llvm-project/lldb/source/Plugins/Platform/MacOSX/PlatformDarwin.cpp

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//===-- PlatformDarwin.cpp --------------------------------------*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
#include "PlatformDarwin.h"
// C Includes
// C++ Includes
// Other libraries and framework includes
// Project includes
#include "lldb/Breakpoint/BreakpointLocation.h"
#include "lldb/Core/Error.h"
#include "lldb/Host/Host.h"
#include "lldb/Target/Target.h"
using namespace lldb;
using namespace lldb_private;
//------------------------------------------------------------------
/// Default Constructor
//------------------------------------------------------------------
PlatformDarwin::PlatformDarwin (bool is_host) :
Platform(is_host), // This is the local host platform
m_remote_platform_sp ()
{
}
//------------------------------------------------------------------
/// Destructor.
///
/// The destructor is virtual since this class is designed to be
/// inherited from by the plug-in instance.
//------------------------------------------------------------------
PlatformDarwin::~PlatformDarwin()
{
}
Error
PlatformDarwin::ResolveExecutable (const FileSpec &exe_file,
const ArchSpec &exe_arch,
lldb::ModuleSP &exe_module_sp)
{
Error error;
// Nothing special to do here, just use the actual file and architecture
FileSpec resolved_exe_file (exe_file);
// If we have "ls" as the exe_file, resolve the executable loation based on
// the current path variables
if (!resolved_exe_file.Exists())
resolved_exe_file.ResolveExecutableLocation ();
// Resolve any executable within a bundle on MacOSX
Host::ResolveExecutableInBundle (resolved_exe_file);
if (resolved_exe_file.Exists())
{
if (exe_arch.IsValid())
{
error = ModuleList::GetSharedModule (resolved_exe_file,
exe_arch,
NULL,
NULL,
0,
exe_module_sp,
NULL,
NULL);
if (exe_module_sp->GetObjectFile() == NULL)
{
exe_module_sp.reset();
error.SetErrorStringWithFormat ("'%s%s%s' doesn't contain the architecture %s",
exe_file.GetDirectory().AsCString(""),
exe_file.GetDirectory() ? "/" : "",
exe_file.GetFilename().AsCString(""),
exe_arch.GetArchitectureName());
}
}
else
{
// No valid architecture was specified, ask the platform for
// the architectures that we should be using (in the correct order)
// and see if we can find a match that way
StreamString arch_names;
ArchSpec platform_arch;
for (uint32_t idx = 0; GetSupportedArchitectureAtIndex (idx, platform_arch); ++idx)
{
error = ModuleList::GetSharedModule (resolved_exe_file,
platform_arch,
NULL,
NULL,
0,
exe_module_sp,
NULL,
NULL);
// Did we find an executable using one of the
if (error.Success())
{
if (exe_module_sp && exe_module_sp->GetObjectFile())
break;
else
error.SetErrorToGenericError();
}
if (idx > 0)
arch_names.PutCString (", ");
arch_names.PutCString (platform_arch.GetArchitectureName());
}
if (error.Fail() || !exe_module_sp)
{
error.SetErrorStringWithFormat ("'%s%s%s' doesn't contain any '%s' platform architectures: %s",
exe_file.GetDirectory().AsCString(""),
exe_file.GetDirectory() ? "/" : "",
exe_file.GetFilename().AsCString(""),
GetShortPluginName(),
arch_names.GetString().c_str());
}
}
}
else
{
error.SetErrorStringWithFormat ("'%s%s%s' does not exist",
exe_file.GetDirectory().AsCString(""),
exe_file.GetDirectory() ? "/" : "",
exe_file.GetFilename().AsCString(""));
}
return error;
}
size_t
PlatformDarwin::GetSoftwareBreakpointTrapOpcode (Target &target, BreakpointSite *bp_site)
{
const uint8_t *trap_opcode = NULL;
uint32_t trap_opcode_size = 0;
llvm::Triple::ArchType machine = target.GetArchitecture().GetMachine();
switch (machine)
{
case llvm::Triple::x86:
case llvm::Triple::x86_64:
{
static const uint8_t g_i386_breakpoint_opcode[] = { 0xCC };
trap_opcode = g_i386_breakpoint_opcode;
trap_opcode_size = sizeof(g_i386_breakpoint_opcode);
}
break;
case llvm::Triple::arm:
{
static const uint8_t g_arm_breakpoint_opcode[] = { 0xFE, 0xDE, 0xFF, 0xE7 };
static const uint8_t g_thumb_breakpooint_opcode[] = { 0xFE, 0xDE };
lldb::BreakpointLocationSP bp_loc_sp (bp_site->GetOwnerAtIndex (0));
if (bp_loc_sp)
{
