llvm-project/lldb/source/Core/Module.cpp

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//===-- Module.cpp ----------------------------------------------*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
#include "lldb/Core/Module.h"
#include "lldb/Core/Log.h"
#include "lldb/Core/ModuleList.h"
#include "lldb/Core/RegularExpression.h"
#include "lldb/Core/Timer.h"
#include "lldb/lldb-private-log.h"
#include "lldb/Symbol/ObjectFile.h"
#include "lldb/Symbol/SymbolContext.h"
#include "lldb/Symbol/SymbolVendor.h"
using namespace lldb;
using namespace lldb_private;
Module::Module(const FileSpec& file_spec, const ArchSpec& arch, const ConstString *object_name, off_t object_offset) :
m_mutex (Mutex::eMutexTypeRecursive),
m_mod_time (file_spec.GetModificationTime()),
m_arch (arch),
m_uuid (),
m_file (file_spec),
Many improvements to the Platform base class and subclasses. The base Platform class now implements the Host functionality for a lot of things that make sense by default so that subclasses can check: int PlatformSubclass::Foo () { if (IsHost()) return Platform::Foo (); // Let the platform base class do the host specific stuff // Platform subclass specific code... int result = ... return result; } Added new functions to the platform: virtual const char *Platform::GetUserName (uint32_t uid); virtual const char *Platform::GetGroupName (uint32_t gid); The user and group names are cached locally so that remote platforms can avoid sending packets multiple times to resolve this information. Added the parent process ID to the ProcessInfo class. Added a new ProcessInfoMatch class which helps us to match processes up and changed the Host layer over to using this new class. The new class allows us to search for processs: 1 - by name (equal to, starts with, ends with, contains, and regex) 2 - by pid 3 - And further check for parent pid == value, uid == value, gid == value, euid == value, egid == value, arch == value, parent == value. This is all hookup up to the "platform process list" command which required adding dumping routines to dump process information. If the Host class implements the process lookup routines, you can now lists processes on your local machine: machine1.foo.com % lldb (lldb) platform process list PID PARENT USER GROUP EFF USER EFF GROUP TRIPLE NAME ====== ====== ========== ========== ========== ========== ======================== ============================ 99538 1 username usergroup username usergroup x86_64-apple-darwin FileMerge 94943 1 username usergroup username usergroup x86_64-apple-darwin mdworker 94852 244 username usergroup username usergroup x86_64-apple-darwin Safari 94727 244 username usergroup username usergroup x86_64-apple-darwin Xcode 92742 92710 username usergroup username usergroup i386-apple-darwin debugserver This of course also works remotely with the lldb-platform: machine1.foo.com % lldb-platform --listen 1234 machine2.foo.com % lldb (lldb) platform create remote-macosx Platform: remote-macosx Connected: no (lldb) platform connect connect://localhost:1444 Platform: remote-macosx Triple: x86_64-apple-darwin OS Version: 10.6.7 (10J869) Kernel: Darwin Kernel Version 10.7.0: Sat Jan 29 15:17:16 PST 2011; root:xnu-1504.9.37~1/RELEASE_I386 Hostname: machine1.foo.com Connected: yes (lldb) platform process list PID PARENT USER GROUP EFF USER EFF GROUP TRIPLE NAME ====== ====== ========== ========== ========== ========== ======================== ============================ 99556 244 username usergroup username usergroup x86_64-apple-darwin trustevaluation 99548 65539 username usergroup username usergroup x86_64-apple-darwin lldb 99538 1 username usergroup username usergroup x86_64-apple-darwin FileMerge 94943 1 username usergroup username usergroup x86_64-apple-darwin mdworker 94852 244 username usergroup username usergroup x86_64-apple-darwin Safari The lldb-platform implements everything with the Host:: layer, so this should "just work" for linux. I will probably be adding more stuff to the Host layer for launching processes and attaching to processes so that this support should eventually just work as well. Modified the target to be able to be created with an architecture that differs from the main executable. This is needed for iOS debugging since we can have an "armv6" binary which can run on an "armv7" machine, so we want to be able to do: % lldb (lldb) platform create remote-ios (lldb) file --arch armv7 a.out Where "a.out" is an armv6 executable. The platform then can correctly decide to open all "armv7" images for all dependent shared libraries. Modified the disassembly to show the current PC value. Example output: (lldb) disassemble --frame a.out`main: 0x1eb7: pushl %ebp 0x1eb8: movl %esp, %ebp 0x1eba: pushl %ebx 0x1ebb: subl $20, %esp 0x1ebe: calll 0x1ec3 ; main + 12 at test.c:18 0x1ec3: popl %ebx -> 0x1ec4: calll 0x1f12 ; getpid 0x1ec9: movl %eax, 4(%esp) 0x1ecd: leal 199(%ebx), %eax 0x1ed3: movl %eax, (%esp) 0x1ed6: calll 0x1f18 ; printf 0x1edb: leal 213(%ebx), %eax 0x1ee1: movl %eax, (%esp) 0x1ee4: calll 0x1f1e ; puts 0x1ee9: calll 0x1f0c ; getchar 0x1eee: movl $20, (%esp) 0x1ef5: calll 0x1e6a ; sleep_loop at test.c:6 0x1efa: movl $12, %eax 0x1eff: addl $20, %esp 0x1f02: popl %ebx 0x1f03: leave 0x1f04: ret This can be handy when dealing with the new --line options that was recently added: (lldb) disassemble --line a.out`main + 13 at test.c:19 18 { -> 19 printf("Process: %i\n\n", getpid()); 20 puts("Press any key to continue..."); getchar(); -> 0x1ec4: calll 0x1f12 ; getpid 0x1ec9: movl %eax, 4(%esp) 0x1ecd: leal 199(%ebx), %eax 0x1ed3: movl %eax, (%esp) 0x1ed6: calll 0x1f18 ; printf Modified the ModuleList to have a lookup based solely on a UUID. Since the UUID is typically the MD5 checksum of a binary image, there is no need to give the path and architecture when searching for a pre-existing image in an image list. Now that we support remote debugging a bit better, our lldb_private::Module needs to be able to track what the original path for file was as the platform knows it, as well as where the file is locally. The module has the two following functions to retrieve both paths: const FileSpec &Module::GetFileSpec () const; const FileSpec &Module::GetPlatformFileSpec () const; llvm-svn: 128563
2011-03-31 02:16:51 +08:00
m_platform_file(),
m_object_name (),
Moved the execution context that was in the Debugger into the CommandInterpreter where it was always being used. Make sure that Modules can track their object file offsets correctly to allow opening of sub object files (like the "__commpage" on darwin). Modified the Platforms to be able to launch processes. The first part of this move is the platform soon will become the entity that launches your program and when it does, it uses a new ProcessLaunchInfo class which encapsulates all process launching settings. This simplifies the internal APIs needed for launching. I want to slowly phase out process launching from the process classes, so for now we can still launch just as we used to, but eventually the platform is the object that should do the launching. Modified the Host::LaunchProcess in the MacOSX Host.mm to correctly be able to launch processes with all of the new eLaunchFlag settings. Modified any code that was manually launching processes to use the Host::LaunchProcess functions. Fixed an issue where lldb_private::Args had implicitly defined copy constructors that could do the wrong thing. This has now been fixed by adding an appropriate copy constructor and assignment operator. Make sure we don't add empty ModuleSP entries to a module list. Fixed the commpage module creation on MacOSX, but we still need to train the MacOSX dynamic loader to not get rid of it when it doesn't have an entry in the all image infos. Abstracted many more calls from in ProcessGDBRemote down into the GDBRemoteCommunicationClient subclass to make the classes cleaner and more efficient. Fixed the default iOS ARM register context to be correct and also added support for targets that don't support the qThreadStopInfo packet by selecting the current thread (only if needed) and then sending a stop reply packet. Debugserver can now start up with a --unix-socket (-u for short) and can then bind to port zero and send the port it bound to to a listening process on the other end. This allows the GDB remote platform to spawn new GDB server instances (debugserver) to allow platform debugging. llvm-svn: 129351
