llvm-project/lldb/lldb.xcodeproj/project.pbxproj

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Abtracted the old "lldb_private::Thread::StopInfo" into an abtract class. This will allow debugger plug-ins to make any instance of "lldb_private::StopInfo" that can completely describe any stop reason. It also provides a framework for doing intelligent things with the stop info at important times in the lifetime of the inferior. Examples include the signal stop info in StopInfoUnixSignal. It will check with the process to see that the current action is for the signal. These actions include wether to stop for the signal, wether the notify that the signal was hit, and wether to pass the signal along to the inferior process. The StopInfoUnixSignal class overrides the "ShouldStop()" method of StopInfo and this allows the stop info to determine if it should stop at the signal or continue the process. StopInfo subclasses must override the following functions: virtual lldb::StopReason GetStopReason () const = 0; virtual const char * GetDescription () = 0; StopInfo subclasses can override the following functions: // If the subclass returns "false", the inferior will resume. The default // version of this function returns "true" which means the default stop // info will stop the process. The breakpoint subclass will check if // the breakpoint wants us to stop by calling any installed callback on // the breakpoint, and also checking if the breakpoint is for the current // thread. Signals will check if they should stop based off of the // UnixSignal settings in the process. virtual bool ShouldStop (Event *event_ptr); // Sublasses can state if they want to notify the debugger when "ShouldStop" // returns false. This would be handy for breakpoints where you want to // log information and continue and is also used by the signal stop info // to notify that a signal was received (after it checks with the process // signal settings). virtual bool ShouldNotify (Event *event_ptr) { return false; } // Allow subclasses to do something intelligent right before we resume. // The signal class will figure out if the signal should be propagated // to the inferior process and pass that along to the debugger plug-ins. virtual void WillResume (lldb::StateType resume_state) { // By default, don't do anything } The support the Mach exceptions was moved into the lldb/source/Plugins/Process/Utility folder and now doesn't polute the lldb_private::Thread class with platform specific code. llvm-svn: 110184
2010-08-04 09:40:35 +08:00
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This is a major refactoring of the expression parser. The goal is to separate the parser's data from the data belonging to the parser's clients. This allows clients to use the parser to obtain (for example) a JIT compiled function or some DWARF code, and then discard the parser state. Previously, parser state was held in ClangExpression and used liberally by ClangFunction, which inherited from ClangExpression. The main effects of this refactoring are: - reducing ClangExpression to an abstract class that declares methods that any client must expose to the expression parser, - moving the code specific to implementing the "expr" command from ClangExpression and CommandObjectExpression into ClangUserExpression, a new class, - moving the common parser interaction code from ClangExpression into ClangExpressionParser, a new class, and - making ClangFunction rely only on ClangExpressionParser and not depend on the internal implementation of ClangExpression. Side effects include: - the compiler interaction code has been factored out of ClangFunction and is now in an AST pass (ASTStructExtractor), - the header file for ClangFunction is now fully documented, - several bugs that only popped up when Clang was deallocated (which never happened, since the lifetime of the compiler was essentially infinite) are now fixed, and - the developer-only "call" command has been disabled. I have tested the expr command and the Objective-C step-into code, which use ClangUserExpression and ClangFunction, respectively, and verified that they work. Please let me know if you encounter bugs or poor documentation. llvm-svn: 112249
2010-08-27 09:01:44 +08:00
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This is a major refactoring of the expression parser. The goal is to separate the parser's data from the data belonging to the parser's clients. This allows clients to use the parser to obtain (for example) a JIT compiled function or some DWARF code, and then discard the parser state. Previously, parser state was held in ClangExpression and used liberally by ClangFunction, which inherited from ClangExpression. The main effects of this refactoring are: - reducing ClangExpression to an abstract class that declares methods that any client must expose to the expression parser, - moving the code specific to implementing the "expr" command from ClangExpression and CommandObjectExpression into ClangUserExpression, a new class, - moving the common parser interaction code from ClangExpression into ClangExpressionParser, a new class, and - making ClangFunction rely only on ClangExpressionParser and not depend on the internal implementation of ClangExpression. Side effects include: - the compiler interaction code has been factored out of ClangFunction and is now in an AST pass (ASTStructExtractor), - the header file for ClangFunction is now fully documented, - several bugs that only popped up when Clang was deallocated (which never happened, since the lifetime of the compiler was essentially infinite) are now fixed, and - the developer-only "call" command has been disabled. I have tested the expr command and the Objective-C step-into code, which use ClangUserExpression and ClangFunction, respectively, and verified that they work. Please let me know if you encounter bugs or poor documentation. llvm-svn: 112249
