llvm-project/llvm/Makefile.rules

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#===-- Makefile.common - Common make rules for LLVM -------*- makefile -*--====
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#
# This file is included by all of the LLVM makefiles. This file defines common
# rules to do things like compile a .cpp file or generate dependancy info.
# These are platform dependant, so this is the file used to specify these
# system dependant operations.
#
# The following functionality can be set by setting incoming variables.
# The variable $(LEVEL) *must* be set:
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#
# 1. LEVEL - The level of the current subdirectory from the top of the
# MagicStats view. This level should be expressed as a path, for
# example, ../.. for two levels deep.
#
# 2. DIRS - A list of subdirectories to be built. Fake targets are set up
# so that each of the targets "all", "install", and "clean" each build
# the subdirectories before the local target. DIRS are guaranteed to be
# built in order.
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#
# 3. PARALLEL_DIRS - A list of subdirectories to be built, but that may be
# built in any order. All DIRS are built in order before PARALLEL_DIRS are
# built, which are then built in any order.
#
# 4. Source - If specified, this sets the source code filenames. If this
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# is not set, it defaults to be all of the .cpp, .c, .y, and .l files
# in the current directory. Also, if you want to build files in addition
# to the local files, you can use the ExtraSource variable
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#
# 5. SourceDir - If specified, this specifies a directory that the source files
# are in, if they are not in the current directory. This should include a
# trailing / character.
#
# 6. PROJ_COMPILE - If set to 1, then this makefile can also be used to
# compile other projects using llvm. Note if this option is set then the
# following *must* hold
# PROJLEVEL should be set to the top of the source directory for the
# project files
# LEVEL should be set to the top of LLVM source tree
# LLVM_LIB_DIR should be set to the top of the LLVM build tree
#
#===-----------------------------------------------------------------------====
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# Configuration file to set paths specific to local installation of LLVM
#
include $(LEVEL)/Makefile.config
###########################################################################
# Directory Configuration
# This section of the Makefile determines what is where. To be
# specific, there are several locations that need to be defined:
#
# o LLVM_SRC_ROOT : The root directory of the LLVM source code.
# o LLVM_OBJ_ROOT : The root directory containing the built LLVM code.
#
# o BUILD_SRC_DIR : The directory containing the code to build.
# o BUILD_SRC_ROOT : The root directory of the code to build.
#
# o BUILD_OBJ_DIR : The directory in which compiled code will be placed.
# o BUILD_OBJ_ROOT : The root directory in which compiled code is placed.
#
###########################################################################
#
# Set the source build directory. That is almost always the current directory.
#
ifndef BUILD_SRC_DIR
BUILD_SRC_DIR = $(shell pwd)
endif
#
# Set the source root directory.
#
ifndef BUILD_SRC_ROOT
BUILD_SRC_ROOT = $(shell cd $(BUILD_SRC_DIR)/$(LEVEL); pwd)
endif
#
# Set the object build directory. Its location depends upon the source path
# and where object files should go.
#
ifndef BUILD_OBJ_DIR
ifeq ($(OBJ_ROOT),.)
BUILD_OBJ_DIR = $(shell pwd)
else
BUILD_OBJ_DIR := $(OBJ_ROOT)$(patsubst $(shell dirname $(BUILD_SRC_ROOT))%,%,$(shell cd $(BUILD_SRC_DIR); pwd))
endif
endif
#
# Set the root of the object directory.
#
ifndef BUILD_OBJ_ROOT
ifeq ($(OBJ_ROOT),.)
BUILD_OBJ_ROOT = $(shell cd $(LEVEL); pwd)
else
BUILD_OBJ_ROOT := $(OBJ_ROOT)$(patsubst $(shell dirname $(BUILD_SRC_ROOT))%,%,$(shell cd $(BUILD_SRC_ROOT); pwd))
endif
endif
#
# Set the LLVM source directory.
# It is typically the root directory of what we're compiling now.
#
ifndef LLVM_SRC_ROOT
LLVM_SRC_ROOT = $(BUILD_SRC_ROOT)
endif
#
# Set the LLVM object directory.
#
ifndef LLVM_OBJ_ROOT
LLVM_OBJ_ROOT = $(BUILD_OBJ_ROOT)