2011-04-12 13:54:46 +08:00
m_object_offset (object_offset),
m_objfile_ap (),
m_symfile_ap (),
A few of the issue I have been trying to track down and fix have been due to the way LLDB lazily gets complete definitions for types within the debug info. When we run across a class/struct/union definition in the DWARF, we will only parse the full definition if we need to. This works fine for top level types that are assigned directly to variables and arguments, but when we have a variable with a class, lets say "A" for this example, that has a member: "B *m_b". Initially we don't need to hunt down a definition for this class unless we are ever asked to do something with it ("expr m_b->getDecl()" for example). With my previous approach to lazy type completion, we would be able to take a "A *a" and get a complete type for it, but we wouldn't be able to then do an "a->m_b->getDecl()" unless we always expanded all types within a class prior to handing out the type. Expanding everything is very costly and it would be great if there were a better way. A few months ago I worked with the llvm/clang folks to have the ExternalASTSource class be able to complete classes if there weren't completed yet: class ExternalASTSource { .... virtual void CompleteType (clang::TagDecl *Tag); virtual void CompleteType (clang::ObjCInterfaceDecl *Class); }; This was great, because we can now have the class that is producing the AST (SymbolFileDWARF and SymbolFileDWARFDebugMap) sign up as external AST sources and the object that creates the forward declaration types can now also complete them anywhere within the clang type system. This patch makes a few major changes: - lldb_private::Module classes now own the AST context. Previously the TypeList objects did. - The DWARF parsers now sign up as an external AST sources so they can complete types. - All of the pure clang type system wrapper code we have in LLDB (ClangASTContext, ClangASTType, and more) can now be iterating through children of any type, and if a class/union/struct type (clang::RecordType or ObjC interface) is found that is incomplete, we can ask the AST to get the definition. - The SymbolFileDWARFDebugMap class now will create and use a single AST that all child SymbolFileDWARF classes will share (much like what happens when we have a complete linked DWARF for an executable). We will need to modify some of the ClangUserExpression code to take more advantage of this completion ability in the near future. Meanwhile we should be better off now that we can be accessing any children of variables through pointers and always be able to resolve the clang type if needed. llvm-svn: 123613
2011-01-17 11:46:26 +08:00
m_ast (),
m_did_load_objfile (false),
m_did_load_symbol_vendor (false),
m_did_parse_uuid (false),
A few of the issue I have been trying to track down and fix have been due to the way LLDB lazily gets complete definitions for types within the debug info. When we run across a class/struct/union definition in the DWARF, we will only parse the full definition if we need to. This works fine for top level types that are assigned directly to variables and arguments, but when we have a variable with a class, lets say "A" for this example, that has a member: "B *m_b". Initially we don't need to hunt down a definition for this class unless we are ever asked to do something with it ("expr m_b->getDecl()" for example). With my previous approach to lazy type completion, we would be able to take a "A *a" and get a complete type for it, but we wouldn't be able to then do an "a->m_b->getDecl()" unless we always expanded all types within a class prior to handing out the type. Expanding everything is very costly and it would be great if there were a better way. A few months ago I worked with the llvm/clang folks to have the ExternalASTSource class be able to complete classes if there weren't completed yet: class ExternalASTSource { .... virtual void CompleteType (clang::TagDecl *Tag); virtual void CompleteType (clang::ObjCInterfaceDecl *Class); }; This was great, because we can now have the class that is producing the AST (SymbolFileDWARF and SymbolFileDWARFDebugMap) sign up as external AST sources and the object that creates the forward declaration types can now also complete them anywhere within the clang type system. This patch makes a few major changes: - lldb_private::Module classes now own the AST context. Previously the TypeList objects did. - The DWARF parsers now sign up as an external AST sources so they can complete types. - All of the pure clang type system wrapper code we have in LLDB (ClangASTContext, ClangASTType, and more) can now be iterating through children of any type, and if a class/union/struct type (clang::RecordType or ObjC interface) is found that is incomplete, we can ask the AST to get the definition. - The SymbolFileDWARFDebugMap class now will create and use a single AST that all child SymbolFileDWARF classes will share (much like what happens when we have a complete linked DWARF for an executable). We will need to modify some of the ClangUserExpression code to take more advantage of this completion ability in the near future. Meanwhile we should be better off now that we can be accessing any children of variables through pointers and always be able to resolve the clang type if needed. llvm-svn: 123613
2011-01-17 11:46:26 +08:00
m_did_init_ast (false),
m_is_dynamic_loader_module (false)
{
if (object_name)
m_object_name = *object_name;
LogSP log(lldb_private::GetLogIfAllCategoriesSet (LIBLLDB_LOG_OBJECT));
if (log)
log->Printf ("%p Module::Module((%s) '%s/%s%s%s%s')",
this,
Abtracted all mach-o and ELF out of ArchSpec. This patch is a modified form of Stephen Wilson's idea (thanks for the input Stephen!). What I ended up doing was: - Got rid of ArchSpec::CPU (which was a generic CPU enumeration that mimics the contents of llvm::Triple::ArchType). We now rely upon the llvm::Triple to give us the machine type from llvm::Triple::ArchType. - There is a new ArchSpec::Core definition which further qualifies the CPU core we are dealing with into a single enumeration. If you need support for a new Core and want to debug it in LLDB, it must be added to this list. In the future we can allow for dynamic core registration, but for now it is hard coded. - The ArchSpec can now be initialized with a llvm::Triple or with a C string that represents the triple (it can just be an arch still like "i386"). - The ArchSpec can still initialize itself with a architecture type -- mach-o with cpu type and subtype, or ELF with e_machine + e_flags -- and this will then get translated into the internal llvm::Triple::ArchSpec + ArchSpec::Core. The mach-o cpu type and subtype can be accessed using the getter functions: uint32_t ArchSpec::GetMachOCPUType () const; uint32_t ArchSpec::GetMachOCPUSubType () const; But these functions are just converting out internal llvm::Triple::ArchSpec + ArchSpec::Core back into mach-o. Same goes for ELF. All code has been updated to deal with the changes. This should abstract us until later when the llvm::TargetSpec stuff gets finalized and we can then adopt it. llvm-svn: 126278
2011-02-23 08:35:02 +08:00
m_arch.GetArchitectureName(),
m_file.GetDirectory().AsCString(""),
m_file.GetFilename().AsCString(""),
m_object_name.IsEmpty() ? "" : "(",
m_object_name.IsEmpty() ? "" : m_object_name.AsCString(""),
m_object_name.IsEmpty() ? "" : ")");
}
Module::~Module()
{
LogSP log(lldb_private::GetLogIfAllCategoriesSet (LIBLLDB_LOG_OBJECT));
if (log)
log->Printf ("%p Module::~Module((%s) '%s/%s%s%s%s')",
this,
