forked from lijiext/lammps
555 lines
27 KiB
Plaintext
555 lines
27 KiB
Plaintext
"LAMMPS WWW Site"_lws - "LAMMPS Documentation"_ld - "LAMMPS Commands"_lc :c
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:link(lws,http://lammps.sandia.gov)
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:link(ld,Manual.html)
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:link(lc,Section_commands.html#comm)
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:line
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compute chunk/atom command :h3
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[Syntax:]
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compute ID group-ID chunk/atom style args keyword values ... :pre
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ID, group-ID are documented in "compute"_compute.html command :ulb,l
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chunk/atom = style name of this compute command :l
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style = {bin/1d} or {bin/2d} or {bin/3d} or {type} or {molecule} or {compute/fix/variable}
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{bin/1d} args = dim origin delta
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dim = {x} or {y} or {z}
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origin = {lower} or {center} or {upper} or coordinate value (distance units)
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delta = thickness of spatial bins in dim (distance units)
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{bin/2d} args = dim origin delta dim origin delta
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dim = {x} or {y} or {z}
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origin = {lower} or {center} or {upper} or coordinate value (distance units)
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delta = thickness of spatial bins in dim (distance units)
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{bin/3d} args = dim origin delta dim origin delta dim origin delta
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dim = {x} or {y} or {z}
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origin = {lower} or {center} or {upper} or coordinate value (distance units)
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delta = thickness of spatial bins in dim (distance units)
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{type} args = none
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{molecule} args = none
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{compute/fix/variable} = c_ID, c_ID\[I\], f_ID, f_ID\[I\], v_name with no args
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c_ID = per-atom vector calculated by a compute with ID
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c_ID\[I\] = Ith column of per-atom array calculated by a compute with ID
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f_ID = per-atom vector calculated by a fix with ID
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f_ID\[I\] = Ith column of per-atom array calculated by a fix with ID
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v_name = per-atom vector calculated by an atom-style variable with name :pre
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zero or more keyword/values pairs may be appended :l
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keyword = {region} or {nchunk} or {static} or {compress} or {bound} or {discard} or {units} :l
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{region} value = region-ID
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region-ID = ID of region atoms must be in to be part of a chunk
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{nchunk} value = {once} or {every}
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once = only compute the number of chunks once
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every = re-compute the number of chunks whenever invoked
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{limit} values = 0 or Nc max or Nc exact
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0 = no limit on the number of chunks
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Nc max = limit number of chunks to be <= Nc
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Nc exact = set number of chunks to exactly Nc
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{ids} value = {once} or {nfreq} or {every}
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once = assign chunk IDs to atoms only once, they persist thereafter
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nfreq = assign chunk IDs to atoms only once every Nfreq steps (if invoked by "fix ave/chunk"_fix_ave_chunk.html which sets Nfreq)
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every = assign chunk IDs to atoms whenever invoked
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{compress} value = {yes} or {no}
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yes = compress chunk IDs to eliminate IDs with no atoms
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no = do not compress chunk IDs even if some IDs have no atoms
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{discard} value = {yes} or {no} or {mixed}
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yes = discard atoms with out-of-range chunk IDs by assigning a chunk ID = 0
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no = keep atoms with out-of-range chunk IDs by assigning a valid chunk ID
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mixed = keep or discard such atoms according to spatial binning rule
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{bound} values = x/y/z lo hi
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x/y/z = {x} or {y} or {z} to bound sptial bins in this dimension
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lo = {lower} or coordinate value (distance units)
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hi = {upper} or coordinate value (distance units)
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{units} value = {box} or {lattice} or {reduced} :pre
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:ule
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[Examples:]
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compute 1 all chunk/atom type
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compute 1 all chunk/atom bin/1d z lower 0.02 units reduced
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compute 1 all chunk/atom bin/2d z lower 1.0 y 0.0 2.5
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compute 1 all chunk/atom molecule region sphere nchunk once ids once compress yes :pre
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[Description:]
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Define a computation that calculates an integer chunk ID from 1 to
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Nchunk for each atom in the group. Values of chunk IDs are determined
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by the {style} of chunk, which can be based on atom type or molecule
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ID or spatial binning or a per-atom property or value calculated by
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another "compute"_compute.html, "fix"_fix.html, or "atom-style
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variable"_variable.html. Per-atom chunk IDs can be used by other
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computes with "chunk" in their style name, such as "compute
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com/chunk"_compute_com_chunk.html or "compute
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msd/chunk"_compute_msd_chunk.html. Or they can be used by the "fix
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ave/chunk"_fix_ave_chunk.html command to sum and time average a
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variety of per-atom properties over the atoms in each chunk. Or they
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can simply be accessed by any command that uses per-atom values from a
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compute as input, as discussed in "Section_howto
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15"_Section_howto.html#howto_15.