endif
# Figure out how to do platform specific stuff on this platform. This is really
# gross and should be autoconfiscated (automake actually), but should hopefully
# work on Linux and solaris (SunOS).
#
UNAME := $(shell uname)
include $(LLVM_SRC_ROOT)/Makefile.$(UNAME)
ifdef SHARED_LIBRARY
# if SHARED_LIBRARY is specified, the default is to build the dynamic lib
dynamic ::
endif
# Default Rule: Make sure it's also a :: rule
all ::
# Default for install is to at least build everything...
install ::
# Default rule for test. It ensures everything has a test rule
test::
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#--------------------------------------------------------------------
# Variables derived from configuration options...
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#--------------------------------------------------------------------
#BinInstDir=/usr/local/bin
#LibInstDir=/usr/local/lib/xxx
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#DocInstDir=/usr/doc/xxx
BURG_OPTS = -I
PURIFY := $(PURIFY) -cache-dir="$(BUILD_OBJ_ROOT)/../purifycache" -chain-length="30" -messages=all
ifdef ENABLE_PROFILING
ENABLE_OPTIMIZED = 1
CONFIGURATION := Profile
else
ifdef ENABLE_OPTIMIZED
CONFIGURATION := Release
else
CONFIGURATION := Debug
endif
endif
###########################################################################
# Library Locations
# These variables describe various library locations:
#
# DEST* = Location of where libraries that are built will be placed.
# LLVM* = Location of LLVM libraries used for linking.
# PROJ* = Location of previously built libraries used for linking.
###########################################################################
# Libraries that are being built
DESTLIBDEBUG := $(BUILD_OBJ_ROOT)/lib/Debug
DESTLIBRELEASE := $(BUILD_OBJ_ROOT)/lib/Release
DESTLIBPROFILE := $(BUILD_OBJ_ROOT)/lib/Profile
DESTLIBCURRENT := $(BUILD_OBJ_ROOT)/lib/$(CONFIGURATION)
# LLVM libraries used for linking
LLVMLIBDEBUGSOURCE := $(LLVM_OBJ_ROOT)/lib/Debug
LLVMLIBRELEASESOURCE := $(LLVM_OBJ_ROOT)/lib/Release
LLVMLIBPROFILESOURCE := $(LLVM_OBJ_ROOT)/lib/Profile
LLVMLIBCURRENTSOURCE := $(LLVM_OBJ_ROOT)/lib/$(CONFIGURATION)
# Libraries that were built that will now be used for linking
PROJLIBDEBUGSOURCE := $(BUILD_OBJ_ROOT)/lib/Debug
PROJLIBRELEASESOURCE := $(BUILD_OBJ_ROOT)/lib/Release
PROJLIBPROFILESOURCE := $(BUILD_OBJ_ROOT)/lib/Profile
PROJLIBCURRENTSOURCE := $(BUILD_OBJ_ROOT)/lib/$(CONFIGURATION)
###########################################################################
# Tool Locations
# These variables describe various tool locations:
#
# DEST* = Location of where tools that are built will be placed.
# LLVM* = Location of LLVM tools used for building.
# PROJ* = Location of previously built tools used for linking.
###########################################################################
DESTTOOLDEBUG := $(BUILD_OBJ_ROOT)/tools/Debug
DESTTOOLRELEASE := $(BUILD_OBJ_ROOT)/tools/Release
DESTTOOLPROFILE := $(BUILD_OBJ_ROOT)/tools/Profile
DESTTOOLCURRENT := $(BUILD_OBJ_ROOT)/tools/$(CONFIGURATION)
LLVMTOOLDEBUG := $(LLVM_OBJ_ROOT)/tools/Debug
LLVMTOOLRELEASE := $(LLVM_OBJ_ROOT)/tools/Release
LLVMTOOLPROFILE := $(LLVM_OBJ_ROOT)/tools/Profile
LLVMTOOLCURRENT := $(LLVM_OBJ_ROOT)/tools/$(CONFIGURATION)
PROJTOOLDEBUG := $(BUILD_OBJ_ROOT)/tools/Debug
PROJTOOLRELEASE := $(BUILD_OBJ_ROOT)/tools/Release
PROJTOOLPROFILE := $(BUILD_OBJ_ROOT)/tools/Profile
PROJTOOLCURRENT := $(BUILD_OBJ_ROOT)/tools/$(CONFIGURATION)
# Verbosity levels
ifndef VERBOSE
VERB := @
endif
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#---------------------------------------------------------