Abtracted all mach-o and ELF out of ArchSpec. This patch is a modified form of Stephen Wilson's idea (thanks for the input Stephen!). What I ended up doing was: - Got rid of ArchSpec::CPU (which was a generic CPU enumeration that mimics the contents of llvm::Triple::ArchType). We now rely upon the llvm::Triple to give us the machine type from llvm::Triple::ArchType. - There is a new ArchSpec::Core definition which further qualifies the CPU core we are dealing with into a single enumeration. If you need support for a new Core and want to debug it in LLDB, it must be added to this list. In the future we can allow for dynamic core registration, but for now it is hard coded. - The ArchSpec can now be initialized with a llvm::Triple or with a C string that represents the triple (it can just be an arch still like "i386"). - The ArchSpec can still initialize itself with a architecture type -- mach-o with cpu type and subtype, or ELF with e_machine + e_flags -- and this will then get translated into the internal llvm::Triple::ArchSpec + ArchSpec::Core. The mach-o cpu type and subtype can be accessed using the getter functions: uint32_t ArchSpec::GetMachOCPUType () const; uint32_t ArchSpec::GetMachOCPUSubType () const; But these functions are just converting out internal llvm::Triple::ArchSpec + ArchSpec::Core back into mach-o. Same goes for ELF. All code has been updated to deal with the changes. This should abstract us until later when the llvm::TargetSpec stuff gets finalized and we can then adopt it. llvm-svn: 126278
2011-02-23 08:35:02 +08:00
m_arch.GetArchitectureName(),
m_file.GetDirectory().AsCString(""),
m_file.GetFilename().AsCString(""),
m_object_name.IsEmpty() ? "" : "(",
m_object_name.IsEmpty() ? "" : m_object_name.AsCString(""),
m_object_name.IsEmpty() ? "" : ")");
A few of the issue I have been trying to track down and fix have been due to the way LLDB lazily gets complete definitions for types within the debug info. When we run across a class/struct/union definition in the DWARF, we will only parse the full definition if we need to. This works fine for top level types that are assigned directly to variables and arguments, but when we have a variable with a class, lets say "A" for this example, that has a member: "B *m_b". Initially we don't need to hunt down a definition for this class unless we are ever asked to do something with it ("expr m_b->getDecl()" for example). With my previous approach to lazy type completion, we would be able to take a "A *a" and get a complete type for it, but we wouldn't be able to then do an "a->m_b->getDecl()" unless we always expanded all types within a class prior to handing out the type. Expanding everything is very costly and it would be great if there were a better way. A few months ago I worked with the llvm/clang folks to have the ExternalASTSource class be able to complete classes if there weren't completed yet: class ExternalASTSource { .... virtual void CompleteType (clang::TagDecl *Tag); virtual void CompleteType (clang::ObjCInterfaceDecl *Class); }; This was great, because we can now have the class that is producing the AST (SymbolFileDWARF and SymbolFileDWARFDebugMap) sign up as external AST sources and the object that creates the forward declaration types can now also complete them anywhere within the clang type system. This patch makes a few major changes: - lldb_private::Module classes now own the AST context. Previously the TypeList objects did. - The DWARF parsers now sign up as an external AST sources so they can complete types. - All of the pure clang type system wrapper code we have in LLDB (ClangASTContext, ClangASTType, and more) can now be iterating through children of any type, and if a class/union/struct type (clang::RecordType or ObjC interface) is found that is incomplete, we can ask the AST to get the definition. - The SymbolFileDWARFDebugMap class now will create and use a single AST that all child SymbolFileDWARF classes will share (much like what happens when we have a complete linked DWARF for an executable). We will need to modify some of the ClangUserExpression code to take more advantage of this completion ability in the near future. Meanwhile we should be better off now that we can be accessing any children of variables through pointers and always be able to resolve the clang type if needed. llvm-svn: 123613
2011-01-17 11:46:26 +08:00
// Release any auto pointers before we start tearing down our member
// variables since the object file and symbol files might need to make
// function calls back into this module object. The ordering is important
// here because symbol files can require the module object file. So we tear
// down the symbol file first, then the object file.
m_symfile_ap.reset();
m_objfile_ap.reset();
}
ModuleSP
Module::GetSP () const
{
return ModuleList::GetModuleSP (this);
}
const lldb_private::UUID&
Module::GetUUID()
{
Mutex::Locker locker (m_mutex);
if (m_did_parse_uuid == false)
{
ObjectFile * obj_file = GetObjectFile ();
if (obj_file != NULL)
{
obj_file->GetUUID(&m_uuid);
m_did_parse_uuid = true;
}
}
return m_uuid;
}
A few of the issue I have been trying to track down and fix have been due to the way LLDB lazily gets complete definitions for types within the debug info. When we run across a class/struct/union definition in the DWARF, we will only parse the full definition if we need to. This works fine for top level types that are assigned directly to variables and arguments, but when we have a variable with a class, lets say "A" for this example, that has a member: "B *m_b". Initially we don't need to hunt down a definition for this class unless we are ever asked to do something with it ("expr m_b->getDecl()" for example). With my previous approach to lazy type completion, we would be able to take a "A *a" and get a complete type for it, but we wouldn't be able to then do an "a->m_b->getDecl()" unless we always expanded all types within a class prior to handing out the type. Expanding everything is very costly and it would be great if there were a better way. A few months ago I worked with the llvm/clang folks to have the ExternalASTSource class be able to complete classes if there weren't completed yet: class ExternalASTSource { .... virtual void CompleteType (clang::TagDecl *Tag); virtual void CompleteType (clang::ObjCInterfaceDecl *Class); }; This was great, because we can now have the class that is producing the AST (SymbolFileDWARF and SymbolFileDWARFDebugMap) sign up as external AST sources and the object that creates the forward declaration types can now also complete them anywhere within the clang type system. This patch makes a few major changes: - lldb_private::Module classes now own the AST context. Previously the TypeList objects did. - The DWARF parsers now sign up as an external AST sources so they can complete types. - All of the pure clang type system wrapper code we have in LLDB (ClangASTContext, ClangASTType, and more) can now be iterating through children of any type, and if a class/union/struct type (clang::RecordType or ObjC interface) is found that is incomplete, we can ask the AST to get the definition. - The SymbolFileDWARFDebugMap class now will create and use a single AST that all child SymbolFileDWARF classes will share (much like what happens when we have a complete linked DWARF for an executable). We will need to modify some of the ClangUserExpression code to take more advantage of this completion ability in the near future. Meanwhile we should be better off now that we can be accessing any children of variables through pointers and always be able to resolve the clang type if needed. llvm-svn: 123613
2011-01-17 11:46:26 +08:00
ClangASTContext &
Module::GetClangASTContext ()
{
Mutex::Locker locker (m_mutex);
if (m_did_init_ast == false)
{
ObjectFile * objfile = GetObjectFile();
ArchSpec object_arch;
if (objfile && objfile->GetArchitecture(object_arch))
