llvm-project/clang/lib/CodeGen/CGObjCRuntime.cpp

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//==- CGObjCRuntime.cpp - Interface to Shared Objective-C Runtime Features ==//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This abstract class defines the interface for Objective-C runtime-specific
// code generation. It provides some concrete helper methods for functionality
// shared between all (or most) of the Objective-C runtimes supported by clang.
//
//===----------------------------------------------------------------------===//
#include "CGObjCRuntime.h"
#include "CGCleanup.h"
#include "CGRecordLayout.h"
#include "CodeGenFunction.h"
#include "CodeGenModule.h"
#include "clang/AST/RecordLayout.h"
#include "clang/AST/StmtObjC.h"
#include "clang/CodeGen/CGFunctionInfo.h"
#include "llvm/IR/CallSite.h"
using namespace clang;
using namespace CodeGen;
uint64_t CGObjCRuntime::ComputeIvarBaseOffset(CodeGen::CodeGenModule &CGM,
const ObjCInterfaceDecl *OID,
const ObjCIvarDecl *Ivar) {
return CGM.getContext().lookupFieldBitOffset(OID, nullptr, Ivar) /
CGM.getContext().getCharWidth();
}
uint64_t CGObjCRuntime::ComputeIvarBaseOffset(CodeGen::CodeGenModule &CGM,
const ObjCImplementationDecl *OID,
const ObjCIvarDecl *Ivar) {
return CGM.getContext().lookupFieldBitOffset(OID->getClassInterface(), OID,
Ivar) /
CGM.getContext().getCharWidth();
}
unsigned CGObjCRuntime::ComputeBitfieldBitOffset(
CodeGen::CodeGenModule &CGM,
const ObjCInterfaceDecl *ID,
const ObjCIvarDecl *Ivar) {
return CGM.getContext().lookupFieldBitOffset(ID, ID->getImplementation(),
Ivar);
}
LValue CGObjCRuntime::EmitValueForIvarAtOffset(CodeGen::CodeGenFunction &CGF,
const ObjCInterfaceDecl *OID,
llvm::Value *BaseValue,
const ObjCIvarDecl *Ivar,
unsigned CVRQualifiers,
llvm::Value *Offset) {
// Compute (type*) ( (char *) BaseValue + Offset)
QualType InterfaceTy{OID->getTypeForDecl(), 0};
QualType ObjectPtrTy =
CGF.CGM.getContext().getObjCObjectPointerType(InterfaceTy);
QualType IvarTy =
Ivar->getUsageType(ObjectPtrTy).withCVRQualifiers(CVRQualifiers);
llvm::Type *LTy = CGF.CGM.getTypes().ConvertTypeForMem(IvarTy);
llvm::Value *V = CGF.Builder.CreateBitCast(BaseValue, CGF.Int8PtrTy);
V = CGF.Builder.CreateInBoundsGEP(V, Offset, "add.ptr");
if (!Ivar->isBitField()) {
V = CGF.Builder.CreateBitCast(V, llvm::PointerType::getUnqual(LTy));
LValue LV = CGF.MakeNaturalAlignAddrLValue(V, IvarTy);
return LV;
}
// We need to compute an access strategy for this bit-field. We are given the
// offset to the first byte in the bit-field, the sub-byte offset is taken
// from the original layout. We reuse the normal bit-field access strategy by
// treating this as an access to a struct where the bit-field is in byte 0,
// and adjust the containing type size as appropriate.
//
// FIXME: Note that currently we make a very conservative estimate of the
// alignment of the bit-field, because (a) it is not clear what guarantees the
// runtime makes us, and (b) we don't have a way to specify that the struct is
// at an alignment plus offset.
//
// Note, there is a subtle invariant here: we can only call this routine on
// non-synthesized ivars but we may be called for synthesized ivars. However,
// a synthesized ivar can never be a bit-field, so this is safe.
uint64_t FieldBitOffset =
CGF.CGM.getContext().lookupFieldBitOffset(OID, nullptr, Ivar);
uint64_t BitOffset = FieldBitOffset % CGF.CGM.getContext().getCharWidth();
uint64_t AlignmentBits = CGF.CGM.getTarget().getCharAlign();
uint64_t BitFieldSize = Ivar->getBitWidthValue(CGF.getContext());
CharUnits StorageSize = CGF.CGM.getContext().toCharUnitsFromBits(
llvm::alignTo(BitOffset + BitFieldSize, AlignmentBits));
CharUnits Alignment = CGF.CGM.getContext().toCharUnitsFromBits(AlignmentBits);
// Allocate a new CGBitFieldInfo object to describe this access.
