llvm-project/llvm/test/Transforms/Inline/debug-info-duplicate-calls.ll

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DebugInfo: Use distinct inlinedAt MDLocations to avoid separate inlined calls being coalesced When two calls from the same MDLocation are inlined they currently get treated as one inlined function call (creating difficulty debugging, duplicate variables, etc). Clang worked around this by including column information on inline calls which doesn't address LTO inlining or calls to the same function from the same line and column (such as through a macro). It also didn't address ctor and member function calls. By making the inlinedAt locations distinct, every call site has an explicitly distinct location that cannot be coalesced with any other call. This can produce linearly (2x in the worst case where every call is inlined and the call instruction has a non-call instruction at the same location) more debug locations. Any increase beyond that are in cases where the Clang workaround was insufficient and the new scheme is creating necessary distinct nodes that were being erroneously coalesced previously. After this change to LLVM the incomplete workarounds in Clang. That should reduce the number of debug locations (in a build without column info, the default on Darwin, not the default on Linux) by not creating pseudo-distinct locations for every call to an inline function. (oh, and I made the inlined-at chain rebuilding iterative instead of recursive because I was having trouble wrapping my head around it the way it was - open to discussion on the right design for that function (including going back to a recursive solution)) llvm-svn: 226736
2015-01-22 06:57:29 +08:00
; RUN: opt < %s -always-inline -S | FileCheck %s
; RUN: opt -passes='always-inline' -S < %s | FileCheck %s
DebugInfo: Use distinct inlinedAt MDLocations to avoid separate inlined calls being coalesced When two calls from the same MDLocation are inlined they currently get treated as one inlined function call (creating difficulty debugging, duplicate variables, etc). Clang worked around this by including column information on inline calls which doesn't address LTO inlining or calls to the same function from the same line and column (such as through a macro). It also didn't address ctor and member function calls. By making the inlinedAt locations distinct, every call site has an explicitly distinct location that cannot be coalesced with any other call. This can produce linearly (2x in the worst case where every call is inlined and the call instruction has a non-call instruction at the same location) more debug locations. Any increase beyond that are in cases where the Clang workaround was insufficient and the new scheme is creating necessary distinct nodes that were being erroneously coalesced previously. After this change to LLVM the incomplete workarounds in Clang. That should reduce the number of debug locations (in a build without column info, the default on Darwin, not the default on Linux) by not creating pseudo-distinct locations for every call to an inline function. (oh, and I made the inlined-at chain rebuilding iterative instead of recursive because I was having trouble wrapping my head around it the way it was - open to discussion on the right design for that function (including going back to a recursive solution)) llvm-svn: 226736
2015-01-22 06:57:29 +08:00
; Original input generated from clang -emit-llvm -S -c -mllvm -disable-llvm-optzns
;
; #define CALLS1 f2(); f2();
; #define CALLS2 f4(); f4();
; void f1();
; inline __attribute__((always_inline)) void f2() {
; f1();
; }
; inline __attribute__((always_inline)) void f3() {
; CALLS1
; }
; inline __attribute__((always_inline)) void f4() {
; f3();
; }
; void f() {
; CALLS2
; }
; There should be unique locations for all 4 of these instructions, correctly
; describing the inlining that has occurred, even in the face of duplicate call
; site locations.