A few of the issue I have been trying to track down and fix have been due to the way LLDB lazily gets complete definitions for types within the debug info. When we run across a class/struct/union definition in the DWARF, we will only parse the full definition if we need to. This works fine for top level types that are assigned directly to variables and arguments, but when we have a variable with a class, lets say "A" for this example, that has a member: "B *m_b". Initially we don't need to hunt down a definition for this class unless we are ever asked to do something with it ("expr m_b->getDecl()" for example). With my previous approach to lazy type completion, we would be able to take a "A *a" and get a complete type for it, but we wouldn't be able to then do an "a->m_b->getDecl()" unless we always expanded all types within a class prior to handing out the type. Expanding everything is very costly and it would be great if there were a better way. A few months ago I worked with the llvm/clang folks to have the ExternalASTSource class be able to complete classes if there weren't completed yet: class ExternalASTSource { .... virtual void CompleteType (clang::TagDecl *Tag); virtual void CompleteType (clang::ObjCInterfaceDecl *Class); }; This was great, because we can now have the class that is producing the AST (SymbolFileDWARF and SymbolFileDWARFDebugMap) sign up as external AST sources and the object that creates the forward declaration types can now also complete them anywhere within the clang type system. This patch makes a few major changes: - lldb_private::Module classes now own the AST context. Previously the TypeList objects did. - The DWARF parsers now sign up as an external AST sources so they can complete types. - All of the pure clang type system wrapper code we have in LLDB (ClangASTContext, ClangASTType, and more) can now be iterating through children of any type, and if a class/union/struct type (clang::RecordType or ObjC interface) is found that is incomplete, we can ask the AST to get the definition. - The SymbolFileDWARFDebugMap class now will create and use a single AST that all child SymbolFileDWARF classes will share (much like what happens when we have a complete linked DWARF for an executable). We will need to modify some of the ClangUserExpression code to take more advantage of this completion ability in the near future. Meanwhile we should be better off now that we can be accessing any children of variables through pointers and always be able to resolve the clang type if needed. llvm-svn: 123613
2011-01-17 11:46:26 +08:00
{
m_did_init_ast = true;
m_ast.SetArchitecture (object_arch);
A few of the issue I have been trying to track down and fix have been due to the way LLDB lazily gets complete definitions for types within the debug info. When we run across a class/struct/union definition in the DWARF, we will only parse the full definition if we need to. This works fine for top level types that are assigned directly to variables and arguments, but when we have a variable with a class, lets say "A" for this example, that has a member: "B *m_b". Initially we don't need to hunt down a definition for this class unless we are ever asked to do something with it ("expr m_b->getDecl()" for example). With my previous approach to lazy type completion, we would be able to take a "A *a" and get a complete type for it, but we wouldn't be able to then do an "a->m_b->getDecl()" unless we always expanded all types within a class prior to handing out the type. Expanding everything is very costly and it would be great if there were a better way. A few months ago I worked with the llvm/clang folks to have the ExternalASTSource class be able to complete classes if there weren't completed yet: class ExternalASTSource { .... virtual void CompleteType (clang::TagDecl *Tag); virtual void CompleteType (clang::ObjCInterfaceDecl *Class); }; This was great, because we can now have the class that is producing the AST (SymbolFileDWARF and SymbolFileDWARFDebugMap) sign up as external AST sources and the object that creates the forward declaration types can now also complete them anywhere within the clang type system. This patch makes a few major changes: - lldb_private::Module classes now own the AST context. Previously the TypeList objects did. - The DWARF parsers now sign up as an external AST sources so they can complete types. - All of the pure clang type system wrapper code we have in LLDB (ClangASTContext, ClangASTType, and more) can now be iterating through children of any type, and if a class/union/struct type (clang::RecordType or ObjC interface) is found that is incomplete, we can ask the AST to get the definition. - The SymbolFileDWARFDebugMap class now will create and use a single AST that all child SymbolFileDWARF classes will share (much like what happens when we have a complete linked DWARF for an executable). We will need to modify some of the ClangUserExpression code to take more advantage of this completion ability in the near future. Meanwhile we should be better off now that we can be accessing any children of variables through pointers and always be able to resolve the clang type if needed. llvm-svn: 123613
2011-01-17 11:46:26 +08:00
}
}
return m_ast;
}
void
Module::ParseAllDebugSymbols()
{
Mutex::Locker locker (m_mutex);
uint32_t num_comp_units = GetNumCompileUnits();
if (num_comp_units == 0)
return;
TargetSP null_target;
SymbolContext sc(null_target, GetSP());
uint32_t cu_idx;
SymbolVendor *symbols = GetSymbolVendor ();
for (cu_idx = 0; cu_idx < num_comp_units; cu_idx++)
{
sc.comp_unit = symbols->GetCompileUnitAtIndex(cu_idx).get();
if (sc.comp_unit)
{
sc.function = NULL;
symbols->ParseVariablesForContext(sc);
symbols->ParseCompileUnitFunctions(sc);
uint32_t func_idx;
for (func_idx = 0; (sc.function = sc.comp_unit->GetFunctionAtIndex(func_idx).get()) != NULL; ++func_idx)
{
symbols->ParseFunctionBlocks(sc);
// Parse the variables for this function and all its blocks
symbols->ParseVariablesForContext(sc);
}
// Parse all types for this compile unit
sc.function = NULL;
symbols->ParseTypes(sc);
}
}
}
void
Module::CalculateSymbolContext(SymbolContext* sc)
{
sc->module_sp = GetSP();
}
void
Module::DumpSymbolContext(Stream *s)
{
s->Printf(", Module{0x%8.8x}", this);
}
uint32_t
Module::GetNumCompileUnits()
{
Mutex::Locker locker (m_mutex);
Timer scoped_timer(__PRETTY_FUNCTION__, "Module::GetNumCompileUnits (module = %p)", this);
SymbolVendor *symbols = GetSymbolVendor ();
if (symbols)
return symbols->GetNumCompileUnits();
return 0;
}
CompUnitSP
Module::GetCompileUnitAtIndex (uint32_t index)
{
Mutex::Locker locker (m_mutex);
uint32_t num_comp_units = GetNumCompileUnits ();
CompUnitSP cu_sp;
if (index < num_comp_units)
{
SymbolVendor *symbols = GetSymbolVendor ();
if (symbols)
cu_sp = symbols->GetCompileUnitAtIndex(index);
}
return cu_sp;
}
//CompUnitSP
//Module::FindCompUnit(lldb::user_id_t uid)
//{
// CompUnitSP cu_sp;
// SymbolVendor *symbols = GetSymbolVendor ();
// if (symbols)
// cu_sp = symbols->FindCompUnit(uid);
// return cu_sp;
//}
bool
Module::ResolveFileAddress (lldb::addr_t vm_addr, Address& so_addr)
{
Mutex::Locker locker (m_mutex);
Timer scoped_timer(__PRETTY_FUNCTION__, "Module::ResolveFileAddress (vm_addr = 0x%llx)", vm_addr);
ObjectFile* ofile = GetObjectFile();
if (ofile)
return so_addr.ResolveAddressUsingFileSections(vm_addr, ofile->GetSectionList());
return false;
}
uint32_t
Module::ResolveSymbolContextForAddress (const Address& so_addr, uint32_t resolve_scope, SymbolContext& sc)
{
Mutex::Locker locker (m_mutex);
uint32_t resolved_flags = 0;
// Clear the result symbol context in case we don't find anything
sc.Clear();
// Get the section from the section/offset address.
const Section *section = so_addr.GetSection();
// Make sure the section matches this module before we try and match anything
if (section && section->GetModule() == this)
{
// If the section offset based address resolved itself, then this
// is the right module.
sc.module_sp = GetSP();
resolved_flags |= eSymbolContextModule;
// Resolve the compile unit, function, block, line table or line
// entry if requested.
