llvm-project/lldb/source/API/SBThread.cpp

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//===-- SBThread.cpp --------------------------------------------*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
#include "lldb/API/SBThread.h"
#include "lldb/API/SBSymbolContext.h"
#include "lldb/API/SBFileSpec.h"
#include "lldb/Core/Debugger.h"
#include "lldb/Core/Stream.h"
#include "lldb/Core/StreamFile.h"
#include "lldb/Interpreter/CommandInterpreter.h"
#include "lldb/Target/Thread.h"
#include "lldb/Target/Process.h"
#include "lldb/Symbol/SymbolContext.h"
#include "lldb/Symbol/CompileUnit.h"
Abtracted the old "lldb_private::Thread::StopInfo" into an abtract class. This will allow debugger plug-ins to make any instance of "lldb_private::StopInfo" that can completely describe any stop reason. It also provides a framework for doing intelligent things with the stop info at important times in the lifetime of the inferior. Examples include the signal stop info in StopInfoUnixSignal. It will check with the process to see that the current action is for the signal. These actions include wether to stop for the signal, wether the notify that the signal was hit, and wether to pass the signal along to the inferior process. The StopInfoUnixSignal class overrides the "ShouldStop()" method of StopInfo and this allows the stop info to determine if it should stop at the signal or continue the process. StopInfo subclasses must override the following functions: virtual lldb::StopReason GetStopReason () const = 0; virtual const char * GetDescription () = 0; StopInfo subclasses can override the following functions: // If the subclass returns "false", the inferior will resume. The default // version of this function returns "true" which means the default stop // info will stop the process. The breakpoint subclass will check if // the breakpoint wants us to stop by calling any installed callback on // the breakpoint, and also checking if the breakpoint is for the current // thread. Signals will check if they should stop based off of the // UnixSignal settings in the process. virtual bool ShouldStop (Event *event_ptr); // Sublasses can state if they want to notify the debugger when "ShouldStop" // returns false. This would be handy for breakpoints where you want to // log information and continue and is also used by the signal stop info // to notify that a signal was received (after it checks with the process // signal settings). virtual bool ShouldNotify (Event *event_ptr) { return false; } // Allow subclasses to do something intelligent right before we resume. // The signal class will figure out if the signal should be propagated // to the inferior process and pass that along to the debugger plug-ins. virtual void WillResume (lldb::StateType resume_state) { // By default, don't do anything } The support the Mach exceptions was moved into the lldb/source/Plugins/Process/Utility folder and now doesn't polute the lldb_private::Thread class with platform specific code. llvm-svn: 110184
2010-08-04 09:40:35 +08:00
#include "lldb/Target/StopInfo.h"
#include "lldb/Target/Target.h"
#include "lldb/Target/ThreadPlan.h"
#include "lldb/Target/ThreadPlanStepInstruction.h"
#include "lldb/Target/ThreadPlanStepOut.h"
#include "lldb/Target/ThreadPlanStepRange.h"
#include "lldb/Target/ThreadPlanStepInRange.h"
#include "lldb/API/SBAddress.h"
#include "lldb/API/SBFrame.h"
#include "lldb/API/SBSourceManager.h"
#include "lldb/API/SBDebugger.h"
#include "lldb/API/SBProcess.h"
using namespace lldb;
using namespace lldb_private;
SBThread::SBThread () :
m_opaque_sp ()
{
}
//----------------------------------------------------------------------
// Thread constructor
//----------------------------------------------------------------------
SBThread::SBThread (const ThreadSP& lldb_object_sp) :
m_opaque_sp (lldb_object_sp)
{
}
SBThread::SBThread (const SBThread &rhs)
{
m_opaque_sp = rhs.m_opaque_sp;
}
//----------------------------------------------------------------------
// Destructor