; The nomenclature used for the tags here is <function name>[cs<number>] where
; 'cs' is an abbreviation for 'call site' and the number indicates which call
; site from within the named function this is. (so, given the above inlining, we
; should have 4 calls to 'f1', two from the first call to f4 and two from the
; second call to f4)
; CHECK: call void @_Z2f1v(), !dbg [[fcs1_f4_f3cs1_f2:![0-9]+]]
; CHECK: call void @_Z2f1v(), !dbg [[fcs1_f4_f3cs2_f2:![0-9]+]]
; CHECK: call void @_Z2f1v(), !dbg [[fcs2_f4_f3cs1_f2:![0-9]+]]
; CHECK: call void @_Z2f1v(), !dbg [[fcs2_f4_f3cs2_f2:![0-9]+]]
; CHECK-DAG: [[F:![0-9]+]] = distinct !DISubprogram(name: "f"
; CHECK-DAG: [[F2:![0-9]+]] = distinct !DISubprogram(name: "f2"
; CHECK-DAG: [[F3:![0-9]+]] = distinct !DISubprogram(name: "f3"
; CHECK-DAG: [[F4:![0-9]+]] = distinct !DISubprogram(name: "f4"
DebugInfo: Use distinct inlinedAt MDLocations to avoid separate inlined calls being coalesced When two calls from the same MDLocation are inlined they currently get treated as one inlined function call (creating difficulty debugging, duplicate variables, etc). Clang worked around this by including column information on inline calls which doesn't address LTO inlining or calls to the same function from the same line and column (such as through a macro). It also didn't address ctor and member function calls. By making the inlinedAt locations distinct, every call site has an explicitly distinct location that cannot be coalesced with any other call. This can produce linearly (2x in the worst case where every call is inlined and the call instruction has a non-call instruction at the same location) more debug locations. Any increase beyond that are in cases where the Clang workaround was insufficient and the new scheme is creating necessary distinct nodes that were being erroneously coalesced previously. After this change to LLVM the incomplete workarounds in Clang. That should reduce the number of debug locations (in a build without column info, the default on Darwin, not the default on Linux) by not creating pseudo-distinct locations for every call to an inline function. (oh, and I made the inlined-at chain rebuilding iterative instead of recursive because I was having trouble wrapping my head around it the way it was - open to discussion on the right design for that function (including going back to a recursive solution)) llvm-svn: 226736
2015-01-22 06:57:29 +08:00
; CHECK-DAG: [[fcs1_f4_f3cs1_f2]] = {{.*}}, scope: [[F2]], inlinedAt: [[fcs1_f4_f3cs1:![0-9]+]])
; CHECK-DAG: [[fcs1_f4_f3cs1]] = {{.*}}, scope: [[F3]], inlinedAt: [[fcs1_f4:![0-9]+]])
; CHECK-DAG: [[fcs1_f4]] = {{.*}}, scope: [[F4]], inlinedAt: [[fcs1:![0-9]+]])
; CHECK-DAG: [[fcs1]] = {{.*}}, scope: [[F]])
; CHECK-DAG: [[fcs1_f4_f3cs2_f2]] = {{.*}}, scope: [[F2]], inlinedAt: [[fcs1_f4_f3cs2:![0-9]+]])
; CHECK-DAG: [[fcs1_f4_f3cs2]] = {{.*}}, scope: [[F3]], inlinedAt: [[fcs1_f4]])
; CHECK-DAG: [[fcs2_f4_f3cs1_f2]] = {{.*}}, scope: [[F2]], inlinedAt: [[fcs2_f4_f3cs1:![0-9]+]])
; CHECK-DAG: [[fcs2_f4_f3cs1]] = {{.*}}, scope: [[F3]], inlinedAt: [[fcs2_f4:![0-9]+]])
; CHECK-DAG: [[fcs2_f4]] = {{.*}}, scope: [[F4]], inlinedAt: [[fcs2:![0-9]+]])
; CHECK-DAG: [[fcs2]] = {{.*}}, scope: [[F]])
; CHECK-DAG: [[fcs2_f4_f3cs2_f2]] = {{.*}}, scope: [[F2]], inlinedAt: [[fcs2_f4_f3cs2:![0-9]+]])
; CHECK-DAG: [[fcs2_f4_f3cs2]] = {{.*}}, scope: [[F3]], inlinedAt: [[fcs2_f4]])
DebugInfo: Use distinct inlinedAt MDLocations to avoid separate inlined calls being coalesced When two calls from the same MDLocation are inlined they currently get treated as one inlined function call (creating difficulty debugging, duplicate variables, etc). Clang worked around this by including column information on inline calls which doesn't address LTO inlining or calls to the same function from the same line and column (such as through a macro). It also didn't address ctor and member function calls. By making the inlinedAt locations distinct, every call site has an explicitly distinct location that cannot be coalesced with any other call. This can produce linearly (2x in the worst case where every call is inlined and the call instruction has a non-call instruction at the same location) more debug locations. Any