const AddressClass addr_class = bp_loc_sp->GetAddress().GetAddressClass ();
if (addr_class == eAddressClassCodeAlternateISA)
{
trap_opcode = g_thumb_breakpooint_opcode;
trap_opcode_size = sizeof(g_thumb_breakpooint_opcode);
break;
}
}
trap_opcode = g_arm_breakpoint_opcode;
trap_opcode_size = sizeof(g_arm_breakpoint_opcode);
}
break;
case llvm::Triple::ppc:
case llvm::Triple::ppc64:
{
static const uint8_t g_ppc_breakpoint_opcode[] = { 0x7F, 0xC0, 0x00, 0x08 };
trap_opcode = g_ppc_breakpoint_opcode;
trap_opcode_size = sizeof(g_ppc_breakpoint_opcode);
}
break;
default:
assert(!"Unhandled architecture in ProcessMacOSX::GetSoftwareBreakpointTrapOpcode()");
break;
}
if (trap_opcode && trap_opcode_size)
{
if (bp_site->SetTrapOpcode(trap_opcode, trap_opcode_size))
return trap_opcode_size;
}
return 0;
}
bool
PlatformDarwin::GetRemoteOSVersion ()
{
if (m_remote_platform_sp)
return m_remote_platform_sp->GetOSVersion (m_major_os_version,
m_minor_os_version,
m_update_os_version);
return false;
}
bool
PlatformDarwin::GetRemoteOSBuildString (std::string &s)
{
if (m_remote_platform_sp)
return m_remote_platform_sp->GetRemoteOSBuildString (s);
s.clear();
return false;
}
bool
PlatformDarwin::GetRemoteOSKernelDescription (std::string &s)
{
if (m_remote_platform_sp)
return m_remote_platform_sp->GetRemoteOSKernelDescription (s);
s.clear();
return false;
}
// Remote Platform subclasses need to override this function
ArchSpec
PlatformDarwin::GetRemoteSystemArchitecture ()
{
if (m_remote_platform_sp)
return m_remote_platform_sp->GetRemoteSystemArchitecture ();
return ArchSpec();
}
const char *
Many improvements to the Platform base class and subclasses. The base Platform class now implements the Host functionality for a lot of things that make sense by default so that subclasses can check: int PlatformSubclass::Foo () { if (IsHost()) return Platform::Foo (); // Let the platform base class do the host specific stuff // Platform subclass specific code... int result = ... return result; } Added new functions to the platform: virtual const char *Platform::GetUserName (uint32_t uid); virtual const char *Platform::GetGroupName (uint32_t gid); The user and group names are cached locally so that remote platforms can avoid sending packets multiple times to resolve this information. Added the parent process ID to the ProcessInfo class. Added a new ProcessInfoMatch class which helps us to match processes up and changed the Host layer over to using this new class. The new class allows us to search for processs: 1 - by name (equal to, starts with, ends with, contains, and regex) 2 - by pid 3 - And further check for parent pid == value, uid == value, gid == value, euid == value, egid == value, arch == value, parent == value. This is all hookup up to the "platform process list" command which required adding dumping routines to dump process information. If the Host class implements the process lookup routines, you can now lists processes on your local machine: machine1.foo.com % lldb (lldb) platform process list PID PARENT USER GROUP EFF USER EFF GROUP TRIPLE NAME ====== ====== ========== ========== ========== ========== ======================== ============================ 99538 1 username usergroup username usergroup x86_64-apple-darwin FileMerge 94943 1 username usergroup username usergroup x86_64-apple-darwin mdworker 94852 244 username usergroup username usergroup x86_64-apple-darwin Safari 94727 244 username usergroup username usergroup x86_64-apple-darwin Xcode 92742 92710 username usergroup username usergroup i386-apple-darwin debugserver This of course also works remotely with the lldb-platform: machine1.foo.com % lldb-platform --listen 1234 machine2.foo.com % lldb (lldb) platform create remote-macosx Platform: remote-macosx Connected: no (lldb) platform connect connect://localhost:1444 Platform: remote-macosx Triple: x86_64-apple-darwin OS Version: 10.6.7 (10J869) Kernel: Darwin Kernel Version 10.7.0: Sat Jan 29 15:17:16 PST 2011; root:xnu-1504.9.37~1/RELEASE_I386 Hostname: machine1.foo.com Connected: yes (lldb) platform process list PID PARENT USER GROUP EFF USER EFF GROUP TRIPLE NAME ====== ====== ========== ========== ========== ========== ======================== ============================ 99556 244 username usergroup username usergroup x86_64-apple-darwin trustevaluation 99548 65539 username usergroup username usergroup x86_64-apple-darwin lldb 99538 1 username usergroup username usergroup x86_64-apple-darwin FileMerge 94943 1 username usergroup username usergroup x86_64-apple-darwin mdworker 94852 244 username usergroup username usergroup x86_64-apple-darwin Safari The lldb-platform implements everything with the Host:: layer, so this should "just work" for linux. I will probably be adding more stuff to the Host layer for launching processes and attaching to processes so that this support should eventually just work as well. Modified the target to be able to be created with an architecture that differs from the main executable. This is needed for iOS debugging since we can have an "armv6" binary which can run on an "armv7" machine, so we want to be able to do: % lldb (lldb) platform create remote-ios (lldb) file --arch armv7 a.out Where "a.out" is an armv6 executable. The platform then can correctly decide to open all "armv7" images for all dependent shared libraries. Modified the disassembly to show the current PC value. Example output: (lldb) disassemble --frame a.out`main: 0x1eb7: pushl %ebp 0x1eb8: movl %esp, %ebp 0x1eba: pushl %ebx 0x1ebb: subl $20, %esp 0x1ebe: calll 0x1ec3 ; main + 12 at test.c:18 0x1ec3: popl %ebx -> 0x1ec4: calll 0x1f12 ; getpid 0x1ec9: movl %eax, 4(%esp) 0x1ecd: leal 199(%ebx), %eax 0x1ed3: movl %eax, (%esp) 0x1ed6: calll 0x1f18 ; printf 0x1edb: leal 213(%ebx), %eax 0x1ee1: movl %eax, (%esp) 0x1ee4: calll 0x1f1e ; puts 0x1ee9: calll 0x1f0c ; getchar 0x1eee: movl $20, (%esp) 0x1ef5: calll 0x1e6a ; sleep_loop at test.c:6 0x1efa: movl $12, %eax 0x1eff: addl $20, %esp 0x1f02: popl %ebx 0x1f03: leave 0x1f04: ret This can be handy when dealing with the new --line options that was recently added: (lldb) disassemble --line a.out`main + 13 at test.c:19 18 { -> 19 printf("Process: %i\n\n", getpid()); 20 puts("Press any key to continue..."); getchar(); -> 0x1ec4: calll 0x1f12 ; getpid 0x1ec9: movl %eax, 4(%esp) 0x1ecd: leal 199(%ebx), %eax 0x1ed3: movl %eax, (%esp) 0x1ed6: calll 0x1f18 ; printf Modified the ModuleList to have a lookup based solely on a UUID. Since the UUID is typically the MD5 checksum of a binary image, there is no need to give the path and architecture when searching for a pre-existing image in an image list. Now that we support remote debugging a bit better, our lldb_private::Module needs to be able to track what the original path for file was as the platform knows it, as well as where the file is locally. The module has the two following functions to retrieve both paths: const FileSpec &Module::GetFileSpec () const; const FileSpec &Module::GetPlatformFileSpec () const; llvm-svn: 128563
2011-03-31 02:16:51 +08:00
PlatformDarwin::GetHostname ()
{
Many improvements to the Platform base class and subclasses. The base Platform class now implements the Host functionality for a lot of things that make sense by default so that subclasses can check: int PlatformSubclass::Foo () { if (IsHost()) return Platform::Foo (); // Let the platform base class do the host specific stuff // Platform subclass specific code... int result = ... return result; } Added new functions to the platform: virtual const char *Platform::GetUserName (uint32_t uid); virtual const char *Platform::GetGroupName (uint32_t gid); The user and group names are cached locally so that remote platforms can avoid sending packets multiple times to resolve this information. Added the parent process ID to the ProcessInfo class. Added a new ProcessInfoMatch class which helps us to match processes up and changed the Host layer over to using this new class. The new class allows us to search for processs: 1 - by name (equal to, starts with, ends with, contains, and regex) 2 - by pid 3 - And further check for parent pid == value, uid == value, gid == value, euid == value, egid == value, arch == value, parent == value. This is all hookup up to the "platform process list" command which