//----------------------------------------------------------------------
SBThread::~SBThread()
{
}
bool
SBThread::IsValid() const
{
return m_opaque_sp != NULL;
}
void
SBThread::Clear ()
{
m_opaque_sp.reset();
}
StopReason
SBThread::GetStopReason()
{
if (m_opaque_sp)
{
Abtracted the old "lldb_private::Thread::StopInfo" into an abtract class. This will allow debugger plug-ins to make any instance of "lldb_private::StopInfo" that can completely describe any stop reason. It also provides a framework for doing intelligent things with the stop info at important times in the lifetime of the inferior. Examples include the signal stop info in StopInfoUnixSignal. It will check with the process to see that the current action is for the signal. These actions include wether to stop for the signal, wether the notify that the signal was hit, and wether to pass the signal along to the inferior process. The StopInfoUnixSignal class overrides the "ShouldStop()" method of StopInfo and this allows the stop info to determine if it should stop at the signal or continue the process. StopInfo subclasses must override the following functions: virtual lldb::StopReason GetStopReason () const = 0; virtual const char * GetDescription () = 0; StopInfo subclasses can override the following functions: // If the subclass returns "false", the inferior will resume. The default // version of this function returns "true" which means the default stop // info will stop the process. The breakpoint subclass will check if // the breakpoint wants us to stop by calling any installed callback on // the breakpoint, and also checking if the breakpoint is for the current // thread. Signals will check if they should stop based off of the // UnixSignal settings in the process. virtual bool ShouldStop (Event *event_ptr); // Sublasses can state if they want to notify the debugger when "ShouldStop" // returns false. This would be handy for breakpoints where you want to // log information and continue and is also used by the signal stop info // to notify that a signal was received (after it checks with the process // signal settings). virtual bool ShouldNotify (Event *event_ptr) { return false; } // Allow subclasses to do something intelligent right before we resume. // The signal class will figure out if the signal should be propagated // to the inferior process and pass that along to the debugger plug-ins. virtual void WillResume (lldb::StateType resume_state) { // By default, don't do anything } The support the Mach exceptions was moved into the lldb/source/Plugins/Process/Utility folder and now doesn't polute the lldb_private::Thread class with platform specific code. llvm-svn: 110184
2010-08-04 09:40:35 +08:00
lldb_private::StopInfo *stop_info = m_opaque_sp->GetStopInfo ();
if (stop_info)
return stop_info->GetStopReason();
}
return eStopReasonInvalid;
}
size_t
SBThread::GetStopDescription (char *dst, size_t dst_len)
{
if (m_opaque_sp)
{
Abtracted the old "lldb_private::Thread::StopInfo" into an abtract class. This will allow debugger plug-ins to make any instance of "lldb_private::StopInfo" that can completely describe any stop reason. It also provides a framework for doing intelligent things with the stop info at important times in the lifetime of the inferior. Examples include the signal stop info in StopInfoUnixSignal. It will check with the process to see that the current action is for the signal. These actions include wether to stop for the signal, wether the notify that the signal was hit, and wether to pass the signal along to the inferior process. The StopInfoUnixSignal class overrides the "ShouldStop()" method of StopInfo and this allows the stop info to determine if it should stop at the signal or continue the process. StopInfo subclasses must override the following functions: virtual lldb::StopReason GetStopReason () const = 0; virtual const char * GetDescription () = 0; StopInfo subclasses can override the following functions: // If the subclass returns "false", the inferior will resume. The