# Compilation options...
#---------------------------------------------------------
###########################################################################
# Special tools used while building the LLVM tree. Burg is built as part of the
# utils directory.
###########################################################################
BURG := $(LLVMTOOLCURRENT)/burg
RunBurg := $(BURG) $(BURG_OPTS)
TBLGEN := $(LLVMTOOLCURRENT)/tblgen
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# Enable this for profiling support with 'gprof'
# This automatically enables optimized builds.
ifdef ENABLE_PROFILING
PROFILE = -pg
endif
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###########################################################################
# Compile Time Flags
###########################################################################
#
# Include both the project headers and the LLVM headers for compilation
#
CPPFLAGS += -I$(BUILD_SRC_ROOT)/include -I$(LLVM_SRC_ROOT)/include
# By default, strip symbol information from executable
ifndef KEEP_SYMBOLS
STRIP = $(PLATFORMSTRIPOPTS)
STRIP_WARN_MSG = "(without symbols) "
endif
# Allow gnu extensions...
CPPFLAGS += -D_GNU_SOURCE
# -Wno-unused-parameter
CompileCommonOpts := -Wall -W -Wwrite-strings -Wno-unused -I$(LEVEL)/include
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CompileOptimizeOpts := -O3 -DNDEBUG -finline-functions -fshort-enums
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# Compile a cpp file, don't link...
Compile := $(CXX) -c $(CPPFLAGS) $(CXXFLAGS) $(CompileCommonOpts)
CompileG := $(Compile) -g -D_DEBUG
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CompileO := $(Compile) $(CompileOptimizeOpts) -felide-constructors -fomit-frame-pointer
CompileP := $(Compile) $(CompileOptimizeOpts) -felide-constructors $(PROFILE)
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# Compile a c file, don't link...
CompileC := $(CC) -c $(CPPFLAGS) $(CCFLAGS) $(CompileCommonOpts)
CompileCG := $(CompileC) -g -D_DEBUG
CompileCO := $(CompileC) $(CompileOptimizeOpts) -fomit-frame-pointer
CompileCP := $(CompileC) $(CompileOptimizeOpts) $(PROFILE)
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# Link final executable
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ifdef ENABLE_PURIFY # To enable purify, build with 'gmake ENABLE_PURIFY=1'
Link := $(PURIFY) $(CXX) -static
else
Link := $(CXX)
endif
ifdef PROJ_COMPILE
# include both projlib source and llvmlib source
LinkG := $(Link) -g -L$(PROJLIBDEBUGSOURCE) -L$(LLVMLIBDEBUGSOURCE) $(STRIP)
LinkO := $(Link) -O3 -L$(PROJLIBRELEASESOURCE) -L$(LLVMLIBRELEASESOURCE)
LinkP := $(Link) -O3 -L$(PROJLIBPROFILESOURCE) -L$(LLVMLIBPROFILESOURCE) $(PROFILE)
else
LinkG := $(Link) -g -L$(LLVMLIBDEBUGSOURCE) $(STRIP)
LinkO := $(Link) -O3 -L$(LLVMLIBRELEASESOURCE)
LinkP := $(Link) -O3 -L$(LLVMLIBPROFILESOURCE) $(PROFILE)
endif
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# Create one .o file from a bunch of .o files...
Relink = ${LD} -r
# MakeSO - Create a .so file from a .o files...
MakeSO := $(CXX) $(MakeSharedObjectOption)
MakeSOO := $(MakeSO) -O3
MakeSOP := $(MakeSOO) $(PROFILE)
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# Create dependancy file from CPP file, send to stdout.
Depend := $(CXX) -MM -I$(LEVEL)/include $(CPPFLAGS)
DependC := $(CC) -MM -I$(LEVEL)/include $(CPPFLAGS)
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# Archive a bunch of .o files into a .a file...
