forked from lijiext/lammps
422 lines
18 KiB
Plaintext
422 lines
18 KiB
Plaintext
"Previous Section"_Section_packages.html - "LAMMPS WWW Site"_lws -
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"LAMMPS Documentation"_ld - "LAMMPS Commands"_lc :c
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:link(lws,http://lammps.sandia.gov)
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:link(ld,Manual.html)
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:link(lc,Section_commands.html#comm)
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:line
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"Return to Section accelerate overview"_Section_accelerate.html
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5.3.4 KOKKOS package :h4
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The KOKKOS package was developed primaritly by Christian Trott
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(Sandia) with contributions of various styles by others, including
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Sikandar Mashayak (UIUC). The underlying Kokkos library was written
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primarily by Carter Edwards, Christian Trott, and Dan Sunderland (all
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Sandia).
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The KOKKOS package contains versions of pair, fix, and atom styles
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that use data structures and macros provided by the Kokkos library,
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which is included with LAMMPS in lib/kokkos.
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The Kokkos library is part of
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"Trilinos"_http://trilinos.sandia.gov/packages/kokkos and is a
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templated C++ library that provides two key abstractions for an
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application like LAMMPS. First, it allows a single implementation of
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an application kernel (e.g. a pair style) to run efficiently on
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different kinds of hardware, such as a GPU, Intel Phi, or many-core
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chip.
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The Kokkos library also provides data abstractions to adjust (at
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compile time) the memory layout of basic data structures like 2d and
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3d arrays and allow the transparent utilization of special hardware
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load and store operations. Such data structures are used in LAMMPS to
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store atom coordinates or forces or neighbor lists. The layout is
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chosen to optimize performance on different platforms. Again this
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functionality is hidden from the developer, and does not affect how
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the kernel is coded.
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These abstractions are set at build time, when LAMMPS is compiled with
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the KOKKOS package installed. This is done by selecting a "host" and
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"device" to build for, compatible with the compute nodes in your
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machine (one on a desktop machine or 1000s on a supercomputer).
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All Kokkos operations occur within the context of an individual MPI
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task running on a single node of the machine. The total number of MPI
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tasks used by LAMMPS (one or multiple per compute node) is set in the
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usual manner via the mpirun or mpiexec commands, and is independent of
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Kokkos.
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Kokkos provides support for two different modes of execution per MPI
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task. This means that computational tasks (pairwise interactions,
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neighbor list builds, time integration, etc) can be parallelized for
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one or the other of the two modes. The first mode is called the
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"host" and is one or more threads running on one or more physical CPUs
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(within the node). Currently, both multi-core CPUs and an Intel Phi
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processor (running in native mode, not offload mode like the
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USER-INTEL package) are supported. The second mode is called the
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"device" and is an accelerator chip of some kind. Currently only an
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NVIDIA GPU is supported. If your compute node does not have a GPU,
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then there is only one mode of execution, i.e. the host and device are
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the same.
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Here is a quick overview of how to use the KOKKOS package
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for GPU acceleration:
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specify variables and settings in your Makefile.machine that enable GPU, Phi, or OpenMP support
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include the KOKKOS package and build LAMMPS
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enable the KOKKOS package and its hardware options via the "-k on" command-line switch
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use KOKKOS styles in your input script :ul
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The latter two steps can be done using the "-k on", "-pk kokkos" and
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"-sf kk" "command-line switches"_Section_start.html#start_7
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respectively. Or the effect of the "-pk" or "-sf" switches can be
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duplicated by adding the "package kokkos"_package.html or "suffix
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kk"_suffix.html commands respectively to your input script.
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[Required hardware/software:]
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The KOKKOS package can be used to build and run LAMMPS on the
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following kinds of hardware:
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CPU-only: one MPI task per CPU core (MPI-only, but using KOKKOS styles)
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CPU-only: one or a few MPI tasks per node with additional threading via OpenMP
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Phi: on one or more Intel Phi coprocessors (per node)
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GPU: on the GPUs of a node with additional OpenMP threading on the CPUs :ul
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Note that Intel Xeon Phi coprocessors are supported in "native" mode,
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not "offload" mode like the USER-INTEL package supports.
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Only NVIDIA GPUs are currently supported.
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IMPORTANT NOTE: For good performance of the KOKKOS package on GPUs,
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you must have Kepler generation GPUs (or later). The Kokkos library
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exploits texture cache options not supported by Telsa generation GPUs
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(or older).
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To build the KOKKOS package for GPUs, NVIDIA Cuda software must be
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installed on your system. See the discussion above for the USER-CUDA
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and GPU packages for details of how to check and do this.