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See "Section_howto 23"_Section_howto.html#howto_23 for an overview of
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how this compute can be used with a variety of other commands to
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tabulate properties of a simulation. The howto section gives several
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examples of input script commands that can be used to calculate
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interesting properties.
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Conceptually it is important to realize that this compute does two
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simple things. First, it sets the value of {Nchunk} = the number of
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chunks, which can be a constant value or change over time. Second, it
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assigns each atom to a chunk via a chunk ID. Chunk IDs range from 1
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to {Nchunk} inclusive; some chunks may have no atoms assigned to them.
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Atoms that do not belong to any chunk are assigned a value of 0. Note
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that the two operations are not always performed together. For
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example, spatial bins can be setup once (which sets {Nchunk}), and
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atoms assigned to those bins many times thereafter (setting their
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chunk IDs).
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All other commands in LAMMPS that use chunk IDs assume there are
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{Nchunk} number of chunks, and that every atom is assigned to one of
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those chunks, or not assigned to any chunk.
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There are many options for specifying for how and when {Nchunk} is
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calculated, and how and when chunk IDs are assigned to atoms. The
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details depend on the chunk {style} and its {args}, as well as
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optional keyword settings. They can also depend on whether a "fix
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ave/chunk"_fix_ave_chunk.html command is using this compute, since
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that command requires {Nchunk} to remain static across windows of
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timesteps it specifies, while it accumulates per-chunk averages.
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The details are described below.
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:line
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:line
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The different chunk styles operate as follows. For each style, how it
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calculates {Nchunk} and assigns chunk IDs to atoms is explained. Note
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that using the optional keywords can change both of those actions, as
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described further below where the keywords are discussed.
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:line
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The {binning} styles perform a spatial binning of atoms, and assign an
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atom the chunk ID corresponding to the bin number it is in. {Nchunk}
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is set to the number of bins, which can change if the simulation box
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size changes.
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The {bin/1d}, {bin/2d}, and {bin/3d} styles define bins as 1d layers
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(slabs), 2d pencils, or 3d boxes. The {dim}, {origin}, and {delta}
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settings are specified 1, 2, or 3 times. For 2d or 3d bins, there is
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no restriction on specifying dim = x before dim = y or z, or dim = y
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before dim = z. Bins in a particular {dim} have a bin size in that
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dimension given by {delta}. In each dimension, bins are defined
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relative to a specified {origin}, which may be the lower/upper edge of
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the simulation box (in that dimension), or its center point, or a
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specified coordinate value. Starting at the origin, sufficient bins
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are created in both directions to completely span the simulation box
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or the bounds specified by the optional {bounds} keyword.
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For orthogonal simulation boxes, the bins are layers, pencils, or
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boxes aligned with the xyz coordinate axes. For triclinic
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(non-orthogonal) simulation boxes, the bin faces are parallel to the
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tilted faces of the simulation box. See "this
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section"_Section_howto.html#howto_12 of the manual for a discussion of
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the geometry of triclinic boxes in LAMMPS. As described there, a
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tilted simulation box has edge vectors a,b,c. In that nomenclature,
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bins in the x dimension have faces with normals in the "b" cross "c"
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direction. Bins in y have faces normal to the "a" cross "c"
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direction. And bins in z have faces normal to the "a" cross "b"
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direction. Note that in order to define the size and position of
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these bins in an unambiguous fashion, the {units} option must be set
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to {reduced} when using a triclinic simulation box, as noted below.
