long long vec_splat(vector bool long long, const int) vector signed long long vec_splat(vector signed long long, const int) vector unsigned long long vec_splat(vector unsigned long long, vector bool int vec_sld(vector bool int, vector bool int, const int) vector bool short vec_sld(vector bool short, vector bool short, const int) llvm-svn: 241904
2015-07-10 21:11:34 +08:00
// CHECK-LE: fsub <2 x double> <double -0.000000e+00, double -0.000000e+00>, %{{[0-9]+}}
// CHECK-LE-NEXT: [[FM:[0-9]+]] = call <2 x double> @llvm.fma.v2f64(<2 x double> %{{[0-9]+}}, <2 x double> %{{[0-9]+}}, <2 x double>
// CHECK-LE-NEXT: fsub <2 x double> <double -0.000000e+00, double -0.000000e+00>, %[[FM]]
Add missing builtins to altivec.h for ABI compliance (vol. 2) This patch corresponds to review: http://reviews.llvm.org/D10875 The bulk of the second round of additions to altivec.h. The following interfaces were added: vector double vec_floor(vector double) vector double vec_madd(vector double, vector double, vector double) vector float vec_msub(vector float, vector float, vector float) vector double vec_msub(vector double, vector double, vector double) vector float vec_mul(vector float, vector float) vector double vec_mul(vector double, vector double) vector float vec_nmadd(vector float, vector float, vector float) vector double vec_nmadd(vector double, vector double, vector double) vector double vec_nmsub(vector double, vector double, vector double) vector double vec_nor(vector double, vector double) vector double vec_or(vector double, vector double) vector float vec_rint(vector float) vector double vec_rint(vector double) vector float vec_nearbyint(vector float) vector double vec_nearbyint(vector double) vector float vec_sqrt(vector float) vector double vec_sqrt(vector double) vector double vec_rsqrte(vector double) vector double vec_sel(vector double, vector double, vector unsigned long long) vector double vec_sel(vector double, vector double, vector unsigned long long) vector double vec_sub(vector double, vector double) vector double vec_trunc(vector double) vector double vec_xor(vector double, vector double) vector double vec_xor(vector double, vector bool long long) vector double vec_xor(vector bool long long, vector double) New VSX paths for the following interfaces: vector float vec_madd(vector float, vector float, vector float) vector float vec_nmsub(vector float, vector float, vector float) vector float vec_rsqrte(vector float) vector float vec_trunc(vector float) vector float vec_floor(vector float) llvm-svn: 241399
2015-07-05 14:40:52 +08:00
/* vec_nor */
res_vsll = vec_nor(vsll, vsll);
// CHECK: or <2 x i64>
// CHECK: xor <2 x i64>
Add missing builtins to altivec.h for ABI compliance (vol. 3) This patch corresponds to review: http://reviews.llvm.org/D10972 Fix for the handling of dependent features that are enabled by default on some CPU's (such as -mvsx, -mpower8-vector). Also provides a number of new interfaces or fixes existing ones in altivec.h. Changed signatures to conform to ABI: vector short vec_perm(vector signed short, vector signed short, vector unsigned char) vector int vec_perm(vector signed int, vector signed int, vector unsigned char) vector long long vec_perm(vector signed long long, vector signed long long, vector unsigned char) vector signed char vec_sld(vector signed char, vector signed char, const int) vector unsigned char vec_sld(vector unsigned char, vector unsigned char, const int) vector bool char vec_sld(vector bool char, vector bool char, const int) vector unsigned short vec_sld(vector unsigned short, vector unsigned short, const int) vector signed short vec_sld(vector signed short, vector signed short, const int) vector signed int vec_sld(vector signed int, vector signed int, const int) vector unsigned int vec_sld(vector unsigned int, vector unsigned int, const int) vector float vec_sld(vector float, vector float, const int) vector signed char vec_splat(vector signed char, const int) vector unsigned char vec_splat(vector unsigned char, const int) vector bool char vec_splat(vector bool char, const int) vector signed short vec_splat(vector signed short, const int) vector unsigned short vec_splat(vector unsigned short, const int) vector bool short vec_splat(vector bool short, const int) vector pixel vec_splat(vector pixel, const int) vector signed int vec_splat(vector signed int, const int) vector unsigned int vec_splat(vector unsigned int, const int) vector bool int vec_splat(vector bool int, const int) vector float vec_splat(vector float, const int) Added a VSX path to: vector float vec_round(vector float) Added interfaces: vector signed char vec_eqv(vector signed char, vector signed char) vector signed char vec_eqv(vector bool char, vector signed char) vector signed char vec_eqv(vector signed char, vector bool char) vector unsigned char vec_eqv(vector unsigned char, vector unsigned char) vector unsigned char vec_eqv(vector bool char, vector unsigned char) vector unsigned char vec_eqv(vector unsigned char, vector bool char) vector signed short vec_eqv(vector signed short, vector signed short) vector signed short vec_eqv(vector bool short, vector signed short) vector signed short vec_eqv(vector signed short, vector bool short) vector unsigned short vec_eqv(vector unsigned short, vector unsigned short) vector unsigned short vec_eqv(vector bool short, vector unsigned short) vector unsigned short vec_eqv(vector unsigned short, vector bool short) vector signed int vec_eqv(vector signed int, vector signed int) vector signed int vec_eqv(vector bool int, vector signed int) vector signed int vec_eqv(vector signed int, vector bool int) vector unsigned int vec_eqv(vector unsigned int, vector unsigned int) vector unsigned int vec_eqv(vector bool int, vector unsigned int) vector unsigned int vec_eqv(vector unsigned int, vector bool int) vector signed long long vec_eqv(vector signed long long, vector signed long long) vector signed long long vec_eqv(vector bool long long, vector signed long long) vector signed long long vec_eqv(vector signed long long, vector bool long long) vector unsigned long long vec_eqv(vector unsigned long long, vector unsigned long long) vector unsigned long long vec_eqv(vector bool long long, vector unsigned long long) vector unsigned long long vec_eqv(vector unsigned long long, vector bool long long) vector float vec_eqv(vector float, vector float) vector float vec_eqv(vector bool int, vector float) vector float vec_eqv(vector float, vector bool int) vector double vec_eqv(vector double, vector double) vector double vec_eqv(vector bool long long, vector double) vector double vec_eqv(vector double, vector bool long long) vector bool long long vec_perm(vector bool long long, vector bool long long, vector unsigned char) vector double vec_round(vector double) vector double vec_splat(vector double, const int) vector bool long long vec_splat(vector bool long long, const int) vector signed long long vec_splat(vector signed long long, const int) vector unsigned long long vec_splat(vector unsigned long long, vector bool int vec_sld(vector bool int, vector bool int, const int) vector bool short vec_sld(vector bool short, vector bool short, const int) llvm-svn: 241904
2015-07-10 21:11:34 +08:00
// CHECK-LE: or <2 x i64>
// CHECK-LE: xor <2 x i64>
res_vull = vec_nor(vull, vull);
// CHECK: or <2 x i64>
// CHECK: xor <2 x i64>
Add missing builtins to altivec.h for ABI compliance (vol. 3) This patch corresponds to review: http://reviews.llvm.org/D10972 Fix for the handling of dependent features that are enabled by default on some CPU's (such as -mvsx, -mpower8-vector). Also provides a number of new interfaces or fixes existing ones in altivec.h. Changed signatures to conform to ABI: vector short vec_perm(vector signed short, vector signed short, vector unsigned char) vector int vec_perm(vector signed int, vector signed int, vector unsigned char) vector long long vec_perm(vector signed long long, vector signed long long, vector unsigned char) vector signed char vec_sld(vector signed char, vector signed char, const int) vector unsigned char vec_sld(vector unsigned char, vector unsigned char, const int) vector bool char vec_sld(vector bool char, vector bool char, const int) vector unsigned short vec_sld(vector unsigned short, vector unsigned short, const int) vector signed short vec_sld(vector signed short, vector signed short, const int) vector signed int vec_sld(vector signed int, vector signed int, const int) vector unsigned int vec_sld(vector unsigned int, vector unsigned int, const int) vector float vec_sld(vector float, vector float, const int) vector signed char vec_splat(vector signed char, const int) vector unsigned char vec_splat(vector unsigned char, const int) vector bool char vec_splat(vector bool char, const int) vector signed short vec_splat(vector signed short, const int) vector unsigned short vec_splat(vector unsigned short, const int) vector bool short vec_splat(vector bool short, const int) vector pixel vec_splat(vector pixel, const int) vector signed int vec_splat(vector signed int, const int) vector unsigned int vec_splat(vector unsigned int, const int) vector bool int vec_splat(vector bool int, const int) vector float vec_splat(vector float, const int) Added a VSX path to: vector float vec_round(vector float) Added interfaces: vector signed char vec_eqv(vector signed char, vector signed char) vector signed char vec_eqv(vector bool char, vector signed char) vector signed char vec_eqv(vector signed char, vector bool char) vector unsigned char vec_eqv(vector unsigned char, vector unsigned char) vector unsigned char vec_eqv(vector bool char, vector unsigned char) vector unsigned char vec_eqv(vector unsigned char, vector bool char) vector signed short vec_eqv(vector signed short, vector signed short) vector signed short vec_eqv(vector bool short, vector signed short) vector signed short vec_eqv(vector signed short, vector bool short) vector unsigned short vec_eqv(vector unsigned short, vector unsigned short) vector unsigned short vec_eqv(vector bool short, vector unsigned short) vector unsigned short vec_eqv(vector unsigned short, vector bool short) vector signed int vec_eqv(vector signed int, vector signed int) vector signed int vec_eqv(vector bool int, vector signed int) vector signed int vec_eqv(vector signed int, vector bool int) vector unsigned int vec_eqv(vector unsigned int, vector unsigned int) vector unsigned int vec_eqv(vector bool int, vector unsigned int) vector unsigned int vec_eqv(vector unsigned int, vector bool int) vector signed long long vec_eqv(vector signed long long, vector signed long long) vector signed long long vec_eqv(vector bool long long, vector signed long long) vector signed long long vec_eqv(vector signed long long, vector bool long long) vector unsigned long long vec_eqv(vector unsigned long long, vector unsigned long long) vector unsigned long long vec_eqv(vector bool long long, vector unsigned long long) vector unsigned long long vec_eqv(vector unsigned long long, vector bool long long) vector float vec_eqv(vector float, vector float) vector float vec_eqv(vector bool int, vector float) vector float vec_eqv(vector float, vector bool int) vector double vec_eqv(vector double, vector double) vector double vec_eqv(vector bool long long, vector double) vector double vec_eqv(vector double, vector bool long long) vector bool long long vec_perm(vector bool long long, vector bool long long, vector unsigned char) vector double vec_round(vector double) vector double vec_splat(vector double, const int) vector bool long long vec_splat(vector bool long long, const int) vector signed long long vec_splat(vector signed long long, const int) vector unsigned long long vec_splat(vector unsigned long long, vector bool int vec_sld(vector bool int, vector bool int, const int) vector bool short vec_sld(vector bool short, vector bool short, const int) llvm-svn: 241904
2015-07-10 21:11:34 +08:00
// CHECK-LE: or <2 x i64>
// CHECK-LE: xor <2 x i64>
res_vull = vec_nor(vbll, vbll);
// CHECK: or <2 x i64>
// CHECK: xor <2 x i64>
Add missing builtins to altivec.h for ABI compliance (vol. 3) This patch corresponds to review: http://reviews.llvm.org/D10972 Fix for the handling of dependent features that are enabled by default on some CPU's (such as -mvsx, -mpower8-vector). Also provides a number of new interfaces or fixes existing ones in altivec.h. Changed signatures to conform to ABI: vector short vec_perm(vector signed short, vector signed short, vector unsigned char) vector int vec_perm(vector signed int, vector signed int, vector unsigned char) vector long long vec_perm(vector signed long long, vector signed long long, vector unsigned char) vector signed char vec_sld(vector signed char, vector signed char, const int) vector unsigned char vec_sld(vector unsigned char, vector unsigned char, const int) vector bool char vec_sld(vector bool char, vector bool char, const int) vector unsigned short vec_sld(vector unsigned short, vector unsigned short, const int) vector signed short vec_sld(vector signed short, vector signed short, const int) vector signed int vec_sld(vector signed int, vector signed int, const int) vector unsigned int vec_sld(vector unsigned int, vector unsigned int, const int) vector float vec_sld(vector float, vector float, const int) vector signed char vec_splat(vector signed char, const int) vector unsigned char vec_splat(vector unsigned char, const int) vector bool char vec_splat(vector bool char, const int) vector signed short vec_splat(vector signed short, const int) vector unsigned short vec_splat(vector unsigned short, const int) vector bool short vec_splat(vector bool short, const int) vector pixel vec_splat(vector pixel, const int) vector signed int vec_splat(vector signed int, const int) vector unsigned int vec_splat(vector unsigned int, const int) vector bool int vec_splat(vector bool int, const int) vector float vec_splat(vector float, const int) Added a VSX path to: vector float vec_round(vector float) Added interfaces: vector signed char vec_eqv(vector signed char, vector signed char) vector signed char vec_eqv(vector bool char, vector signed char) vector signed char vec_eqv(vector signed char, vector bool char) vector unsigned char vec_eqv(vector unsigned char, vector unsigned char) vector unsigned char vec_eqv(vector bool char, vector unsigned char) vector unsigned char vec_eqv(vector unsigned char, vector bool char) vector signed short vec_eqv(vector signed short, vector signed short) vector signed short vec_eqv(vector bool short, vector signed short) vector signed short vec_eqv(vector signed short, vector bool short) vector unsigned short vec_eqv(vector unsigned short, vector unsigned short) vector unsigned short vec_eqv(vector bool short, vector unsigned short) vector unsigned short vec_eqv(vector unsigned short, vector bool short) vector signed int vec_eqv(vector signed int, vector signed int) vector signed int vec_eqv(vector bool int, vector signed int) vector signed int vec_eqv(vector signed int, vector bool int) vector unsigned int vec_eqv(vector unsigned int, vector unsigned int) vector unsigned int vec_eqv(vector bool int, vector unsigned int) vector unsigned int vec_eqv(vector unsigned int, vector bool int) vector signed long long vec_eqv(vector signed long long, vector signed long long) vector signed long long vec_eqv(vector bool long long, vector signed long long) vector signed long long vec_eqv(vector signed long long, vector bool long long) vector unsigned long long vec_eqv(vector unsigned long long, vector unsigned long long) vector unsigned long long vec_eqv(vector bool long long, vector unsigned long long) vector unsigned long long vec_eqv(vector unsigned long long, vector bool long long) vector float vec_eqv(vector float, vector float) vector float vec_eqv(vector bool int, vector float) vector float vec_eqv(vector float, vector bool int) vector double vec_eqv(vector double, vector double) vector double vec_eqv(vector bool long long, vector double) vector double vec_eqv(vector double, vector bool long long) vector bool long long vec_perm(vector bool long long, vector bool long long, vector unsigned char) vector double vec_round(vector double) vector double vec_splat(vector double, const int) vector bool long long vec_splat(vector bool long long, const int) vector signed long long vec_splat(vector signed long long, const int) vector unsigned long long vec_splat(vector unsigned long long, vector bool int vec_sld(vector bool int, vector bool int, const int) vector bool short vec_sld(vector bool short, vector bool short, const int) llvm-svn: 241904
2015-07-10 21:11:34 +08:00
// CHECK-LE: or <2 x i64>
// CHECK-LE: xor <2 x i64>
Add missing builtins to altivec.h for ABI compliance (vol. 2) This patch corresponds to review: http://reviews.llvm.org/D10875 The bulk of the second round of additions to altivec.h. The following interfaces were added: vector double vec_floor(vector double) vector double vec_madd(vector double, vector double, vector double) vector float vec_msub(vector float, vector float, vector float) vector double vec_msub(vector double, vector double, vector double) vector float vec_mul(vector float, vector float) vector double vec_mul(vector double, vector double) vector float vec_nmadd(vector float, vector float, vector float) vector double vec_nmadd(vector double, vector double, vector double) vector double vec_nmsub(vector double, vector double, vector double) vector double vec_nor(vector double, vector double) vector double vec_or(vector double, vector double) vector float vec_rint(vector float) vector double vec_rint(vector double) vector float vec_nearbyint(vector float) vector double vec_nearbyint(vector double) vector float vec_sqrt(vector float) vector double vec_sqrt(vector double) vector double vec_rsqrte(vector double) vector double vec_sel(vector double, vector double, vector unsigned long long) vector double vec_sel(vector double, vector double, vector unsigned long long) vector double vec_sub(vector double, vector double) vector double vec_trunc(vector double) vector double vec_xor(vector double, vector double) vector double vec_xor(vector double, vector bool long long) vector double vec_xor(vector bool long long, vector double) New VSX paths for the following interfaces: vector float vec_madd(vector float, vector float, vector float) vector float vec_nmsub(vector float, vector float, vector float) vector float vec_rsqrte(vector float) vector float vec_trunc(vector float) vector float vec_floor(vector float) llvm-svn: 241399
2015-07-05 14:40:52 +08:00
res_vd = vec_nor(vd, vd);
// CHECK: bitcast <2 x double> %{{[0-9]+}} to <2 x i64>
// CHECK: [[OR:%.+]] = or <2 x i64> %{{[0-9]+}}, %{{[0-9]+}}
// CHECK-NEXT: xor <2 x i64> [[OR]], <i64 -1, i64 -1>
Add missing builtins to altivec.h for ABI compliance (vol. 3) This patch corresponds to review: http://reviews.llvm.org/D10972 Fix for the handling of dependent features that are enabled by default on some CPU's (such as -mvsx, -mpower8-vector). Also provides a number of new interfaces or fixes existing ones in altivec.h. Changed signatures to conform to ABI: vector short vec_perm(vector signed short, vector signed short, vector unsigned char) vector int vec_perm(vector signed int, vector signed int, vector unsigned char) vector long long vec_perm(vector signed long long, vector signed long long, vector unsigned char) vector signed char vec_sld(vector signed char, vector signed char, const int) vector unsigned char vec_sld(vector unsigned char, vector unsigned char, const int) vector bool char vec_sld(vector bool char, vector bool char, const int) vector unsigned short vec_sld(vector unsigned short, vector unsigned short, const int) vector signed short vec_sld(vector signed short, vector signed short, const int) vector signed int vec_sld(vector signed int, vector signed int, const int) vector unsigned int vec_sld(vector unsigned int, vector unsigned int, const int) vector float vec_sld(vector float, vector float, const int) vector signed char vec_splat(vector signed char, const int) vector unsigned char vec_splat(vector unsigned char, const int) vector bool char vec_splat(vector bool char, const int) vector signed short vec_splat(vector signed short, const int) vector unsigned short vec_splat(vector unsigned short, const int) vector bool short vec_splat(vector bool short, const int) vector pixel vec_splat(vector pixel, const int) vector signed int vec_splat(vector signed int, const int) vector unsigned int vec_splat(vector unsigned int, const int) vector bool int vec_splat(vector bool int, const int) vector float vec_splat(vector float, const int) Added a VSX path to: vector float vec_round(vector float) Added interfaces: vector signed char vec_eqv(vector signed char, vector signed char) vector signed char vec_eqv(vector bool char, vector signed char) vector signed char vec_eqv(vector signed char, vector bool char) vector unsigned char vec_eqv(vector unsigned char, vector unsigned char) vector unsigned char vec_eqv(vector bool char, vector unsigned char) vector unsigned char vec_eqv(vector unsigned char, vector bool char) vector signed short vec_eqv(vector signed short, vector signed short) vector signed short vec_eqv(vector bool short, vector signed short) vector signed short vec_eqv(vector signed short, vector bool short) vector unsigned short vec_eqv(vector unsigned short, vector unsigned short) vector unsigned short vec_eqv(vector bool short, vector unsigned short) vector unsigned short vec_eqv(vector unsigned short, vector bool short) vector signed int vec_eqv(vector signed int, vector signed int) vector signed int vec_eqv(vector bool int, vector signed int) vector signed int vec_eqv(vector signed int, vector bool int) vector unsigned int vec_eqv(vector unsigned int, vector unsigned int) vector unsigned int vec_eqv(vector bool int, vector unsigned int) vector unsigned int vec_eqv(vector unsigned int, vector bool int) vector signed long long vec_eqv(vector signed long long, vector signed long long) vector signed long long vec_eqv(vector bool long long, vector signed long long) vector signed long long vec_eqv(vector signed long long, vector bool long long) vector unsigned long long vec_eqv(vector unsigned long long, vector unsigned long long) vector unsigned long long vec_eqv(vector bool long long, vector unsigned long long) vector unsigned long long vec_eqv(vector unsigned long long, vector bool long long) vector float vec_eqv(vector float, vector float) vector float vec_eqv(vector bool int, vector float) vector float vec_eqv(vector float, vector bool int) vector double vec_eqv(vector double, vector double) vector double vec_eqv(vector bool long long, vector double) vector double vec_eqv(vector double, vector bool long long) vector bool long long vec_perm(vector bool long long, vector bool long long, vector unsigned char) vector double vec_round(vector double) vector double vec_splat(vector double, const int) vector bool long long vec_splat(vector bool long long, const int) vector signed long long vec_splat(vector signed long long, const int) vector unsigned long long vec_splat(vector unsigned long long, vector bool int vec_sld(vector bool int, vector bool int, const int) vector bool short vec_sld(vector bool short, vector bool short, const int) llvm-svn: 241904
2015-07-10 21:11:34 +08:00
// CHECK-LE: bitcast <2 x double> %{{[0-9]+}} to <2 x i64>
// CHECK-LE: [[OR:%.+]] = or <2 x i64> %{{[0-9]+}}, %{{[0-9]+}}
// CHECK-LE-NEXT: xor <2 x i64> [[OR]], <i64 -1, i64 -1>
Add missing builtins to altivec.h for ABI compliance (vol. 2) This patch corresponds to review: http://reviews.llvm.org/D10875 The bulk of the second round of additions to altivec.h. The following interfaces were added: vector double vec_floor(vector double) vector double vec_madd(vector double, vector double, vector double) vector float vec_msub(vector float, vector float, vector float) vector double vec_msub(vector double, vector double, vector double) vector float vec_mul(vector float, vector float) vector double vec_mul(vector double, vector double) vector float vec_nmadd(vector float, vector float, vector float) vector double vec_nmadd(vector double, vector double, vector double) vector double vec_nmsub(vector double, vector double, vector double) vector double vec_nor(vector double, vector double) vector double vec_or(vector double, vector double) vector float vec_rint(vector float) vector double vec_rint(vector double) vector float vec_nearbyint(vector float) vector double vec_nearbyint(vector double) vector float vec_sqrt(vector float) vector double vec_sqrt(vector double) vector double vec_rsqrte(vector double) vector double vec_sel(vector double, vector double, vector unsigned long long) vector double vec_sel(vector double, vector double, vector unsigned long long) vector double vec_sub(vector double, vector double) vector double vec_trunc(vector double) vector double vec_xor(vector double, vector double) vector double vec_xor(vector double, vector bool long long) vector double vec_xor(vector bool long long, vector double) New VSX paths for the following interfaces: vector float vec_madd(vector float, vector float, vector float) vector float vec_nmsub(vector float, vector float, vector float) vector float vec_rsqrte(vector float) vector float vec_trunc(vector float) vector float vec_floor(vector float) llvm-svn: 241399
2015-07-05 14:40:52 +08:00
/* vec_or */
res_vsll = vec_or(vsll, vsll);
// CHECK: or <2 x i64>
Add missing builtins to altivec.h for ABI compliance (vol. 3) This patch corresponds to review: http://reviews.llvm.org/D10972 Fix for the handling of dependent features that are enabled by default on some CPU's (such as -mvsx, -mpower8-vector). Also provides a number of new interfaces or fixes existing ones in altivec.h. Changed signatures to conform to ABI: vector short vec_perm(vector signed short, vector signed short, vector unsigned char) vector int vec_perm(vector signed int, vector signed int, vector unsigned char) vector long long vec_perm(vector signed long long, vector signed long long, vector unsigned char) vector signed char vec_sld(vector signed char, vector signed char, const int) vector unsigned char vec_sld(vector unsigned char, vector unsigned char, const int) vector bool char vec_sld(vector bool char, vector bool char, const int) vector unsigned short vec_sld(vector unsigned short, vector unsigned short, const int) vector signed short vec_sld(vector signed short, vector signed short, const int) vector signed int vec_sld(vector signed int, vector signed int, const int) vector unsigned int vec_sld(vector unsigned int, vector unsigned int, const int) vector float vec_sld(vector float, vector float, const int) vector signed char vec_splat(vector signed char, const int) vector unsigned char vec_splat(vector unsigned char, const int) vector bool char vec_splat(vector bool char, const int) vector signed short vec_splat(vector signed short, const int) vector unsigned short vec_splat(vector unsigned short, const int) vector bool short vec_splat(vector bool short, const int) vector pixel vec_splat(vector pixel, const int) vector signed int vec_splat(vector signed int, const int) vector unsigned int vec_splat(vector unsigned int, const int) vector bool int vec_splat(vector bool int, const int) vector float vec_splat(vector float, const int) Added a VSX path to: vector float vec_round(vector float) Added interfaces: vector signed char vec_eqv(vector signed char, vector signed char) vector signed char vec_eqv(vector bool char, vector signed char) vector signed char vec_eqv(vector signed char, vector bool char) vector unsigned char vec_eqv(vector unsigned char, vector unsigned char) vector unsigned char vec_eqv(vector bool char, vector unsigned char) vector unsigned char vec_eqv(vector unsigned char, vector bool char) vector signed short vec_eqv(vector signed short, vector signed short) vector signed short vec_eqv(vector bool short, vector signed short) vector signed short vec_eqv(vector signed short, vector bool short) vector unsigned short vec_eqv(vector unsigned short, vector unsigned short) vector unsigned short vec_eqv(vector bool short, vector unsigned short) vector unsigned short vec_eqv(vector unsigned short, vector bool short) vector signed int vec_eqv(vector signed int, vector signed int) vector signed int vec_eqv(vector bool int, vector signed int) vector signed int vec_eqv(vector signed int, vector bool int) vector unsigned int vec_eqv(vector unsigned int, vector unsigned int) vector unsigned int vec_eqv(vector bool int, vector unsigned int) vector unsigned int vec_eqv(vector unsigned int, vector bool int) vector signed long long vec_eqv(vector signed long long, vector signed long long) vector signed long long vec_eqv(vector bool long long, vector signed long long) vector signed long long vec_eqv(vector signed long long, vector bool long long) vector unsigned long long vec_eqv(vector unsigned long long, vector unsigned long long) vector unsigned long long vec_eqv(vector bool long long, vector unsigned long long) vector unsigned long long vec_eqv(vector unsigned long long, vector bool long long) vector float vec_eqv(vector float, vector float) vector float vec_eqv(vector bool int, vector float) vector float vec_eqv(vector float, vector bool int) vector double vec_eqv(vector double, vector double) vector double vec_eqv(vector bool long long, vector double) vector double vec_eqv(vector double, vector bool long long) vector bool long long vec_perm(vector bool long long, vector bool long long, vector unsigned char) vector double vec_round(vector double) vector double vec_splat(vector double, const int) vector bool long long vec_splat(vector bool long long, const int) vector signed long long vec_splat(vector signed long long, const int) vector unsigned long long vec_splat(vector unsigned long long, vector bool int vec_sld(vector bool int, vector bool int, const int) vector bool short vec_sld(vector bool short, vector bool short, const int) llvm-svn: 241904
2015-07-10 21:11:34 +08:00
// CHECK-LE: or <2 x i64>
res_vsll = vec_or(vbll, vsll);
// CHECK: or <2 x i64>
Add missing builtins to altivec.h for ABI compliance (vol. 3) This patch corresponds to review: http://reviews.llvm.org/D10972 Fix for the handling of dependent features that are enabled by default on some CPU's (such as -mvsx, -mpower8-vector). Also provides a number of new interfaces or fixes existing ones in altivec.h. Changed signatures to conform to ABI: vector short vec_perm(vector signed short, vector signed short, vector unsigned char) vector int vec_perm(vector signed int, vector signed int, vector unsigned char) vector long long vec_perm(vector signed long long, vector signed long long, vector unsigned char) vector signed char vec_sld(vector signed char, vector signed char, const int) vector unsigned char vec_sld(vector unsigned char, vector unsigned char, const int) vector bool char vec_sld(vector bool char, vector bool char, const int) vector unsigned short vec_sld(vector unsigned short, vector unsigned short, const int) vector signed short vec_sld(vector signed short, vector signed short, const int) vector signed int vec_sld(vector signed int, vector signed int, const int) vector unsigned int vec_sld(vector unsigned int, vector unsigned int, const int) vector float vec_sld(vector float, vector float, const int) vector signed char vec_splat(vector signed char, const int) vector unsigned char vec_splat(vector unsigned char, const int) vector bool char vec_splat(vector bool char, const int) vector signed short vec_splat(vector signed short, const int) vector unsigned short vec_splat(vector unsigned short, const int) vector bool short vec_splat(vector bool short, const int) vector pixel vec_splat(vector pixel, const int) vector signed int vec_splat(vector signed int, const int) vector unsigned int vec_splat(vector unsigned int, const int) vector bool int vec_splat(vector bool int, const int) vector float vec_splat(vector float, const int) Added a VSX path to: vector float vec_round(vector float) Added interfaces: vector signed char vec_eqv(vector signed char, vector signed char) vector signed char vec_eqv(vector bool char, vector signed char) vector signed char vec_eqv(vector signed char, vector bool char) vector unsigned char vec_eqv(vector unsigned char, vector unsigned char) vector unsigned char vec_eqv(vector bool char, vector unsigned char) vector unsigned char vec_eqv(vector unsigned char, vector bool char) vector signed short vec_eqv(vector signed short, vector signed short) vector signed short vec_eqv(vector bool short, vector signed short) vector signed short vec_eqv(vector signed short, vector bool short) vector unsigned short vec_eqv(vector unsigned short, vector unsigned short) vector unsigned short vec_eqv(vector bool short, vector unsigned short) vector unsigned short vec_eqv(vector unsigned short, vector bool short) vector signed int vec_eqv(vector signed int, vector signed int) vector signed int vec_eqv(vector bool int, vector signed int) vector signed int vec_eqv(vector signed int, vector bool int) vector unsigned int vec_eqv(vector unsigned int, vector unsigned int) vector unsigned int vec_eqv(vector bool int, vector unsigned int) vector unsigned int vec_eqv(vector unsigned int, vector bool int) vector signed long long vec_eqv(vector signed long long, vector signed long long) vector signed long long vec_eqv(vector bool long long, vector signed long long) vector signed long long vec_eqv(vector signed long long, vector bool long long) vector unsigned long long vec_eqv(vector unsigned long long, vector unsigned long long) vector unsigned long long vec_eqv(vector bool long long, vector unsigned long long) vector unsigned long long vec_eqv(vector unsigned long long, vector bool long long) vector float vec_eqv(vector float, vector float) vector float vec_eqv(vector bool int, vector float) vector float vec_eqv(vector float, vector bool int) vector double vec_eqv(vector double, vector double) vector double vec_eqv(vector bool long long, vector double) vector double vec_eqv(vector double, vector bool long long) vector bool long long vec_perm(vector bool long long, vector bool long long, vector unsigned char) vector double vec_round(vector double) vector double vec_splat(vector double, const int) vector bool long long vec_splat(vector bool long long, const int) vector signed long long vec_splat(vector signed long long, const int) vector unsigned long long vec_splat(vector unsigned long long, vector bool int vec_sld(vector bool int, vector bool int, const int) vector bool short vec_sld(vector bool short, vector bool short, const int) llvm-svn: 241904
2015-07-10 21:11:34 +08:00
// CHECK-LE: or <2 x i64>
res_vsll = vec_or(vsll, vbll);
// CHECK: or <2 x i64>
Add missing builtins to altivec.h for ABI compliance (vol. 3) This patch corresponds to review: http://reviews.llvm.org/D10972 Fix for the handling of dependent features that are enabled by default on some CPU's (such as -mvsx, -mpower8-vector). Also provides a number of new interfaces or fixes existing ones in altivec.h. Changed signatures to conform to ABI: vector short vec_perm(vector signed short, vector signed short, vector unsigned char) vector int vec_perm(vector signed int, vector signed int, vector unsigned char) vector long long vec_perm(vector signed long long, vector signed long long, vector unsigned char) vector signed char vec_sld(vector signed char, vector signed char, const int) vector unsigned char vec_sld(vector unsigned char, vector unsigned char, const int) vector bool char vec_sld(vector bool char, vector bool char, const int) vector unsigned short vec_sld(vector unsigned short, vector unsigned short, const int) vector signed short vec_sld(vector signed short, vector signed short, const int) vector signed int vec_sld(vector signed int, vector signed int, const int) vector unsigned int vec_sld(vector unsigned int, vector unsigned int, const int) vector float vec_sld(vector float, vector float, const int) vector signed char vec_splat(vector signed char, const int) vector unsigned char vec_splat(vector unsigned char, const int) vector bool char vec_splat(vector bool char, const int) vector signed short vec_splat(vector signed short, const int) vector unsigned short vec_splat(vector unsigned short, const int) vector bool short vec_splat(vector bool short, const int) vector pixel vec_splat(vector pixel, const int) vector signed int vec_splat(vector signed int, const int) vector unsigned int vec_splat(vector unsigned int, const int) vector bool int vec_splat(vector bool int, const int) vector float vec_splat(vector float, const int) Added a VSX path to: vector float vec_round(vector float) Added interfaces: vector signed char vec_eqv(vector signed char, vector signed char) vector signed char vec_eqv(vector bool char, vector signed char) vector signed char vec_eqv(vector signed char, vector bool char) vector unsigned char vec_eqv(vector unsigned char, vector unsigned char) vector unsigned char vec_eqv(vector bool char, vector unsigned char) vector unsigned char vec_eqv(vector unsigned char, vector bool char) vector signed short vec_eqv(vector signed short, vector signed short) vector signed short vec_eqv(vector bool short, vector signed short) vector signed short vec_eqv(vector signed short, vector bool short) vector unsigned short vec_eqv(vector unsigned short, vector unsigned short) vector unsigned short vec_eqv(vector bool short, vector unsigned short) vector unsigned short vec_eqv(vector unsigned short, vector bool short) vector signed int vec_eqv(vector signed int, vector signed int) vector signed int vec_eqv(vector bool int, vector signed int) vector signed int vec_eqv(vector signed int, vector bool int) vector unsigned int vec_eqv(vector unsigned int, vector unsigned int) vector unsigned int vec_eqv(vector bool int, vector unsigned int) vector unsigned int vec_eqv(vector unsigned int, vector bool int) vector signed long long vec_eqv(vector signed long long, vector signed long long) vector signed long long vec_eqv(vector bool long long, vector signed long long) vector signed long long vec_eqv(vector signed long long, vector bool long long) vector unsigned long long vec_eqv(vector unsigned long long, vector unsigned long long) vector unsigned long long vec_eqv(vector bool long long, vector unsigned long long) vector unsigned long long vec_eqv(vector unsigned long long, vector bool long long) vector float vec_eqv(vector float, vector float) vector float vec_eqv(vector bool int, vector float) vector float vec_eqv(vector float, vector bool int) vector double vec_eqv(vector double, vector double) vector double vec_eqv(vector bool long long, vector double) vector double vec_eqv(vector double, vector bool long long) vector bool long long vec_perm(vector bool long long, vector bool long long, vector unsigned char) vector double vec_round(vector double) vector double vec_splat(vector double, const int) vector bool long long vec_splat(vector bool long long, const int) vector signed long long vec_splat(vector signed long long, const int) vector unsigned long long vec_splat(vector unsigned long long, vector bool int vec_sld(vector bool int, vector bool int, const int) vector bool short vec_sld(vector bool short, vector bool short, const int) llvm-svn: 241904
2015-07-10 21:11:34 +08:00
// CHECK-LE: or <2 x i64>
res_vull = vec_or(vull, vull);
// CHECK: or <2 x i64>
Add missing builtins to altivec.h for ABI compliance (vol. 3) This patch corresponds to review: http://reviews.llvm.org/D10972 Fix for the handling of dependent features that are enabled by default on some CPU's (such as -mvsx, -mpower8-vector). Also provides a number of new interfaces or fixes existing ones in altivec.h. Changed signatures to conform to ABI: vector short vec_perm(vector signed short, vector signed short, vector unsigned char) vector int vec_perm(vector signed int, vector signed int, vector unsigned char) vector long long vec_perm(vector signed long long, vector signed long long, vector unsigned char) vector signed char vec_sld(vector signed char, vector signed char, const int) vector unsigned char vec_sld(vector unsigned char, vector unsigned char, const int) vector bool char vec_sld(vector bool char, vector bool char, const int) vector unsigned short vec_sld(vector unsigned short, vector unsigned short, const int) vector signed short vec_sld(vector signed short, vector signed short, const int) vector signed int vec_sld(vector signed int, vector signed int, const int) vector unsigned int vec_sld(vector unsigned int, vector unsigned int, const int) vector float vec_sld(vector float, vector float, const int) vector signed char vec_splat(vector signed char, const int) vector unsigned char vec_splat(vector unsigned char, const int) vector bool char vec_splat(vector bool char, const int) vector signed short vec_splat(vector signed short, const int) vector unsigned short vec_splat(vector unsigned short, const int) vector bool short vec_splat(vector bool short, const int) vector pixel vec_splat(vector pixel, const int) vector signed int vec_splat(vector signed int, const int) vector unsigned int vec_splat(vector unsigned int, const int) vector bool int vec_splat(vector bool int, const int) vector float vec_splat(vector float, const int) Added a VSX path to: vector float vec_round(vector float) Added interfaces: vector signed char vec_eqv(vector signed char, vector signed char) vector signed char vec_eqv(vector bool char, vector signed char) vector signed char vec_eqv(vector signed char, vector bool char) vector unsigned char vec_eqv(vector unsigned char, vector unsigned char) vector unsigned char vec_eqv(vector bool char, vector unsigned char) vector unsigned char vec_eqv(vector unsigned char, vector bool char) vector signed short vec_eqv(vector signed short, vector signed short) vector signed short vec_eqv(vector bool short, vector signed short) vector signed short vec_eqv(vector signed short, vector bool short) vector unsigned short vec_eqv(vector unsigned short, vector unsigned short) vector unsigned short vec_eqv(vector bool short, vector unsigned short) vector unsigned short vec_eqv(vector unsigned short, vector bool short) vector signed int vec_eqv(vector signed int, vector signed int) vector signed int vec_eqv(vector bool int, vector signed int) vector signed int vec_eqv(vector signed int, vector bool int) vector unsigned int vec_eqv(vector unsigned int, vector unsigned int) vector unsigned int vec_eqv(vector bool int, vector unsigned int) vector unsigned int vec_eqv(vector unsigned int, vector bool int) vector signed long long vec_eqv(vector signed long long, vector signed long long) vector signed long long vec_eqv(vector bool long long, vector signed long long) vector signed long long vec_eqv(vector signed long long, vector bool long long) vector unsigned long long vec_eqv(vector unsigned long long, vector unsigned long long) vector unsigned long long vec_eqv(vector bool long long, vector unsigned long long) vector unsigned long long vec_eqv(vector unsigned long long, vector bool long long) vector float vec_eqv(vector float, vector float) vector float vec_eqv(vector bool int, vector float) vector float vec_eqv(vector float, vector bool int) vector double vec_eqv(vector double, vector double) vector double vec_eqv(vector bool long long, vector double) vector double vec_eqv(vector double, vector bool long long) vector bool long long vec_perm(vector bool long long, vector bool long long, vector unsigned char) vector double vec_round(vector double) vector double vec_splat(vector double, const int) vector bool long long vec_splat(vector bool long long, const int) vector signed long long vec_splat(vector signed long long, const int) vector unsigned long long vec_splat(vector unsigned long long, vector bool int vec_sld(vector bool int, vector bool int, const int) vector bool short vec_sld(vector bool short, vector bool short, const int) llvm-svn: 241904