//
// FIXME: This is incredibly wasteful, these should be uniqued or part of some
// layout object. However, this is blocked on other cleanups to the
// Objective-C code, so for now we just live with allocating a bunch of these
// objects.
CGBitFieldInfo *Info = new (CGF.CGM.getContext()) CGBitFieldInfo(
CGBitFieldInfo::MakeInfo(CGF.CGM.getTypes(), Ivar, BitOffset, BitFieldSize,
CGF.CGM.getContext().toBits(StorageSize),
Respect alignment of nested bitfields tools/clang/test/CodeGen/packed-nest-unpacked.c contains this test: struct XBitfield { unsigned b1 : 10; unsigned b2 : 12; unsigned b3 : 10; }; struct YBitfield { char x; struct XBitfield y; } __attribute((packed)); struct YBitfield gbitfield; unsigned test7() { // CHECK: @test7 // CHECK: load i32, i32* getelementptr inbounds (%struct.YBitfield, %struct.YBitfield* @gbitfield, i32 0, i32 1, i32 0), align 4 return gbitfield.y.b2; } The "align 4" is actually wrong. Accessing all of "gbitfield.y" as a single i32 is of course possible, but that still doesn't make it 4-byte aligned as it remains packed at offset 1 in the surrounding gbitfield object. This alignment was changed by commit r169489, which also introduced changes to bitfield access code in CGExpr.cpp. Code before that change used to take into account *both* the alignment of the field to be accessed within the current struct, *and* the alignment of that outer struct itself; this logic was removed by the above commit. Neglecting to consider both values can cause incorrect code to be generated (I've seen an unaligned access crash on SystemZ due to this bug). In order to always use the best known alignment value, this patch removes the CGBitFieldInfo::StorageAlignment member and replaces it with a StorageOffset member specifying the offset from the start of the surrounding struct to the bitfield's underlying storage. This offset can then be combined with the best-known alignment for a bitfield access lvalue to determine the alignment to use when accessing the bitfield's storage. Differential Revision: http://reviews.llvm.org/D11034 llvm-svn: 241916
2015-07-11 01:30:00 +08:00
CharUnits::fromQuantity(0)));
Compute and preserve alignment more faithfully in IR-generation. Introduce an Address type to bundle a pointer value with an alignment. Introduce APIs on CGBuilderTy to work with Address values. Change core APIs on CGF/CGM to traffic in Address where appropriate. Require alignments to be non-zero. Update a ton of code to compute and propagate alignment information. As part of this, I've promoted CGBuiltin's EmitPointerWithAlignment helper function to CGF and made use of it in a number of places in the expression emitter. The end result is that we should now be significantly more correct when performing operations on objects that are locally known to be under-aligned. Since alignment is not reliably tracked in the type system, there are inherent limits to this, but at least we are no longer confused by standard operations like derived-to-base conversions and array-to-pointer decay. I've also fixed a large number of bugs where we were applying the complete-object alignment to a pointer instead of the non-virtual alignment, although most of these were hidden by the very conservative approach we took with member alignment. Also, because IRGen now reliably asserts on zero alignments, we should no longer be subject to an absurd but frustrating recurring bug where an incomplete type would report a zero alignment and then we'd naively do a alignmentAtOffset on it and emit code using an alignment equal to the largest power-of-two factor of the offset. We should also now be emitting much more aggressive alignment attributes in the presence of over-alignment. In particular, field access now uses alignmentAtOffset instead of min. Several times in this patch, I had to change the existing code-generation pattern in order to more effectively use the Address APIs. For the most part, this seems to be a strict improvement, like doing pointer arithmetic with GEPs instead of ptrtoint. That said, I've tried very hard to not change semantics, but it is likely that I've failed in a few places, for which I apologize. ABIArgInfo now always carries the assumed alignment of