default // version of this function returns "true" which means the default stop // info will stop the process. The breakpoint subclass will check if // the breakpoint wants us to stop by calling any installed callback on // the breakpoint, and also checking if the breakpoint is for the current // thread. Signals will check if they should stop based off of the // UnixSignal settings in the process. virtual bool ShouldStop (Event *event_ptr); // Sublasses can state if they want to notify the debugger when "ShouldStop" // returns false. This would be handy for breakpoints where you want to // log information and continue and is also used by the signal stop info // to notify that a signal was received (after it checks with the process // signal settings). virtual bool ShouldNotify (Event *event_ptr) { return false; } // Allow subclasses to do something intelligent right before we resume. // The signal class will figure out if the signal should be propagated // to the inferior process and pass that along to the debugger plug-ins. virtual void WillResume (lldb::StateType resume_state) { // By default, don't do anything } The support the Mach exceptions was moved into the lldb/source/Plugins/Process/Utility folder and now doesn't polute the lldb_private::Thread class with platform specific code. llvm-svn: 110184
2010-08-04 09:40:35 +08:00
lldb_private::StopInfo *stop_info = m_opaque_sp->GetStopInfo ();
if (stop_info)
{
Abtracted the old "lldb_private::Thread::StopInfo" into an abtract class. This will allow debugger plug-ins to make any instance of "lldb_private::StopInfo" that can completely describe any stop reason. It also provides a framework for doing intelligent things with the stop info at important times in the lifetime of the inferior. Examples include the signal stop info in StopInfoUnixSignal. It will check with the process to see that the current action is for the signal. These actions include wether to stop for the signal, wether the notify that the signal was hit, and wether to pass the signal along to the inferior process. The StopInfoUnixSignal class overrides the "ShouldStop()" method of StopInfo and this allows the stop info to determine if it should stop at the signal or continue the process. StopInfo subclasses must override the following functions: virtual lldb::StopReason GetStopReason () const = 0; virtual const char * GetDescription () = 0; StopInfo subclasses can override the following functions: // If the subclass returns "false", the inferior will resume. The default // version of this function returns "true" which means the default stop // info will stop the process. The breakpoint subclass will check if // the breakpoint wants us to stop by calling any installed callback on // the breakpoint, and also checking if the breakpoint is for the current // thread. Signals will check if they should stop based off of the // UnixSignal settings in the process. virtual bool ShouldStop (Event *event_ptr); // Sublasses can state if they want to notify the debugger when "ShouldStop" // returns false. This would be handy for breakpoints where you want to // log information and continue and is also used by the signal stop info // to notify that a signal was received (after it checks with the process // signal settings). virtual bool ShouldNotify (Event *event_ptr) { return false; } // Allow subclasses to do something intelligent right before we resume. // The signal class will figure out if the signal should be propagated // to the inferior process and pass that along to the debugger plug-ins. virtual void WillResume (lldb::StateType resume_state) { // By default, don't do anything } The support the Mach exceptions was moved into the lldb/source/Plugins/Process/Utility folder and now doesn't polute the lldb_private::Thread class with platform specific code. llvm-svn: 110184
2010-08-04 09:40:35 +08:00
const char *stop_desc = stop_info->GetDescription();
if (stop_desc)
{
if (dst)
return ::snprintf (dst, dst_len, "%s", stop_desc);
else
{
