llvm-project/lldb/source/Breakpoint/BreakpointLocationList.cpp

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//===-- BreakpointLocationList.cpp ------------------------------*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
// C Includes
// C++ Includes
// Other libraries and framework includes
// Project includes
#include "lldb/Breakpoint/BreakpointLocationList.h"
#include "lldb/Breakpoint/Breakpoint.h"
#include "lldb/Breakpoint/BreakpointLocation.h"
#include "lldb/Core/Module.h"
<rdar://problem/11757916> Make breakpoint setting by file and line much more efficient by only looking for inlined breakpoint locations if we are setting a breakpoint in anything but a source implementation file. Implementing this complex for a many reasons. Turns out that parsing compile units lazily had some issues with respect to how we need to do things with DWARF in .o files. So the fixes in the checkin for this makes these changes: - Add a new setting called "target.inline-breakpoint-strategy" which can be set to "never", "always", or "headers". "never" will never try and set any inlined breakpoints (fastest). "always" always looks for inlined breakpoint locations (slowest, but most accurate). "headers", which is the default setting, will only look for inlined breakpoint locations if the breakpoint is set in what are consudered to be header files, which is realy defined as "not in an implementation source file". - modify the breakpoint setting by file and line to check the current "target.inline-breakpoint-strategy" setting and act accordingly - Modify compile units to be able to get their language and other info lazily. This allows us to create compile units from the debug map and not have to fill all of the details in, and then lazily discover this information as we go on debuggging. This is needed to avoid parsing all .o files when setting breakpoints in implementation only files (no inlines). Otherwise we would need to parse the .o file, the object file (mach-o in our case) and the symbol file (DWARF in the object file) just to see what the compile unit was. - modify the "SymbolFileDWARFDebugMap" to subclass lldb_private::Module so that the virtual "GetObjectFile()" and "GetSymbolVendor()" functions can be intercepted when the .o file contenst are later lazilly needed. Prior to this fix, when we first instantiated the "SymbolFileDWARFDebugMap" class, we would also make modules, object files and symbol files for every .o file in the debug map because we needed to fix up the sections in the .o files with information that is in the executable debug map. Now we lazily do this in the DebugMapModule::GetObjectFile() Cleaned up header includes a bit as well. llvm-svn: 162860
2012-08-30 05:13:06 +08:00
#include "lldb/Core/Section.h"
#include "lldb/Target/SectionLoadList.h"
#include "lldb/Target/Target.h"
#include "lldb/Utility/ArchSpec.h"
using namespace lldb;
using namespace lldb_private;
BreakpointLocationList::BreakpointLocationList(Breakpoint &owner)
: m_owner(owner), m_locations(), m_address_to_location(), m_mutex(),
m_next_id(0), m_new_location_recorder(nullptr) {}
BreakpointLocationList::~BreakpointLocationList() = default;
BreakpointLocationSP
BreakpointLocationList::Create(const Address &addr,
bool resolve_indirect_symbols) {
std::lock_guard<std::recursive_mutex> guard(m_mutex);
// The location ID is just the size of the location list + 1
lldb::break_id_t bp_loc_id = ++m_next_id;
BreakpointLocationSP bp_loc_sp(
new BreakpointLocation(bp_loc_id, m_owner, addr, LLDB_INVALID_THREAD_ID,
m_owner.IsHardware(), resolve_indirect_symbols));
m_locations.push_back(bp_loc_sp);
m_address_to_location[addr] = bp_loc_sp;
return bp_loc_sp;
}
bool BreakpointLocationList::ShouldStop(StoppointCallbackContext *context,
lldb::break_id_t break_id) {
BreakpointLocationSP bp = FindByID(break_id);
if (bp) {
// Let the BreakpointLocation decide if it should stop here (could not have
// reached it's target hit count yet, or it could have a callback that
// decided it shouldn't stop (shared library loads/unloads).
return bp->ShouldStop(context);
}
// We should stop here since this BreakpointLocation isn't valid anymore or
// it doesn't exist.
