lammps/lib/gpu/nvc_memory.h

523 lines
19 KiB
C++

/* ----------------------------------------------------------------------
LAMMPS - Large-scale Atomic/Molecular Massively Parallel Simulator
http://lammps.sandia.gov, Sandia National Laboratories
Steve Plimpton, sjplimp@sandia.gov
Copyright (2003) Sandia Corporation. Under the terms of Contract
DE-AC04-94AL85000 with Sandia Corporation, the U.S. Government retains
certain rights in this software. This software is distributed under
the GNU General Public License.
See the README file in the top-level LAMMPS directory.
------------------------------------------------------------------------- */
/* ----------------------------------------------------------------------
Contributing authors: Mike Brown (SNL), wmbrown@sandia.gov
Peng Wang (Nvidia), penwang@nvidia.com
Paul Crozier (SNL), pscrozi@sandia.gov
------------------------------------------------------------------------- */
#ifndef NVC_MEMORY_H
#define NVC_MEMORY_H
#include <iostream>
#include "nvc_macros.h"
#define NVC_HostT NVC_Host<numtyp>
#define NVC_HostD NVC_Host<double>
#define NVC_HostS NVC_Host<float>
#define NVC_HostI NVC_Host<int>
#define NVC_VecT NVC_Vec<numtyp>
#define NVC_VecD NVC_Vec<double>
#define NVC_VecS NVC_Vec<float>
#define NVC_VecI NVC_Vec<int>
#define NVC_VecI2 NVC_Vec<int2>
#define NVC_VecU2 NVC_Vec<uint2>
#define NVC_MatT NVC_Mat<numtyp>
#define NVC_MatD NVC_Mat<double>
#define NVC_MatS NVC_Mat<float>
#define NVC_MatI NVC_Mat<int>
#define NVC_ConstMatT NVC_ConstMat<numtyp>
#define NVC_ConstMatD NVC_ConstMat<double>
#define NVC_ConstMatS NVC_ConstMat<float>
#define NVC_ConstMatI NVC_ConstMat<int>
#define NVC_ConstMatD2 NVC_ConstMat<double2>
namespace NVC {
// Get a channel for float array
template <class numtyp>
inline void cuda_gb_get_channel(cudaChannelFormatDesc &channel) {
channel = cudaCreateChannelDesc(32, 0, 0, 0, cudaChannelFormatKindFloat);
}
// Get a channel for float2 array
template <>
inline void cuda_gb_get_channel<float2>(cudaChannelFormatDesc &channel) {
channel = cudaCreateChannelDesc(32, 32, 0, 0, cudaChannelFormatKindFloat);
}
// Get a channel for double array
template <>
inline void cuda_gb_get_channel<double>(cudaChannelFormatDesc &channel) {
channel = cudaCreateChannelDesc(32, 32, 0, 0, cudaChannelFormatKindSigned);
}
// Get a channel for double array
template <>
inline void cuda_gb_get_channel<double2>(cudaChannelFormatDesc &channel) {
channel = cudaCreateChannelDesc(32, 32, 32, 32, cudaChannelFormatKindSigned);
}
// Get a channel for int array
template <>
inline void cuda_gb_get_channel<int>(cudaChannelFormatDesc &channel) {
channel = cudaCreateChannelDesc(32, 0, 0, 0, cudaChannelFormatKindSigned);
}
}
/// Page-locked Row Vector on Host
template <class numtyp>
class NVC_Host {
public:
NVC_Host() { _cols=0; }
~NVC_Host() { if (_cols>0) CUDA_SAFE_CALL(cudaFreeHost(_array)); }
// Allocate page-locked memory with fast write/slow read on host
inline void safe_alloc_w(const size_t cols) {
_cols=cols;
_row_bytes=cols*sizeof(numtyp);
CUDA_SAFE_CALL(cudaHostAlloc((void **)&_array,_row_bytes,
cudaHostAllocWriteCombined));
_end=_array+cols;
}
// Allocate page-locked memory with fast write/slow read on host
inline bool alloc_w(const size_t cols) {
_cols=cols;
_row_bytes=cols*sizeof(numtyp);