if (resolve_scope & eSymbolContextCompUnit ||
resolve_scope & eSymbolContextFunction ||
resolve_scope & eSymbolContextBlock ||
resolve_scope & eSymbolContextLineEntry )
{
SymbolVendor *symbols = GetSymbolVendor ();
if (symbols)
resolved_flags |= symbols->ResolveSymbolContext (so_addr, resolve_scope, sc);
}
// Resolve the symbol if requested, but don't re-look it up if we've already found it.
if (resolve_scope & eSymbolContextSymbol && !(resolved_flags & eSymbolContextSymbol))
{
ObjectFile* ofile = GetObjectFile();
if (ofile)
{
Symtab *symtab = ofile->GetSymtab();
if (symtab)
{
if (so_addr.IsSectionOffset())
{
sc.symbol = symtab->FindSymbolContainingFileAddress(so_addr.GetFileAddress());
if (sc.symbol)
resolved_flags |= eSymbolContextSymbol;
}
}
}
}
}
return resolved_flags;
}
uint32_t
Module::ResolveSymbolContextForFilePath
(
const char *file_path,
uint32_t line,
bool check_inlines,
uint32_t resolve_scope,
SymbolContextList& sc_list
)
{
FileSpec file_spec(file_path, false);
return ResolveSymbolContextsForFileSpec (file_spec, line, check_inlines, resolve_scope, sc_list);
}
uint32_t
Module::ResolveSymbolContextsForFileSpec (const FileSpec &file_spec, uint32_t line, bool check_inlines, uint32_t resolve_scope, SymbolContextList& sc_list)
{
Mutex::Locker locker (m_mutex);
Timer scoped_timer(__PRETTY_FUNCTION__,
"Module::ResolveSymbolContextForFilePath (%s%s%s:%u, check_inlines = %s, resolve_scope = 0x%8.8x)",
file_spec.GetDirectory().AsCString(""),
file_spec.GetDirectory() ? "/" : "",
file_spec.GetFilename().AsCString(""),
line,
check_inlines ? "yes" : "no",
resolve_scope);
const uint32_t initial_count = sc_list.GetSize();
SymbolVendor *symbols = GetSymbolVendor ();
if (symbols)
symbols->ResolveSymbolContext (file_spec, line, check_inlines, resolve_scope, sc_list);
return sc_list.GetSize() - initial_count;
}
uint32_t
Module::FindGlobalVariables(const ConstString &name, bool append, uint32_t max_matches, VariableList& variables)
{
SymbolVendor *symbols = GetSymbolVendor ();
if (symbols)
return symbols->FindGlobalVariables(name, append, max_matches, variables);
return 0;
}
uint32_t
Module::FindGlobalVariables(const RegularExpression& regex, bool append, uint32_t max_matches, VariableList& variables)
{
SymbolVendor *symbols = GetSymbolVendor ();
if (symbols)
return symbols->FindGlobalVariables(regex, append, max_matches, variables);
return 0;
}
uint32_t
Module::FindFunctions (const ConstString &name,
uint32_t name_type_mask,
bool include_symbols,
bool append,
SymbolContextList& sc_list)
{
if (!append)
sc_list.Clear();
const uint32_t start_size = sc_list.GetSize();
// Find all the functions (not symbols, but debug information functions...
SymbolVendor *symbols = GetSymbolVendor ();
if (symbols)
symbols->FindFunctions(name, name_type_mask, append, sc_list);
// Now check our symbol table for symbols that are code symbols if requested
if (include_symbols)
{
ObjectFile *objfile = GetObjectFile();
if (objfile)
{
Symtab *symtab = objfile->GetSymtab();
if (symtab)
{
std::vector<uint32_t> symbol_indexes;
symtab->FindAllSymbolsWithNameAndType (name, eSymbolTypeCode, Symtab::eDebugAny, Symtab::eVisibilityAny, symbol_indexes);
const uint32_t num_matches = symbol_indexes.size();
if (num_matches)
{
Added the ability to get the min and max instruction byte size for an architecture into ArchSpec: uint32_t ArchSpec::GetMinimumOpcodeByteSize() const; uint32_t ArchSpec::GetMaximumOpcodeByteSize() const; Added an AddressClass to the Instruction class in Disassembler.h. This allows decoded instructions to know know if they are code, code with alternate ISA (thumb), or even data which can be mixed into code. The instruction does have an address, but it is a good idea to cache this value so we don't have to look it up more than once. Fixed an issue in Opcode::SetOpcodeBytes() where the length wasn't getting set. Changed: bool SymbolContextList::AppendIfUnique (const SymbolContext& sc); To: bool SymbolContextList::AppendIfUnique (const SymbolContext& sc, bool merge_symbol_into_function); This function was typically being used when looking up functions and symbols. Now if you lookup a function, then find the symbol, they can be merged into the same symbol context and not cause multiple symbol contexts to appear in a symbol context list that describes the same function. Fixed the SymbolContext not equal operator which was causing mixed mode disassembly to not work ("disassembler --mixed --name main"). Modified the disassembler classes to know about the fact we know, for a given architecture, what the min and max opcode byte sizes are. The InstructionList class was modified to return the max opcode byte size for all of the instructions in its list. These two fixes means when disassemble a list of instructions and dump them and show the opcode bytes, we can format the output more intelligently when showing opcode bytes. This affects any architectures that have varying opcode byte sizes (x86_64 and i386). Knowing the max opcode byte size also helps us to be able to disassemble N instructions without having to re-read data if we didn't read enough bytes. Added the ability to set the architecture for the disassemble command. This means you can easily cross disassemble data for any supported architecture. I also added the ability to specify "thumb" as an architecture so that we can force disassembly into thumb mode when needed. In GDB this was done using a hack of specifying an odd address when disassembling. I don't want to repeat this hack in LLDB, so the auto detection between ARM and thumb is failing, just specify thumb when disassembling: (lldb) disassemble --arch thumb --name main You can also have data in say an x86_64 file executable and disassemble data as any other supported architecture: % lldb a.out Current executable set to 'a.out' (x86_64). (lldb) b main (lldb) run (lldb) disassemble --arch thumb --count 2 --start-address 0x0000000100001080 --bytes 0x100001080: 0xb580 push {r7, lr} 0x100001082: 0xaf00 add r7, sp, #0 Fixed Target::ReadMemory(...) to be able to deal with Address argument object that isn't section offset. When an address object was supplied that was out on the heap or stack, target read memory would fail. Disassembly uses Target::ReadMemory(...), and the example above where we disassembler thumb opcodes in an x86 binary was failing do to this bug. llvm-svn: 128347
2011-03-27 03:14:58 +08:00
const bool merge_symbol_into_function = true;
SymbolContext sc(this);
for (uint32_t i=0; i<num_matches; i++)
{
sc.symbol = symtab->SymbolAtIndex(symbol_indexes[i]);
Added the ability to get the min and max instruction byte size for an architecture into ArchSpec: uint32_t ArchSpec::GetMinimumOpcodeByteSize() const; uint32_t ArchSpec::GetMaximumOpcodeByteSize() const; Added an AddressClass to the Instruction class in Disassembler.h. This allows decoded instructions to know know if they are code, code with alternate ISA (thumb), or even data which can be mixed into code. The instruction does have an address, but it is a good idea to cache this value so we don't have to look it up more than once. Fixed an issue in Opcode::SetOpcodeBytes() where the length wasn't getting set. Changed: bool SymbolContextList::AppendIfUnique (const SymbolContext& sc); To: bool SymbolContextList::AppendIfUnique (const SymbolContext& sc, bool merge_symbol_into_function); This function was typically being used when looking up functions and symbols. Now if you lookup a function, then find the symbol, they can be merged into the same symbol context and not cause multiple symbol contexts to appear in a symbol context list that describes the same function. Fixed the SymbolContext not equal operator which was causing mixed mode disassembly to not work ("disassembler --mixed --name main"). Modified the disassembler classes to know about the fact we know, for a given architecture, what the min and max opcode byte sizes are. The InstructionList class was modified to return the max opcode byte size for all of the instructions in its list. These two fixes means when disassemble a list of instructions and dump them and show the opcode bytes, we can format the output more intelligently when showing opcode bytes. This