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The meaning of {origin} and {delta} for triclinic boxes is as follows.
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Consider a triclinic box with bins that are 1d layers or slabs in the
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x dimension. No matter how the box is tilted, an {origin} of 0.0
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means start layers at the lower "b" cross "c" plane of the simulation
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box and an {origin} of 1.0 means to start layers at the upper "b"
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cross "c" face of the box. A {delta} value of 0.1 in {reduced} units
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means there will be 10 layers from 0.0 to 1.0, regardless of the
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current size or shape of the simulation box.
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The created bins (and hence the chunk IDs) are numbered consecutively
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from 1 to the number of bins = {Nchunk}. For 2d and 3d bins, the
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numbering varies most rapidly in the first dimension (which could be
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x, y, or z), next rapidly in the 2nd dimension, and most slowly in the
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3rd dimension.
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Each time this compute is invoked, each atom is mapped to a bin based
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on its current position. Note that between reneighboring timesteps,
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atoms can move outside the current simulation box. If the box is
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periodic (in that dimension) the atom is remapping into the periodic
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box for purposes of binning. If the box in not periodic, the atom may
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have moved outside the bounds of all bins. If an atom is not inside
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any bin, the {discard} keyword is used to determine how a chunk ID is
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assigned to the atom.
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:line
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The {type} style uses the atom type as the chunk ID. {Nchunk} is set
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to the number of atom types defined for the simulation, e.g. via the
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"create_box"_create_box.html or "read_data"_read_data.html commands.
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:line
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The {molecule} style uses the molecule ID of each atom as its chunk
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ID. {Nchunk} is set to the largest chunk ID. Note that this excludes
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molecule IDs for atoms which are not in the specified group or
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optional region.
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There is no requirement that all atoms in a particular molecule are
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assigned the same chunk ID (zero or non-zero), though you probably
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want that to be the case, if you wish to compute a per-molecule
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property. LAMMPS will issue a warning if that is not the case, but
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only the first time that {Nchunk} is calculated.
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Note that atoms with a molecule ID = 0, which may be non-molecular
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solvent atoms, have an out-of-range chunk ID. These atoms are
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discarded (not assigned to any chunk) or assigned to {Nchunk},
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depending on the value of the {discard} keyword.
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:line
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The {compute/fix/variable} styles set the chunk ID of each atom based
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on a quantity calculated and stored by a compute, fix, or variable.
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In each case, it must be a per-atom quantity. In each case the
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referenced floating point values are converted to an integer chunk ID
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as follows. The floating point value is truncated (rounded down) to
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an integer value. If the integer value is <= 0, then a chunk ID of 0
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is assigned to the atom. If the integer value is > 0, it becomes the
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chunk ID to the atom. {Nchunk} is set to the largest chunk ID. Note
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that this excludes atoms which are not in the specified group or
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optional region.
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If the style begins with "c_", a compute ID must follow which has been
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previously defined in the input script. If no bracketed integer is
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appended, the per-atom vector calculated by the compute is used. If a
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bracketed integer is appended, the Ith column of the per-atom array
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calculated by the compute is used. Users can also write code for
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their own compute styles and "add them to LAMMPS"_Section_modify.html.
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If the style begins with "f_", a fix ID must follow which has been
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previously defined in the input script. If no bracketed integer is
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appended, the per-atom vector calculated by the fix is used. If a
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bracketed integer is appended, the Ith column of the per-atom array
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calculated by the fix is used. Note that some fixes only produce
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their values on certain timesteps, which must be compatible with the
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timestep on which this compute accesses the fix, else an error
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results. Users can also write code for their own fix styles and "add
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them to LAMMPS"_Section_modify.html.
