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//===-- CommandObjectScript.cpp ---------------------------------*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
# include "CommandObjectScript.h"
// C Includes
// C++ Includes
// Other libraries and framework includes
// Project includes
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# include "lldb/Interpreter/Args.h"
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# include "lldb/Interpreter/CommandReturnObject.h"
# include "lldb/Interpreter/ScriptInterpreter.h"
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# include "lldb/Interpreter/CommandInterpreter.h"
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using namespace lldb ;
using namespace lldb_private ;
//-------------------------------------------------------------------------
// CommandObjectScript
//-------------------------------------------------------------------------
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CommandObjectScript : : CommandObjectScript ( CommandInterpreter & interpreter , ScriptLanguage script_lang ) :
CommandObject ( interpreter ,
" script " ,
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" Pass an expression to the script interpreter for evaluation and return the results. Drop into the interactive interpreter if no expression is given. " ,
" script [<script-expression-for-evaluation>] " ) ,
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m_script_lang ( script_lang )
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{
}
CommandObjectScript : : ~ CommandObjectScript ( )
{
}
bool
CommandObjectScript : : ExecuteRawCommandString
(
const char * command ,
CommandReturnObject & result
)
{
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ScriptInterpreter * script_interpreter = m_interpreter . GetScriptInterpreter ( ) ;
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if ( script_interpreter = = NULL )
{
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result . AppendError ( " no script interpreter " ) ;
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result . SetStatus ( eReturnStatusFailed ) ;
}
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if ( command = = NULL | | command [ 0 ] = = ' \0 ' ) {
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script_interpreter - > ExecuteInterpreterLoop ( ) ;
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result . SetStatus ( eReturnStatusSuccessFinishNoResult ) ;
return result . Succeeded ( ) ;
}
// We can do better when reporting the status of one-liner script execution.
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if ( script_interpreter - > ExecuteOneLine ( command , & result ) )
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result . SetStatus ( eReturnStatusSuccessFinishNoResult ) ;
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else
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result . SetStatus ( eReturnStatusFailed ) ;
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return result . Succeeded ( ) ;
}
bool
CommandObjectScript : : WantsRawCommandString ( )
{
return true ;
}
bool
CommandObjectScript : : Execute
(
Args & command ,
CommandReturnObject & result
)
{
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// everything should be handled in ExecuteRawCommandString
return false ;
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}