increase beyond that are in cases where the Clang workaround was insufficient and the new scheme is creating necessary distinct nodes that were being erroneously coalesced previously. After this change to LLVM the incomplete workarounds in Clang. That should reduce the number of debug locations (in a build without column info, the default on Darwin, not the default on Linux) by not creating pseudo-distinct locations for every call to an inline function. (oh, and I made the inlined-at chain rebuilding iterative instead of recursive because I was having trouble wrapping my head around it the way it was - open to discussion on the right design for that function (including going back to a recursive solution)) llvm-svn: 226736
2015-01-22 06:57:29 +08:00
$_Z2f4v = comdat any
$_Z2f3v = comdat any
$_Z2f2v = comdat any
; Function Attrs: uwtable
define void @_Z1fv() #0 !dbg !4 {
DebugInfo: Use distinct inlinedAt MDLocations to avoid separate inlined calls being coalesced When two calls from the same MDLocation are inlined they currently get treated as one inlined function call (creating difficulty debugging, duplicate variables, etc). Clang worked around this by including column information on inline calls which doesn't address LTO inlining or calls to the same function from the same line and column (such as through a macro). It also didn't address ctor and member function calls. By making the inlinedAt locations distinct, every call site has an explicitly distinct location that cannot be coalesced with any other call. This can produce linearly (2x in the worst case where every call is inlined and the call instruction has a non-call instruction at the same location) more debug locations. Any increase beyond that are in cases where the Clang workaround was insufficient and the new scheme is creating necessary distinct nodes that were being erroneously coalesced previously. After this change to LLVM the incomplete workarounds in Clang. That should reduce the number of debug locations (in a build without column info, the default on Darwin, not the default on Linux) by not creating pseudo-distinct locations for every call to an inline function. (oh, and I made the inlined-at chain rebuilding iterative instead of recursive because I was having trouble wrapping my head around it the way it was - open to discussion on the right design for that function (including going back to a recursive solution)) llvm-svn: 226736
2015-01-22 06:57:29 +08:00
entry:
call void @_Z2f4v(), !dbg !13
call void @_Z2f4v(), !dbg !13
ret void, !dbg !14
}
; Function Attrs: alwaysinline inlinehint uwtable
define linkonce_odr void @_Z2f4v() #1 comdat !dbg !7 {
DebugInfo: Use distinct inlinedAt MDLocations to avoid separate inlined calls being coalesced When two calls from the same MDLocation are inlined they currently get treated as one inlined function call (creating difficulty debugging, duplicate variables, etc). Clang worked around this by including column information on inline calls which doesn't address LTO inlining or calls to the same function from the same line and column (such as through a macro). It also didn't address ctor and member function calls. By making the inlinedAt locations distinct, every call site has an explicitly distinct location that cannot be coalesced with any other call. This can produce linearly (2x in the worst case where every call is inlined and the call instruction has a non-call instruction at the same location) more debug locations. Any increase beyond that are in cases where the Clang workaround was insufficient and the new scheme is creating necessary distinct nodes that were being erroneously coalesced previously. After this change to LLVM the incomplete workarounds in Clang. That should reduce the number of debug locations (in a build without column info, the default on Darwin, not the default on Linux) by not creating pseudo-distinct locations for every call to an inline function. (oh, and I made the inlined-at chain rebuilding iterative instead of recursive because I was having trouble wrapping my head around it the way it was - open to discussion on the right design for that function (including going back to a recursive solution)) llvm-svn: 226736