required adding dumping routines to dump process information. If the Host class implements the process lookup routines, you can now lists processes on your local machine: machine1.foo.com % lldb (lldb) platform process list PID PARENT USER GROUP EFF USER EFF GROUP TRIPLE NAME ====== ====== ========== ========== ========== ========== ======================== ============================ 99538 1 username usergroup username usergroup x86_64-apple-darwin FileMerge 94943 1 username usergroup username usergroup x86_64-apple-darwin mdworker 94852 244 username usergroup username usergroup x86_64-apple-darwin Safari 94727 244 username usergroup username usergroup x86_64-apple-darwin Xcode 92742 92710 username usergroup username usergroup i386-apple-darwin debugserver This of course also works remotely with the lldb-platform: machine1.foo.com % lldb-platform --listen 1234 machine2.foo.com % lldb (lldb) platform create remote-macosx Platform: remote-macosx Connected: no (lldb) platform connect connect://localhost:1444 Platform: remote-macosx Triple: x86_64-apple-darwin OS Version: 10.6.7 (10J869) Kernel: Darwin Kernel Version 10.7.0: Sat Jan 29 15:17:16 PST 2011; root:xnu-1504.9.37~1/RELEASE_I386 Hostname: machine1.foo.com Connected: yes (lldb) platform process list PID PARENT USER GROUP EFF USER EFF GROUP TRIPLE NAME ====== ====== ========== ========== ========== ========== ======================== ============================ 99556 244 username usergroup username usergroup x86_64-apple-darwin trustevaluation 99548 65539 username usergroup username usergroup x86_64-apple-darwin lldb 99538 1 username usergroup username usergroup x86_64-apple-darwin FileMerge 94943 1 username usergroup username usergroup x86_64-apple-darwin mdworker 94852 244 username usergroup username usergroup x86_64-apple-darwin Safari The lldb-platform implements everything with the Host:: layer, so this should "just work" for linux. I will probably be adding more stuff to the Host layer for launching processes and attaching to processes so that this support should eventually just work as well. Modified the target to be able to be created with an architecture that differs from the main executable. This is needed for iOS debugging since we can have an "armv6" binary which can run on an "armv7" machine, so we want to be able to do: % lldb (lldb) platform create remote-ios (lldb) file --arch armv7 a.out Where "a.out" is an armv6 executable. The platform then can correctly decide to open all "armv7" images for all dependent shared libraries. Modified the disassembly to show the current PC value. Example output: (lldb) disassemble --frame a.out`main: 0x1eb7: pushl %ebp 0x1eb8: movl %esp, %ebp 0x1eba: pushl %ebx 0x1ebb: subl $20, %esp 0x1ebe: calll 0x1ec3 ; main + 12 at test.c:18 0x1ec3: popl %ebx -> 0x1ec4: calll 0x1f12 ; getpid 0x1ec9: movl %eax, 4(%esp) 0x1ecd: leal 199(%ebx), %eax 0x1ed3: movl %eax, (%esp) 0x1ed6: calll 0x1f18 ; printf 0x1edb: leal 213(%ebx), %eax 0x1ee1: movl %eax, (%esp) 0x1ee4: calll 0x1f1e ; puts 0x1ee9: calll 0x1f0c ; getchar 0x1eee: movl $20, (%esp) 0x1ef5: calll 0x1e6a ; sleep_loop at test.c:6 0x1efa: movl $12, %eax 0x1eff: addl $20, %esp 0x1f02: popl %ebx 0x1f03: leave 0x1f04: ret This can be handy when dealing with the new --line options that was recently added: (lldb) disassemble --line a.out`main + 13 at test.c:19 18 { -> 19 printf("Process: %i\n\n", getpid()); 20 puts("Press any key to continue..."); getchar(); -> 0x1ec4: calll 0x1f12 ; getpid 0x1ec9: movl %eax, 4(%esp) 0x1ecd: leal 199(%ebx), %eax 0x1ed3: movl %eax, (%esp) 0x1ed6: calll 0x1f18 ; printf Modified the ModuleList to have a lookup based solely on a UUID. Since the UUID is typically the MD5 checksum of a binary image, there is no need to give the path and architecture when searching for a pre-existing image in an image list. Now that we support remote debugging a bit better, our lldb_private::Module needs to be able to track what the original path for file was as the platform knows it, as well as where the file is locally. The module has the two following functions to retrieve both paths: const FileSpec &Module::GetFileSpec () const; const FileSpec &Module::GetPlatformFileSpec () const; llvm-svn: 128563