// NULL dst passed in, return the length needed to contain the description
return ::strlen (stop_desc) + 1; // Include the NULL byte for size
}
}
else
{
size_t stop_desc_len = 0;
Abtracted the old "lldb_private::Thread::StopInfo" into an abtract class. This will allow debugger plug-ins to make any instance of "lldb_private::StopInfo" that can completely describe any stop reason. It also provides a framework for doing intelligent things with the stop info at important times in the lifetime of the inferior. Examples include the signal stop info in StopInfoUnixSignal. It will check with the process to see that the current action is for the signal. These actions include wether to stop for the signal, wether the notify that the signal was hit, and wether to pass the signal along to the inferior process. The StopInfoUnixSignal class overrides the "ShouldStop()" method of StopInfo and this allows the stop info to determine if it should stop at the signal or continue the process. StopInfo subclasses must override the following functions: virtual lldb::StopReason GetStopReason () const = 0; virtual const char * GetDescription () = 0; StopInfo subclasses can override the following functions: // If the subclass returns "false", the inferior will resume. The default // version of this function returns "true" which means the default stop // info will stop the process. The breakpoint subclass will check if // the breakpoint wants us to stop by calling any installed callback on // the breakpoint, and also checking if the breakpoint is for the current // thread. Signals will check if they should stop based off of the // UnixSignal settings in the process. virtual bool ShouldStop (Event *event_ptr); // Sublasses can state if they want to notify the debugger when "ShouldStop" // returns false. This would be handy for breakpoints where you want to // log information and continue and is also used by the signal stop info // to notify that a signal was received (after it checks with the process // signal settings). virtual bool ShouldNotify (Event *event_ptr) { return false; } // Allow subclasses to do something intelligent right before we resume. // The signal class will figure out if the signal should be propagated // to the inferior process and pass that along to the debugger plug-ins. virtual void WillResume (lldb::StateType resume_state) { // By default, don't do anything } The support the Mach exceptions was moved into the lldb/source/Plugins/Process/Utility folder and now doesn't polute the lldb_private::Thread class with platform specific code. llvm-svn: 110184
2010-08-04 09:40:35 +08:00
switch (stop_info->GetStopReason())
{
case eStopReasonTrace:
case eStopReasonPlanComplete:
{
static char trace_desc[] = "step";
stop_desc = trace_desc;
stop_desc_len = sizeof(trace_desc); // Include the NULL byte for size
}
break;
case eStopReasonBreakpoint:
{
static char bp_desc[] = "breakpoint hit";
stop_desc = bp_desc;
stop_desc_len = sizeof(bp_desc); // Include the NULL byte for size
}
break;
case eStopReasonWatchpoint:
{
static char wp_desc[] = "watchpoint hit";
stop_desc = wp_desc;
stop_desc_len = sizeof(wp_desc); // Include the NULL byte for size
}
break;
case eStopReasonSignal:
{
Abtracted the old "lldb_private::Thread::StopInfo" into an abtract class. This will allow debugger plug-ins to make any instance of "lldb_private::StopInfo" that can completely describe any stop reason. It also provides a framework for doing intelligent things with the stop info at important times in the lifetime of the inferior. Examples include the signal stop info in StopInfoUnixSignal. It will check with the process to see that the current action is for the signal. These actions include wether to stop for the signal, wether the notify that the signal was hit, and wether to pass the signal along to the inferior process. The StopInfoUnixSignal class overrides the "ShouldStop()" method of StopInfo and this allows the stop info to determine if it should stop at the signal or continue the process. StopInfo