affects any architectures that have varying opcode byte sizes (x86_64 and i386). Knowing the max opcode byte size also helps us to be able to disassemble N instructions without having to re-read data if we didn't read enough bytes. Added the ability to set the architecture for the disassemble command. This means you can easily cross disassemble data for any supported architecture. I also added the ability to specify "thumb" as an architecture so that we can force disassembly into thumb mode when needed. In GDB this was done using a hack of specifying an odd address when disassembling. I don't want to repeat this hack in LLDB, so the auto detection between ARM and thumb is failing, just specify thumb when disassembling: (lldb) disassemble --arch thumb --name main You can also have data in say an x86_64 file executable and disassemble data as any other supported architecture: % lldb a.out Current executable set to 'a.out' (x86_64). (lldb) b main (lldb) run (lldb) disassemble --arch thumb --count 2 --start-address 0x0000000100001080 --bytes 0x100001080: 0xb580 push {r7, lr} 0x100001082: 0xaf00 add r7, sp, #0 Fixed Target::ReadMemory(...) to be able to deal with Address argument object that isn't section offset. When an address object was supplied that was out on the heap or stack, target read memory would fail. Disassembly uses Target::ReadMemory(...), and the example above where we disassembler thumb opcodes in an x86 binary was failing do to this bug. llvm-svn: 128347
2011-03-27 03:14:58 +08:00
sc_list.AppendIfUnique (sc, merge_symbol_into_function);
}
}
}
}
}
return sc_list.GetSize() - start_size;
}
uint32_t
Module::FindFunctions (const RegularExpression& regex,
bool include_symbols,
bool append,
SymbolContextList& sc_list)
{
if (!append)
sc_list.Clear();
const uint32_t start_size = sc_list.GetSize();
SymbolVendor *symbols = GetSymbolVendor ();
if (symbols)
symbols->FindFunctions(regex, append, sc_list);
// Now check our symbol table for symbols that are code symbols if requested
if (include_symbols)
{
ObjectFile *objfile = GetObjectFile();
if (objfile)
{
Symtab *symtab = objfile->GetSymtab();
if (symtab)
{
std::vector<uint32_t> symbol_indexes;
symtab->AppendSymbolIndexesMatchingRegExAndType (regex, eSymbolTypeCode, Symtab::eDebugAny, Symtab::eVisibilityAny, symbol_indexes);
const uint32_t num_matches = symbol_indexes.size();
if (num_matches)
{
Added the ability to get the min and max instruction byte size for an architecture into ArchSpec: uint32_t ArchSpec::GetMinimumOpcodeByteSize() const; uint32_t ArchSpec::GetMaximumOpcodeByteSize() const; Added an AddressClass to the Instruction class in Disassembler.h. This allows decoded instructions to know know if they are code, code with alternate ISA (thumb), or even data which can be mixed into code. The instruction does have an address, but it is a good idea to cache this value so we don't have to look it up more than once. Fixed an issue in Opcode::SetOpcodeBytes() where the length wasn't getting set. Changed: bool SymbolContextList::AppendIfUnique (const SymbolContext& sc); To: bool SymbolContextList::AppendIfUnique (const SymbolContext& sc, bool merge_symbol_into_function); This function was typically being used when looking up functions and symbols. Now if you lookup a function, then find the symbol, they can be merged into the same symbol context and not cause multiple symbol contexts to appear in a symbol context list that describes the same function. Fixed the SymbolContext not equal operator which was causing mixed mode disassembly to not work ("disassembler --mixed --name main"). Modified the disassembler classes to know about the fact we know, for a given architecture, what the min and max opcode byte sizes are. The InstructionList class was modified to return the max opcode byte size for all of the instructions in its list. These two fixes means when disassemble a list of instructions and dump them and show the opcode bytes, we can format the output more intelligently when showing opcode bytes. This affects any architectures that have varying opcode byte sizes (x86_64 and i386). Knowing the max opcode byte size also helps us to be able to disassemble N instructions without having to re-read data if we didn't read enough bytes. Added the ability to set the architecture for the disassemble command. This means you can easily cross disassemble data for any supported architecture. I also added the ability to specify "thumb" as an architecture so that we can force disassembly into thumb mode when needed. In GDB this was done using a hack of specifying an odd address when disassembling. I don't want to repeat this hack in LLDB, so the auto detection between ARM and thumb is failing, just specify thumb when disassembling: (lldb) disassemble --arch thumb --name main You can also have data in say an x86_64 file executable and disassemble data as any other supported architecture: % lldb a.out Current executable set to 'a.out' (x86_64). (lldb) b main (lldb) run (lldb) disassemble --arch thumb --count 2 --start-address 0x0000000100001080 --bytes 0x100001080: 0xb580 push {r7, lr} 0x100001082: 0xaf00 add r7, sp, #0 Fixed Target::ReadMemory(...) to be able to deal with Address argument object that isn't section offset. When an address object was supplied that was out on the heap or stack, target read memory would fail. Disassembly uses Target::ReadMemory(...), and the example above where we disassembler thumb opcodes in an x86 binary was failing do to this bug. llvm-svn: 128347
2011-03-27 03:14:58 +08:00
const bool merge_symbol_into_function = true;
SymbolContext sc(this);
for (uint32_t i=0; i<num_matches; i++)
{
sc.symbol = symtab->SymbolAtIndex(symbol_indexes[i]);
Added the ability to get the min and max instruction byte size for an architecture into ArchSpec: uint32_t ArchSpec::GetMinimumOpcodeByteSize() const; uint32_t ArchSpec::GetMaximumOpcodeByteSize() const; Added an AddressClass to the Instruction class in Disassembler.h. This allows decoded instructions to know know if they are code, code with alternate ISA (thumb), or even data which can be mixed into code. The instruction does have an address, but it is a good idea to cache this value so we don't have to look it up more than once. Fixed an issue in Opcode::SetOpcodeBytes() where the length wasn't getting set. Changed: bool SymbolContextList::AppendIfUnique (const SymbolContext& sc); To: bool SymbolContextList::AppendIfUnique (const SymbolContext& sc, bool merge_symbol_into_function); This function was typically being used when looking up functions and symbols. Now if you lookup a function, then find the symbol, they can be merged into the same symbol context and not cause multiple symbol contexts to appear in a symbol context list that describes the same function. Fixed the SymbolContext not equal operator which was causing mixed mode disassembly to not work ("disassembler --mixed --name main"). Modified the disassembler classes to know about the fact we know, for a given architecture, what the min and max opcode byte sizes are. The InstructionList class was modified to return the max opcode byte size for all of the instructions in its list. These two fixes means when disassemble a list of instructions and dump them and show the opcode bytes, we can format the output more intelligently when showing opcode bytes. This affects any architectures that have varying opcode byte sizes (x86_64 and i386). Knowing the max opcode byte size also helps us to be able to disassemble N instructions without having to re-read data if we didn't read enough bytes. Added the ability to set the architecture for the disassemble command. This means you can easily cross disassemble data for any supported architecture. I also added the ability to specify "thumb" as an architecture so that we can force disassembly into thumb mode when needed. In GDB this was done using a hack of specifying an odd address when disassembling. I don't want to repeat this hack in LLDB, so the auto detection between ARM and thumb is failing, just specify thumb when disassembling: (lldb) disassemble --arch thumb --name main You can also have data in say an x86_64 file executable and disassemble data as any other supported architecture: % lldb a.out Current executable set to 'a.out' (x86_64). (lldb) b main (lldb) run (lldb) disassemble --arch thumb --count 2 --start-address 0x0000000100001080 --bytes 0x100001080: 0xb580 push {r7, lr} 0x100001082: 0xaf00 add r7, sp, #0 Fixed Target::ReadMemory(...) to be able to deal with Address argument object that isn't section offset. When an address object was supplied that was out on the heap or stack, target read memory would fail. Disassembly uses Target::ReadMemory(...), and the example above where we disassembler thumb opcodes in an x86 binary was failing do to this bug. llvm-svn: 128347
