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<CENTER><A HREF = "Section_packages.html">Previous Section</A> - <A HREF = "http://lammps.sandia.gov">LAMMPS WWW Site</A> -
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<A HREF = "Manual.html">LAMMPS Documentation</A> - <A HREF = "Section_commands.html#comm">LAMMPS Commands</A> - <A HREF = "Section_howto.html">Next
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Section</A>
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</CENTER>
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<HR>
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<H3>5. Accelerating LAMMPS performance
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</H3>
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<P>This section describes various methods for improving LAMMPS
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performance for different classes of problems running on different
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kinds of machines.
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</P>
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5.1 <A HREF = "#acc_1">Measuring performance</A><BR>
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5.2 <A HREF = "#acc_2">General strategies</A><BR>
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5.3 <A HREF = "#acc_3">Packages with optimized styles</A><BR>
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5.4 <A HREF = "#acc_4">OPT package</A><BR>
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5.5 <A HREF = "#acc_5">USER-OMP package</A><BR>
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5.6 <A HREF = "#acc_6">GPU package</A><BR>
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5.7 <A HREF = "#acc_7">USER-CUDA package</A><BR>
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5.8 <A HREF = "#acc_8">KOKKOS package</A><BR>
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5.9 <A HREF = "#acc_9">USER-INTEL package</A><BR>
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5.10 <A HREF = "#acc_10">Comparison of USER-CUDA, GPU, and KOKKOS packages</A> <BR>
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<P>The <A HREF = "http://lammps.sandia.gov/bench.html">Benchmark page</A> of the LAMMPS
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web site gives performance results for the various accelerator
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packages discussed in this section for several of the standard LAMMPS
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benchmarks, as a function of problem size and number of compute nodes,
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on different hardware platforms.
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</P>
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<HR>
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<HR>
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<H4><A NAME = "acc_1"></A>5.1 Measuring performance
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</H4>
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<P>Before trying to make your simulation run faster, you should
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understand how it currently performs and where the bottlenecks are.
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</P>
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<P>The best way to do this is run the your system (actual number of
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atoms) for a modest number of timesteps (say 100, or a few 100 at
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most) on several different processor counts, including a single
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processor if possible. Do this for an equilibrium version of your
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system, so that the 100-step timings are representative of a much
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longer run. There is typically no need to run for 1000s or timesteps
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to get accurate timings; you can simply extrapolate from short runs.
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</P>
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<P>For the set of runs, look at the timing data printed to the screen and
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log file at the end of each LAMMPS run. <A HREF = "Section_start.html#start_8">This
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section</A> of the manual has an overview.
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</P>
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<P>Running on one (or a few processors) should give a good estimate of
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the serial performance and what portions of the timestep are taking
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the most time. Running the same problem on a few different processor
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counts should give an estimate of parallel scalability. I.e. if the
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simulation runs 16x faster on 16 processors, its 100% parallel
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efficient; if it runs 8x faster on 16 processors, it's 50% efficient.
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</P>
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<P>The most important data to look at in the timing info is the timing
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breakdown and relative percentages. For example, trying different
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options for speeding up the long-range solvers will have little impact
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if they only consume 10% of the run time. If the pairwise time is
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dominating, you may want to look at GPU or OMP versions of the pair
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style, as discussed below. Comparing how the percentages change as
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you increase the processor count gives you a sense of how different
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operations within the timestep are scaling. Note that if you are
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running with a Kspace solver, there is additional output on the
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breakdown of the Kspace time. For PPPM, this includes the fraction
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spent on FFTs, which can be communication intensive.
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</P>
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<P>Another important detail in the timing info are the histograms of
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atoms counts and neighbor counts. If these vary widely across
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processors, you have a load-imbalance issue. This often results in
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inaccurate relative timing data, because processors have to wait when
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communication occurs for other processors to catch up. Thus the
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reported times for "Communication" or "Other" may be higher than they
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really are, due to load-imbalance. If this is an issue, you can
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uncomment the MPI_Barrier() lines in src/timer.cpp, and recompile
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LAMMPS, to obtain synchronized timings.
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</P>
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<HR>
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<H4><A NAME = "acc_2"></A>5.2 General strategies
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</H4>
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<P>NOTE: this section is still a work in progress
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</P>
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<P>Here is a list of general ideas for improving simulation performance.
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Most of them are only applicable to certain models and certain
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bottlenecks in the current performance, so let the timing data you
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generate be your guide. It is hard, if not impossible, to predict how
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much difference these options will make, since it is a function of
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problem size, number of processors used, and your machine. There is
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no substitute for identifying performance bottlenecks, and trying out
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various options.
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</P>
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<UL><LI>rRESPA
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<LI>2-FFT PPPM
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<LI>Staggered PPPM
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<LI>single vs double PPPM
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<LI>partial charge PPPM
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<LI>verlet/split
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<LI>processor mapping via processors numa command
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<LI>load-balancing: balance and fix balance
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<LI>processor command for layout
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<LI>OMP when lots of cores
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</UL>
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<P>2-FFT PPPM, also called <I>analytic differentiation</I> or <I>ad</I> PPPM, uses
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2 FFTs instead of the 4 FFTs used by the default <I>ik differentiation</I>
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PPPM. However, 2-FFT PPPM also requires a slightly larger mesh size to
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achieve the same accuracy as 4-FFT PPPM. For problems where the FFT
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cost is the performance bottleneck (typically large problems running
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on many processors), 2-FFT PPPM may be faster than 4-FFT PPPM.
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</P>
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<P>Staggered PPPM performs calculations using two different meshes, one
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shifted slightly with respect to the other. This can reduce force
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aliasing errors and increase the accuracy of the method, but also
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doubles the amount of work required. For high relative accuracy, using
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staggered PPPM allows one to half the mesh size in each dimension as
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compared to regular PPPM, which can give around a 4x speedup in the
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kspace time. However, for low relative accuracy, using staggered PPPM
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gives little benefit and can be up to 2x slower in the kspace
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time. For example, the rhodopsin benchmark was run on a single
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processor, and results for kspace time vs. relative accuracy for the
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different methods are shown in the figure below. For this system,
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staggered PPPM (using ik differentiation) becomes useful when using a
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relative accuracy of slightly greater than 1e-5 and above.
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</P>
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<CENTER><IMG SRC = "JPG/rhodo_staggered.jpg">
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</CENTER>
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<P>IMPORTANT NOTE: Using staggered PPPM may not give the same increase in
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accuracy of energy and pressure as it does in forces, so some caution
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must be used if energy and/or pressure are quantities of interest,
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such as when using a barostat.
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</P>
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<HR>
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<H4><A NAME = "acc_3"></A>5.3 Packages with optimized styles
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</H4>
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<P>Accelerated versions of various <A HREF = "pair_style.html">pair_style</A>,
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<A HREF = "fix.html">fixes</A>, <A HREF = "compute.html">computes</A>, and other commands have
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been added to LAMMPS, which will typically run faster than the
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standard non-accelerated versions, if you have the appropriate
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hardware on your system.
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</P>
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<P>All of these commands are in <A HREF = "Section_packages.html">packages</A>.
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Currently, there are 6 such accelerator packages in LAMMPS, either as
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standard or user packages:
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</P>
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<DIV ALIGN=center><TABLE BORDER=1 >
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<TR><TD >USER-CUDA </TD><TD > for NVIDIA GPUs</TD></TR>
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<TR><TD >GPU </TD><TD > for NVIDIA GPUs as well as OpenCL support</TD></TR>
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<TR><TD >USER-INTEL </TD><TD > for Intel CPUs and Intel Xeon Phi</TD></TR>
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<TR><TD >KOKKOS </TD><TD > for GPUs, Intel Xeon Phi, and OpenMP threading</TD></TR>
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<TR><TD >USER-OMP </TD><TD > for OpenMP threading</TD></TR>
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<TR><TD >OPT </TD><TD > generic CPU optimizations
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</TD></TR></TABLE></DIV>
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<P>Any accelerated style has the same name as the corresponding standard
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style, except that a suffix is appended. Otherwise, the syntax for
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the command that specifies the style is identical, their functionality
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is the same, and the numerical results it produces should also be the
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same, except for precision and round-off effects.