2010-08-27 09:01:44 +08:00
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This is a major refactoring of the expression parser. The goal is to separate the parser's data from the data belonging to the parser's clients. This allows clients to use the parser to obtain (for example) a JIT compiled function or some DWARF code, and then discard the parser state. Previously, parser state was held in ClangExpression and used liberally by ClangFunction, which inherited from ClangExpression. The main effects of this refactoring are: - reducing ClangExpression to an abstract class that declares methods that any client must expose to the expression parser, - moving the code specific to implementing the "expr" command from ClangExpression and CommandObjectExpression into ClangUserExpression, a new class, - moving the common parser interaction code from ClangExpression into ClangExpressionParser, a new class, and - making ClangFunction rely only on ClangExpressionParser and not depend on the internal implementation of ClangExpression. Side effects include: - the compiler interaction code has been factored out of ClangFunction and is now in an AST pass (ASTStructExtractor), - the header file for ClangFunction is now fully documented, - several bugs that only popped up when Clang was deallocated (which never happened, since the lifetime of the compiler was essentially infinite) are now fixed, and - the developer-only "call" command has been disabled. I have tested the expr command and the Objective-C step-into code, which use ClangUserExpression and ClangFunction, respectively, and verified that they work. Please let me know if you encounter bugs or poor documentation. llvm-svn: 112249
2010-08-27 09:01:44 +08:00
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This is a major refactoring of the expression parser. The goal is to separate the parser's data from the data belonging to the parser's clients. This allows clients to use the parser to obtain (for example) a JIT compiled function or some DWARF code, and then discard the parser state. Previously, parser state was held in ClangExpression and used liberally by ClangFunction, which inherited from ClangExpression. The main effects of this refactoring are: - reducing ClangExpression to an abstract class that declares methods that any client must expose to the expression parser, - moving the code specific to implementing the "expr" command from ClangExpression and CommandObjectExpression into ClangUserExpression, a new class, - moving the common parser interaction code from ClangExpression into ClangExpressionParser, a new class, and - making ClangFunction rely only on ClangExpressionParser and not depend on the internal implementation of ClangExpression. Side effects include: - the compiler interaction code has been factored out of ClangFunction and is now in an AST pass (ASTStructExtractor), - the header file for ClangFunction is now fully documented, - several bugs that only popped up when Clang was deallocated (which never happened, since the lifetime of the compiler was essentially infinite) are now fixed, and - the developer-only "call" command has been disabled. I have tested the expr command and the Objective-C step-into code, which use ClangUserExpression and ClangFunction, respectively, and verified that they work. Please let me know if you encounter bugs or poor documentation. llvm-svn: 112249
2010-08-27 09:01:44 +08:00
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Abtracted the old "lldb_private::Thread::StopInfo" into an abtract class. This will allow debugger plug-ins to make any instance of "lldb_private::StopInfo" that can completely describe any stop reason. It also provides a framework for doing intelligent things with the stop info at important times in the lifetime of the inferior. Examples include the signal stop info in StopInfoUnixSignal. It will check with the process to see that the current action is for the signal. These actions include wether to stop for the signal, wether the notify that the signal was hit, and wether to pass the signal along to the inferior process. The StopInfoUnixSignal class overrides the "ShouldStop()" method of StopInfo and this allows the stop info to determine if it should stop at the signal or continue the process. StopInfo subclasses must override the following functions: virtual lldb::StopReason GetStopReason () const = 0; virtual const char * GetDescription () = 0; StopInfo subclasses can override the following functions: // If the subclass returns "false", the inferior will resume. The default // version of this function returns "true" which means the default stop // info will stop the process. The breakpoint subclass will check if // the breakpoint wants us to stop by calling any installed callback on // the breakpoint, and also checking if the breakpoint is for the current // thread. Signals will check if they should stop based off of the // UnixSignal settings in the process. virtual bool ShouldStop (Event *event_ptr); // Sublasses can state if they want to notify the debugger when "ShouldStop" // returns false. This would be handy for breakpoints where you want to // log information and continue and is also used by the signal stop info // to notify that a signal was received (after it checks with the process // signal settings). virtual bool ShouldNotify (Event *event_ptr) { return false; } // Allow subclasses to do something intelligent right before we resume. // The signal class will figure out if the signal should be propagated // to the inferior process and pass that along to the debugger plug-ins. virtual void WillResume (lldb::StateType resume_state) { // By default, don't do anything } The support the Mach exceptions was moved into the lldb/source/Plugins/Process/Utility folder and now doesn't polute the lldb_private::Thread class with platform specific code. llvm-svn: 110184