AR = ${AR_PATH} cq
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#----------------------------------------------------------
# Source includes all of the cpp files, and objects are derived from the
# source files...
# The local Makefile can list other Source files via ExtraSource = ...
#
ifndef Source
Source := $(ExtraSource) $(wildcard *.cpp *.c *.y *.l)
endif
Objs := $(sort $(patsubst Debug/%.o, %.o, $(addsuffix .o,$(notdir $(basename $(Source))))))
ObjectsO := $(addprefix $(BUILD_OBJ_DIR)/Release/,$(Objs))
ObjectsP := $(addprefix $(BUILD_OBJ_DIR)/Profile/,$(Objs))
ObjectsG := $(addprefix $(BUILD_OBJ_DIR)/Debug/,$(Objs))
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#---------------------------------------------------------
# Handle the DIRS and PARALLEL_DIRS options
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#---------------------------------------------------------
ifdef DIRS
all install clean test ::
$(VERB) for dir in ${DIRS}; do \
(cd $$dir; $(MAKE) $@) || exit 1; \
done
endif
# Handle PARALLEL_DIRS
ifdef PARALLEL_DIRS
all :: $(addsuffix /.makeall , $(PARALLEL_DIRS))
install :: $(addsuffix /.makeinstall, $(PARALLEL_DIRS))
clean :: $(addsuffix /.makeclean , $(PARALLEL_DIRS))
test :: $(addsuffix /.maketest , $(PARALLEL_DIRS))
%/.makeall %/.makeinstall %/.makeclean %/.maketest:
$(VERB) cd $(@D); $(MAKE) $(subst $(@D)/.make,,$@)
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endif
#---------------------------------------------------------
# Handle the LIBRARYNAME option - used when building libs...
#---------------------------------------------------------
#
# When libraries are built, they are allowed to optionally define the
# DONT_BUILD_RELINKED make variable, which, when defined, prevents a .o file
# from being built for the library. This .o files may then be linked to by a
# tool if the tool does not need (or want) the semantics a .a file provides
# (linking in only object files that are "needed"). If a library is never to
# be used in this way, it is better to define DONT_BUILD_RELINKED, and define
# BUILD_ARCHIVE instead.
#
# Some libraries must be built as .a files (libscalar for example) because if
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# it's built as a .o file, then all of the constituent .o files in it will be
# linked into tools (for example gccas) even if they only use one of the parts
# of it. For this reason, sometimes it's useful to use libraries as .a files.
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ifdef LIBRARYNAME
# Make sure there isn't any extranous whitespace on the LIBRARYNAME option
LIBRARYNAME := $(strip $(LIBRARYNAME))