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</P>
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<P>For example, all of these styles are variants of the basic
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Lennard-Jones <A HREF = "pair_lj.html">pair_style lj/cut</A>:
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</P>
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<UL><LI><A HREF = "pair_lj.html">pair_style lj/cut/cuda</A>
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<LI><A HREF = "pair_lj.html">pair_style lj/cut/gpu</A>
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<LI><A HREF = "pair_lj.html">pair_style lj/cut/intel</A>
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<LI><A HREF = "pair_lj.html">pair_style lj/cut/kk</A>
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<LI><A HREF = "pair_lj.html">pair_style lj/cut/omp</A>
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<LI><A HREF = "pair_lj.html">pair_style lj/cut/opt</A>
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</UL>
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<P>Assuming LAMMPS was built with the appropriate package, these styles
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can be invoked by specifying them explicitly in your input script. Or
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the <A HREF = "Section_start.html#start_7">-suffix command-line switch</A> can be
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used to automatically invoke the accelerated versions, without
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changing the input script. Use of the <A HREF = "suffix.html">suffix</A> command
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allows a suffix to be set explicitly and to be turned off and back on
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at various points within an input script.
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</P>
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<P>To see what styles are currently available in each of the accelerated
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packages, see <A HREF = "Section_commands.html#cmd_5">Section_commands 5</A> of the
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manual. The doc page for each indvidual style (e.g. <A HREF = "pair_lj.html">pair
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lj/cut</A> or <A HREF = "fix_nve.html">fix nve</A>) also lists any
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accelerated variants available for that style.
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</P>
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<P>Here is a brief summary of what the various packages provide. Details
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are in individual sections below.
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</P>
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<UL><LI>Styles with a "cuda" or "gpu" suffix are part of the USER-CUDA or GPU
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packages, and can be run on NVIDIA GPUs associated with your CPUs.
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The speed-up on a GPU depends on a variety of factors, as discussed
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below.
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<LI>Styles with an "intel" suffix are part of the USER-INTEL
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package. These styles support vectorized single and mixed precision
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calculations, in addition to full double precision. In extreme cases,
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this can provide speedups over 3.5x on CPUs. The package also
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supports acceleration with offload to Intel(R) Xeon Phi(TM)
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coprocessors. This can result in additional speedup over 2x depending
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on the hardware configuration.
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<LI>Styles with a "kk" suffix are part of the KOKKOS package, and can be
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run using OpenMP, on an NVIDIA GPU, or on an Intel(R) Xeon Phi(TM).
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The speed-up depends on a variety of factors, as discussed below.
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<LI>Styles with an "omp" suffix are part of the USER-OMP package and allow
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a pair-style to be run in multi-threaded mode using OpenMP. This can
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be useful on nodes with high-core counts when using less MPI processes
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than cores is advantageous, e.g. when running with PPPM so that FFTs
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are run on fewer MPI processors or when the many MPI tasks would
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overload the available bandwidth for communication.
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<LI>Styles with an "opt" suffix are part of the OPT package and typically
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speed-up the pairwise calculations of your simulation by 5-25% on a
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CPU.
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</UL>
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<P>The following sections explain:
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</P>
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<UL><LI>what hardware and software the accelerated package requires
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<LI>how to build LAMMPS with the accelerated package
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<LI>how to run an input script with the accelerated package
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<LI>speed-ups to expect
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<LI>guidelines for best performance
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<LI>restrictions
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</UL>
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<P>The final section compares and contrasts the GPU, USER-CUDA, and
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KOKKOS packages, since they all allow for use of NVIDIA GPUs.
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</P>
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<HR>
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<H4><A NAME = "acc_4"></A>5.4 OPT package
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</H4>
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<P>The OPT package was developed by James Fischer (High Performance
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Technologies), David Richie, and Vincent Natoli (Stone Ridge
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Technologies). It contains a handful of pair styles whose compute()
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methods were rewritten in C++ templated form to reduce the overhead
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due to if tests and other conditional code.
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</P>
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<P><B>Required hardware/software:</B>
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</P>
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<P>None.
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</P>
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<P><B>Building LAMMPS with the OPT package:</B>
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</P>
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<P>Include the package and build LAMMPS.
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</P>
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<PRE>make yes-opt
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make machine
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</PRE>
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<P>No additional compile/link flags are needed in your lo-level
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src/MAKE/Makefile.machine.
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</P>
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<P><B>Running with the OPT package:</B>
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</P>
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<P>You can explicitly add an "opt" suffix to the
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<A HREF = "pair_style.html">pair_style</A> command in your input script:
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</P>
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<PRE>pair_style lj/cut/opt 2.5
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</PRE>
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<P>Or you can run with the -sf <A HREF = "Section_start.html#start_7">command-line
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switch</A>, which will automatically append
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"opt" to styles that support it.
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</P>
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<PRE>lmp_machine -sf opt < in.script
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mpirun -np 4 lmp_machine -sf opt < in.script
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</PRE>
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<P><B>Speed-ups to expect:</B>
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</P>
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<P>You should see a reduction in the "Pair time" value printed at the end
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of a run. On most machines for reasonable problem sizes, it will be a
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5 to 20% savings.
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</P>
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<P><B>Guidelines for best performance:</B>
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</P>
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<P>None. Just try out an OPT pair style to see how it performs.
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</P>
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<P><B>Restrictions:</B>
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</P>
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<P>None.
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</P>
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<HR>
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<H4><A NAME = "acc_5"></A>5.5 USER-OMP package
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</H4>
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<P>The USER-OMP package was developed by Axel Kohlmeyer at Temple
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University. It provides multi-threaded versions of most pair styles,
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nearly all bonded styles (bond, angle, dihedral, improper), several
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Kspace styles, and a few fix styles. The package currently
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uses the OpenMP interface for multi-threading.
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</P>
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<P><B>Required hardware/software:</B>
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</P>
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<P>Your compiler must support the OpenMP interface. You should have one
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or more multi-core CPUs so that multiple threads can be launched by an
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MPI task running on a CPU.
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</P>
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<P><B>Building LAMMPS with the USER-OMP package:</B>
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</P>
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<P>Include the package and build LAMMPS.
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</P>
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<PRE>cd lammps/src
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make yes-user-omp
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make machine
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</PRE>
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<P>Your lo-level src/MAKE/Makefile.machine needs a flag for OpenMP
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support in both the CCFLAGS and LINKFLAGS variables. For GNU and
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Intel compilers, this flag is <I>-fopenmp</I>. Without this flag the
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USER-OMP styles will still be compiled and work, but will not support
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multi-threading.
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</P>
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<P><B>Running with the USER-OMP package:</B>
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</P>
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<P>There are 3 issues (a,b,c) to address:
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</P>
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<P>a) Specify how many threads per MPI task to use
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</P>
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<P>Note that the product of MPI tasks * threads/task should not exceed
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the physical number of cores, otherwise performance will suffer.
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</P>
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<P>By default LAMMPS uses 1 thread per MPI task. If the environment
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variable OMP_NUM_THREADS is set to a valid value, this value is used.
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You can set this environment variable when you launch LAMMPS, e.g.
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</P>
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<PRE>env OMP_NUM_THREADS=4 lmp_machine -sf omp -in in.script
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env OMP_NUM_THREADS=2 mpirun -np 2 lmp_machine -sf omp -in in.script
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mpirun -x OMP_NUM_THREADS=2 -np 2 lmp_machine -sf omp -in in.script
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</PRE>
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<P>or you can set it permanently in your shell's start-up script.
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All three of these examples use a total of 4 CPU cores.
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</P>
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<P>Note that different MPI implementations have different ways of passing
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the OMP_NUM_THREADS environment variable to all MPI processes. The
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2nd line above is for MPICH; the 3rd line with -x is for OpenMPI.