2010-08-04 09:40:35 +08:00
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This is a major refactoring of the expression parser. The goal is to separate the parser's data from the data belonging to the parser's clients. This allows clients to use the parser to obtain (for example) a JIT compiled function or some DWARF code, and then discard the parser state. Previously, parser state was held in ClangExpression and used liberally by ClangFunction, which inherited from ClangExpression. The main effects of this refactoring are: - reducing ClangExpression to an abstract class that declares methods that any client must expose to the expression parser, - moving the code specific to implementing the "expr" command from ClangExpression and CommandObjectExpression into ClangUserExpression, a new class, - moving the common parser interaction code from ClangExpression into ClangExpressionParser, a new class, and - making ClangFunction rely only on ClangExpressionParser and not depend on the internal implementation of ClangExpression. Side effects include: - the compiler interaction code has been factored out of ClangFunction and is now in an AST pass (ASTStructExtractor), - the header file for ClangFunction is now fully documented, - several bugs that only popped up when Clang was deallocated (which never happened, since the lifetime of the compiler was essentially infinite) are now fixed, and - the developer-only "call" command has been disabled. I have tested the expr command and the Objective-C step-into code, which use ClangUserExpression and ClangFunction, respectively, and verified that they work. Please let me know if you encounter bugs or poor documentation. llvm-svn: 112249
2010-08-27 09:01:44 +08:00
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This is a major refactoring of the expression parser. The goal is to separate the parser's data from the data belonging to the parser's clients. This allows clients to use the parser to obtain (for example) a JIT compiled function or some DWARF code, and then discard the parser state. Previously, parser state was held in ClangExpression and used liberally by ClangFunction, which inherited from ClangExpression. The main effects of this refactoring are: - reducing ClangExpression to an abstract class that declares methods that any client must expose to the expression parser, - moving the code specific to implementing the "expr" command from ClangExpression and CommandObjectExpression into ClangUserExpression, a new class, - moving the common parser interaction code from ClangExpression into ClangExpressionParser, a new class, and - making ClangFunction rely only on ClangExpressionParser and not depend on the internal implementation of ClangExpression. Side effects include: - the compiler interaction code has been factored out of ClangFunction and is now in an AST pass (ASTStructExtractor), - the header file for ClangFunction is now fully documented, - several bugs that only popped up when Clang was deallocated (which never happened, since the lifetime of the compiler was essentially infinite) are now fixed, and - the developer-only "call" command has been disabled. I have tested the expr command and the Objective-C step-into code, which use ClangUserExpression and ClangFunction, respectively, and verified that they work. Please let me know if you encounter bugs or poor documentation. llvm-svn: 112249
2010-08-27 09:01:44 +08:00
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This is a major refactoring of the expression parser. The goal is to separate the parser's data from the data belonging to the parser's clients. This allows clients to use the parser to obtain (for example) a JIT compiled function or some DWARF code, and then discard the parser state. Previously, parser state was held in ClangExpression and used liberally by ClangFunction, which inherited from ClangExpression. The main effects of this refactoring are: - reducing ClangExpression to an abstract class that declares methods that any client must expose to the expression parser, - moving the code specific to implementing the "expr" command from ClangExpression and CommandObjectExpression into ClangUserExpression, a new class, - moving the common parser interaction code from ClangExpression into ClangExpressionParser, a new class, and - making ClangFunction rely only on ClangExpressionParser and not depend on the internal implementation of ClangExpression. Side effects include: - the compiler interaction code has been factored out of ClangFunction and is now in an AST pass (ASTStructExtractor), - the header file for ClangFunction is now fully documented, - several bugs that only popped up when Clang was deallocated (which never happened, since the lifetime of the compiler was essentially infinite) are now fixed, and - the developer-only "call" command has been disabled. I have tested the expr command and the Objective-C step-into code, which use ClangUserExpression and ClangFunction, respectively, and verified that they work. Please let me know if you encounter bugs or poor documentation. llvm-svn: 112249
2010-08-27 09:01:44 +08:00