if (cudaHostAlloc((void **)&_array,_row_bytes,cudaHostAllocWriteCombined)!=
cudaSuccess)
return false;
_end=_array+cols;
return true;
}
// Allocate page-locked memory with fast read/write on host
inline void safe_alloc_rw(const size_t cols) {
_cols=cols;
_row_bytes=cols*sizeof(numtyp);
CUDA_SAFE_CALL(cudaMallocHost((void **)&_array,_row_bytes));
_end=_array+cols;
}
// Allocate page-locked memory with fast read/write on host
inline bool alloc_rw(const size_t cols) {
_cols=cols;
_row_bytes=cols*sizeof(numtyp);
if (cudaMallocHost((void **)&_array,_row_bytes)!=cudaSuccess)
return false;
_end=_array+cols;
return true;
}
/// Free any memory associated with device
inline void clear()
{ if (_cols>0) { _cols=0; CUDA_SAFE_CALL(cudaFreeHost(_array)); } }
/// Set each element to zero
inline void zero() { memset(_array,0,row_bytes()); }
/// Set first n elements to zero
inline void zero(const int n) { memset(_array,0,n*sizeof(numtyp)); }
inline numtyp * begin() { return _array; }
inline const numtyp * begin() const { return _array; }
inline numtyp * end() { return _end; }
inline const numtyp * end() const { return _end; }
inline size_t numel() const { return _cols; }
inline size_t rows() const { return 1; }
inline size_t cols() const { return _cols; }
inline size_t row_size() const { return _cols; }
inline size_t row_bytes() const { return _row_bytes; }
inline numtyp & operator[](const int i) { return _array[i]; }
inline const numtyp & operator[](const int i) const { return _array[i]; }
/// Copy from device (numel is not bytes)
inline void copy_from_device(const numtyp *device_p, size_t numel) {
CUDA_SAFE_CALL(cudaMemcpy(_array,device_p,numel*sizeof(numtyp),
cudaMemcpyDeviceToHost));
}
/// Copy to device (numel is not bytes)
inline void copy_to_device(numtyp *device_p, size_t numel) {
CUDA_SAFE_CALL(cudaMemcpy(device_p,_array,numel*sizeof(numtyp),
cudaMemcpyHostToDevice));
}
/// Copy to 2D matrix on device (numel is not bytes)
inline void copy_to_2Ddevice(numtyp *device_p, const size_t dev_row_size,
const size_t rows, const size_t cols) {
CUDA_SAFE_CALL(cudaMemcpy2D(device_p,dev_row_size*sizeof(numtyp),
_array,cols*sizeof(numtyp),
cols*sizeof(numtyp),rows,
cudaMemcpyHostToDevice));
}
/// Asynchronous copy from device (numel is not bytes)
inline void copy_from_device(const numtyp *device_p, size_t numel,
cudaStream_t &stream) {
CUDA_SAFE_CALL_NO_SYNC(cudaMemcpyAsync(_array,device_p,numel*sizeof(numtyp),
cudaMemcpyDeviceToHost,stream));
}
/// Asynchronous copy to device (numel is not bytes)
inline void copy_to_device(numtyp *device_p, size_t numel,
cudaStream_t &stream) {
CUDA_SAFE_CALL_NO_SYNC(cudaMemcpyAsync(device_p,_array,numel*sizeof(numtyp),
cudaMemcpyHostToDevice,stream));
}
/// Asynchronous copy to device (numel is not bytes)
inline void copy_to_device(size_t offset, numtyp *device_p, size_t numel,
cudaStream_t &stream) {
CUDA_SAFE_CALL_NO_SYNC(cudaMemcpyAsync(device_p,_array+offset,numel*sizeof(numtyp),
cudaMemcpyHostToDevice,stream));
}
/// Asynchronous copy to 2D matrix on device (numel is not bytes)
inline void copy_to_2Ddevice(numtyp *device_p, const size_t dev_row_size,
const size_t rows, const size_t cols,
cudaStream_t &stream) {
CUDA_SAFE_CALL_NO_SYNC(cudaMemcpy2DAsync(device_p,
dev_row_size*sizeof(numtyp),
_array,cols*sizeof(numtyp),
