catch up on refactoring default destructors that were missed previously

This commit is contained in:
Axel Kohlmeyer 2021-10-14 01:12:04 -04:00
parent 3ad75c40ec
commit 27145d2789
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GPG Key ID: D9B44E93BF0C375A
24 changed files with 15 additions and 55 deletions

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@ -22,11 +22,6 @@
using namespace std;
FixedPoint::FixedPoint(){
}
FixedPoint::~FixedPoint(){
}
FixedPoint::FixedPoint(double x, double y, double z){
position(1) = x;
position(2) = y;

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@ -24,8 +24,8 @@
class FixedPoint : public Point {
public:
FixedPoint();
~FixedPoint();
FixedPoint() = default;
~FixedPoint() = default;
FixedPoint(double x, double y, double z);
FixedPoint(Vect3& v);
PointType GetType();

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@ -24,8 +24,6 @@ using namespace std;
Mat3x3::Mat3x3(){
numrows = numcols = 3;
}
Mat3x3::~Mat3x3(){
}
Mat3x3::Mat3x3(const Mat3x3& A){
numrows = numcols = 3;

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@ -30,7 +30,7 @@ class Mat3x3 : public VirtualMatrix {
double elements[3][3];
public:
Mat3x3();
~Mat3x3();
~Mat3x3() = default;
Mat3x3(const Mat3x3& A); // copy constructor
Mat3x3(const VirtualMatrix& A); // copy constructor

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@ -23,8 +23,6 @@ using namespace std;
Mat4x4::Mat4x4(){
numrows = numcols = 4;
}
Mat4x4::~Mat4x4(){
}
Mat4x4::Mat4x4(const Mat4x4& A){
numrows = numcols = 4;

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@ -28,7 +28,7 @@ class Mat4x4 : public VirtualMatrix {
double elements[4][4];
public:
Mat4x4();
~Mat4x4();
~Mat4x4() = default;
Mat4x4(const Mat4x4& A); // copy constructor
Mat4x4(const VirtualMatrix& A); // copy constructor

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@ -23,8 +23,6 @@ using namespace std;
Mat6x6::Mat6x6(){
numrows = numcols = 6;
}
Mat6x6::~Mat6x6(){
}
Mat6x6::Mat6x6(const Mat6x6& A){
numrows = numcols = 6;

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@ -29,7 +29,7 @@ class Mat6x6 : public VirtualMatrix {
double elements[6][6];
public:
Mat6x6();
~Mat6x6();
~Mat6x6() = default;
Mat6x6(const Mat6x6& A); // copy constructor
Mat6x6(const VirtualMatrix& A); // copy constructor

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@ -23,8 +23,6 @@ using namespace std;
Vect3::Vect3(){
numrows = 3; numcols = 1;
}
Vect3::~Vect3(){
}
Vect3::Vect3(const Vect3& A){ // copy constructor
numrows = 3; numcols = 1;

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@ -30,7 +30,7 @@ class Vect3 : public VirtualColMatrix {
double elements[3];
public:
Vect3();
~Vect3();
~Vect3() = default;
Vect3(const Vect3& A); // copy constructor
Vect3(const VirtualMatrix& A); // copy constructor

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@ -23,8 +23,6 @@ using namespace std;
Vect4::Vect4(){
numrows = 4; numcols = 1;
}
Vect4::~Vect4(){
}
Vect4::Vect4(const Vect4& A){ // copy constructor
numrows = 4; numcols = 1;

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@ -28,7 +28,7 @@ class Vect4 : public VirtualColMatrix {
double elements[4];
public:
Vect4();
~Vect4();
~Vect4() = default;
Vect4(const Vect4& A); // copy constructor
Vect4(const VirtualMatrix& A); // copy constructor

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@ -23,8 +23,6 @@ using namespace std;
Vect6::Vect6(){
numrows = 6; numcols = 1;
}
Vect6::~Vect6(){
}
Vect6::Vect6(const Vect6& A){ // copy constructor
numrows = 6; numcols = 1;