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This is a major refactoring of the expression parser. The goal is to separate the parser's data from the data belonging to the parser's clients. This allows clients to use the parser to obtain (for example) a JIT compiled function or some DWARF code, and then discard the parser state. Previously, parser state was held in ClangExpression and used liberally by ClangFunction, which inherited from ClangExpression. The main effects of this refactoring are: - reducing ClangExpression to an abstract class that declares methods that any client must expose to the expression parser, - moving the code specific to implementing the "expr" command from ClangExpression and CommandObjectExpression into ClangUserExpression, a new class, - moving the common parser interaction code from ClangExpression into ClangExpressionParser, a new class, and - making ClangFunction rely only on ClangExpressionParser and not depend on the internal implementation of ClangExpression. Side effects include: - the compiler interaction code has been factored out of ClangFunction and is now in an AST pass (ASTStructExtractor), - the header file for ClangFunction is now fully documented, - several bugs that only popped up when Clang was deallocated (which never happened, since the lifetime of the compiler was essentially infinite) are now fixed, and - the developer-only "call" command has been disabled. I have tested the expr command and the Objective-C step-into code, which use ClangUserExpression and ClangFunction, respectively, and verified that they work. Please let me know if you encounter bugs or poor documentation. llvm-svn: 112249
2010-08-27 09:01:44 +08:00
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Abtracted the old "lldb_private::Thread::StopInfo" into an abtract class. This will allow debugger plug-ins to make any instance of "lldb_private::StopInfo" that can completely describe any stop reason. It also provides a framework for doing intelligent things with the stop info at important times in the lifetime of the inferior. Examples include the signal stop info in StopInfoUnixSignal. It will check with the process to see that the current action is for the signal. These actions include wether to stop for the signal, wether the notify that the signal was hit, and wether to pass the signal along to the inferior process. The StopInfoUnixSignal class overrides the "ShouldStop()" method of StopInfo and this allows the stop info to determine if it should stop at the signal or continue the process. StopInfo subclasses must override the following functions: virtual lldb::StopReason GetStopReason () const = 0; virtual const char * GetDescription () = 0; StopInfo subclasses can override the following functions: // If the subclass returns "false", the inferior will resume. The default // version of this function returns "true" which means the default stop // info will stop the process. The breakpoint subclass will check if // the breakpoint wants us to stop by calling any installed callback on // the breakpoint, and also checking if the breakpoint is for the current // thread. Signals will check if they should stop based off of the // UnixSignal settings in the process. virtual bool ShouldStop (Event *event_ptr); // Sublasses can state if they want to notify the debugger when "ShouldStop" // returns false. This would be handy for breakpoints where you want to // log information and continue and is also used by the signal stop info // to notify that a signal was received (after it checks with the process // signal settings). virtual bool ShouldNotify (Event *event_ptr) { return false; } // Allow subclasses to do something intelligent right before we resume. // The signal class will figure out if the signal should be propagated // to the inferior process and pass that along to the debugger plug-ins. virtual void WillResume (lldb::StateType resume_state) { // By default, don't do anything } The support the Mach exceptions was moved into the lldb/source/Plugins/Process/Utility folder and now doesn't polute the lldb_private::Thread class with platform specific code. llvm-svn: 110184
2010-08-04 09:40:35 +08:00
26B4666F11A2091600CF6220 /* LibUnwindRegisterContext.cpp */,
9654F79D1197DA1300F72B43 /* MacOSXLibunwindCallbacks.h */,
Abtracted the old "lldb_private::Thread::StopInfo" into an abtract class. This will allow debugger plug-ins to make any instance of "lldb_private::StopInfo" that can completely describe any stop reason. It also provides a framework for doing intelligent things with the stop info at important times in the lifetime of the inferior. Examples include the signal stop info in StopInfoUnixSignal. It will check with the process to see that the current action is for the signal. These actions include wether to stop for the signal, wether the notify that the signal was hit, and wether to pass the signal along to the inferior process. The StopInfoUnixSignal class overrides the "ShouldStop()" method of StopInfo and this allows the stop info to determine if it should stop at the signal or continue the process. StopInfo subclasses must override the following functions: virtual lldb::StopReason GetStopReason () const = 0; virtual const char * GetDescription () = 0; StopInfo subclasses can override the following functions: // If the subclass returns "false", the inferior will resume. The default // version of this function returns "true" which means the default stop // info will stop the process. The breakpoint subclass will check if // the breakpoint wants us to stop by calling any installed callback on // the breakpoint, and also checking if the breakpoint is for the current // thread. Signals will check if they should stop based off of the // UnixSignal settings in the process. virtual bool ShouldStop (Event *event_ptr); // Sublasses can state if they want to notify the debugger when "ShouldStop" // returns false. This would be handy for breakpoints where you want to // log information and continue and is also used by the signal stop info // to notify that a signal was received (after it checks with the process // signal settings). virtual bool ShouldNotify (Event *event_ptr) { return false; } // Allow subclasses to do something intelligent right before we resume. // The signal class will figure out if the signal should be propagated // to the inferior process and pass that along to the debugger plug-ins. virtual void WillResume (lldb::StateType resume_state) { // By default, don't do anything } The support the Mach exceptions was moved into the lldb/source/Plugins/Process/Utility folder and now doesn't polute the lldb_private::Thread class with platform specific code. llvm-svn: 110184