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If a value begins with "v_", a variable name for an {atom} or
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{atomfile} style "variable"_variable.html must follow which has been
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previously defined in the input script. Variables of style {atom} can
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reference thermodynamic keywords and various per-atom attributes, or
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invoke other computes, fixes, or variables when they are evaluated, so
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this is a very general means of generating per-atom quantities to
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treat as a chunk ID.
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:line
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:line
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Normally, {Nchunk} = the number of chunks, is re-calculated every time
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this fix is invoked, though the value may or may not change. As
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explained below, the {nchunk} keyword can be set to {once} which means
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{Nchunk} will never change.
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If a "fix ave/chunk"_fix_ave_chunk.html command uses this compute, it
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can also turn off the re-calculation of {Nchunk} for one or more
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windows of timesteps. The extent of the windows, during which Nchunk
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is held constant, are determined by the {Nevery}, {Nrepeat}, {Nfreq}
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values and the {ave} keyword setting that are used by the "fix
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ave/chunk"_fix_ave_chunk.html command.
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Specifically, if {ave} = {one}, then for each span of {Nfreq}
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timesteps, {Nchunk} is held constant between the first timestep when
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averaging is done (within the Nfreq-length window), and the last
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timestep when averaging is done (multiple of Nfreq). If {ave} =
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{running} or {window}, then {Nchunk} is held constant forever,
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starting on the first timestep when the "fix
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ave/chunk"_fix_ave_chunk.html command invokes this compute.
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Note that multiple "fix ave/chunk"_fix_ave_chunk.html commands can use
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the same compute chunk/atom compute. However, the time windows they
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induce for holding {Nchunk} constant must be identical, else an error
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will be generated.
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:line
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:line
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The various optional keywords operate as follows. Note that some of
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them function differently or are ignored by different chunk styles.
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Some of them also have different default values, depending on
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the chunk style, as listed below.
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The {region} keyword applies to all chunk styles. If used, an atom
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must be in both the specified group and the specified geometric
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"region"_region.html to be assigned to a chunk.
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:line
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The {nchunk} keyword applies to all chunk styles. It specifies how
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often {Nchunk} is recalculated, which in turn can affect the chunk IDs
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assigned to individual atoms.
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If {nchunk} is set to {once}, then {Nchunk} is only calculated once,
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the first time this compute is invoked. If {nchunk} is set to
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{every}, then {Nchunk} is re-calculated every time the compute is
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invoked. Note that, as described above, the use of this compute
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by the "fix ave/chunk"_fix_ave_chunk.html command can override
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the {every} setting.
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The default values for {nchunk} are listed below and depend on the
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chunk style and other system and keyword settings. They attempt to
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represent typical use cases for the various chunk styles. The
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{nchunk} value can always be set explicitly if desired.
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:line
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The {limit} keyword can be used to limit the calculated value of
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{Nchunk} = the number of chunks. The limit is applied each time
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{Nchunk} is calculated, which also limits the chunk IDs assigned to
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any atom. The {limit} keyword is used by all chunk styles except the
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{binning} styles, which ignore it. This is because the number of bins
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can be tailored using the {bound} keyword (described below) which
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effectively limits the size of {Nchunk}.
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If {limit} is set to {Nc} = 0, then no limit is imposed on {Nchunk},
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though the {compress} keyword can still be used to reduce {Nchunk}, as
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described below.
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If {Nc} > 0, then the effect of the {limit} keyword depends on whether
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the {compress} keyword is also used with a setting of {yes}, and
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whether the {compress} keyword is specified before the {limit} keyword
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or after.
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In all cases, {Nchunk} is first calculated in the usual way for each
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chunk style, as described above.
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First, here is what occurs if {compress yes} is not set. If {limit}
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is set to {Nc max}, then {Nchunk} is reset to the smaller of {Nchunk}
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and {Nc}. If {limit} is set to {Nc exact}, then {Nchunk} is reset to
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{Nc}, whether the original {Nchunk} was larger or smaller than {Nc}.