2015-07-10 21:11:34 +08:00
// CHECK-LE: or <2 x i64>
res_vull = vec_or(vbll, vull);
// CHECK: or <2 x i64>
Add missing builtins to altivec.h for ABI compliance (vol. 3) This patch corresponds to review: http://reviews.llvm.org/D10972 Fix for the handling of dependent features that are enabled by default on some CPU's (such as -mvsx, -mpower8-vector). Also provides a number of new interfaces or fixes existing ones in altivec.h. Changed signatures to conform to ABI: vector short vec_perm(vector signed short, vector signed short, vector unsigned char) vector int vec_perm(vector signed int, vector signed int, vector unsigned char) vector long long vec_perm(vector signed long long, vector signed long long, vector unsigned char) vector signed char vec_sld(vector signed char, vector signed char, const int) vector unsigned char vec_sld(vector unsigned char, vector unsigned char, const int) vector bool char vec_sld(vector bool char, vector bool char, const int) vector unsigned short vec_sld(vector unsigned short, vector unsigned short, const int) vector signed short vec_sld(vector signed short, vector signed short, const int) vector signed int vec_sld(vector signed int, vector signed int, const int) vector unsigned int vec_sld(vector unsigned int, vector unsigned int, const int) vector float vec_sld(vector float, vector float, const int) vector signed char vec_splat(vector signed char, const int) vector unsigned char vec_splat(vector unsigned char, const int) vector bool char vec_splat(vector bool char, const int) vector signed short vec_splat(vector signed short, const int) vector unsigned short vec_splat(vector unsigned short, const int) vector bool short vec_splat(vector bool short, const int) vector pixel vec_splat(vector pixel, const int) vector signed int vec_splat(vector signed int, const int) vector unsigned int vec_splat(vector unsigned int, const int) vector bool int vec_splat(vector bool int, const int) vector float vec_splat(vector float, const int) Added a VSX path to: vector float vec_round(vector float) Added interfaces: vector signed char vec_eqv(vector signed char, vector signed char) vector signed char vec_eqv(vector bool char, vector signed char) vector signed char vec_eqv(vector signed char, vector bool char) vector unsigned char vec_eqv(vector unsigned char, vector unsigned char) vector unsigned char vec_eqv(vector bool char, vector unsigned char) vector unsigned char vec_eqv(vector unsigned char, vector bool char) vector signed short vec_eqv(vector signed short, vector signed short) vector signed short vec_eqv(vector bool short, vector signed short) vector signed short vec_eqv(vector signed short, vector bool short) vector unsigned short vec_eqv(vector unsigned short, vector unsigned short) vector unsigned short vec_eqv(vector bool short, vector unsigned short) vector unsigned short vec_eqv(vector unsigned short, vector bool short) vector signed int vec_eqv(vector signed int, vector signed int) vector signed int vec_eqv(vector bool int, vector signed int) vector signed int vec_eqv(vector signed int, vector bool int) vector unsigned int vec_eqv(vector unsigned int, vector unsigned int) vector unsigned int vec_eqv(vector bool int, vector unsigned int) vector unsigned int vec_eqv(vector unsigned int, vector bool int) vector signed long long vec_eqv(vector signed long long, vector signed long long) vector signed long long vec_eqv(vector bool long long, vector signed long long) vector signed long long vec_eqv(vector signed long long, vector bool long long) vector unsigned long long vec_eqv(vector unsigned long long, vector unsigned long long) vector unsigned long long vec_eqv(vector bool long long, vector unsigned long long) vector unsigned long long vec_eqv(vector unsigned long long, vector bool long long) vector float vec_eqv(vector float, vector float) vector float vec_eqv(vector bool int, vector float) vector float vec_eqv(vector float, vector bool int) vector double vec_eqv(vector double, vector double) vector double vec_eqv(vector bool long long, vector double) vector double vec_eqv(vector double, vector bool long long) vector bool long long vec_perm(vector bool long long, vector bool long long, vector unsigned char) vector double vec_round(vector double) vector double vec_splat(vector double, const int) vector bool long long vec_splat(vector bool long long, const int) vector signed long long vec_splat(vector signed long long, const int) vector unsigned long long vec_splat(vector unsigned long long, vector bool int vec_sld(vector bool int, vector bool int, const int) vector bool short vec_sld(vector bool short, vector bool short, const int) llvm-svn: 241904
2015-07-10 21:11:34 +08:00
// CHECK-LE: or <2 x i64>
res_vull = vec_or(vull, vbll);
// CHECK: or <2 x i64>
Add missing builtins to altivec.h for ABI compliance (vol. 3) This patch corresponds to review: http://reviews.llvm.org/D10972 Fix for the handling of dependent features that are enabled by default on some CPU's (such as -mvsx, -mpower8-vector). Also provides a number of new interfaces or fixes existing ones in altivec.h. Changed signatures to conform to ABI: vector short vec_perm(vector signed short, vector signed short, vector unsigned char) vector int vec_perm(vector signed int, vector signed int, vector unsigned char) vector long long vec_perm(vector signed long long, vector signed long long, vector unsigned char) vector signed char vec_sld(vector signed char, vector signed char, const int) vector unsigned char vec_sld(vector unsigned char, vector unsigned char, const int) vector bool char vec_sld(vector bool char, vector bool char, const int) vector unsigned short vec_sld(vector unsigned short, vector unsigned short, const int) vector signed short vec_sld(vector signed short, vector signed short, const int) vector signed int vec_sld(vector signed int, vector signed int, const int) vector unsigned int vec_sld(vector unsigned int, vector unsigned int, const int) vector float vec_sld(vector float, vector float, const int) vector signed char vec_splat(vector signed char, const int) vector unsigned char vec_splat(vector unsigned char, const int) vector bool char vec_splat(vector bool char, const int) vector signed short vec_splat(vector signed short, const int) vector unsigned short vec_splat(vector unsigned short, const int) vector bool short vec_splat(vector bool short, const int) vector pixel vec_splat(vector pixel, const int) vector signed int vec_splat(vector signed int, const int) vector unsigned int vec_splat(vector unsigned int, const int) vector bool int vec_splat(vector bool int, const int) vector float vec_splat(vector float, const int) Added a VSX path to: vector float vec_round(vector float) Added interfaces: vector signed char vec_eqv(vector signed char, vector signed char) vector signed char vec_eqv(vector bool char, vector signed char) vector signed char vec_eqv(vector signed char, vector bool char) vector unsigned char vec_eqv(vector unsigned char, vector unsigned char) vector unsigned char vec_eqv(vector bool char, vector unsigned char) vector unsigned char vec_eqv(vector unsigned char, vector bool char) vector signed short vec_eqv(vector signed short, vector signed short) vector signed short vec_eqv(vector bool short, vector signed short) vector signed short vec_eqv(vector signed short, vector bool short) vector unsigned short vec_eqv(vector unsigned short, vector unsigned short) vector unsigned short vec_eqv(vector bool short, vector unsigned short) vector unsigned short vec_eqv(vector unsigned short, vector bool short) vector signed int vec_eqv(vector signed int, vector signed int) vector signed int vec_eqv(vector bool int, vector signed int) vector signed int vec_eqv(vector signed int, vector bool int) vector unsigned int vec_eqv(vector unsigned int, vector unsigned int) vector unsigned int vec_eqv(vector bool int, vector unsigned int) vector unsigned int vec_eqv(vector unsigned int, vector bool int) vector signed long long vec_eqv(vector signed long long, vector signed long long) vector signed long long vec_eqv(vector bool long long, vector signed long long) vector signed long long vec_eqv(vector signed long long, vector bool long long) vector unsigned long long vec_eqv(vector unsigned long long, vector unsigned long long) vector unsigned long long vec_eqv(vector bool long long, vector unsigned long long) vector unsigned long long vec_eqv(vector unsigned long long, vector bool long long) vector float vec_eqv(vector float, vector float) vector float vec_eqv(vector bool int, vector float) vector float vec_eqv(vector float, vector bool int) vector double vec_eqv(vector double, vector double) vector double vec_eqv(vector bool long long, vector double) vector double vec_eqv(vector double, vector bool long long) vector bool long long vec_perm(vector bool long long, vector bool long long, vector unsigned char) vector double vec_round(vector double) vector double vec_splat(vector double, const int) vector bool long long vec_splat(vector bool long long, const int) vector signed long long vec_splat(vector signed long long, const int) vector unsigned long long vec_splat(vector unsigned long long, vector bool int vec_sld(vector bool int, vector bool int, const int) vector bool short vec_sld(vector bool short, vector bool short, const int) llvm-svn: 241904
2015-07-10 21:11:34 +08:00
// CHECK-LE: or <2 x i64>
res_vbll = vec_or(vbll, vbll);
// CHECK: or <2 x i64>
Add missing builtins to altivec.h for ABI compliance (vol. 3) This patch corresponds to review: http://reviews.llvm.org/D10972 Fix for the handling of dependent features that are enabled by default on some CPU's (such as -mvsx, -mpower8-vector). Also provides a number of new interfaces or fixes existing ones in altivec.h. Changed signatures to conform to ABI: vector short vec_perm(vector signed short, vector signed short, vector unsigned char) vector int vec_perm(vector signed int, vector signed int, vector unsigned char) vector long long vec_perm(vector signed long long, vector signed long long, vector unsigned char) vector signed char vec_sld(vector signed char, vector signed char, const int) vector unsigned char vec_sld(vector unsigned char, vector unsigned char, const int) vector bool char vec_sld(vector bool char, vector bool char, const int) vector unsigned short vec_sld(vector unsigned short, vector unsigned short, const int) vector signed short vec_sld(vector signed short, vector signed short, const int) vector signed int vec_sld(vector signed int, vector signed int, const int) vector unsigned int vec_sld(vector unsigned int, vector unsigned int, const int) vector float vec_sld(vector float, vector float, const int) vector signed char vec_splat(vector signed char, const int) vector unsigned char vec_splat(vector unsigned char, const int) vector bool char vec_splat(vector bool char, const int) vector signed short vec_splat(vector signed short, const int) vector unsigned short vec_splat(vector unsigned short, const int) vector bool short vec_splat(vector bool short, const int) vector pixel vec_splat(vector pixel, const int) vector signed int vec_splat(vector signed int, const int) vector unsigned int vec_splat(vector unsigned int, const int) vector bool int vec_splat(vector bool int, const int) vector float vec_splat(vector float, const int) Added a VSX path to: vector float vec_round(vector float) Added interfaces: vector signed char vec_eqv(vector signed char, vector signed char) vector signed char vec_eqv(vector bool char, vector signed char) vector signed char vec_eqv(vector signed char, vector bool char) vector unsigned char vec_eqv(vector unsigned char, vector unsigned char) vector unsigned char vec_eqv(vector bool char, vector unsigned char) vector unsigned char vec_eqv(vector unsigned char, vector bool char) vector signed short vec_eqv(vector signed short, vector signed short) vector signed short vec_eqv(vector bool short, vector signed short) vector signed short vec_eqv(vector signed short, vector bool short) vector unsigned short vec_eqv(vector unsigned short, vector unsigned short) vector unsigned short vec_eqv(vector bool short, vector unsigned short) vector unsigned short vec_eqv(vector unsigned short, vector bool short) vector signed int vec_eqv(vector signed int, vector signed int) vector signed int vec_eqv(vector bool int, vector signed int) vector signed int vec_eqv(vector signed int, vector bool int) vector unsigned int vec_eqv(vector unsigned int, vector unsigned int) vector unsigned int vec_eqv(vector bool int, vector unsigned int) vector unsigned int vec_eqv(vector unsigned int, vector bool int) vector signed long long vec_eqv(vector signed long long, vector signed long long) vector signed long long vec_eqv(vector bool long long, vector signed long long) vector signed long long vec_eqv(vector signed long long, vector bool long long) vector unsigned long long vec_eqv(vector unsigned long long, vector unsigned long long) vector unsigned long long vec_eqv(vector bool long long, vector unsigned long long) vector unsigned long long vec_eqv(vector unsigned long long, vector bool long long) vector float vec_eqv(vector float, vector float) vector float vec_eqv(vector bool int, vector float) vector float vec_eqv(vector float, vector bool int) vector double vec_eqv(vector double, vector double) vector double vec_eqv(vector bool long long, vector double) vector double vec_eqv(vector double, vector bool long long) vector bool long long vec_perm(vector bool long long, vector bool long long, vector unsigned char) vector double vec_round(vector double) vector double vec_splat(vector double, const int) vector bool long long vec_splat(vector bool long long, const int) vector signed long long vec_splat(vector signed long long, const int) vector unsigned long long vec_splat(vector unsigned long long, vector bool int vec_sld(vector bool int, vector bool int, const int) vector bool short vec_sld(vector bool short, vector bool short, const int) llvm-svn: 241904
2015-07-10 21:11:34 +08:00
// CHECK-LE: or <2 x i64>
Add missing builtins to altivec.h for ABI compliance (vol. 2) This patch corresponds to review: http://reviews.llvm.org/D10875 The bulk of the second round of additions to altivec.h. The following interfaces were added: vector double vec_floor(vector double) vector double vec_madd(vector double, vector double, vector double) vector float vec_msub(vector float, vector float, vector float) vector double vec_msub(vector double, vector double, vector double) vector float vec_mul(vector float, vector float) vector double vec_mul(vector double, vector double) vector float vec_nmadd(vector float, vector float, vector float) vector double vec_nmadd(vector double, vector double, vector double) vector double vec_nmsub(vector double, vector double, vector double) vector double vec_nor(vector double, vector double) vector double vec_or(vector double, vector double) vector float vec_rint(vector float) vector double vec_rint(vector double) vector float vec_nearbyint(vector float) vector double vec_nearbyint(vector double) vector float vec_sqrt(vector float) vector double vec_sqrt(vector double) vector double vec_rsqrte(vector double) vector double vec_sel(vector double, vector double, vector unsigned long long) vector double vec_sel(vector double, vector double, vector unsigned long long) vector double vec_sub(vector double, vector double) vector double vec_trunc(vector double) vector double vec_xor(vector double, vector double) vector double vec_xor(vector double, vector bool long long) vector double vec_xor(vector bool long long, vector double) New VSX paths for the following interfaces: vector float vec_madd(vector float, vector float, vector float) vector float vec_nmsub(vector float, vector float, vector float) vector float vec_rsqrte(vector float) vector float vec_trunc(vector float) vector float vec_floor(vector float) llvm-svn: 241399
2015-07-05 14:40:52 +08:00
res_vd = vec_or(vd, vd);
// CHECK: bitcast <2 x double> %{{[0-9]+}} to <2 x i64>
// CHECK: or <2 x i64> %{{[0-9]+}}, %{{[0-9]+}}
Add missing builtins to altivec.h for ABI compliance (vol. 3) This patch corresponds to review: http://reviews.llvm.org/D10972 Fix for the handling of dependent features that are enabled by default on some CPU's (such as -mvsx, -mpower8-vector). Also provides a number of new interfaces or fixes existing ones in altivec.h. Changed signatures to conform to ABI: vector short vec_perm(vector signed short, vector signed short, vector unsigned char) vector int vec_perm(vector signed int, vector signed int, vector unsigned char) vector long long vec_perm(vector signed long long, vector signed long long, vector unsigned char) vector signed char vec_sld(vector signed char, vector signed char, const int) vector unsigned char vec_sld(vector unsigned char, vector unsigned char, const int) vector bool char vec_sld(vector bool char, vector bool char, const int) vector unsigned short vec_sld(vector unsigned short, vector unsigned short, const int) vector signed short vec_sld(vector signed short, vector signed short, const int) vector signed int vec_sld(vector signed int, vector signed int, const int) vector unsigned int vec_sld(vector unsigned int, vector unsigned int, const int) vector float vec_sld(vector float, vector float, const int) vector signed char vec_splat(vector signed char, const int) vector unsigned char vec_splat(vector unsigned char, const int) vector bool char vec_splat(vector bool char, const int) vector signed short vec_splat(vector signed short, const int) vector unsigned short vec_splat(vector unsigned short, const int) vector bool short vec_splat(vector bool short, const int) vector pixel vec_splat(vector pixel, const int) vector signed int vec_splat(vector signed int, const int) vector unsigned int vec_splat(vector unsigned int, const int) vector bool int vec_splat(vector bool int, const int) vector float vec_splat(vector float, const int) Added a VSX path to: vector float vec_round(vector float) Added interfaces: vector signed char vec_eqv(vector signed char, vector signed char) vector signed char vec_eqv(vector bool char, vector signed char) vector signed char vec_eqv(vector signed char, vector bool char) vector unsigned char vec_eqv(vector unsigned char, vector unsigned char) vector unsigned char vec_eqv(vector bool char, vector unsigned char) vector unsigned char vec_eqv(vector unsigned char, vector bool char) vector signed short vec_eqv(vector signed short, vector signed short) vector signed short vec_eqv(vector bool short, vector signed short) vector signed short vec_eqv(vector signed short, vector bool short) vector unsigned short vec_eqv(vector unsigned short, vector unsigned short) vector unsigned short vec_eqv(vector bool short, vector unsigned short) vector unsigned short vec_eqv(vector unsigned short, vector bool short) vector signed int vec_eqv(vector signed int, vector signed int) vector signed int vec_eqv(vector bool int, vector signed int) vector signed int vec_eqv(vector signed int, vector bool int) vector unsigned int vec_eqv(vector unsigned int, vector unsigned int) vector unsigned int vec_eqv(vector bool int, vector unsigned int) vector unsigned int vec_eqv(vector unsigned int, vector bool int) vector signed long long vec_eqv(vector signed long long, vector signed long long) vector signed long long vec_eqv(vector bool long long, vector signed long long) vector signed long long vec_eqv(vector signed long long, vector bool long long) vector unsigned long long vec_eqv(vector unsigned long long, vector unsigned long long) vector unsigned long long vec_eqv(vector bool long long, vector unsigned long long) vector unsigned long long vec_eqv(vector unsigned long long, vector bool long long) vector float vec_eqv(vector float, vector float) vector float vec_eqv(vector bool int, vector float) vector float vec_eqv(vector float, vector bool int) vector double vec_eqv(vector double, vector double) vector double vec_eqv(vector bool long long, vector double) vector double vec_eqv(vector double, vector bool long long) vector bool long long vec_perm(vector bool long long, vector bool long long, vector unsigned char) vector double vec_round(vector double) vector double vec_splat(vector double, const int) vector bool long long vec_splat(vector bool long long, const int) vector signed long long vec_splat(vector signed long long, const int) vector unsigned long long vec_splat(vector unsigned long long, vector bool int vec_sld(vector bool int, vector bool int, const int) vector bool short vec_sld(vector bool short, vector bool short, const int) llvm-svn: 241904
2015-07-10 21:11:34 +08:00
// CHECK-LE: bitcast <2 x double> %{{[0-9]+}} to <2 x i64>
// CHECK-LE: or <2 x i64> %{{[0-9]+}}, %{{[0-9]+}}
Add missing builtins to altivec.h for ABI compliance (vol. 2) This patch corresponds to review: http://reviews.llvm.org/D10875 The bulk of the second round of additions to altivec.h. The following interfaces were added: vector double vec_floor(vector double) vector double vec_madd(vector double, vector double, vector double) vector float vec_msub(vector float, vector float, vector float) vector double vec_msub(vector double, vector double, vector double) vector float vec_mul(vector float, vector float) vector double vec_mul(vector double, vector double) vector float vec_nmadd(vector float, vector float, vector float) vector double vec_nmadd(vector double, vector double, vector double) vector double vec_nmsub(vector double, vector double, vector double) vector double vec_nor(vector double, vector double) vector double vec_or(vector double, vector double) vector float vec_rint(vector float) vector double vec_rint(vector double) vector float vec_nearbyint(vector float) vector double vec_nearbyint(vector double) vector float vec_sqrt(vector float) vector double vec_sqrt(vector double) vector double vec_rsqrte(vector double) vector double vec_sel(vector double, vector double, vector unsigned long long) vector double vec_sel(vector double, vector double, vector unsigned long long) vector double vec_sub(vector double, vector double) vector double vec_trunc(vector double) vector double vec_xor(vector double, vector double) vector double vec_xor(vector double, vector bool long long) vector double vec_xor(vector bool long long, vector double) New VSX paths for the following interfaces: vector float vec_madd(vector float, vector float, vector float) vector float vec_nmsub(vector float, vector float, vector float) vector float vec_rsqrte(vector float) vector float vec_trunc(vector float) vector float vec_floor(vector float) llvm-svn: 241399
2015-07-05 14:40:52 +08:00
Add missing builtins to altivec.h for ABI compliance (vol. 4) This patch corresponds to review: http://reviews.llvm.org/D11184 A number of new interfaces for altivec.h (as mandated by the ABI): vector float vec_cpsgn(vector float, vector float) vector double vec_cpsgn(vector double, vector double) vector double vec_or(vector bool long long, vector double) vector double vec_or(vector double, vector bool long long) vector double vec_re(vector double) vector signed char vec_cntlz(vector signed char) vector unsigned char vec_cntlz(vector unsigned char) vector short vec_cntlz(vector short) vector unsigned short vec_cntlz(vector unsigned short) vector int vec_cntlz(vector int) vector unsigned int vec_cntlz(vector unsigned int) vector signed long long vec_cntlz(vector signed long long) vector unsigned long long vec_cntlz(vector unsigned long long) vector signed char vec_nand(vector bool signed char, vector signed char) vector signed char vec_nand(vector signed char, vector bool signed char) vector signed char vec_nand(vector signed char, vector signed char) vector unsigned char vec_nand(vector bool unsigned char, vector unsigned char) vector unsigned char vec_nand(vector unsigned char, vector bool unsigned char) vector unsigned char vec_nand(vector unsigned char, vector unsigned char) vector short vec_nand(vector bool short, vector short) vector short vec_nand(vector short, vector bool short) vector short vec_nand(vector short, vector short) vector unsigned short vec_nand(vector bool unsigned short, vector unsigned short) vector unsigned short vec_nand(vector unsigned short, vector bool unsigned short) vector unsigned short vec_nand(vector unsigned short, vector unsigned short) vector int vec_nand(vector bool int, vector int) vector int vec_nand(vector int, vector bool int) vector int vec_nand(vector int, vector int) vector unsigned int vec_nand(vector bool unsigned int, vector unsigned int) vector unsigned int vec_nand(vector unsigned int, vector bool unsigned int) vector unsigned int vec_nand(vector unsigned int, vector unsigned int) vector signed long long vec_nand(vector bool long long, vector signed long long) vector signed long long vec_nand(vector signed long long, vector bool long long) vector signed long long vec_nand(vector signed long long, vector signed long long) vector unsigned long long vec_nand(vector bool long long, vector unsigned long long) vector unsigned long long vec_nand(vector unsigned long long, vector bool long long) vector unsigned long long vec_nand(vector unsigned long long, vector unsigned long long) vector signed char vec_orc(vector bool signed char, vector signed char) vector signed char vec_orc(vector signed char, vector bool signed char) vector signed char vec_orc(vector signed char, vector signed char) vector unsigned char vec_orc(vector bool unsigned char, vector unsigned char) vector unsigned char vec_orc(vector unsigned char, vector bool unsigned char) vector unsigned char vec_orc(vector unsigned char, vector unsigned char) vector short vec_orc(vector bool short, vector short) vector short vec_orc(vector short, vector bool short) vector short vec_orc(vector short, vector short) vector unsigned short vec_orc(vector bool unsigned short, vector unsigned short) vector unsigned short vec_orc(vector unsigned short, vector bool unsigned short) vector unsigned short vec_orc(vector unsigned short, vector unsigned short) vector int vec_orc(vector bool int, vector int) vector int vec_orc(vector int, vector bool int) vector int vec_orc(vector int, vector int) vector unsigned int vec_orc(vector bool unsigned int, vector unsigned int) vector unsigned int vec_orc(vector unsigned int, vector bool unsigned int) vector unsigned int vec_orc(vector unsigned int, vector unsigned int) vector signed long long vec_orc(vector bool long long, vector signed long long) vector signed long long vec_orc(vector signed long long, vector bool long long) vector signed long long vec_orc(vector signed long long, vector signed long long) vector unsigned long long vec_orc(vector bool long long, vector unsigned long long) vector unsigned long long vec_orc(vector unsigned long long, vector bool long long) vector unsigned long long vec_orc(vector unsigned long long, vector unsigned long long) vector signed char vec_div(vector signed char, vector signed char) vector unsigned char vec_div(vector unsigned char, vector unsigned char) vector signed short vec_div(vector signed short, vector signed short) vector unsigned short vec_div(vector unsigned short, vector unsigned short) vector signed int vec_div(vector signed int, vector signed int) vector unsigned int vec_div(vector unsigned int, vector unsigned int) vector signed long long vec_div(vector signed long long, vector signed long long) vector unsigned long long vec_div(vector unsigned long long, vector unsigned long long) vector unsigned char vec_mul(vector unsigned char, vector unsigned char) vector unsigned int vec_mul(vector unsigned int, vector unsigned int) vector unsigned long long vec_mul(vector unsigned long long, vector unsigned long long) vector unsigned short vec_mul(vector unsigned short, vector unsigned short) vector signed char vec_mul(vector signed char, vector signed char) vector signed int vec_mul(vector signed int, vector signed int) vector signed long long vec_mul(vector signed long long, vector signed long long) vector signed short vec_mul(vector signed short, vector signed short) vector signed long long vec_mergeh(vector signed long long, vector signed long long) vector signed long long vec_mergeh(vector signed long long, vector bool long long) vector signed long long vec_mergeh(vector bool long long, vector signed long long) vector unsigned long long vec_mergeh(vector unsigned long long, vector unsigned long long) vector unsigned long long vec_mergeh(vector unsigned long long, vector bool long long) vector unsigned long long vec_mergeh(vector bool long long, vector unsigned long long) vector double vec_mergeh(vector double, vector double) vector double vec_mergeh(vector double, vector bool long long) vector double vec_mergeh(vector bool long long, vector double) vector signed long long vec_mergel(vector signed long long, vector signed long long) vector signed long long vec_mergel(vector signed long long, vector bool long long) vector signed long long vec_mergel(vector bool long long, vector signed long long) vector unsigned long long vec_mergel(vector unsigned long long, vector unsigned long long) vector unsigned long long vec_mergel(vector unsigned long long, vector bool long long) vector unsigned long long vec_mergel(vector bool long long, vector unsigned long long) vector double vec_mergel(vector double, vector double) vector double vec_mergel(vector double, vector bool long long) vector double vec_mergel(vector bool long long, vector double) vector signed int vec_pack(vector signed long long, vector signed long long) vector unsigned int vec_pack(vector unsigned long long, vector unsigned long long) vector bool int vec_pack(vector bool long long, vector bool long long) llvm-svn: 242171
2015-07-15 01:50:27 +08:00
res_vd = vec_or(vbll, vd);
// CHECK: [[T1:%.+]] = bitcast <2 x double> %{{[0-9]+}} to <2 x i64>
// CHECK: [[T2:%.+]] = or <2 x i64> %{{[0-9]+}}, [[T1]]
// CHECK: bitcast <2 x i64> [[T2]] to <2 x double>
// CHECK-LE: [[T1:%.+]] = bitcast <2 x double> %{{[0-9]+}} to <2 x i64>
// CHECK-LE: [[T2:%.+]] = or <2 x i64> %{{[0-9]+}}, [[T1]]
// CHECK-LE: bitcast <2 x i64> [[T2]] to <2 x double>
res_vd = vec_or(vd, vbll);
// CHECK: [[T1:%.+]] = bitcast <2 x double> %{{[0-9]+}} to <2 x i64>
// CHECK: [[T2:%.+]] = or <2 x i64> [[T1]], %{{[0-9]+}}
// CHECK: bitcast <2 x i64> [[T2]] to <2 x double>
// CHECK-LE: [[T1:%.+]] = bitcast <2 x double> %{{[0-9]+}} to <2 x i64>
// CHECK-LE: [[T2:%.+]] = or <2 x i64> [[T1]], %{{[0-9]+}}
// CHECK-LE: bitcast <2 x i64> [[T2]] to <2 x double>
res_vf = vec_re(vf);
// CHECK: call <4 x float> @llvm.ppc.vsx.xvresp(<4 x float>
// CHECK-LE: call <4 x float> @llvm.ppc.vsx.xvresp(<4 x float>
res_vd = vec_re(vd);
// CHECK: call <2 x double> @llvm.ppc.vsx.xvredp(<2 x double>
// CHECK-LE: call <2 x double> @llvm.ppc.vsx.xvredp(<2 x double>
Add missing builtins to altivec.h for ABI compliance (vol. 2) This patch corresponds to review: http://reviews.llvm.org/D10875 The bulk of the second round of additions to altivec.h. The following interfaces were added: vector double vec_floor(vector double) vector double vec_madd(vector double, vector double, vector double) vector float vec_msub(vector float, vector float, vector float) vector double vec_msub(vector double, vector double, vector double) vector float vec_mul(vector float, vector float) vector double vec_mul(vector double, vector double) vector float vec_nmadd(vector float, vector float, vector float) vector double vec_nmadd(vector double, vector double, vector double) vector double vec_nmsub(vector double, vector double, vector double) vector double vec_nor(vector double, vector double) vector double vec_or(vector double, vector double) vector float vec_rint(vector float) vector double vec_rint(vector double) vector float vec_nearbyint(vector float) vector double vec_nearbyint(vector double) vector float vec_sqrt(vector float) vector double vec_sqrt(vector double) vector double vec_rsqrte(vector double) vector double vec_sel(vector double, vector double, vector unsigned long long) vector double vec_sel(vector double, vector double, vector unsigned long long) vector double vec_sub(vector double, vector double) vector double vec_trunc(vector double) vector double vec_xor(vector double, vector double) vector double vec_xor(vector double, vector bool long long) vector double vec_xor(vector bool long long, vector double) New VSX paths for the following interfaces: vector float vec_madd(vector float, vector float, vector float) vector float vec_nmsub(vector float, vector float, vector float) vector float vec_rsqrte(vector float) vector float vec_trunc(vector float) vector float vec_floor(vector float) llvm-svn: 241399
2015-07-05 14:40:52 +08:00
res_vf = vec_rint(vf);
// CHECK: call <4 x float> @llvm.nearbyint.v4f32(<4 x float> %{{[0-9]+}})
Add missing builtins to altivec.h for ABI compliance (vol. 3) This patch corresponds to review: http://reviews.llvm.org/D10972 Fix for the handling of dependent features that are enabled by default on some CPU's (such as -mvsx, -mpower8-vector). Also provides a number of new interfaces or fixes existing ones in altivec.h. Changed signatures to conform to ABI: vector short vec_perm(vector signed short, vector signed short, vector unsigned char) vector int vec_perm(vector signed int, vector signed int, vector unsigned char) vector long long vec_perm(vector signed long long, vector signed long long, vector unsigned char) vector signed char vec_sld(vector signed char, vector signed char, const int) vector unsigned char vec_sld(vector unsigned char, vector unsigned char, const int) vector bool char vec_sld(vector bool char, vector bool char, const int) vector unsigned short vec_sld(vector unsigned short, vector unsigned short, const int) vector signed short vec_sld(vector signed short, vector signed short, const int) vector signed int vec_sld(vector signed int, vector signed int, const int) vector unsigned int vec_sld(vector unsigned int, vector unsigned int, const int) vector float vec_sld(vector float, vector float, const int) vector signed char vec_splat(vector signed char, const int) vector unsigned char vec_splat(vector unsigned char, const int) vector bool char vec_splat(vector bool char, const int) vector signed short vec_splat(vector signed short, const int) vector unsigned short vec_splat(vector unsigned short, const int) vector bool short vec_splat(vector bool short, const int) vector pixel vec_splat(vector pixel, const int) vector signed int vec_splat(vector signed int, const int) vector unsigned int vec_splat(vector unsigned int, const int) vector bool int vec_splat(vector bool int, const int) vector float vec_splat(vector float, const int) Added a VSX path to: vector float vec_round(vector float) Added interfaces: vector signed char vec_eqv(vector signed char, vector signed char) vector signed char vec_eqv(vector bool char, vector signed char) vector signed char vec_eqv(vector signed char, vector bool char) vector unsigned char vec_eqv(vector unsigned char, vector unsigned char) vector unsigned char vec_eqv(vector bool char, vector unsigned char) vector unsigned char vec_eqv(vector unsigned char, vector bool char) vector signed short vec_eqv(vector signed short, vector signed short) vector signed short vec_eqv(vector bool short, vector signed short) vector signed short vec_eqv(vector signed short, vector bool short) vector unsigned short vec_eqv(vector unsigned short, vector unsigned short) vector unsigned short vec_eqv(vector bool short, vector unsigned short) vector unsigned short vec_eqv(vector unsigned short, vector bool short) vector signed int vec_eqv(vector signed int, vector signed int) vector signed int vec_eqv(vector bool int, vector signed int) vector signed int vec_eqv(vector signed int, vector bool int) vector unsigned int vec_eqv(vector unsigned int, vector unsigned int) vector unsigned int vec_eqv(vector bool int, vector unsigned int) vector unsigned int vec_eqv(vector unsigned int, vector bool int) vector signed long long vec_eqv(vector signed long long, vector signed long long) vector signed long long vec_eqv(vector bool long long, vector signed long long) vector signed long long vec_eqv(vector signed long long, vector bool long long) vector unsigned long long vec_eqv(vector unsigned long long, vector unsigned long long) vector unsigned long long vec_eqv(vector bool long long, vector unsigned long long) vector unsigned long long vec_eqv(vector unsigned long long, vector bool long long) vector float vec_eqv(vector float, vector float) vector float vec_eqv(vector bool int, vector float) vector float vec_eqv(vector float, vector bool int) vector double vec_eqv(vector double, vector double) vector double vec_eqv(vector bool long long, vector double) vector double vec_eqv(vector double, vector bool long long) vector bool long long vec_perm(vector bool long long, vector bool long long, vector unsigned char) vector double vec_round(vector double) vector double vec_splat(vector double, const int) vector bool long long vec_splat(vector bool long long, const int) vector signed long long vec_splat(vector signed long long, const int) vector unsigned long long vec_splat(vector unsigned long long, vector bool int vec_sld(vector bool int, vector bool int, const int) vector bool short vec_sld(vector bool short, vector bool short, const int) llvm-svn: 241904
2015-07-10 21:11:34 +08:00
// CHECK-LE: call <4 x float> @llvm.nearbyint.v4f32(<4 x float> %{{[0-9]+}})
Add missing builtins to altivec.h for ABI compliance (vol. 2) This patch corresponds to review: http://reviews.llvm.org/D10875 The bulk of the second round of additions to altivec.h. The following interfaces were added: vector double vec_floor(vector double) vector double vec_madd(vector double, vector double, vector double) vector float vec_msub(vector float, vector float, vector float) vector double vec_msub(vector double, vector double, vector double) vector float vec_mul(vector float, vector float) vector double vec_mul(vector double, vector double) vector float vec_nmadd(vector float, vector float, vector float) vector double vec_nmadd(vector double, vector double, vector double) vector double vec_nmsub(vector double, vector double, vector double) vector double vec_nor(vector double, vector double) vector double vec_or(vector double, vector double) vector float vec_rint(vector float) vector double vec_rint(vector double) vector float vec_nearbyint(vector float) vector double vec_nearbyint(vector double) vector float vec_sqrt(vector float) vector double vec_sqrt(vector double) vector double vec_rsqrte(vector double) vector double vec_sel(vector double, vector double, vector unsigned long long) vector double vec_sel(vector double, vector double, vector unsigned long long) vector double vec_sub(vector double, vector double) vector double vec_trunc(vector double) vector double vec_xor(vector double, vector double) vector double vec_xor(vector double, vector bool long long) vector double vec_xor(vector bool long long, vector double) New VSX paths for the following interfaces: vector float vec_madd(vector float, vector float, vector float) vector float vec_nmsub(vector float, vector float, vector float) vector float vec_rsqrte(vector float) vector float vec_trunc(vector float) vector float vec_floor(vector float) llvm-svn: 241399
2015-07-05 14:40:52 +08:00
res_vd = vec_rint(vd);
// CHECK: call <2 x double> @llvm.nearbyint.v2f64(<2 x double> %{{[0-9]+}})