return true;
}
lldb::break_id_t BreakpointLocationList::FindIDByAddress(const Address &addr) {
BreakpointLocationSP bp_loc_sp = FindByAddress(addr);
if (bp_loc_sp) {
return bp_loc_sp->GetID();
}
return LLDB_INVALID_BREAK_ID;
}
static bool Compare(BreakpointLocationSP lhs, lldb::break_id_t val) {
return lhs->GetID() < val;
}
BreakpointLocationSP
BreakpointLocationList::FindByID(lldb::break_id_t break_id) const {
std::lock_guard<std::recursive_mutex> guard(m_mutex);
collection::const_iterator end = m_locations.end();
collection::const_iterator pos =
std::lower_bound(m_locations.begin(), end, break_id, Compare);
if (pos != end && (*pos)->GetID() == break_id)
return *(pos);
else
return BreakpointLocationSP();
}
size_t BreakpointLocationList::FindInModule(
Module *module, BreakpointLocationCollection &bp_loc_list) {
std::lock_guard<std::recursive_mutex> guard(m_mutex);
const size_t orig_size = bp_loc_list.GetSize();
collection::iterator pos, end = m_locations.end();
for (pos = m_locations.begin(); pos != end; ++pos) {
BreakpointLocationSP break_loc = (*pos);
SectionSP section_sp(break_loc->GetAddress().GetSection());
if (section_sp && section_sp->GetModule().get() == module) {
bp_loc_list.Add(break_loc);
}
}
return bp_loc_list.GetSize() - orig_size;
}
const BreakpointLocationSP
BreakpointLocationList::FindByAddress(const Address &addr) const {
std::lock_guard<std::recursive_mutex> guard(m_mutex);
BreakpointLocationSP bp_loc_sp;
if (!m_locations.empty()) {
Address so_addr;
if (addr.IsSectionOffset()) {
so_addr = addr;
} else {
// Try and resolve as a load address if possible.
m_owner.GetTarget().GetSectionLoadList().ResolveLoadAddress(
addr.GetOffset(), so_addr);
if (!so_addr.IsValid()) {
// The address didn't resolve, so just set to passed in addr.
so_addr = addr;
}
}
addr_map::const_iterator pos = m_address_to_location.find(so_addr);
if (pos != m_address_to_location.end())
bp_loc_sp = pos->second;
}
return bp_loc_sp;
}
void BreakpointLocationList::Dump(Stream *s) const {
s->Printf("%p: ", static_cast<const void *>(this));
// s->Indent();
std::lock_guard<std::recursive_mutex> guard(m_mutex);
s->Printf("BreakpointLocationList with %" PRIu64 " BreakpointLocations:\n",
(uint64_t)m_locations.size());
s->IndentMore();
collection::const_iterator pos, end = m_locations.end();
for (pos = m_locations.begin(); pos != end; ++pos)
(*pos).get()->Dump(s);
s->IndentLess();
}
BreakpointLocationSP BreakpointLocationList::GetByIndex(size_t i) {
std::lock_guard<std::recursive_mutex> guard(m_mutex);
BreakpointLocationSP bp_loc_sp;
if (i < m_locations.size())
bp_loc_sp = m_locations[i];
return bp_loc_sp;
}
const BreakpointLocationSP BreakpointLocationList::GetByIndex(size_t i) const {
std::lock_guard<std::recursive_mutex> guard(m_mutex);
BreakpointLocationSP bp_loc_sp;
if (i < m_locations.size())
bp_loc_sp = m_locations[i];
return bp_loc_sp;
}
void BreakpointLocationList::ClearAllBreakpointSites() {
std::lock_guard<std::recursive_mutex> guard(m_mutex);
collection::iterator pos, end = m_locations.end();
for (pos = m_locations.begin(); pos != end; ++pos)
(*pos)->ClearBreakpointSite();
}
void BreakpointLocationList::ResolveAllBreakpointSites() {
std::lock_guard<std::recursive_mutex> guard(m_mutex);
collection::iterator pos, end = m_locations.end();
for (pos = m_locations.begin(); pos != end; ++pos) {
if ((*pos)->IsEnabled())
(*pos)->ResolveBreakpointSite();
}
}
uint32_t BreakpointLocationList::GetHitCount() const {
uint32_t hit_count = 0;
std::lock_guard<std::recursive_mutex> guard(m_mutex);
collection::const_iterator pos, end = m_locations.end();
for (pos = m_locations.begin(); pos != end; ++pos)
hit_count += (*pos)->GetHitCount();
return hit_count;
}
size_t BreakpointLocationList::GetNumResolvedLocations() const {