2010-08-04 09:40:35 +08:00
9654F79C1197DA1300F72B43 /* MacOSXLibunwindCallbacks.cpp */,
26E3EEF811A994E800FBADB6 /* RegisterContextMacOSXFrameBackchain.h */,
Abtracted the old "lldb_private::Thread::StopInfo" into an abtract class. This will allow debugger plug-ins to make any instance of "lldb_private::StopInfo" that can completely describe any stop reason. It also provides a framework for doing intelligent things with the stop info at important times in the lifetime of the inferior. Examples include the signal stop info in StopInfoUnixSignal. It will check with the process to see that the current action is for the signal. These actions include wether to stop for the signal, wether the notify that the signal was hit, and wether to pass the signal along to the inferior process. The StopInfoUnixSignal class overrides the "ShouldStop()" method of StopInfo and this allows the stop info to determine if it should stop at the signal or continue the process. StopInfo subclasses must override the following functions: virtual lldb::StopReason GetStopReason () const = 0; virtual const char * GetDescription () = 0; StopInfo subclasses can override the following functions: // If the subclass returns "false", the inferior will resume. The default // version of this function returns "true" which means the default stop // info will stop the process. The breakpoint subclass will check if // the breakpoint wants us to stop by calling any installed callback on // the breakpoint, and also checking if the breakpoint is for the current // thread. Signals will check if they should stop based off of the // UnixSignal settings in the process. virtual bool ShouldStop (Event *event_ptr); // Sublasses can state if they want to notify the debugger when "ShouldStop" // returns false. This would be handy for breakpoints where you want to // log information and continue and is also used by the signal stop info // to notify that a signal was received (after it checks with the process // signal settings). virtual bool ShouldNotify (Event *event_ptr) { return false; } // Allow subclasses to do something intelligent right before we resume. // The signal class will figure out if the signal should be propagated // to the inferior process and pass that along to the debugger plug-ins. virtual void WillResume (lldb::StateType resume_state) { // By default, don't do anything } The support the Mach exceptions was moved into the lldb/source/Plugins/Process/Utility folder and now doesn't polute the lldb_private::Thread class with platform specific code. llvm-svn: 110184
2010-08-04 09:40:35 +08:00
26E3EEF711A994E800FBADB6 /* RegisterContextMacOSXFrameBackchain.cpp */,
2615DBC91208B5FC0021781D /* StopInfoMachException.h */,
2615DBC81208B5FC0021781D /* StopInfoMachException.cpp */,
26E3EEBF11A98A1900FBADB6 /* UnwindLibUnwind.h */,
Abtracted the old "lldb_private::Thread::StopInfo" into an abtract class. This will allow debugger plug-ins to make any instance of "lldb_private::StopInfo" that can completely describe any stop reason. It also provides a framework for doing intelligent things with the stop info at important times in the lifetime of the inferior. Examples include the signal stop info in StopInfoUnixSignal. It will check with the process to see that the current action is for the signal. These actions include wether to stop for the signal, wether the notify that the signal was hit, and wether to pass the signal along to the inferior process. The StopInfoUnixSignal class overrides the "ShouldStop()" method of StopInfo and this allows the stop info to determine if it should stop at the signal or continue the process. StopInfo subclasses must override the following functions: virtual lldb::StopReason GetStopReason () const = 0; virtual const char * GetDescription () = 0; StopInfo subclasses can override the following functions: // If the subclass returns "false", the inferior will resume. The default // version of this function returns "true" which means the default stop // info will stop the process. The breakpoint subclass will check if // the breakpoint wants us to stop by calling any installed callback on // the breakpoint, and also checking if the breakpoint is for the current // thread. Signals will check if they should stop based off of the // UnixSignal settings in the process. virtual bool ShouldStop (Event *event_ptr); // Sublasses can state if they want to notify the debugger when "ShouldStop" // returns false. This would be handy for breakpoints where you want to // log information and continue and is also used by the signal stop info // to notify that a signal was received (after it checks with the process // signal settings). virtual bool ShouldNotify (Event *event_ptr) { return false; } // Allow subclasses to do something intelligent right before we resume. // The signal class will figure out if the signal should be propagated // to the inferior process and pass that along to the debugger plug-ins. virtual void WillResume (lldb::StateType resume_state) { // By default, don't do anything } The support the Mach exceptions was moved into the lldb/source/Plugins/Process/Utility folder and now doesn't polute the lldb_private::Thread class with platform specific code. llvm-svn: 110184
2010-08-04 09:40:35 +08:00
26E3EEBE11A98A1900FBADB6 /* UnwindLibUnwind.cpp */,
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2010-08-04 09:40:35 +08:00
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26BC7E8A10F1B85900F91463 /* PluginManager.cpp */,