Add missing builtins to altivec.h for ABI compliance (vol. 3) This patch corresponds to review: http://reviews.llvm.org/D10972 Fix for the handling of dependent features that are enabled by default on some CPU's (such as -mvsx, -mpower8-vector). Also provides a number of new interfaces or fixes existing ones in altivec.h. Changed signatures to conform to ABI: vector short vec_perm(vector signed short, vector signed short, vector unsigned char) vector int vec_perm(vector signed int, vector signed int, vector unsigned char) vector long long vec_perm(vector signed long long, vector signed long long, vector unsigned char) vector signed char vec_sld(vector signed char, vector signed char, const int) vector unsigned char vec_sld(vector unsigned char, vector unsigned char, const int) vector bool char vec_sld(vector bool char, vector bool char, const int) vector unsigned short vec_sld(vector unsigned short, vector unsigned short, const int) vector signed short vec_sld(vector signed short, vector signed short, const int) vector signed int vec_sld(vector signed int, vector signed int, const int) vector unsigned int vec_sld(vector unsigned int, vector unsigned int, const int) vector float vec_sld(vector float, vector float, const int) vector signed char vec_splat(vector signed char, const int) vector unsigned char vec_splat(vector unsigned char, const int) vector bool char vec_splat(vector bool char, const int) vector signed short vec_splat(vector signed short, const int) vector unsigned short vec_splat(vector unsigned short, const int) vector bool short vec_splat(vector bool short, const int) vector pixel vec_splat(vector pixel, const int) vector signed int vec_splat(vector signed int, const int) vector unsigned int vec_splat(vector unsigned int, const int) vector bool int vec_splat(vector bool int, const int) vector float vec_splat(vector float, const int) Added a VSX path to: vector float vec_round(vector float) Added interfaces: vector signed char vec_eqv(vector signed char, vector signed char) vector signed char vec_eqv(vector bool char, vector signed char) vector signed char vec_eqv(vector signed char, vector bool char) vector unsigned char vec_eqv(vector unsigned char, vector unsigned char) vector unsigned char vec_eqv(vector bool char, vector unsigned char) vector unsigned char vec_eqv(vector unsigned char, vector bool char) vector signed short vec_eqv(vector signed short, vector signed short) vector signed short vec_eqv(vector bool short, vector signed short) vector signed short vec_eqv(vector signed short, vector bool short) vector unsigned short vec_eqv(vector unsigned short, vector unsigned short) vector unsigned short vec_eqv(vector bool short, vector unsigned short) vector unsigned short vec_eqv(vector unsigned short, vector bool short) vector signed int vec_eqv(vector signed int, vector signed int) vector signed int vec_eqv(vector bool int, vector signed int) vector signed int vec_eqv(vector signed int, vector bool int) vector unsigned int vec_eqv(vector unsigned int, vector unsigned int) vector unsigned int vec_eqv(vector bool int, vector unsigned int) vector unsigned int vec_eqv(vector unsigned int, vector bool int) vector signed long long vec_eqv(vector signed long long, vector signed long long) vector signed long long vec_eqv(vector bool long long, vector signed long long) vector signed long long vec_eqv(vector signed long long, vector bool long long) vector unsigned long long vec_eqv(vector unsigned long long, vector unsigned long long) vector unsigned long long vec_eqv(vector bool long long, vector unsigned long long) vector unsigned long long vec_eqv(vector unsigned long long, vector bool long long) vector float vec_eqv(vector float, vector float) vector float vec_eqv(vector bool int, vector float) vector float vec_eqv(vector float, vector bool int) vector double vec_eqv(vector double, vector double) vector double vec_eqv(vector bool long long, vector double) vector double vec_eqv(vector double, vector bool long long) vector bool long long vec_perm(vector bool long long, vector bool long long, vector unsigned char) vector double vec_round(vector double) vector double vec_splat(vector double, const int) vector bool long long vec_splat(vector bool long long, const int) vector signed long long vec_splat(vector signed long long, const int) vector unsigned long long vec_splat(vector unsigned long long, vector bool int vec_sld(vector bool int, vector bool int, const int) vector bool short vec_sld(vector bool short, vector bool short, const int) llvm-svn: 241904
2015-07-10 21:11:34 +08:00
// CHECK-LE: call <2 x double> @llvm.nearbyint.v2f64(<2 x double> %{{[0-9]+}})
Add missing builtins to altivec.h for ABI compliance (vol. 2) This patch corresponds to review: http://reviews.llvm.org/D10875 The bulk of the second round of additions to altivec.h. The following interfaces were added: vector double vec_floor(vector double) vector double vec_madd(vector double, vector double, vector double) vector float vec_msub(vector float, vector float, vector float) vector double vec_msub(vector double, vector double, vector double) vector float vec_mul(vector float, vector float) vector double vec_mul(vector double, vector double) vector float vec_nmadd(vector float, vector float, vector float) vector double vec_nmadd(vector double, vector double, vector double) vector double vec_nmsub(vector double, vector double, vector double) vector double vec_nor(vector double, vector double) vector double vec_or(vector double, vector double) vector float vec_rint(vector float) vector double vec_rint(vector double) vector float vec_nearbyint(vector float) vector double vec_nearbyint(vector double) vector float vec_sqrt(vector float) vector double vec_sqrt(vector double) vector double vec_rsqrte(vector double) vector double vec_sel(vector double, vector double, vector unsigned long long) vector double vec_sel(vector double, vector double, vector unsigned long long) vector double vec_sub(vector double, vector double) vector double vec_trunc(vector double) vector double vec_xor(vector double, vector double) vector double vec_xor(vector double, vector bool long long) vector double vec_xor(vector bool long long, vector double) New VSX paths for the following interfaces: vector float vec_madd(vector float, vector float, vector float) vector float vec_nmsub(vector float, vector float, vector float) vector float vec_rsqrte(vector float) vector float vec_trunc(vector float) vector float vec_floor(vector float) llvm-svn: 241399
2015-07-05 14:40:52 +08:00
res_vf = vec_rsqrte(vf);
// CHECK: call <4 x float> @llvm.ppc.vsx.xvrsqrtesp(<4 x float> %{{[0-9]+}})
Add missing builtins to altivec.h for ABI compliance (vol. 3) This patch corresponds to review: http://reviews.llvm.org/D10972 Fix for the handling of dependent features that are enabled by default on some CPU's (such as -mvsx, -mpower8-vector). Also provides a number of new interfaces or fixes existing ones in altivec.h. Changed signatures to conform to ABI: vector short vec_perm(vector signed short, vector signed short, vector unsigned char) vector int vec_perm(vector signed int, vector signed int, vector unsigned char) vector long long vec_perm(vector signed long long, vector signed long long, vector unsigned char) vector signed char vec_sld(vector signed char, vector signed char, const int) vector unsigned char vec_sld(vector unsigned char, vector unsigned char, const int) vector bool char vec_sld(vector bool char, vector bool char, const int) vector unsigned short vec_sld(vector unsigned short, vector unsigned short, const int) vector signed short vec_sld(vector signed short, vector signed short, const int) vector signed int vec_sld(vector signed int, vector signed int, const int) vector unsigned int vec_sld(vector unsigned int, vector unsigned int, const int) vector float vec_sld(vector float, vector float, const int) vector signed char vec_splat(vector signed char, const int) vector unsigned char vec_splat(vector unsigned char, const int) vector bool char vec_splat(vector bool char, const int) vector signed short vec_splat(vector signed short, const int) vector unsigned short vec_splat(vector unsigned short, const int) vector bool short vec_splat(vector bool short, const int) vector pixel vec_splat(vector pixel, const int) vector signed int vec_splat(vector signed int, const int) vector unsigned int vec_splat(vector unsigned int, const int) vector bool int vec_splat(vector bool int, const int) vector float vec_splat(vector float, const int) Added a VSX path to: vector float vec_round(vector float) Added interfaces: vector signed char vec_eqv(vector signed char, vector signed char) vector signed char vec_eqv(vector bool char, vector signed char) vector signed char vec_eqv(vector signed char, vector bool char) vector unsigned char vec_eqv(vector unsigned char, vector unsigned char) vector unsigned char vec_eqv(vector bool char, vector unsigned char) vector unsigned char vec_eqv(vector unsigned char, vector bool char) vector signed short vec_eqv(vector signed short, vector signed short) vector signed short vec_eqv(vector bool short, vector signed short) vector signed short vec_eqv(vector signed short, vector bool short) vector unsigned short vec_eqv(vector unsigned short, vector unsigned short) vector unsigned short vec_eqv(vector bool short, vector unsigned short) vector unsigned short vec_eqv(vector unsigned short, vector bool short) vector signed int vec_eqv(vector signed int, vector signed int) vector signed int vec_eqv(vector bool int, vector signed int) vector signed int vec_eqv(vector signed int, vector bool int) vector unsigned int vec_eqv(vector unsigned int, vector unsigned int) vector unsigned int vec_eqv(vector bool int, vector unsigned int) vector unsigned int vec_eqv(vector unsigned int, vector bool int) vector signed long long vec_eqv(vector signed long long, vector signed long long) vector signed long long vec_eqv(vector bool long long, vector signed long long) vector signed long long vec_eqv(vector signed long long, vector bool long long) vector unsigned long long vec_eqv(vector unsigned long long, vector unsigned long long) vector unsigned long long vec_eqv(vector bool long long, vector unsigned long long) vector unsigned long long vec_eqv(vector unsigned long long, vector bool long long) vector float vec_eqv(vector float, vector float) vector float vec_eqv(vector bool int, vector float) vector float vec_eqv(vector float, vector bool int) vector double vec_eqv(vector double, vector double) vector double vec_eqv(vector bool long long, vector double) vector double vec_eqv(vector double, vector bool long long) vector bool long long vec_perm(vector bool long long, vector bool long long, vector unsigned char) vector double vec_round(vector double) vector double vec_splat(vector double, const int) vector bool long long vec_splat(vector bool long long, const int) vector signed long long vec_splat(vector signed long long, const int) vector unsigned long long vec_splat(vector unsigned long long, vector bool int vec_sld(vector bool int, vector bool int, const int) vector bool short vec_sld(vector bool short, vector bool short, const int) llvm-svn: 241904
2015-07-10 21:11:34 +08:00
// CHECK-LE: call <4 x float> @llvm.ppc.vsx.xvrsqrtesp(<4 x float> %{{[0-9]+}})
Add missing builtins to altivec.h for ABI compliance (vol. 2) This patch corresponds to review: http://reviews.llvm.org/D10875 The bulk of the second round of additions to altivec.h. The following interfaces were added: vector double vec_floor(vector double) vector double vec_madd(vector double, vector double, vector double) vector float vec_msub(vector float, vector float, vector float) vector double vec_msub(vector double, vector double, vector double) vector float vec_mul(vector float, vector float) vector double vec_mul(vector double, vector double) vector float vec_nmadd(vector float, vector float, vector float) vector double vec_nmadd(vector double, vector double, vector double) vector double vec_nmsub(vector double, vector double, vector double) vector double vec_nor(vector double, vector double) vector double vec_or(vector double, vector double) vector float vec_rint(vector float) vector double vec_rint(vector double) vector float vec_nearbyint(vector float) vector double vec_nearbyint(vector double) vector float vec_sqrt(vector float) vector double vec_sqrt(vector double) vector double vec_rsqrte(vector double) vector double vec_sel(vector double, vector double, vector unsigned long long) vector double vec_sel(vector double, vector double, vector unsigned long long) vector double vec_sub(vector double, vector double) vector double vec_trunc(vector double) vector double vec_xor(vector double, vector double) vector double vec_xor(vector double, vector bool long long) vector double vec_xor(vector bool long long, vector double) New VSX paths for the following interfaces: vector float vec_madd(vector float, vector float, vector float) vector float vec_nmsub(vector float, vector float, vector float) vector float vec_rsqrte(vector float) vector float vec_trunc(vector float) vector float vec_floor(vector float) llvm-svn: 241399
2015-07-05 14:40:52 +08:00
res_vd = vec_rsqrte(vd);
// CHECK: call <2 x double> @llvm.ppc.vsx.xvrsqrtedp(<2 x double> %{{[0-9]+}})
Add missing builtins to altivec.h for ABI compliance (vol. 3) This patch corresponds to review: http://reviews.llvm.org/D10972 Fix for the handling of dependent features that are enabled by default on some CPU's (such as -mvsx, -mpower8-vector). Also provides a number of new interfaces or fixes existing ones in altivec.h. Changed signatures to conform to ABI: vector short vec_perm(vector signed short, vector signed short, vector unsigned char) vector int vec_perm(vector signed int, vector signed int, vector unsigned char) vector long long vec_perm(vector signed long long, vector signed long long, vector unsigned char) vector signed char vec_sld(vector signed char, vector signed char, const int) vector unsigned char vec_sld(vector unsigned char, vector unsigned char, const int) vector bool char vec_sld(vector bool char, vector bool char, const int) vector unsigned short vec_sld(vector unsigned short, vector unsigned short, const int) vector signed short vec_sld(vector signed short, vector signed short, const int) vector signed int vec_sld(vector signed int, vector signed int, const int) vector unsigned int vec_sld(vector unsigned int, vector unsigned int, const int) vector float vec_sld(vector float, vector float, const int) vector signed char vec_splat(vector signed char, const int) vector unsigned char vec_splat(vector unsigned char, const int) vector bool char vec_splat(vector bool char, const int) vector signed short vec_splat(vector signed short, const int) vector unsigned short vec_splat(vector unsigned short, const int) vector bool short vec_splat(vector bool short, const int) vector pixel vec_splat(vector pixel, const int) vector signed int vec_splat(vector signed int, const int) vector unsigned int vec_splat(vector unsigned int, const int) vector bool int vec_splat(vector bool int, const int) vector float vec_splat(vector float, const int) Added a VSX path to: vector float vec_round(vector float) Added interfaces: vector signed char vec_eqv(vector signed char, vector signed char) vector signed char vec_eqv(vector bool char, vector signed char) vector signed char vec_eqv(vector signed char, vector bool char) vector unsigned char vec_eqv(vector unsigned char, vector unsigned char) vector unsigned char vec_eqv(vector bool char, vector unsigned char) vector unsigned char vec_eqv(vector unsigned char, vector bool char) vector signed short vec_eqv(vector signed short, vector signed short) vector signed short vec_eqv(vector bool short, vector signed short) vector signed short vec_eqv(vector signed short, vector bool short) vector unsigned short vec_eqv(vector unsigned short, vector unsigned short) vector unsigned short vec_eqv(vector bool short, vector unsigned short) vector unsigned short vec_eqv(vector unsigned short, vector bool short) vector signed int vec_eqv(vector signed int, vector signed int) vector signed int vec_eqv(vector bool int, vector signed int) vector signed int vec_eqv(vector signed int, vector bool int) vector unsigned int vec_eqv(vector unsigned int, vector unsigned int) vector unsigned int vec_eqv(vector bool int, vector unsigned int) vector unsigned int vec_eqv(vector unsigned int, vector bool int) vector signed long long vec_eqv(vector signed long long, vector signed long long) vector signed long long vec_eqv(vector bool long long, vector signed long long) vector signed long long vec_eqv(vector signed long long, vector bool long long) vector unsigned long long vec_eqv(vector unsigned long long, vector unsigned long long) vector unsigned long long vec_eqv(vector bool long long, vector unsigned long long) vector unsigned long long vec_eqv(vector unsigned long long, vector bool long long) vector float vec_eqv(vector float, vector float) vector float vec_eqv(vector bool int, vector float) vector float vec_eqv(vector float, vector bool int) vector double vec_eqv(vector double, vector double) vector double vec_eqv(vector bool long long, vector double) vector double vec_eqv(vector double, vector bool long long) vector bool long long vec_perm(vector bool long long, vector bool long long, vector unsigned char) vector double vec_round(vector double) vector double vec_splat(vector double, const int) vector bool long long vec_splat(vector bool long long, const int) vector signed long long vec_splat(vector signed long long, const int) vector unsigned long long vec_splat(vector unsigned long long, vector bool int vec_sld(vector bool int, vector bool int, const int) vector bool short vec_sld(vector bool short, vector bool short, const int) llvm-svn: 241904
2015-07-10 21:11:34 +08:00
// CHECK-LE: call <2 x double> @llvm.ppc.vsx.xvrsqrtedp(<2 x double> %{{[0-9]+}})
Add missing builtins to altivec.h for ABI compliance (vol. 2) This patch corresponds to review: http://reviews.llvm.org/D10875 The bulk of the second round of additions to altivec.h. The following interfaces were added: vector double vec_floor(vector double) vector double vec_madd(vector double, vector double, vector double) vector float vec_msub(vector float, vector float, vector float) vector double vec_msub(vector double, vector double, vector double) vector float vec_mul(vector float, vector float) vector double vec_mul(vector double, vector double) vector float vec_nmadd(vector float, vector float, vector float) vector double vec_nmadd(vector double, vector double, vector double) vector double vec_nmsub(vector double, vector double, vector double) vector double vec_nor(vector double, vector double) vector double vec_or(vector double, vector double) vector float vec_rint(vector float) vector double vec_rint(vector double) vector float vec_nearbyint(vector float) vector double vec_nearbyint(vector double) vector float vec_sqrt(vector float) vector double vec_sqrt(vector double) vector double vec_rsqrte(vector double) vector double vec_sel(vector double, vector double, vector unsigned long long) vector double vec_sel(vector double, vector double, vector unsigned long long) vector double vec_sub(vector double, vector double) vector double vec_trunc(vector double) vector double vec_xor(vector double, vector double) vector double vec_xor(vector double, vector bool long long) vector double vec_xor(vector bool long long, vector double) New VSX paths for the following interfaces: vector float vec_madd(vector float, vector float, vector float) vector float vec_nmsub(vector float, vector float, vector float) vector float vec_rsqrte(vector float) vector float vec_trunc(vector float) vector float vec_floor(vector float) llvm-svn: 241399
2015-07-05 14:40:52 +08:00
dummy();
// CHECK: call void @dummy()
Add missing builtins to altivec.h for ABI compliance (vol. 3) This patch corresponds to review: http://reviews.llvm.org/D10972 Fix for the handling of dependent features that are enabled by default on some CPU's (such as -mvsx, -mpower8-vector). Also provides a number of new interfaces or fixes existing ones in altivec.h. Changed signatures to conform to ABI: vector short vec_perm(vector signed short, vector signed short, vector unsigned char) vector int vec_perm(vector signed int, vector signed int, vector unsigned char) vector long long vec_perm(vector signed long long, vector signed long long, vector unsigned char) vector signed char vec_sld(vector signed char, vector signed char, const int) vector unsigned char vec_sld(vector unsigned char, vector unsigned char, const int) vector bool char vec_sld(vector bool char, vector bool char, const int) vector unsigned short vec_sld(vector unsigned short, vector unsigned short, const int) vector signed short vec_sld(vector signed short, vector signed short, const int) vector signed int vec_sld(vector signed int, vector signed int, const int) vector unsigned int vec_sld(vector unsigned int, vector unsigned int, const int) vector float vec_sld(vector float, vector float, const int) vector signed char vec_splat(vector signed char, const int) vector unsigned char vec_splat(vector unsigned char, const int) vector bool char vec_splat(vector bool char, const int) vector signed short vec_splat(vector signed short, const int) vector unsigned short vec_splat(vector unsigned short, const int) vector bool short vec_splat(vector bool short, const int) vector pixel vec_splat(vector pixel, const int) vector signed int vec_splat(vector signed int, const int) vector unsigned int vec_splat(vector unsigned int, const int) vector bool int vec_splat(vector bool int, const int) vector float vec_splat(vector float, const int) Added a VSX path to: vector float vec_round(vector float) Added interfaces: vector signed char vec_eqv(vector signed char, vector signed char) vector signed char vec_eqv(vector bool char, vector signed char) vector signed char vec_eqv(vector signed char, vector bool char) vector unsigned char vec_eqv(vector unsigned char, vector unsigned char) vector unsigned char vec_eqv(vector bool char, vector unsigned char) vector unsigned char vec_eqv(vector unsigned char, vector bool char) vector signed short vec_eqv(vector signed short, vector signed short) vector signed short vec_eqv(vector bool short, vector signed short) vector signed short vec_eqv(vector signed short, vector bool short) vector unsigned short vec_eqv(vector unsigned short, vector unsigned short) vector unsigned short vec_eqv(vector bool short, vector unsigned short) vector unsigned short vec_eqv(vector unsigned short, vector bool short) vector signed int vec_eqv(vector signed int, vector signed int) vector signed int vec_eqv(vector bool int, vector signed int) vector signed int vec_eqv(vector signed int, vector bool int) vector unsigned int vec_eqv(vector unsigned int, vector unsigned int) vector unsigned int vec_eqv(vector bool int, vector unsigned int) vector unsigned int vec_eqv(vector unsigned int, vector bool int) vector signed long long vec_eqv(vector signed long long, vector signed long long) vector signed long long vec_eqv(vector bool long long, vector signed long long) vector signed long long vec_eqv(vector signed long long, vector bool long long) vector unsigned long long vec_eqv(vector unsigned long long, vector unsigned long long) vector unsigned long long vec_eqv(vector bool long long, vector unsigned long long) vector unsigned long long vec_eqv(vector unsigned long long, vector bool long long) vector float vec_eqv(vector float, vector float) vector float vec_eqv(vector bool int, vector float) vector float vec_eqv(vector float, vector bool int) vector double vec_eqv(vector double, vector double) vector double vec_eqv(vector bool long long, vector double) vector double vec_eqv(vector double, vector bool long long) vector bool long long vec_perm(vector bool long long, vector bool long long, vector unsigned char) vector double vec_round(vector double) vector double vec_splat(vector double, const int) vector bool long long vec_splat(vector bool long long, const int) vector signed long long vec_splat(vector signed long long, const int) vector unsigned long long vec_splat(vector unsigned long long, vector bool int vec_sld(vector bool int, vector bool int, const int) vector bool short vec_sld(vector bool short, vector bool short, const int) llvm-svn: 241904
2015-07-10 21:11:34 +08:00
// CHECK-LE: call void @dummy()
Add missing builtins to altivec.h for ABI compliance (vol. 2) This patch corresponds to review: http://reviews.llvm.org/D10875 The bulk of the second round of additions to altivec.h. The following interfaces were added: vector double vec_floor(vector double) vector double vec_madd(vector double, vector double, vector double) vector float vec_msub(vector float, vector float, vector float) vector double vec_msub(vector double, vector double, vector double) vector float vec_mul(vector float, vector float) vector double vec_mul(vector double, vector double) vector float vec_nmadd(vector float, vector float, vector float) vector double vec_nmadd(vector double, vector double, vector double) vector double vec_nmsub(vector double, vector double, vector double) vector double vec_nor(vector double, vector double) vector double vec_or(vector double, vector double) vector float vec_rint(vector float) vector double vec_rint(vector double) vector float vec_nearbyint(vector float) vector double vec_nearbyint(vector double) vector float vec_sqrt(vector float) vector double vec_sqrt(vector double) vector double vec_rsqrte(vector double) vector double vec_sel(vector double, vector double, vector unsigned long long) vector double vec_sel(vector double, vector double, vector unsigned long long) vector double vec_sub(vector double, vector double) vector double vec_trunc(vector double) vector double vec_xor(vector double, vector double) vector double vec_xor(vector double, vector bool long long) vector double vec_xor(vector bool long long, vector double) New VSX paths for the following interfaces: vector float vec_madd(vector float, vector float, vector float) vector float vec_nmsub(vector float, vector float, vector float) vector float vec_rsqrte(vector float) vector float vec_trunc(vector float) vector float vec_floor(vector float) llvm-svn: 241399
2015-07-05 14:40:52 +08:00
res_vf = vec_sel(vd, vd, vbll);
// CHECK: xor <2 x i64> %{{[0-9]+}}, <i64 -1, i64 -1>
// CHECK: and <2 x i64> %{{[0-9]+}},
// CHECK: and <2 x i64> %{{[0-9]+}}, %{{[0-9]+}}
// CHECK: or <2 x i64>
// CHECK: bitcast <2 x i64> %{{[0-9]+}} to <2 x double>
Add missing builtins to altivec.h for ABI compliance (vol. 3) This patch corresponds to review: http://reviews.llvm.org/D10972 Fix for the handling of dependent features that are enabled by default on some CPU's (such as -mvsx, -mpower8-vector). Also provides a number of new interfaces or fixes existing ones in altivec.h. Changed signatures to conform to ABI: vector short vec_perm(vector signed short, vector signed short, vector unsigned char) vector int vec_perm(vector signed int, vector signed int, vector unsigned char) vector long long vec_perm(vector signed long long, vector signed long long, vector unsigned char) vector signed char vec_sld(vector signed char, vector signed char, const int) vector unsigned char vec_sld(vector unsigned char, vector unsigned char, const int) vector bool char vec_sld(vector bool char, vector bool char, const int) vector unsigned short vec_sld(vector unsigned short, vector unsigned short, const int) vector signed short vec_sld(vector signed short, vector signed short, const int) vector signed int vec_sld(vector signed int, vector signed int, const int) vector unsigned int vec_sld(vector unsigned int, vector unsigned int, const int) vector float vec_sld(vector float, vector float, const int) vector signed char vec_splat(vector signed char, const int) vector unsigned char vec_splat(vector unsigned char, const int) vector bool char vec_splat(vector bool char, const int) vector signed short vec_splat(vector signed short, const int) vector unsigned short vec_splat(vector unsigned short, const int) vector bool short vec_splat(vector bool short, const int) vector pixel vec_splat(vector pixel, const int) vector signed int vec_splat(vector signed int, const int) vector unsigned int vec_splat(vector unsigned int, const int) vector bool int vec_splat(vector bool int, const int) vector float vec_splat(vector float, const int) Added a VSX path to: vector float vec_round(vector float) Added interfaces: vector signed char vec_eqv(vector signed char, vector signed char) vector signed char vec_eqv(vector bool char, vector signed char) vector signed char vec_eqv(vector signed char, vector bool char) vector unsigned char vec_eqv(vector unsigned char, vector unsigned char) vector unsigned char vec_eqv(vector bool char, vector unsigned char) vector unsigned char vec_eqv(vector unsigned char, vector bool char) vector signed short vec_eqv(vector signed short, vector signed short) vector signed short vec_eqv(vector bool short, vector signed short) vector signed short vec_eqv(vector signed short, vector bool short) vector unsigned short vec_eqv(vector unsigned short, vector unsigned short) vector unsigned short vec_eqv(vector bool short, vector unsigned short) vector unsigned short vec_eqv(vector unsigned short, vector bool short) vector signed int vec_eqv(vector signed int, vector signed int) vector signed int vec_eqv(vector bool int, vector signed int) vector signed int vec_eqv(vector signed int, vector bool int) vector unsigned int vec_eqv(vector unsigned int, vector unsigned int) vector unsigned int vec_eqv(vector bool int, vector unsigned int) vector unsigned int vec_eqv(vector unsigned int, vector bool int) vector signed long long vec_eqv(vector signed long long, vector signed long long) vector signed long long vec_eqv(vector bool long long, vector signed long long) vector signed long long vec_eqv(vector signed long long, vector bool long long) vector unsigned long long vec_eqv(vector unsigned long long, vector unsigned long long) vector unsigned long long vec_eqv(vector bool long long, vector unsigned long long) vector unsigned long long vec_eqv(vector unsigned long long, vector bool long long) vector float vec_eqv(vector float, vector float) vector float vec_eqv(vector bool int, vector float) vector float vec_eqv(vector float, vector bool int) vector double vec_eqv(vector double, vector double) vector double vec_eqv(vector bool long long, vector double) vector double vec_eqv(vector double, vector bool long long) vector bool long long vec_perm(vector bool long long, vector bool long long, vector unsigned char) vector double vec_round(vector double) vector double vec_splat(vector double, const int) vector bool long long vec_splat(vector bool long long, const int) vector signed long long vec_splat(vector signed long long, const int) vector unsigned long long vec_splat(vector unsigned long long, vector bool int vec_sld(vector bool int, vector bool int, const int) vector bool short vec_sld(vector bool short, vector bool short, const int) llvm-svn: 241904
2015-07-10 21:11:34 +08:00
// CHECK-LE: xor <2 x i64> %{{[0-9]+}}, <i64 -1, i64 -1>
// CHECK-LE: and <2 x i64> %{{[0-9]+}},
// CHECK-LE: and <2 x i64> %{{[0-9]+}}, %{{[0-9]+}}
// CHECK-LE: or <2 x i64>
// CHECK-LE: bitcast <2 x i64> %{{[0-9]+}} to <2 x double>
Add missing builtins to altivec.h for ABI compliance (vol. 2) This patch corresponds to review: http://reviews.llvm.org/D10875 The bulk of the second round of additions to altivec.h. The following interfaces were added: vector double vec_floor(vector double) vector double vec_madd(vector double, vector double, vector double) vector float vec_msub(vector float, vector float, vector float) vector double vec_msub(vector double, vector double, vector double) vector float vec_mul(vector float, vector float) vector double vec_mul(vector double, vector double) vector float vec_nmadd(vector float, vector float, vector float) vector double vec_nmadd(vector double, vector double, vector double) vector double vec_nmsub(vector double, vector double, vector double) vector double vec_nor(vector double, vector double) vector double vec_or(vector double, vector double) vector float vec_rint(vector float) vector double vec_rint(vector double) vector float vec_nearbyint(vector float) vector double vec_nearbyint(vector double) vector float vec_sqrt(vector float) vector double vec_sqrt(vector double) vector double vec_rsqrte(vector double) vector double vec_sel(vector double, vector double, vector unsigned long long) vector double vec_sel(vector double, vector double, vector unsigned long long) vector double vec_sub(vector double, vector double) vector double vec_trunc(vector double) vector double vec_xor(vector double, vector double) vector double vec_xor(vector double, vector bool long long) vector double vec_xor(vector bool long long, vector double) New VSX paths for the following interfaces: vector float vec_madd(vector float, vector float, vector float) vector float vec_nmsub(vector float, vector float, vector float) vector float vec_rsqrte(vector float) vector float vec_trunc(vector float) vector float vec_floor(vector float) llvm-svn: 241399
2015-07-05 14:40:52 +08:00
dummy();
// CHECK: call void @dummy()
Add missing builtins to altivec.h for ABI compliance (vol. 3) This patch corresponds to review: http://reviews.llvm.org/D10972 Fix for the handling of dependent features that are enabled by default on some CPU's (such as -mvsx, -mpower8-vector). Also provides a number of new interfaces or fixes existing ones in altivec.h. Changed signatures to conform to ABI: vector short vec_perm(vector signed short, vector signed short, vector unsigned char) vector int vec_perm(vector signed int, vector signed int, vector unsigned char) vector long long vec_perm(vector signed long long, vector signed long long, vector unsigned char) vector signed char vec_sld(vector signed char, vector signed char, const int) vector unsigned char vec_sld(vector unsigned char, vector unsigned char, const int) vector bool char vec_sld(vector bool char, vector bool char, const int) vector unsigned short vec_sld(vector unsigned short, vector unsigned short, const int) vector signed short vec_sld(vector signed short, vector signed short, const int) vector signed int vec_sld(vector signed int, vector signed int, const int) vector unsigned int vec_sld(vector unsigned int, vector unsigned int, const int) vector float vec_sld(vector float, vector float, const int) vector signed char vec_splat(vector signed char, const int) vector unsigned char vec_splat(vector unsigned char, const int) vector bool char vec_splat(vector bool char, const int) vector signed short vec_splat(vector signed short, const int) vector unsigned short vec_splat(vector unsigned short, const int) vector bool short vec_splat(vector bool short, const int) vector pixel vec_splat(vector pixel, const int) vector signed int vec_splat(vector signed int, const int) vector unsigned int vec_splat(vector unsigned int, const int) vector bool int vec_splat(vector bool int, const int) vector float vec_splat(vector float, const int) Added a VSX path to: vector float vec_round(vector float) Added interfaces: vector signed char vec_eqv(vector signed char, vector signed char) vector signed char vec_eqv(vector bool char, vector signed char) vector signed char vec_eqv(vector signed char, vector bool char) vector unsigned char vec_eqv(vector unsigned char, vector unsigned char) vector unsigned char vec_eqv(vector bool char, vector unsigned char) vector unsigned char vec_eqv(vector unsigned char, vector bool char) vector signed short vec_eqv(vector signed short, vector signed short) vector signed short vec_eqv(vector bool short, vector signed short) vector signed short vec_eqv(vector signed short, vector bool short) vector unsigned short vec_eqv(vector unsigned short, vector unsigned short) vector unsigned short vec_eqv(vector bool short, vector unsigned short) vector unsigned short vec_eqv(vector unsigned short, vector bool short) vector signed int vec_eqv(vector signed int, vector signed int) vector signed int vec_eqv(vector bool int, vector signed int) vector signed int vec_eqv(vector signed int, vector bool int) vector unsigned int vec_eqv(vector unsigned int, vector unsigned int) vector unsigned int vec_eqv(vector bool int, vector unsigned int) vector unsigned int vec_eqv(vector unsigned int, vector bool int) vector signed long long vec_eqv(vector signed long long, vector signed long long) vector signed long long vec_eqv(vector bool long long, vector signed long long) vector signed long long vec_eqv(vector signed long long, vector bool long long) vector unsigned long long vec_eqv(vector unsigned long long, vector unsigned long long) vector unsigned long long vec_eqv(vector bool long long, vector unsigned long long) vector unsigned long long vec_eqv(vector unsigned long long, vector bool long long) vector float vec_eqv(vector float, vector float) vector float vec_eqv(vector bool int, vector float) vector float vec_eqv(vector float, vector bool int) vector double vec_eqv(vector double, vector double) vector double vec_eqv(vector bool long long, vector double) vector double vec_eqv(vector double, vector bool long long) vector bool long long vec_perm(vector bool long long, vector bool long long, vector unsigned char) vector double vec_round(vector double) vector double vec_splat(vector double, const int) vector bool long long vec_splat(vector bool long long, const int) vector signed long long vec_splat(vector signed long long, const int) vector unsigned long long vec_splat(vector unsigned long long, vector bool int vec_sld(vector bool int, vector bool int, const int) vector bool short vec_sld(vector bool short, vector bool short, const int) llvm-svn: 241904
2015-07-10 21:11:34 +08:00
// CHECK-LE: call void @dummy()
Add missing builtins to altivec.h for ABI compliance (vol. 2) This patch corresponds to review: http://reviews.llvm.org/D10875 The bulk of the second round of additions to altivec.h. The following interfaces were added: vector double vec_floor(vector double) vector double vec_madd(vector double, vector double, vector double) vector float vec_msub(vector float, vector float, vector float) vector double vec_msub(vector double, vector double, vector double) vector float vec_mul(vector float, vector float) vector double vec_mul(vector double, vector double) vector float vec_nmadd(vector float, vector float, vector float) vector double vec_nmadd(vector double, vector double, vector double) vector double vec_nmsub(vector double, vector double, vector double) vector double vec_nor(vector double, vector double) vector double vec_or(vector double, vector double) vector float vec_rint(vector float) vector double vec_rint(vector double) vector float vec_nearbyint(vector float) vector double vec_nearbyint(vector double) vector float vec_sqrt(vector float) vector double vec_sqrt(vector double) vector double vec_rsqrte(vector double) vector double vec_sel(vector double, vector double, vector unsigned long long) vector double vec_sel(vector double, vector double, vector unsigned long long) vector double vec_sub(vector double, vector double) vector double vec_trunc(vector double) vector double vec_xor(vector double, vector double) vector double vec_xor(vector double, vector bool long long) vector double vec_xor(vector bool long long, vector double) New VSX paths for the following interfaces: vector float vec_madd(vector float, vector float, vector float) vector float vec_nmsub(vector float, vector float, vector float) vector float vec_rsqrte(vector float) vector float vec_trunc(vector float) vector float vec_floor(vector float) llvm-svn: 241399
2015-07-05 14:40:52 +08:00
res_vd = vec_sel(vd, vd, vull);
// CHECK: xor <2 x i64> %{{[0-9]+}}, <i64 -1, i64 -1>
// CHECK: and <2 x i64> %{{[0-9]+}},
// CHECK: and <2 x i64> %{{[0-9]+}}, %{{[0-9]+}}
// CHECK: or <2 x i64>
// CHECK: bitcast <2 x i64> %{{[0-9]+}} to <2 x double>