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[Building LAMMPS with the KOKKOS package:]
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Unlike other acceleration packages discussed in this section, the
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Kokkos library in lib/kokkos does not have to be pre-built before
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building LAMMPS itself. Instead, options for the Kokkos library are
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specified at compile time, when LAMMPS itself is built. This can be
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done in one of two ways, as discussed below.
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Here are examples of how to build LAMMPS for the different compute-node
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configurations listed above.
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CPU-only (run all-MPI or with OpenMP threading):
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cd lammps/src
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make yes-kokkos
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make g++ OMP=yes :pre
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Intel Xeon Phi:
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cd lammps/src
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make yes-kokkos
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make g++ OMP=yes MIC=yes :pre
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CPUs and GPUs:
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cd lammps/src
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make yes-kokkos
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make cuda CUDA=yes :pre
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These examples set the KOKKOS-specific OMP, MIC, CUDA variables on the
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make command line which requires a GNU-compatible make command. Try
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"gmake" if your system's standard make complains.
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IMPORTANT NOTE: If you build using make line variables and re-build
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LAMMPS twice with different KOKKOS options and the *same* target,
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e.g. g++ in the first two examples above, then you *must* perform a
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"make clean-all" or "make clean-machine" before each build. This is
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to force all the KOKKOS-dependent files to be re-compiled with the new
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options.
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You can also hardwire these make variables in the specified machine
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makefile, e.g. src/MAKE/Makefile.g++ in the first two examples above,
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with a line like:
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MIC = yes :pre
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Note that if you build LAMMPS multiple times in this manner, using
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different KOKKOS options (defined in different machine makefiles), you
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do not have to worry about doing a "clean" in between. This is
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because the targets will be different.
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IMPORTANT NOTE: The 3rd example above for a GPU, uses a different
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machine makefile, in this case src/MAKE/Makefile.cuda, which is
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included in the LAMMPS distribution. To build the KOKKOS package for
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a GPU, this makefile must use the NVIDA "nvcc" compiler. And it must
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have a CCFLAGS -arch setting that is appropriate for your NVIDIA
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hardware and installed software. Typical values for -arch are given
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in "Section 2.3.4"_Section_start.html#start_3_4 of the manual, as well
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as other settings that must be included in the machine makefile, if
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you create your own.
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There are other allowed options when building with the KOKKOS package.
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As above, They can be set either as variables on the make command line
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or in the machine makefile in the src/MAKE directory. See "Section
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2.3.4"_Section_start.html#start_3_4 of the manual for details.
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IMPORTANT NOTE: Currently, there are no precision options with the
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KOKKOS package. All compilation and computation is performed in
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double precision.
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[Run with the KOKKOS package from the command line:]
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The mpirun or mpiexec command sets the total number of MPI tasks used
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by LAMMPS (one or multiple per compute node) and the number of MPI
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tasks used per node. E.g. the mpirun command does this via its -np
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and -ppn switches.
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When using KOKKOS built with host=OMP, you need to choose how many
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OpenMP threads per MPI task will be used (via the "-k" command-line
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switch discussed below). Note that the product of MPI tasks * OpenMP
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threads/task should not exceed the physical number of cores (on a
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node), otherwise performance will suffer.
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When using the KOKKOS package built with device=CUDA, you must use
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exactly one MPI task per physical GPU.
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When using the KOKKOS package built with host=MIC for Intel Xeon Phi
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coprocessor support you need to insure there are one or more MPI tasks
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per coprocessor, and choose the number of coprocessor threads to use
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per MPI task (via the "-k" command-line switch discussed below). The
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product of MPI tasks * coprocessor threads/task should not exceed the
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maximum number of threads the coproprocessor is designed to run,
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otherwise performance will suffer. This value is 240 for current
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generation Xeon Phi(TM) chips, which is 60 physical cores * 4
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threads/core. Note that with the KOKKOS package you do not need to
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specify how many Phi coprocessors there are per node; each
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coprocessors is simply treated as running some number of MPI tasks.
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You must use the "-k on" "command-line
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switch"_Section_start.html#start_7 to enable the KOKKOS package. It
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takes additional arguments for hardware settings appropriate to your
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system. Those arguments are "documented
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here"_Section_start.html#start_7. The two most commonly used
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options are:
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-k on t Nt g Ng :pre
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The "t Nt" option applies to host=OMP (even if device=CUDA) and
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host=MIC. For host=OMP, it specifies how many OpenMP threads per MPI
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task to use with a node. For host=MIC, it specifies how many Xeon Phi
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threads per MPI task to use within a node. The default is Nt = 1.
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Note that for host=OMP this is effectively MPI-only mode which may be
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fine. But for host=MIC you will typically end up using far less than
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all the 240 available threads, which could give very poor performance.
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The "g Ng" option applies to device=CUDA. It specifies how many GPUs
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per compute node to use. The default is 1, so this only needs to be
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specified is you have 2 or more GPUs per compute node.