subclasses must override the following functions: virtual lldb::StopReason GetStopReason () const = 0; virtual const char * GetDescription () = 0; StopInfo subclasses can override the following functions: // If the subclass returns "false", the inferior will resume. The default // version of this function returns "true" which means the default stop // info will stop the process. The breakpoint subclass will check if // the breakpoint wants us to stop by calling any installed callback on // the breakpoint, and also checking if the breakpoint is for the current // thread. Signals will check if they should stop based off of the // UnixSignal settings in the process. virtual bool ShouldStop (Event *event_ptr); // Sublasses can state if they want to notify the debugger when "ShouldStop" // returns false. This would be handy for breakpoints where you want to // log information and continue and is also used by the signal stop info // to notify that a signal was received (after it checks with the process // signal settings). virtual bool ShouldNotify (Event *event_ptr) { return false; } // Allow subclasses to do something intelligent right before we resume. // The signal class will figure out if the signal should be propagated // to the inferior process and pass that along to the debugger plug-ins. virtual void WillResume (lldb::StateType resume_state) { // By default, don't do anything } The support the Mach exceptions was moved into the lldb/source/Plugins/Process/Utility folder and now doesn't polute the lldb_private::Thread class with platform specific code. llvm-svn: 110184
2010-08-04 09:40:35 +08:00
stop_desc = m_opaque_sp->GetProcess().GetUnixSignals ().GetSignalAsCString (stop_info->GetValue());
if (stop_desc == NULL || stop_desc[0] == '\0')
{
static char signal_desc[] = "signal";
stop_desc = signal_desc;
stop_desc_len = sizeof(signal_desc); // Include the NULL byte for size
}
}
break;
case eStopReasonException:
{
char exc_desc[] = "exception";
stop_desc = exc_desc;
stop_desc_len = sizeof(exc_desc); // Include the NULL byte for size
}
break;
default:
break;
}
if (stop_desc && stop_desc[0])
{
if (dst)
return ::snprintf (dst, dst_len, "%s", stop_desc) + 1; // Include the NULL byte
if (stop_desc_len == 0)
stop_desc_len = ::strlen (stop_desc) + 1; // Include the NULL byte
return stop_desc_len;
}
}
}
}
if (dst)
*dst = 0;
return 0;
}
void
SBThread::SetThread (const ThreadSP& lldb_object_sp)
{
m_opaque_sp = lldb_object_sp;
}
lldb::tid_t
SBThread::GetThreadID () const
{
if (m_opaque_sp)
return m_opaque_sp->GetID();
else
return LLDB_INVALID_THREAD_ID;
}
uint32_t
SBThread::GetIndexID () const
{
if (m_opaque_sp)
return m_opaque_sp->GetIndexID();
return LLDB_INVALID_INDEX32;
}
const char *
SBThread::GetName () const
{
if (m_opaque_sp)
return m_opaque_sp->GetName();
return NULL;
}
const char *
SBThread::GetQueueName () const
{
if (m_opaque_sp)
return m_opaque_sp->GetQueueName();
return NULL;
}
void
SBThread::DisplayFramesForCurrentContext (FILE *out,
FILE *err,
uint32_t first_frame,
uint32_t num_frames,
bool show_frame_info,
uint32_t num_frames_with_source,
uint32_t source_lines_before,
uint32_t source_lines_after)
{
if ((out == NULL) || (err == NULL))
return;
if (m_opaque_sp)
{
uint32_t num_stack_frames = m_opaque_sp->GetStackFrameCount ();
StackFrameSP frame_sp;
uint32_t frame_idx = 0;
for (frame_idx = first_frame; frame_idx < first_frame + num_frames; ++frame_idx)
{
if (frame_idx >= num_stack_frames)
break;
frame_sp = m_opaque_sp->GetStackFrameAtIndex (frame_idx);
if (!frame_sp)
break;
SBFrame sb_frame (frame_sp);
if (DisplaySingleFrameForCurrentContext (out,
err,
sb_frame,
show_frame_info,
num_frames_with_source > first_frame - frame_idx,
source_lines_before,
source_lines_after) == false)
break;
}
}
}
bool
SBThread::DisplaySingleFrameForCurrentContext (FILE *out,
FILE *err,
SBFrame &frame,
bool show_frame_info,
bool show_source,
uint32_t source_lines_after,
uint32_t source_lines_before)
{
bool success = false;
if ((out == NULL) || (err == NULL))