Add missing builtins to altivec.h for ABI compliance (vol. 3) This patch corresponds to review: http://reviews.llvm.org/D10972 Fix for the handling of dependent features that are enabled by default on some CPU's (such as -mvsx, -mpower8-vector). Also provides a number of new interfaces or fixes existing ones in altivec.h. Changed signatures to conform to ABI: vector short vec_perm(vector signed short, vector signed short, vector unsigned char) vector int vec_perm(vector signed int, vector signed int, vector unsigned char) vector long long vec_perm(vector signed long long, vector signed long long, vector unsigned char) vector signed char vec_sld(vector signed char, vector signed char, const int) vector unsigned char vec_sld(vector unsigned char, vector unsigned char, const int) vector bool char vec_sld(vector bool char, vector bool char, const int) vector unsigned short vec_sld(vector unsigned short, vector unsigned short, const int) vector signed short vec_sld(vector signed short, vector signed short, const int) vector signed int vec_sld(vector signed int, vector signed int, const int) vector unsigned int vec_sld(vector unsigned int, vector unsigned int, const int) vector float vec_sld(vector float, vector float, const int) vector signed char vec_splat(vector signed char, const int) vector unsigned char vec_splat(vector unsigned char, const int) vector bool char vec_splat(vector bool char, const int) vector signed short vec_splat(vector signed short, const int) vector unsigned short vec_splat(vector unsigned short, const int) vector bool short vec_splat(vector bool short, const int) vector pixel vec_splat(vector pixel, const int) vector signed int vec_splat(vector signed int, const int) vector unsigned int vec_splat(vector unsigned int, const int) vector bool int vec_splat(vector bool int, const int) vector float vec_splat(vector float, const int) Added a VSX path to: vector float vec_round(vector float) Added interfaces: vector signed char vec_eqv(vector signed char, vector signed char) vector signed char vec_eqv(vector bool char, vector signed char) vector signed char vec_eqv(vector signed char, vector bool char) vector unsigned char vec_eqv(vector unsigned char, vector unsigned char) vector unsigned char vec_eqv(vector bool char, vector unsigned char) vector unsigned char vec_eqv(vector unsigned char, vector bool char) vector signed short vec_eqv(vector signed short, vector signed short) vector signed short vec_eqv(vector bool short, vector signed short) vector signed short vec_eqv(vector signed short, vector bool short) vector unsigned short vec_eqv(vector unsigned short, vector unsigned short) vector unsigned short vec_eqv(vector bool short, vector unsigned short) vector unsigned short vec_eqv(vector unsigned short, vector bool short) vector signed int vec_eqv(vector signed int, vector signed int) vector signed int vec_eqv(vector bool int, vector signed int) vector signed int vec_eqv(vector signed int, vector bool int) vector unsigned int vec_eqv(vector unsigned int, vector unsigned int) vector unsigned int vec_eqv(vector bool int, vector unsigned int) vector unsigned int vec_eqv(vector unsigned int, vector bool int) vector signed long long vec_eqv(vector signed long long, vector signed long long) vector signed long long vec_eqv(vector bool long long, vector signed long long) vector signed long long vec_eqv(vector signed long long, vector bool long long) vector unsigned long long vec_eqv(vector unsigned long long, vector unsigned long long) vector unsigned long long vec_eqv(vector bool long long, vector unsigned long long) vector unsigned long long vec_eqv(vector unsigned long long, vector bool long long) vector float vec_eqv(vector float, vector float) vector float vec_eqv(vector bool int, vector float) vector float vec_eqv(vector float, vector bool int) vector double vec_eqv(vector double, vector double) vector double vec_eqv(vector bool long long, vector double) vector double vec_eqv(vector double, vector bool long long) vector bool long long vec_perm(vector bool long long, vector bool long long, vector unsigned char) vector double vec_round(vector double) vector double vec_splat(vector double, const int) vector bool long long vec_splat(vector bool long long, const int) vector signed long long vec_splat(vector signed long long, const int) vector unsigned long long vec_splat(vector unsigned long long, vector bool int vec_sld(vector bool int, vector bool int, const int) vector bool short vec_sld(vector bool short, vector bool short, const int) llvm-svn: 241904
2015-07-10 21:11:34 +08:00
// CHECK-LE: xor <2 x i64> %{{[0-9]+}}, <i64 -1, i64 -1>
// CHECK-LE: and <2 x i64> %{{[0-9]+}},
// CHECK-LE: and <2 x i64> %{{[0-9]+}}, %{{[0-9]+}}
// CHECK-LE: or <2 x i64>
// CHECK-LE: bitcast <2 x i64> %{{[0-9]+}} to <2 x double>
Add missing builtins to altivec.h for ABI compliance (vol. 2) This patch corresponds to review: http://reviews.llvm.org/D10875 The bulk of the second round of additions to altivec.h. The following interfaces were added: vector double vec_floor(vector double) vector double vec_madd(vector double, vector double, vector double) vector float vec_msub(vector float, vector float, vector float) vector double vec_msub(vector double, vector double, vector double) vector float vec_mul(vector float, vector float) vector double vec_mul(vector double, vector double) vector float vec_nmadd(vector float, vector float, vector float) vector double vec_nmadd(vector double, vector double, vector double) vector double vec_nmsub(vector double, vector double, vector double) vector double vec_nor(vector double, vector double) vector double vec_or(vector double, vector double) vector float vec_rint(vector float) vector double vec_rint(vector double) vector float vec_nearbyint(vector float) vector double vec_nearbyint(vector double) vector float vec_sqrt(vector float) vector double vec_sqrt(vector double) vector double vec_rsqrte(vector double) vector double vec_sel(vector double, vector double, vector unsigned long long) vector double vec_sel(vector double, vector double, vector unsigned long long) vector double vec_sub(vector double, vector double) vector double vec_trunc(vector double) vector double vec_xor(vector double, vector double) vector double vec_xor(vector double, vector bool long long) vector double vec_xor(vector bool long long, vector double) New VSX paths for the following interfaces: vector float vec_madd(vector float, vector float, vector float) vector float vec_nmsub(vector float, vector float, vector float) vector float vec_rsqrte(vector float) vector float vec_trunc(vector float) vector float vec_floor(vector float) llvm-svn: 241399
2015-07-05 14:40:52 +08:00
res_vf = vec_sqrt(vf);
// CHECK: call <4 x float> @llvm.sqrt.v4f32(<4 x float> %{{[0-9]+}})
Add missing builtins to altivec.h for ABI compliance (vol. 3) This patch corresponds to review: http://reviews.llvm.org/D10972 Fix for the handling of dependent features that are enabled by default on some CPU's (such as -mvsx, -mpower8-vector). Also provides a number of new interfaces or fixes existing ones in altivec.h. Changed signatures to conform to ABI: vector short vec_perm(vector signed short, vector signed short, vector unsigned char) vector int vec_perm(vector signed int, vector signed int, vector unsigned char) vector long long vec_perm(vector signed long long, vector signed long long, vector unsigned char) vector signed char vec_sld(vector signed char, vector signed char, const int) vector unsigned char vec_sld(vector unsigned char, vector unsigned char, const int) vector bool char vec_sld(vector bool char, vector bool char, const int) vector unsigned short vec_sld(vector unsigned short, vector unsigned short, const int) vector signed short vec_sld(vector signed short, vector signed short, const int) vector signed int vec_sld(vector signed int, vector signed int, const int) vector unsigned int vec_sld(vector unsigned int, vector unsigned int, const int) vector float vec_sld(vector float, vector float, const int) vector signed char vec_splat(vector signed char, const int) vector unsigned char vec_splat(vector unsigned char, const int) vector bool char vec_splat(vector bool char, const int) vector signed short vec_splat(vector signed short, const int) vector unsigned short vec_splat(vector unsigned short, const int) vector bool short vec_splat(vector bool short, const int) vector pixel vec_splat(vector pixel, const int) vector signed int vec_splat(vector signed int, const int) vector unsigned int vec_splat(vector unsigned int, const int) vector bool int vec_splat(vector bool int, const int) vector float vec_splat(vector float, const int) Added a VSX path to: vector float vec_round(vector float) Added interfaces: vector signed char vec_eqv(vector signed char, vector signed char) vector signed char vec_eqv(vector bool char, vector signed char) vector signed char vec_eqv(vector signed char, vector bool char) vector unsigned char vec_eqv(vector unsigned char, vector unsigned char) vector unsigned char vec_eqv(vector bool char, vector unsigned char) vector unsigned char vec_eqv(vector unsigned char, vector bool char) vector signed short vec_eqv(vector signed short, vector signed short) vector signed short vec_eqv(vector bool short, vector signed short) vector signed short vec_eqv(vector signed short, vector bool short) vector unsigned short vec_eqv(vector unsigned short, vector unsigned short) vector unsigned short vec_eqv(vector bool short, vector unsigned short) vector unsigned short vec_eqv(vector unsigned short, vector bool short) vector signed int vec_eqv(vector signed int, vector signed int) vector signed int vec_eqv(vector bool int, vector signed int) vector signed int vec_eqv(vector signed int, vector bool int) vector unsigned int vec_eqv(vector unsigned int, vector unsigned int) vector unsigned int vec_eqv(vector bool int, vector unsigned int) vector unsigned int vec_eqv(vector unsigned int, vector bool int) vector signed long long vec_eqv(vector signed long long, vector signed long long) vector signed long long vec_eqv(vector bool long long, vector signed long long) vector signed long long vec_eqv(vector signed long long, vector bool long long) vector unsigned long long vec_eqv(vector unsigned long long, vector unsigned long long) vector unsigned long long vec_eqv(vector bool long long, vector unsigned long long) vector unsigned long long vec_eqv(vector unsigned long long, vector bool long long) vector float vec_eqv(vector float, vector float) vector float vec_eqv(vector bool int, vector float) vector float vec_eqv(vector float, vector bool int) vector double vec_eqv(vector double, vector double) vector double vec_eqv(vector bool long long, vector double) vector double vec_eqv(vector double, vector bool long long) vector bool long long vec_perm(vector bool long long, vector bool long long, vector unsigned char) vector double vec_round(vector double) vector double vec_splat(vector double, const int) vector bool long long vec_splat(vector bool long long, const int) vector signed long long vec_splat(vector signed long long, const int) vector unsigned long long vec_splat(vector unsigned long long, vector bool int vec_sld(vector bool int, vector bool int, const int) vector bool short vec_sld(vector bool short, vector bool short, const int) llvm-svn: 241904
2015-07-10 21:11:34 +08:00
// CHECK-LE: call <4 x float> @llvm.sqrt.v4f32(<4 x float> %{{[0-9]+}})
Add missing builtins to altivec.h for ABI compliance (vol. 2) This patch corresponds to review: http://reviews.llvm.org/D10875 The bulk of the second round of additions to altivec.h. The following interfaces were added: vector double vec_floor(vector double) vector double vec_madd(vector double, vector double, vector double) vector float vec_msub(vector float, vector float, vector float) vector double vec_msub(vector double, vector double, vector double) vector float vec_mul(vector float, vector float) vector double vec_mul(vector double, vector double) vector float vec_nmadd(vector float, vector float, vector float) vector double vec_nmadd(vector double, vector double, vector double) vector double vec_nmsub(vector double, vector double, vector double) vector double vec_nor(vector double, vector double) vector double vec_or(vector double, vector double) vector float vec_rint(vector float) vector double vec_rint(vector double) vector float vec_nearbyint(vector float) vector double vec_nearbyint(vector double) vector float vec_sqrt(vector float) vector double vec_sqrt(vector double) vector double vec_rsqrte(vector double) vector double vec_sel(vector double, vector double, vector unsigned long long) vector double vec_sel(vector double, vector double, vector unsigned long long) vector double vec_sub(vector double, vector double) vector double vec_trunc(vector double) vector double vec_xor(vector double, vector double) vector double vec_xor(vector double, vector bool long long) vector double vec_xor(vector bool long long, vector double) New VSX paths for the following interfaces: vector float vec_madd(vector float, vector float, vector float) vector float vec_nmsub(vector float, vector float, vector float) vector float vec_rsqrte(vector float) vector float vec_trunc(vector float) vector float vec_floor(vector float) llvm-svn: 241399
2015-07-05 14:40:52 +08:00
res_vd = vec_sqrt(vd);
// CHECK: call <2 x double> @llvm.sqrt.v2f64(<2 x double> %{{[0-9]+}})
Add missing builtins to altivec.h for ABI compliance (vol. 3) This patch corresponds to review: http://reviews.llvm.org/D10972 Fix for the handling of dependent features that are enabled by default on some CPU's (such as -mvsx, -mpower8-vector). Also provides a number of new interfaces or fixes existing ones in altivec.h. Changed signatures to conform to ABI: vector short vec_perm(vector signed short, vector signed short, vector unsigned char) vector int vec_perm(vector signed int, vector signed int, vector unsigned char) vector long long vec_perm(vector signed long long, vector signed long long, vector unsigned char) vector signed char vec_sld(vector signed char, vector signed char, const int) vector unsigned char vec_sld(vector unsigned char, vector unsigned char, const int) vector bool char vec_sld(vector bool char, vector bool char, const int) vector unsigned short vec_sld(vector unsigned short, vector unsigned short, const int) vector signed short vec_sld(vector signed short, vector signed short, const int) vector signed int vec_sld(vector signed int, vector signed int, const int) vector unsigned int vec_sld(vector unsigned int, vector unsigned int, const int) vector float vec_sld(vector float, vector float, const int) vector signed char vec_splat(vector signed char, const int) vector unsigned char vec_splat(vector unsigned char, const int) vector bool char vec_splat(vector bool char, const int) vector signed short vec_splat(vector signed short, const int) vector unsigned short vec_splat(vector unsigned short, const int) vector bool short vec_splat(vector bool short, const int) vector pixel vec_splat(vector pixel, const int) vector signed int vec_splat(vector signed int, const int) vector unsigned int vec_splat(vector unsigned int, const int) vector bool int vec_splat(vector bool int, const int) vector float vec_splat(vector float, const int) Added a VSX path to: vector float vec_round(vector float) Added interfaces: vector signed char vec_eqv(vector signed char, vector signed char) vector signed char vec_eqv(vector bool char, vector signed char) vector signed char vec_eqv(vector signed char, vector bool char) vector unsigned char vec_eqv(vector unsigned char, vector unsigned char) vector unsigned char vec_eqv(vector bool char, vector unsigned char) vector unsigned char vec_eqv(vector unsigned char, vector bool char) vector signed short vec_eqv(vector signed short, vector signed short) vector signed short vec_eqv(vector bool short, vector signed short) vector signed short vec_eqv(vector signed short, vector bool short) vector unsigned short vec_eqv(vector unsigned short, vector unsigned short) vector unsigned short vec_eqv(vector bool short, vector unsigned short) vector unsigned short vec_eqv(vector unsigned short, vector bool short) vector signed int vec_eqv(vector signed int, vector signed int) vector signed int vec_eqv(vector bool int, vector signed int) vector signed int vec_eqv(vector signed int, vector bool int) vector unsigned int vec_eqv(vector unsigned int, vector unsigned int) vector unsigned int vec_eqv(vector bool int, vector unsigned int) vector unsigned int vec_eqv(vector unsigned int, vector bool int) vector signed long long vec_eqv(vector signed long long, vector signed long long) vector signed long long vec_eqv(vector bool long long, vector signed long long) vector signed long long vec_eqv(vector signed long long, vector bool long long) vector unsigned long long vec_eqv(vector unsigned long long, vector unsigned long long) vector unsigned long long vec_eqv(vector bool long long, vector unsigned long long) vector unsigned long long vec_eqv(vector unsigned long long, vector bool long long) vector float vec_eqv(vector float, vector float) vector float vec_eqv(vector bool int, vector float) vector float vec_eqv(vector float, vector bool int) vector double vec_eqv(vector double, vector double) vector double vec_eqv(vector bool long long, vector double) vector double vec_eqv(vector double, vector bool long long) vector bool long long vec_perm(vector bool long long, vector bool long long, vector unsigned char) vector double vec_round(vector double) vector double vec_splat(vector double, const int) vector bool long long vec_splat(vector bool long long, const int) vector signed long long vec_splat(vector signed long long, const int) vector unsigned long long vec_splat(vector unsigned long long, vector bool int vec_sld(vector bool int, vector bool int, const int) vector bool short vec_sld(vector bool short, vector bool short, const int) llvm-svn: 241904
2015-07-10 21:11:34 +08:00
// CHECK-LE: call <2 x double> @llvm.sqrt.v2f64(<2 x double> %{{[0-9]+}})
Add missing builtins to altivec.h for ABI compliance (vol. 2) This patch corresponds to review: http://reviews.llvm.org/D10875 The bulk of the second round of additions to altivec.h. The following interfaces were added: vector double vec_floor(vector double) vector double vec_madd(vector double, vector double, vector double) vector float vec_msub(vector float, vector float, vector float) vector double vec_msub(vector double, vector double, vector double) vector float vec_mul(vector float, vector float) vector double vec_mul(vector double, vector double) vector float vec_nmadd(vector float, vector float, vector float) vector double vec_nmadd(vector double, vector double, vector double) vector double vec_nmsub(vector double, vector double, vector double) vector double vec_nor(vector double, vector double) vector double vec_or(vector double, vector double) vector float vec_rint(vector float) vector double vec_rint(vector double) vector float vec_nearbyint(vector float) vector double vec_nearbyint(vector double) vector float vec_sqrt(vector float) vector double vec_sqrt(vector double) vector double vec_rsqrte(vector double) vector double vec_sel(vector double, vector double, vector unsigned long long) vector double vec_sel(vector double, vector double, vector unsigned long long) vector double vec_sub(vector double, vector double) vector double vec_trunc(vector double) vector double vec_xor(vector double, vector double) vector double vec_xor(vector double, vector bool long long) vector double vec_xor(vector bool long long, vector double) New VSX paths for the following interfaces: vector float vec_madd(vector float, vector float, vector float) vector float vec_nmsub(vector float, vector float, vector float) vector float vec_rsqrte(vector float) vector float vec_trunc(vector float) vector float vec_floor(vector float) llvm-svn: 241399
2015-07-05 14:40:52 +08:00
res_vd = vec_sub(vd, vd);
// CHECK: fsub <2 x double> %{{[0-9]+}}, %{{[0-9]+}}
Add missing builtins to altivec.h for ABI compliance (vol. 3) This patch corresponds to review: http://reviews.llvm.org/D10972 Fix for the handling of dependent features that are enabled by default on some CPU's (such as -mvsx, -mpower8-vector). Also provides a number of new interfaces or fixes existing ones in altivec.h. Changed signatures to conform to ABI: vector short vec_perm(vector signed short, vector signed short, vector unsigned char) vector int vec_perm(vector signed int, vector signed int, vector unsigned char) vector long long vec_perm(vector signed long long, vector signed long long, vector unsigned char) vector signed char vec_sld(vector signed char, vector signed char, const int) vector unsigned char vec_sld(vector unsigned char, vector unsigned char, const int) vector bool char vec_sld(vector bool char, vector bool char, const int) vector unsigned short vec_sld(vector unsigned short, vector unsigned short, const int) vector signed short vec_sld(vector signed short, vector signed short, const int) vector signed int vec_sld(vector signed int, vector signed int, const int) vector unsigned int vec_sld(vector unsigned int, vector unsigned int, const int) vector float vec_sld(vector float, vector float, const int) vector signed char vec_splat(vector signed char, const int) vector unsigned char vec_splat(vector unsigned char, const int) vector bool char vec_splat(vector bool char, const int) vector signed short vec_splat(vector signed short, const int) vector unsigned short vec_splat(vector unsigned short, const int) vector bool short vec_splat(vector bool short, const int) vector pixel vec_splat(vector pixel, const int) vector signed int vec_splat(vector signed int, const int) vector unsigned int vec_splat(vector unsigned int, const int) vector bool int vec_splat(vector bool int, const int) vector float vec_splat(vector float, const int) Added a VSX path to: vector float vec_round(vector float) Added interfaces: vector signed char vec_eqv(vector signed char, vector signed char) vector signed char vec_eqv(vector bool char, vector signed char) vector signed char vec_eqv(vector signed char, vector bool char) vector unsigned char vec_eqv(vector unsigned char, vector unsigned char) vector unsigned char vec_eqv(vector bool char, vector unsigned char) vector unsigned char vec_eqv(vector unsigned char, vector bool char) vector signed short vec_eqv(vector signed short, vector signed short) vector signed short vec_eqv(vector bool short, vector signed short) vector signed short vec_eqv(vector signed short, vector bool short) vector unsigned short vec_eqv(vector unsigned short, vector unsigned short) vector unsigned short vec_eqv(vector bool short, vector unsigned short) vector unsigned short vec_eqv(vector unsigned short, vector bool short) vector signed int vec_eqv(vector signed int, vector signed int) vector signed int vec_eqv(vector bool int, vector signed int) vector signed int vec_eqv(vector signed int, vector bool int) vector unsigned int vec_eqv(vector unsigned int, vector unsigned int) vector unsigned int vec_eqv(vector bool int, vector unsigned int) vector unsigned int vec_eqv(vector unsigned int, vector bool int) vector signed long long vec_eqv(vector signed long long, vector signed long long) vector signed long long vec_eqv(vector bool long long, vector signed long long) vector signed long long vec_eqv(vector signed long long, vector bool long long) vector unsigned long long vec_eqv(vector unsigned long long, vector unsigned long long) vector unsigned long long vec_eqv(vector bool long long, vector unsigned long long) vector unsigned long long vec_eqv(vector unsigned long long, vector bool long long) vector float vec_eqv(vector float, vector float) vector float vec_eqv(vector bool int, vector float) vector float vec_eqv(vector float, vector bool int) vector double vec_eqv(vector double, vector double) vector double vec_eqv(vector bool long long, vector double) vector double vec_eqv(vector double, vector bool long long) vector bool long long vec_perm(vector bool long long, vector bool long long, vector unsigned char) vector double vec_round(vector double) vector double vec_splat(vector double, const int) vector bool long long vec_splat(vector bool long long, const int) vector signed long long vec_splat(vector signed long long, const int) vector unsigned long long vec_splat(vector unsigned long long, vector bool int vec_sld(vector bool int, vector bool int, const int) vector bool short vec_sld(vector bool short, vector bool short, const int) llvm-svn: 241904
2015-07-10 21:11:34 +08:00
// CHECK-LE: fsub <2 x double> %{{[0-9]+}}, %{{[0-9]+}}
Add missing builtins to altivec.h for ABI compliance (vol. 2) This patch corresponds to review: http://reviews.llvm.org/D10875 The bulk of the second round of additions to altivec.h. The following interfaces were added: vector double vec_floor(vector double) vector double vec_madd(vector double, vector double, vector double) vector float vec_msub(vector float, vector float, vector float) vector double vec_msub(vector double, vector double, vector double) vector float vec_mul(vector float, vector float) vector double vec_mul(vector double, vector double) vector float vec_nmadd(vector float, vector float, vector float) vector double vec_nmadd(vector double, vector double, vector double) vector double vec_nmsub(vector double, vector double, vector double) vector double vec_nor(vector double, vector double) vector double vec_or(vector double, vector double) vector float vec_rint(vector float) vector double vec_rint(vector double) vector float vec_nearbyint(vector float) vector double vec_nearbyint(vector double) vector float vec_sqrt(vector float) vector double vec_sqrt(vector double) vector double vec_rsqrte(vector double) vector double vec_sel(vector double, vector double, vector unsigned long long) vector double vec_sel(vector double, vector double, vector unsigned long long) vector double vec_sub(vector double, vector double) vector double vec_trunc(vector double) vector double vec_xor(vector double, vector double) vector double vec_xor(vector double, vector bool long long) vector double vec_xor(vector bool long long, vector double) New VSX paths for the following interfaces: vector float vec_madd(vector float, vector float, vector float) vector float vec_nmsub(vector float, vector float, vector float) vector float vec_rsqrte(vector float) vector float vec_trunc(vector float) vector float vec_floor(vector float) llvm-svn: 241399
2015-07-05 14:40:52 +08:00
res_vf = vec_trunc(vf);
// CHECK: call <4 x float> @llvm.trunc.v4f32(<4 x float> %{{[0-9]+}})
Add missing builtins to altivec.h for ABI compliance (vol. 3) This patch corresponds to review: http://reviews.llvm.org/D10972 Fix for the handling of dependent features that are enabled by default on some CPU's (such as -mvsx, -mpower8-vector). Also provides a number of new interfaces or fixes existing ones in altivec.h. Changed signatures to conform to ABI: vector short vec_perm(vector signed short, vector signed short, vector unsigned char) vector int vec_perm(vector signed int, vector signed int, vector unsigned char) vector long long vec_perm(vector signed long long, vector signed long long, vector unsigned char) vector signed char vec_sld(vector signed char, vector signed char, const int) vector unsigned char vec_sld(vector unsigned char, vector unsigned char, const int) vector bool char vec_sld(vector bool char, vector bool char, const int) vector unsigned short vec_sld(vector unsigned short, vector unsigned short, const int) vector signed short vec_sld(vector signed short, vector signed short, const int) vector signed int vec_sld(vector signed int, vector signed int, const int) vector unsigned int vec_sld(vector unsigned int, vector unsigned int, const int) vector float vec_sld(vector float, vector float, const int) vector signed char vec_splat(vector signed char, const int) vector unsigned char vec_splat(vector unsigned char, const int) vector bool char vec_splat(vector bool char, const int) vector signed short vec_splat(vector signed short, const int) vector unsigned short vec_splat(vector unsigned short, const int) vector bool short vec_splat(vector bool short, const int) vector pixel vec_splat(vector pixel, const int) vector signed int vec_splat(vector signed int, const int) vector unsigned int vec_splat(vector unsigned int, const int) vector bool int vec_splat(vector bool int, const int) vector float vec_splat(vector float, const int) Added a VSX path to: vector float vec_round(vector float) Added interfaces: vector signed char vec_eqv(vector signed char, vector signed char) vector signed char vec_eqv(vector bool char, vector signed char) vector signed char vec_eqv(vector signed char, vector bool char) vector unsigned char vec_eqv(vector unsigned char, vector unsigned char) vector unsigned char vec_eqv(vector bool char, vector unsigned char) vector unsigned char vec_eqv(vector unsigned char, vector bool char) vector signed short vec_eqv(vector signed short, vector signed short) vector signed short vec_eqv(vector bool short, vector signed short) vector signed short vec_eqv(vector signed short, vector bool short) vector unsigned short vec_eqv(vector unsigned short, vector unsigned short) vector unsigned short vec_eqv(vector bool short, vector unsigned short) vector unsigned short vec_eqv(vector unsigned short, vector bool short) vector signed int vec_eqv(vector signed int, vector signed int) vector signed int vec_eqv(vector bool int, vector signed int) vector signed int vec_eqv(vector signed int, vector bool int) vector unsigned int vec_eqv(vector unsigned int, vector unsigned int) vector unsigned int vec_eqv(vector bool int, vector unsigned int) vector unsigned int vec_eqv(vector unsigned int, vector bool int) vector signed long long vec_eqv(vector signed long long, vector signed long long) vector signed long long vec_eqv(vector bool long long, vector signed long long) vector signed long long vec_eqv(vector signed long long, vector bool long long) vector unsigned long long vec_eqv(vector unsigned long long, vector unsigned long long) vector unsigned long long vec_eqv(vector bool long long, vector unsigned long long) vector unsigned long long vec_eqv(vector unsigned long long, vector bool long long) vector float vec_eqv(vector float, vector float) vector float vec_eqv(vector bool int, vector float) vector float vec_eqv(vector float, vector bool int) vector double vec_eqv(vector double, vector double) vector double vec_eqv(vector bool long long, vector double) vector double vec_eqv(vector double, vector bool long long) vector bool long long vec_perm(vector bool long long, vector bool long long, vector unsigned char) vector double vec_round(vector double) vector double vec_splat(vector double, const int) vector bool long long vec_splat(vector bool long long, const int) vector signed long long vec_splat(vector signed long long, const int) vector unsigned long long vec_splat(vector unsigned long long, vector bool int vec_sld(vector bool int, vector bool int, const int) vector bool short vec_sld(vector bool short, vector bool short, const int) llvm-svn: 241904
2015-07-10 21:11:34 +08:00
// CHECK-LE: call <4 x float> @llvm.trunc.v4f32(<4 x float> %{{[0-9]+}})
Add missing builtins to altivec.h for ABI compliance (vol. 2) This patch corresponds to review: http://reviews.llvm.org/D10875 The bulk of the second round of additions to altivec.h. The following interfaces were added: vector double vec_floor(vector double) vector double vec_madd(vector double, vector double, vector double) vector float vec_msub(vector float, vector float, vector float) vector double vec_msub(vector double, vector double, vector double) vector float vec_mul(vector float, vector float) vector double vec_mul(vector double, vector double) vector float vec_nmadd(vector float, vector float, vector float) vector double vec_nmadd(vector double, vector double, vector double) vector double vec_nmsub(vector double, vector double, vector double) vector double vec_nor(vector double, vector double) vector double vec_or(vector double, vector double) vector float vec_rint(vector float) vector double vec_rint(vector double) vector float vec_nearbyint(vector float) vector double vec_nearbyint(vector double) vector float vec_sqrt(vector float) vector double vec_sqrt(vector double) vector double vec_rsqrte(vector double) vector double vec_sel(vector double, vector double, vector unsigned long long) vector double vec_sel(vector double, vector double, vector unsigned long long) vector double vec_sub(vector double, vector double) vector double vec_trunc(vector double) vector double vec_xor(vector double, vector double) vector double vec_xor(vector double, vector bool long long) vector double vec_xor(vector bool long long, vector double) New VSX paths for the following interfaces: vector float vec_madd(vector float, vector float, vector float) vector float vec_nmsub(vector float, vector float, vector float) vector float vec_rsqrte(vector float) vector float vec_trunc(vector float) vector float vec_floor(vector float) llvm-svn: 241399
2015-07-05 14:40:52 +08:00
res_vd = vec_trunc(vd);
// CHECK: call <2 x double> @llvm.trunc.v2f64(<2 x double> %{{[0-9]+}})
Add missing builtins to altivec.h for ABI compliance (vol. 3) This patch corresponds to review: http://reviews.llvm.org/D10972 Fix for the handling of dependent features that are enabled by default on some CPU's (such as -mvsx, -mpower8-vector). Also provides a number of new interfaces or fixes existing ones in altivec.h. Changed signatures to conform to ABI: vector short vec_perm(vector signed short, vector signed short, vector unsigned char) vector int vec_perm(vector signed int, vector signed int, vector unsigned char) vector long long vec_perm(vector signed long long, vector signed long long, vector unsigned char) vector signed char vec_sld(vector signed char, vector signed char, const int) vector unsigned char vec_sld(vector unsigned char, vector unsigned char, const int) vector bool char vec_sld(vector bool char, vector bool char, const int) vector unsigned short vec_sld(vector unsigned short, vector unsigned short, const int) vector signed short vec_sld(vector signed short, vector signed short, const int) vector signed int vec_sld(vector signed int, vector signed int, const int) vector unsigned int vec_sld(vector unsigned int, vector unsigned int, const int) vector float vec_sld(vector float, vector float, const int) vector signed char vec_splat(vector signed char, const int) vector unsigned char vec_splat(vector unsigned char, const int) vector bool char vec_splat(vector bool char, const int) vector signed short vec_splat(vector signed short, const int) vector unsigned short vec_splat(vector unsigned short, const int) vector bool short vec_splat(vector bool short, const int) vector pixel vec_splat(vector pixel, const int) vector signed int vec_splat(vector signed int, const int) vector unsigned int vec_splat(vector unsigned int, const int) vector bool int vec_splat(vector bool int, const int) vector float vec_splat(vector float, const int) Added a VSX path to: vector float vec_round(vector float) Added interfaces: vector signed char vec_eqv(vector signed char, vector signed char) vector signed char vec_eqv(vector bool char, vector signed char) vector signed char vec_eqv(vector signed char, vector bool char) vector unsigned char vec_eqv(vector unsigned char, vector unsigned char) vector unsigned char vec_eqv(vector bool char, vector unsigned char) vector unsigned char vec_eqv(vector unsigned char, vector bool char) vector signed short vec_eqv(vector signed short, vector signed short) vector signed short vec_eqv(vector bool short, vector signed short) vector signed short vec_eqv(vector signed short, vector bool short) vector unsigned short vec_eqv(vector unsigned short, vector unsigned short) vector unsigned short vec_eqv(vector bool short, vector unsigned short) vector unsigned short vec_eqv(vector unsigned short, vector bool short) vector signed int vec_eqv(vector signed int, vector signed int) vector signed int vec_eqv(vector bool int, vector signed int) vector signed int vec_eqv(vector signed int, vector bool int) vector unsigned int vec_eqv(vector unsigned int, vector unsigned int) vector unsigned int vec_eqv(vector bool int, vector unsigned int) vector unsigned int vec_eqv(vector unsigned int, vector bool int) vector signed long long vec_eqv(vector signed long long, vector signed long long) vector signed long long vec_eqv(vector bool long long, vector signed long long) vector signed long long vec_eqv(vector signed long long, vector bool long long) vector unsigned long long vec_eqv(vector unsigned long long, vector unsigned long long) vector unsigned long long vec_eqv(vector bool long long, vector unsigned long long) vector unsigned long long vec_eqv(vector unsigned long long, vector bool long long) vector float vec_eqv(vector float, vector float) vector float vec_eqv(vector bool int, vector float) vector float vec_eqv(vector float, vector bool int) vector double vec_eqv(vector double, vector double) vector double vec_eqv(vector bool long long, vector double) vector double vec_eqv(vector double, vector bool long long) vector bool long long vec_perm(vector bool long long, vector bool long long, vector unsigned char) vector double vec_round(vector double) vector double vec_splat(vector double, const int) vector bool long long vec_splat(vector bool long long, const int) vector signed long long vec_splat(vector signed long long, const int) vector unsigned long long vec_splat(vector unsigned long long, vector bool int vec_sld(vector bool int, vector bool int, const int) vector bool short vec_sld(vector bool short, vector bool short, const int) llvm-svn: 241904
2015-07-10 21:11:34 +08:00
// CHECK-LE: call <2 x double> @llvm.trunc.v2f64(<2 x double> %{{[0-9]+}})
Add missing builtins to altivec.h for ABI compliance (vol. 2) This patch corresponds to review: http://reviews.llvm.org/D10875 The bulk of the second round of additions to altivec.h. The following interfaces were added: vector double vec_floor(vector double) vector double vec_madd(vector double, vector double, vector double) vector float vec_msub(vector float, vector float, vector float) vector double vec_msub(vector double, vector double, vector double) vector float vec_mul(vector float, vector float) vector double vec_mul(vector double, vector double) vector float vec_nmadd(vector float, vector float, vector float) vector double vec_nmadd(vector double, vector double, vector double) vector double vec_nmsub(vector double, vector double, vector double) vector double vec_nor(vector double, vector double) vector double vec_or(vector double, vector double) vector float vec_rint(vector float) vector double vec_rint(vector double) vector float vec_nearbyint(vector float) vector double vec_nearbyint(vector double) vector float vec_sqrt(vector float) vector double vec_sqrt(vector double) vector double vec_rsqrte(vector double) vector double vec_sel(vector double, vector double, vector unsigned long long) vector double vec_sel(vector double, vector double, vector unsigned long long) vector double vec_sub(vector double, vector double) vector double vec_trunc(vector double) vector double vec_xor(vector double, vector double) vector double vec_xor(vector double, vector bool long long) vector double vec_xor(vector bool long long, vector double) New VSX paths for the following interfaces: vector float vec_madd(vector float, vector float, vector float) vector float vec_nmsub(vector float, vector float, vector float) vector float vec_rsqrte(vector float) vector float vec_trunc(vector float) vector float vec_floor(vector float) llvm-svn: 241399
2015-07-05 14:40:52 +08:00
/* vec_vor */
res_vsll = vec_vor(vsll, vsll);
// CHECK: or <2 x i64>
Add missing builtins to altivec.h for ABI compliance (vol. 3) This patch corresponds to review: http://reviews.llvm.org/D10972 Fix for the handling of dependent features that are enabled by default on some CPU's (such as -mvsx, -mpower8-vector). Also provides a number of new interfaces or fixes existing ones in altivec.h. Changed signatures to conform to ABI: vector short vec_perm(vector signed short, vector signed short, vector unsigned char) vector int vec_perm(vector signed int, vector signed int, vector unsigned char) vector long long vec_perm(vector signed long long, vector signed long long, vector unsigned char) vector signed char vec_sld(vector signed char, vector signed char, const int) vector unsigned char vec_sld(vector unsigned char, vector unsigned char, const int) vector bool char vec_sld(vector bool char, vector bool char, const int) vector unsigned short vec_sld(vector unsigned short, vector unsigned short, const int) vector signed short vec_sld(vector signed short, vector signed short, const int) vector signed int vec_sld(vector signed int, vector signed int, const int) vector unsigned int vec_sld(vector unsigned int, vector unsigned int, const int) vector float vec_sld(vector float, vector float, const int) vector signed char vec_splat(vector signed char, const int) vector unsigned char vec_splat(vector unsigned char, const int) vector bool char vec_splat(vector bool char, const int) vector signed short vec_splat(vector signed short, const int) vector unsigned short vec_splat(vector unsigned short, const int) vector bool short vec_splat(vector bool short, const int) vector pixel vec_splat(vector pixel, const int) vector signed int vec_splat(vector signed int, const int) vector unsigned int vec_splat(vector unsigned int, const int) vector bool int vec_splat(vector bool int, const int) vector float vec_splat(vector float, const int) Added a VSX path to: vector float vec_round(vector float) Added interfaces: vector signed char vec_eqv(vector signed char, vector signed char) vector signed char vec_eqv(vector bool char, vector signed char) vector signed char vec_eqv(vector signed char, vector bool char) vector unsigned char vec_eqv(vector unsigned char, vector unsigned char) vector unsigned char vec_eqv(vector bool char, vector unsigned char) vector unsigned char vec_eqv(vector unsigned char, vector bool char) vector signed short vec_eqv(vector signed short, vector signed short) vector signed short vec_eqv(vector bool short, vector signed short) vector signed short vec_eqv(vector signed short, vector bool short) vector unsigned short vec_eqv(vector unsigned short, vector unsigned short) vector unsigned short vec_eqv(vector bool short, vector unsigned short) vector unsigned short vec_eqv(vector unsigned short, vector bool short) vector signed int vec_eqv(vector signed int, vector signed int) vector signed int vec_eqv(vector bool int, vector signed int) vector signed int vec_eqv(vector signed int, vector bool int) vector unsigned int vec_eqv(vector unsigned int, vector unsigned int) vector unsigned int vec_eqv(vector bool int, vector unsigned int) vector unsigned int vec_eqv(vector unsigned int, vector bool int) vector signed long long vec_eqv(vector signed long long, vector signed long long) vector signed long long vec_eqv(vector bool long long, vector signed long long) vector signed long long vec_eqv(vector signed long long, vector bool long long) vector unsigned long long vec_eqv(vector unsigned long long, vector unsigned long long) vector unsigned long long vec_eqv(vector bool long long, vector unsigned long long) vector unsigned long long vec_eqv(vector unsigned long long, vector bool long long) vector float vec_eqv(vector float, vector float) vector float vec_eqv(vector bool int, vector float) vector float vec_eqv(vector float, vector bool int) vector double vec_eqv(vector double, vector double) vector double vec_eqv(vector bool long long, vector double) vector double vec_eqv(vector double, vector bool long long) vector bool long long vec_perm(vector bool long long, vector bool long long, vector unsigned char) vector double vec_round(vector double) vector double vec_splat(vector double, const int) vector bool long long vec_splat(vector bool long long, const int) vector signed long long vec_splat(vector signed long long, const int) vector unsigned long long vec_splat(vector unsigned long long, vector bool int vec_sld(vector bool int, vector bool int, const int) vector bool short vec_sld(vector bool short, vector bool short, const int) llvm-svn: 241904