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9A35765E116E76A700E8ED2F /* StringList.h */,
9A35765F116E76B900E8ED2F /* StringList.cpp */,
Added function name types to allow us to set breakpoints by name more intelligently. The four name types we currently have are: eFunctionNameTypeFull = (1 << 1), // The function name. // For C this is the same as just the name of the function // For C++ this is the demangled version of the mangled name. // For ObjC this is the full function signature with the + or // - and the square brackets and the class and selector eFunctionNameTypeBase = (1 << 2), // The function name only, no namespaces or arguments and no class // methods or selectors will be searched. eFunctionNameTypeMethod = (1 << 3), // Find function by method name (C++) with no namespace or arguments eFunctionNameTypeSelector = (1 << 4) // Find function by selector name (ObjC) names this allows much more flexibility when setting breakoints: (lldb) breakpoint set --name main --basename (lldb) breakpoint set --name main --fullname (lldb) breakpoint set --name main --method (lldb) breakpoint set --name main --selector The default: (lldb) breakpoint set --name main will inspect the name "main" and look for any parens, or if the name starts with "-[" or "+[" and if any are found then a full name search will happen. Else a basename search will be the default. Fixed some command option structures so not all options are required when they shouldn't be. Cleaned up the breakpoint output summary. Made the "image lookup --address <addr>" output much more verbose so it shows all the important symbol context results. Added a GetDescription method to many of the SymbolContext objects for the more verbose output. llvm-svn: 107075
2010-06-29 05:30:43 +08:00
26B167A41123BF5500DC7B4F /* ThreadSafeValue.h */,
263FEDA5112CC1DA00E4C208 /* ThreadSafeSTLMap.h */,
26BC7D7E10F1B77400F91463 /* Timer.h */,
26BC7E9610F1B85900F91463 /* Timer.cpp */,
26BC7D7F10F1B77400F91463 /* TTYState.h */,
26BC7E9710F1B85900F91463 /* TTYState.cpp */,
268A813F115B19D000F645B0 /* UniqueCStringMap.h */,
26BC7D8010F1B77400F91463 /* UserID.h */,
26BC7E9810F1B85900F91463 /* UserID.cpp */,
9A4633DA11F65D8600955CE1 /* UserSettingsController.h */,
9A4633DC11F65D9A00955CE1 /* UserSettingsController.cpp */,
Added function name types to allow us to set breakpoints by name more intelligently. The four name types we currently have are: eFunctionNameTypeFull = (1 << 1), // The function name. // For C this is the same as just the name of the function // For C++ this is the demangled version of the mangled name. // For ObjC this is the full function signature with the + or // - and the square brackets and the class and selector eFunctionNameTypeBase = (1 << 2), // The function name only, no namespaces or arguments and no class // methods or selectors will be searched. eFunctionNameTypeMethod = (1 << 3), // Find function by method name (C++) with no namespace or arguments eFunctionNameTypeSelector = (1 << 4) // Find function by selector name (ObjC) names this allows much more flexibility when setting breakoints: (lldb) breakpoint set --name main --basename (lldb) breakpoint set --name main --fullname (lldb) breakpoint set --name main --method (lldb) breakpoint set --name main --selector The default: (lldb) breakpoint set --name main will inspect the name "main" and look for any parens, or if the name starts with "-[" or "+[" and if any are found then a full name search will happen. Else a basename search will be the default. Fixed some command option structures so not all options are required when they shouldn't be. Cleaned up the breakpoint output summary. Made the "image lookup --address <addr>" output much more verbose so it shows all the important symbol context results. Added a GetDescription method to many of the SymbolContext objects for the more verbose output. llvm-svn: 107075
2010-06-29 05:30:43 +08:00
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26C81CA511335651004BDC5A /* UUID.cpp */,
26BC7D8110F1B77400F91463 /* Value.h */,
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26BC7D8210F1B77400F91463 /* ValueObject.h */,
26BC7E9A10F1B85900F91463 /* ValueObject.cpp */,
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26BC7E9B10F1B85900F91463 /* ValueObjectChild.cpp */,
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26BC7E9C10F1B85900F91463 /* ValueObjectList.cpp */,
2643343A1110F63C00CDB6C6 /* ValueObjectRegister.h */,
264334381110F63100CDB6C6 /* ValueObjectRegister.cpp */,
26BC7D8510F1B77400F91463 /* ValueObjectVariable.h */,
26BC7E9D10F1B85900F91463 /* ValueObjectVariable.cpp */,
26BC7D8610F1B77400F91463 /* VMRange.h */,
26BC7E9E10F1B85900F91463 /* VMRange.cpp */,
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26BC7F1A10F1B8EC00F91463 /* LineTable.cpp */,
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26BC7F1B10F1B8EC00F91463 /* Symbol.cpp */,
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26BC7C6210F1B6E900F91463 /* SymbolFile.h */,
26BC7F1D10F1B8EC00F91463 /* SymbolFile.cpp */,
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26BC7E0C10F1B83100F91463 /* BreakpointIDList.cpp */,
26BC7CF110F1B71400F91463 /* BreakpointList.h */,
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26BC7E0E10F1B83100F91463 /* BreakpointLocation.cpp */,
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26BC7E0F10F1B83100F91463 /* BreakpointLocationCollection.cpp */,
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26BC7E1010F1B83100F91463 /* BreakpointLocationList.cpp */,
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26BC7E1110F1B83100F91463 /* BreakpointOptions.cpp */,
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26BC7E1210F1B83100F91463 /* BreakpointResolver.cpp */,
