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@ -1424,7 +1424,9 @@ generality, since the region surface is treated as a wall, and the
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geometry of the region can be a simple primitive volume (e.g. a
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sphere, or cube, or plane), or a complex volume made from the union
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and intersection of primitive volumes. <A HREF = "region.html">Regions</A> can also
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be "dynamic" meaning they move with constant velocity, oscillate, or
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specify a volume "interior" or "exterior" to the specified primitive
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shape or <I>union</I> or <I>intersection</I>. <A HREF = "region.html">Regions</A> can also be
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"dynamic" meaning they move with constant velocity, oscillate, or
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rotate.
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</P>
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<P>The only frictional idealized walls currently in LAMMPS are flat or
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@ -1413,7 +1413,9 @@ generality, since the region surface is treated as a wall, and the
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geometry of the region can be a simple primitive volume (e.g. a
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sphere, or cube, or plane), or a complex volume made from the union
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and intersection of primitive volumes. "Regions"_region.html can also
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be "dynamic" meaning they move with constant velocity, oscillate, or
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specify a volume "interior" or "exterior" to the specified primitive
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shape or {union} or {intersection}. "Regions"_region.html can also be
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"dynamic" meaning they move with constant velocity, oscillate, or
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rotate.
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The only frictional idealized walls currently in LAMMPS are flat or
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