2011-03-27 03:14:58 +08:00
sc_list.AppendIfUnique (sc, merge_symbol_into_function);
}
}
}
}
}
return sc_list.GetSize() - start_size;
}
uint32_t
Module::FindTypes (const SymbolContext& sc, const ConstString &name, bool append, uint32_t max_matches, TypeList& types)
{
Timer scoped_timer(__PRETTY_FUNCTION__, __PRETTY_FUNCTION__);
if (sc.module_sp.get() == NULL || sc.module_sp.get() == this)
{
SymbolVendor *symbols = GetSymbolVendor ();
if (symbols)
return symbols->FindTypes(sc, name, append, max_matches, types);
}
return 0;
}
//uint32_t
//Module::FindTypes(const SymbolContext& sc, const RegularExpression& regex, bool append, uint32_t max_matches, Type::Encoding encoding, const char *udt_name, TypeList& types)
//{
// Timer scoped_timer(__PRETTY_FUNCTION__);
// SymbolVendor *symbols = GetSymbolVendor ();
// if (symbols)
// return symbols->FindTypes(sc, regex, append, max_matches, encoding, udt_name, types);
// return 0;
//
//}
SymbolVendor*
Module::GetSymbolVendor (bool can_create)
{
Mutex::Locker locker (m_mutex);
if (m_did_load_symbol_vendor == false && can_create)
{
ObjectFile *obj_file = GetObjectFile ();
if (obj_file != NULL)
{
Timer scoped_timer(__PRETTY_FUNCTION__, __PRETTY_FUNCTION__);
m_symfile_ap.reset(SymbolVendor::FindPlugin(this));
m_did_load_symbol_vendor = true;
}
}
return m_symfile_ap.get();
}
void
Module::SetFileSpecAndObjectName (const FileSpec &file, const ConstString &object_name)
{
// Container objects whose paths do not specify a file directly can call
// this function to correct the file and object names.
m_file = file;
m_mod_time = file.GetModificationTime();
m_object_name = object_name;
}
const ArchSpec&
Module::GetArchitecture () const
{
return m_arch;
}
void
Module::GetDescription (Stream *s)
{
Mutex::Locker locker (m_mutex);
if (m_arch.IsValid())
Abtracted all mach-o and ELF out of ArchSpec. This patch is a modified form of Stephen Wilson's idea (thanks for the input Stephen!). What I ended up doing was: - Got rid of ArchSpec::CPU (which was a generic CPU enumeration that mimics the contents of llvm::Triple::ArchType). We now rely upon the llvm::Triple to give us the machine type from llvm::Triple::ArchType. - There is a new ArchSpec::Core definition which further qualifies the CPU core we are dealing with into a single enumeration. If you need support for a new Core and want to debug it in LLDB, it must be added to this list. In the future we can allow for dynamic core registration, but for now it is hard coded. - The ArchSpec can now be initialized with a llvm::Triple or with a C string that represents the triple (it can just be an arch still like "i386"). - The ArchSpec can still initialize itself with a architecture type -- mach-o with cpu type and subtype, or ELF with e_machine + e_flags -- and this will then get translated into the internal llvm::Triple::ArchSpec + ArchSpec::Core. The mach-o cpu type and subtype can be accessed using the getter functions: uint32_t ArchSpec::GetMachOCPUType () const; uint32_t ArchSpec::GetMachOCPUSubType () const; But these functions are just converting out internal llvm::Triple::ArchSpec + ArchSpec::Core back into mach-o. Same goes for ELF. All code has been updated to deal with the changes. This should abstract us until later when the llvm::TargetSpec stuff gets finalized and we can then adopt it. llvm-svn: 126278
2011-02-23 08:35:02 +08:00
s->Printf("(%s) ", m_arch.GetArchitectureName());
char path[PATH_MAX];
if (m_file.GetPath(path, sizeof(path)))
s->PutCString(path);
const char *object_name = m_object_name.GetCString();
if (object_name)
s->Printf("(%s)", object_name);
}
void
Module::Dump(Stream *s)
{
Mutex::Locker locker (m_mutex);
//s->Printf("%.*p: ", (int)sizeof(void*) * 2, this);
s->Indent();
s->Printf("Module %s/%s%s%s%s\n",
m_file.GetDirectory().AsCString(),
m_file.GetFilename().AsCString(),
m_object_name ? "(" : "",
m_object_name ? m_object_name.GetCString() : "",
m_object_name ? ")" : "");
s->IndentMore();
ObjectFile *objfile = GetObjectFile ();
if (objfile)
objfile->Dump(s);
SymbolVendor *symbols = GetSymbolVendor ();
if (symbols)
symbols->Dump(s);
s->IndentLess();
}
TypeList*
Module::GetTypeList ()
{
SymbolVendor *symbols = GetSymbolVendor ();
if (symbols)
return &symbols->GetTypeList();
return NULL;
}
const ConstString &
Module::GetObjectName() const
{
return m_object_name;
}
ObjectFile *
Module::GetObjectFile()
{
Mutex::Locker locker (m_mutex);
if (m_did_load_objfile == false)
{
m_did_load_objfile = true;
Timer scoped_timer(__PRETTY_FUNCTION__,
"Module::GetObjectFile () module = %s", GetFileSpec().GetFilename().AsCString(""));
Moved the execution context that was in the Debugger into the CommandInterpreter where it was always being used. Make sure that Modules can track their object file offsets correctly to allow opening of sub object files (like the "__commpage" on darwin). Modified the Platforms to be able to launch processes. The first part of this move is the platform soon will become the entity that launches your program and when it does, it uses a new ProcessLaunchInfo class which encapsulates all process launching settings. This simplifies the internal APIs needed for launching. I want to slowly phase out process launching from the process classes, so for now we can still launch just as we used to, but eventually the platform is the object that should do the launching. Modified the Host::LaunchProcess in the MacOSX Host.mm to correctly be able to launch processes with all of the new eLaunchFlag settings. Modified any code that was manually launching processes to use the Host::LaunchProcess functions. Fixed an issue where lldb_private::Args had implicitly defined copy constructors that could do the wrong thing. This has now been fixed by adding an appropriate copy constructor and assignment operator. Make sure we don't add empty ModuleSP entries to a module list. Fixed the commpage module creation on MacOSX, but we still need to train the MacOSX dynamic loader to not get rid of it when it doesn't have an entry in the all image infos. Abstracted many more calls from in ProcessGDBRemote down into the GDBRemoteCommunicationClient subclass to make the classes cleaner and more efficient. Fixed the default iOS ARM register context to be correct and also added support for targets that don't support the qThreadStopInfo packet by selecting the current thread (only if needed) and then sending a stop reply packet. Debugserver can now start up with a --unix-socket (-u for short) and can then bind to port zero and send the port it bound to to a listening process on the other end. This allows the GDB remote platform to spawn new GDB server instances (debugserver) to allow platform debugging. llvm-svn: 129351
2011-04-12 13:54:46 +08:00
m_objfile_ap.reset(ObjectFile::FindPlugin(this, &m_file, m_object_offset, m_file.GetByteSize()));
}
return m_objfile_ap.get();
}
const Symbol *
Module::FindFirstSymbolWithNameAndType (const ConstString &name, SymbolType symbol_type)
{
Timer scoped_timer(__PRETTY_FUNCTION__,
"Module::FindFirstSymbolWithNameAndType (name = %s, type = %i)",
name.AsCString(),
symbol_type);
ObjectFile *objfile = GetObjectFile();
if (objfile)
{
Symtab *symtab = objfile->GetSymtab();
if (symtab)
return symtab->FindFirstSymbolWithNameAndType (name, symbol_type, Symtab::eDebugAny, Symtab::eVisibilityAny);
}
return NULL;
}
void
Module::SymbolIndicesToSymbolContextList (Symtab *symtab, std::vector<uint32_t> &symbol_indexes, SymbolContextList &sc_list)
{
// No need to protect this call using m_mutex all other method calls are
// already thread safe.