2015-01-22 06:57:29 +08:00
entry:
call void @_Z2f3v(), !dbg !15
ret void, !dbg !16
}
; Function Attrs: alwaysinline inlinehint uwtable
define linkonce_odr void @_Z2f3v() #1 comdat !dbg !8 {
DebugInfo: Use distinct inlinedAt MDLocations to avoid separate inlined calls being coalesced When two calls from the same MDLocation are inlined they currently get treated as one inlined function call (creating difficulty debugging, duplicate variables, etc). Clang worked around this by including column information on inline calls which doesn't address LTO inlining or calls to the same function from the same line and column (such as through a macro). It also didn't address ctor and member function calls. By making the inlinedAt locations distinct, every call site has an explicitly distinct location that cannot be coalesced with any other call. This can produce linearly (2x in the worst case where every call is inlined and the call instruction has a non-call instruction at the same location) more debug locations. Any increase beyond that are in cases where the Clang workaround was insufficient and the new scheme is creating necessary distinct nodes that were being erroneously coalesced previously. After this change to LLVM the incomplete workarounds in Clang. That should reduce the number of debug locations (in a build without column info, the default on Darwin, not the default on Linux) by not creating pseudo-distinct locations for every call to an inline function. (oh, and I made the inlined-at chain rebuilding iterative instead of recursive because I was having trouble wrapping my head around it the way it was - open to discussion on the right design for that function (including going back to a recursive solution)) llvm-svn: 226736
2015-01-22 06:57:29 +08:00
entry:
call void @_Z2f2v(), !dbg !17
call void @_Z2f2v(), !dbg !17
ret void, !dbg !18
}
; Function Attrs: alwaysinline inlinehint uwtable
define linkonce_odr void @_Z2f2v() #1 comdat !dbg !9 {
DebugInfo: Use distinct inlinedAt MDLocations to avoid separate inlined calls being coalesced When two calls from the same MDLocation are inlined they currently get treated as one inlined function call (creating difficulty debugging, duplicate variables, etc). Clang worked around this by including column information on inline calls which doesn't address LTO inlining or calls to the same function from the same line and column (such as through a macro). It also didn't address ctor and member function calls. By making the inlinedAt locations distinct, every call site has an explicitly distinct location that cannot be coalesced with any other call. This can produce linearly (2x in the worst case where every call is inlined and the call instruction has a non-call instruction at the same location) more debug locations. Any increase beyond that are in cases where the Clang workaround was insufficient and the new scheme is creating necessary distinct nodes that were being erroneously coalesced previously. After this change to LLVM the incomplete workarounds in Clang. That should reduce the number of debug locations (in a build without column info, the default on Darwin, not the default on Linux) by not creating pseudo-distinct locations for every call to an inline function. (oh, and I made the inlined-at chain rebuilding iterative instead of recursive because I was having trouble wrapping my head around it the way it was - open to discussion on the right design for that function (including going back to a recursive solution)) llvm-svn: 226736
2015-01-22 06:57:29 +08:00
entry:
call void @_Z2f1v(), !dbg !19
ret void, !dbg !20
}
declare void @_Z2f1v() #2
attributes #0 = { uwtable "less-precise-fpmad"="false" "no-frame-pointer-elim"="true" "no-frame-pointer-elim-non-leaf" "no-infs-fp-math"="false" "no-nans-fp-math"="false" "stack-protector-buffer-size"="8" "unsafe-fp-math"="false" "use-soft-float"="false" }
attributes #1 = { alwaysinline inlinehint uwtable "less-precise-fpmad"="false" "no-frame-pointer-elim"="true" "no-frame-pointer-elim-non-leaf" "no-infs-fp-math"="false" "no-nans-fp-math"="false" "stack-protector-buffer-size"="8" "unsafe-fp-math"="false" "use-soft-float"="false" }