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The "-k on" switch also issues a "package kokkos" command (with no
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additional arguments) which sets various KOKKOS options to default
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values, as discussed on the "package"_package.html command doc page.
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Use the "-sf kk" "command-line switch"_Section_start.html#start_7,
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which will automatically append "kk" to styles that support it. Use
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the "-pk kokkos" "command-line switch"_Section_start.html#start_7 if
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you wish to change any of the default "package kokkos"_package.html
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optionns set by the "-k on" "command-line
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switch"_Section_start.html#start_7.
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host=OMP, dual hex-core nodes (12 threads/node):
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mpirun -np 12 lmp_g++ -in in.lj # MPI-only mode with no Kokkos
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mpirun -np 12 lmp_g++ -k on -sf kk -in in.lj # MPI-only mode with Kokkos
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mpirun -np 1 lmp_g++ -k on t 12 -sf kk -in in.lj # one MPI task, 12 threads
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mpirun -np 2 lmp_g++ -k on t 6 -sf kk -in in.lj # two MPI tasks, 6 threads/task
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mpirun -np 32 -ppn 2 lmp_g++ -k on t 6 -sf kk -in in.lj # ditto on 16 nodes :pre
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host=MIC, Intel Phi with 61 cores (240 threads/phi via 4x hardware threading):
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mpirun -np 1 lmp_g++ -k on t 240 -sf kk -in in.lj # 1 MPI task on 1 Phi, 1*240 = 240
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mpirun -np 30 lmp_g++ -k on t 8 -sf kk -in in.lj # 30 MPI tasks on 1 Phi, 30*8 = 240
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mpirun -np 12 lmp_g++ -k on t 20 -sf kk -in in.lj # 12 MPI tasks on 1 Phi, 12*20 = 240
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mpirun -np 96 -ppn 12 lmp_g++ -k on t 20 -sf kk -in in.lj # ditto on 8 Phis
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host=OMP, device=CUDA, node = dual hex-core CPUs and a single GPU:
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mpirun -np 1 lmp_cuda -k on t 6 -sf kk -in in.lj # one MPI task, 6 threads on CPU
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mpirun -np 4 -ppn 1 lmp_cuda -k on t 6 -sf kk -in in.lj # ditto on 4 nodes :pre
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host=OMP, device=CUDA, node = dual 8-core CPUs and 2 GPUs:
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mpirun -np 2 lmp_cuda -k on t 8 g 2 -sf kk -in in.lj # two MPI tasks, 8 threads per CPU
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mpirun -np 32 -ppn 2 lmp_cuda -k on t 8 g 2 -sf kk -in in.lj # ditto on 16 nodes :pre
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[Or run with the KOKKOS package by editing an input script:]
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The discussion above for the mpirun/mpiexec command and setting
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appropriate thread and GPU values for host=OMP or host=MIC or
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device=CUDA are the same.
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You must still use the "-k on" "command-line
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switch"_Section_start.html#start_7 to enable the KOKKOS package, and
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specify its additional arguments for hardware options appopriate to
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your system, as documented above.
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Use the "suffix kk"_suffix.html command, or you can explicitly add a
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"kk" suffix to individual styles in your input script, e.g.
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pair_style lj/cut/kk 2.5 :pre
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You only need to use the "package kokkos"_package.html command if you
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wish to change any of its option defaults, as set by the "-k on"
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"command-line switch"_Section_start.html#start_7.
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[Speed-ups to expect:]
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The performance of KOKKOS running in different modes is a function of
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your hardware, which KOKKOS-enable styles are used, and the problem
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size.
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Generally speaking, the following rules of thumb apply:
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When running on CPUs only, with a single thread per MPI task,
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performance of a KOKKOS style is somewhere between the standard
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(un-accelerated) styles (MPI-only mode), and those provided by the
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USER-OMP package. However the difference between all 3 is small (less
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than 20%). :ulb,l
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When running on CPUs only, with multiple threads per MPI task,
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performance of a KOKKOS style is a bit slower than the USER-OMP
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package. :l
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When running on GPUs, KOKKOS is typically faster than the USER-CUDA
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and GPU packages. :l
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When running on Intel Xeon Phi, KOKKOS is not as fast as
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the USER-INTEL package, which is optimized for that hardware. :l,ule
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See the "Benchmark page"_http://lammps.sandia.gov/bench.html of the
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LAMMPS web site for performance of the KOKKOS package on different
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hardware.
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[Guidelines for best performance:]
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Here are guidline for using the KOKKOS package on the different
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hardware configurations listed above.
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Many of the guidelines use the "package kokkos"_package.html command
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See its doc page for details and default settings. Experimenting with
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its options can provide a speed-up for specific calculations.