2011-03-31 02:16:51 +08:00
if (IsHost())
return Platform::GetHostname();
if (m_remote_platform_sp)
return m_remote_platform_sp->GetHostname ();
return NULL;
}
bool
PlatformDarwin::IsConnected () const
{
if (IsHost())
return true;
else if (m_remote_platform_sp)
return m_remote_platform_sp->IsConnected();
return false;
}
Error
PlatformDarwin::ConnectRemote (Args& args)
{
Error error;
if (IsHost())
{
error.SetErrorStringWithFormat ("can't connect to the host platform '%s', always connected", GetShortPluginName());
}
else
{
if (!m_remote_platform_sp)
m_remote_platform_sp = Platform::Create ("remote-gdb-server", error);
if (m_remote_platform_sp)
{
if (error.Success())
{
if (m_remote_platform_sp)
{
error = m_remote_platform_sp->ConnectRemote (args);
}
else
{
error.SetErrorString ("\"platform connect\" takes a single argument: <connect-url>");
}
}
}
else
error.SetErrorString ("failed to create a 'remote-gdb-server' platform");
if (error.Fail())
m_remote_platform_sp.reset();
}
return error;
}
Error
PlatformDarwin::DisconnectRemote ()
{
Error error;
if (IsHost())
{
error.SetErrorStringWithFormat ("can't disconnect from the host platform '%s', always connected", GetShortPluginName());
}
else
{
if (m_remote_platform_sp)
error = m_remote_platform_sp->DisconnectRemote ();
else
error.SetErrorString ("the platform is not currently connected");
}
return error;
}
Many improvements to the Platform base class and subclasses. The base Platform class now implements the Host functionality for a lot of things that make sense by default so that subclasses can check: int PlatformSubclass::Foo () { if (IsHost()) return Platform::Foo (); // Let the platform base class do the host specific stuff // Platform subclass specific code... int result = ... return result; } Added new functions to the platform: virtual const char *Platform::GetUserName (uint32_t uid); virtual const char *Platform::GetGroupName (uint32_t gid); The user and group names are cached locally so that remote platforms can avoid sending packets multiple times to resolve this information. Added the parent process ID to the ProcessInfo class. Added a new ProcessInfoMatch class which helps us to match processes up and changed the Host layer over to using this new class. The new class allows us to search for processs: 1 - by name (equal to, starts with, ends with, contains, and regex) 2 - by pid 3 - And further check for parent pid == value, uid == value, gid == value, euid == value, egid == value, arch == value, parent == value. This is all hookup up to the "platform process list" command which required adding dumping routines to dump process information. If the Host class implements the process lookup routines, you can now lists processes on your local machine: machine1.foo.com % lldb (lldb) platform process list PID PARENT USER GROUP EFF USER EFF GROUP TRIPLE NAME ====== ====== ========== ========== ========== ========== ======================== ============================ 99538 1 username usergroup username usergroup x86_64-apple-darwin FileMerge 94943 1 username usergroup username usergroup x86_64-apple-darwin mdworker 94852 244 username usergroup username usergroup x86_64-apple-darwin Safari 94727 244 username usergroup username usergroup x86_64-apple-darwin Xcode 92742 92710 username usergroup username usergroup i386-apple-darwin debugserver This of course also works remotely with the lldb-platform: machine1.foo.com % lldb-platform --listen 1234 machine2.foo.com % lldb (lldb) platform create remote-macosx Platform: remote-macosx Connected: no (lldb) platform connect connect://localhost:1444 Platform: remote-macosx Triple: x86_64-apple-darwin OS Version: 10.6.7 (10J869) Kernel: Darwin Kernel Version 10.7.0: Sat Jan 29 15:17:16 PST 2011; root:xnu-1504.9.37~1/RELEASE_I386 Hostname: machine1.foo.com Connected: yes (lldb) platform process list PID PARENT USER GROUP EFF USER EFF GROUP TRIPLE NAME ====== ====== ========== ========== ========== ========== ======================== ============================ 99556 244 username