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If {Nchunk} shrank due to the {limit} setting, then atom chunk IDs >
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{Nchunk} will be reset to 0 or {Nchunk}, depending on the setting of
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the {discard} keyword. If {Nchunk} grew, there will simply be some
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chunks with no atoms assigned to them.
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If {compress yes} is set, and the {compress} keyword comes before the
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{limit} keyword, the compression operation is performed first, as
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described below, which resets {Nchunk}. The {limit} keyword is then
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applied to the new {Nchunk} value, exactly as described in the
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preceeding paragraph. Note that in this case, all atoms will end up
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with chunk IDs <= {Nc}, but their original values (e.g. molecule ID or
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compute/fix/variable value) may have been > {Nc}, because of the
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compression operation.
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If {compress yes} is set, and the {compress} keyword comes after the
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{limit} keyword, then the {limit} value of {Nc} is applied first to
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the uncompressed value of {Nchunk}, but only if {Nc} < {Nchunk}
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(whether {Nc max} or {Nc exact} is used). This effectively means all
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atoms with chunk IDs > {Nc} have their chunk IDs reset to 0 or {Nc},
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depending on the setting of the {discard} keyword. The compression
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operation is then performed, which may shrink {Nchunk} further. If
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the new {Nchunk} < {Nc} and {limit} = {Nc exact} is specified, then
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{Nchunk} is reset to {Nc}, which results in extra chunks with no atoms
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assigned to them. Note that in this case, all atoms will end up with
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chunk IDs <= {Nc}, and their original values (e.g. molecule ID or
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compute/fix/variable value) will also have been <= {Nc}.
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:line
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The {ids} keyword applies to all chunk styles. If the setting is
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{once} then the chunk IDs assigned to atoms the first time this
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compute is invoked will be permanent, and never be re-computed.
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If the setting is {nfreq} and if a "fix ave/chunk"_fix_ave_chunk.html
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command is using this compute, then in each of the {Nchunk} = constant
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time windows (discussed above), the chunk ID's assigned to atoms on
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the first step of the time window will persist until the end of the
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time window.
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If the setting is {every}, which is the default, then chunk IDs are
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re-calculated on any timestep this compute is invoked.
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IMPORTANT NOTE: If you want the persistent chunk-IDs calculated by
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this compute to be continuous when running from a "restart
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file"_read_restart.html, then you should use the same ID for this
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compute, as in the original run. This is so that the fix this compute
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creates to store per-atom quantities will also have the same ID, and
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thus be initialized correctly with chunk IDs from the restart file.
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:line
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The {compress} keyword applies to all chunk styles and affects how
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{Nchunk} is calculated, which in turn affects the chunk IDs assigned
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to each atom. It is useful for converting a "sparse" set of chunk IDs
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(with many IDs that have no atoms assigned to them), into a "dense"
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set of IDs, where every chunk has one or more atoms assigned to it.
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Two possible use cases are as follows. If a large simulation box is
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mostly empty space, then the {binning} style may produce many bins
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with no atoms. If {compress} is set to {yes}, only bins with atoms
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will be contribute to {Nchunk}. Likewise, the {molecule} or
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{compute/fix/variable} styles may produce large {Nchunk} values. For
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example, the "compute cluster/atom"_compute_cluster_atom.html command
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assigns every atom an atom ID for one of the atoms it is clustered
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with. For a million-atom system with 5 clusters, there would only be
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5 unique chunk IDs, but the largest chunk ID might be 1 million,
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resulting in {Nchunk} = 1 million. If {compress} is set to {yes},
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{Nchunk} will be reset to 5.