return false;
if (m_opaque_sp && frame.IsValid())
{
StreamFile str (out);
SBSymbolContext sc(frame.GetSymbolContext(eSymbolContextEverything));
if (show_frame_info && sc.IsValid())
{
user_id_t frame_idx = (user_id_t) frame.GetFrameID();
lldb::addr_t pc = frame.GetPC();
::fprintf (out,
" frame #%u: tid = 0x%4.4x, pc = 0x%llx ",
frame_idx,
GetThreadID(),
2010-07-10 06:53:18 +08:00
(long long)pc);
Added support for inlined stack frames being represented as real stack frames which is now on by default. Frames are gotten from the unwinder as concrete frames, then if inline frames are to be shown, extra information to track and reconstruct these frames is cached with each Thread and exanded as needed. I added an inline height as part of the lldb_private::StackID class, the class that helps us uniquely identify stack frames. This allows for two frames to shared the same call frame address, yet differ only in inline height. Fixed setting breakpoint by address to not require addresses to resolve. A quick example: % cat main.cpp % ./build/Debug/lldb test/stl/a.out Current executable set to 'test/stl/a.out' (x86_64). (lldb) breakpoint set --address 0x0000000100000d31 Breakpoint created: 1: address = 0x0000000100000d31, locations = 1 (lldb) r Launching 'a.out' (x86_64) (lldb) Process 38031 Stopped * thread #1: tid = 0x2e03, pc = 0x0000000100000d31, where = a.out`main [inlined] std::string::_M_data() const at /usr/include/c++/4.2.1/bits/basic_string.h:280, stop reason = breakpoint 1.1, queue = com.apple.main-thread 277 278 _CharT* 279 _M_data() const 280 -> { return _M_dataplus._M_p; } 281 282 _CharT* 283 _M_data(_CharT* __p) (lldb) bt thread #1: tid = 0x2e03, stop reason = breakpoint 1.1, queue = com.apple.main-thread frame #0: pc = 0x0000000100000d31, where = a.out`main [inlined] std::string::_M_data() const at /usr/include/c++/4.2.1/bits/basic_string.h:280 frame #1: pc = 0x0000000100000d31, where = a.out`main [inlined] std::string::_M_rep() const at /usr/include/c++/4.2.1/bits/basic_string.h:288 frame #2: pc = 0x0000000100000d31, where = a.out`main [inlined] std::string::size() const at /usr/include/c++/4.2.1/bits/basic_string.h:606 frame #3: pc = 0x0000000100000d31, where = a.out`main [inlined] operator<< <char, std::char_traits<char>, std::allocator<char> > at /usr/include/c++/4.2.1/bits/basic_string.h:2414 frame #4: pc = 0x0000000100000d31, where = a.out`main + 33 at /Volumes/work/gclayton/Documents/src/lldb/test/stl/main.cpp:14 frame #5: pc = 0x0000000100000d08, where = a.out`start + 52 Each inline frame contains only the variables that they contain and each inlined stack frame is treated as a single entity. llvm-svn: 111877
2010-08-24 08:45:41 +08:00
sc->DumpStopContext (&str, &m_opaque_sp->GetProcess(), *frame.GetPCAddress(), true, false);
fprintf (out, "\n");
success = true;
}
SBCompileUnit comp_unit(sc.GetCompileUnit());
if (show_source && comp_unit.IsValid())
{
success = false;
SBLineEntry line_entry;
if (line_entry.IsValid())
{
SourceManager& source_manager = m_opaque_sp->GetProcess().GetTarget().GetDebugger().GetSourceManager();
SBFileSpec line_entry_file_spec (line_entry.GetFileSpec());
if (line_entry_file_spec.IsValid())
{
source_manager.DisplaySourceLinesWithLineNumbers (line_entry_file_spec.ref(),
line_entry.GetLine(),
source_lines_after,
source_lines_before, "->",
&str);
success = true;
}
}
}
}
return success;
}
void
SBThread::StepOver (lldb::RunMode stop_other_threads)
{
if (m_opaque_sp)
{
bool abort_other_plans = true;
StackFrameSP frame_sp(m_opaque_sp->GetStackFrameAtIndex (0));
if (frame_sp)
{
if (frame_sp->HasDebugInformation ())
{
SymbolContext sc(frame_sp->GetSymbolContext(eSymbolContextEverything));
m_opaque_sp->QueueThreadPlanForStepRange (abort_other_plans,
eStepTypeOver,
sc.line_entry.range,
sc,
stop_other_threads,
false);
}
else
{
m_opaque_sp->QueueThreadPlanForStepSingleInstruction (true,
abort_other_plans,
stop_other_threads);
}
}
Process &process = m_opaque_sp->GetProcess();
// Why do we need to set the current thread by ID here???