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Check your MPI documentation for additional details.
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</P>
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<P>You can also set the number of threads per MPI task via the <A HREF = "package.html">package
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omp</A> command, which will override any OMP_NUM_THREADS
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setting.
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</P>
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<P>b) Enable the USER-OMP package
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</P>
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<P>This can be done in one of two ways. Use a <A HREF = "package.html">package omp</A>
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command near the top of your input script.
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</P>
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<P>Or use the "-sf omp" <A HREF = "Section_start.html#start_7">command-line switch</A>,
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which will automatically invoke the command <A HREF = "package.html">package omp
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*</A>.
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</P>
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<P>c) Use OMP-accelerated styles
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</P>
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<P>This can be done by explicitly adding an "omp" suffix to any supported
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style in your input script:
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</P>
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<PRE>pair_style lj/cut/omp 2.5
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fix nve/omp
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</PRE>
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<P>Or you can run with the "-sf omp" <A HREF = "Section_start.html#start_7">command-line
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switch</A>, which will automatically append
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"omp" to styles that support it.
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</P>
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<PRE>lmp_machine -sf omp -in in.script
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mpirun -np 4 lmp_machine -sf omp -in in.script
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</PRE>
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<P>Using the "suffix omp" command in your input script does the same
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thing.
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</P>
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<P><B>Speed-ups to expect:</B>
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</P>
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<P>Depending on which styles are accelerated, you should look for a
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reduction in the "Pair time", "Bond time", "KSpace time", and "Loop
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time" values printed at the end of a run.
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</P>
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<P>You may see a small performance advantage (5 to 20%) when running a
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USER-OMP style (in serial or parallel) with a single thread/MPI task,
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versus running standard LAMMPS with its un-accelerated styles (in
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serial or all-MPI parallelization with 1 task/core). This is because
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many of the USER-OMP styles contain similar optimizations to those
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used in the OPT package, as described above.
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</P>
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<P>With multiple threads/task, the optimal choice of MPI tasks/node and
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OpenMP threads/task can vary a lot and should always be tested via
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benchmark runs for a specific simulation running on a specific
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machine, paying attention to guidelines discussed in the next
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sub-section.
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</P>
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<P>A description of the multi-threading strategy used in the UESR-OMP
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package and some performance examples are <A HREF = "http://sites.google.com/site/akohlmey/software/lammps-icms/lammps-icms-tms2011-talk.pdf?attredirects=0&d=1">presented
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here</A>
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</P>
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<P><B>Guidelines for best performance:</B>
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</P>
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<P>For many problems on current generation CPUs, running the USER-OMP
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package with a single thread/task is faster than running with multiple
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threads/task. This is because the MPI parallelization in LAMMPS is
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often more efficient than multi-threading as implemented in the
|
|
USER-OMP package. The parallel efficiency (in a threaded sense) also
|
|
varies for different USER-OMP styles.
|
|
</P>
|
|
<P>Using multiple threads/task can be more effective under the following
|
|
circumstances:
|
|
</P>
|
|
<UL><LI>Individual compute nodes have a significant number of CPU cores but
|
|
the CPU itself has limited memory bandwidth, e.g. for Intel Xeon 53xx
|
|
(Clovertown) and 54xx (Harpertown) quad core processors. Running one
|
|
MPI task per CPU core will result in significant performance
|
|
degradation, so that running with 4 or even only 2 MPI tasks per node
|
|
is faster. Running in hybrid MPI+OpenMP mode will reduce the
|
|
inter-node communication bandwidth contention in the same way, but
|
|
offers an additional speedup by utilizing the otherwise idle CPU
|
|
cores.
|
|
|
|
<LI>The interconnect used for MPI communication does not provide
|
|
sufficient bandwidth for a large number of MPI tasks per node. For
|
|
example, this applies to running over gigabit ethernet or on Cray XT4
|
|
or XT5 series supercomputers. As in the aforementioned case, this
|
|
effect worsens when using an increasing number of nodes.
|
|
|
|
<LI>The system has a spatially inhomogeneous particle density which does
|
|
not map well to the <A HREF = "processors.html">domain decomposition scheme</A> or
|
|
<A HREF = "balance.html">load-balancing</A> options that LAMMPS provides. This is
|
|
because multi-threading achives parallelism over the number of
|
|
particles, not via their distribution in space.
|
|
|
|
<LI>A machine is being used in "capability mode", i.e. near the point
|
|
where MPI parallelism is maxed out. For example, this can happen when
|
|
using the <A HREF = "kspace_style.html">PPPM solver</A> for long-range
|
|
electrostatics on large numbers of nodes. The scaling of the KSpace
|
|
calculation (see the <A HREF = "kspace_style.html">kspace_style</A> command) becomes
|
|
the performance-limiting factor. Using multi-threading allows less
|
|
MPI tasks to be invoked and can speed-up the long-range solver, while
|
|
increasing overall performance by parallelizing the pairwise and
|
|
bonded calculations via OpenMP. Likewise additional speedup can be
|
|
sometimes be achived by increasing the length of the Coulombic cutoff
|
|
and thus reducing the work done by the long-range solver. Using the
|
|
<A HREF = "run_style.html">run_style verlet/split</A> command, which is compatible
|
|
with the USER-OMP package, is an alternative way to reduce the number
|
|
of MPI tasks assigned to the KSpace calculation.
|
|
</UL>
|
|
<P>Other performance tips are as follows:
|
|
</P>
|
|
<UL><LI>The best parallel efficiency from <I>omp</I> styles is typically achieved
|
|
when there is at least one MPI task per physical processor,
|
|
i.e. socket or die.
|
|
|
|
<LI>It is usually most efficient to restrict threading to a single
|
|
socket, i.e. use one or more MPI task per socket.
|
|
|
|
<LI>Several current MPI implementation by default use a processor affinity
|
|
setting that restricts each MPI task to a single CPU core. Using
|
|
multi-threading in this mode will force the threads to share that core
|
|
and thus is likely to be counterproductive. Instead, binding MPI
|
|
tasks to a (multi-core) socket, should solve this issue.
|
|
</UL>
|
|
<P><B>Restrictions:</B>
|
|
</P>
|
|
<P>None.
|
|
</P>
|
|
<HR>
|
|
|
|
<H4><A NAME = "acc_6"></A>5.6 GPU package
|
|
</H4>
|
|
<P>The GPU package was developed by Mike Brown at ORNL and his
|
|
collaborators, particularly Trung Nguyen (ORNL). It provides GPU
|
|
versions of many pair styles, including the 3-body Stillinger-Weber
|
|
pair style, and for <A HREF = "kspace_style.html">kspace_style pppm</A> for
|
|
long-range Coulombics. It has the following general features:
|
|
</P>
|
|
<UL><LI>The package is designed to exploit common GPU hardware configurations
|
|
where one or more GPUs are coupled to many cores of one or more
|
|
multi-core CPUs, e.g. within a node of a parallel machine.
|
|
|
|
<LI>Atom-based data (e.g. coordinates, forces) moves back-and-forth
|
|
between the CPU(s) and GPU every timestep.
|
|
|
|
<LI>Neighbor lists can be constructed on the CPU or on the GPU
|
|
|
|
<LI>The charge assignement and force interpolation portions of PPPM can be
|
|
run on the GPU. The FFT portion, which requires MPI communication
|
|
between processors, runs on the CPU.
|
|
|
|
<LI>Asynchronous force computations can be performed simultaneously on the
|
|
CPU(s) and GPU.
|
|
|
|
<LI>It allows for GPU computations to be performed in single or double
|
|
precision, or in mixed-mode precision, where pairwise forces are
|
|
computed in single precision, but accumulated into double-precision
|
|
force vectors.
|
|
|
|
<LI>LAMMPS-specific code is in the GPU package. It makes calls to a
|
|
generic GPU library in the lib/gpu directory. This library provides
|
|
NVIDIA support as well as more general OpenCL support, so that the
|
|
same functionality can eventually be supported on a variety of GPU
|
|
hardware.