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26D0DD5310FE555900271C65 /* BreakpointResolverAddress.cpp */,
26D0DD5110FE554D00271C65 /* BreakpointResolverFileLine.h */,
26D0DD5410FE555900271C65 /* BreakpointResolverFileLine.cpp */,
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26D0DD5510FE555900271C65 /* BreakpointResolverName.cpp */,
26BC7CF710F1B71400F91463 /* BreakpointSite.h */,
26BC7E1310F1B83100F91463 /* BreakpointSite.cpp */,
26BC7CF810F1B71400F91463 /* BreakpointSiteList.h */,
26BC7E1410F1B83100F91463 /* BreakpointSiteList.cpp */,
26BC7CFA10F1B71400F91463 /* Stoppoint.h */,
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9A42976211861AA600FE05CD /* CommandObjectBreakpointCommand.cpp */,
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4C98D3E4118FB9B100E575D0 /* CommandObjectCall.cpp */,
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4C5DBBC611E3FEC60035160F /* CommandObjectCommands.cpp */,
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26BC7E3210F1B84700F91463 /* CommandObjectFile.cpp */,
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26BC7D1B10F1B76300F91463 /* CommandObjectImage.h */,
26BC7E3410F1B84700F91463 /* CommandObjectImage.cpp */,
264AD83911095BBD00E0B039 /* CommandObjectLog.h */,
264AD83711095BA600E0B039 /* CommandObjectLog.cpp */,
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26BC7E3610F1B84700F91463 /* CommandObjectMemory.cpp */,
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26BC7E3810F1B84700F91463 /* CommandObjectProcess.cpp */,
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26BC7D2210F1B76300F91463 /* CommandObjectRegister.h */,
26BC7E3B10F1B84700F91463 /* CommandObjectRegister.cpp */,
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4C98D3E0118FB98F00E575D0 /* ClangFunction.h */,
4C98D3DA118FB96F00E575D0 /* ClangFunction.cpp */,
49F1A74911B338AE003ED505 /* ClangExpressionDeclMap.h */,
49F1A74511B3388F003ED505 /* ClangExpressionDeclMap.cpp */,
This is a major refactoring of the expression parser. The goal is to separate the parser's data from the data belonging to the parser's clients. This allows clients to use the parser to obtain (for example) a JIT compiled function or some DWARF code, and then discard the parser state. Previously, parser state was held in ClangExpression and used liberally by ClangFunction, which inherited from ClangExpression. The main effects of this refactoring are: - reducing ClangExpression to an abstract class that declares methods that any client must expose to the expression parser, - moving the code specific to implementing the "expr" command from ClangExpression and CommandObjectExpression into ClangUserExpression, a new class, - moving the common parser interaction code from ClangExpression into ClangExpressionParser, a new class, and - making ClangFunction rely only on ClangExpressionParser and not depend on the internal implementation of ClangExpression. Side effects include: - the compiler interaction code has been factored out of ClangFunction and is now in an AST pass (ASTStructExtractor), - the header file for ClangFunction is now fully documented, - several bugs that only popped up when Clang was deallocated (which never happened, since the lifetime of the compiler was essentially infinite) are now fixed, and - the developer-only "call" command has been disabled. I have tested the expr command and the Objective-C step-into code, which use ClangUserExpression and ClangFunction, respectively, and verified that they work. Please let me know if you encounter bugs or poor documentation. llvm-svn: 112249
2010-08-27 09:01:44 +08:00
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26BC7ED510F1B86700F91463 /* ClangUserExpression.cpp */,
497C86C1122823F300B54702 /* ClangUtilityFunction.h */,
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26BC7DC310F1B79500F91463 /* DWARFExpression.h */,
26BC7ED810F1B86700F91463 /* DWARFExpression.cpp */,
This is a major refactoring of the expression parser. The goal is to separate the parser's data from the data belonging to the parser's clients. This allows clients to use the parser to obtain (for example) a JIT compiled function or some DWARF code, and then discard the parser state. Previously, parser state was held in ClangExpression and used liberally by ClangFunction, which inherited from ClangExpression. The main effects of this refactoring are: - reducing ClangExpression to an abstract class that declares methods that any client must expose to the expression parser, - moving the code specific to implementing the "expr" command from ClangExpression and CommandObjectExpression into ClangUserExpression, a new class, - moving the common parser interaction code from ClangExpression into ClangExpressionParser, a new class, and - making ClangFunction rely only on ClangExpressionParser and not depend on the internal implementation of ClangExpression. Side effects include: - the compiler interaction code has been factored out of ClangFunction and is now in an AST pass (ASTStructExtractor), - the header file for ClangFunction is now fully documented, - several bugs that only popped up when Clang was deallocated (which never happened, since the lifetime of the compiler was essentially infinite) are now fixed, and - the developer-only "call" command has been disabled. I have tested the expr command and the Objective-C step-into code, which use ClangUserExpression and ClangFunction, respectively, and verified that they work. Please let me know if you encounter bugs or poor documentation. llvm-svn: 112249
2010-08-27 09:01:44 +08:00
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4C98D3DB118FB96F00E575D0 /* RecordingMemoryManager.cpp */,