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[Running on a multi-core CPU:]
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If N is the number of physical cores/node, then the number of MPI
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tasks/node * number of threads/task should not exceed N, and should
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typically equal N. Note that the default threads/task is 1, as set by
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the "t" keyword of the "-k" "command-line
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switch"_Section_start.html#start_7. If you do not change this, no
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additional parallelism (beyond MPI) will be invoked on the host
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CPU(s).
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You can compare the performance running in different modes:
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run with 1 MPI task/node and N threads/task
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run with N MPI tasks/node and 1 thread/task
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run with settings in between these extremes :ul
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Examples of mpirun commands in these modes are shown above.
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When using KOKKOS to perform multi-threading, it is important for
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performance to bind both MPI tasks to physical cores, and threads to
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physical cores, so they do not migrate during a simulation.
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If you are not certain MPI tasks are being bound (check the defaults
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for your MPI installation), binding can be forced with these flags:
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OpenMPI 1.8: mpirun -np 2 -bind-to socket -map-by socket ./lmp_openmpi ...
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Mvapich2 2.0: mpiexec -np 2 -bind-to socket -map-by socket ./lmp_mvapich ... :pre
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For binding threads with the KOKKOS OMP option, use thread affinity
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environment variables to force binding. With OpenMP 3.1 (gcc 4.7 or
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later, intel 12 or later) setting the environment variable
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OMP_PROC_BIND=true should be sufficient. For binding threads with the
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KOKKOS pthreads option, compile LAMMPS the KOKKOS HWLOC=yes option, as
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discussed in "Section 2.3.4"_Sections_start.html#start_3_4 of the
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manual.
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[Running on GPUs:]
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Insure the -arch setting in the machine makefile you are using,
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e.g. src/MAKE/Makefile.cuda, is correct for your GPU hardware/software
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(see "this section"_Section_start.html#start_3_4 of the manual for
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details).
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The -np setting of the mpirun command should set the number of MPI
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tasks/node to be equal to the # of physical GPUs on the node.
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Use the "-k" "command-line switch"_Section_commands.html#start_7 to
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specify the number of GPUs per node, and the number of threads per MPI
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task. As above for multi-core CPUs (and no GPU), if N is the number
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of physical cores/node, then the number of MPI tasks/node * number of
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threads/task should not exceed N. With one GPU (and one MPI task) it
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may be faster to use less than all the available cores, by setting
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threads/task to a smaller value. This is because using all the cores
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on a dual-socket node will incur extra cost to copy memory from the
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2nd socket to the GPU.
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Examples of mpirun commands that follow these rules are shown above.
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IMPORTANT NOTE: When using a GPU, you will achieve the best
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performance if your input script does not use any fix or compute
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styles which are not yet Kokkos-enabled. This allows data to stay on
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the GPU for multiple timesteps, without being copied back to the host
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CPU. Invoking a non-Kokkos fix or compute, or performing I/O for
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"thermo"_thermo_style.html or "dump"_dump.html output will cause data
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to be copied back to the CPU.
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You cannot yet assign multiple MPI tasks to the same GPU with the
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KOKKOS package. We plan to support this in the future, similar to the
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GPU package in LAMMPS.
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You cannot yet use both the host (multi-threaded) and device (GPU)
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together to compute pairwise interactions with the KOKKOS package. We
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hope to support this in the future, similar to the GPU package in
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LAMMPS.
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[Running on an Intel Phi:]
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Kokkos only uses Intel Phi processors in their "native" mode, i.e.
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not hosted by a CPU.
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As illustrated above, build LAMMPS with OMP=yes (the default) and
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MIC=yes. The latter insures code is correctly compiled for the Intel
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Phi. The OMP setting means OpenMP will be used for parallelization on
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the Phi, which is currently the best option within Kokkos. In the
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future, other options may be added.
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Current-generation Intel Phi chips have either 61 or 57 cores. One
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core should be excluded for running the OS, leaving 60 or 56 cores.
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Each core is hyperthreaded, so there are effectively N = 240 (4*60) or
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N = 224 (4*56) cores to run on.
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The -np setting of the mpirun command sets the number of MPI
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tasks/node. The "-k on t Nt" command-line switch sets the number of
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threads/task as Nt. The product of these 2 values should be N, i.e.
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240 or 224. Also, the number of threads/task should be a multiple of
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4 so that logical threads from more than one MPI task do not run on
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the same physical core.
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Examples of mpirun commands that follow these rules are shown above.
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[Restrictions:]
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As noted above, if using GPUs, the number of MPI tasks per compute
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node should equal to the number of GPUs per compute node. In the
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future Kokkos will support assigning multiple MPI tasks to a single
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GPU.
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Currently Kokkos does not support AMD GPUs due to limits in the
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available backend programming models. Specifically, Kokkos requires
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extensive C++ support from the Kernel language. This is expected to
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change in the future.
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