cols*sizeof(numtyp),rows,
cudaMemcpyHostToDevice,stream));
}
private:
numtyp *_array, *_end;
size_t _row_bytes, _row_size, _rows, _cols;
};
/// Row vector on device
template <class numtyp>
class NVC_Vec {
public:
NVC_Vec() { _cols=0; }
~NVC_Vec() { if (_cols>0) CUDA_SAFE_CALL(cudaFree(_array)); }
// Row vector on device
inline void safe_alloc(const size_t cols) {
_cols=cols;
_row_bytes=cols*sizeof(numtyp);
CUDA_SAFE_CALL(cudaMalloc((void **)&_array,_row_bytes));
_end=_array+cols;
}
// Row vector on device
inline bool alloc(const size_t cols) {
_cols=cols;
_row_bytes=cols*sizeof(numtyp);
if (cudaMalloc((void **)&_array,_row_bytes)!=cudaSuccess)
return false;
_end=_array+cols;
return true;
}
// Row vector on device (allocate and assign texture and bind)
inline void safe_alloc(const size_t cols, textureReference *t)
{ safe_alloc(cols); assign_texture(t); bind(); }
/// Free any memory associated with device
inline void clear()
{ if (_cols>0) { _cols=0; CUDA_SAFE_CALL(cudaFree(_array)); } }
/// Set each element to zero
inline void zero() { CUDA_SAFE_CALL(cudaMemset(_array,0,row_bytes())); }
inline numtyp * begin() { return _array; }
inline const numtyp * begin() const { return _array; }
inline numtyp * end() { return _end; }
inline const numtyp * end() const { return _end; }
inline size_t numel() const { return _cols; }
inline size_t rows() const { return 1; }
inline size_t cols() const { return _cols; }
inline size_t row_size() const { return _cols; }
inline size_t row_bytes() const { return _row_bytes; }
/// Copy from host
inline void copy_from_host(const numtyp *host_p)
{ CUDA_SAFE_CALL(cudaMemcpy(_array,host_p,row_bytes(),
cudaMemcpyHostToDevice)); }
/// Copy from host (n elements)
inline void copy_from_host(const numtyp *host_p, const size_t n)
{ CUDA_SAFE_CALL(cudaMemcpy(_array,host_p,n*sizeof(numtyp),
cudaMemcpyHostToDevice)); }
/// Asynchronous copy from host
inline void copy_from_host(const numtyp *host_p, cudaStream_t &stream)
{ CUDA_SAFE_CALL_NO_SYNC(cudaMemcpyAsync(_array,host_p,row_bytes(),
cudaMemcpyHostToDevice, stream)); }
/// Asynchronous copy from host (n elements)
inline void copy_from_host(const numtyp *host_p, const size_t n,
cudaStream_t &stream)
{ CUDA_SAFE_CALL_NO_SYNC(cudaMemcpyAsync(_array,host_p,n*sizeof(numtyp),
cudaMemcpyHostToDevice, stream)); }
/// Copy to host
inline void copy_to_host(numtyp *host_p)
{ CUDA_SAFE_CALL(cudaMemcpy(host_p,_array,row_bytes(),
cudaMemcpyDeviceToHost)); }
/// Copy n elements to host
inline void copy_to_host(numtyp *host_p, const int n)
{ CUDA_SAFE_CALL(cudaMemcpy(host_p,_array,n*sizeof(numtyp),
cudaMemcpyDeviceToHost)); }
/// Cast and then copy to device
template <class numtyp2>
inline void cast_copy(const numtyp2 *buffer, NVC_HostT &host_write) {
for (int i=0; i<numel(); i++)
host_write[i]=static_cast<numtyp>(buffer[i]);
copy_from_host(host_write.begin());
}
/// Assign a texture to matrix
inline void assign_texture(textureReference *t) { _tex_ptr=t; }
/// Bind to texture
inline void bind() {
NVC::cuda_gb_get_channel<numtyp>(_channel);
(*_tex_ptr).addressMode[0] = cudaAddressModeClamp;
(*_tex_ptr).addressMode[1] = cudaAddressModeClamp;
(*_tex_ptr).filterMode = cudaFilterModePoint;
(*_tex_ptr).normalized = false;
CUDA_SAFE_CALL(cudaBindTexture(NULL,_tex_ptr,_array,&_channel));
