forked from lijiext/lammps
56 lines
1.6 KiB
Plaintext
56 lines
1.6 KiB
Plaintext
"LAMMPS WWW Site"_lws - "LAMMPS Documentation"_ld - "LAMMPS Commands"_lc :c
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:link(lws,http://lammps.sandia.gov)
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:link(ld,Manual.html)
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:link(lc,Section_commands.html#comm)
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:line
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compute smd/contact/radius command :h3
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[Syntax:]
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compute ID group-ID smd/contact/radius :pre
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ID, group-ID are documented in "compute"_compute.html command
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smd/contact/radius = style name of this compute command :ul
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[Examples:]
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compute 1 all smd/contact/radius :pre
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[Description:]
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Define a computation which outputs the contact radius, i.e., the
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radius used to prevent particles from penetrating each other. The
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contact radius is used only to prevent particles belonging to
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different physical bodies from penetrating each other. It is used by
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the contact pair styles, e.g., smd/hertz and smd/tri_surface.
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See "this PDF guide"_USER/smd/SMD_LAMMPS_userguide.pdf to using Smooth
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Mach Dynamics in LAMMPS.
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The value of the contact radius will be 0.0 for particles not in the
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specified compute group.
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[Output info:]
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This compute calculates a per-particle vector, which can be accessed by
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any command that uses per-particle values from a compute as input. See
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"Section_howto 15"_Section_howto.html#howto_15 for an overview of
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LAMMPS output options.
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The per-particle vector values will be in distance "units"_units.html.
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[Restrictions:]
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This compute is part of the USER-SMD package. It is only enabled if
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LAMMPS was built with that package. See the "Making
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LAMMPS"_Section_start.html#start_3 section for more info.
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[Related commands:]
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"dump custom"_dump.html smd/hertz smd/tri_surface
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[Default:] none
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