|
|
</UL>
|
|
<P><B>Required hardware/software:</B>
|
|
</P>
|
|
<P>To use this package, you currently need to have an NVIDIA GPU and
|
|
install the NVIDIA Cuda software on your system:
|
|
</P>
|
|
<UL><LI>Check if you have an NVIDIA GPU: cat /proc/driver/nvidia/cards/0
|
|
<LI>Go to http://www.nvidia.com/object/cuda_get.html
|
|
<LI>Install a driver and toolkit appropriate for your system (SDK is not necessary)
|
|
<LI>Run lammps/lib/gpu/nvc_get_devices (after building the GPU library, see below) to list supported devices and properties
|
|
</UL>
|
|
<P><B>Building LAMMPS with the GPU package:</B>
|
|
</P>
|
|
<P>This requires two steps (a,b): build the GPU library, then build
|
|
LAMMPS.
|
|
</P>
|
|
<P>a) Build the GPU library
|
|
</P>
|
|
<P>The GPU library is in lammps/lib/gpu. Select a Makefile.machine (in
|
|
lib/gpu) appropriate for your system.
|
|
</P>
|
|
<P>Before building the library, you can set its precision by editing the
|
|
CUDA_PREC setting in Makefile.machine, as follows:
|
|
</P>
|
|
<PRE>CUDA_PREC = -D_SINGLE_SINGLE # Single precision for all calculations
|
|
CUDA_PREC = -D_DOUBLE_DOUBLE # Double precision for all calculations
|
|
CUDA_PREC = -D_SINGLE_DOUBLE # Accumulation of forces, etc, in double
|
|
</PRE>
|
|
<P>The last setting is the mixed mode referred to above. Note that your
|
|
GPU must support double precision to use either the 2nd or 3rd of
|
|
these settings.
|
|
</P>
|
|
<P>To build the library, type:
|
|
</P>
|
|
<PRE>make -f Makefile.machine
|
|
</PRE>
|
|
<P>If successful, it will produce the files libgpu.a and Makefile.lammps.
|
|
</P>
|
|
<P>The latter file has 3 settings that need to be appropriate for the
|
|
paths and settings for the CUDA system software on your machine.
|
|
Makefile.lammps is a copy of the file specified by the EXTRAMAKE
|
|
setting in Makefile.machine. You can change EXTRAMAKE or create your
|
|
own Makefile.lammps.machine if needed.
|
|
</P>
|
|
<P>Note that to change the precision of the GPU library, you need to
|
|
re-build the entire library. Do a "clean" first, e.g. "make -f
|
|
Makefile.linux clean", followed by the make command above.
|
|
</P>
|
|
<P>b) Build LAMMPS
|
|
</P>
|
|
<PRE>cd lammps/src
|
|
make yes-gpu
|
|
make machine
|
|
</PRE>
|
|
<P>Note that if you change the GPU library precision (discussed above),
|
|
you also need to re-install the GPU package and re-build LAMMPS, so
|
|
that all affected files are re-compiled and linked to the new GPU
|
|
library.
|
|
</P>
|
|
<P><B>Running with the GPU package:</B>
|
|
</P>
|
|
<P>The examples/gpu and bench/GPU directories have scripts that can be
|
|
run with the GPU package, as well as detailed instructions on how to
|
|
run them.
|
|
</P>
|
|
<P>To run with the GPU package, there are 3 basic issues (a,b,c) to
|
|
address:
|
|
</P>
|
|
<P>a) Use one or more MPI tasks per GPU
|
|
</P>
|
|
<P>The total number of MPI tasks used by LAMMPS (one or multiple per
|
|
compute node) is set in the usual manner via the mpirun or mpiexec
|
|
commands, and is independent of the GPU package.
|
|
</P>
|
|
<P>When using the GPU package, you cannot assign more than one physical
|
|
GPU to a single MPI task. However multiple MPI tasks can share the
|
|
same GPU, and in many cases it will be more efficient to run this way.
|
|
</P>
|
|
<P>The default is to have all MPI tasks on a compute node use a single
|
|
GPU. To use multiple GPUs per node, be sure to create one or more MPI
|
|
tasks per GPU, and use the first/last settings in the <A HREF = "package.html">package
|
|
gpu</A> command to include all the GPU IDs on the node.
|
|
E.g. first = 0, last = 1, for 2 GPUs. On a node with 8 CPU cores
|
|
and 2 GPUs, this would specify that each GPU is shared by 4 MPI tasks.
|
|
</P>
|
|
<P>b) Enable the GPU package
|
|
</P>
|
|
<P>This can be done in one of two ways. Use a <A HREF = "package.html">package gpu</A>
|
|
command near the top of your input script.
|
|
</P>
|
|
<P>Or use the "-sf gpu" <A HREF = "Section_start.html#start_7">command-line switch</A>,
|
|
which will automatically invoke the command <A HREF = "package.html">package gpu force/neigh 0
|
|
0 1</A>. Note that this specifies use of a single GPU (per
|
|
node), so you must specify the package command in your input script
|
|
explicitly if you want to use multiple GPUs per node.
|
|
</P>
|
|
<P>c) Use GPU-accelerated styles
|
|
</P>
|
|
<P>This can be done by explicitly adding a "gpu" suffix to any supported
|
|
style in your input script:
|
|
</P>
|
|
<PRE>pair_style lj/cut/gpu 2.5
|
|
</PRE>
|
|
<P>Or you can run with the "-sf gpu" <A HREF = "Section_start.html#start_7">command-line
|
|
switch</A>, which will automatically append
|
|
"gpu" to styles that support it.
|
|
</P>
|
|
<PRE>lmp_machine -sf gpu -in in.script
|
|
mpirun -np 4 lmp_machine -sf gpu -in in.script
|
|
</PRE>
|
|
<P>Using the "suffix gpu" command in your input script does the same
|
|
thing.
|
|
</P>
|
|
<P>IMPORTANT NOTE: The input script must also use the
|
|
<A HREF = "newton.html">newton</A> command with a pairwise setting of <I>off</I>,
|
|
since <I>on</I> is the default.
|
|
</P>
|
|
<P><B>Speed-ups to expect:</B>
|
|
</P>
|
|
<P>The performance of a GPU versus a multi-core CPU is a function of your
|
|
hardware, which pair style is used, the number of atoms/GPU, and the
|
|
precision used on the GPU (double, single, mixed).
|
|
</P>
|
|
<P>See the <A HREF = "http://lammps.sandia.gov/bench.html">Benchmark page</A> of the
|
|
LAMMPS web site for performance of the GPU package on various
|
|
hardware, including the Titan HPC platform at ORNL.
|
|
</P>
|
|
<P>You should also experiment with how many MPI tasks per GPU to use to
|
|
give the best performance for your problem and machine. This is also
|
|
a function of the problem size and the pair style being using.
|
|
Likewise, you should experiment with the precision setting for the GPU
|
|
library to see if single or mixed precision will give accurate
|
|
results, since they will typically be faster.
|
|
</P>
|
|
<P><B>Guidelines for best performance:</B>
|
|
</P>
|
|
<UL><LI>Using multiple MPI tasks per GPU will often give the best performance,
|
|
as allowed my most multi-core CPU/GPU configurations.
|
|
|
|
<LI>If the number of particles per MPI task is small (e.g. 100s of
|
|
particles), it can be more efficient to run with fewer MPI tasks per
|
|
GPU, even if you do not use all the cores on the compute node.
|
|
|
|
<LI>The <A HREF = "package.html">package gpu</A> command has several options for tuning
|
|
performance. Neighbor lists can be built on the GPU or CPU. Force
|
|
calculations can be dynamically balanced across the CPU cores and
|
|
GPUs. GPU-specific settings can be made which can be optimized
|
|
for different hardware. See the <A HREF = "package.html">packakge</A> command
|
|
doc page for details.