indirect and indirect byval arguments. In order to cut down on what was already a dauntingly large patch, I changed the code to never set align attributes in the IR on non-byval indirect arguments. That is, we still generate code which assumes that indirect arguments have the given alignment, but we don't express this information to the backend except where it's semantically required (i.e. on byvals). This is likely a minor regression for those targets that did provide this information, but it'll be trivial to add it back in a later patch. I partially punted on applying this work to CGBuiltin. Please do not add more uses of the CreateDefaultAligned{Load,Store} APIs; they will be going away eventually. llvm-svn: 246985
2015-09-08 16:05:57 +08:00
Address Addr(V, Alignment);
Addr = CGF.Builder.CreateElementBitCast(Addr,
llvm::Type::getIntNTy(CGF.getLLVMContext(),
Info->StorageSize));
return LValue::MakeBitfield(Addr, *Info, IvarTy,
LValueBaseInfo(AlignmentSource::Decl),
TBAAAccessInfo());
}
namespace {
struct CatchHandler {
const VarDecl *Variable;
const Stmt *Body;
llvm::BasicBlock *Block;
llvm::Constant *TypeInfo;
};
struct CallObjCEndCatch final : EHScopeStack::Cleanup {
CallObjCEndCatch(bool MightThrow, llvm::Value *Fn)
: MightThrow(MightThrow), Fn(Fn) {}
bool MightThrow;
llvm::Value *Fn;
void Emit(CodeGenFunction &CGF, Flags flags) override {
if (MightThrow)
CGF.EmitRuntimeCallOrInvoke(Fn);
else
CGF.EmitNounwindRuntimeCall(Fn);
}
};
}
void CGObjCRuntime::EmitTryCatchStmt(CodeGenFunction &CGF,
const ObjCAtTryStmt &S,
llvm::Constant *beginCatchFn,
llvm::Constant *endCatchFn,
llvm::Constant *exceptionRethrowFn) {
// Jump destination for falling out of catch bodies.
CodeGenFunction::JumpDest Cont;
if (S.getNumCatchStmts())
Cont = CGF.getJumpDestInCurrentScope("eh.cont");
CodeGenFunction::FinallyInfo FinallyInfo;
if (const ObjCAtFinallyStmt *Finally = S.getFinallyStmt())
FinallyInfo.enter(CGF, Finally->getFinallyBody(),
beginCatchFn, endCatchFn, exceptionRethrowFn);
SmallVector<CatchHandler, 8> Handlers;
// Enter the catch, if there is one.
if (S.getNumCatchStmts()) {
for (unsigned I = 0, N = S.getNumCatchStmts(); I != N; ++I) {
const ObjCAtCatchStmt *CatchStmt = S.getCatchStmt(I);
const VarDecl *CatchDecl = CatchStmt->getCatchParamDecl();
Handlers.push_back(CatchHandler());
CatchHandler &Handler = Handlers.back();
Handler.Variable = CatchDecl;
Handler.Body = CatchStmt->getCatchBody();
Handler.Block = CGF.createBasicBlock("catch");
// @catch(...) always matches.
if (!CatchDecl) {
Handler.TypeInfo = nullptr; // catch-all
// Don't consider any other catches.
break;
}
Handler.TypeInfo = GetEHType(CatchDecl->getType());
}
EHCatchScope *Catch = CGF.EHStack.pushCatch(Handlers.size());
for (unsigned I = 0, E = Handlers.size(); I != E; ++I)
Catch->setHandler(I, Handlers[I].TypeInfo, Handlers[I].Block);
}
// Emit the try body.
CGF.EmitStmt(S.getTryBody());
// Leave the try.
if (S.getNumCatchStmts())
CGF.popCatchScope();
// Remember where we were.
CGBuilderTy::InsertPoint SavedIP = CGF.Builder.saveAndClearIP();
// Emit the handlers.
for (unsigned I = 0, E = Handlers.size(); I != E; ++I) {
CatchHandler &Handler = Handlers[I];
CGF.EmitBlock(Handler.Block);
llvm::Value *RawExn = CGF.getExceptionFromSlot();
// Enter the catch.
llvm::Value *Exn = RawExn;
if (beginCatchFn)
Exn = CGF.EmitNounwindRuntimeCall(beginCatchFn, RawExn, "exn.adjusted");
CodeGenFunction::LexicalScope cleanups(CGF, Handler.Body->getSourceRange());
if (endCatchFn) {
// Add a cleanup to leave the catch.
bool EndCatchMightThrow = (Handler.Variable == nullptr);
CGF.EHStack.pushCleanup<CallObjCEndCatch>(NormalAndEHCleanup,
EndCatchMightThrow,
endCatchFn);
}
// Bind the catch parameter if it exists.
if (const VarDecl *CatchParam = Handler.Variable) {
llvm::Type *CatchType = CGF.ConvertType(CatchParam->getType());
llvm::Value *CastExn = CGF.Builder.CreateBitCast(Exn, CatchType);
CGF.EmitAutoVarDecl(*CatchParam);
EmitInitOfCatchParam(CGF, CastExn, CatchParam);
}
CGF.ObjCEHValueStack.push_back(Exn);
CGF.EmitStmt(Handler.Body);
CGF.ObjCEHValueStack.pop_back();
// Leave any cleanups associated with the catch.
cleanups.ForceCleanup();
CGF.EmitBranchThroughCleanup(Cont);
}
// Go back to the try-statement fallthrough.