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This is a major refactoring of the expression parser. The goal is to separate the parser's data from the data belonging to the parser's clients. This allows clients to use the parser to obtain (for example) a JIT compiled function or some DWARF code, and then discard the parser state. Previously, parser state was held in ClangExpression and used liberally by ClangFunction, which inherited from ClangExpression. The main effects of this refactoring are: - reducing ClangExpression to an abstract class that declares methods that any client must expose to the expression parser, - moving the code specific to implementing the "expr" command from ClangExpression and CommandObjectExpression into ClangUserExpression, a new class, - moving the common parser interaction code from ClangExpression into ClangExpressionParser, a new class, and - making ClangFunction rely only on ClangExpressionParser and not depend on the internal implementation of ClangExpression. Side effects include: - the compiler interaction code has been factored out of ClangFunction and is now in an AST pass (ASTStructExtractor), - the header file for ClangFunction is now fully documented, - several bugs that only popped up when Clang was deallocated (which never happened, since the lifetime of the compiler was essentially infinite) are now fixed, and - the developer-only "call" command has been disabled. I have tested the expr command and the Objective-C step-into code, which use ClangUserExpression and ClangFunction, respectively, and verified that they work. Please let me know if you encounter bugs or poor documentation. llvm-svn: 112249
2010-08-27 09:01:44 +08:00
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This is a major refactoring of the expression parser. The goal is to separate the parser's data from the data belonging to the parser's clients. This allows clients to use the parser to obtain (for example) a JIT compiled function or some DWARF code, and then discard the parser state. Previously, parser state was held in ClangExpression and used liberally by ClangFunction, which inherited from ClangExpression. The main effects of this refactoring are: - reducing ClangExpression to an abstract class that declares methods that any client must expose to the expression parser, - moving the code specific to implementing the "expr" command from ClangExpression and CommandObjectExpression into ClangUserExpression, a new class, - moving the common parser interaction code from ClangExpression into ClangExpressionParser, a new class, and - making ClangFunction rely only on ClangExpressionParser and not depend on the internal implementation of ClangExpression. Side effects include: - the compiler interaction code has been factored out of ClangFunction and is now in an AST pass (ASTStructExtractor), - the header file for ClangFunction is now fully documented, - several bugs that only popped up when Clang was deallocated (which never happened, since the lifetime of the compiler was essentially infinite) are now fixed, and - the developer-only "call" command has been disabled. I have tested the expr command and the Objective-C step-into code, which use ClangUserExpression and ClangFunction, respectively, and verified that they work. Please let me know if you encounter bugs or poor documentation. llvm-svn: 112249
2010-08-27 09:01:44 +08:00
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Abtracted the old "lldb_private::Thread::StopInfo" into an abtract class. This will allow debugger plug-ins to make any instance of "lldb_private::StopInfo" that can completely describe any stop reason. It also provides a framework for doing intelligent things with the stop info at important times in the lifetime of the inferior. Examples include the signal stop info in StopInfoUnixSignal. It will check with the process to see that the current action is for the signal. These actions include wether to stop for the signal, wether the notify that the signal was hit, and wether to pass the signal along to the inferior process. The StopInfoUnixSignal class overrides the "ShouldStop()" method of StopInfo and this allows the stop info to determine if it should stop at the signal or continue the process. StopInfo subclasses must override the following functions: virtual lldb::StopReason GetStopReason () const = 0; virtual const char * GetDescription () = 0; StopInfo subclasses can override the following functions: // If the subclass returns "false", the inferior will resume. The default // version of this function returns "true" which means the default stop // info will stop the process. The breakpoint subclass will check if // the breakpoint wants us to stop by calling any installed callback on // the breakpoint, and also checking if the breakpoint is for the current // thread. Signals will check if they should stop based off of the // UnixSignal settings in the process. virtual bool ShouldStop (Event *event_ptr); // Sublasses can state if they want to notify the debugger when "ShouldStop" // returns false. This would be handy for breakpoints where you want to // log information and continue and is also used by the signal stop info // to notify that a signal was received (after it checks with the process // signal settings). virtual bool ShouldNotify (Event *event_ptr) { return false; } // Allow subclasses to do something intelligent right before we resume. // The signal class will figure out if the signal should be propagated // to the inferior process and pass that along to the debugger plug-ins. virtual void WillResume (lldb::StateType resume_state) { // By default, don't do anything } The support the Mach exceptions was moved into the lldb/source/Plugins/Process/Utility folder and now doesn't polute the lldb_private::Thread class with platform specific code. llvm-svn: 110184
2010-08-04 09:40:35 +08:00
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2010-08-27 09:01:44 +08:00
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