attributes #2 = { "less-precise-fpmad"="false" "no-frame-pointer-elim"="true" "no-frame-pointer-elim-non-leaf" "no-infs-fp-math"="false" "no-nans-fp-math"="false" "stack-protector-buffer-size"="8" "unsafe-fp-math"="false" "use-soft-float"="false" }
!llvm.dbg.cu = !{!0}
!llvm.module.flags = !{!10, !11}
!llvm.ident = !{!12}
!0 = distinct !DICompileUnit(language: DW_LANG_C_plus_plus, producer: "clang version 3.7.0 (trunk 226474) (llvm/trunk 226478)", isOptimized: false, emissionKind: LineTablesOnly, file: !1, enums: !2, retainedTypes: !2, globals: !2, imports: !2)
!1 = !DIFile(filename: "debug-info-duplicate-calls.cpp", directory: "/tmp/dbginfo")
DebugInfo: Use distinct inlinedAt MDLocations to avoid separate inlined calls being coalesced When two calls from the same MDLocation are inlined they currently get treated as one inlined function call (creating difficulty debugging, duplicate variables, etc). Clang worked around this by including column information on inline calls which doesn't address LTO inlining or calls to the same function from the same line and column (such as through a macro). It also didn't address ctor and member function calls. By making the inlinedAt locations distinct, every call site has an explicitly distinct location that cannot be coalesced with any other call. This can produce linearly (2x in the worst case where every call is inlined and the call instruction has a non-call instruction at the same location) more debug locations. Any increase beyond that are in cases where the Clang workaround was insufficient and the new scheme is creating necessary distinct nodes that were being erroneously coalesced previously. After this change to LLVM the incomplete workarounds in Clang. That should reduce the number of debug locations (in a build without column info, the default on Darwin, not the default on Linux) by not creating pseudo-distinct locations for every call to an inline function. (oh, and I made the inlined-at chain rebuilding iterative instead of recursive because I was having trouble wrapping my head around it the way it was - open to discussion on the right design for that function (including going back to a recursive solution)) llvm-svn: 226736
2015-01-22 06:57:29 +08:00
!2 = !{}
!4 = distinct !DISubprogram(name: "f", line: 13, isLocal: false, isDefinition: true, flags: DIFlagPrototyped, isOptimized: false, unit: !0, scopeLine: 13, file: !1, scope: !5, type: !6, variables: !2)
!5 = !DIFile(filename: "debug-info-duplicate-calls.cpp", directory: "/tmp/dbginfo")
!6 = !DISubroutineType(types: !2)
!7 = distinct !DISubprogram(name: "f4", line: 10, isLocal: false, isDefinition: true, flags: DIFlagPrototyped, isOptimized: false, unit: !0, scopeLine: 10, file: !1, scope: !5, type: !6, variables: !2)
!8 = distinct !DISubprogram(name: "f3", line: 7, isLocal: false, isDefinition: true, flags: DIFlagPrototyped, isOptimized: false, unit: !0, scopeLine: 7, file: !1, scope: !5, type: !6, variables: !2)
!9 = distinct !DISubprogram(name: "f2", line: 4, isLocal: false, isDefinition: true, flags: DIFlagPrototyped, isOptimized: false, unit: !0, scopeLine: 4, file: !1, scope: !5, type: !6, variables: !2)
DebugInfo: Use distinct inlinedAt MDLocations to avoid separate inlined calls being coalesced When two calls from the same MDLocation are inlined they currently get treated as one inlined function call (creating difficulty debugging, duplicate variables, etc). Clang worked around this by including column information on inline calls which doesn't address LTO inlining or calls to the same function from the same line and column (such as through a macro). It also didn't address ctor and member function calls. By making the inlinedAt locations distinct, every call site has an explicitly distinct location that cannot be coalesced with any other call. This can produce linearly (2x in the worst case where every call is inlined and the call instruction has a non-call instruction at the same location) more debug locations. Any increase beyond that are in cases where the Clang workaround was insufficient and the new scheme is creating necessary distinct nodes that were being erroneously coalesced previously. After this change to LLVM the incomplete workarounds in Clang. That should reduce the number of debug locations (in a build without column info, the default on Darwin, not the default on Linux) by not creating pseudo-distinct locations for every call to an inline function. (oh, and I made the inlined-at chain rebuilding iterative instead of recursive because I was having trouble wrapping my head around it the way it was - open to discussion on the right design for that function (including going back to a recursive solution)) llvm-svn: 226736