CGF.Builder.restoreIP(SavedIP);
// Pop out of the finally.
if (S.getFinallyStmt())
FinallyInfo.exit(CGF);
if (Cont.isValid())
CGF.EmitBlock(Cont.getBlock());
}
void CGObjCRuntime::EmitInitOfCatchParam(CodeGenFunction &CGF,
llvm::Value *exn,
const VarDecl *paramDecl) {
Address paramAddr = CGF.GetAddrOfLocalVar(paramDecl);
switch (paramDecl->getType().getQualifiers().getObjCLifetime()) {
case Qualifiers::OCL_Strong:
exn = CGF.EmitARCRetainNonBlock(exn);
// fallthrough
case Qualifiers::OCL_None:
case Qualifiers::OCL_ExplicitNone:
case Qualifiers::OCL_Autoreleasing:
CGF.Builder.CreateStore(exn, paramAddr);
return;
case Qualifiers::OCL_Weak:
CGF.EmitARCInitWeak(paramAddr, exn);
return;
}
llvm_unreachable("invalid ownership qualifier");
}
namespace {
struct CallSyncExit final : EHScopeStack::Cleanup {
llvm::Value *SyncExitFn;
llvm::Value *SyncArg;
CallSyncExit(llvm::Value *SyncExitFn, llvm::Value *SyncArg)
: SyncExitFn(SyncExitFn), SyncArg(SyncArg) {}
void Emit(CodeGenFunction &CGF, Flags flags) override {
CGF.Builder.CreateCall(SyncExitFn, SyncArg)->setDoesNotThrow();
}
};
}
void CGObjCRuntime::EmitAtSynchronizedStmt(CodeGenFunction &CGF,
const ObjCAtSynchronizedStmt &S,
llvm::Function *syncEnterFn,
llvm::Function *syncExitFn) {
CodeGenFunction::RunCleanupsScope cleanups(CGF);
// Evaluate the lock operand. This is guaranteed to dominate the
// ARC release and lock-release cleanups.
const Expr *lockExpr = S.getSynchExpr();
llvm::Value *lock;
if (CGF.getLangOpts().ObjCAutoRefCount) {
lock = CGF.EmitARCRetainScalarExpr(lockExpr);
lock = CGF.EmitObjCConsumeObject(lockExpr->getType(), lock);
} else {
lock = CGF.EmitScalarExpr(lockExpr);
}
lock = CGF.Builder.CreateBitCast(lock, CGF.VoidPtrTy);
// Acquire the lock.
CGF.Builder.CreateCall(syncEnterFn, lock)->setDoesNotThrow();
// Register an all-paths cleanup to release the lock.
CGF.EHStack.pushCleanup<CallSyncExit>(NormalAndEHCleanup, syncExitFn, lock);
// Emit the body of the statement.
CGF.EmitStmt(S.getSynchBody());
}
/// Compute the pointer-to-function type to which a message send
/// should be casted in order to correctly call the given method
/// with the given arguments.
///
/// \param method - may be null
/// \param resultType - the result type to use if there's no method
/// \param callArgs - the actual arguments, including implicit ones
CGObjCRuntime::MessageSendInfo
CGObjCRuntime::getMessageSendInfo(const ObjCMethodDecl *method,
QualType resultType,
CallArgList &callArgs) {
// If there's a method, use information from that.
if (method) {
const CGFunctionInfo &signature =
CGM.getTypes().arrangeObjCMessageSendSignature(method, callArgs[0].Ty);
llvm::PointerType *signatureType =
CGM.getTypes().GetFunctionType(signature)->getPointerTo();
const CGFunctionInfo &signatureForCall =
CGM.getTypes().arrangeCall(signature, callArgs);
return MessageSendInfo(signatureForCall, signatureType);
}
// There's no method; just use a default CC.
const CGFunctionInfo &argsInfo =
CGM.getTypes().arrangeUnprototypedObjCMessageSend(resultType, callArgs);
// Derive the signature to call from that.
llvm::PointerType *signatureType =
CGM.getTypes().GetFunctionType(argsInfo)->getPointerTo();
return MessageSendInfo(argsInfo, signatureType);
}