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If {compress} is set to {no}, which is the default, no compression is
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done. If it is set to {yes}, all chunk IDs with no atoms are removed
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from the list of chunk IDs, and the list is sorted. The remaining
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chunk IDs are renumbered from 1 to {Nchunk} where {Nchunk} is the new
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length of the list. The chunk IDs assigned to each atom reflect
|
|
the new renumbering from 1 to {Nchunk}.
|
|
|
|
The original chunk IDs (before renumbering) can be accessed by the
|
|
"compute property/chunk"_compute_property_chunk.html command and its
|
|
{id} keyword, or by the "fix ave/chunk"_fix_ave_chunk.html command
|
|
which outputs the original IDs as one of the columns in its global
|
|
output array. For example, using the "compute cluster/atom" command
|
|
discussed above, the original 5 unique chunk IDs might be atom IDs
|
|
(27,4982,58374,857838,1000000). After compresion, these will be
|
|
renumbered to (1,2,3,4,5). The original values (27,...,1000000) can
|
|
be output to a file by the "fix ave/chunk"_fix_ave_chunk.html command,
|
|
or by using the "fix ave/time"_fix_ave_time.html command in
|
|
conjunction with the "compute
|
|
property/chunk"_compute_property_chunk.html command.
|
|
|
|
IMPORTANT NOTE: The compression operation requires global
|
|
communication across all processors to share their chunk ID values.
|
|
It can require large memory on every processor to store them, even
|
|
after they are compressed, if there are are a large number of unique
|
|
chunk IDs with atoms assigned to them. It uses a STL map to find
|
|
unique chunk IDs and store them in sorted order. Each time an atom is
|
|
assigned a compressed chunk ID, it must access the STL map. All of
|
|
this means that compression can be expensive, both in memory and CPU
|
|
time. The use of the {limit} keyword in conjunction with the
|
|
{compress} keyword can affect these costs, depending on which keyword
|
|
is used first. So use this option with care.
|
|
|
|
:line
|
|
|
|
The {discard} keyword applies to all chunk styles. It affects what
|
|
chunk IDs are assigned to atoms that do not match one of the valid
|
|
chunk IDs from 1 to {Nchunk}. Note that it does not apply to atoms
|
|
that are not in the specified group or optionally specified region.
|
|
Those atoms are always assigned a chunk ID = 0.
|
|
|
|
If the calculated chunk ID for an atom is not within the range 1 to
|
|
{Nchunk} then it is a "discard" atom. Note that {Nchunk} may have
|
|
been shrunk by the {limit} keyword. Or the {compress} keyword may
|
|
have eliminated chunk IDs that were valid before the compression took
|
|
place, and are now not in the compressed list. Also note that for the
|
|
{molecule} chunk style, if new molecules are added to the system,
|
|
their chunk IDs may exceed a previously calculated {Nchunk}.
|
|
Likewise, evaluation of a compute/fix/variable on a later timestep may
|
|
return chunk IDs that are invalid for the previously calculated
|
|
{Nchunk}.
|
|
|
|
All the chunk styles except the {binning} styles, must use {discard}
|
|
set to either {yes} or {no}. If {discard} is set to {yes}, which is
|
|
the default, then every "discard" atom has its chunk ID set to 0. If
|
|
{discard} is set to {no}, every "discard" atom has its chunk ID set to
|
|
{Nchunk}. I.e. it becomes part of the last chunk.
|
|
|
|
The {binning} styles use the {discard} keyword to decide whether to
|
|
discard atoms outside the spatial domain covered by bins, or to assign
|
|
them to the bin they are nearest to. Details are as follows.
|
|
|
|
If {discard} is set to {yes}, an out-of-domain atom will have its
|
|
chunk ID set to 0. If {discard} is set to {no}, the atom will have
|
|
its chunk ID set to the first or last bin in that dimension. If
|
|
(discard} is set to {mixed}, which is the default, it will only have
|
|
its chunk ID set to the first or last bin if bins extend to the
|
|
simulation box boundary in that dimension. This is the case if the
|
|
{bound} keyword settings are {lower} and {upper}, which is the
|
|
default. If the {bound} keyword settings are numeric values, then the
|
|
atom will have its chunk ID set to 0 if it is outside the bounds of
|
|
any bin. Note that in this case, it is possible that the first or
|
|
last bin extends beyond the numeric {bounds} settings, depending on
|
|
the specified {origin}. If this is the case, the chunk ID of the atom
|
|
is only set to 0 if it is outside the first or last bin, not if it is
|
|
simply outside the numeric {bounds} setting.