std::lock_guard<std::recursive_mutex> guard(m_mutex);
size_t resolve_count = 0;
collection::const_iterator pos, end = m_locations.end();
for (pos = m_locations.begin(); pos != end; ++pos) {
if ((*pos)->IsResolved())
++resolve_count;
}
return resolve_count;
}
void BreakpointLocationList::GetDescription(Stream *s,
lldb::DescriptionLevel level) {
std::lock_guard<std::recursive_mutex> guard(m_mutex);
collection::iterator pos, end = m_locations.end();
for (pos = m_locations.begin(); pos != end; ++pos) {
s->Printf(" ");
(*pos)->GetDescription(s, level);
}
}
BreakpointLocationSP BreakpointLocationList::AddLocation(
const Address &addr, bool resolve_indirect_symbols, bool *new_location) {
std::lock_guard<std::recursive_mutex> guard(m_mutex);
if (new_location)
*new_location = false;
BreakpointLocationSP bp_loc_sp(FindByAddress(addr));
if (!bp_loc_sp) {
bp_loc_sp = Create(addr, resolve_indirect_symbols);
if (bp_loc_sp) {
bp_loc_sp->ResolveBreakpointSite();
if (new_location)
*new_location = true;
if (m_new_location_recorder) {
m_new_location_recorder->Add(bp_loc_sp);
}
}
}
return bp_loc_sp;
}
void BreakpointLocationList::SwapLocation(
BreakpointLocationSP to_location_sp,
BreakpointLocationSP from_location_sp) {
if (!from_location_sp || !to_location_sp)
return;
m_address_to_location.erase(to_location_sp->GetAddress());
to_location_sp->SwapLocation(from_location_sp);
RemoveLocation(from_location_sp);
m_address_to_location[to_location_sp->GetAddress()] = to_location_sp;
to_location_sp->ResolveBreakpointSite();
}
bool BreakpointLocationList::RemoveLocation(
const lldb::BreakpointLocationSP &bp_loc_sp) {
if (bp_loc_sp) {
std::lock_guard<std::recursive_mutex> guard(m_mutex);
m_address_to_location.erase(bp_loc_sp->GetAddress());
size_t num_locations = m_locations.size();
for (size_t idx = 0; idx < num_locations; idx++) {
if (m_locations[idx].get() == bp_loc_sp.get()) {
RemoveLocationByIndex(idx);
return true;
}
}
}
return false;
}
void BreakpointLocationList::RemoveLocationByIndex(size_t idx) {
assert (idx < m_locations.size());
m_address_to_location.erase(m_locations[idx]->GetAddress());
m_locations.erase(m_locations.begin() + idx);
}
void BreakpointLocationList::RemoveInvalidLocations(const ArchSpec &arch) {
std::lock_guard<std::recursive_mutex> guard(m_mutex);
size_t idx = 0;
// Don't cache m_location.size() as it will change since we might remove
// locations from our vector...
while (idx < m_locations.size()) {
BreakpointLocation *bp_loc = m_locations[idx].get();
if (bp_loc->GetAddress().SectionWasDeleted()) {
// Section was deleted which means this breakpoint comes from a module
// that is no longer valid, so we should remove it.
RemoveLocationByIndex(idx);
continue;
}
if (arch.IsValid()) {
ModuleSP module_sp(bp_loc->GetAddress().GetModule());
if (module_sp) {
if (!arch.IsCompatibleMatch(module_sp->GetArchitecture())) {
// The breakpoint was in a module whose architecture is no longer
// compatible with "arch", so we need to remove it
RemoveLocationByIndex(idx);
continue;
}
}
}
// Only increment the index if we didn't remove the locations at index
// "idx"
++idx;
}
}
void BreakpointLocationList::StartRecordingNewLocations(
BreakpointLocationCollection &new_locations) {
std::lock_guard<std::recursive_mutex> guard(m_mutex);
assert(m_new_location_recorder == nullptr);
m_new_location_recorder = &new_locations;
}
void BreakpointLocationList::StopRecordingNewLocations() {
std::lock_guard<std::recursive_mutex> guard(m_mutex);
m_new_location_recorder = nullptr;
}
void BreakpointLocationList::Compact() {
lldb::break_id_t highest_id = 0;
for (BreakpointLocationSP loc_sp : m_locations) {
lldb::break_id_t cur_id = loc_sp->GetID();
if (cur_id > highest_id)
highest_id = cur_id;
}
m_next_id = highest_id;
}