2015-01-22 06:57:29 +08:00
!10 = !{i32 2, !"Dwarf Version", i32 4}
DebugInfo: Move new hierarchy into place Move the specialized metadata nodes for the new debug info hierarchy into place, finishing off PR22464. I've done bootstraps (and all that) and I'm confident this commit is NFC as far as DWARF output is concerned. Let me know if I'm wrong :). The code changes are fairly mechanical: - Bumped the "Debug Info Version". - `DIBuilder` now creates the appropriate subclass of `MDNode`. - Subclasses of DIDescriptor now expect to hold their "MD" counterparts (e.g., `DIBasicType` expects `MDBasicType`). - Deleted a ton of dead code in `AsmWriter.cpp` and `DebugInfo.cpp` for printing comments. - Big update to LangRef to describe the nodes in the new hierarchy. Feel free to make it better. Testcase changes are enormous. There's an accompanying clang commit on its way. If you have out-of-tree debug info testcases, I just broke your build. - `upgrade-specialized-nodes.sh` is attached to PR22564. I used it to update all the IR testcases. - Unfortunately I failed to find way to script the updates to CHECK lines, so I updated all of these by hand. This was fairly painful, since the old CHECKs are difficult to reason about. That's one of the benefits of the new hierarchy. This work isn't quite finished, BTW. The `DIDescriptor` subclasses are almost empty wrappers, but not quite: they still have loose casting checks (see the `RETURN_FROM_RAW()` macro). Once they're completely gutted, I'll rename the "MD" classes to "DI" and kill the wrappers. I also expect to make a few schema changes now that it's easier to reason about everything. llvm-svn: 231082
2015-03-04 01:24:31 +08:00
!11 = !{i32 2, !"Debug Info Version", i32 3}
DebugInfo: Use distinct inlinedAt MDLocations to avoid separate inlined calls being coalesced When two calls from the same MDLocation are inlined they currently get treated as one inlined function call (creating difficulty debugging, duplicate variables, etc). Clang worked around this by including column information on inline calls which doesn't address LTO inlining or calls to the same function from the same line and column (such as through a macro). It also didn't address ctor and member function calls. By making the inlinedAt locations distinct, every call site has an explicitly distinct location that cannot be coalesced with any other call. This can produce linearly (2x in the worst case where every call is inlined and the call instruction has a non-call instruction at the same location) more debug locations. Any increase beyond that are in cases where the Clang workaround was insufficient and the new scheme is creating necessary distinct nodes that were being erroneously coalesced previously. After this change to LLVM the incomplete workarounds in Clang. That should reduce the number of debug locations (in a build without column info, the default on Darwin, not the default on Linux) by not creating pseudo-distinct locations for every call to an inline function. (oh, and I made the inlined-at chain rebuilding iterative instead of recursive because I was having trouble wrapping my head around it the way it was - open to discussion on the right design for that function (including going back to a recursive solution)) llvm-svn: 226736
2015-01-22 06:57:29 +08:00
!12 = !{!"clang version 3.7.0 (trunk 226474) (llvm/trunk 226478)"}
!13 = !DILocation(line: 14, column: 3, scope: !4)
!14 = !DILocation(line: 15, column: 1, scope: !4)
!15 = !DILocation(line: 11, column: 3, scope: !7)
!16 = !DILocation(line: 12, column: 1, scope: !7)
!17 = !DILocation(line: 8, column: 3, scope: !8)
!18 = !DILocation(line: 9, column: 1, scope: !8)
!19 = !DILocation(line: 5, column: 3, scope: !9)
!20 = !DILocation(line: 6, column: 1, scope: !9)