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@ -29,7 +29,7 @@ class Vect6 : public VirtualColMatrix {
double elements[6];
public:
Vect6();
~Vect6();
~Vect6() = default;
Vect6(const Vect6& A); // copy constructor
Vect6(const VirtualMatrix& A); // copy constructor

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@ -25,9 +25,6 @@ VirtualColMatrix::VirtualColMatrix(){
numcols = 1;
}
VirtualColMatrix::~VirtualColMatrix(){
}
double& VirtualColMatrix::operator_2int(int i, int j){
if(j!=1){
cerr << "matrix index invalid in operator ()" << endl;

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@ -25,7 +25,7 @@
class VirtualColMatrix : public VirtualMatrix {
public:
VirtualColMatrix();
~VirtualColMatrix();
~VirtualColMatrix() = default;
double& operator_2int (int i, int j); // array access
double Get_2int (int i, int j) const;
void Set_2int (int i, int j, double value);

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@ -26,8 +26,7 @@ VirtualMatrix::VirtualMatrix(){
numrows = numcols = 0;
}
VirtualMatrix::~VirtualMatrix(){
}
VirtualMatrix::~VirtualMatrix()= default;
int VirtualMatrix::GetNumRows() const {
return numrows;

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@ -26,9 +26,6 @@ VirtualRowMatrix::VirtualRowMatrix(){
numrows = 1;
}
VirtualRowMatrix::~VirtualRowMatrix(){
}
double& VirtualRowMatrix::operator_2int (int i, int j){
if(i!=1){
cerr << "matrix index invalid in operator ()" << endl;

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@ -24,7 +24,7 @@
class VirtualRowMatrix : public VirtualMatrix {
public:
VirtualRowMatrix();
~VirtualRowMatrix();
~VirtualRowMatrix() = default;
double& operator_2int (int i, int j); // array access
double Get_2int(int i, int j) const;
void Set_2int(int i, int j, double value);

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@ -215,15 +215,6 @@ FixSMDMoveTriSurf::FixSMDMoveTriSurf(LAMMPS *lmp, int narg, char **arg) :
/* ---------------------------------------------------------------------- */
FixSMDMoveTriSurf::~FixSMDMoveTriSurf()
{
// unregister callbacks to this fix from Atom class
//atom->delete_callback(id,Atom::GROW);
//atom->delete_callback(id,Atom::RESTART);
}
/* ---------------------------------------------------------------------- */
int FixSMDMoveTriSurf::setmask() {
int mask = 0;
mask |= INITIAL_INTEGRATE;

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@ -39,7 +39,7 @@ namespace LAMMPS_NS {
class FixSMDMoveTriSurf : public Fix {
public:
FixSMDMoveTriSurf(class LAMMPS *, int, char **);
~FixSMDMoveTriSurf();
~FixSMDMoveTriSurf() = default;
int setmask();
virtual void init();
virtual void initial_integrate(int);

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@ -53,13 +53,6 @@ ThrOMP::ThrOMP(LAMMPS *ptr, int style)
fix = static_cast<FixOMP *>(lmp->modify->fix[ifix]);
}
/* ---------------------------------------------------------------------- */
ThrOMP::~ThrOMP()
{
// nothing to do?
}
/* ----------------------------------------------------------------------
Hook up per thread per atom arrays into the tally infrastructure
---------------------------------------------------------------------- */

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@ -46,7 +46,7 @@ class ThrOMP {
public:
ThrOMP(LAMMPS *, int);
virtual ~ThrOMP();
virtual ~ThrOMP() = default;
double memory_usage_thr();

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@ -21,8 +21,8 @@ double f_lammps_get_natoms();
class LAMMPS_commands : public ::testing::Test {
protected:
LAMMPS_NS::LAMMPS *lmp;
LAMMPS_commands(){};
~LAMMPS_commands() override{};
LAMMPS_commands() = default;
~LAMMPS_commands() override = default;
void SetUp() override
{