process.GetThreadList().SetCurrentThreadByID (m_opaque_sp->GetID());
process.Resume();
}
}
void
SBThread::StepInto (lldb::RunMode stop_other_threads)
{
if (m_opaque_sp)
{
bool abort_other_plans = true;
StackFrameSP frame_sp(m_opaque_sp->GetStackFrameAtIndex (0));
if (frame_sp && frame_sp->HasDebugInformation ())
{
bool avoid_code_without_debug_info = true;
SymbolContext sc(frame_sp->GetSymbolContext(eSymbolContextEverything));
m_opaque_sp->QueueThreadPlanForStepRange (abort_other_plans,
eStepTypeInto,
sc.line_entry.range,
sc,
stop_other_threads,
avoid_code_without_debug_info);
}
else
{
m_opaque_sp->QueueThreadPlanForStepSingleInstruction (false,
abort_other_plans,
stop_other_threads);
}
Process &process = m_opaque_sp->GetProcess();
// Why do we need to set the current thread by ID here???
process.GetThreadList().SetCurrentThreadByID (m_opaque_sp->GetID());
process.Resume();
}
}
void
SBThread::StepOut ()
{
if (m_opaque_sp)
{
bool abort_other_plans = true;
bool stop_other_threads = true;
m_opaque_sp->QueueThreadPlanForStepOut (abort_other_plans, NULL, false, stop_other_threads, eVoteYes, eVoteNoOpinion);
Process &process = m_opaque_sp->GetProcess();
process.GetThreadList().SetCurrentThreadByID (m_opaque_sp->GetID());
process.Resume();
}
}
void
SBThread::StepInstruction (bool step_over)
{
if (m_opaque_sp)
{
m_opaque_sp->QueueThreadPlanForStepSingleInstruction (step_over, true, true);
Process &process = m_opaque_sp->GetProcess();
process.GetThreadList().SetCurrentThreadByID (m_opaque_sp->GetID());
process.Resume();
}
}
void
SBThread::RunToAddress (lldb::addr_t addr)
{
if (m_opaque_sp)
{
bool abort_other_plans = true;
bool stop_other_threads = true;
Address target_addr (NULL, addr);
m_opaque_sp->QueueThreadPlanForRunToAddress (abort_other_plans, target_addr, stop_other_threads);
Process &process = m_opaque_sp->GetProcess();
process.GetThreadList().SetCurrentThreadByID (m_opaque_sp->GetID());
process.Resume();
}
}
SBProcess
SBThread::GetProcess ()
{
SBProcess process;
if (m_opaque_sp)
{
// Have to go up to the target so we can get a shared pointer to our process...
process.SetProcess(m_opaque_sp->GetProcess().GetTarget().GetProcessSP());
}
return process;
}
uint32_t
SBThread::GetNumFrames ()
{
if (m_opaque_sp)
return m_opaque_sp->GetStackFrameCount();
return 0;
}
SBFrame
SBThread::GetFrameAtIndex (uint32_t idx)
{
SBFrame sb_frame;
if (m_opaque_sp)
sb_frame.SetFrame (m_opaque_sp->GetStackFrameAtIndex (idx));
return sb_frame;
}
const lldb::SBThread &
SBThread::operator = (const lldb::SBThread &rhs)
{
m_opaque_sp = rhs.m_opaque_sp;
return *this;
}
bool
SBThread::operator == (const SBThread &rhs) const
{
return m_opaque_sp.get() == rhs.m_opaque_sp.get();
}
bool
SBThread::operator != (const SBThread &rhs) const
{
return m_opaque_sp.get() != rhs.m_opaque_sp.get();
}
lldb_private::Thread *
SBThread::GetLLDBObjectPtr ()
{
return m_opaque_sp.get();
}
const lldb_private::Thread *
SBThread::operator->() const
{
return m_opaque_sp.get();
}
const lldb_private::Thread &
SBThread::operator*() const
{
return *m_opaque_sp;
}
lldb_private::Thread *
SBThread::operator->()
{
return m_opaque_sp.get();
}
lldb_private::Thread &
SBThread::operator*()
{
return *m_opaque_sp;
}