2015-07-10 21:11:34 +08:00
// CHECK-LE: or <2 x i64>
res_vsll = vec_vor(vbll, vsll);
// CHECK: or <2 x i64>
Add missing builtins to altivec.h for ABI compliance (vol. 3) This patch corresponds to review: http://reviews.llvm.org/D10972 Fix for the handling of dependent features that are enabled by default on some CPU's (such as -mvsx, -mpower8-vector). Also provides a number of new interfaces or fixes existing ones in altivec.h. Changed signatures to conform to ABI: vector short vec_perm(vector signed short, vector signed short, vector unsigned char) vector int vec_perm(vector signed int, vector signed int, vector unsigned char) vector long long vec_perm(vector signed long long, vector signed long long, vector unsigned char) vector signed char vec_sld(vector signed char, vector signed char, const int) vector unsigned char vec_sld(vector unsigned char, vector unsigned char, const int) vector bool char vec_sld(vector bool char, vector bool char, const int) vector unsigned short vec_sld(vector unsigned short, vector unsigned short, const int) vector signed short vec_sld(vector signed short, vector signed short, const int) vector signed int vec_sld(vector signed int, vector signed int, const int) vector unsigned int vec_sld(vector unsigned int, vector unsigned int, const int) vector float vec_sld(vector float, vector float, const int) vector signed char vec_splat(vector signed char, const int) vector unsigned char vec_splat(vector unsigned char, const int) vector bool char vec_splat(vector bool char, const int) vector signed short vec_splat(vector signed short, const int) vector unsigned short vec_splat(vector unsigned short, const int) vector bool short vec_splat(vector bool short, const int) vector pixel vec_splat(vector pixel, const int) vector signed int vec_splat(vector signed int, const int) vector unsigned int vec_splat(vector unsigned int, const int) vector bool int vec_splat(vector bool int, const int) vector float vec_splat(vector float, const int) Added a VSX path to: vector float vec_round(vector float) Added interfaces: vector signed char vec_eqv(vector signed char, vector signed char) vector signed char vec_eqv(vector bool char, vector signed char) vector signed char vec_eqv(vector signed char, vector bool char) vector unsigned char vec_eqv(vector unsigned char, vector unsigned char) vector unsigned char vec_eqv(vector bool char, vector unsigned char) vector unsigned char vec_eqv(vector unsigned char, vector bool char) vector signed short vec_eqv(vector signed short, vector signed short) vector signed short vec_eqv(vector bool short, vector signed short) vector signed short vec_eqv(vector signed short, vector bool short) vector unsigned short vec_eqv(vector unsigned short, vector unsigned short) vector unsigned short vec_eqv(vector bool short, vector unsigned short) vector unsigned short vec_eqv(vector unsigned short, vector bool short) vector signed int vec_eqv(vector signed int, vector signed int) vector signed int vec_eqv(vector bool int, vector signed int) vector signed int vec_eqv(vector signed int, vector bool int) vector unsigned int vec_eqv(vector unsigned int, vector unsigned int) vector unsigned int vec_eqv(vector bool int, vector unsigned int) vector unsigned int vec_eqv(vector unsigned int, vector bool int) vector signed long long vec_eqv(vector signed long long, vector signed long long) vector signed long long vec_eqv(vector bool long long, vector signed long long) vector signed long long vec_eqv(vector signed long long, vector bool long long) vector unsigned long long vec_eqv(vector unsigned long long, vector unsigned long long) vector unsigned long long vec_eqv(vector bool long long, vector unsigned long long) vector unsigned long long vec_eqv(vector unsigned long long, vector bool long long) vector float vec_eqv(vector float, vector float) vector float vec_eqv(vector bool int, vector float) vector float vec_eqv(vector float, vector bool int) vector double vec_eqv(vector double, vector double) vector double vec_eqv(vector bool long long, vector double) vector double vec_eqv(vector double, vector bool long long) vector bool long long vec_perm(vector bool long long, vector bool long long, vector unsigned char) vector double vec_round(vector double) vector double vec_splat(vector double, const int) vector bool long long vec_splat(vector bool long long, const int) vector signed long long vec_splat(vector signed long long, const int) vector unsigned long long vec_splat(vector unsigned long long, vector bool int vec_sld(vector bool int, vector bool int, const int) vector bool short vec_sld(vector bool short, vector bool short, const int) llvm-svn: 241904
2015-07-10 21:11:34 +08:00
// CHECK-LE: or <2 x i64>
res_vsll = vec_vor(vsll, vbll);
// CHECK: or <2 x i64>
Add missing builtins to altivec.h for ABI compliance (vol. 3) This patch corresponds to review: http://reviews.llvm.org/D10972 Fix for the handling of dependent features that are enabled by default on some CPU's (such as -mvsx, -mpower8-vector). Also provides a number of new interfaces or fixes existing ones in altivec.h. Changed signatures to conform to ABI: vector short vec_perm(vector signed short, vector signed short, vector unsigned char) vector int vec_perm(vector signed int, vector signed int, vector unsigned char) vector long long vec_perm(vector signed long long, vector signed long long, vector unsigned char) vector signed char vec_sld(vector signed char, vector signed char, const int) vector unsigned char vec_sld(vector unsigned char, vector unsigned char, const int) vector bool char vec_sld(vector bool char, vector bool char, const int) vector unsigned short vec_sld(vector unsigned short, vector unsigned short, const int) vector signed short vec_sld(vector signed short, vector signed short, const int) vector signed int vec_sld(vector signed int, vector signed int, const int) vector unsigned int vec_sld(vector unsigned int, vector unsigned int, const int) vector float vec_sld(vector float, vector float, const int) vector signed char vec_splat(vector signed char, const int) vector unsigned char vec_splat(vector unsigned char, const int) vector bool char vec_splat(vector bool char, const int) vector signed short vec_splat(vector signed short, const int) vector unsigned short vec_splat(vector unsigned short, const int) vector bool short vec_splat(vector bool short, const int) vector pixel vec_splat(vector pixel, const int) vector signed int vec_splat(vector signed int, const int) vector unsigned int vec_splat(vector unsigned int, const int) vector bool int vec_splat(vector bool int, const int) vector float vec_splat(vector float, const int) Added a VSX path to: vector float vec_round(vector float) Added interfaces: vector signed char vec_eqv(vector signed char, vector signed char) vector signed char vec_eqv(vector bool char, vector signed char) vector signed char vec_eqv(vector signed char, vector bool char) vector unsigned char vec_eqv(vector unsigned char, vector unsigned char) vector unsigned char vec_eqv(vector bool char, vector unsigned char) vector unsigned char vec_eqv(vector unsigned char, vector bool char) vector signed short vec_eqv(vector signed short, vector signed short) vector signed short vec_eqv(vector bool short, vector signed short) vector signed short vec_eqv(vector signed short, vector bool short) vector unsigned short vec_eqv(vector unsigned short, vector unsigned short) vector unsigned short vec_eqv(vector bool short, vector unsigned short) vector unsigned short vec_eqv(vector unsigned short, vector bool short) vector signed int vec_eqv(vector signed int, vector signed int) vector signed int vec_eqv(vector bool int, vector signed int) vector signed int vec_eqv(vector signed int, vector bool int) vector unsigned int vec_eqv(vector unsigned int, vector unsigned int) vector unsigned int vec_eqv(vector bool int, vector unsigned int) vector unsigned int vec_eqv(vector unsigned int, vector bool int) vector signed long long vec_eqv(vector signed long long, vector signed long long) vector signed long long vec_eqv(vector bool long long, vector signed long long) vector signed long long vec_eqv(vector signed long long, vector bool long long) vector unsigned long long vec_eqv(vector unsigned long long, vector unsigned long long) vector unsigned long long vec_eqv(vector bool long long, vector unsigned long long) vector unsigned long long vec_eqv(vector unsigned long long, vector bool long long) vector float vec_eqv(vector float, vector float) vector float vec_eqv(vector bool int, vector float) vector float vec_eqv(vector float, vector bool int) vector double vec_eqv(vector double, vector double) vector double vec_eqv(vector bool long long, vector double) vector double vec_eqv(vector double, vector bool long long) vector bool long long vec_perm(vector bool long long, vector bool long long, vector unsigned char) vector double vec_round(vector double) vector double vec_splat(vector double, const int) vector bool long long vec_splat(vector bool long long, const int) vector signed long long vec_splat(vector signed long long, const int) vector unsigned long long vec_splat(vector unsigned long long, vector bool int vec_sld(vector bool int, vector bool int, const int) vector bool short vec_sld(vector bool short, vector bool short, const int) llvm-svn: 241904
2015-07-10 21:11:34 +08:00
// CHECK-LE: or <2 x i64>
res_vull = vec_vor(vull, vull);
// CHECK: or <2 x i64>
Add missing builtins to altivec.h for ABI compliance (vol. 3) This patch corresponds to review: http://reviews.llvm.org/D10972 Fix for the handling of dependent features that are enabled by default on some CPU's (such as -mvsx, -mpower8-vector). Also provides a number of new interfaces or fixes existing ones in altivec.h. Changed signatures to conform to ABI: vector short vec_perm(vector signed short, vector signed short, vector unsigned char) vector int vec_perm(vector signed int, vector signed int, vector unsigned char) vector long long vec_perm(vector signed long long, vector signed long long, vector unsigned char) vector signed char vec_sld(vector signed char, vector signed char, const int) vector unsigned char vec_sld(vector unsigned char, vector unsigned char, const int) vector bool char vec_sld(vector bool char, vector bool char, const int) vector unsigned short vec_sld(vector unsigned short, vector unsigned short, const int) vector signed short vec_sld(vector signed short, vector signed short, const int) vector signed int vec_sld(vector signed int, vector signed int, const int) vector unsigned int vec_sld(vector unsigned int, vector unsigned int, const int) vector float vec_sld(vector float, vector float, const int) vector signed char vec_splat(vector signed char, const int) vector unsigned char vec_splat(vector unsigned char, const int) vector bool char vec_splat(vector bool char, const int) vector signed short vec_splat(vector signed short, const int) vector unsigned short vec_splat(vector unsigned short, const int) vector bool short vec_splat(vector bool short, const int) vector pixel vec_splat(vector pixel, const int) vector signed int vec_splat(vector signed int, const int) vector unsigned int vec_splat(vector unsigned int, const int) vector bool int vec_splat(vector bool int, const int) vector float vec_splat(vector float, const int) Added a VSX path to: vector float vec_round(vector float) Added interfaces: vector signed char vec_eqv(vector signed char, vector signed char) vector signed char vec_eqv(vector bool char, vector signed char) vector signed char vec_eqv(vector signed char, vector bool char) vector unsigned char vec_eqv(vector unsigned char, vector unsigned char) vector unsigned char vec_eqv(vector bool char, vector unsigned char) vector unsigned char vec_eqv(vector unsigned char, vector bool char) vector signed short vec_eqv(vector signed short, vector signed short) vector signed short vec_eqv(vector bool short, vector signed short) vector signed short vec_eqv(vector signed short, vector bool short) vector unsigned short vec_eqv(vector unsigned short, vector unsigned short) vector unsigned short vec_eqv(vector bool short, vector unsigned short) vector unsigned short vec_eqv(vector unsigned short, vector bool short) vector signed int vec_eqv(vector signed int, vector signed int) vector signed int vec_eqv(vector bool int, vector signed int) vector signed int vec_eqv(vector signed int, vector bool int) vector unsigned int vec_eqv(vector unsigned int, vector unsigned int) vector unsigned int vec_eqv(vector bool int, vector unsigned int) vector unsigned int vec_eqv(vector unsigned int, vector bool int) vector signed long long vec_eqv(vector signed long long, vector signed long long) vector signed long long vec_eqv(vector bool long long, vector signed long long) vector signed long long vec_eqv(vector signed long long, vector bool long long) vector unsigned long long vec_eqv(vector unsigned long long, vector unsigned long long) vector unsigned long long vec_eqv(vector bool long long, vector unsigned long long) vector unsigned long long vec_eqv(vector unsigned long long, vector bool long long) vector float vec_eqv(vector float, vector float) vector float vec_eqv(vector bool int, vector float) vector float vec_eqv(vector float, vector bool int) vector double vec_eqv(vector double, vector double) vector double vec_eqv(vector bool long long, vector double) vector double vec_eqv(vector double, vector bool long long) vector bool long long vec_perm(vector bool long long, vector bool long long, vector unsigned char) vector double vec_round(vector double) vector double vec_splat(vector double, const int) vector bool long long vec_splat(vector bool long long, const int) vector signed long long vec_splat(vector signed long long, const int) vector unsigned long long vec_splat(vector unsigned long long, vector bool int vec_sld(vector bool int, vector bool int, const int) vector bool short vec_sld(vector bool short, vector bool short, const int) llvm-svn: 241904
2015-07-10 21:11:34 +08:00
// CHECK-LE: or <2 x i64>
res_vull = vec_vor(vbll, vull);
// CHECK: or <2 x i64>
Add missing builtins to altivec.h for ABI compliance (vol. 3) This patch corresponds to review: http://reviews.llvm.org/D10972 Fix for the handling of dependent features that are enabled by default on some CPU's (such as -mvsx, -mpower8-vector). Also provides a number of new interfaces or fixes existing ones in altivec.h. Changed signatures to conform to ABI: vector short vec_perm(vector signed short, vector signed short, vector unsigned char) vector int vec_perm(vector signed int, vector signed int, vector unsigned char) vector long long vec_perm(vector signed long long, vector signed long long, vector unsigned char) vector signed char vec_sld(vector signed char, vector signed char, const int) vector unsigned char vec_sld(vector unsigned char, vector unsigned char, const int) vector bool char vec_sld(vector bool char, vector bool char, const int) vector unsigned short vec_sld(vector unsigned short, vector unsigned short, const int) vector signed short vec_sld(vector signed short, vector signed short, const int) vector signed int vec_sld(vector signed int, vector signed int, const int) vector unsigned int vec_sld(vector unsigned int, vector unsigned int, const int) vector float vec_sld(vector float, vector float, const int) vector signed char vec_splat(vector signed char, const int) vector unsigned char vec_splat(vector unsigned char, const int) vector bool char vec_splat(vector bool char, const int) vector signed short vec_splat(vector signed short, const int) vector unsigned short vec_splat(vector unsigned short, const int) vector bool short vec_splat(vector bool short, const int) vector pixel vec_splat(vector pixel, const int) vector signed int vec_splat(vector signed int, const int) vector unsigned int vec_splat(vector unsigned int, const int) vector bool int vec_splat(vector bool int, const int) vector float vec_splat(vector float, const int) Added a VSX path to: vector float vec_round(vector float) Added interfaces: vector signed char vec_eqv(vector signed char, vector signed char) vector signed char vec_eqv(vector bool char, vector signed char) vector signed char vec_eqv(vector signed char, vector bool char) vector unsigned char vec_eqv(vector unsigned char, vector unsigned char) vector unsigned char vec_eqv(vector bool char, vector unsigned char) vector unsigned char vec_eqv(vector unsigned char, vector bool char) vector signed short vec_eqv(vector signed short, vector signed short) vector signed short vec_eqv(vector bool short, vector signed short) vector signed short vec_eqv(vector signed short, vector bool short) vector unsigned short vec_eqv(vector unsigned short, vector unsigned short) vector unsigned short vec_eqv(vector bool short, vector unsigned short) vector unsigned short vec_eqv(vector unsigned short, vector bool short) vector signed int vec_eqv(vector signed int, vector signed int) vector signed int vec_eqv(vector bool int, vector signed int) vector signed int vec_eqv(vector signed int, vector bool int) vector unsigned int vec_eqv(vector unsigned int, vector unsigned int) vector unsigned int vec_eqv(vector bool int, vector unsigned int) vector unsigned int vec_eqv(vector unsigned int, vector bool int) vector signed long long vec_eqv(vector signed long long, vector signed long long) vector signed long long vec_eqv(vector bool long long, vector signed long long) vector signed long long vec_eqv(vector signed long long, vector bool long long) vector unsigned long long vec_eqv(vector unsigned long long, vector unsigned long long) vector unsigned long long vec_eqv(vector bool long long, vector unsigned long long) vector unsigned long long vec_eqv(vector unsigned long long, vector bool long long) vector float vec_eqv(vector float, vector float) vector float vec_eqv(vector bool int, vector float) vector float vec_eqv(vector float, vector bool int) vector double vec_eqv(vector double, vector double) vector double vec_eqv(vector bool long long, vector double) vector double vec_eqv(vector double, vector bool long long) vector bool long long vec_perm(vector bool long long, vector bool long long, vector unsigned char) vector double vec_round(vector double) vector double vec_splat(vector double, const int) vector bool long long vec_splat(vector bool long long, const int) vector signed long long vec_splat(vector signed long long, const int) vector unsigned long long vec_splat(vector unsigned long long, vector bool int vec_sld(vector bool int, vector bool int, const int) vector bool short vec_sld(vector bool short, vector bool short, const int) llvm-svn: 241904
2015-07-10 21:11:34 +08:00
// CHECK-LE: or <2 x i64>
res_vull = vec_vor(vull, vbll);
// CHECK: or <2 x i64>
Add missing builtins to altivec.h for ABI compliance (vol. 3) This patch corresponds to review: http://reviews.llvm.org/D10972 Fix for the handling of dependent features that are enabled by default on some CPU's (such as -mvsx, -mpower8-vector). Also provides a number of new interfaces or fixes existing ones in altivec.h. Changed signatures to conform to ABI: vector short vec_perm(vector signed short, vector signed short, vector unsigned char) vector int vec_perm(vector signed int, vector signed int, vector unsigned char) vector long long vec_perm(vector signed long long, vector signed long long, vector unsigned char) vector signed char vec_sld(vector signed char, vector signed char, const int) vector unsigned char vec_sld(vector unsigned char, vector unsigned char, const int) vector bool char vec_sld(vector bool char, vector bool char, const int) vector unsigned short vec_sld(vector unsigned short, vector unsigned short, const int) vector signed short vec_sld(vector signed short, vector signed short, const int) vector signed int vec_sld(vector signed int, vector signed int, const int) vector unsigned int vec_sld(vector unsigned int, vector unsigned int, const int) vector float vec_sld(vector float, vector float, const int) vector signed char vec_splat(vector signed char, const int) vector unsigned char vec_splat(vector unsigned char, const int) vector bool char vec_splat(vector bool char, const int) vector signed short vec_splat(vector signed short, const int) vector unsigned short vec_splat(vector unsigned short, const int) vector bool short vec_splat(vector bool short, const int) vector pixel vec_splat(vector pixel, const int) vector signed int vec_splat(vector signed int, const int) vector unsigned int vec_splat(vector unsigned int, const int) vector bool int vec_splat(vector bool int, const int) vector float vec_splat(vector float, const int) Added a VSX path to: vector float vec_round(vector float) Added interfaces: vector signed char vec_eqv(vector signed char, vector signed char) vector signed char vec_eqv(vector bool char, vector signed char) vector signed char vec_eqv(vector signed char, vector bool char) vector unsigned char vec_eqv(vector unsigned char, vector unsigned char) vector unsigned char vec_eqv(vector bool char, vector unsigned char) vector unsigned char vec_eqv(vector unsigned char, vector bool char) vector signed short vec_eqv(vector signed short, vector signed short) vector signed short vec_eqv(vector bool short, vector signed short) vector signed short vec_eqv(vector signed short, vector bool short) vector unsigned short vec_eqv(vector unsigned short, vector unsigned short) vector unsigned short vec_eqv(vector bool short, vector unsigned short) vector unsigned short vec_eqv(vector unsigned short, vector bool short) vector signed int vec_eqv(vector signed int, vector signed int) vector signed int vec_eqv(vector bool int, vector signed int) vector signed int vec_eqv(vector signed int, vector bool int) vector unsigned int vec_eqv(vector unsigned int, vector unsigned int) vector unsigned int vec_eqv(vector bool int, vector unsigned int) vector unsigned int vec_eqv(vector unsigned int, vector bool int) vector signed long long vec_eqv(vector signed long long, vector signed long long) vector signed long long vec_eqv(vector bool long long, vector signed long long) vector signed long long vec_eqv(vector signed long long, vector bool long long) vector unsigned long long vec_eqv(vector unsigned long long, vector unsigned long long) vector unsigned long long vec_eqv(vector bool long long, vector unsigned long long) vector unsigned long long vec_eqv(vector unsigned long long, vector bool long long) vector float vec_eqv(vector float, vector float) vector float vec_eqv(vector bool int, vector float) vector float vec_eqv(vector float, vector bool int) vector double vec_eqv(vector double, vector double) vector double vec_eqv(vector bool long long, vector double) vector double vec_eqv(vector double, vector bool long long) vector bool long long vec_perm(vector bool long long, vector bool long long, vector unsigned char) vector double vec_round(vector double) vector double vec_splat(vector double, const int) vector bool long long vec_splat(vector bool long long, const int) vector signed long long vec_splat(vector signed long long, const int) vector unsigned long long vec_splat(vector unsigned long long, vector bool int vec_sld(vector bool int, vector bool int, const int) vector bool short vec_sld(vector bool short, vector bool short, const int) llvm-svn: 241904
2015-07-10 21:11:34 +08:00
// CHECK-LE: or <2 x i64>
res_vbll = vec_vor(vbll, vbll);
// CHECK: or <2 x i64>
Add missing builtins to altivec.h for ABI compliance (vol. 3) This patch corresponds to review: http://reviews.llvm.org/D10972 Fix for the handling of dependent features that are enabled by default on some CPU's (such as -mvsx, -mpower8-vector). Also provides a number of new interfaces or fixes existing ones in altivec.h. Changed signatures to conform to ABI: vector short vec_perm(vector signed short, vector signed short, vector unsigned char) vector int vec_perm(vector signed int, vector signed int, vector unsigned char) vector long long vec_perm(vector signed long long, vector signed long long, vector unsigned char) vector signed char vec_sld(vector signed char, vector signed char, const int) vector unsigned char vec_sld(vector unsigned char, vector unsigned char, const int) vector bool char vec_sld(vector bool char, vector bool char, const int) vector unsigned short vec_sld(vector unsigned short, vector unsigned short, const int) vector signed short vec_sld(vector signed short, vector signed short, const int) vector signed int vec_sld(vector signed int, vector signed int, const int) vector unsigned int vec_sld(vector unsigned int, vector unsigned int, const int) vector float vec_sld(vector float, vector float, const int) vector signed char vec_splat(vector signed char, const int) vector unsigned char vec_splat(vector unsigned char, const int) vector bool char vec_splat(vector bool char, const int) vector signed short vec_splat(vector signed short, const int) vector unsigned short vec_splat(vector unsigned short, const int) vector bool short vec_splat(vector bool short, const int) vector pixel vec_splat(vector pixel, const int) vector signed int vec_splat(vector signed int, const int) vector unsigned int vec_splat(vector unsigned int, const int) vector bool int vec_splat(vector bool int, const int) vector float vec_splat(vector float, const int) Added a VSX path to: vector float vec_round(vector float) Added interfaces: vector signed char vec_eqv(vector signed char, vector signed char) vector signed char vec_eqv(vector bool char, vector signed char) vector signed char vec_eqv(vector signed char, vector bool char) vector unsigned char vec_eqv(vector unsigned char, vector unsigned char) vector unsigned char vec_eqv(vector bool char, vector unsigned char) vector unsigned char vec_eqv(vector unsigned char, vector bool char) vector signed short vec_eqv(vector signed short, vector signed short) vector signed short vec_eqv(vector bool short, vector signed short) vector signed short vec_eqv(vector signed short, vector bool short) vector unsigned short vec_eqv(vector unsigned short, vector unsigned short) vector unsigned short vec_eqv(vector bool short, vector unsigned short) vector unsigned short vec_eqv(vector unsigned short, vector bool short) vector signed int vec_eqv(vector signed int, vector signed int) vector signed int vec_eqv(vector bool int, vector signed int) vector signed int vec_eqv(vector signed int, vector bool int) vector unsigned int vec_eqv(vector unsigned int, vector unsigned int) vector unsigned int vec_eqv(vector bool int, vector unsigned int) vector unsigned int vec_eqv(vector unsigned int, vector bool int) vector signed long long vec_eqv(vector signed long long, vector signed long long) vector signed long long vec_eqv(vector bool long long, vector signed long long) vector signed long long vec_eqv(vector signed long long, vector bool long long) vector unsigned long long vec_eqv(vector unsigned long long, vector unsigned long long) vector unsigned long long vec_eqv(vector bool long long, vector unsigned long long) vector unsigned long long vec_eqv(vector unsigned long long, vector bool long long) vector float vec_eqv(vector float, vector float) vector float vec_eqv(vector bool int, vector float) vector float vec_eqv(vector float, vector bool int) vector double vec_eqv(vector double, vector double) vector double vec_eqv(vector bool long long, vector double) vector double vec_eqv(vector double, vector bool long long) vector bool long long vec_perm(vector bool long long, vector bool long long, vector unsigned char) vector double vec_round(vector double) vector double vec_splat(vector double, const int) vector bool long long vec_splat(vector bool long long, const int) vector signed long long vec_splat(vector signed long long, const int) vector unsigned long long vec_splat(vector unsigned long long, vector bool int vec_sld(vector bool int, vector bool int, const int) vector bool short vec_sld(vector bool short, vector bool short, const int) llvm-svn: 241904
2015-07-10 21:11:34 +08:00
// CHECK-LE: or <2 x i64>
/* vec_xor */
res_vsll = vec_xor(vsll, vsll);
// CHECK: xor <2 x i64>
Add missing builtins to altivec.h for ABI compliance (vol. 3) This patch corresponds to review: http://reviews.llvm.org/D10972 Fix for the handling of dependent features that are enabled by default on some CPU's (such as -mvsx, -mpower8-vector). Also provides a number of new interfaces or fixes existing ones in altivec.h. Changed signatures to conform to ABI: vector short vec_perm(vector signed short, vector signed short, vector unsigned char) vector int vec_perm(vector signed int, vector signed int, vector unsigned char) vector long long vec_perm(vector signed long long, vector signed long long, vector unsigned char) vector signed char vec_sld(vector signed char, vector signed char, const int) vector unsigned char vec_sld(vector unsigned char, vector unsigned char, const int) vector bool char vec_sld(vector bool char, vector bool char, const int) vector unsigned short vec_sld(vector unsigned short, vector unsigned short, const int) vector signed short vec_sld(vector signed short, vector signed short, const int) vector signed int vec_sld(vector signed int, vector signed int, const int) vector unsigned int vec_sld(vector unsigned int, vector unsigned int, const int) vector float vec_sld(vector float, vector float, const int) vector signed char vec_splat(vector signed char, const int) vector unsigned char vec_splat(vector unsigned char, const int) vector bool char vec_splat(vector bool char, const int) vector signed short vec_splat(vector signed short, const int) vector unsigned short vec_splat(vector unsigned short, const int) vector bool short vec_splat(vector bool short, const int) vector pixel vec_splat(vector pixel, const int) vector signed int vec_splat(vector signed int, const int) vector unsigned int vec_splat(vector unsigned int, const int) vector bool int vec_splat(vector bool int, const int) vector float vec_splat(vector float, const int) Added a VSX path to: vector float vec_round(vector float) Added interfaces: vector signed char vec_eqv(vector signed char, vector signed char) vector signed char vec_eqv(vector bool char, vector signed char) vector signed char vec_eqv(vector signed char, vector bool char) vector unsigned char vec_eqv(vector unsigned char, vector unsigned char) vector unsigned char vec_eqv(vector bool char, vector unsigned char) vector unsigned char vec_eqv(vector unsigned char, vector bool char) vector signed short vec_eqv(vector signed short, vector signed short) vector signed short vec_eqv(vector bool short, vector signed short) vector signed short vec_eqv(vector signed short, vector bool short) vector unsigned short vec_eqv(vector unsigned short, vector unsigned short) vector unsigned short vec_eqv(vector bool short, vector unsigned short) vector unsigned short vec_eqv(vector unsigned short, vector bool short) vector signed int vec_eqv(vector signed int, vector signed int) vector signed int vec_eqv(vector bool int, vector signed int) vector signed int vec_eqv(vector signed int, vector bool int) vector unsigned int vec_eqv(vector unsigned int, vector unsigned int) vector unsigned int vec_eqv(vector bool int, vector unsigned int) vector unsigned int vec_eqv(vector unsigned int, vector bool int) vector signed long long vec_eqv(vector signed long long, vector signed long long) vector signed long long vec_eqv(vector bool long long, vector signed long long) vector signed long long vec_eqv(vector signed long long, vector bool long long) vector unsigned long long vec_eqv(vector unsigned long long, vector unsigned long long) vector unsigned long long vec_eqv(vector bool long long, vector unsigned long long) vector unsigned long long vec_eqv(vector unsigned long long, vector bool long long) vector float vec_eqv(vector float, vector float) vector float vec_eqv(vector bool int, vector float) vector float vec_eqv(vector float, vector bool int) vector double vec_eqv(vector double, vector double) vector double vec_eqv(vector bool long long, vector double) vector double vec_eqv(vector double, vector bool long long) vector bool long long vec_perm(vector bool long long, vector bool long long, vector unsigned char) vector double vec_round(vector double) vector double vec_splat(vector double, const int) vector bool long long vec_splat(vector bool long long, const int) vector signed long long vec_splat(vector signed long long, const int) vector unsigned long long vec_splat(vector unsigned long long, vector bool int vec_sld(vector bool int, vector bool int, const int) vector bool short vec_sld(vector bool short, vector bool short, const int) llvm-svn: 241904
2015-07-10 21:11:34 +08:00
// CHECK-LE: xor <2 x i64>
res_vsll = vec_xor(vbll, vsll);
// CHECK: xor <2 x i64>
Add missing builtins to altivec.h for ABI compliance (vol. 3) This patch corresponds to review: http://reviews.llvm.org/D10972 Fix for the handling of dependent features that are enabled by default on some CPU's (such as -mvsx, -mpower8-vector). Also provides a number of new interfaces or fixes existing ones in altivec.h. Changed signatures to conform to ABI: vector short vec_perm(vector signed short, vector signed short, vector unsigned char) vector int vec_perm(vector signed int, vector signed int, vector unsigned char) vector long long vec_perm(vector signed long long, vector signed long long, vector unsigned char) vector signed char vec_sld(vector signed char, vector signed char, const int) vector unsigned char vec_sld(vector unsigned char, vector unsigned char, const int) vector bool char vec_sld(vector bool char, vector bool char, const int) vector unsigned short vec_sld(vector unsigned short, vector unsigned short, const int) vector signed short vec_sld(vector signed short, vector signed short, const int) vector signed int vec_sld(vector signed int, vector signed int, const int) vector unsigned int vec_sld(vector unsigned int, vector unsigned int, const int) vector float vec_sld(vector float, vector float, const int) vector signed char vec_splat(vector signed char, const int) vector unsigned char vec_splat(vector unsigned char, const int) vector bool char vec_splat(vector bool char, const int) vector signed short vec_splat(vector signed short, const int) vector unsigned short vec_splat(vector unsigned short, const int) vector bool short vec_splat(vector bool short, const int) vector pixel vec_splat(vector pixel, const int) vector signed int vec_splat(vector signed int, const int) vector unsigned int vec_splat(vector unsigned int, const int) vector bool int vec_splat(vector bool int, const int) vector float vec_splat(vector float, const int) Added a VSX path to: vector float vec_round(vector float) Added interfaces: vector signed char vec_eqv(vector signed char, vector signed char) vector signed char vec_eqv(vector bool char, vector signed char) vector signed char vec_eqv(vector signed char, vector bool char) vector unsigned char vec_eqv(vector unsigned char, vector unsigned char) vector unsigned char vec_eqv(vector bool char, vector unsigned char) vector unsigned char vec_eqv(vector unsigned char, vector bool char) vector signed short vec_eqv(vector signed short, vector signed short) vector signed short vec_eqv(vector bool short, vector signed short) vector signed short vec_eqv(vector signed short, vector bool short) vector unsigned short vec_eqv(vector unsigned short, vector unsigned short) vector unsigned short vec_eqv(vector bool short, vector unsigned short) vector unsigned short vec_eqv(vector unsigned short, vector bool short) vector signed int vec_eqv(vector signed int, vector signed int) vector signed int vec_eqv(vector bool int, vector signed int) vector signed int vec_eqv(vector signed int, vector bool int) vector unsigned int vec_eqv(vector unsigned int, vector unsigned int) vector unsigned int vec_eqv(vector bool int, vector unsigned int) vector unsigned int vec_eqv(vector unsigned int, vector bool int) vector signed long long vec_eqv(vector signed long long, vector signed long long) vector signed long long vec_eqv(vector bool long long, vector signed long long) vector signed long long vec_eqv(vector signed long long, vector bool long long) vector unsigned long long vec_eqv(vector unsigned long long, vector unsigned long long) vector unsigned long long vec_eqv(vector bool long long, vector unsigned long long) vector unsigned long long vec_eqv(vector unsigned long long, vector bool long long) vector float vec_eqv(vector float, vector float) vector float vec_eqv(vector bool int, vector float) vector float vec_eqv(vector float, vector bool int) vector double vec_eqv(vector double, vector double) vector double vec_eqv(vector bool long long, vector double) vector double vec_eqv(vector double, vector bool long long) vector bool long long vec_perm(vector bool long long, vector bool long long, vector unsigned char) vector double vec_round(vector double) vector double vec_splat(vector double, const int) vector bool long long vec_splat(vector bool long long, const int) vector signed long long vec_splat(vector signed long long, const int) vector unsigned long long vec_splat(vector unsigned long long, vector bool int vec_sld(vector bool int, vector bool int, const int) vector bool short vec_sld(vector bool short, vector bool short, const int) llvm-svn: 241904
2015-07-10 21:11:34 +08:00
// CHECK-LE: xor <2 x i64>
res_vsll = vec_xor(vsll, vbll);
// CHECK: xor <2 x i64>
Add missing builtins to altivec.h for ABI compliance (vol. 3) This patch corresponds to review: http://reviews.llvm.org/D10972 Fix for the handling of dependent features that are enabled by default on some CPU's (such as -mvsx, -mpower8-vector). Also provides a number of new interfaces or fixes existing ones in altivec.h. Changed signatures to conform to ABI: vector short vec_perm(vector signed short, vector signed short, vector unsigned char) vector int vec_perm(vector signed int, vector signed int, vector unsigned char) vector long long vec_perm(vector signed long long, vector signed long long, vector unsigned char) vector signed char vec_sld(vector signed char, vector signed char, const int) vector unsigned char vec_sld(vector unsigned char, vector unsigned char, const int) vector bool char vec_sld(vector bool char, vector bool char, const int) vector unsigned short vec_sld(vector unsigned short, vector unsigned short, const int) vector signed short vec_sld(vector signed short, vector signed short, const int) vector signed int vec_sld(vector signed int, vector signed int, const int) vector unsigned int vec_sld(vector unsigned int, vector unsigned int, const int) vector float vec_sld(vector float, vector float, const int) vector signed char vec_splat(vector signed char, const int) vector unsigned char vec_splat(vector unsigned char, const int) vector bool char vec_splat(vector bool char, const int) vector signed short vec_splat(vector signed short, const int) vector unsigned short vec_splat(vector unsigned short, const int) vector bool short vec_splat(vector bool short, const int) vector pixel vec_splat(vector pixel, const int) vector signed int vec_splat(vector signed int, const int) vector unsigned int vec_splat(vector unsigned int, const int) vector bool int vec_splat(vector bool int, const int) vector float vec_splat(vector float, const int) Added a VSX path to: vector float vec_round(vector float) Added interfaces: vector signed char vec_eqv(vector signed char, vector signed char) vector signed char vec_eqv(vector bool char, vector signed char) vector signed char vec_eqv(vector signed char, vector bool char) vector unsigned char vec_eqv(vector unsigned char, vector unsigned char) vector unsigned char vec_eqv(vector bool char, vector unsigned char) vector unsigned char vec_eqv(vector unsigned char, vector bool char) vector signed short vec_eqv(vector signed short, vector signed short) vector signed short vec_eqv(vector bool short, vector signed short) vector signed short vec_eqv(vector signed short, vector bool short) vector unsigned short vec_eqv(vector unsigned short, vector unsigned short) vector unsigned short vec_eqv(vector bool short, vector unsigned short) vector unsigned short vec_eqv(vector unsigned short, vector bool short) vector signed int vec_eqv(vector signed int, vector signed int) vector signed int vec_eqv(vector bool int, vector signed int) vector signed int vec_eqv(vector signed int, vector bool int) vector unsigned int vec_eqv(vector unsigned int, vector unsigned int) vector unsigned int vec_eqv(vector bool int, vector unsigned int) vector unsigned int vec_eqv(vector unsigned int, vector bool int) vector signed long long vec_eqv(vector signed long long, vector signed long long) vector signed long long vec_eqv(vector bool long long, vector signed long long) vector signed long long vec_eqv(vector signed long long, vector bool long long) vector unsigned long long vec_eqv(vector unsigned long long, vector unsigned long long) vector unsigned long long vec_eqv(vector bool long long, vector unsigned long long) vector unsigned long long vec_eqv(vector unsigned long long, vector bool long long) vector float vec_eqv(vector float, vector float) vector float vec_eqv(vector bool int, vector float) vector float vec_eqv(vector float, vector bool int) vector double vec_eqv(vector double, vector double) vector double vec_eqv(vector bool long long, vector double) vector double vec_eqv(vector double, vector bool long long) vector bool long long vec_perm(vector bool long long, vector bool long long, vector unsigned char) vector double vec_round(vector double) vector double vec_splat(vector double, const int) vector bool long long vec_splat(vector bool long long, const int) vector signed long long vec_splat(vector signed long long, const int) vector unsigned long long vec_splat(vector unsigned long long, vector bool int vec_sld(vector bool int, vector bool int, const int) vector bool short vec_sld(vector bool short, vector bool short, const int) llvm-svn: 241904