|
|
|
|
<LI>As described by the <A HREF = "package.html">package gpu</A> command, GPU
|
|
accelerated pair styles can perform computations asynchronously with
|
|
CPU computations. The "Pair" time reported by LAMMPS will be the
|
|
maximum of the time required to complete the CPU pair style
|
|
computations and the time required to complete the GPU pair style
|
|
computations. Any time spent for GPU-enabled pair styles for
|
|
computations that run simultaneously with <A HREF = "bond_style.html">bond</A>,
|
|
<A HREF = "angle_style.html">angle</A>, <A HREF = "dihedral_style.html">dihedral</A>,
|
|
<A HREF = "improper_style.html">improper</A>, and <A HREF = "kspace_style.html">long-range</A>
|
|
calculations will not be included in the "Pair" time.
|
|
|
|
<LI>When the <I>mode</I> setting for the package gpu command is force/neigh,
|
|
the time for neighbor list calculations on the GPU will be added into
|
|
the "Pair" time, not the "Neigh" time. An additional breakdown of the
|
|
times required for various tasks on the GPU (data copy, neighbor
|
|
calculations, force computations, etc) are output only with the LAMMPS
|
|
screen output (not in the log file) at the end of each run. These
|
|
timings represent total time spent on the GPU for each routine,
|
|
regardless of asynchronous CPU calculations.
|
|
|
|
<LI>The output section "GPU Time Info (average)" reports "Max Mem / Proc".
|
|
This is the maximum memory used at one time on the GPU for data
|
|
storage by a single MPI process.
|
|
</UL>
|
|
<P><B>Restrictions:</B>
|
|
</P>
|
|
<P>None.
|
|
</P>
|
|
<HR>
|
|
|
|
<H4><A NAME = "acc_7"></A>5.7 USER-CUDA package
|
|
</H4>
|
|
<P>The USER-CUDA package was developed by Christian Trott (Sandia) while
|
|
at U Technology Ilmenau in Germany . It provides NVIDIA GPU versions
|
|
of many pair styles, many fixes, a few computes, and for long-range
|
|
Coulombics via the PPPM command. It has the following general
|
|
features:
|
|
</P>
|
|
<UL><LI>The package is designed to allow an entire LAMMPS calculation, for
|
|
many timesteps, to run entirely on the GPU (except for inter-processor
|
|
MPI communication), so that atom-based data (e.g. coordinates, forces)
|
|
do not have to move back-and-forth between the CPU and GPU.
|
|
|
|
<LI>The speed-up advantage of this approach is typically better when the
|
|
number of atoms per GPU is large
|
|
|
|
<LI>Data will stay on the GPU until a timestep where a non-USER-CUDA fix
|
|
or compute is invoked. Whenever a non-GPU operation occurs (fix,
|
|
compute, output), data automatically moves back to the CPU as needed.
|
|
This may incur a performance penalty, but should otherwise work
|
|
transparently.
|
|
|
|
<LI>Neighbor lists are constructed on the GPU.
|
|
|
|
<LI>The package only supports use of a single MPI task, running on a
|
|
single CPU (core), assigned to each GPU.
|
|
</UL>
|
|
<P><B>Required hardware/software:</B>
|
|
</P>
|
|
<P>To use this package, you need to have an NVIDIA GPU and
|
|
install the NVIDIA Cuda software on your system:
|
|
</P>
|
|
<P>Your NVIDIA GPU needs to support Compute Capability 1.3. This list may
|
|
help you to find out the Compute Capability of your card:
|
|
</P>
|
|
<P>http://en.wikipedia.org/wiki/Comparison_of_Nvidia_graphics_processing_units
|
|
</P>
|
|
<P>Install the Nvidia Cuda Toolkit (version 3.2 or higher) and the
|
|
corresponding GPU drivers. The Nvidia Cuda SDK is not required, but
|
|
we recommend it also be installed. You can then make sure its sample
|
|
projects can be compiled without problems.
|
|
</P>
|
|
<P><B>Building LAMMPS with the USER-CUDA package:</B>
|
|
</P>
|
|
<P>This requires two steps (a,b): build the USER-CUDA library, then build
|
|
LAMMPS.
|
|
</P>
|
|
<P>a) Build the USER-CUDA library
|
|
</P>
|
|
<P>The USER-CUDA library is in lammps/lib/cuda. If your <I>CUDA</I> toolkit
|
|
is not installed in the default system directoy <I>/usr/local/cuda</I> edit
|
|
the file <I>lib/cuda/Makefile.common</I> accordingly.
|
|
</P>
|
|
<P>To set options for the library build, type "make OPTIONS", where
|
|
<I>OPTIONS</I> are one or more of the following. The settings will be
|
|
written to the <I>lib/cuda/Makefile.defaults</I> and used when
|
|
the library is built.
|
|
</P>
|
|
<PRE><I>precision=N</I> to set the precision level
|
|
N = 1 for single precision (default)
|
|
N = 2 for double precision
|
|
N = 3 for positions in double precision
|
|
N = 4 for positions and velocities in double precision
|
|
<I>arch=M</I> to set GPU compute capability
|
|
M = 20 for CC2.0 (GF100/110, e.g. C2050,GTX580,GTX470) (default)
|
|
M = 21 for CC2.1 (GF104/114, e.g. GTX560, GTX460, GTX450)
|
|
M = 13 for CC1.3 (GF200, e.g. C1060, GTX285)
|
|
<I>prec_timer=0/1</I> to use hi-precision timers
|
|
0 = do not use them (default)
|
|
1 = use them
|
|
this is usually only useful for Mac machines
|
|
<I>dbg=0/1</I> to activate debug mode
|
|
0 = no debug mode (default)
|
|
1 = yes debug mode
|
|
this is only useful for developers
|
|
<I>cufft=1</I> for use of the CUDA FFT library
|
|
0 = no CUFFT support (default)
|
|
in the future other CUDA-enabled FFT libraries might be supported
|
|
</PRE>
|
|
<P>To build the library, simply type:
|
|
</P>
|
|
<PRE>make
|
|
</PRE>
|
|
<P>If successful, it will produce the files libcuda.a and Makefile.lammps.
|
|
</P>
|
|
<P>Note that if you change any of the options (like precision), you need
|
|
to re-build the entire library. Do a "make clean" first, followed by
|
|
"make".
|
|
</P>
|
|
<P>b) Build LAMMPS
|
|
</P>
|
|
<PRE>cd lammps/src
|
|
make yes-user-cuda
|
|
make machine
|
|
</PRE>
|
|
<P>Note that if you change the USER-CUDA library precision (discussed
|
|
above), you also need to re-install the USER-CUDA package and re-build
|
|
LAMMPS, so that all affected files are re-compiled and linked to the
|
|
new USER-CUDA library.
|
|
</P>
|
|
<P><B>Running with the USER-CUDA package:</B>
|
|
</P>
|
|
<P>The bench/GPU directories has scripts that can be run with the
|
|
USER-CUDA package, as well as detailed instructions on how to run
|
|
them.
|
|
</P>
|
|
<P>To run with the USER-CUDA package, there are 3 basic issues (a,b,c) to
|
|
address:
|
|
</P>
|
|
<P>a) Use one MPI task per GPU
|
|
</P>
|
|
<P>This is a requirement of the USER-CUDA package, i.e. you cannot
|
|
use multiple MPI tasks per physical GPU. So if you are running
|
|
on nodes with 1 or 2 GPUs, use the mpirun or mpiexec command
|
|
to specify 1 or 2 MPI tasks per node.
|
|
</P>
|
|
<P>If the nodes have more than 1 GPU, you must use the <A HREF = "package.html">package
|
|
cuda</A> command near the top of your input script to
|
|
specify that more than 1 GPU will be used (the default = 1).
|
|
</P>
|
|
<P>b) Enable the USER-CUDA package
|
|
</P>
|
|
<P>The "-c on" or "-cuda on" <A HREF = "Section_start.html#start_7">command-line
|
|
switch</A> must be used when launching LAMMPS.