LIBNAME_O := $(DESTLIBRELEASE)/lib$(LIBRARYNAME).so
LIBNAME_P := $(DESTLIBPROFILE)/lib$(LIBRARYNAME).so
LIBNAME_G := $(DESTLIBDEBUG)/lib$(LIBRARYNAME).so
LIBNAME_AO := $(DESTLIBRELEASE)/lib$(LIBRARYNAME).a
LIBNAME_AP := $(DESTLIBPROFILE)/lib$(LIBRARYNAME).a
LIBNAME_AG := $(DESTLIBDEBUG)/lib$(LIBRARYNAME).a
LIBNAME_OBJO := $(DESTLIBRELEASE)/$(LIBRARYNAME).o
LIBNAME_OBJP := $(DESTLIBPROFILE)/$(LIBRARYNAME).o
LIBNAME_OBJG := $(DESTLIBDEBUG)/$(LIBRARYNAME).o
# dynamic target builds a shared object version of the library...
dynamic:: $(DESTLIBCURRENT)/lib$(LIBRARYNAME).so
# Does the library want a .o version built?
ifndef DONT_BUILD_RELINKED
all:: $(DESTLIBCURRENT)/$(LIBRARYNAME).o
endif
# Does the library want an archive version built?
ifdef BUILD_ARCHIVE
all:: $(DESTLIBCURRENT)/lib$(LIBRARYNAME).a
endif
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$(LIBNAME_O): $(ObjectsO) $(LibSubDirs) $(DESTLIBRELEASE)/.dir
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@echo ======= Linking $(LIBRARYNAME) release library =======
$(VERB) $(MakeSOO) -o $@ $(ObjectsO) $(LibSubDirs) $(LibLinkOpts)
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$(LIBNAME_P): $(ObjectsP) $(LibSubDirs) $(DESTLIBPROFILE)/.dir
@echo ======= Linking $(LIBRARYNAME) profile library =======
$(VERB) $(MakeSOP) -o $@ $(ObjectsP) $(LibSubDirs) $(LibLinkOpts)
$(LIBNAME_G): $(ObjectsG) $(LibSubDirs) $(DESTLIBDEBUG)/.dir
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@echo ======= Linking $(LIBRARYNAME) debug library =======
$(VERB) $(MakeSO) -g -o $@ $(ObjectsG) $(LibSubDirs) $(LibLinkOpts)
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$(LIBNAME_AO): $(ObjectsO) $(LibSubDirs) $(DESTLIBRELEASE)/.dir
@echo ======= Linking $(LIBRARYNAME) release library =======
@rm -f $@
$(VERB) $(AR) $@ $(ObjectsO) $(LibSubDirs)
$(LIBNAME_AP): $(ObjectsP) $(LibSubDirs) $(DESTLIBPROFILE)/.dir
@echo ======= Linking $(LIBRARYNAME) profile library =======
@rm -f $@
$(VERB) $(AR) $@ $(ObjectsP) $(LibSubDirs)
$(LIBNAME_AG): $(ObjectsG) $(LibSubDirs) $(DESTLIBDEBUG)/.dir
@echo ======= Linking $(LIBRARYNAME) debug library =======
@rm -f $@
$(VERB) $(AR) $@ $(ObjectsG) $(LibSubDirs)
$(LIBNAME_OBJO): $(ObjectsO) $(LibSubDirs) $(DESTLIBRELEASE)/.dir
@echo "Linking $@"
$(VERB) $(Relink) -o $@ $(ObjectsO) $(LibSubDirs)
$(LIBNAME_OBJP): $(ObjectsP) $(LibSubDirs) $(DESTLIBPROFILE)/.dir
@echo "Linking $@"
$(VERB) $(Relink) -o $@ $(ObjectsP) $(LibSubDirs)
$(LIBNAME_OBJG): $(ObjectsG) $(LibSubDirs) $(DESTLIBDEBUG)/.dir
@echo "Linking $@"
$(VERB) $(Relink) -o $@ $(ObjectsG) $(LibSubDirs)
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endif
#------------------------------------------------------------------------
# Create a TAGS database for emacs
#------------------------------------------------------------------------
ifeq ($(LEVEL), .)
tags:
etags -l c++ `find include lib tools -name '*.cpp' -o -name '*.h'`
all:: tags
endif
#------------------------------------------------------------------------
# Handle the TOOLNAME option - used when building tool executables...
#------------------------------------------------------------------------
#
# The TOOLNAME option should be used with a USEDLIBS variable that tells the
# libraries (and the order of the libs) that should be linked to the
# tool. USEDLIBS should contain a list of library names (some with .a extension)
# that are automatically linked in as .o files unless the .a suffix is added.
#
ifdef TOOLNAME
# TOOLEXENAME* - These compute the output filenames to generate...
TOOLEXENAME_G := $(DESTTOOLDEBUG)/$(TOOLNAME)
TOOLEXENAME_O := $(DESTTOOLRELEASE)/$(TOOLNAME)
TOOLEXENAME_P := $(DESTTOOLPROFILE)/$(TOOLNAME)
TOOLEXENAMES := $(DESTTOOLCURRENT)/$(TOOLNAME)