2015-07-10 21:11:34 +08:00
// CHECK-LE: xor <2 x i64>
res_vull = vec_xor(vull, vull);
// CHECK: xor <2 x i64>
Add missing builtins to altivec.h for ABI compliance (vol. 3) This patch corresponds to review: http://reviews.llvm.org/D10972 Fix for the handling of dependent features that are enabled by default on some CPU's (such as -mvsx, -mpower8-vector). Also provides a number of new interfaces or fixes existing ones in altivec.h. Changed signatures to conform to ABI: vector short vec_perm(vector signed short, vector signed short, vector unsigned char) vector int vec_perm(vector signed int, vector signed int, vector unsigned char) vector long long vec_perm(vector signed long long, vector signed long long, vector unsigned char) vector signed char vec_sld(vector signed char, vector signed char, const int) vector unsigned char vec_sld(vector unsigned char, vector unsigned char, const int) vector bool char vec_sld(vector bool char, vector bool char, const int) vector unsigned short vec_sld(vector unsigned short, vector unsigned short, const int) vector signed short vec_sld(vector signed short, vector signed short, const int) vector signed int vec_sld(vector signed int, vector signed int, const int) vector unsigned int vec_sld(vector unsigned int, vector unsigned int, const int) vector float vec_sld(vector float, vector float, const int) vector signed char vec_splat(vector signed char, const int) vector unsigned char vec_splat(vector unsigned char, const int) vector bool char vec_splat(vector bool char, const int) vector signed short vec_splat(vector signed short, const int) vector unsigned short vec_splat(vector unsigned short, const int) vector bool short vec_splat(vector bool short, const int) vector pixel vec_splat(vector pixel, const int) vector signed int vec_splat(vector signed int, const int) vector unsigned int vec_splat(vector unsigned int, const int) vector bool int vec_splat(vector bool int, const int) vector float vec_splat(vector float, const int) Added a VSX path to: vector float vec_round(vector float) Added interfaces: vector signed char vec_eqv(vector signed char, vector signed char) vector signed char vec_eqv(vector bool char, vector signed char) vector signed char vec_eqv(vector signed char, vector bool char) vector unsigned char vec_eqv(vector unsigned char, vector unsigned char) vector unsigned char vec_eqv(vector bool char, vector unsigned char) vector unsigned char vec_eqv(vector unsigned char, vector bool char) vector signed short vec_eqv(vector signed short, vector signed short) vector signed short vec_eqv(vector bool short, vector signed short) vector signed short vec_eqv(vector signed short, vector bool short) vector unsigned short vec_eqv(vector unsigned short, vector unsigned short) vector unsigned short vec_eqv(vector bool short, vector unsigned short) vector unsigned short vec_eqv(vector unsigned short, vector bool short) vector signed int vec_eqv(vector signed int, vector signed int) vector signed int vec_eqv(vector bool int, vector signed int) vector signed int vec_eqv(vector signed int, vector bool int) vector unsigned int vec_eqv(vector unsigned int, vector unsigned int) vector unsigned int vec_eqv(vector bool int, vector unsigned int) vector unsigned int vec_eqv(vector unsigned int, vector bool int) vector signed long long vec_eqv(vector signed long long, vector signed long long) vector signed long long vec_eqv(vector bool long long, vector signed long long) vector signed long long vec_eqv(vector signed long long, vector bool long long) vector unsigned long long vec_eqv(vector unsigned long long, vector unsigned long long) vector unsigned long long vec_eqv(vector bool long long, vector unsigned long long) vector unsigned long long vec_eqv(vector unsigned long long, vector bool long long) vector float vec_eqv(vector float, vector float) vector float vec_eqv(vector bool int, vector float) vector float vec_eqv(vector float, vector bool int) vector double vec_eqv(vector double, vector double) vector double vec_eqv(vector bool long long, vector double) vector double vec_eqv(vector double, vector bool long long) vector bool long long vec_perm(vector bool long long, vector bool long long, vector unsigned char) vector double vec_round(vector double) vector double vec_splat(vector double, const int) vector bool long long vec_splat(vector bool long long, const int) vector signed long long vec_splat(vector signed long long, const int) vector unsigned long long vec_splat(vector unsigned long long, vector bool int vec_sld(vector bool int, vector bool int, const int) vector bool short vec_sld(vector bool short, vector bool short, const int) llvm-svn: 241904
2015-07-10 21:11:34 +08:00
// CHECK-LE: xor <2 x i64>
res_vull = vec_xor(vbll, vull);
// CHECK: xor <2 x i64>
Add missing builtins to altivec.h for ABI compliance (vol. 3) This patch corresponds to review: http://reviews.llvm.org/D10972 Fix for the handling of dependent features that are enabled by default on some CPU's (such as -mvsx, -mpower8-vector). Also provides a number of new interfaces or fixes existing ones in altivec.h. Changed signatures to conform to ABI: vector short vec_perm(vector signed short, vector signed short, vector unsigned char) vector int vec_perm(vector signed int, vector signed int, vector unsigned char) vector long long vec_perm(vector signed long long, vector signed long long, vector unsigned char) vector signed char vec_sld(vector signed char, vector signed char, const int) vector unsigned char vec_sld(vector unsigned char, vector unsigned char, const int) vector bool char vec_sld(vector bool char, vector bool char, const int) vector unsigned short vec_sld(vector unsigned short, vector unsigned short, const int) vector signed short vec_sld(vector signed short, vector signed short, const int) vector signed int vec_sld(vector signed int, vector signed int, const int) vector unsigned int vec_sld(vector unsigned int, vector unsigned int, const int) vector float vec_sld(vector float, vector float, const int) vector signed char vec_splat(vector signed char, const int) vector unsigned char vec_splat(vector unsigned char, const int) vector bool char vec_splat(vector bool char, const int) vector signed short vec_splat(vector signed short, const int) vector unsigned short vec_splat(vector unsigned short, const int) vector bool short vec_splat(vector bool short, const int) vector pixel vec_splat(vector pixel, const int) vector signed int vec_splat(vector signed int, const int) vector unsigned int vec_splat(vector unsigned int, const int) vector bool int vec_splat(vector bool int, const int) vector float vec_splat(vector float, const int) Added a VSX path to: vector float vec_round(vector float) Added interfaces: vector signed char vec_eqv(vector signed char, vector signed char) vector signed char vec_eqv(vector bool char, vector signed char) vector signed char vec_eqv(vector signed char, vector bool char) vector unsigned char vec_eqv(vector unsigned char, vector unsigned char) vector unsigned char vec_eqv(vector bool char, vector unsigned char) vector unsigned char vec_eqv(vector unsigned char, vector bool char) vector signed short vec_eqv(vector signed short, vector signed short) vector signed short vec_eqv(vector bool short, vector signed short) vector signed short vec_eqv(vector signed short, vector bool short) vector unsigned short vec_eqv(vector unsigned short, vector unsigned short) vector unsigned short vec_eqv(vector bool short, vector unsigned short) vector unsigned short vec_eqv(vector unsigned short, vector bool short) vector signed int vec_eqv(vector signed int, vector signed int) vector signed int vec_eqv(vector bool int, vector signed int) vector signed int vec_eqv(vector signed int, vector bool int) vector unsigned int vec_eqv(vector unsigned int, vector unsigned int) vector unsigned int vec_eqv(vector bool int, vector unsigned int) vector unsigned int vec_eqv(vector unsigned int, vector bool int) vector signed long long vec_eqv(vector signed long long, vector signed long long) vector signed long long vec_eqv(vector bool long long, vector signed long long) vector signed long long vec_eqv(vector signed long long, vector bool long long) vector unsigned long long vec_eqv(vector unsigned long long, vector unsigned long long) vector unsigned long long vec_eqv(vector bool long long, vector unsigned long long) vector unsigned long long vec_eqv(vector unsigned long long, vector bool long long) vector float vec_eqv(vector float, vector float) vector float vec_eqv(vector bool int, vector float) vector float vec_eqv(vector float, vector bool int) vector double vec_eqv(vector double, vector double) vector double vec_eqv(vector bool long long, vector double) vector double vec_eqv(vector double, vector bool long long) vector bool long long vec_perm(vector bool long long, vector bool long long, vector unsigned char) vector double vec_round(vector double) vector double vec_splat(vector double, const int) vector bool long long vec_splat(vector bool long long, const int) vector signed long long vec_splat(vector signed long long, const int) vector unsigned long long vec_splat(vector unsigned long long, vector bool int vec_sld(vector bool int, vector bool int, const int) vector bool short vec_sld(vector bool short, vector bool short, const int) llvm-svn: 241904
2015-07-10 21:11:34 +08:00
// CHECK-LE: xor <2 x i64>
res_vull = vec_xor(vull, vbll);
// CHECK: xor <2 x i64>
Add missing builtins to altivec.h for ABI compliance (vol. 3) This patch corresponds to review: http://reviews.llvm.org/D10972 Fix for the handling of dependent features that are enabled by default on some CPU's (such as -mvsx, -mpower8-vector). Also provides a number of new interfaces or fixes existing ones in altivec.h. Changed signatures to conform to ABI: vector short vec_perm(vector signed short, vector signed short, vector unsigned char) vector int vec_perm(vector signed int, vector signed int, vector unsigned char) vector long long vec_perm(vector signed long long, vector signed long long, vector unsigned char) vector signed char vec_sld(vector signed char, vector signed char, const int) vector unsigned char vec_sld(vector unsigned char, vector unsigned char, const int) vector bool char vec_sld(vector bool char, vector bool char, const int) vector unsigned short vec_sld(vector unsigned short, vector unsigned short, const int) vector signed short vec_sld(vector signed short, vector signed short, const int) vector signed int vec_sld(vector signed int, vector signed int, const int) vector unsigned int vec_sld(vector unsigned int, vector unsigned int, const int) vector float vec_sld(vector float, vector float, const int) vector signed char vec_splat(vector signed char, const int) vector unsigned char vec_splat(vector unsigned char, const int) vector bool char vec_splat(vector bool char, const int) vector signed short vec_splat(vector signed short, const int) vector unsigned short vec_splat(vector unsigned short, const int) vector bool short vec_splat(vector bool short, const int) vector pixel vec_splat(vector pixel, const int) vector signed int vec_splat(vector signed int, const int) vector unsigned int vec_splat(vector unsigned int, const int) vector bool int vec_splat(vector bool int, const int) vector float vec_splat(vector float, const int) Added a VSX path to: vector float vec_round(vector float) Added interfaces: vector signed char vec_eqv(vector signed char, vector signed char) vector signed char vec_eqv(vector bool char, vector signed char) vector signed char vec_eqv(vector signed char, vector bool char) vector unsigned char vec_eqv(vector unsigned char, vector unsigned char) vector unsigned char vec_eqv(vector bool char, vector unsigned char) vector unsigned char vec_eqv(vector unsigned char, vector bool char) vector signed short vec_eqv(vector signed short, vector signed short) vector signed short vec_eqv(vector bool short, vector signed short) vector signed short vec_eqv(vector signed short, vector bool short) vector unsigned short vec_eqv(vector unsigned short, vector unsigned short) vector unsigned short vec_eqv(vector bool short, vector unsigned short) vector unsigned short vec_eqv(vector unsigned short, vector bool short) vector signed int vec_eqv(vector signed int, vector signed int) vector signed int vec_eqv(vector bool int, vector signed int) vector signed int vec_eqv(vector signed int, vector bool int) vector unsigned int vec_eqv(vector unsigned int, vector unsigned int) vector unsigned int vec_eqv(vector bool int, vector unsigned int) vector unsigned int vec_eqv(vector unsigned int, vector bool int) vector signed long long vec_eqv(vector signed long long, vector signed long long) vector signed long long vec_eqv(vector bool long long, vector signed long long) vector signed long long vec_eqv(vector signed long long, vector bool long long) vector unsigned long long vec_eqv(vector unsigned long long, vector unsigned long long) vector unsigned long long vec_eqv(vector bool long long, vector unsigned long long) vector unsigned long long vec_eqv(vector unsigned long long, vector bool long long) vector float vec_eqv(vector float, vector float) vector float vec_eqv(vector bool int, vector float) vector float vec_eqv(vector float, vector bool int) vector double vec_eqv(vector double, vector double) vector double vec_eqv(vector bool long long, vector double) vector double vec_eqv(vector double, vector bool long long) vector bool long long vec_perm(vector bool long long, vector bool long long, vector unsigned char) vector double vec_round(vector double) vector double vec_splat(vector double, const int) vector bool long long vec_splat(vector bool long long, const int) vector signed long long vec_splat(vector signed long long, const int) vector unsigned long long vec_splat(vector unsigned long long, vector bool int vec_sld(vector bool int, vector bool int, const int) vector bool short vec_sld(vector bool short, vector bool short, const int) llvm-svn: 241904
2015-07-10 21:11:34 +08:00
// CHECK-LE: xor <2 x i64>
res_vbll = vec_xor(vbll, vbll);
// CHECK: xor <2 x i64>
Add missing builtins to altivec.h for ABI compliance (vol. 3) This patch corresponds to review: http://reviews.llvm.org/D10972 Fix for the handling of dependent features that are enabled by default on some CPU's (such as -mvsx, -mpower8-vector). Also provides a number of new interfaces or fixes existing ones in altivec.h. Changed signatures to conform to ABI: vector short vec_perm(vector signed short, vector signed short, vector unsigned char) vector int vec_perm(vector signed int, vector signed int, vector unsigned char) vector long long vec_perm(vector signed long long, vector signed long long, vector unsigned char) vector signed char vec_sld(vector signed char, vector signed char, const int) vector unsigned char vec_sld(vector unsigned char, vector unsigned char, const int) vector bool char vec_sld(vector bool char, vector bool char, const int) vector unsigned short vec_sld(vector unsigned short, vector unsigned short, const int) vector signed short vec_sld(vector signed short, vector signed short, const int) vector signed int vec_sld(vector signed int, vector signed int, const int) vector unsigned int vec_sld(vector unsigned int, vector unsigned int, const int) vector float vec_sld(vector float, vector float, const int) vector signed char vec_splat(vector signed char, const int) vector unsigned char vec_splat(vector unsigned char, const int) vector bool char vec_splat(vector bool char, const int) vector signed short vec_splat(vector signed short, const int) vector unsigned short vec_splat(vector unsigned short, const int) vector bool short vec_splat(vector bool short, const int) vector pixel vec_splat(vector pixel, const int) vector signed int vec_splat(vector signed int, const int) vector unsigned int vec_splat(vector unsigned int, const int) vector bool int vec_splat(vector bool int, const int) vector float vec_splat(vector float, const int) Added a VSX path to: vector float vec_round(vector float) Added interfaces: vector signed char vec_eqv(vector signed char, vector signed char) vector signed char vec_eqv(vector bool char, vector signed char) vector signed char vec_eqv(vector signed char, vector bool char) vector unsigned char vec_eqv(vector unsigned char, vector unsigned char) vector unsigned char vec_eqv(vector bool char, vector unsigned char) vector unsigned char vec_eqv(vector unsigned char, vector bool char) vector signed short vec_eqv(vector signed short, vector signed short) vector signed short vec_eqv(vector bool short, vector signed short) vector signed short vec_eqv(vector signed short, vector bool short) vector unsigned short vec_eqv(vector unsigned short, vector unsigned short) vector unsigned short vec_eqv(vector bool short, vector unsigned short) vector unsigned short vec_eqv(vector unsigned short, vector bool short) vector signed int vec_eqv(vector signed int, vector signed int) vector signed int vec_eqv(vector bool int, vector signed int) vector signed int vec_eqv(vector signed int, vector bool int) vector unsigned int vec_eqv(vector unsigned int, vector unsigned int) vector unsigned int vec_eqv(vector bool int, vector unsigned int) vector unsigned int vec_eqv(vector unsigned int, vector bool int) vector signed long long vec_eqv(vector signed long long, vector signed long long) vector signed long long vec_eqv(vector bool long long, vector signed long long) vector signed long long vec_eqv(vector signed long long, vector bool long long) vector unsigned long long vec_eqv(vector unsigned long long, vector unsigned long long) vector unsigned long long vec_eqv(vector bool long long, vector unsigned long long) vector unsigned long long vec_eqv(vector unsigned long long, vector bool long long) vector float vec_eqv(vector float, vector float) vector float vec_eqv(vector bool int, vector float) vector float vec_eqv(vector float, vector bool int) vector double vec_eqv(vector double, vector double) vector double vec_eqv(vector bool long long, vector double) vector double vec_eqv(vector double, vector bool long long) vector bool long long vec_perm(vector bool long long, vector bool long long, vector unsigned char) vector double vec_round(vector double) vector double vec_splat(vector double, const int) vector bool long long vec_splat(vector bool long long, const int) vector signed long long vec_splat(vector signed long long, const int) vector unsigned long long vec_splat(vector unsigned long long, vector bool int vec_sld(vector bool int, vector bool int, const int) vector bool short vec_sld(vector bool short, vector bool short, const int) llvm-svn: 241904
2015-07-10 21:11:34 +08:00
// CHECK-LE: xor <2 x i64>
Add missing builtins to altivec.h for ABI compliance (vol. 2) This patch corresponds to review: http://reviews.llvm.org/D10875 The bulk of the second round of additions to altivec.h. The following interfaces were added: vector double vec_floor(vector double) vector double vec_madd(vector double, vector double, vector double) vector float vec_msub(vector float, vector float, vector float) vector double vec_msub(vector double, vector double, vector double) vector float vec_mul(vector float, vector float) vector double vec_mul(vector double, vector double) vector float vec_nmadd(vector float, vector float, vector float) vector double vec_nmadd(vector double, vector double, vector double) vector double vec_nmsub(vector double, vector double, vector double) vector double vec_nor(vector double, vector double) vector double vec_or(vector double, vector double) vector float vec_rint(vector float) vector double vec_rint(vector double) vector float vec_nearbyint(vector float) vector double vec_nearbyint(vector double) vector float vec_sqrt(vector float) vector double vec_sqrt(vector double) vector double vec_rsqrte(vector double) vector double vec_sel(vector double, vector double, vector unsigned long long) vector double vec_sel(vector double, vector double, vector unsigned long long) vector double vec_sub(vector double, vector double) vector double vec_trunc(vector double) vector double vec_xor(vector double, vector double) vector double vec_xor(vector double, vector bool long long) vector double vec_xor(vector bool long long, vector double) New VSX paths for the following interfaces: vector float vec_madd(vector float, vector float, vector float) vector float vec_nmsub(vector float, vector float, vector float) vector float vec_rsqrte(vector float) vector float vec_trunc(vector float) vector float vec_floor(vector float) llvm-svn: 241399
2015-07-05 14:40:52 +08:00
dummy();
// CHECK: call void @dummy()
Add missing builtins to altivec.h for ABI compliance (vol. 3) This patch corresponds to review: http://reviews.llvm.org/D10972 Fix for the handling of dependent features that are enabled by default on some CPU's (such as -mvsx, -mpower8-vector). Also provides a number of new interfaces or fixes existing ones in altivec.h. Changed signatures to conform to ABI: vector short vec_perm(vector signed short, vector signed short, vector unsigned char) vector int vec_perm(vector signed int, vector signed int, vector unsigned char) vector long long vec_perm(vector signed long long, vector signed long long, vector unsigned char) vector signed char vec_sld(vector signed char, vector signed char, const int) vector unsigned char vec_sld(vector unsigned char, vector unsigned char, const int) vector bool char vec_sld(vector bool char, vector bool char, const int) vector unsigned short vec_sld(vector unsigned short, vector unsigned short, const int) vector signed short vec_sld(vector signed short, vector signed short, const int) vector signed int vec_sld(vector signed int, vector signed int, const int) vector unsigned int vec_sld(vector unsigned int, vector unsigned int, const int) vector float vec_sld(vector float, vector float, const int) vector signed char vec_splat(vector signed char, const int) vector unsigned char vec_splat(vector unsigned char, const int) vector bool char vec_splat(vector bool char, const int) vector signed short vec_splat(vector signed short, const int) vector unsigned short vec_splat(vector unsigned short, const int) vector bool short vec_splat(vector bool short, const int) vector pixel vec_splat(vector pixel, const int) vector signed int vec_splat(vector signed int, const int) vector unsigned int vec_splat(vector unsigned int, const int) vector bool int vec_splat(vector bool int, const int) vector float vec_splat(vector float, const int) Added a VSX path to: vector float vec_round(vector float) Added interfaces: vector signed char vec_eqv(vector signed char, vector signed char) vector signed char vec_eqv(vector bool char, vector signed char) vector signed char vec_eqv(vector signed char, vector bool char) vector unsigned char vec_eqv(vector unsigned char, vector unsigned char) vector unsigned char vec_eqv(vector bool char, vector unsigned char) vector unsigned char vec_eqv(vector unsigned char, vector bool char) vector signed short vec_eqv(vector signed short, vector signed short) vector signed short vec_eqv(vector bool short, vector signed short) vector signed short vec_eqv(vector signed short, vector bool short) vector unsigned short vec_eqv(vector unsigned short, vector unsigned short) vector unsigned short vec_eqv(vector bool short, vector unsigned short) vector unsigned short vec_eqv(vector unsigned short, vector bool short) vector signed int vec_eqv(vector signed int, vector signed int) vector signed int vec_eqv(vector bool int, vector signed int) vector signed int vec_eqv(vector signed int, vector bool int) vector unsigned int vec_eqv(vector unsigned int, vector unsigned int) vector unsigned int vec_eqv(vector bool int, vector unsigned int) vector unsigned int vec_eqv(vector unsigned int, vector bool int) vector signed long long vec_eqv(vector signed long long, vector signed long long) vector signed long long vec_eqv(vector bool long long, vector signed long long) vector signed long long vec_eqv(vector signed long long, vector bool long long) vector unsigned long long vec_eqv(vector unsigned long long, vector unsigned long long) vector unsigned long long vec_eqv(vector bool long long, vector unsigned long long) vector unsigned long long vec_eqv(vector unsigned long long, vector bool long long) vector float vec_eqv(vector float, vector float) vector float vec_eqv(vector bool int, vector float) vector float vec_eqv(vector float, vector bool int) vector double vec_eqv(vector double, vector double) vector double vec_eqv(vector bool long long, vector double) vector double vec_eqv(vector double, vector bool long long) vector bool long long vec_perm(vector bool long long, vector bool long long, vector unsigned char) vector double vec_round(vector double) vector double vec_splat(vector double, const int) vector bool long long vec_splat(vector bool long long, const int) vector signed long long vec_splat(vector signed long long, const int) vector unsigned long long vec_splat(vector unsigned long long, vector bool int vec_sld(vector bool int, vector bool int, const int) vector bool short vec_sld(vector bool short, vector bool short, const int) llvm-svn: 241904
2015-07-10 21:11:34 +08:00
// CHECK-LE: call void @dummy()
Add missing builtins to altivec.h for ABI compliance (vol. 2) This patch corresponds to review: http://reviews.llvm.org/D10875 The bulk of the second round of additions to altivec.h. The following interfaces were added: vector double vec_floor(vector double) vector double vec_madd(vector double, vector double, vector double) vector float vec_msub(vector float, vector float, vector float) vector double vec_msub(vector double, vector double, vector double) vector float vec_mul(vector float, vector float) vector double vec_mul(vector double, vector double) vector float vec_nmadd(vector float, vector float, vector float) vector double vec_nmadd(vector double, vector double, vector double) vector double vec_nmsub(vector double, vector double, vector double) vector double vec_nor(vector double, vector double) vector double vec_or(vector double, vector double) vector float vec_rint(vector float) vector double vec_rint(vector double) vector float vec_nearbyint(vector float) vector double vec_nearbyint(vector double) vector float vec_sqrt(vector float) vector double vec_sqrt(vector double) vector double vec_rsqrte(vector double) vector double vec_sel(vector double, vector double, vector unsigned long long) vector double vec_sel(vector double, vector double, vector unsigned long long) vector double vec_sub(vector double, vector double) vector double vec_trunc(vector double) vector double vec_xor(vector double, vector double) vector double vec_xor(vector double, vector bool long long) vector double vec_xor(vector bool long long, vector double) New VSX paths for the following interfaces: vector float vec_madd(vector float, vector float, vector float) vector float vec_nmsub(vector float, vector float, vector float) vector float vec_rsqrte(vector float) vector float vec_trunc(vector float) vector float vec_floor(vector float) llvm-svn: 241399
2015-07-05 14:40:52 +08:00
res_vd = vec_xor(vd, vd);
// CHECK: [[X1:%.+]] = xor <2 x i64> %{{[0-9]+}}, %{{[0-9]+}}
// CHECK: bitcast <2 x i64> [[X1]] to <2 x double>
Add missing builtins to altivec.h for ABI compliance (vol. 3) This patch corresponds to review: http://reviews.llvm.org/D10972 Fix for the handling of dependent features that are enabled by default on some CPU's (such as -mvsx, -mpower8-vector). Also provides a number of new interfaces or fixes existing ones in altivec.h. Changed signatures to conform to ABI: vector short vec_perm(vector signed short, vector signed short, vector unsigned char) vector int vec_perm(vector signed int, vector signed int, vector unsigned char) vector long long vec_perm(vector signed long long, vector signed long long, vector unsigned char) vector signed char vec_sld(vector signed char, vector signed char, const int) vector unsigned char vec_sld(vector unsigned char, vector unsigned char, const int) vector bool char vec_sld(vector bool char, vector bool char, const int) vector unsigned short vec_sld(vector unsigned short, vector unsigned short, const int) vector signed short vec_sld(vector signed short, vector signed short, const int) vector signed int vec_sld(vector signed int, vector signed int, const int) vector unsigned int vec_sld(vector unsigned int, vector unsigned int, const int) vector float vec_sld(vector float, vector float, const int) vector signed char vec_splat(vector signed char, const int) vector unsigned char vec_splat(vector unsigned char, const int) vector bool char vec_splat(vector bool char, const int) vector signed short vec_splat(vector signed short, const int) vector unsigned short vec_splat(vector unsigned short, const int) vector bool short vec_splat(vector bool short, const int) vector pixel vec_splat(vector pixel, const int) vector signed int vec_splat(vector signed int, const int) vector unsigned int vec_splat(vector unsigned int, const int) vector bool int vec_splat(vector bool int, const int) vector float vec_splat(vector float, const int) Added a VSX path to: vector float vec_round(vector float) Added interfaces: vector signed char vec_eqv(vector signed char, vector signed char) vector signed char vec_eqv(vector bool char, vector signed char) vector signed char vec_eqv(vector signed char, vector bool char) vector unsigned char vec_eqv(vector unsigned char, vector unsigned char) vector unsigned char vec_eqv(vector bool char, vector unsigned char) vector unsigned char vec_eqv(vector unsigned char, vector bool char) vector signed short vec_eqv(vector signed short, vector signed short) vector signed short vec_eqv(vector bool short, vector signed short) vector signed short vec_eqv(vector signed short, vector bool short) vector unsigned short vec_eqv(vector unsigned short, vector unsigned short) vector unsigned short vec_eqv(vector bool short, vector unsigned short) vector unsigned short vec_eqv(vector unsigned short, vector bool short) vector signed int vec_eqv(vector signed int, vector signed int) vector signed int vec_eqv(vector bool int, vector signed int) vector signed int vec_eqv(vector signed int, vector bool int) vector unsigned int vec_eqv(vector unsigned int, vector unsigned int) vector unsigned int vec_eqv(vector bool int, vector unsigned int) vector unsigned int vec_eqv(vector unsigned int, vector bool int) vector signed long long vec_eqv(vector signed long long, vector signed long long) vector signed long long vec_eqv(vector bool long long, vector signed long long) vector signed long long vec_eqv(vector signed long long, vector bool long long) vector unsigned long long vec_eqv(vector unsigned long long, vector unsigned long long) vector unsigned long long vec_eqv(vector bool long long, vector unsigned long long) vector unsigned long long vec_eqv(vector unsigned long long, vector bool long long) vector float vec_eqv(vector float, vector float) vector float vec_eqv(vector bool int, vector float) vector float vec_eqv(vector float, vector bool int) vector double vec_eqv(vector double, vector double) vector double vec_eqv(vector bool long long, vector double) vector double vec_eqv(vector double, vector bool long long) vector bool long long vec_perm(vector bool long long, vector bool long long, vector unsigned char) vector double vec_round(vector double) vector double vec_splat(vector double, const int) vector bool long long vec_splat(vector bool long long, const int) vector signed long long vec_splat(vector signed long long, const int) vector unsigned long long vec_splat(vector unsigned long long, vector bool int vec_sld(vector bool int, vector bool int, const int) vector bool short vec_sld(vector bool short, vector bool short, const int) llvm-svn: 241904
2015-07-10 21:11:34 +08:00
// CHECK-LE: [[X1:%.+]] = xor <2 x i64> %{{[0-9]+}}, %{{[0-9]+}}
// CHECK-LE: bitcast <2 x i64> [[X1]] to <2 x double>
Add missing builtins to altivec.h for ABI compliance (vol. 2) This patch corresponds to review: http://reviews.llvm.org/D10875 The bulk of the second round of additions to altivec.h. The following interfaces were added: vector double vec_floor(vector double) vector double vec_madd(vector double, vector double, vector double) vector float vec_msub(vector float, vector float, vector float) vector double vec_msub(vector double, vector double, vector double) vector float vec_mul(vector float, vector float) vector double vec_mul(vector double, vector double) vector float vec_nmadd(vector float, vector float, vector float) vector double vec_nmadd(vector double, vector double, vector double) vector double vec_nmsub(vector double, vector double, vector double) vector double vec_nor(vector double, vector double) vector double vec_or(vector double, vector double) vector float vec_rint(vector float) vector double vec_rint(vector double) vector float vec_nearbyint(vector float) vector double vec_nearbyint(vector double) vector float vec_sqrt(vector float) vector double vec_sqrt(vector double) vector double vec_rsqrte(vector double) vector double vec_sel(vector double, vector double, vector unsigned long long) vector double vec_sel(vector double, vector double, vector unsigned long long) vector double vec_sub(vector double, vector double) vector double vec_trunc(vector double) vector double vec_xor(vector double, vector double) vector double vec_xor(vector double, vector bool long long) vector double vec_xor(vector bool long long, vector double) New VSX paths for the following interfaces: vector float vec_madd(vector float, vector float, vector float) vector float vec_nmsub(vector float, vector float, vector float) vector float vec_rsqrte(vector float) vector float vec_trunc(vector float) vector float vec_floor(vector float) llvm-svn: 241399
2015-07-05 14:40:52 +08:00
dummy();
// CHECK: call void @dummy()
Add missing builtins to altivec.h for ABI compliance (vol. 3) This patch corresponds to review: http://reviews.llvm.org/D10972 Fix for the handling of dependent features that are enabled by default on some CPU's (such as -mvsx, -mpower8-vector). Also provides a number of new interfaces or fixes existing ones in altivec.h. Changed signatures to conform to ABI: vector short vec_perm(vector signed short, vector signed short, vector unsigned char) vector int vec_perm(vector signed int, vector signed int, vector unsigned char) vector long long vec_perm(vector signed long long, vector signed long long, vector unsigned char) vector signed char vec_sld(vector signed char, vector signed char, const int) vector unsigned char vec_sld(vector unsigned char, vector unsigned char, const int) vector bool char vec_sld(vector bool char, vector bool char, const int) vector unsigned short vec_sld(vector unsigned short, vector unsigned short, const int) vector signed short vec_sld(vector signed short, vector signed short, const int) vector signed int vec_sld(vector signed int, vector signed int, const int) vector unsigned int vec_sld(vector unsigned int, vector unsigned int, const int) vector float vec_sld(vector float, vector float, const int) vector signed char vec_splat(vector signed char, const int) vector unsigned char vec_splat(vector unsigned char, const int) vector bool char vec_splat(vector bool char, const int) vector signed short vec_splat(vector signed short, const int) vector unsigned short vec_splat(vector unsigned short, const int) vector bool short vec_splat(vector bool short, const int) vector pixel vec_splat(vector pixel, const int) vector signed int vec_splat(vector signed int, const int) vector unsigned int vec_splat(vector unsigned int, const int) vector bool int vec_splat(vector bool int, const int) vector float vec_splat(vector float, const int) Added a VSX path to: vector float vec_round(vector float) Added interfaces: vector signed char vec_eqv(vector signed char, vector signed char) vector signed char vec_eqv(vector bool char, vector signed char) vector signed char vec_eqv(vector signed char, vector bool char) vector unsigned char vec_eqv(vector unsigned char, vector unsigned char) vector unsigned char vec_eqv(vector bool char, vector unsigned char) vector unsigned char vec_eqv(vector unsigned char, vector bool char) vector signed short vec_eqv(vector signed short, vector signed short) vector signed short vec_eqv(vector bool short, vector signed short) vector signed short vec_eqv(vector signed short, vector bool short) vector unsigned short vec_eqv(vector unsigned short, vector unsigned short) vector unsigned short vec_eqv(vector bool short, vector unsigned short) vector unsigned short vec_eqv(vector unsigned short, vector bool short) vector signed int vec_eqv(vector signed int, vector signed int) vector signed int vec_eqv(vector bool int, vector signed int) vector signed int vec_eqv(vector signed int, vector bool int) vector unsigned int vec_eqv(vector unsigned int, vector unsigned int) vector unsigned int vec_eqv(vector bool int, vector unsigned int) vector unsigned int vec_eqv(vector unsigned int, vector bool int) vector signed long long vec_eqv(vector signed long long, vector signed long long) vector signed long long vec_eqv(vector bool long long, vector signed long long) vector signed long long vec_eqv(vector signed long long, vector bool long long) vector unsigned long long vec_eqv(vector unsigned long long, vector unsigned long long) vector unsigned long long vec_eqv(vector bool long long, vector unsigned long long) vector unsigned long long vec_eqv(vector unsigned long long, vector bool long long) vector float vec_eqv(vector float, vector float) vector float vec_eqv(vector bool int, vector float) vector float vec_eqv(vector float, vector bool int) vector double vec_eqv(vector double, vector double) vector double vec_eqv(vector bool long long, vector double) vector double vec_eqv(vector double, vector bool long long) vector bool long long vec_perm(vector bool long long, vector bool long long, vector unsigned char) vector double vec_round(vector double) vector double vec_splat(vector double, const int) vector bool long long vec_splat(vector bool long long, const int) vector signed long long vec_splat(vector signed long long, const int) vector unsigned long long vec_splat(vector unsigned long long, vector bool int vec_sld(vector bool int, vector bool int, const int) vector bool short vec_sld(vector bool short, vector bool short, const int) llvm-svn: 241904
2015-07-10 21:11:34 +08:00
// CHECK-LE: call void @dummy()
Add missing builtins to altivec.h for ABI compliance (vol. 2) This patch corresponds to review: http://reviews.llvm.org/D10875 The bulk of the second round of additions to altivec.h. The following interfaces were added: vector double vec_floor(vector double) vector double vec_madd(vector double, vector double, vector double) vector float vec_msub(vector float, vector float, vector float) vector double vec_msub(vector double, vector double, vector double) vector float vec_mul(vector float, vector float) vector double vec_mul(vector double, vector double) vector float vec_nmadd(vector float, vector float, vector float) vector double vec_nmadd(vector double, vector double, vector double) vector double vec_nmsub(vector double, vector double, vector double) vector double vec_nor(vector double, vector double) vector double vec_or(vector double, vector double) vector float vec_rint(vector float) vector double vec_rint(vector double) vector float vec_nearbyint(vector float) vector double vec_nearbyint(vector double) vector float vec_sqrt(vector float) vector double vec_sqrt(vector double) vector double vec_rsqrte(vector double) vector double vec_sel(vector double, vector double, vector unsigned long long) vector double vec_sel(vector double, vector double, vector unsigned long long) vector double vec_sub(vector double, vector double) vector double vec_trunc(vector double) vector double vec_xor(vector double, vector double) vector double vec_xor(vector double, vector bool long long) vector double vec_xor(vector bool long long, vector double) New VSX paths for the following interfaces: vector float vec_madd(vector float, vector float, vector float) vector float vec_nmsub(vector float, vector float, vector float) vector float vec_rsqrte(vector float) vector float vec_trunc(vector float) vector float vec_floor(vector float) llvm-svn: 241399
2015-07-05 14:40:52 +08:00
res_vd = vec_xor(vd, vbll);
// CHECK: [[X1:%.+]] = xor <2 x i64> %{{[0-9]+}}, %{{[0-9]+}}
// CHECK: bitcast <2 x i64> [[X1]] to <2 x double>