|
|
</P>
|
|
<P>c) Use USER-CUDA-accelerated styles
|
|
</P>
|
|
<P>This can be done by explicitly adding a "cuda" suffix to any supported
|
|
style in your input script:
|
|
</P>
|
|
<PRE>pair_style lj/cut/cuda 2.5
|
|
</PRE>
|
|
<P>Or you can run with the "-sf cuda" <A HREF = "Section_start.html#start_7">command-line
|
|
switch</A>, which will automatically append
|
|
"cuda" to styles that support it.
|
|
</P>
|
|
<PRE>lmp_machine -sf cuda -in in.script
|
|
mpirun -np 4 lmp_machine -sf cuda -in in.script
|
|
</PRE>
|
|
<P>Using the "suffix cuda" command in your input script does the same
|
|
thing.
|
|
</P>
|
|
<P><B>Speed-ups to expect:</B>
|
|
</P>
|
|
<P>The performance of a GPU versus a multi-core CPU is a function of your
|
|
hardware, which pair style is used, the number of atoms/GPU, and the
|
|
precision used on the GPU (double, single, mixed).
|
|
</P>
|
|
<P>See the <A HREF = "http://lammps.sandia.gov/bench.html">Benchmark page</A> of the
|
|
LAMMPS web site for performance of the USER-CUDA package on various
|
|
hardware.
|
|
</P>
|
|
<P><B>Guidelines for best performance:</B>
|
|
</P>
|
|
<UL><LI>The USER-CUDA package offers more speed-up relative to CPU performance
|
|
when the number of atoms per GPU is large, e.g. on the order of tens
|
|
or hundreds of 1000s.
|
|
|
|
<LI>As noted above, this package will continue to run a simulation
|
|
entirely on the GPU(s) (except for inter-processor MPI communication),
|
|
for multiple timesteps, until a CPU calculation is required, either by
|
|
a fix or compute that is non-GPU-ized, or until output is performed
|
|
(thermo or dump snapshot or restart file). The less often this
|
|
occurs, the faster your simulation will run.
|
|
</UL>
|
|
<P><B>Restrictions:</B>
|
|
</P>
|
|
<P>None.
|
|
</P>
|
|
<HR>
|
|
|
|
<H4><A NAME = "acc_8"></A>5.8 KOKKOS package
|
|
</H4>
|
|
<P>The KOKKOS package contains versions of pair, fix, and atom styles
|
|
that use data structures and methods and macros provided by the Kokkos
|
|
library, which is included with LAMMPS in lib/kokkos.
|
|
</P>
|
|
<P><A HREF = "http://trilinos.sandia.gov/packages/kokkos">Kokkos</A> is a C++ library
|
|
that provides two key abstractions for an application like LAMMPS.
|
|
First, it allows a single implementation of an application kernel
|
|
(e.g. a pair style) to run efficiently on different kinds of hardware
|
|
(GPU, Intel Phi, many-core chip).
|
|
</P>
|
|
<P>Second, it provides data abstractions to adjust (at compile time) the
|
|
memory layout of basic data structures like 2d and 3d arrays and allow
|
|
the transparent utilization of special hardware load and store units.
|
|
Such data structures are used in LAMMPS to store atom coordinates or
|
|
forces or neighbor lists. The layout is chosen to optimize
|
|
performance on different platforms. Again this operation is hidden
|
|
from the developer, and does not affect how the single implementation
|
|
of the kernel is coded.
|
|
</P>
|
|
<P>These abstractions are set at build time, when LAMMPS is compiled with
|
|
the KOKKOS package installed. This is done by selecting a "host" and
|
|
"device" to build for, compatible with the compute nodes in your
|
|
machine. Note that if you are running on a desktop machine, you
|
|
typically have one compute node. On a cluster or supercomputer there
|
|
may be dozens or 1000s of compute nodes. The procedure for building
|
|
and running with the Kokkos library is the same, no matter how many
|
|
nodes you run on.
|
|
</P>
|
|
<P>All Kokkos operations occur within the context of an individual MPI
|
|
task running on a single node of the machine. The total number of MPI
|
|
tasks used by LAMMPS (one or multiple per compute node) is set in the
|
|
usual manner via the mpirun or mpiexec commands, and is independent of
|
|
Kokkos.
|
|
</P>
|
|
<P>Kokkos provides support for one or two modes of execution per MPI
|
|
task. This means that some computational tasks (pairwise
|
|
interactions, neighbor list builds, time integration, etc) are
|
|
parallelized in one or the other of the two modes. The first mode is
|
|
called the "host" and is one or more threads running on one or more
|
|
physical CPUs (within the node). Currently, both multi-core CPUs and
|
|
an Intel Phi processor (running in native mode) are supported. The
|
|
second mode is called the "device" and is an accelerator chip of some
|
|
kind. Currently only an NVIDIA GPU is supported. If your compute
|
|
node does not have a GPU, then there is only one mode of execution,
|
|
i.e. the host and device are the same.
|
|
</P>
|
|
<P>IMPORTNANT NOTE: Currently, if using GPUs, you should set the number
|
|
of MPI tasks per compute node to be equal to the number of GPUs per
|
|
compute node. In the future Kokkos will support assigning one GPU to
|
|
multiple MPI tasks or using multiple GPUs per MPI task. Currently
|
|
Kokkos does not support AMD GPUs due to limits in the available
|
|
backend programming models (in particular relative extensive C++
|
|
support is required for the Kernel language). This is expected to
|
|
change in the future.
|
|
</P>
|
|
<P>Here are several examples of how to build LAMMPS and run a simulation
|
|
using the KOKKOS package for typical compute node configurations.
|
|
Note that the -np setting for the mpirun command in these examples are
|
|
for a run on a single node. To scale these examples up to run on a
|
|
system with N compute nodes, simply multiply the -np setting by N.
|
|
</P>
|
|
<P>All the build steps are performed from within the src directory. All
|
|
the run steps are performed in the bench directory using the in.lj
|
|
input script. It is assumed the LAMMPS executable has been copied to
|
|
that directory or whatever directory the runs are being performed in.
|
|
Details of the various options are discussed below.
|
|
</P>
|
|
<P><B>Compute node(s) = dual hex-core CPUs and no GPU:</B>
|
|
</P>
|
|
<PRE>make yes-kokkos # install the KOKKOS package
|
|
make g++ OMP=yes # build with OpenMP, no CUDA
|
|
</PRE>
|
|
<PRE>mpirun -np 12 lmp_g++ -in in.lj # MPI-only mode with no Kokkos
|
|
mpirun -np 12 lmp_g++ -k on -sf kk < in.lj # MPI-only mode with Kokkos
|
|
mpirun -np 1 lmp_g++ -k on t 12 -sf kk < in.lj # one MPI task, 12 threads
|
|
mpirun -np 2 lmp_g++ -k on t 6 -sf kk < in.lj # two MPI tasks, 6 threads/task
|
|
</PRE>
|
|
<P><B>Compute node(s) = Intel Phi with 61 cores:</B>
|
|
</P>
|
|
<PRE>make yes-kokkos
|
|
make g++ OMP=yes MIC=yes # build with OpenMP for Phi
|
|
</PRE>
|
|
<PRE>mpirun -np 12 lmp_g++ -k on t 20 -sf kk < in.lj # 12*20 = 240 total cores
|
|
mpirun -np 15 lmp_g++ -k on t 16 -sf kk < in.lj
|
|
mpirun -np 30 lmp_g++ -k on t 8 -sf kk < in.lj
|
|
mpirun -np 1 lmp_g++ -k on t 240 -sf kk < in.lj
|
|
</PRE>
|
|
<P><B>Compute node(s) = dual hex-core CPUs and a single GPU:</B>
|
|
</P>
|
|
<PRE>make yes-kokkos
|
|
make cuda CUDA=yes # build for GPU, use src/MAKE/Makefile.cuda
|
|
</PRE>
|
|
<PRE>mpirun -np 1 lmp_cuda -k on t 6 -sf kk < in.lj
|
|
</PRE>
|
|
<P><B>Compute node(s) = dual 8-core CPUs and 2 GPUs:</B>
|
|
</P>
|
|
<PRE>make yes-kokkos
|
|
make cuda CUDA=yes
|
|
</PRE>
|
|
<PRE>mpirun -np 2 lmp_cuda -k on t 8 g 2 -sf kk < in.lj # use both GPUs, one per MPI task
|
|
</PRE>
|
|
<P><B>Building LAMMPS with the KOKKOS package:</B>
|
|
</P>
|
|
<P>A summary of the build process is given here. More details and all
|
|
the available make variable options are given in <A HREF = "Section_start.html#start_3_4">this
|
|
section</A> of the manual.