}
/// Unbind texture
inline void unbind() { CUDA_SAFE_CALL(cudaUnbindTexture(_tex_ptr)); }
/// Output the vector (debugging)
inline void print(std::ostream &out) { print (out, numel()); }
// Output first n elements of vector
inline void print(std::ostream &out, const int n) {
numtyp *t=new numtyp[n];
copy_to_host(t,n);
for (int i=0; i<n; i++)
out << t[i] << " ";
delete []t;
}
private:
numtyp *_array, *_end;
size_t _row_bytes, _row_size, _rows, _cols;
cudaChannelFormatDesc _channel;
textureReference *_tex_ptr;
};
/// 2D Matrix on device (can have extra column storage to get correct alignment)
template <class numtyp>
class NVC_Mat {
public:
NVC_Mat() { _rows=0; }
~NVC_Mat() { if (_rows>0) CUDA_SAFE_CALL(cudaFree(_array)); }
// Row major matrix on device
// - Coalesced access using adjacent cols on same row
// - NVC_Mat(row,col) given by array[row*row_size()+col]
inline void safe_alloc(const size_t rows, const size_t cols) {
_rows=rows;
_cols=cols;
CUDA_SAFE_CALL(cudaMallocPitch((void **)&_array,&_pitch,
cols*sizeof(numtyp),rows));
_row_size=_pitch/sizeof(numtyp);
_end=_array+_row_size*cols;
}
/// Free any memory associated with device
inline void clear()
{ if (_rows>0) { _rows=0; CUDA_SAFE_CALL(cudaFree(_array)); } }
/// Set each element to zero
inline void zero() { CUDA_SAFE_CALL(cudaMemset(_array,0, _pitch*_rows)); }
inline numtyp * begin() { return _array; }
inline const numtyp * begin() const { return _array; }
inline numtyp * end() { return _end; }
inline const numtyp * end() const { return _end; }
inline size_t numel() const { return _cols*_rows; }
inline size_t rows() const { return _rows; }
inline size_t cols() const { return _cols; }
inline size_t row_size() const { return _row_size; }
inline size_t row_bytes() const { return _pitch; }
/// Copy from host (elements not bytes)
inline void copy_from_host(const numtyp *host_p, const size_t numel)
{ CUDA_SAFE_CALL(cudaMemcpy(_array,host_p,numel*sizeof(numtyp),
cudaMemcpyHostToDevice)); }
/// Asynchronous copy from host (elements not bytes)
inline void copy_from_host(const numtyp *host_p, const size_t numel,
cudaStream_t &stream)
{ CUDA_SAFE_CALL_NO_SYNC(cudaMemcpyAsync(_array,host_p,numel*sizeof(numtyp),
cudaMemcpyHostToDevice, stream)); }
/// Asynchronous Copy from Host
/** \note Used when the number of columns/rows allocated on host smaller than
* on device **/
inline void copy_2Dfrom_host(const numtyp *host_p, const size_t rows,
const size_t cols, cudaStream_t &stream) {
CUDA_SAFE_CALL_NO_SYNC(cudaMemcpy2DAsync(_array, _pitch, host_p,
cols*sizeof(numtyp), cols*sizeof(numtyp), rows,
cudaMemcpyHostToDevice,stream));
}
private:
numtyp *_array, *_end;
size_t _pitch, _row_size, _rows, _cols;
};
/// Const 2D Matrix on device (requires texture binding)
template <class numtyp>
class NVC_ConstMat {
public:
NVC_ConstMat() { _rows=0; }
~NVC_ConstMat() { if (_rows>0) CUDA_SAFE_CALL(cudaFreeArray(_array)); }
/// Assign a texture to matrix
inline void assign_texture(textureReference *t) { _tex_ptr=t; }
/// Row major matrix on device
inline void safe_alloc(const size_t rows, const size_t cols) {
_rows=rows;
_cols=cols;
NVC::cuda_gb_get_channel<numtyp>(_channel);
CUDA_SAFE_CALL(cudaMallocArray(&_array, &_channel, cols, rows));
}
/// Row major matrix on device (Allocate and bind texture)
