forked from lijiext/lammps
65 lines
1.8 KiB
Plaintext
65 lines
1.8 KiB
Plaintext
"LAMMPS WWW Site"_lws - "LAMMPS Documentation"_ld - "LAMMPS Commands"_lc :c
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:link(lws,http://lammps.sandia.gov)
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:link(ld,Manual.html)
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:link(lc,Section_commands.html#comm)
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:link(ls,fix_smd_wall_surface.html)
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:line
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compute smd/triangle/mesh/vertices :h3
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[Syntax:]
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compute ID group-ID smd/triangle/mesh/vertices :pre
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ID, group-ID are documented in "compute"_compute.html command
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smd/triangle/mesh/vertices = style name of this compute command :ul
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[Examples:]
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compute 1 all smd/triangle/mesh/vertices :pre
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[Description:]
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Define a computation that returns the coordinates of the vertices
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corresponding to the triangle-elements of a mesh created by the "fix
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smd/wall_surface"_ls.
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See "this PDF guide"_USER/smd/SMD_LAMMPS_userguide.pdf to using Smooth
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Mach Dynamics in LAMMPS.
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[Output info:]
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This compute returns a per-particle vector of vectors, which can be
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accessed by any command that uses per-particle values from a compute as
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input. See "How-to discussions, section 6.15"_Section_howto.html#howto_15
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for an overview of LAMMPS output options.
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The per-particle vector has nine entries, (x1/y1/z1), (x2/y2/z2), and
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(x3/y3/z3) corresponding to the first, second, and third vertex of
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each triangle.
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It is only meaningful to use this compute for a group of particles
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which is created via the "fix smd/wall_surface"_ls command.
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The output of this compute can be used with the dump2vtk_tris tool to
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generate a VTK representation of the smd/wall_surace mesh for
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visualization purposes.
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The values will be given in "units"_units.html of distance.
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[Restrictions:]
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This compute is part of the USER-SMD package. It is only enabled if
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LAMMPS was built with that package. See the "Making
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LAMMPS"_Section_start.html#start_3 section for more info.
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[Related commands:]
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"compute smd/move/tri/surf"_fix_smd_move_triangulated_surface.html,
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"compute smd/wall/surface"_ls
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[Default:] none
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