|
|
</P>
|
|
<P>From the src directory, type
|
|
</P>
|
|
<PRE>make yes-kokkos
|
|
</PRE>
|
|
<P>to include the KOKKOS package. Then perform a normal LAMMPS build,
|
|
with additional make variable specifications to choose the host and
|
|
device you will run the resulting executable on, e.g.
|
|
</P>
|
|
<PRE>make g++ OMP=yes
|
|
make cuda CUDA=yes
|
|
</PRE>
|
|
<P>As illustrated above, the most important variables to set are OMP,
|
|
CUDA, and MIC. The default settings are OMP=yes, CUDA=no, MIC=no
|
|
Setting OMP to <I>yes</I> will use OpenMP for threading on the host, as
|
|
well as on the device (if no GPU is present). Setting CUDA to <I>yes</I>
|
|
will use one or more GPUs as the device. Setting MIC=yes is necessary
|
|
when building for an Intel Phi processor.
|
|
</P>
|
|
<P>Note that to use a GPU, you must use a lo-level Makefile,
|
|
e.g. src/MAKE/Makefile.cuda as included in the LAMMPS distro, which
|
|
uses the NVIDA "nvcc" compiler. You must check that the CCFLAGS -arch
|
|
setting is appropriate for your NVIDIA hardware and installed
|
|
software. Typical values for -arch are given in <A HREF = "Section_start.html#start_3_4">this
|
|
section</A> of the manual, as well as other
|
|
settings that must be included in the lo-level Makefile, if you create
|
|
your own.
|
|
</P>
|
|
<P><B>Input scripts and use of command-line switches -kokkos and -suffix:</B>
|
|
</P>
|
|
<P>To use any Kokkos-enabled style provided in the KOKKOS package, you
|
|
must use a Kokkos-enabled atom style. LAMMPS will give an error if
|
|
you do not do this.
|
|
</P>
|
|
<P>There are two command-line switches relevant to using Kokkos, -k or
|
|
-kokkos, and -sf or -suffix. They are described in detail in <A HREF = "Section_start.html#start_7">this
|
|
section</A> of the manual.
|
|
</P>
|
|
<P>Here are common options to use:
|
|
</P>
|
|
<UL><LI>-k on : required to run any KOKKOS-enabled style
|
|
|
|
<LI>-sf kk : enables automatic use of Kokkos versions of atom, pair,
|
|
fix, compute styles if they exist. This can also be done with more
|
|
precise control by using the <A HREF = "suffix.html">suffix</A> command or appending
|
|
"kk" to styles within the input script, e.g. "pair_style lj/cut/kk".
|
|
|
|
<LI>-k on t Nt : specifies how many threads per MPI task to use within a
|
|
compute node. For good performance, the product of MPI tasks *
|
|
threads/task should not exceed the number of physical CPU or Intel
|
|
Phi cores.
|
|
|
|
<LI>-k on g Ng : specifies how many GPUs per compute node are available.
|
|
The default is 1, so this should be specified is you have 2 or more
|
|
GPUs per compute node.
|
|
</UL>
|
|
<P><B>Use of package command options:</B>
|
|
</P>
|
|
<P>Using the <A HREF = "package.html">package kokkos</A> command in an input script
|
|
allows choice of options for neighbor lists and communication. See
|
|
the <A HREF = "package.html">package</A> command doc page for details and default
|
|
settings.
|
|
</P>
|
|
<P>Experimenting with different styles of neighbor lists or inter-node
|
|
communication can provide a speed-up for specific calculations.
|
|
</P>
|
|
<P><B>Running on a multi-core CPU:</B>
|
|
</P>
|
|
<P>Build with OMP=yes (the default) and CUDA=no (the default).
|
|
</P>
|
|
<P>If N is the number of physical cores/node, then the number of MPI
|
|
tasks/node * number of threads/task should not exceed N, and should
|
|
typically equal N. Note that the default threads/task is 1, as set by
|
|
the "t" keyword of the -k <A HREF = "Section_start.html#start_7">command-line
|
|
switch</A>. If you do not change this, no
|
|
additional parallelism (beyond MPI) will be invoked on the host
|
|
CPU(s).
|
|
</P>
|
|
<P>You can compare the performance running in different modes:
|
|
</P>
|
|
<UL><LI>run with 1 MPI task/node and N threads/task
|
|
<LI>run with N MPI tasks/node and 1 thread/task
|
|
<LI>run with settings in between these extremes
|
|
</UL>
|
|
<P>Examples of mpirun commands in these modes, for nodes with dual
|
|
hex-core CPUs and no GPU, are shown above.
|
|
</P>
|
|
<P><B>Running on GPUs:</B>
|
|
</P>
|
|
<P>Build with CUDA=yes, using src/MAKE/Makefile.cuda. Insure the setting
|
|
for CUDA_PATH in lib/kokkos/Makefile.lammps is correct for your Cuda
|
|
software installation. Insure the -arch setting in
|
|
src/MAKE/Makefile.cuda is correct for your GPU hardware/software (see
|
|
<A HREF = "Section_start.html#start_3_4">this section</A> of the manual for details.
|
|
</P>
|
|
<P>The -np setting of the mpirun command should set the number of MPI
|
|
tasks/node to be equal to the # of physical GPUs on the node.
|
|
</P>
|
|
<P>Use the <A HREF = "Section_commands.html#start_7">-kokkos command-line switch</A> to
|
|
specify the number of GPUs per node, and the number of threads per MPI
|
|
task. As above for multi-core CPUs (and no GPU), if N is the number
|
|
of physical cores/node, then the number of MPI tasks/node * number of
|
|
threads/task should not exceed N. With one GPU (and one MPI task) it
|
|
may be faster to use less than all the available cores, by setting
|
|
threads/task to a smaller value. This is because using all the cores
|
|
on a dual-socket node will incur extra cost to copy memory from the
|
|
2nd socket to the GPU.
|
|
</P>
|
|
<P>Examples of mpirun commands that follow these rules, for nodes with
|
|
dual hex-core CPUs and one or two GPUs, are shown above.
|
|
</P>
|
|
<P><B>Running on an Intel Phi:</B>
|
|
</P>
|
|
<P>Kokkos only uses Intel Phi processors in their "native" mode, i.e.
|
|
not hosted by a CPU.
|
|
</P>
|
|
<P>Build with OMP=yes (the default) and MIC=yes. The latter
|
|
insures code is correctly compiled for the Intel Phi. The
|
|
OMP setting means OpenMP will be used for parallelization
|
|
on the Phi, which is currently the best option within
|
|
Kokkos. In the future, other options may be added.
|
|
</P>
|
|
<P>Current-generation Intel Phi chips have either 61 or 57 cores. One
|
|
core should be excluded to run the OS, leaving 60 or 56 cores. Each
|
|
core is hyperthreaded, so there are effectively N = 240 (4*60) or N =
|
|
224 (4*56) cores to run on.
|
|
</P>
|
|
<P>The -np setting of the mpirun command sets the number of MPI
|
|
tasks/node. The "-k on t Nt" command-line switch sets the number of
|
|
threads/task as Nt. The product of these 2 values should be N, i.e.
|
|
240 or 224. Also, the number of threads/task should be a multiple of
|
|
4 so that logical threads from more than one MPI task do not run on
|
|
the same physical core.
|
|
</P>
|
|
<P>Examples of mpirun commands that follow these rules, for Intel Phi
|
|
nodes with 61 cores, are shown above.