# USED_LIBS_OPTIONS - Compute the options line that add -llib1 -llib2, etc.
PROJ_LIBS_OPTIONS := $(patsubst %.a.o, -l%, $(addsuffix .o, $(USEDLIBS)))
PROJ_LIBS_OPTIONS_G := $(patsubst %.o, $(PROJLIBDEBUGSOURCE)/%.o, $(PROJ_LIBS_OPTIONS))
PROJ_LIBS_OPTIONS_O := $(patsubst %.o, $(PROJLIBRELEASESOURCE)/%.o,$(PROJ_LIBS_OPTIONS))
PROJ_LIBS_OPTIONS_P := $(patsubst %.o, $(PROJLIBPROFILESOURCE)/%.o,$(PROJ_LIBS_OPTIONS))
LLVM_LIBS_OPTIONS := $(patsubst %.a.o, -l%, $(addsuffix .o, $(LLVMLIBS)))
LLVM_LIBS_OPTIONS_G := $(patsubst %.o, $(LLVMLIBDEBUGSOURCE)/%.o, $(LLVM_LIBS_OPTIONS))
LLVM_LIBS_OPTIONS_O := $(patsubst %.o, $(LLVMLIBRELEASESOURCE)/%.o,$(LLVM_LIBS_OPTIONS))
LLVM_LIBS_OPTIONS_P := $(patsubst %.o, $(LLVMLIBPROFILESOURCE)/%.o,$(LLVM_LIBS_OPTIONS))
LIB_OPTS_G := $(LLVM_LIBS_OPTIONS_G) $(PROJ_LIBS_OPTIONS_G)
LIB_OPTS_O := $(LLVM_LIBS_OPTIONS_O) $(PROJ_LIBS_OPTIONS_P)
LIB_OPTS_P := $(LLVM_LIBS_OPTIONS_P) $(PROJ_LIBS_OPTIONS_P)
# USED_LIB_PATHS - Compute the path of the libraries used so that tools are
# rebuilt if libraries change. This has to make sure to handle .a/.so and .o
# files seperately.
#
STATICUSEDLIBS := $(patsubst %.a.o, lib%.a, $(addsuffix .o, $(USEDLIBS)))
USED_LIB_PATHS_G := $(addprefix $(DESTLIBDEBUG)/, $(STATICUSEDLIBS))
USED_LIB_PATHS_O := $(addprefix $(DESTLIBRELEASE)/, $(STATICUSEDLIBS))
USED_LIB_PATHS_P := $(addprefix $(DESTLIBPROFILE)/, $(STATICUSEDLIBS))
LINK_OPTS := $(TOOLLINKOPTS) $(PLATFORMLINKOPTS)
# Tell make that we need to rebuild subdirectories before we can link the tool.
# This affects things like LLI which has library subdirectories.
$(USED_LIB_PATHS_G) $(USED_LIB_PATHS_O) $(USED_LIB_PATHS_P): \
$(addsuffix /.makeall, $(PARALLEL_DIRS))
all:: $(TOOLEXENAMES)
clean::
$(VERB) rm -f $(TOOLEXENAMES)
$(TOOLEXENAME_G): $(ObjectsG) $(USED_LIB_PATHS_G) $(DESTTOOLDEBUG)/.dir
@echo ======= Linking $(TOOLNAME) debug executable $(STRIP_WARN_MSG)=======
$(VERB) $(LinkG) -o $@ $(ObjectsG) $(LIB_OPTS_G) $(LINK_OPTS)
$(TOOLEXENAME_O): $(ObjectsO) $(USED_LIB_PATHS_O) $(DESTTOOLRELEASE)/.dir
@echo ======= Linking $(TOOLNAME) release executable =======
$(VERB) $(LinkO) -o $@ $(ObjectsO) $(LIB_OPTS_O) $(LINK_OPTS)
$(TOOLEXENAME_P): $(ObjectsP) $(USED_LIB_PATHS_P) $(DESTTOOLPROFILE)/.dir
@echo ======= Linking $(TOOLNAME) profile executable =======
$(VERB) $(LinkP) -o $@ $(ObjectsP) $(LIB_OPTS_P) $(LINK_OPTS)
endif
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#---------------------------------------------------------
.PRECIOUS: $(BUILD_OBJ_DIR)/Depend/.dir
.PRECIOUS: $(BUILD_OBJ_DIR)/Debug/.dir $(BUILD_OBJ_DIR)/Release/.dir
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# Create .o files in the ObjectFiles directory from the .cpp and .c files...