inline void safe_alloc(const size_t rows, const size_t cols,
textureReference *t)
{ safe_alloc(rows,cols); assign_texture(t); bind(); }
/// Bind to texture
inline void bind() {
(*_tex_ptr).addressMode[0] = cudaAddressModeClamp;
(*_tex_ptr).addressMode[1] = cudaAddressModeClamp;
(*_tex_ptr).filterMode = cudaFilterModePoint;
(*_tex_ptr).normalized = false;
CUDA_SAFE_CALL(cudaBindTextureToArray(_tex_ptr,_array,&_channel));
}
/// Unbind texture
inline void unbind() { CUDA_SAFE_CALL(cudaUnbindTexture(_tex_ptr)); }
/// Free any memory associated with device and unbind
inline void clear() {
if (_rows>0) {
_rows=0;
CUDA_SAFE_CALL(cudaUnbindTexture(_tex_ptr));
CUDA_SAFE_CALL(cudaFreeArray(_array));
}
}
inline size_t numel() const { return _cols*_rows; }
inline size_t rows() const { return _rows; }
inline size_t cols() const { return _cols; }
inline size_t row_size() const { return _cols; }
inline size_t row_bytes() const { return _cols*sizeof(numtyp); }
/// Copy from Host
inline void copy_from_host(const numtyp *host_p) {
CUDA_SAFE_CALL(cudaMemcpyToArray(_array, 0, 0, host_p,
numel()*sizeof(numtyp),
cudaMemcpyHostToDevice));
}
/// Copy from Host
/** \note Used when the number of columns/rows allocated on host smaller than
* on device **/
inline void copy_2Dfrom_host(const numtyp *host_p, const size_t rows,
const size_t cols) {
CUDA_SAFE_CALL(cudaMemcpy2DToArray(_array, 0, 0, host_p,
cols*sizeof(numtyp), cols*sizeof(numtyp), rows,
cudaMemcpyHostToDevice));
}
/// Asynchronous Copy from Host
inline void copy_from_host(const numtyp *host_p, cudaStream_t &stream) {
CUDA_SAFE_CALL_NO_SYNC(cudaMemcpyToArrayAsync(_array, 0, 0, host_p,
numel()*sizeof(numtyp),
cudaMemcpyHostToDevice,
stream));
}
/// Asynchronous Copy from Host
/** \note Used when the number of columns/rows allocated on host smaller than
* on device **/
inline void copy_2Dfrom_host(const numtyp *host_p, const size_t rows,
const size_t cols, cudaStream_t &stream) {
CUDA_SAFE_CALL_NO_SYNC(cudaMemcpy2DToArrayAsync(_array, 0, 0, host_p,
cols*sizeof(numtyp), cols*sizeof(numtyp), rows,
cudaMemcpyHostToDevice,stream));
}
/// Cast buffer to numtyp in host_write and copy to array
template <class numtyp2>
inline void cast_copy(const numtyp2 *buffer, NVC_HostT &host_write) {
int n=numel();
for (int i=0; i<n; i++) {
host_write[i]=static_cast<numtyp>(*buffer); buffer++;
}
copy_from_host(host_write.begin());
}
/// Cast buffer to numtyp in host_write and copy to array
/** \note Used when the number of columns/rows allocated on host smaller than
* on device **/
template <class numtyp2>
inline void cast_copy2D(const numtyp2 *buffer, NVC_HostT &host_write,
const size_t rows, const size_t cols) {
int n=rows*cols;
for (int i=0; i<n; i++) {
host_write[i]=static_cast<numtyp>(*buffer); buffer++;
}
copy_2Dfrom_host(host_write.begin(),rows,cols);
}
/// Cast buffer to numtyp in host_write and copy to array asynchronously
template <class numtyp2>
inline void cast_copy(const numtyp2 *buffer, NVC_HostT &host_write,
cudaStream_t &stream) {
int n=numel();
for (int i=0; i<n; i++) {
host_write[i]=static_cast<numtyp>(*buffer); buffer++;
}
copy_from_host(host_write.begin(),stream);
}
private:
size_t _rows, _cols;
cudaArray *_array;
cudaChannelFormatDesc _channel;
textureReference *_tex_ptr;
};
#endif