usergroup username usergroup x86_64-apple-darwin trustevaluation 99548 65539 username usergroup username usergroup x86_64-apple-darwin lldb 99538 1 username usergroup username usergroup x86_64-apple-darwin FileMerge 94943 1 username usergroup username usergroup x86_64-apple-darwin mdworker 94852 244 username usergroup username usergroup x86_64-apple-darwin Safari The lldb-platform implements everything with the Host:: layer, so this should "just work" for linux. I will probably be adding more stuff to the Host layer for launching processes and attaching to processes so that this support should eventually just work as well. Modified the target to be able to be created with an architecture that differs from the main executable. This is needed for iOS debugging since we can have an "armv6" binary which can run on an "armv7" machine, so we want to be able to do: % lldb (lldb) platform create remote-ios (lldb) file --arch armv7 a.out Where "a.out" is an armv6 executable. The platform then can correctly decide to open all "armv7" images for all dependent shared libraries. Modified the disassembly to show the current PC value. Example output: (lldb) disassemble --frame a.out`main: 0x1eb7: pushl %ebp 0x1eb8: movl %esp, %ebp 0x1eba: pushl %ebx 0x1ebb: subl $20, %esp 0x1ebe: calll 0x1ec3 ; main + 12 at test.c:18 0x1ec3: popl %ebx -> 0x1ec4: calll 0x1f12 ; getpid 0x1ec9: movl %eax, 4(%esp) 0x1ecd: leal 199(%ebx), %eax 0x1ed3: movl %eax, (%esp) 0x1ed6: calll 0x1f18 ; printf 0x1edb: leal 213(%ebx), %eax 0x1ee1: movl %eax, (%esp) 0x1ee4: calll 0x1f1e ; puts 0x1ee9: calll 0x1f0c ; getchar 0x1eee: movl $20, (%esp) 0x1ef5: calll 0x1e6a ; sleep_loop at test.c:6 0x1efa: movl $12, %eax 0x1eff: addl $20, %esp 0x1f02: popl %ebx 0x1f03: leave 0x1f04: ret This can be handy when dealing with the new --line options that was recently added: (lldb) disassemble --line a.out`main + 13 at test.c:19 18 { -> 19 printf("Process: %i\n\n", getpid()); 20 puts("Press any key to continue..."); getchar(); -> 0x1ec4: calll 0x1f12 ; getpid 0x1ec9: movl %eax, 4(%esp) 0x1ecd: leal 199(%ebx), %eax 0x1ed3: movl %eax, (%esp) 0x1ed6: calll 0x1f18 ; printf Modified the ModuleList to have a lookup based solely on a UUID. Since the UUID is typically the MD5 checksum of a binary image, there is no need to give the path and architecture when searching for a pre-existing image in an image list. Now that we support remote debugging a bit better, our lldb_private::Module needs to be able to track what the original path for file was as the platform knows it, as well as where the file is locally. The module has the two following functions to retrieve both paths: const FileSpec &Module::GetFileSpec () const; const FileSpec &Module::GetPlatformFileSpec () const; llvm-svn: 128563
2011-03-31 02:16:51 +08:00
bool
PlatformDarwin::GetProcessInfo (lldb::pid_t pid, ProcessInfo &process_info)
{
bool sucess = false;
if (IsHost())
{
sucess = Platform::GetProcessInfo (pid, process_info);
}
else
{
if (m_remote_platform_sp)
sucess = m_remote_platform_sp->GetProcessInfo (pid, process_info);
}
return sucess;
}
uint32_t
PlatformDarwin::FindProcesses (const ProcessInfoMatch &match_info,
ProcessInfoList &process_infos)
{
uint32_t match_count = 0;
if (IsHost())
{
// Let the base class figure out the host details
match_count = Platform::FindProcesses (match_info, process_infos);
}
else
{
// If we are remote, we can only return results if we are connected
if (m_remote_platform_sp)
match_count = m_remote_platform_sp->FindProcesses (match_info, process_infos);
}
return match_count;
}
const char *
PlatformDarwin::GetUserName (uint32_t uid)
{
// Check the cache in Platform in case we have already looked this uid up
const char *user_name = Platform::GetUserName(uid);
if (user_name)
return user_name;
if (IsRemote() && m_remote_platform_sp)
return m_remote_platform_sp->GetUserName(uid);
return NULL;
}
const char *
PlatformDarwin::GetGroupName (uint32_t gid)
{
const char *group_name = Platform::GetGroupName(gid);
if (group_name)
return group_name;
if (IsRemote() && m_remote_platform_sp)
return m_remote_platform_sp->GetGroupName(gid);
return NULL;
}