llvm-project/llvm/lib/Target/Hexagon/HexagonTargetMachine.cpp

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//===-- HexagonTargetMachine.cpp - Define TargetMachine for Hexagon -------===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// Implements the info about Hexagon target spec.
//
//===----------------------------------------------------------------------===//
#include "HexagonTargetMachine.h"
#include "Hexagon.h"
#include "HexagonISelLowering.h"
#include "HexagonMachineScheduler.h"
#include "HexagonTargetObjectFile.h"
#include "llvm/CodeGen/Passes.h"
#include "llvm/IR/Module.h"
#include "llvm/PassManager.h"
#include "llvm/Support/CommandLine.h"
#include "llvm/Support/TargetRegistry.h"
#include "llvm/Transforms/IPO/PassManagerBuilder.h"
#include "llvm/Transforms/Scalar.h"
using namespace llvm;
static cl:: opt<bool> DisableHardwareLoops("disable-hexagon-hwloops",
cl::Hidden, cl::desc("Disable Hardware Loops for Hexagon target"));
static cl::opt<bool> DisableHexagonMISched("disable-hexagon-misched",
cl::Hidden, cl::ZeroOrMore, cl::init(false),
cl::desc("Disable Hexagon MI Scheduling"));
static cl::opt<bool> DisableHexagonCFGOpt("disable-hexagon-cfgopt",
cl::Hidden, cl::ZeroOrMore, cl::init(false),
cl::desc("Disable Hexagon CFG Optimization"));
/// HexagonTargetMachineModule - Note that this is used on hosts that
/// cannot link in a library unless there are references into the
/// library. In particular, it seems that it is not possible to get
/// things to work on Win32 without this. Though it is unused, do not
/// remove it.
extern "C" int HexagonTargetMachineModule;
int HexagonTargetMachineModule = 0;
extern "C" void LLVMInitializeHexagonTarget() {
// Register the target.
RegisterTargetMachine<HexagonTargetMachine> X(TheHexagonTarget);
}
static ScheduleDAGInstrs *createVLIWMachineSched(MachineSchedContext *C) {
return new VLIWMachineScheduler(C, make_unique<ConvergingVLIWScheduler>());
}
static MachineSchedRegistry
SchedCustomRegistry("hexagon", "Run Hexagon's custom scheduler",
createVLIWMachineSched);
/// HexagonTargetMachine ctor - Create an ILP32 architecture model.
///
/// Hexagon_TODO: Do I need an aggregate alignment?
///
HexagonTargetMachine::HexagonTargetMachine(const Target &T, StringRef TT,
StringRef CPU, StringRef FS,
const TargetOptions &Options,
Reloc::Model RM,
CodeModel::Model CM,
CodeGenOpt::Level OL)
: LLVMTargetMachine(T, TT, CPU, FS, Options, RM, CM, OL),
DL("e-m:e-p:32:32-i1:32-i64:64-a:0-n32") ,
Subtarget(TT, CPU, FS), InstrInfo(Subtarget), TLInfo(*this),
TSInfo(*this),
FrameLowering(Subtarget),
Switch TargetTransformInfo from an immutable analysis pass that requires a TargetMachine to construct (and thus isn't always available), to an analysis group that supports layered implementations much like AliasAnalysis does. This is a pretty massive change, with a few parts that I was unable to easily separate (sorry), so I'll walk through it. The first step of this conversion was to make TargetTransformInfo an analysis group, and to sink the nonce implementations in ScalarTargetTransformInfo and VectorTargetTranformInfo into a NoTargetTransformInfo pass. This allows other passes to add a hard requirement on TTI, and assume they will always get at least on implementation. The TargetTransformInfo analysis group leverages the delegation chaining trick that AliasAnalysis uses, where the base class for the analysis group delegates to the previous analysis *pass*, allowing all but tho NoFoo analysis passes to only implement the parts of the interfaces they support. It also introduces a new trick where each pass in the group retains a pointer to the top-most pass that has been initialized. This allows passes to implement one API in terms of another API and benefit when some other pass above them in the stack has more precise results for the second API. The second step of this conversion is to create a pass that implements the TargetTransformInfo analysis using the target-independent abstractions in the code generator. This replaces the ScalarTargetTransformImpl and VectorTargetTransformImpl classes in lib/Target with a single pass in lib/CodeGen called BasicTargetTransformInfo. This class actually provides most of the TTI functionality, basing it upon the TargetLowering abstraction and other information in the target independent code generator. The third step of the conversion adds support to all TargetMachines to register custom analysis passes. This allows building those passes with access to TargetLowering or other target-specific classes, and it also allows each target to customize the set of analysis passes desired in the pass manager. The baseline LLVMTargetMachine implements this interface to add the BasicTTI pass to the pass manager, and all of the tools that want to support target-aware TTI passes call this routine on whatever target machine they end up with to add the appropriate passes. The fourth step of the conversion