Add missing builtins to altivec.h for ABI compliance (vol. 3) This patch corresponds to review: http://reviews.llvm.org/D10972 Fix for the handling of dependent features that are enabled by default on some CPU's (such as -mvsx, -mpower8-vector). Also provides a number of new interfaces or fixes existing ones in altivec.h. Changed signatures to conform to ABI: vector short vec_perm(vector signed short, vector signed short, vector unsigned char) vector int vec_perm(vector signed int, vector signed int, vector unsigned char) vector long long vec_perm(vector signed long long, vector signed long long, vector unsigned char) vector signed char vec_sld(vector signed char, vector signed char, const int) vector unsigned char vec_sld(vector unsigned char, vector unsigned char, const int) vector bool char vec_sld(vector bool char, vector bool char, const int) vector unsigned short vec_sld(vector unsigned short, vector unsigned short, const int) vector signed short vec_sld(vector signed short, vector signed short, const int) vector signed int vec_sld(vector signed int, vector signed int, const int) vector unsigned int vec_sld(vector unsigned int, vector unsigned int, const int) vector float vec_sld(vector float, vector float, const int) vector signed char vec_splat(vector signed char, const int) vector unsigned char vec_splat(vector unsigned char, const int) vector bool char vec_splat(vector bool char, const int) vector signed short vec_splat(vector signed short, const int) vector unsigned short vec_splat(vector unsigned short, const int) vector bool short vec_splat(vector bool short, const int) vector pixel vec_splat(vector pixel, const int) vector signed int vec_splat(vector signed int, const int) vector unsigned int vec_splat(vector unsigned int, const int) vector bool int vec_splat(vector bool int, const int) vector float vec_splat(vector float, const int) Added a VSX path to: vector float vec_round(vector float) Added interfaces: vector signed char vec_eqv(vector signed char, vector signed char) vector signed char vec_eqv(vector bool char, vector signed char) vector signed char vec_eqv(vector signed char, vector bool char) vector unsigned char vec_eqv(vector unsigned char, vector unsigned char) vector unsigned char vec_eqv(vector bool char, vector unsigned char) vector unsigned char vec_eqv(vector unsigned char, vector bool char) vector signed short vec_eqv(vector signed short, vector signed short) vector signed short vec_eqv(vector bool short, vector signed short) vector signed short vec_eqv(vector signed short, vector bool short) vector unsigned short vec_eqv(vector unsigned short, vector unsigned short) vector unsigned short vec_eqv(vector bool short, vector unsigned short) vector unsigned short vec_eqv(vector unsigned short, vector bool short) vector signed int vec_eqv(vector signed int, vector signed int) vector signed int vec_eqv(vector bool int, vector signed int) vector signed int vec_eqv(vector signed int, vector bool int) vector unsigned int vec_eqv(vector unsigned int, vector unsigned int) vector unsigned int vec_eqv(vector bool int, vector unsigned int) vector unsigned int vec_eqv(vector unsigned int, vector bool int) vector signed long long vec_eqv(vector signed long long, vector signed long long) vector signed long long vec_eqv(vector bool long long, vector signed long long) vector signed long long vec_eqv(vector signed long long, vector bool long long) vector unsigned long long vec_eqv(vector unsigned long long, vector unsigned long long) vector unsigned long long vec_eqv(vector bool long long, vector unsigned long long) vector unsigned long long vec_eqv(vector unsigned long long, vector bool long long) vector float vec_eqv(vector float, vector float) vector float vec_eqv(vector bool int, vector float) vector float vec_eqv(vector float, vector bool int) vector double vec_eqv(vector double, vector double) vector double vec_eqv(vector bool long long, vector double) vector double vec_eqv(vector double, vector bool long long) vector bool long long vec_perm(vector bool long long, vector bool long long, vector unsigned char) vector double vec_round(vector double) vector double vec_splat(vector double, const int) vector bool long long vec_splat(vector bool long long, const int) vector signed long long vec_splat(vector signed long long, const int) vector unsigned long long vec_splat(vector unsigned long long, vector bool int vec_sld(vector bool int, vector bool int, const int) vector bool short vec_sld(vector bool short, vector bool short, const int) llvm-svn: 241904
2015-07-10 21:11:34 +08:00
// CHECK-LE: [[X1:%.+]] = xor <2 x i64> %{{[0-9]+}}, %{{[0-9]+}}
// CHECK-LE: bitcast <2 x i64> [[X1]] to <2 x double>
Add missing builtins to altivec.h for ABI compliance (vol. 2) This patch corresponds to review: http://reviews.llvm.org/D10875 The bulk of the second round of additions to altivec.h. The following interfaces were added: vector double vec_floor(vector double) vector double vec_madd(vector double, vector double, vector double) vector float vec_msub(vector float, vector float, vector float) vector double vec_msub(vector double, vector double, vector double) vector float vec_mul(vector float, vector float) vector double vec_mul(vector double, vector double) vector float vec_nmadd(vector float, vector float, vector float) vector double vec_nmadd(vector double, vector double, vector double) vector double vec_nmsub(vector double, vector double, vector double) vector double vec_nor(vector double, vector double) vector double vec_or(vector double, vector double) vector float vec_rint(vector float) vector double vec_rint(vector double) vector float vec_nearbyint(vector float) vector double vec_nearbyint(vector double) vector float vec_sqrt(vector float) vector double vec_sqrt(vector double) vector double vec_rsqrte(vector double) vector double vec_sel(vector double, vector double, vector unsigned long long) vector double vec_sel(vector double, vector double, vector unsigned long long) vector double vec_sub(vector double, vector double) vector double vec_trunc(vector double) vector double vec_xor(vector double, vector double) vector double vec_xor(vector double, vector bool long long) vector double vec_xor(vector bool long long, vector double) New VSX paths for the following interfaces: vector float vec_madd(vector float, vector float, vector float) vector float vec_nmsub(vector float, vector float, vector float) vector float vec_rsqrte(vector float) vector float vec_trunc(vector float) vector float vec_floor(vector float) llvm-svn: 241399
2015-07-05 14:40:52 +08:00
dummy();
// CHECK: call void @dummy()
Add missing builtins to altivec.h for ABI compliance (vol. 3) This patch corresponds to review: http://reviews.llvm.org/D10972 Fix for the handling of dependent features that are enabled by default on some CPU's (such as -mvsx, -mpower8-vector). Also provides a number of new interfaces or fixes existing ones in altivec.h. Changed signatures to conform to ABI: vector short vec_perm(vector signed short, vector signed short, vector unsigned char) vector int vec_perm(vector signed int, vector signed int, vector unsigned char) vector long long vec_perm(vector signed long long, vector signed long long, vector unsigned char) vector signed char vec_sld(vector signed char, vector signed char, const int) vector unsigned char vec_sld(vector unsigned char, vector unsigned char, const int) vector bool char vec_sld(vector bool char, vector bool char, const int) vector unsigned short vec_sld(vector unsigned short, vector unsigned short, const int) vector signed short vec_sld(vector signed short, vector signed short, const int) vector signed int vec_sld(vector signed int, vector signed int, const int) vector unsigned int vec_sld(vector unsigned int, vector unsigned int, const int) vector float vec_sld(vector float, vector float, const int) vector signed char vec_splat(vector signed char, const int) vector unsigned char vec_splat(vector unsigned char, const int) vector bool char vec_splat(vector bool char, const int) vector signed short vec_splat(vector signed short, const int) vector unsigned short vec_splat(vector unsigned short, const int) vector bool short vec_splat(vector bool short, const int) vector pixel vec_splat(vector pixel, const int) vector signed int vec_splat(vector signed int, const int) vector unsigned int vec_splat(vector unsigned int, const int) vector bool int vec_splat(vector bool int, const int) vector float vec_splat(vector float, const int) Added a VSX path to: vector float vec_round(vector float) Added interfaces: vector signed char vec_eqv(vector signed char, vector signed char) vector signed char vec_eqv(vector bool char, vector signed char) vector signed char vec_eqv(vector signed char, vector bool char) vector unsigned char vec_eqv(vector unsigned char, vector unsigned char) vector unsigned char vec_eqv(vector bool char, vector unsigned char) vector unsigned char vec_eqv(vector unsigned char, vector bool char) vector signed short vec_eqv(vector signed short, vector signed short) vector signed short vec_eqv(vector bool short, vector signed short) vector signed short vec_eqv(vector signed short, vector bool short) vector unsigned short vec_eqv(vector unsigned short, vector unsigned short) vector unsigned short vec_eqv(vector bool short, vector unsigned short) vector unsigned short vec_eqv(vector unsigned short, vector bool short) vector signed int vec_eqv(vector signed int, vector signed int) vector signed int vec_eqv(vector bool int, vector signed int) vector signed int vec_eqv(vector signed int, vector bool int) vector unsigned int vec_eqv(vector unsigned int, vector unsigned int) vector unsigned int vec_eqv(vector bool int, vector unsigned int) vector unsigned int vec_eqv(vector unsigned int, vector bool int) vector signed long long vec_eqv(vector signed long long, vector signed long long) vector signed long long vec_eqv(vector bool long long, vector signed long long) vector signed long long vec_eqv(vector signed long long, vector bool long long) vector unsigned long long vec_eqv(vector unsigned long long, vector unsigned long long) vector unsigned long long vec_eqv(vector bool long long, vector unsigned long long) vector unsigned long long vec_eqv(vector unsigned long long, vector bool long long) vector float vec_eqv(vector float, vector float) vector float vec_eqv(vector bool int, vector float) vector float vec_eqv(vector float, vector bool int) vector double vec_eqv(vector double, vector double) vector double vec_eqv(vector bool long long, vector double) vector double vec_eqv(vector double, vector bool long long) vector bool long long vec_perm(vector bool long long, vector bool long long, vector unsigned char) vector double vec_round(vector double) vector double vec_splat(vector double, const int) vector bool long long vec_splat(vector bool long long, const int) vector signed long long vec_splat(vector signed long long, const int) vector unsigned long long vec_splat(vector unsigned long long, vector bool int vec_sld(vector bool int, vector bool int, const int) vector bool short vec_sld(vector bool short, vector bool short, const int) llvm-svn: 241904
2015-07-10 21:11:34 +08:00
// CHECK-LE: call void @dummy()
Add missing builtins to altivec.h for ABI compliance (vol. 2) This patch corresponds to review: http://reviews.llvm.org/D10875 The bulk of the second round of additions to altivec.h. The following interfaces were added: vector double vec_floor(vector double) vector double vec_madd(vector double, vector double, vector double) vector float vec_msub(vector float, vector float, vector float) vector double vec_msub(vector double, vector double, vector double) vector float vec_mul(vector float, vector float) vector double vec_mul(vector double, vector double) vector float vec_nmadd(vector float, vector float, vector float) vector double vec_nmadd(vector double, vector double, vector double) vector double vec_nmsub(vector double, vector double, vector double) vector double vec_nor(vector double, vector double) vector double vec_or(vector double, vector double) vector float vec_rint(vector float) vector double vec_rint(vector double) vector float vec_nearbyint(vector float) vector double vec_nearbyint(vector double) vector float vec_sqrt(vector float) vector double vec_sqrt(vector double) vector double vec_rsqrte(vector double) vector double vec_sel(vector double, vector double, vector unsigned long long) vector double vec_sel(vector double, vector double, vector unsigned long long) vector double vec_sub(vector double, vector double) vector double vec_trunc(vector double) vector double vec_xor(vector double, vector double) vector double vec_xor(vector double, vector bool long long) vector double vec_xor(vector bool long long, vector double) New VSX paths for the following interfaces: vector float vec_madd(vector float, vector float, vector float) vector float vec_nmsub(vector float, vector float, vector float) vector float vec_rsqrte(vector float) vector float vec_trunc(vector float) vector float vec_floor(vector float) llvm-svn: 241399
2015-07-05 14:40:52 +08:00
res_vd = vec_xor(vbll, vd);
// CHECK: [[X1:%.+]] = xor <2 x i64> %{{[0-9]+}}, %{{[0-9]+}}
// CHECK: bitcast <2 x i64> [[X1]] to <2 x double>
Add missing builtins to altivec.h for ABI compliance (vol. 3) This patch corresponds to review: http://reviews.llvm.org/D10972 Fix for the handling of dependent features that are enabled by default on some CPU's (such as -mvsx, -mpower8-vector). Also provides a number of new interfaces or fixes existing ones in altivec.h. Changed signatures to conform to ABI: vector short vec_perm(vector signed short, vector signed short, vector unsigned char) vector int vec_perm(vector signed int, vector signed int, vector unsigned char) vector long long vec_perm(vector signed long long, vector signed long long, vector unsigned char) vector signed char vec_sld(vector signed char, vector signed char, const int) vector unsigned char vec_sld(vector unsigned char, vector unsigned char, const int) vector bool char vec_sld(vector bool char, vector bool char, const int) vector unsigned short vec_sld(vector unsigned short, vector unsigned short, const int) vector signed short vec_sld(vector signed short, vector signed short, const int) vector signed int vec_sld(vector signed int, vector signed int, const int) vector unsigned int vec_sld(vector unsigned int, vector unsigned int, const int) vector float vec_sld(vector float, vector float, const int) vector signed char vec_splat(vector signed char, const int) vector unsigned char vec_splat(vector unsigned char, const int) vector bool char vec_splat(vector bool char, const int) vector signed short vec_splat(vector signed short, const int) vector unsigned short vec_splat(vector unsigned short, const int) vector bool short vec_splat(vector bool short, const int) vector pixel vec_splat(vector pixel, const int) vector signed int vec_splat(vector signed int, const int) vector unsigned int vec_splat(vector unsigned int, const int) vector bool int vec_splat(vector bool int, const int) vector float vec_splat(vector float, const int) Added a VSX path to: vector float vec_round(vector float) Added interfaces: vector signed char vec_eqv(vector signed char, vector signed char) vector signed char vec_eqv(vector bool char, vector signed char) vector signed char vec_eqv(vector signed char, vector bool char) vector unsigned char vec_eqv(vector unsigned char, vector unsigned char) vector unsigned char vec_eqv(vector bool char, vector unsigned char) vector unsigned char vec_eqv(vector unsigned char, vector bool char) vector signed short vec_eqv(vector signed short, vector signed short) vector signed short vec_eqv(vector bool short, vector signed short) vector signed short vec_eqv(vector signed short, vector bool short) vector unsigned short vec_eqv(vector unsigned short, vector unsigned short) vector unsigned short vec_eqv(vector bool short, vector unsigned short) vector unsigned short vec_eqv(vector unsigned short, vector bool short) vector signed int vec_eqv(vector signed int, vector signed int) vector signed int vec_eqv(vector bool int, vector signed int) vector signed int vec_eqv(vector signed int, vector bool int) vector unsigned int vec_eqv(vector unsigned int, vector unsigned int) vector unsigned int vec_eqv(vector bool int, vector unsigned int) vector unsigned int vec_eqv(vector unsigned int, vector bool int) vector signed long long vec_eqv(vector signed long long, vector signed long long) vector signed long long vec_eqv(vector bool long long, vector signed long long) vector signed long long vec_eqv(vector signed long long, vector bool long long) vector unsigned long long vec_eqv(vector unsigned long long, vector unsigned long long) vector unsigned long long vec_eqv(vector bool long long, vector unsigned long long) vector unsigned long long vec_eqv(vector unsigned long long, vector bool long long) vector float vec_eqv(vector float, vector float) vector float vec_eqv(vector bool int, vector float) vector float vec_eqv(vector float, vector bool int) vector double vec_eqv(vector double, vector double) vector double vec_eqv(vector bool long long, vector double) vector double vec_eqv(vector double, vector bool long long) vector bool long long vec_perm(vector bool long long, vector bool long long, vector unsigned char) vector double vec_round(vector double) vector double vec_splat(vector double, const int) vector bool long long vec_splat(vector bool long long, const int) vector signed long long vec_splat(vector signed long long, const int) vector unsigned long long vec_splat(vector unsigned long long, vector bool int vec_sld(vector bool int, vector bool int, const int) vector bool short vec_sld(vector bool short, vector bool short, const int) llvm-svn: 241904
2015-07-10 21:11:34 +08:00
// CHECK-LE: [[X1:%.+]] = xor <2 x i64> %{{[0-9]+}}, %{{[0-9]+}}
// CHECK-LE: bitcast <2 x i64> [[X1]] to <2 x double>
Add missing builtins to altivec.h for ABI compliance (vol. 2) This patch corresponds to review: http://reviews.llvm.org/D10875 The bulk of the second round of additions to altivec.h. The following interfaces were added: vector double vec_floor(vector double) vector double vec_madd(vector double, vector double, vector double) vector float vec_msub(vector float, vector float, vector float) vector double vec_msub(vector double, vector double, vector double) vector float vec_mul(vector float, vector float) vector double vec_mul(vector double, vector double) vector float vec_nmadd(vector float, vector float, vector float) vector double vec_nmadd(vector double, vector double, vector double) vector double vec_nmsub(vector double, vector double, vector double) vector double vec_nor(vector double, vector double) vector double vec_or(vector double, vector double) vector float vec_rint(vector float) vector double vec_rint(vector double) vector float vec_nearbyint(vector float) vector double vec_nearbyint(vector double) vector float vec_sqrt(vector float) vector double vec_sqrt(vector double) vector double vec_rsqrte(vector double) vector double vec_sel(vector double, vector double, vector unsigned long long) vector double vec_sel(vector double, vector double, vector unsigned long long) vector double vec_sub(vector double, vector double) vector double vec_trunc(vector double) vector double vec_xor(vector double, vector double) vector double vec_xor(vector double, vector bool long long) vector double vec_xor(vector bool long long, vector double) New VSX paths for the following interfaces: vector float vec_madd(vector float, vector float, vector float) vector float vec_nmsub(vector float, vector float, vector float) vector float vec_rsqrte(vector float) vector float vec_trunc(vector float) vector float vec_floor(vector float) llvm-svn: 241399
2015-07-05 14:40:52 +08:00
/* vec_vxor */
res_vsll = vec_vxor(vsll, vsll);
// CHECK: xor <2 x i64>
Add missing builtins to altivec.h for ABI compliance (vol. 3) This patch corresponds to review: http://reviews.llvm.org/D10972 Fix for the handling of dependent features that are enabled by default on some CPU's (such as -mvsx, -mpower8-vector). Also provides a number of new interfaces or fixes existing ones in altivec.h. Changed signatures to conform to ABI: vector short vec_perm(vector signed short, vector signed short, vector unsigned char) vector int vec_perm(vector signed int, vector signed int, vector unsigned char) vector long long vec_perm(vector signed long long, vector signed long long, vector unsigned char) vector signed char vec_sld(vector signed char, vector signed char, const int) vector unsigned char vec_sld(vector unsigned char, vector unsigned char, const int) vector bool char vec_sld(vector bool char, vector bool char, const int) vector unsigned short vec_sld(vector unsigned short, vector unsigned short, const int) vector signed short vec_sld(vector signed short, vector signed short, const int) vector signed int vec_sld(vector signed int, vector signed int, const int) vector unsigned int vec_sld(vector unsigned int, vector unsigned int, const int) vector float vec_sld(vector float, vector float, const int) vector signed char vec_splat(vector signed char, const int) vector unsigned char vec_splat(vector unsigned char, const int) vector bool char vec_splat(vector bool char, const int) vector signed short vec_splat(vector signed short, const int) vector unsigned short vec_splat(vector unsigned short, const int) vector bool short vec_splat(vector bool short, const int) vector pixel vec_splat(vector pixel, const int) vector signed int vec_splat(vector signed int, const int) vector unsigned int vec_splat(vector unsigned int, const int) vector bool int vec_splat(vector bool int, const int) vector float vec_splat(vector float, const int) Added a VSX path to: vector float vec_round(vector float) Added interfaces: vector signed char vec_eqv(vector signed char, vector signed char) vector signed char vec_eqv(vector bool char, vector signed char) vector signed char vec_eqv(vector signed char, vector bool char) vector unsigned char vec_eqv(vector unsigned char, vector unsigned char) vector unsigned char vec_eqv(vector bool char, vector unsigned char) vector unsigned char vec_eqv(vector unsigned char, vector bool char) vector signed short vec_eqv(vector signed short, vector signed short) vector signed short vec_eqv(vector bool short, vector signed short) vector signed short vec_eqv(vector signed short, vector bool short) vector unsigned short vec_eqv(vector unsigned short, vector unsigned short) vector unsigned short vec_eqv(vector bool short, vector unsigned short) vector unsigned short vec_eqv(vector unsigned short, vector bool short) vector signed int vec_eqv(vector signed int, vector signed int) vector signed int vec_eqv(vector bool int, vector signed int) vector signed int vec_eqv(vector signed int, vector bool int) vector unsigned int vec_eqv(vector unsigned int, vector unsigned int) vector unsigned int vec_eqv(vector bool int, vector unsigned int) vector unsigned int vec_eqv(vector unsigned int, vector bool int) vector signed long long vec_eqv(vector signed long long, vector signed long long) vector signed long long vec_eqv(vector bool long long, vector signed long long) vector signed long long vec_eqv(vector signed long long, vector bool long long) vector unsigned long long vec_eqv(vector unsigned long long, vector unsigned long long) vector unsigned long long vec_eqv(vector bool long long, vector unsigned long long) vector unsigned long long vec_eqv(vector unsigned long long, vector bool long long) vector float vec_eqv(vector float, vector float) vector float vec_eqv(vector bool int, vector float) vector float vec_eqv(vector float, vector bool int) vector double vec_eqv(vector double, vector double) vector double vec_eqv(vector bool long long, vector double) vector double vec_eqv(vector double, vector bool long long) vector bool long long vec_perm(vector bool long long, vector bool long long, vector unsigned char) vector double vec_round(vector double) vector double vec_splat(vector double, const int) vector bool long long vec_splat(vector bool long long, const int) vector signed long long vec_splat(vector signed long long, const int) vector unsigned long long vec_splat(vector unsigned long long, vector bool int vec_sld(vector bool int, vector bool int, const int) vector bool short vec_sld(vector bool short, vector bool short, const int) llvm-svn: 241904
2015-07-10 21:11:34 +08:00
// CHECK-LE: xor <2 x i64>
res_vsll = vec_vxor(vbll, vsll);
// CHECK: xor <2 x i64>
Add missing builtins to altivec.h for ABI compliance (vol. 3) This patch corresponds to review: http://reviews.llvm.org/D10972 Fix for the handling of dependent features that are enabled by default on some CPU's (such as -mvsx, -mpower8-vector). Also provides a number of new interfaces or fixes existing ones in altivec.h. Changed signatures to conform to ABI: vector short vec_perm(vector signed short, vector signed short, vector unsigned char) vector int vec_perm(vector signed int, vector signed int, vector unsigned char) vector long long vec_perm(vector signed long long, vector signed long long, vector unsigned char) vector signed char vec_sld(vector signed char, vector signed char, const int) vector unsigned char vec_sld(vector unsigned char, vector unsigned char, const int) vector bool char vec_sld(vector bool char, vector bool char, const int) vector unsigned short vec_sld(vector unsigned short, vector unsigned short, const int) vector signed short vec_sld(vector signed short, vector signed short, const int) vector signed int vec_sld(vector signed int, vector signed int, const int) vector unsigned int vec_sld(vector unsigned int, vector unsigned int, const int) vector float vec_sld(vector float, vector float, const int) vector signed char vec_splat(vector signed char, const int) vector unsigned char vec_splat(vector unsigned char, const int) vector bool char vec_splat(vector bool char, const int) vector signed short vec_splat(vector signed short, const int) vector unsigned short vec_splat(vector unsigned short, const int) vector bool short vec_splat(vector bool short, const int) vector pixel vec_splat(vector pixel, const int) vector signed int vec_splat(vector signed int, const int) vector unsigned int vec_splat(vector unsigned int, const int) vector bool int vec_splat(vector bool int, const int) vector float vec_splat(vector float, const int) Added a VSX path to: vector float vec_round(vector float) Added interfaces: vector signed char vec_eqv(vector signed char, vector signed char) vector signed char vec_eqv(vector bool char, vector signed char) vector signed char vec_eqv(vector signed char, vector bool char) vector unsigned char vec_eqv(vector unsigned char, vector unsigned char) vector unsigned char vec_eqv(vector bool char, vector unsigned char) vector unsigned char vec_eqv(vector unsigned char, vector bool char) vector signed short vec_eqv(vector signed short, vector signed short) vector signed short vec_eqv(vector bool short, vector signed short) vector signed short vec_eqv(vector signed short, vector bool short) vector unsigned short vec_eqv(vector unsigned short, vector unsigned short) vector unsigned short vec_eqv(vector bool short, vector unsigned short) vector unsigned short vec_eqv(vector unsigned short, vector bool short) vector signed int vec_eqv(vector signed int, vector signed int) vector signed int vec_eqv(vector bool int, vector signed int) vector signed int vec_eqv(vector signed int, vector bool int) vector unsigned int vec_eqv(vector unsigned int, vector unsigned int) vector unsigned int vec_eqv(vector bool int, vector unsigned int) vector unsigned int vec_eqv(vector unsigned int, vector bool int) vector signed long long vec_eqv(vector signed long long, vector signed long long) vector signed long long vec_eqv(vector bool long long, vector signed long long) vector signed long long vec_eqv(vector signed long long, vector bool long long) vector unsigned long long vec_eqv(vector unsigned long long, vector unsigned long long) vector unsigned long long vec_eqv(vector bool long long, vector unsigned long long) vector unsigned long long vec_eqv(vector unsigned long long, vector bool long long) vector float vec_eqv(vector float, vector float) vector float vec_eqv(vector bool int, vector float) vector float vec_eqv(vector float, vector bool int) vector double vec_eqv(vector double, vector double) vector double vec_eqv(vector bool long long, vector double) vector double vec_eqv(vector double, vector bool long long) vector bool long long vec_perm(vector bool long long, vector bool long long, vector unsigned char) vector double vec_round(vector double) vector double vec_splat(vector double, const int) vector bool long long vec_splat(vector bool long long, const int) vector signed long long vec_splat(vector signed long long, const int) vector unsigned long long vec_splat(vector unsigned long long, vector bool int vec_sld(vector bool int, vector bool int, const int) vector bool short vec_sld(vector bool short, vector bool short, const int) llvm-svn: 241904
2015-07-10 21:11:34 +08:00
// CHECK-LE: xor <2 x i64>
res_vsll = vec_vxor(vsll, vbll);
// CHECK: xor <2 x i64>
Add missing builtins to altivec.h for ABI compliance (vol. 3) This patch corresponds to review: http://reviews.llvm.org/D10972 Fix for the handling of dependent features that are enabled by default on some CPU's (such as -mvsx, -mpower8-vector). Also provides a number of new interfaces or fixes existing ones in altivec.h. Changed signatures to conform to ABI: vector short vec_perm(vector signed short, vector signed short, vector unsigned char) vector int vec_perm(vector signed int, vector signed int, vector unsigned char) vector long long vec_perm(vector signed long long, vector signed long long, vector unsigned char) vector signed char vec_sld(vector signed char, vector signed char, const int) vector unsigned char vec_sld(vector unsigned char, vector unsigned char, const int) vector bool char vec_sld(vector bool char, vector bool char, const int) vector unsigned short vec_sld(vector unsigned short, vector unsigned short, const int) vector signed short vec_sld(vector signed short, vector signed short, const int) vector signed int vec_sld(vector signed int, vector signed int, const int) vector unsigned int vec_sld(vector unsigned int, vector unsigned int, const int) vector float vec_sld(vector float, vector float, const int) vector signed char vec_splat(vector signed char, const int) vector unsigned char vec_splat(vector unsigned char, const int) vector bool char vec_splat(vector bool char, const int) vector signed short vec_splat(vector signed short, const int) vector unsigned short vec_splat(vector unsigned short, const int) vector bool short vec_splat(vector bool short, const int) vector pixel vec_splat(vector pixel, const int) vector signed int vec_splat(vector signed int, const int) vector unsigned int vec_splat(vector unsigned int, const int) vector bool int vec_splat(vector bool int, const int) vector float vec_splat(vector float, const int) Added a VSX path to: vector float vec_round(vector float) Added interfaces: vector signed char vec_eqv(vector signed char, vector signed char) vector signed char vec_eqv(vector bool char, vector signed char) vector signed char vec_eqv(vector signed char, vector bool char) vector unsigned char vec_eqv(vector unsigned char, vector unsigned char) vector unsigned char vec_eqv(vector bool char, vector unsigned char) vector unsigned char vec_eqv(vector unsigned char, vector bool char) vector signed short vec_eqv(vector signed short, vector signed short) vector signed short vec_eqv(vector bool short, vector signed short) vector signed short vec_eqv(vector signed short, vector bool short) vector unsigned short vec_eqv(vector unsigned short, vector unsigned short) vector unsigned short vec_eqv(vector bool short, vector unsigned short) vector unsigned short vec_eqv(vector unsigned short, vector bool short) vector signed int vec_eqv(vector signed int, vector signed int) vector signed int vec_eqv(vector bool int, vector signed int) vector signed int vec_eqv(vector signed int, vector bool int) vector unsigned int vec_eqv(vector unsigned int, vector unsigned int) vector unsigned int vec_eqv(vector bool int, vector unsigned int) vector unsigned int vec_eqv(vector unsigned int, vector bool int) vector signed long long vec_eqv(vector signed long long, vector signed long long) vector signed long long vec_eqv(vector bool long long, vector signed long long) vector signed long long vec_eqv(vector signed long long, vector bool long long) vector unsigned long long vec_eqv(vector unsigned long long, vector unsigned long long) vector unsigned long long vec_eqv(vector bool long long, vector unsigned long long) vector unsigned long long vec_eqv(vector unsigned long long, vector bool long long) vector float vec_eqv(vector float, vector float) vector float vec_eqv(vector bool int, vector float) vector float vec_eqv(vector float, vector bool int) vector double vec_eqv(vector double, vector double) vector double vec_eqv(vector bool long long, vector double) vector double vec_eqv(vector double, vector bool long long) vector bool long long vec_perm(vector bool long long, vector bool long long, vector unsigned char) vector double vec_round(vector double) vector double vec_splat(vector double, const int) vector bool long long vec_splat(vector bool long long, const int) vector signed long long vec_splat(vector signed long long, const int) vector unsigned long long vec_splat(vector unsigned long long, vector bool int vec_sld(vector bool int, vector bool int, const int) vector bool short vec_sld(vector bool short, vector bool short, const int) llvm-svn: 241904
2015-07-10 21:11:34 +08:00
// CHECK-LE: xor <2 x i64>
res_vull = vec_vxor(vull, vull);
// CHECK: xor <2 x i64>
Add missing builtins to altivec.h for ABI compliance (vol. 3) This patch corresponds to review: http://reviews.llvm.org/D10972 Fix for the handling of dependent features that are enabled by default on some CPU's (such as -mvsx, -mpower8-vector). Also provides a number of new interfaces or fixes existing ones in altivec.h. Changed signatures to conform to ABI: vector short vec_perm(vector signed short, vector signed short, vector unsigned char) vector int vec_perm(vector signed int, vector signed int, vector unsigned char) vector long long vec_perm(vector signed long long, vector signed long long, vector unsigned char) vector signed char vec_sld(vector signed char, vector signed char, const int) vector unsigned char vec_sld(vector unsigned char, vector unsigned char, const int) vector bool char vec_sld(vector bool char, vector bool char, const int) vector unsigned short vec_sld(vector unsigned short, vector unsigned short, const int) vector signed short vec_sld(vector signed short, vector signed short, const int) vector signed int vec_sld(vector signed int, vector signed int, const int) vector unsigned int vec_sld(vector unsigned int, vector unsigned int, const int) vector float vec_sld(vector float, vector float, const int) vector signed char vec_splat(vector signed char, const int) vector unsigned char vec_splat(vector unsigned char, const int) vector bool char vec_splat(vector bool char, const int) vector signed short vec_splat(vector signed short, const int) vector unsigned short vec_splat(vector unsigned short, const int) vector bool short vec_splat(vector bool short, const int) vector pixel vec_splat(vector pixel, const int) vector signed int vec_splat(vector signed int, const int) vector unsigned int vec_splat(vector unsigned int, const int) vector bool int vec_splat(vector bool int, const int) vector float vec_splat(vector float, const int) Added a VSX path to: vector float vec_round(vector float) Added interfaces: vector signed char vec_eqv(vector signed char, vector signed char) vector signed char vec_eqv(vector bool char, vector signed char) vector signed char vec_eqv(vector signed char, vector bool char) vector unsigned char vec_eqv(vector unsigned char, vector unsigned char) vector unsigned char vec_eqv(vector bool char, vector unsigned char) vector unsigned char vec_eqv(vector unsigned char, vector bool char) vector signed short vec_eqv(vector signed short, vector signed short) vector signed short vec_eqv(vector bool short, vector signed short) vector signed short vec_eqv(vector signed short, vector bool short) vector unsigned short vec_eqv(vector unsigned short, vector unsigned short) vector unsigned short vec_eqv(vector bool short, vector unsigned short) vector unsigned short vec_eqv(vector unsigned short, vector bool short) vector signed int vec_eqv(vector signed int, vector signed int) vector signed int vec_eqv(vector bool int, vector signed int) vector signed int vec_eqv(vector signed int, vector bool int) vector unsigned int vec_eqv(vector unsigned int, vector unsigned int) vector unsigned int vec_eqv(vector bool int, vector unsigned int) vector unsigned int vec_eqv(vector unsigned int, vector bool int) vector signed long long vec_eqv(vector signed long long, vector signed long long) vector signed long long vec_eqv(vector bool long long, vector signed long long) vector signed long long vec_eqv(vector signed long long, vector bool long long) vector unsigned long long vec_eqv(vector unsigned long long, vector unsigned long long) vector unsigned long long vec_eqv(vector bool long long, vector unsigned long long) vector unsigned long long vec_eqv(vector unsigned long long, vector bool long long) vector float vec_eqv(vector float, vector float) vector float vec_eqv(vector bool int, vector float) vector float vec_eqv(vector float, vector bool int) vector double vec_eqv(vector double, vector double) vector double vec_eqv(vector bool long long, vector double) vector double vec_eqv(vector double, vector bool long long) vector bool long long vec_perm(vector bool long long, vector bool long long, vector unsigned char) vector double vec_round(vector double) vector double vec_splat(vector double, const int) vector bool long long vec_splat(vector bool long long, const int) vector signed long long vec_splat(vector signed long long, const int) vector unsigned long long vec_splat(vector unsigned long long, vector bool int vec_sld(vector bool int, vector bool int, const int) vector bool short vec_sld(vector bool short, vector bool short, const int) llvm-svn: 241904
2015-07-10 21:11:34 +08:00
// CHECK-LE: xor <2 x i64>
res_vull = vec_vxor(vbll, vull);
// CHECK: xor <2 x i64>
Add missing builtins to altivec.h for ABI compliance (vol. 3) This patch corresponds to review: http://reviews.llvm.org/D10972 Fix for the handling of dependent features that are enabled by default on some CPU's (such as -mvsx, -mpower8-vector). Also provides a number of new interfaces or fixes existing ones in altivec.h. Changed signatures to conform to ABI: vector short vec_perm(vector signed short, vector signed short, vector unsigned char) vector int vec_perm(vector signed int, vector signed int, vector unsigned char) vector long long vec_perm(vector signed long long, vector signed long long, vector unsigned char) vector signed char vec_sld(vector signed char, vector signed char, const int) vector unsigned char vec_sld(vector unsigned char, vector unsigned char, const int) vector bool char vec_sld(vector bool char, vector bool char, const int) vector unsigned short vec_sld(vector unsigned short, vector unsigned short, const int) vector signed short vec_sld(vector signed short, vector signed short, const int) vector signed int vec_sld(vector signed int, vector signed int, const int) vector unsigned int vec_sld(vector unsigned int, vector unsigned int, const int) vector float vec_sld(vector float, vector float, const int) vector signed char vec_splat(vector signed char, const int) vector unsigned char vec_splat(vector unsigned char, const int) vector bool char vec_splat(vector bool char, const int) vector signed short vec_splat(vector signed short, const int) vector unsigned short vec_splat(vector unsigned short, const int) vector bool short vec_splat(vector bool short, const int) vector pixel vec_splat(vector pixel, const int) vector signed int vec_splat(vector signed int, const int) vector unsigned int vec_splat(vector unsigned int, const int) vector bool int vec_splat(vector bool int, const int) vector float vec_splat(vector float, const int) Added a VSX path to: vector float vec_round(vector float) Added interfaces: vector signed char vec_eqv(vector signed char, vector signed char) vector signed char vec_eqv(vector bool char, vector signed char) vector signed char vec_eqv(vector signed char, vector bool char) vector unsigned char vec_eqv(vector unsigned char, vector unsigned char) vector unsigned char vec_eqv(vector bool char, vector unsigned char) vector unsigned char vec_eqv(vector unsigned char, vector bool char) vector signed short vec_eqv(vector signed short, vector signed short) vector signed short vec_eqv(vector bool short, vector signed short) vector signed short vec_eqv(vector signed short, vector bool short) vector unsigned short vec_eqv(vector unsigned short, vector unsigned short) vector unsigned short vec_eqv(vector bool short, vector unsigned short) vector unsigned short vec_eqv(vector unsigned short, vector bool short) vector signed int vec_eqv(vector signed int, vector signed int) vector signed int vec_eqv(vector bool int, vector signed int) vector signed int vec_eqv(vector signed int, vector bool int) vector unsigned int vec_eqv(vector unsigned int, vector unsigned int) vector unsigned int vec_eqv(vector bool int, vector unsigned int) vector unsigned int vec_eqv(vector unsigned int, vector bool int) vector signed long long vec_eqv(vector signed long long, vector signed long long) vector signed long long vec_eqv(vector bool long long, vector signed long long) vector signed long long vec_eqv(vector signed long long, vector bool long long) vector unsigned long long vec_eqv(vector unsigned long long, vector unsigned long long) vector unsigned long long vec_eqv(vector bool long long, vector unsigned long long) vector unsigned long long vec_eqv(vector unsigned long long, vector bool long long) vector float vec_eqv(vector float, vector float) vector float vec_eqv(vector bool int, vector float) vector float vec_eqv(vector float, vector bool int) vector double vec_eqv(vector double, vector double) vector double vec_eqv(vector bool long long, vector double) vector double vec_eqv(vector double, vector bool long long) vector bool long long vec_perm(vector bool long long, vector bool long long, vector unsigned char) vector double vec_round(vector double) vector double vec_splat(vector double, const int) vector bool long long vec_splat(vector bool long long, const int) vector signed long long vec_splat(vector signed long long, const int) vector unsigned long long vec_splat(vector unsigned long long, vector bool int vec_sld(vector bool int, vector bool int, const int) vector bool short vec_sld(vector bool short, vector bool short, const int) llvm-svn: 241904