size_t num_indices = symbol_indexes.size();
if (num_indices > 0)
{
SymbolContext sc;
CalculateSymbolContext (&sc);
for (size_t i = 0; i < num_indices; i++)
{
sc.symbol = symtab->SymbolAtIndex (symbol_indexes[i]);
if (sc.symbol)
sc_list.Append (sc);
}
}
}
size_t
Module::FindSymbolsWithNameAndType (const ConstString &name, SymbolType symbol_type, SymbolContextList &sc_list)
{
// No need to protect this call using m_mutex all other method calls are
// already thread safe.
Timer scoped_timer(__PRETTY_FUNCTION__,
"Module::FindSymbolsWithNameAndType (name = %s, type = %i)",
name.AsCString(),
symbol_type);
const size_t initial_size = sc_list.GetSize();
ObjectFile *objfile = GetObjectFile ();
if (objfile)
{
Symtab *symtab = objfile->GetSymtab();
if (symtab)
{
std::vector<uint32_t> symbol_indexes;
symtab->FindAllSymbolsWithNameAndType (name, symbol_type, symbol_indexes);
SymbolIndicesToSymbolContextList (symtab, symbol_indexes, sc_list);
}
}
return sc_list.GetSize() - initial_size;
}
size_t
Module::FindSymbolsMatchingRegExAndType (const RegularExpression &regex, SymbolType symbol_type, SymbolContextList &sc_list)
{
// No need to protect this call using m_mutex all other method calls are
// already thread safe.
Timer scoped_timer(__PRETTY_FUNCTION__,
"Module::FindSymbolsMatchingRegExAndType (regex = %s, type = %i)",
regex.GetText(),
symbol_type);
const size_t initial_size = sc_list.GetSize();
ObjectFile *objfile = GetObjectFile ();
if (objfile)
{
Symtab *symtab = objfile->GetSymtab();
if (symtab)
{
std::vector<uint32_t> symbol_indexes;
symtab->FindAllSymbolsMatchingRexExAndType (regex, symbol_type, Symtab::eDebugAny, Symtab::eVisibilityAny, symbol_indexes);
SymbolIndicesToSymbolContextList (symtab, symbol_indexes, sc_list);
}
}
return sc_list.GetSize() - initial_size;
}
const TimeValue &
Module::GetModificationTime () const
{
return m_mod_time;
}
bool
Module::IsExecutable ()
{
if (GetObjectFile() == NULL)
return false;
else
return GetObjectFile()->IsExecutable();
}
bool
Module::SetArchitecture (const ArchSpec &new_arch)
{
Abtracted all mach-o and ELF out of ArchSpec. This patch is a modified form of Stephen Wilson's idea (thanks for the input Stephen!). What I ended up doing was: - Got rid of ArchSpec::CPU (which was a generic CPU enumeration that mimics the contents of llvm::Triple::ArchType). We now rely upon the llvm::Triple to give us the machine type from llvm::Triple::ArchType. - There is a new ArchSpec::Core definition which further qualifies the CPU core we are dealing with into a single enumeration. If you need support for a new Core and want to debug it in LLDB, it must be added to this list. In the future we can allow for dynamic core registration, but for now it is hard coded. - The ArchSpec can now be initialized with a llvm::Triple or with a C string that represents the triple (it can just be an arch still like "i386"). - The ArchSpec can still initialize itself with a architecture type -- mach-o with cpu type and subtype, or ELF with e_machine + e_flags -- and this will then get translated into the internal llvm::Triple::ArchSpec + ArchSpec::Core. The mach-o cpu type and subtype can be accessed using the getter functions: uint32_t ArchSpec::GetMachOCPUType () const; uint32_t ArchSpec::GetMachOCPUSubType () const; But these functions are just converting out internal llvm::Triple::ArchSpec + ArchSpec::Core back into mach-o. Same goes for ELF. All code has been updated to deal with the changes. This should abstract us until later when the llvm::TargetSpec stuff gets finalized and we can then adopt it. llvm-svn: 126278
2011-02-23 08:35:02 +08:00
if (!m_arch.IsValid())
{
m_arch = new_arch;
return true;
Abtracted all mach-o and ELF out of ArchSpec. This patch is a modified form of Stephen Wilson's idea (thanks for the input Stephen!). What I ended up doing was: - Got rid of ArchSpec::CPU (which was a generic CPU enumeration that mimics the contents of llvm::Triple::ArchType). We now rely upon the llvm::Triple to give us the machine type from llvm::Triple::ArchType. - There is a new ArchSpec::Core definition which further qualifies the CPU core we are dealing with into a single enumeration. If you need support for a new Core and want to debug it in LLDB, it must be added to this list. In the future we can allow for dynamic core registration, but for now it is hard coded. - The ArchSpec can now be initialized with a llvm::Triple or with a C string that represents the triple (it can just be an arch still like "i386"). - The ArchSpec can still initialize itself with a architecture type -- mach-o with cpu type and subtype, or ELF with e_machine + e_flags -- and this will then get translated into the internal llvm::Triple::ArchSpec + ArchSpec::Core. The mach-o cpu type and subtype can be accessed using the getter functions: uint32_t ArchSpec::GetMachOCPUType () const; uint32_t ArchSpec::GetMachOCPUSubType () const; But these functions are just converting out internal llvm::Triple::ArchSpec + ArchSpec::Core back into mach-o. Same goes for ELF. All code has been updated to deal with the changes. This should abstract us until later when the llvm::TargetSpec stuff gets finalized and we can then adopt it. llvm-svn: 126278
2011-02-23 08:35:02 +08:00
}
return m_arch == new_arch;
}