|
|
|
|
:line
|
|
|
|
The {bound} keyword only applies to the {binning} styles; otherwise it
|
|
is ignored. It can be used one or more times to limit the extent of
|
|
bin coverage in a specified dimension, i.e. to only bin a portion of
|
|
the box. If the {lo} setting is {lower} or the {hi} setting is
|
|
{upper}, the bin extent in that direction extends to the box boundary.
|
|
If a numeric value is used for {lo} and/or {hi}, then the bin extent
|
|
in the {lo} or {hi} direction extends only to that value, which is
|
|
assumed to be inside (or at least near) the simulation box boundaries,
|
|
though LAMMPS does not check for this. Note that using the {bound}
|
|
keyword typically reduces the total number of bins and thus the number
|
|
of chunks {Nchunk}.
|
|
|
|
The {units} keyword only applies to the {binning} styles; otherwise it
|
|
is ignored. It determines the meaning of the distance units used for
|
|
the bin sizes {delta} and for {origin} and {bounds} values if they are
|
|
coordinate values. For orthogonal simulation boxes, any of the 3
|
|
options may be used. For non-orthogonal (triclinic) simulation boxes,
|
|
only the {reduced} option may be used.
|
|
|
|
A {box} value selects standard distance units as defined by the
|
|
"units"_units.html command, e.g. Angstroms for units = real or metal.
|
|
A {lattice} value means the distance units are in lattice spacings.
|
|
The "lattice"_lattice.html command must have been previously used to
|
|
define the lattice spacing. A {reduced} value means normalized
|
|
unitless values between 0 and 1, which represent the lower and upper
|
|
faces of the simulation box respectively. Thus an {origin} value of
|
|
0.5 means the center of the box in any dimension. A {delta} value of
|
|
0.1 means 10 bins span the box in that dimension.
|
|
|
|
:line
|
|
:line
|
|
|
|
[Output info:]
|
|
|
|
This compute calculates a per-atom vector, which can be accessed by
|
|
any command that uses per-atom values from a compute as input. See
|
|
"Section_howto 15"_Section_howto.html#howto_15 for an overview of
|
|
LAMMPS output options.
|
|
|
|
The per-atom vector values are unitless chunk IDs, ranging from 1 to
|
|
{Nchunk} (inclusive) for atoms assigned to chunks, and 0 for atoms not
|
|
belonging to a chunk.
|
|
|
|
[Restrictions:]
|
|
|
|
Even if the {nchunk} keyword is set to {once}, the chunk IDs assigned
|
|
to each atom are not stored in a restart files. This means you cannot
|
|
expect those assignments to persist in a restarted simulation.
|
|
Instead you must re-specify this command and assign atoms to chunks when
|
|
the restarted simulation begins.
|
|
|
|
[Related commands:]
|
|
|
|
"fix ave/chunk"_fix_ave_chunk.html
|
|
|
|
[Default:]
|
|
|
|
The option defaults are as follows:
|
|
|
|
region = none
|
|
nchunk = every if compress is yes, overriding other defaults listed here
|
|
nchunk = once for type style
|
|
nchunk = once for mol style if region is none
|
|
nchunk = every for mol style if region is set
|
|
nchunk = once for binning style if the simulation box size is static or units = reduced
|
|
nchunk = every for binning style if the simulation box size is dynamic and units is lattice or box
|
|
nchunk = every for compute/fix/variable style
|
|
limit = 0
|
|
ids = every
|
|
compress = no
|
|
discard = yes for all styles except binning
|
|
discard = mixed for binning styles
|
|
bound = lower and upper in all dimensions
|
|
units = lattice :ul
|