created target-specific TTI analysis passes for the X86 and ARM backends. These passes contain the custom logic that was previously in their extensions of the ScalarTargetTransformInfo and VectorTargetTransformInfo interfaces. I separated them into their own file, as now all of the interface bits are private and they just expose a function to create the pass itself. Then I extended these target machines to set up a custom set of analysis passes, first adding BasicTTI as a fallback, and then adding their customized TTI implementations. The fourth step required logic that was shared between the target independent layer and the specific targets to move to a different interface, as they no longer derive from each other. As a consequence, a helper functions were added to TargetLowering representing the common logic needed both in the target implementation and the codegen implementation of the TTI pass. While technically this is the only change that could have been committed separately, it would have been a nightmare to extract. The final step of the conversion was just to delete all the old boilerplate. This got rid of the ScalarTargetTransformInfo and VectorTargetTransformInfo classes, all of the support in all of the targets for producing instances of them, and all of the support in the tools for manually constructing a pass based around them. Now that TTI is a relatively normal analysis group, two things become straightforward. First, we can sink it into lib/Analysis which is a more natural layer for it to live. Second, clients of this interface can depend on it *always* being available which will simplify their code and behavior. These (and other) simplifications will follow in subsequent commits, this one is clearly big enough. Finally, I'm very aware that much of the comments and documentation needs to be updated. As soon as I had this working, and plausibly well commented, I wanted to get it committed and in front of the build bots. I'll be doing a few passes over documentation later if it sticks. Commits to update DragonEgg and Clang will be made presently. llvm-svn: 171681
2013-01-07 09:37:14 +08:00
InstrItins(&Subtarget.getInstrItineraryData()) {
initAsmInfo();
}
namespace {
/// Hexagon Code Generator Pass Configuration Options.
class HexagonPassConfig : public TargetPassConfig {
public:
HexagonPassConfig(HexagonTargetMachine *TM, PassManagerBase &PM)
: TargetPassConfig(TM, PM) {
// FIXME: Rather than calling enablePass(&MachineSchedulerID) below, define
// HexagonSubtarget::enableMachineScheduler() { return true; }.
// That will bypass the SelectionDAG VLIW scheduler, which is probably just
// hurting compile time and will be removed eventually anyway.
if (DisableHexagonMISched)
disablePass(&MachineSchedulerID);
else
enablePass(&MachineSchedulerID);
}
HexagonTargetMachine &getHexagonTargetMachine() const {
return getTM<HexagonTargetMachine>();
}
ScheduleDAGInstrs *
createMachineScheduler(MachineSchedContext *C) const override {
return createVLIWMachineSched(C);
}
bool addInstSelector() override;
bool addPreRegAlloc() override;
bool addPostRegAlloc() override;
bool addPreSched2() override;
bool addPreEmitPass() override;
};
} // namespace
TargetPassConfig *HexagonTargetMachine::createPassConfig(PassManagerBase &PM) {
return new HexagonPassConfig(this, PM);
}
bool HexagonPassConfig::addInstSelector() {
HexagonTargetMachine &TM = getHexagonTargetMachine();
bool NoOpt = (getOptLevel() == CodeGenOpt::None);
if (!NoOpt)
addPass(createHexagonRemoveExtendArgs(TM));
addPass(createHexagonISelDag(TM, getOptLevel()));
if (!NoOpt) {
addPass(createHexagonPeephole());
printAndVerify("After hexagon peephole pass");
}
return false;
}
bool HexagonPassConfig::addPreRegAlloc() {
if (getOptLevel() != CodeGenOpt::None)
if (!DisableHardwareLoops)
addPass(createHexagonHardwareLoops());
return false;
}
bool HexagonPassConfig::addPostRegAlloc() {
const HexagonTargetMachine &TM = getHexagonTargetMachine();
if (getOptLevel() != CodeGenOpt::None)
if (!DisableHexagonCFGOpt)
addPass(createHexagonCFGOptimizer(TM));
return false;
}
bool HexagonPassConfig::addPreSched2() {
const HexagonTargetMachine &TM = getHexagonTargetMachine();
addPass(createHexagonCopyToCombine());
if (getOptLevel() != CodeGenOpt::None)
addPass(&IfConverterID);
addPass(createHexagonSplitConst32AndConst64(TM));
printAndVerify("After hexagon split const32/64 pass");
return true;
}
bool HexagonPassConfig::addPreEmitPass() {
const HexagonTargetMachine &TM = getHexagonTargetMachine();
bool NoOpt = (getOptLevel() == CodeGenOpt::None);
if (!NoOpt)
addPass(createHexagonNewValueJump());
// Expand Spill code for predicate registers.
addPass(createHexagonExpandPredSpillCode(TM));
// Split up TFRcondsets into conditional transfers.
addPass(createHexagonSplitTFRCondSets(TM));
// Create Packets.
if (!NoOpt) {
if (!DisableHardwareLoops)
addPass(createHexagonFixupHwLoops());
addPass(createHexagonPacketizer());
}
return false;
}