2015-07-10 21:11:34 +08:00
// CHECK-LE: xor <2 x i64>
res_vull = vec_vxor(vull, vbll);
// CHECK: xor <2 x i64>
Add missing builtins to altivec.h for ABI compliance (vol. 3) This patch corresponds to review: http://reviews.llvm.org/D10972 Fix for the handling of dependent features that are enabled by default on some CPU's (such as -mvsx, -mpower8-vector). Also provides a number of new interfaces or fixes existing ones in altivec.h. Changed signatures to conform to ABI: vector short vec_perm(vector signed short, vector signed short, vector unsigned char) vector int vec_perm(vector signed int, vector signed int, vector unsigned char) vector long long vec_perm(vector signed long long, vector signed long long, vector unsigned char) vector signed char vec_sld(vector signed char, vector signed char, const int) vector unsigned char vec_sld(vector unsigned char, vector unsigned char, const int) vector bool char vec_sld(vector bool char, vector bool char, const int) vector unsigned short vec_sld(vector unsigned short, vector unsigned short, const int) vector signed short vec_sld(vector signed short, vector signed short, const int) vector signed int vec_sld(vector signed int, vector signed int, const int) vector unsigned int vec_sld(vector unsigned int, vector unsigned int, const int) vector float vec_sld(vector float, vector float, const int) vector signed char vec_splat(vector signed char, const int) vector unsigned char vec_splat(vector unsigned char, const int) vector bool char vec_splat(vector bool char, const int) vector signed short vec_splat(vector signed short, const int) vector unsigned short vec_splat(vector unsigned short, const int) vector bool short vec_splat(vector bool short, const int) vector pixel vec_splat(vector pixel, const int) vector signed int vec_splat(vector signed int, const int) vector unsigned int vec_splat(vector unsigned int, const int) vector bool int vec_splat(vector bool int, const int) vector float vec_splat(vector float, const int) Added a VSX path to: vector float vec_round(vector float) Added interfaces: vector signed char vec_eqv(vector signed char, vector signed char) vector signed char vec_eqv(vector bool char, vector signed char) vector signed char vec_eqv(vector signed char, vector bool char) vector unsigned char vec_eqv(vector unsigned char, vector unsigned char) vector unsigned char vec_eqv(vector bool char, vector unsigned char) vector unsigned char vec_eqv(vector unsigned char, vector bool char) vector signed short vec_eqv(vector signed short, vector signed short) vector signed short vec_eqv(vector bool short, vector signed short) vector signed short vec_eqv(vector signed short, vector bool short) vector unsigned short vec_eqv(vector unsigned short, vector unsigned short) vector unsigned short vec_eqv(vector bool short, vector unsigned short) vector unsigned short vec_eqv(vector unsigned short, vector bool short) vector signed int vec_eqv(vector signed int, vector signed int) vector signed int vec_eqv(vector bool int, vector signed int) vector signed int vec_eqv(vector signed int, vector bool int) vector unsigned int vec_eqv(vector unsigned int, vector unsigned int) vector unsigned int vec_eqv(vector bool int, vector unsigned int) vector unsigned int vec_eqv(vector unsigned int, vector bool int) vector signed long long vec_eqv(vector signed long long, vector signed long long) vector signed long long vec_eqv(vector bool long long, vector signed long long) vector signed long long vec_eqv(vector signed long long, vector bool long long) vector unsigned long long vec_eqv(vector unsigned long long, vector unsigned long long) vector unsigned long long vec_eqv(vector bool long long, vector unsigned long long) vector unsigned long long vec_eqv(vector unsigned long long, vector bool long long) vector float vec_eqv(vector float, vector float) vector float vec_eqv(vector bool int, vector float) vector float vec_eqv(vector float, vector bool int) vector double vec_eqv(vector double, vector double) vector double vec_eqv(vector bool long long, vector double) vector double vec_eqv(vector double, vector bool long long) vector bool long long vec_perm(vector bool long long, vector bool long long, vector unsigned char) vector double vec_round(vector double) vector double vec_splat(vector double, const int) vector bool long long vec_splat(vector bool long long, const int) vector signed long long vec_splat(vector signed long long, const int) vector unsigned long long vec_splat(vector unsigned long long, vector bool int vec_sld(vector bool int, vector bool int, const int) vector bool short vec_sld(vector bool short, vector bool short, const int) llvm-svn: 241904
2015-07-10 21:11:34 +08:00
// CHECK-LE: xor <2 x i64>
res_vbll = vec_vxor(vbll, vbll);
// CHECK: xor <2 x i64>
Add missing builtins to altivec.h for ABI compliance (vol. 3) This patch corresponds to review: http://reviews.llvm.org/D10972 Fix for the handling of dependent features that are enabled by default on some CPU's (such as -mvsx, -mpower8-vector). Also provides a number of new interfaces or fixes existing ones in altivec.h. Changed signatures to conform to ABI: vector short vec_perm(vector signed short, vector signed short, vector unsigned char) vector int vec_perm(vector signed int, vector signed int, vector unsigned char) vector long long vec_perm(vector signed long long, vector signed long long, vector unsigned char) vector signed char vec_sld(vector signed char, vector signed char, const int) vector unsigned char vec_sld(vector unsigned char, vector unsigned char, const int) vector bool char vec_sld(vector bool char, vector bool char, const int) vector unsigned short vec_sld(vector unsigned short, vector unsigned short, const int) vector signed short vec_sld(vector signed short, vector signed short, const int) vector signed int vec_sld(vector signed int, vector signed int, const int) vector unsigned int vec_sld(vector unsigned int, vector unsigned int, const int) vector float vec_sld(vector float, vector float, const int) vector signed char vec_splat(vector signed char, const int) vector unsigned char vec_splat(vector unsigned char, const int) vector bool char vec_splat(vector bool char, const int) vector signed short vec_splat(vector signed short, const int) vector unsigned short vec_splat(vector unsigned short, const int) vector bool short vec_splat(vector bool short, const int) vector pixel vec_splat(vector pixel, const int) vector signed int vec_splat(vector signed int, const int) vector unsigned int vec_splat(vector unsigned int, const int) vector bool int vec_splat(vector bool int, const int) vector float vec_splat(vector float, const int) Added a VSX path to: vector float vec_round(vector float) Added interfaces: vector signed char vec_eqv(vector signed char, vector signed char) vector signed char vec_eqv(vector bool char, vector signed char) vector signed char vec_eqv(vector signed char, vector bool char) vector unsigned char vec_eqv(vector unsigned char, vector unsigned char) vector unsigned char vec_eqv(vector bool char, vector unsigned char) vector unsigned char vec_eqv(vector unsigned char, vector bool char) vector signed short vec_eqv(vector signed short, vector signed short) vector signed short vec_eqv(vector bool short, vector signed short) vector signed short vec_eqv(vector signed short, vector bool short) vector unsigned short vec_eqv(vector unsigned short, vector unsigned short) vector unsigned short vec_eqv(vector bool short, vector unsigned short) vector unsigned short vec_eqv(vector unsigned short, vector bool short) vector signed int vec_eqv(vector signed int, vector signed int) vector signed int vec_eqv(vector bool int, vector signed int) vector signed int vec_eqv(vector signed int, vector bool int) vector unsigned int vec_eqv(vector unsigned int, vector unsigned int) vector unsigned int vec_eqv(vector bool int, vector unsigned int) vector unsigned int vec_eqv(vector unsigned int, vector bool int) vector signed long long vec_eqv(vector signed long long, vector signed long long) vector signed long long vec_eqv(vector bool long long, vector signed long long) vector signed long long vec_eqv(vector signed long long, vector bool long long) vector unsigned long long vec_eqv(vector unsigned long long, vector unsigned long long) vector unsigned long long vec_eqv(vector bool long long, vector unsigned long long) vector unsigned long long vec_eqv(vector unsigned long long, vector bool long long) vector float vec_eqv(vector float, vector float) vector float vec_eqv(vector bool int, vector float) vector float vec_eqv(vector float, vector bool int) vector double vec_eqv(vector double, vector double) vector double vec_eqv(vector bool long long, vector double) vector double vec_eqv(vector double, vector bool long long) vector bool long long vec_perm(vector bool long long, vector bool long long, vector unsigned char) vector double vec_round(vector double) vector double vec_splat(vector double, const int) vector bool long long vec_splat(vector bool long long, const int) vector signed long long vec_splat(vector signed long long, const int) vector unsigned long long vec_splat(vector unsigned long long, vector bool int vec_sld(vector bool int, vector bool int, const int) vector bool short vec_sld(vector bool short, vector bool short, const int) llvm-svn: 241904
2015-07-10 21:11:34 +08:00
// CHECK-LE: xor <2 x i64>
res_vsll = vec_cts(vd, 0);
// CHECK: fmul <2 x double>
// CHECK: fptosi <2 x double> %{{.*}} to <2 x i64>
// CHECK-LE: fmul <2 x double>
// CHECK-LE: fptosi <2 x double> %{{.*}} to <2 x i64>
res_vsll = vec_cts(vd, 31);
// CHECK: fmul <2 x double>
// CHECK: fptosi <2 x double> %{{.*}} to <2 x i64>
// CHECK-LE: fmul <2 x double>
// CHECK-LE: fptosi <2 x double> %{{.*}} to <2 x i64>
res_vsll = vec_ctu(vd, 0);
// CHECK: fmul <2 x double>
// CHECK: fptoui <2 x double> %{{.*}} to <2 x i64>
// CHECK-LE: fmul <2 x double>
// CHECK-LE: fptoui <2 x double> %{{.*}} to <2 x i64>
res_vsll = vec_ctu(vd, 31);
// CHECK: fmul <2 x double>
// CHECK: fptoui <2 x double> %{{.*}} to <2 x i64>
// CHECK-LE: fmul <2 x double>
// CHECK-LE: fptoui <2 x double> %{{.*}} to <2 x i64>
res_vd = vec_ctf(vsll, 0);
// CHECK: sitofp <2 x i64> %{{.*}} to <2 x double>
// CHECK: fmul <2 x double>
// CHECK-LE: sitofp <2 x i64> %{{.*}} to <2 x double>
// CHECK-LE: fmul <2 x double>
res_vd = vec_ctf(vsll, 31);
// CHECK: sitofp <2 x i64> %{{.*}} to <2 x double>
// CHECK: fmul <2 x double>
// CHECK-LE: sitofp <2 x i64> %{{.*}} to <2 x double>
// CHECK-LE: fmul <2 x double>
res_vd = vec_ctf(vull, 0);
// CHECK: uitofp <2 x i64> %{{.*}} to <2 x double>
// CHECK: fmul <2 x double>
// CHECK-LE: uitofp <2 x i64> %{{.*}} to <2 x double>
// CHECK-LE: fmul <2 x double>
res_vd = vec_ctf(vull, 31);
// CHECK: uitofp <2 x i64> %{{.*}} to <2 x double>
// CHECK: fmul <2 x double>
// CHECK-LE: uitofp <2 x i64> %{{.*}} to <2 x double>
// CHECK-LE: fmul <2 x double>
res_vsll = vec_signed(vd);
// CHECK: fptosi <2 x double>
// CHECK-LE: fptosi <2 x double>
res_vsi = vec_signed2(vd, vd);
// CHECK: extractelement <2 x double>
// CHECK: fptosi double
// CHECK: insertelement <4 x i32>
// CHECK: extractelement <2 x double>
// CHECK: fptosi double
// CHECK: insertelement <4 x i32>
// CHECK: extractelement <2 x double>
// CHECK: fptosi double
// CHECK: insertelement <4 x i32>
// CHECK: extractelement <2 x double>
// CHECK: fptosi double
// CHECK: insertelement <4 x i32>
// CHECK-LE: extractelement <2 x double>
// CHECK-LE: fptosi double
// CHECK-LE: insertelement <4 x i32>
// CHECK-LE: extractelement <2 x double>
// CHECK-LE: fptosi double
// CHECK-LE: insertelement <4 x i32>
// CHECK-LE: extractelement <2 x double>
// CHECK-LE: fptosi double
// CHECK-LE: insertelement <4 x i32>
// CHECK-LE: extractelement <2 x double>
// CHECK-LE: fptosi double
// CHECK-LE: insertelement <4 x i32>
res_vsi = vec_signede(vd);
// CHECK: @llvm.ppc.vsx.xvcvdpsxws(<2 x double>
// CHECK-LE: @llvm.ppc.vsx.xvcvdpsxws(<2 x double>
// CHECK-LE: sub nsw i32 16
// CHECK-LE: sub nsw i32 17
// CHECK-LE: sub nsw i32 18
// CHECK-LE: sub nsw i32 31
// CHECK-LE: @llvm.ppc.altivec.vperm
res_vsi = vec_signedo(vd);
// CHECK: @llvm.ppc.vsx.xvcvdpsxws(<2 x double>
// CHECK: add nsw i32 {{[0-9a-zA-Z%.]+}}, 1
// CHECK: add nsw i32 {{[0-9a-zA-Z%.]+}}, 2
// CHECK: add nsw i32 {{[0-9a-zA-Z%.]+}}, 3
// CHECK: add nsw i32 {{[0-9a-zA-Z%.]+}}, 15
// CHECK: @llvm.ppc.altivec.vperm
// CHECK-LE: @llvm.ppc.vsx.xvcvdpsxws(<2 x double>
res_vull = vec_unsigned(vd);
// CHECK: fptoui <2 x double>
// CHECK-LE: fptoui <2 x double>
res_vui = vec_unsigned2(vd, vd);
// CHECK: extractelement <2 x double>
// CHECK: fptoui double
// CHECK: insertelement <4 x i32>
// CHECK: extractelement <2 x double>
// CHECK: fptoui double
// CHECK: insertelement <4 x i32>
// CHECK: extractelement <2 x double>
// CHECK: fptoui double
// CHECK: insertelement <4 x i32>
// CHECK: extractelement <2 x double>
// CHECK: fptoui double
// CHECK: insertelement <4 x i32>
// CHECK-LE: extractelement <2 x double>
// CHECK-LE: fptoui double
// CHECK-LE: insertelement <4 x i32>
// CHECK-LE: extractelement <2 x double>
// CHECK-LE: fptoui double
// CHECK-LE: insertelement <4 x i32>
// CHECK-LE: extractelement <2 x double>
// CHECK-LE: fptoui double
// CHECK-LE: insertelement <4 x i32>
// CHECK-LE: extractelement <2 x double>
// CHECK-LE: fptoui double
// CHECK-LE: insertelement <4 x i32>
res_vui = vec_unsignede(vd);
// CHECK: @llvm.ppc.vsx.xvcvdpuxws(<2 x double>
// CHECK-LE: @llvm.ppc.vsx.xvcvdpuxws(<2 x double>
// CHECK-LE: sub nsw i32 16
// CHECK-LE: sub nsw i32 17
// CHECK-LE: sub nsw i32 18
// CHECK-LE: sub nsw i32 31
// CHECK-LE: @llvm.ppc.altivec.vperm
res_vui = vec_unsignedo(vd);
// CHECK: @llvm.ppc.vsx.xvcvdpuxws(<2 x double>
// CHECK: add nsw i32 {{[0-9a-zA-Z%.]+}}, 1
// CHECK: add nsw i32 {{[0-9a-zA-Z%.]+}}, 2
// CHECK: add nsw i32 {{[0-9a-zA-Z%.]+}}, 3
// CHECK: add nsw i32 {{[0-9a-zA-Z%.]+}}, 15
// CHECK: @llvm.ppc.altivec.vperm
// CHECK-LE: @llvm.ppc.vsx.xvcvdpuxws(<2 x double>
res_vf = vec_float2(vsll, vsll);
// CHECK: extractelement <2 x i64>
// CHECK: sitofp i64
// CHECK: insertelement <4 x float>
// CHECK: extractelement <2 x i64>
// CHECK: sitofp i64
// CHECK: insertelement <4 x float>
// CHECK: extractelement <2 x i64>
// CHECK: sitofp i64
// CHECK: insertelement <4 x float>
// CHECK: extractelement <2 x i64>
// CHECK: sitofp i64
// CHECK: insertelement <4 x float>
// CHECK-LE: extractelement <2 x i64>
// CHECK-LE: sitofp i64
// CHECK-LE: insertelement <4 x float>
// CHECK-LE: extractelement <2 x i64>
// CHECK-LE: sitofp i64
// CHECK-LE: insertelement <4 x float>
// CHECK-LE: extractelement <2 x i64>
// CHECK-LE: sitofp i64
// CHECK-LE: insertelement <4 x float>
// CHECK-LE: extractelement <2 x i64>
// CHECK-LE: sitofp i64
// CHECK-LE: insertelement <4 x float>
res_vf = vec_float2(vull, vull);
// CHECK: extractelement <2 x i64>
// CHECK: uitofp i64
// CHECK: insertelement <4 x float>
// CHECK: extractelement <2 x i64>
// CHECK: uitofp i64
// CHECK: insertelement <4 x float>
// CHECK: extractelement <2 x i64>
// CHECK: uitofp i64
// CHECK: insertelement <4 x float>
// CHECK: extractelement <2 x i64>
// CHECK: uitofp i64
// CHECK: insertelement <4 x float>
// CHECK-LE: extractelement <2 x i64>
// CHECK-LE: uitofp i64
// CHECK-LE: insertelement <4 x float>
// CHECK-LE: extractelement <2 x i64>
// CHECK-LE: uitofp i64
// CHECK-LE: insertelement <4 x float>
// CHECK-LE: extractelement <2 x i64>
// CHECK-LE: uitofp i64
// CHECK-LE: insertelement <4 x float>
// CHECK-LE: extractelement <2 x i64>
// CHECK-LE: uitofp i64
// CHECK-LE: insertelement <4 x float>
res_vf = vec_float2(vd, vd);
// CHECK: extractelement <2 x double>
// CHECK: fptrunc double
// CHECK: insertelement <4 x float>
// CHECK: extractelement <2 x double>
// CHECK: fptrunc double
// CHECK: insertelement <4 x float>
// CHECK: extractelement <2 x double>
// CHECK: fptrunc double
// CHECK: insertelement <4 x float>
// CHECK: extractelement <2 x double>
// CHECK: fptrunc double
// CHECK: insertelement <4 x float>
// CHECK-LE: extractelement <2 x double>
// CHECK-LE: fptrunc double
// CHECK-LE: insertelement <4 x float>
// CHECK-LE: extractelement <2 x double>
// CHECK-LE: fptrunc double
// CHECK-LE: insertelement <4 x float>
// CHECK-LE: extractelement <2 x double>
// CHECK-LE: fptrunc double
// CHECK-LE: insertelement <4 x float>
// CHECK-LE: extractelement <2 x double>
// CHECK-LE: fptrunc double
// CHECK-LE: insertelement <4 x float>
res_vf = vec_floate(vsll);
// CHECK: @llvm.ppc.vsx.xvcvsxdsp
// CHECK-LE: @llvm.ppc.vsx.xvcvsxdsp
// CHECK-LE: sub nsw i32 16
// CHECK-LE: sub nsw i32 17
// CHECK-LE: sub nsw i32 18
// CHECK-LE: sub nsw i32 31
// CHECK-LE: @llvm.ppc.altivec.vperm
res_vf = vec_floate(vull);
// CHECK: @llvm.ppc.vsx.xvcvuxdsp
// CHECK-LE: @llvm.ppc.vsx.xvcvuxdsp
// CHECK-LE: sub nsw i32 16
// CHECK-LE: sub nsw i32 17
// CHECK-LE: sub nsw i32 18
// CHECK-LE: sub nsw i32 31
// CHECK-LE: @llvm.ppc.altivec.vperm
res_vf = vec_floate(vd);
// CHECK: @llvm.ppc.vsx.xvcvdpsp
// CHECK-LE: @llvm.ppc.vsx.xvcvdpsp
// CHECK-LE: sub nsw i32 16
// CHECK-LE: sub nsw i32 17
// CHECK-LE: sub nsw i32 18
// CHECK-LE: sub nsw i32 31
// CHECK-LE: @llvm.ppc.altivec.vperm
res_vf = vec_floato(vsll);
// CHECK: @llvm.ppc.vsx.xvcvsxdsp
// CHECK: add nsw i32 {{[0-9a-zA-Z%.]+}}, 1
// CHECK: add nsw i32 {{[0-9a-zA-Z%.]+}}, 2
// CHECK: add nsw i32 {{[0-9a-zA-Z%.]+}}, 3
// CHECK: add nsw i32 {{[0-9a-zA-Z%.]+}}, 15
// CHECK: @llvm.ppc.altivec.vperm
// CHECK-LE: @llvm.ppc.vsx.xvcvsxdsp
res_vf = vec_floato(vull);
// CHECK: @llvm.ppc.vsx.xvcvuxdsp
// CHECK: add nsw i32 {{[0-9a-zA-Z%.]+}}, 1
// CHECK: add nsw i32 {{[0-9a-zA-Z%.]+}}, 2
// CHECK: add nsw i32 {{[0-9a-zA-Z%.]+}}, 3
// CHECK: add nsw i32 {{[0-9a-zA-Z%.]+}}, 15
// CHECK: @llvm.ppc.altivec.vperm
// CHECK-LE: @llvm.ppc.vsx.xvcvuxdsp
res_vf = vec_floato(vd);
// CHECK: @llvm.ppc.vsx.xvcvdpsp
// CHECK: add nsw i32 {{[0-9a-zA-Z%.]+}}, 1
// CHECK: add nsw i32 {{[0-9a-zA-Z%.]+}}, 2
// CHECK: add nsw i32 {{[0-9a-zA-Z%.]+}}, 3
// CHECK: add nsw i32 {{[0-9a-zA-Z%.]+}}, 15
// CHECK: @llvm.ppc.altivec.vperm
// CHECK-LE: @llvm.ppc.vsx.xvcvdpsp
res_vd = vec_double(vsll);
// CHECK: sitofp <2 x i64>
// CHECK-LE: sitofp <2 x i64>
res_vd = vec_double(vull);
// CHECK: uitofp <2 x i64>
// CHECK-LE: uitofp <2 x i64>
res_vd = vec_doublee(vsi);
// CHECK: @llvm.ppc.vsx.xvcvsxwdp(<4 x i32
// CHECK-LE: sub nsw i32 16
// CHECK-LE: sub nsw i32 17
// CHECK-LE: sub nsw i32 18
// CHECK-LE: sub nsw i32 31
// CHECK-LE: @llvm.ppc.altivec.vperm
// CHECK-LE: @llvm.ppc.vsx.xvcvsxwdp(<4 x i32
res_vd = vec_doublee(vui);
// CHECK: @llvm.ppc.vsx.xvcvuxwdp(<4 x i32
// CHECK-LE: sub nsw i32 16
// CHECK-LE: sub nsw i32 17
// CHECK-LE: sub nsw i32 18
// CHECK-LE: sub nsw i32 31
// CHECK-LE: @llvm.ppc.altivec.vperm
// CHECK-LE: @llvm.ppc.vsx.xvcvuxwdp(<4 x i32
res_vd = vec_doublee(vf);
// CHECK: @llvm.ppc.vsx.xvcvspdp(<4 x float
// CHECK-LE: sub nsw i32 16
// CHECK-LE: sub nsw i32 17
// CHECK-LE: sub nsw i32 18
// CHECK-LE: sub nsw i32 31
// CHECK-LE: @llvm.ppc.altivec.vperm
// CHECK-LE: @llvm.ppc.vsx.xvcvspdp(<4 x float
res_vd = vec_doubleh(vsi);
// CHECK: extractelement <4 x i32>
// CHECK: sitofp i32
// CHECK: insertelement <2 x double>
// CHECK: extractelement <4 x i32>
// CHECK: sitofp i32
// CHECK: insertelement <2 x double>
// CHECK-LE: extractelement <4 x i32>
// CHECK-LE: sitofp i32
// CHECK-LE: insertelement <2 x double>
// CHECK-LE: extractelement <4 x i32>
// CHECK-LE: sitofp i32
// CHECK-LE: insertelement <2 x double>
res_vd = vec_doubleh(vui);
// CHECK: extractelement <4 x i32>
// CHECK: uitofp i32
// CHECK: insertelement <2 x double>
// CHECK: extractelement <4 x i32>
// CHECK: uitofp i32
// CHECK: insertelement <2 x double>
// CHECK-LE: extractelement <4 x i32>
// CHECK-LE: uitofp i32
// CHECK-LE: insertelement <2 x double>
// CHECK-LE: extractelement <4 x i32>
// CHECK-LE: uitofp i32
// CHECK-LE: insertelement <2 x double>
res_vd = vec_doubleh(vf);
// CHECK: extractelement <4 x float>
// CHECK: fpext float
// CHECK: insertelement <2 x double>
// CHECK: extractelement <4 x float>
// CHECK: fpext float
// CHECK: insertelement <2 x double>
// CHECK-LE: extractelement <4 x float>
// CHECK-LE: fpext float
// CHECK-LE: insertelement <2 x double>
// CHECK-LE: extractelement <4 x float>
// CHECK-LE: fpext float
// CHECK-LE: insertelement <2 x double>
res_vd = vec_doublel(vsi);
// CHECK: extractelement <4 x i32>
// CHECK: sitofp i32
// CHECK: insertelement <2 x double>
// CHECK: extractelement <4 x i32>
// CHECK: sitofp i32
// CHECK: insertelement <2 x double>
// CHECK-LE: extractelement <4 x i32>
// CHECK-LE: sitofp i32
// CHECK-LE: insertelement <2 x double>
// CHECK-LE: extractelement <4 x i32>
// CHECK-LE: sitofp i32
// CHECK-LE: insertelement <2 x double>
res_vd = vec_doublel(vui);
// CHECK: extractelement <4 x i32>
// CHECK: uitofp i32
// CHECK: insertelement <2 x double>
// CHECK: extractelement <4 x i32>
// CHECK: uitofp i32
// CHECK: insertelement <2 x double>
// CHECK-LE: extractelement <4 x i32>
// CHECK-LE: uitofp i32
// CHECK-LE: insertelement <2 x double>
// CHECK-LE: extractelement <4 x i32>
// CHECK-LE: uitofp i32
// CHECK-LE: insertelement <2 x double>
res_vd = vec_doublel(vf);
// CHECK: extractelement <4 x float>
// CHECK: fpext float
// CHECK: insertelement <2 x double>
// CHECK: extractelement <4 x float>
// CHECK: fpext float
// CHECK: insertelement <2 x double>
// CHECK-LE: extractelement <4 x float>
// CHECK-LE: fpext float
// CHECK-LE: insertelement <2 x double>
// CHECK-LE: extractelement <4 x float>
// CHECK-LE: fpext float
// CHECK-LE: insertelement <2 x double>
res_vd = vec_doubleo(vsi);
// CHECK: add nsw i32 {{[0-9a-zA-Z%.]+}}, 1
// CHECK: add nsw i32 {{[0-9a-zA-Z%.]+}}, 2
// CHECK: add nsw i32 {{[0-9a-zA-Z%.]+}}, 3
// CHECK: add nsw i32 {{[0-9a-zA-Z%.]+}}, 15
// CHECK: @llvm.ppc.altivec.vperm
// CHECK: @llvm.ppc.vsx.xvcvsxwdp(<4 x i32>
// CHECK-LE: @llvm.ppc.vsx.xvcvsxwdp(<4 x i32>
res_vd = vec_doubleo(vui);
// CHECK: add nsw i32 {{[0-9a-zA-Z%.]+}}, 1
// CHECK: add nsw i32 {{[0-9a-zA-Z%.]+}}, 2
// CHECK: add nsw i32 {{[0-9a-zA-Z%.]+}}, 3
// CHECK: add nsw i32 {{[0-9a-zA-Z%.]+}}, 15
// CHECK: @llvm.ppc.altivec.vperm
// CHECK: @llvm.ppc.vsx.xvcvuxwdp(<4 x i32>
// CHECK-LE: @llvm.ppc.vsx.xvcvuxwdp(<4 x i32>
res_vd = vec_doubleo(vf);
// CHECK: add nsw i32 {{[0-9a-zA-Z%.]+}}, 1
// CHECK: add nsw i32 {{[0-9a-zA-Z%.]+}}, 2
// CHECK: add nsw i32 {{[0-9a-zA-Z%.]+}}, 3
// CHECK: add nsw i32 {{[0-9a-zA-Z%.]+}}, 15
// CHECK: @llvm.ppc.altivec.vperm
// CHECK: @llvm.ppc.vsx.xvcvspdp(<4 x float>
// CHECK-LE: @llvm.ppc.vsx.xvcvspdp(<4 x float>
res_vbll = vec_reve(vbll);
// CHECK: shufflevector <2 x i64> %{{[0-9]+}}, <2 x i64> %{{[0-9]+}}, <2 x i32> <i32 1, i32 0>
// CHECK-LE: shufflevector <2 x i64> %{{[0-9]+}}, <2 x i64> %{{[0-9]+}}, <2 x i32> <i32 1, i32 0>
res_vsll = vec_reve(vsll);
// CHECK: shufflevector <2 x i64> %{{[0-9]+}}, <2 x i64> %{{[0-9]+}}, <2 x i32> <i32 1, i32 0>
// CHECK-LE: shufflevector <2 x i64> %{{[0-9]+}}, <2 x i64> %{{[0-9]+}}, <2 x i32> <i32 1, i32 0>
res_vull = vec_reve(vull);
// CHECK: shufflevector <2 x i64> %{{[0-9]+}}, <2 x i64> %{{[0-9]+}}, <2 x i32> <i32 1, i32 0>
// CHECK-LE: shufflevector <2 x i64> %{{[0-9]+}}, <2 x i64> %{{[0-9]+}}, <2 x i32> <i32 1, i32 0>
res_vd = vec_reve(vd);
// CHECK: shufflevector <2 x double> %{{[0-9]+}}, <2 x double> %{{[0-9]+}}, <2 x i32> <i32 1, i32 0>
// CHECK-LE: shufflevector <2 x double> %{{[0-9]+}}, <2 x double> %{{[0-9]+}}, <2 x i32> <i32 1, i32 0>
res_vbll = vec_revb(vbll);
// CHECK: store <16 x i8> <i8 7, i8 6, i8 5, i8 4, i8 3, i8 2, i8 1, i8 0, i8 15, i8 14, i8 13, i8 12, i8 11, i8 10, i8 9, i8 8>, <16 x i8>* {{%.+}}, align 16
// CHECK: call <4 x i32> @llvm.ppc.altivec.vperm(<4 x i32> {{%.+}}, <4 x i32> {{%.+}}, <16 x i8> {{%.+}})
// CHECK-LE: store <16 x i8> <i8 7, i8 6, i8 5, i8 4, i8 3, i8 2, i8 1, i8 0, i8 15, i8 14, i8 13, i8 12, i8 11, i8 10, i8 9, i8 8>, <16 x i8>* {{%.+}}, align 16
// CHECK-LE: store <16 x i8> <i8 -1, i8 -1, i8 -1, i8 -1, i8 -1, i8 -1, i8 -1, i8 -1, i8 -1, i8 -1, i8 -1, i8 -1, i8 -1, i8 -1, i8 -1, i8 -1>, <16 x i8>* {{%.+}}, align 16
// CHECK-LE: xor <16 x i8>
// CHECK-LE: call <4 x i32> @llvm.ppc.altivec.vperm(<4 x i32> {{%.+}}, <4 x i32> {{%.+}}, <16 x i8> {{%.+}})
res_vsll = vec_revb(vsll);
// CHECK: store <16 x i8> <i8 7, i8 6, i8 5, i8 4, i8 3, i8 2, i8 1, i8 0, i8 15, i8 14, i8 13, i8 12, i8 11, i8 10, i8 9, i8 8>, <16 x i8>* {{%.+}}, align 16
// CHECK: call <4 x i32> @llvm.ppc.altivec.vperm(<4 x i32> {{%.+}}, <4 x i32> {{%.+}}, <16 x i8> {{%.+}})
// CHECK-LE: store <16 x i8> <i8 7, i8 6, i8 5, i8 4, i8 3, i8 2, i8 1, i8 0, i8 15, i8 14, i8 13, i8 12, i8 11, i8 10, i8 9, i8 8>, <16 x i8>* {{%.+}}, align 16
// CHECK-LE: store <16 x i8> <i8 -1, i8 -1, i8 -1, i8 -1, i8 -1, i8 -1, i8 -1, i8 -1, i8 -1, i8 -1, i8 -1, i8 -1, i8 -1, i8 -1, i8 -1, i8 -1>, <16 x i8>* {{%.+}}, align 16
// CHECK-LE: xor <16 x i8>
// CHECK-LE: call <4 x i32> @llvm.ppc.altivec.vperm(<4 x i32> {{%.+}}, <4 x i32> {{%.+}}, <16 x i8> {{%.+}})
res_vull = vec_revb(vull);
// CHECK: store <16 x i8> <i8 7, i8 6, i8 5, i8 4, i8 3, i8 2, i8 1, i8 0, i8 15, i8 14, i8 13, i8 12, i8 11, i8 10, i8 9, i8 8>, <16 x i8>* {{%.+}}, align 16
// CHECK: call <4 x i32> @llvm.ppc.altivec.vperm(<4 x i32> {{%.+}}, <4 x i32> {{%.+}}, <16 x i8> {{%.+}})
// CHECK-LE: store <16 x i8> <i8 7, i8 6, i8 5, i8 4, i8 3, i8 2, i8 1, i8 0, i8 15, i8 14, i8 13, i8 12, i8 11, i8 10, i8 9, i8 8>, <16 x i8>* {{%.+}}, align 16
// CHECK-LE: store <16 x i8> <i8 -1, i8 -1, i8 -1, i8 -1, i8 -1, i8 -1, i8 -1, i8 -1, i8 -1, i8 -1, i8 -1, i8 -1, i8 -1, i8 -1, i8 -1, i8 -1>, <16 x i8>* {{%.+}}, align 16
// CHECK-LE: xor <16 x i8>
// CHECK-LE: call <4 x i32> @llvm.ppc.altivec.vperm(<4 x i32> {{%.+}}, <4 x i32> {{%.+}}, <16 x i8> {{%.+}})
res_vd = vec_revb(vd);
// CHECK: store <16 x i8> <i8 7, i8 6, i8 5, i8 4, i8 3, i8 2, i8 1, i8 0, i8 15, i8 14, i8 13, i8 12, i8 11, i8 10, i8 9, i8 8>, <16 x i8>* {{%.+}}, align 16
// CHECK: call <4 x i32> @llvm.ppc.altivec.vperm(<4 x i32> {{%.+}}, <4 x i32> {{%.+}}, <16 x i8> {{%.+}})
// CHECK-LE: store <16 x i8> <i8 7, i8 6, i8 5, i8 4, i8 3, i8 2, i8 1, i8 0, i8 15, i8 14, i8 13, i8 12, i8 11, i8 10, i8 9, i8 8>, <16 x i8>* {{%.+}}, align 16
// CHECK-LE: store <16 x i8> <i8 -1, i8 -1, i8 -1, i8 -1, i8 -1, i8 -1, i8 -1, i8 -1, i8 -1, i8 -1, i8 -1, i8 -1, i8 -1, i8 -1, i8 -1, i8 -1>, <16 x i8>* {{%.+}}, align 16
// CHECK-LE: xor <16 x i8>
// CHECK-LE: call <4 x i32> @llvm.ppc.altivec.vperm(<4 x i32> {{%.+}}, <4 x i32> {{%.+}}, <16 x i8> {{%.+}})
res_vbll = vec_sld(vbll, vbll, 0);
// CHECK: add nsw i32 {{[0-9a-zA-Z%.]+}}, 1
// CHECK: add nsw i32 {{[0-9a-zA-Z%.]+}}, 2
// CHECK: add nsw i32 {{[0-9a-zA-Z%.]+}}, 3
// CHECK: add nsw i32 {{[0-9a-zA-Z%.]+}}, 15
// CHECK: @llvm.ppc.altivec.vperm
// CHECK-LE: sub nsw i32 16
// CHECK-LE: sub nsw i32 17
// CHECK-LE: sub nsw i32 18
// CHECK-LE: sub nsw i32 31
// CHECK-LE: @llvm.ppc.altivec.vperm
res_vsll = vec_sld(vsll, vsll, 0);
// CHECK: add nsw i32 {{[0-9a-zA-Z%.]+}}, 1
// CHECK: add nsw i32 {{[0-9a-zA-Z%.]+}}, 2
// CHECK: add nsw i32 {{[0-9a-zA-Z%.]+}}, 3
// CHECK: add nsw i32 {{[0-9a-zA-Z%.]+}}, 15
// CHECK: @llvm.ppc.altivec.vperm
// CHECK-LE: sub nsw i32 16
// CHECK-LE: sub nsw i32 17
// CHECK-LE: sub nsw i32 18
// CHECK-LE: sub nsw i32 31
// CHECK-LE: @llvm.ppc.altivec.vperm
res_vull = vec_sld(vull, vull, 0);
// CHECK: add nsw i32 {{[0-9a-zA-Z%.]+}}, 1
// CHECK: add nsw i32 {{[0-9a-zA-Z%.]+}}, 2
// CHECK: add nsw i32 {{[0-9a-zA-Z%.]+}}, 3
// CHECK: add nsw i32 {{[0-9a-zA-Z%.]+}}, 15
// CHECK: @llvm.ppc.altivec.vperm
// CHECK-LE: sub nsw i32 16
// CHECK-LE: sub nsw i32 17
// CHECK-LE: sub nsw i32 18
// CHECK-LE: sub nsw i32 31
// CHECK-LE: @llvm.ppc.altivec.vperm
res_vd = vec_sld(vd, vd, 0);
// CHECK: add nsw i32 {{[0-9a-zA-Z%.]+}}, 1
// CHECK: add nsw i32 {{[0-9a-zA-Z%.]+}}, 2
// CHECK: add nsw i32 {{[0-9a-zA-Z%.]+}}, 3
// CHECK: add nsw i32 {{[0-9a-zA-Z%.]+}}, 15
// CHECK: @llvm.ppc.altivec.vperm
// CHECK-LE: sub nsw i32 16
// CHECK-LE: sub nsw i32 17
// CHECK-LE: sub nsw i32 18
// CHECK-LE: sub nsw i32 31
// CHECK-LE: @llvm.ppc.altivec.vperm
res_vsll = vec_sldw(vsll, vsll, 0);
// CHECK: add nsw i32 {{[0-9a-zA-Z%.]+}}, 1
// CHECK: add nsw i32 {{[0-9a-zA-Z%.]+}}, 2
// CHECK: add nsw i32 {{[0-9a-zA-Z%.]+}}, 3
// CHECK: add nsw i32 {{[0-9a-zA-Z%.]+}}, 15
// CHECK: @llvm.ppc.altivec.vperm
// CHECK-LE: sub nsw i32 16
// CHECK-LE: sub nsw i32 17
// CHECK-LE: sub nsw i32 18
// CHECK-LE: sub nsw i32 31
// CHECK-LE: @llvm.ppc.altivec.vperm
res_vull = vec_sldw(vull, vull, 0);
// CHECK: add nsw i32 {{[0-9a-zA-Z%.]+}}, 1
// CHECK: add nsw i32 {{[0-9a-zA-Z%.]+}}, 2
// CHECK: add nsw i32 {{[0-9a-zA-Z%.]+}}, 3
// CHECK: add nsw i32 {{[0-9a-zA-Z%.]+}}, 15
// CHECK: @llvm.ppc.altivec.vperm
// CHECK-LE: sub nsw i32 16
// CHECK-LE: sub nsw i32 17
// CHECK-LE: sub nsw i32 18
// CHECK-LE: sub nsw i32 31
// CHECK-LE: @llvm.ppc.altivec.vperm
res_vsll = vec_sll(vsll, vuc);
// CHECK: @llvm.ppc.altivec.vsl
// CHECK-LE: @llvm.ppc.altivec.vsl
res_vull = vec_sll(vull, vuc);
// CHECK: @llvm.ppc.altivec.vsl
// CHECK-LE: @llvm.ppc.altivec.vsl
res_vsll = vec_slo(vsll, vsc);
// CHECK: @llvm.ppc.altivec.vslo
// CHECK-LE: @llvm.ppc.altivec.vslo
res_vsll = vec_slo(vsll, vuc);
// CHECK: @llvm.ppc.altivec.vslo
// CHECK-LE: @llvm.ppc.altivec.vslo
res_vull = vec_slo(vull, vsc);
// CHECK: @llvm.ppc.altivec.vslo
// CHECK-LE: @llvm.ppc.altivec.vslo
res_vull = vec_slo(vull, vuc);
// CHECK: @llvm.ppc.altivec.vslo
// CHECK-LE: @llvm.ppc.altivec.vslo
res_vsll = vec_srl(vsll, vuc);
// CHECK: @llvm.ppc.altivec.vsr
// CHECK-LE: @llvm.ppc.altivec.vsr
res_vull = vec_srl(vull, vuc);
// CHECK: @llvm.ppc.altivec.vsr
// CHECK-LE: @llvm.ppc.altivec.vsr
res_vsll = vec_sro(vsll, vsc);
// CHECK: @llvm.ppc.altivec.vsro
// CHECK-LE: @llvm.ppc.altivec.vsro
res_vsll = vec_sro(vsll, vuc);
// CHECK: @llvm.ppc.altivec.vsro
// CHECK-LE: @llvm.ppc.altivec.vsro
res_vull = vec_sro(vull, vsc);
// CHECK: @llvm.ppc.altivec.vsro
// CHECK-LE: @llvm.ppc.altivec.vsro
res_vull = vec_sro(vull, vuc);
// CHECK: @llvm.ppc.altivec.vsro
// CHECK-LE: @llvm.ppc.altivec.vsro
res_vsll = vec_xl(sll, asll);
// CHECK: load <2 x i64>, <2 x i64>* %{{[0-9]+}}, align 16
// CHECK-LE: load <2 x i64>, <2 x i64>* %{{[0-9]+}}, align 16
res_vull = vec_xl(sll, aull);
// CHECK: load <2 x i64>, <2 x i64>* %{{[0-9]+}}, align 16
// CHECK-LE: load <2 x i64>, <2 x i64>* %{{[0-9]+}}, align 16
res_vd = vec_xl(sll, ad);
// CHECK: load <2 x double>, <2 x double>* %{{[0-9]+}}, align 16
// CHECK-LE: load <2 x double>, <2 x double>* %{{[0-9]+}}, align 16
vec_xst(vsll, sll, asll);
// CHECK: store <2 x i64> %{{[0-9]+}}, <2 x i64>* %{{[0-9]+}}, align 16
// CHECK-LE: store <2 x i64> %{{[0-9]+}}, <2 x i64>* %{{[0-9]+}}, align 16
vec_xst(vull, sll, aull);
// CHECK: store <2 x i64> %{{[0-9]+}}, <2 x i64>* %{{[0-9]+}}, align 16
// CHECK-LE: store <2 x i64> %{{[0-9]+}}, <2 x i64>* %{{[0-9]+}}, align 16
vec_xst(vd, sll, ad);
// CHECK: store <2 x double> %{{[0-9]+}}, <2 x double>* %{{[0-9]+}}, align 16
// CHECK-LE: store <2 x double> %{{[0-9]+}}, <2 x double>* %{{[0-9]+}}, align 16
res_vsll = vec_xl_be(sll, asll);
// CHECK: load <2 x i64>, <2 x i64>* %{{[0-9]+}}, align 16
// CHECK-LE: call <2 x double> @llvm.ppc.vsx.lxvd2x.be(i8* %{{[0-9]+}})
res_vull = vec_xl_be(sll, aull);
// CHECK: load <2 x i64>, <2 x i64>* %{{[0-9]+}}, align 16
// CHECK-LE: call <2 x double> @llvm.ppc.vsx.lxvd2x.be(i8* %{{[0-9]+}})
res_vd = vec_xl_be(sll, ad);
// CHECK: load <2 x double>, <2 x double>* %{{[0-9]+}}, align 16
// CHECK-LE: call <2 x double> @llvm.ppc.vsx.lxvd2x.be(i8* %{{[0-9]+}})
vec_xst_be(vsll, sll, asll);
// CHECK: store <2 x i64> %{{[0-9]+}}, <2 x i64>* %{{[0-9]+}}, align 16
// CHECK-LE: call void @llvm.ppc.vsx.stxvd2x.be(<2 x double> %{{[0-9]+}}, i8* %{{[0-9]+}})
vec_xst_be(vull, sll, aull);
// CHECK: store <2 x i64> %{{[0-9]+}}, <2 x i64>* %{{[0-9]+}}, align 16
// CHECK-LE: call void @llvm.ppc.vsx.stxvd2x.be(<2 x double> %{{[0-9]+}}, i8* %{{[0-9]+}})
vec_xst_be(vd, sll, ad);
// CHECK: store <2 x double> %{{[0-9]+}}, <2 x double>* %{{[0-9]+}}, align 16
// CHECK-LE: call void @llvm.ppc.vsx.stxvd2x.be(<2 x double> %{{[0-9]+}}, i8* %{{[0-9]+}})
res_vf = vec_neg(vf);
// CHECK: fsub <4 x float> <float -0.000000e+00, float -0.000000e+00, float -0.000000e+00, float -0.000000e+00>, {{%[0-9]+}}
// CHECK-LE: fsub <4 x float> <float -0.000000e+00, float -0.000000e+00, float -0.000000e+00, float -0.000000e+00>, {{%[0-9]+}}
res_vd = vec_neg(vd);
// CHECK: fsub <2 x double> <double -0.000000e+00, double -0.000000e+00>, {{%[0-9]+}}
// CHECK-LE: fsub <2 x double> <double -0.000000e+00, double -0.000000e+00>, {{%[0-9]+}}
res_vd = vec_xxpermdi(vd, vd, 0);
// CHECK: shufflevector <2 x i64> %{{[0-9]+}}, <2 x i64> %{{[0-9]+}}, <2 x i32> <i32 0, i32 2>
// CHECK-LE: shufflevector <2 x i64> %{{[0-9]+}}, <2 x i64> %{{[0-9]+}}, <2 x i32> <i32 3, i32 1>
res_vf = vec_xxpermdi(vf, vf, 1);
// CHECK: shufflevector <2 x i64> %{{[0-9]+}}, <2 x i64> %{{[0-9]+}}, <2 x i32> <i32 0, i32 3>
// CHECK-LE: shufflevector <2 x i64> %{{[0-9]+}}, <2 x i64> %{{[0-9]+}}, <2 x i32> <i32 2, i32 1>
res_vsll = vec_xxpermdi(vsll, vsll, 2);
// CHECK: shufflevector <2 x i64> %{{[0-9]+}}, <2 x i64> %{{[0-9]+}}, <2 x i32> <i32 1, i32 2>
// CHECK-LE: shufflevector <2 x i64> %{{[0-9]+}}, <2 x i64> %{{[0-9]+}}, <2 x i32> <i32 3, i32 0>
res_vull = vec_xxpermdi(vull, vull, 3);
// CHECK: shufflevector <2 x i64> %{{[0-9]+}}, <2 x i64> %{{[0-9]+}}, <2 x i32> <i32 1, i32 3>
// CHECK-LE: shufflevector <2 x i64> %{{[0-9]+}}, <2 x i64> %{{[0-9]+}}, <2 x i32> <i32 2, i32 0>
res_vsi = vec_xxpermdi(vsi, vsi, 0);
// CHECK: shufflevector <2 x i64> %{{[0-9]+}}, <2 x i64> %{{[0-9]+}}, <2 x i32> <i32 0, i32 2>
// CHECK-LE: shufflevector <2 x i64> %{{[0-9]+}}, <2 x i64> %{{[0-9]+}}, <2 x i32> <i32 3, i32 1>
res_vui = vec_xxpermdi(vui, vui, 1);
// CHECK: shufflevector <2 x i64> %{{[0-9]+}}, <2 x i64> %{{[0-9]+}}, <2 x i32> <i32 0, i32 3>
// CHECK-LE: shufflevector <2 x i64> %{{[0-9]+}}, <2 x i64> %{{[0-9]+}}, <2 x i32> <i32 2, i32 1>
res_vss = vec_xxpermdi(vss, vss, 2);
// CHECK: shufflevector <2 x i64> %{{[0-9]+}}, <2 x i64> %{{[0-9]+}}, <2 x i32> <i32 1, i32 2>
// CHECK-LE: shufflevector <2 x i64> %{{[0-9]+}}, <2 x i64> %{{[0-9]+}}, <2 x i32> <i32 3, i32 0>
res_vus = vec_xxpermdi(vus, vus, 3);
// CHECK: shufflevector <2 x i64> %{{[0-9]+}}, <2 x i64> %{{[0-9]+}}, <2 x i32> <i32 1, i32 3>
// CHECK-LE: shufflevector <2 x i64> %{{[0-9]+}}, <2 x i64> %{{[0-9]+}}, <2 x i32> <i32 2, i32 0>
res_vsc = vec_xxpermdi(vsc, vsc, 0);
// CHECK: shufflevector <2 x i64> %{{[0-9]+}}, <2 x i64> %{{[0-9]+}}, <2 x i32> <i32 0, i32 2>
// CHECK-LE: shufflevector <2 x i64> %{{[0-9]+}}, <2 x i64> %{{[0-9]+}}, <2 x i32> <i32 3, i32 1>
res_vuc = vec_xxpermdi(vuc, vuc, 1);
// CHECK: shufflevector <2 x i64> %{{[0-9]+}}, <2 x i64> %{{[0-9]+}}, <2 x i32> <i32 0, i32 3>
// CHECK-LE: shufflevector <2 x i64> %{{[0-9]+}}, <2 x i64> %{{[0-9]+}}, <2 x i32> <i32 2, i32 1>
res_vd = vec_xxsldwi(vd, vd, 0);
// CHECK: shufflevector <4 x i32> %{{[0-9]+}}, <4 x i32> %{{[0-9]+}}, <4 x i32> <i32 0, i32 1, i32 2, i32 3>
// CHECK-LE: shufflevector <4 x i32> %{{[0-9]+}}, <4 x i32> %{{[0-9]+}}, <4 x i32> <i32 0, i32 1, i32 2, i32 3>
res_vf = vec_xxsldwi(vf, vf, 1);
// CHECK: shufflevector <4 x i32> %{{[0-9]+}}, <4 x i32> %{{[0-9]+}}, <4 x i32> <i32 1, i32 2, i32 3, i32 4>
// CHECK-LE: shufflevector <4 x i32> %{{[0-9]+}}, <4 x i32> %{{[0-9]+}}, <4 x i32> <i32 7, i32 0, i32 1, i32 2>
res_vsll = vec_xxsldwi(vsll, vsll, 2);
// CHECK: shufflevector <4 x i32> %{{[0-9]+}}, <4 x i32> %{{[0-9]+}}, <4 x i32> <i32 2, i32 3, i32 4, i32 5>
// CHECK-LE: shufflevector <4 x i32> %{{[0-9]+}}, <4 x i32> %{{[0-9]+}}, <4 x i32> <i32 6, i32 7, i32 0, i32 1>
res_vull = vec_xxsldwi(vull, vull, 3);
// CHECK: shufflevector <4 x i32> %{{[0-9]+}}, <4 x i32> %{{[0-9]+}}, <4 x i32> <i32 3, i32 4, i32 5, i32 6>
// CHECK-LE: shufflevector <4 x i32> %{{[0-9]+}}, <4 x i32> %{{[0-9]+}}, <4 x i32> <i32 5, i32 6, i32 7, i32 0>
res_vsi = vec_xxsldwi(vsi, vsi, 0);
// CHECK: shufflevector <4 x i32> %{{[0-9]+}}, <4 x i32> %{{[0-9]+}}, <4 x i32> <i32 0, i32 1, i32 2, i32 3>
// CHECK-LE: shufflevector <4 x i32> %{{[0-9]+}}, <4 x i32> %{{[0-9]+}}, <4 x i32> <i32 0, i32 1, i32 2, i32 3>
res_vui = vec_xxsldwi(vui, vui, 1);
// CHECK: shufflevector <4 x i32> %{{[0-9]+}}, <4 x i32> %{{[0-9]+}}, <4 x i32> <i32 1, i32 2, i32 3, i32 4>
// CHECK-LE: shufflevector <4 x i32> %{{[0-9]+}}, <4 x i32> %{{[0-9]+}}, <4 x i32> <i32 7, i32 0, i32 1, i32 2>
res_vss = vec_xxsldwi(vss, vss, 2);
// CHECK: shufflevector <4 x i32> %{{[0-9]+}}, <4 x i32> %{{[0-9]+}}, <4 x i32> <i32 2, i32 3, i32 4, i32 5>
// CHECK-LE: shufflevector <4 x i32> %{{[0-9]+}}, <4 x i32> %{{[0-9]+}}, <4 x i32> <i32 6, i32 7, i32 0, i32 1>
res_vus = vec_xxsldwi(vus, vus, 3);
// CHECK: shufflevector <4 x i32> %{{[0-9]+}}, <4 x i32> %{{[0-9]+}}, <4 x i32> <i32 3, i32 4, i32 5, i32 6>
// CHECK-LE: shufflevector <4 x i32> %{{[0-9]+}}, <4 x i32> %{{[0-9]+}}, <4 x i32> <i32 5, i32 6, i32 7, i32 0>
res_vsc = vec_xxsldwi(vsc, vsc, 0);
// CHECK: shufflevector <4 x i32> %{{[0-9]+}}, <4 x i32> %{{[0-9]+}}, <4 x i32> <i32 0, i32 1, i32 2, i32 3>
// CHECK-LE: shufflevector <4 x i32> %{{[0-9]+}}, <4 x i32> %{{[0-9]+}}, <4 x i32> <i32 0, i32 1, i32 2, i32 3>
res_vuc = vec_xxsldwi(vuc, vuc, 1);
// CHECK: shufflevector <4 x i32> %{{[0-9]+}}, <4 x i32> %{{[0-9]+}}, <4 x i32> <i32 1, i32 2, i32 3, i32 4>
// CHECK-LE: shufflevector <4 x i32> %{{[0-9]+}}, <4 x i32> %{{[0-9]+}}, <4 x i32> <i32 7, i32 0, i32 1, i32 2>
}
// The return type of the call expression may be different from the return type of the shufflevector.
// Wrong implementation could crash the compiler, add this test case to check that and avoid ICE.
vector int xxpermdi_should_not_assert(vector int a, vector int b) {
return vec_xxpermdi(a, b, 0);
// CHECK-LABEL: xxpermdi_should_not_assert
// CHECK: bitcast <4 x i32> %{{[0-9]+}} to <2 x i64>
// CHECK-NEXT: bitcast <4 x i32> %{{[0-9]+}} to <2 x i64>
// CHECK-NEXT: shufflevector <2 x i64> %{{[0-9]+}}, <2 x i64> %{{[0-9]+}}, <2 x i32> <i32 0, i32 2>
// CHECK-NEXT: bitcast <2 x i64> %{{[0-9]+}} to <4 x i32>
// CHECK-LE: bitcast <4 x i32> %{{[0-9]+}} to <2 x i64>
// CHECK-LE-NEXT: bitcast <4 x i32> %{{[0-9]+}} to <2 x i64>
// CHECK-LE-NEXT: shufflevector <2 x i64> %{{[0-9]+}}, <2 x i64> %{{[0-9]+}}, <2 x i32> <i32 3, i32 1>
// CHECK-LE-NEXT: bitcast <2 x i64> %{{[0-9]+}} to <4 x i32>
[PowerPC] Initial VSX intrinsic support, with min/max for vector double Now that we have initial support for VSX, we can begin adding intrinsics for programmer access to VSX instructions. This patch performs the necessary enablement in the front end, and tests it by implementing intrinsics for minimum and maximum using the vector double data type. The main change in the front end is to no longer disallow "vector" and "double" in the same declaration (lib/Sema/DeclSpec.cpp), but "vector" and "long double" must still be disallowed. The new intrinsics are accessed via vec_max and vec_min with changes in lib/Headers/altivec.h. Note that for v4f32, we already access corresponding VMX builtins, but with VSX enabled we should use the forms that allow all 64 vector registers. The new built-ins are defined in include/clang/Basic/BuiltinsPPC.def. I've added a new test in test/CodeGen/builtins-ppc-vsx.c that is similar to, but much smaller than, builtins-ppc-altivec.c. This allows us to test VSX IR generation without duplicating CHECK lines for the existing bazillion Altivec tests. Since vector double is now legal when VSX is available, I've modified the error message, and changed where we test for it and for vector long double, since the target machine isn't visible in the old place. This serendipitously removed a not-pertinent warning about 'long' being deprecated when used with 'vector', when "vector long double" is encountered and we just want to issue an error. The existing tests test/Parser/altivec.c and test/Parser/cxx-altivec.cpp have been updated accordingly, and I've added test/Parser/vsx.c to verify that "vector double" is now legitimate with VSX enabled. There is a companion patch for LLVM. llvm-svn: 220989
2014-11-01 03:19:24 +08:00
}
vector double xxsldwi_should_not_assert(vector double a, vector double b) {
return vec_xxsldwi(a, b, 0);
// CHECK-LABEL: xxsldwi_should_not_assert
// CHECK: bitcast <2 x double> %0 to <4 x i32>
// CHECK-NEXT: bitcast <2 x double> %1 to <4 x i32>
// CHECK-NEXT: shufflevector <4 x i32> %2, <4 x i32> %3, <4 x i32> <i32 0, i32 1, i32 2, i32 3>
// CHECK-NEXT: bitcast <4 x i32> %4 to <2 x double>
// CHECK-LE: bitcast <2 x double> %0 to <4 x i32>
// CHECK-NEXT-LE: bitcast <2 x double> %1 to <4 x i32>
// CHECK-NEXT-LE: shufflevector <4 x i32> %2, <4 x i32> %3, <4 x i32> <i32 0, i32 1, i32 2, i32 3>
// CHECK-NEXT-LE: bitcast <4 x i32> %4 to <2 x double>
}