$(BUILD_OBJ_DIR)/Release/%.o: $(SourceDir)%.cpp $(BUILD_OBJ_DIR)/Release/.dir
@echo "Compiling $<"
$(VERB) $(CompileO) $< -o $@
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$(BUILD_OBJ_DIR)/Release/%.o: $(SourceDir)%.c $(BUILD_OBJ_DIR)/Release/.dir
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$(VERB) $(CompileCO) $< -o $@
$(BUILD_OBJ_DIR)/Profile/%.o: $(SourceDir)%.cpp $(BUILD_OBJ_DIR)/Profile/.dir
@echo "Compiling $<"
$(VERB) $(CompileP) $< -o $@
$(BUILD_OBJ_DIR)/Profile/%.o: $(SourceDir)%.c $(BUILD_OBJ_DIR)/Profile/.dir
@echo "Compiling $<"
$(VERB) $(CompileCP) $< -o $@
$(BUILD_OBJ_DIR)/Debug/%.o: $(SourceDir)%.cpp $(BUILD_OBJ_DIR)/Debug/.dir
@echo "Compiling $<"
$(VERB) $(CompileG) $< -o $@
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$(BUILD_OBJ_DIR)/Debug/%.o: $(SourceDir)%.c $(BUILD_OBJ_DIR)/Debug/.dir
$(VERB) $(CompileCG) $< -o $@
#
# Rules for building lex/yacc files
#
LEX_FILES = $(filter %.l, $(Source))
LEX_OUTPUT = $(LEX_FILES:%.l=%.cpp)
YACC_FILES = $(filter %.y, $(Source))
YACC_OUTPUT = $(addprefix $(YACC_FILES:%.y=%), .h .cpp .output)
.PRECIOUS: $(LEX_OUTPUT) $(YACC_OUTPUT)
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# Create a .cpp source file from a flex input file... this uses sed to cut down
# on the warnings emited by GCC...
#
# The last line is a gross hack to work around flex aparently not being able to
# resize the buffer on a large token input. Currently, for uninitialized string
# buffers in LLVM we can generate very long tokens, so this is a hack around it.
# FIXME. (f.e. char Buffer[10000]; )
#
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%.cpp: %.l
$(FLEX) -t $< | sed '/^find_rule/d' | \
sed 's/void yyunput/inline void yyunput/' | \
sed 's/void \*yy_flex_realloc/inline void *yy_flex_realloc/' | \
sed 's/#define YY_BUF_SIZE 16384/#define YY_BUF_SIZE (16384*64)/' > $@
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# Rule for building the bison parsers...
%.c: %.y # Cancel built-in rules for yacc
%.h: %.y # Cancel built-in rules for yacc
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%.cpp %.h : %.y
@echo Bison\'ing $<...
$(VERB) $(BISON) -v -d -p $(<:%Parser.y=%) $*.y
$(VERB) mv -f $*.tab.c $*.cpp
$(VERB) mv -f $*.tab.h $*.h
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# To create the directories...
%/.dir:
$(VERB) mkdir -p $*
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@date > $@
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# To create postscript files from dot files...
%.ps: %.dot
dot -Tps < $< > $@
# 'make clean' nukes the tree
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clean::
$(VERB) rm -rf $(BUILD_OBJ_DIR)/Debug $(BUILD_OBJ_DIR)/Release $(BUILD_OBJ_DIR)/Profile $(BUILD_OBJ_DIR)/Depend
$(VERB) rm -f core core.[0-9][0-9]* *.o *.d *.so *~ *.flc
$(VERB) rm -f $(LEX_OUTPUT) $(YACC_OUTPUT)
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# If dependencies were generated for the file that included this file,
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# include the dependancies now...
#
SourceBaseNames := $(basename $(notdir $(filter-out Debug/%, $(Source))))
SourceDepend := $(SourceBaseNames:%=$(BUILD_OBJ_DIR)/Depend/%.d)
# Create dependencies for the *.cpp files...
#$(SourceDepend): \x
$(BUILD_OBJ_DIR)/Depend/%.d: $(SourceDir)%.cpp $(BUILD_OBJ_DIR)/Depend/.dir
$(VERB) $(Depend) $< | sed 's|$*\.o *|$(BUILD_OBJ_DIR)/Release/& $(BUILD_OBJ_DIR)/Profile/& $(BUILD_OBJ_DIR)/Debug/& $(BUILD_OBJ_DIR)/Depend/$(@F)|g' > $@
# Create dependencies for the *.c files...
#$(SourceDepend): \x
$(BUILD_OBJ_DIR)/Depend/%.d: $(SourceDir)%.c $(BUILD_OBJ_DIR)/Depend/.dir
$(VERB) $(DependC) $< | sed 's|$*\.o *|Release/& Profile/& Debug/& Depend/$(@F)|g' > $@
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ifneq ($(SourceDepend),)
-include $(SourceDepend)
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endif