|
|
</P>
|
|
<P><B>Examples and benchmarks:</B>
|
|
</P>
|
|
<P>The examples/kokkos and bench/KOKKOS directories have scripts that can
|
|
be run with the KOKKOS package, as well as detailed instructions on
|
|
how to run them.
|
|
</P>
|
|
<P>IMPORTANT NOTE: the bench/KOKKOS directory does not yet exist. It
|
|
will be added later.
|
|
</P>
|
|
<P><B>Additional performance issues:</B>
|
|
</P>
|
|
<P>When using threads (OpenMP or pthreads), it is important for
|
|
performance to bind the threads to physical cores, so they do not
|
|
migrate during a simulation. The same is true for MPI tasks, but the
|
|
default binding rules implemented for various MPI versions, do not
|
|
account for thread binding.
|
|
</P>
|
|
<P>Thus if you use more than one thread per MPI task, you should insure
|
|
MPI tasks are bound to CPU sockets. Furthermore, use thread affinity
|
|
environment variables from the OpenMP runtime when using OpenMP and
|
|
compile with hwloc support when using pthreads. With OpenMP 3.1 (gcc
|
|
4.7 or later, intel 12 or later) setting the environment variable
|
|
OMP_PROC_BIND=true should be sufficient. A typical mpirun command
|
|
should set these flags:
|
|
</P>
|
|
<PRE>OpenMPI 1.8: mpirun -np 2 -bind-to socket -map-by socket ./lmp_openmpi ...
|
|
Mvapich2 2.0: mpiexec -np 2 -bind-to socket -map-by socket ./lmp_mvapich ...
|
|
</PRE>
|
|
<P>When using a GPU, you will achieve the best performance if your input
|
|
script does not use any fix or compute styles which are not yet
|
|
Kokkos-enabled. This allows data to stay on the GPU for multiple
|
|
timesteps, without being copied back to the host CPU. Invoking a
|
|
non-Kokkos fix or compute, or performing I/O for
|
|
<A HREF = "thermo_style.html">thermo</A> or <A HREF = "dump.html">dump</A> output will cause data
|
|
to be copied back to the CPU.
|
|
</P>
|
|
<P>You cannot yet assign multiple MPI tasks to the same GPU with the
|
|
KOKKOS package. We plan to support this in the future, similar to the
|
|
GPU package in LAMMPS.
|
|
</P>
|
|
<P>You cannot yet use both the host (multi-threaded) and device (GPU)
|
|
together to compute pairwise interactions with the KOKKOS package. We
|
|
hope to support this in the future, similar to the GPU package in
|
|
LAMMPS.
|
|
</P>
|
|
<HR>
|
|
|
|
<H4><A NAME = "acc_9"></A>5.9 USER-INTEL package
|
|
</H4>
|
|
<P>The USER-INTEL package was developed by Mike Brown at Intel
|
|
Corporation. It provides a capability to accelerate simulations by
|
|
offloading neighbor list and non-bonded force calculations to Intel(R)
|
|
Xeon Phi(TM) coprocessors. Additionally, it supports running
|
|
simulations in single, mixed, or double precision with vectorization,
|
|
even if a coprocessor is not present, i.e. on an Intel(R) CPU. The
|
|
same C++ code is used for both cases. When offloading to a
|
|
coprocessor, the routine is run twice, once with an offload flag.
|
|
</P>
|
|
<P>The USER-INTEL package can be used in tandem with the USER-OMP
|
|
package. This is useful when offloading pair style computations to
|
|
coprocessors, so that other styles not supported by the USER-INTEL
|
|
package, e.g. bond, angle, dihedral, improper, and long-range
|
|
electrostatics, can be run simultaneously in threaded mode on CPU
|
|
cores. Since less MPI tasks than CPU cores will typically be invoked
|
|
when running with coprocessors, this enables the extra cores to be
|
|
utilized for useful computation.
|
|
</P>
|
|
<P>If LAMMPS is built with both the USER-INTEL and USER-OMP packages
|
|
intsalled, this mode of operation is made easier to use, because the
|
|
"-suffix intel" <A HREF = "Section_start.html#start_7">command-line switch</A> or
|
|
the <A HREF = "suffix.html">suffix intel</A> command will both set a second-choice
|
|
suffix to "omp" so that styles from the USER-OMP package will be used
|
|
if available, after first testing if a style from the USER-INTEL
|
|
package is available.
|
|
</P>
|
|
<P><B>Required hardware/software:</B>
|
|
</P>
|
|
<P>To take full advantage of vectorization optimizations, you need to run
|
|
on Intel(R) CPUs.
|
|
</P>
|
|
<P>To use the offload option, you must have one or more Intel(R) Xeon
|
|
Phi(TM) coprocessors.
|
|
</P>
|
|
<P>Use of an Intel C++ compiler is reccommended, but not required. The
|
|
compiler must support the OpenMP interface.
|
|
</P>
|
|
<P><B>Building LAMMPS with the USER-INTEL package:</B>
|
|
</P>
|
|
<P>Include the package and build LAMMPS.
|
|
</P>
|
|
<PRE>cd lammps/src
|
|
make yes-user-intel
|
|
make yes-user-omp (if desired)
|
|
make machine
|
|
</PRE>
|
|
<P>If the USER-OMP package is also installed, you can use styles from
|
|
both packages, as described below.
|
|
</P>
|
|
<P>The lo-level src/MAKE/Makefile.machine needs a flag for OpenMP support
|
|
in both the CCFLAGS and LINKFLAGS variables, which is <I>-openmp</I> for
|
|
Intel compilers. You also need to add -DLAMMPS_MEMALIGN=64 and
|
|
-restrict to CCFLAGS.
|
|
</P>
|
|
<P>If you are compiling on the same architecture that will be used for
|
|
the runs, adding the flag <I>-xHost</I> to CCFLAGS will enable
|
|
vectorization with the Intel(R) compiler.
|
|
</P>
|
|
<P>In order to build with support for an Intel(R) coprocessor, the flag
|
|
<I>-offload</I> should be added to the LINKFLAGS line and the flag
|
|
-DLMP_INTEL_OFFLOAD should be added to the CCFLAGS line.
|
|
</P>
|
|
<P>Note that the machine makefiles Makefile.intel and
|
|
Makefile.intel_offload are included in the src/MAKE directory with
|
|
options that perform well with the Intel(R) compiler. The latter file
|
|
has support for offload to coprocessors; the former does not.
|
|
</P>
|
|
<P>If using an Intel compiler, it is recommended that Intel(R) Compiler
|
|
2013 SP1 update 1 be used. Newer versions have some performance
|
|
issues that are being addressed. If using Intel(R) MPI, version 5 or
|
|
higher is recommended.
|
|
</P>
|
|
<P><B>Running with the USER-INTEL package:</B>
|
|
</P>
|
|
<P>The examples/intel directory has scripts that can be run with the
|
|
USER-INTEL package, as well as detailed instructions on how to run
|
|
them.
|
|
</P>
|
|
<P>Note that the total number of MPI tasks used by LAMMPS (one or
|
|
multiple per compute node) is set in the usual manner via the mpirun
|
|
or mpiexec commands, and is independent of the USER-INTEL package.
|
|
</P>
|
|
<P>To run with the USER-INTEL package, there are 3 basic issues (a,b,c)
|
|
to address:
|
|
</P>
|
|
<P>a) Specify how many threads per MPI task to use on the CPU.
|
|
</P>
|
|
<P>Whether using the USER-INTEL package to offload computations to
|
|
Intel(R) Xeon Phi(TM) coprocessors or not, work performed on the CPU
|
|
can be multi-threaded via the USER-OMP package, assuming the USER-OMP
|
|
package was also installed when LAMMPS was built.
|
|
</P>
|
|
<P>In this case, the instructions above for the USER-OMP package, in its
|
|
"Running with the USER-OMP package" sub-section apply here as well.
|
|
</P>
|
|
<P>You can specify the number of threads per MPI task via the
|
|
OMP_NUM_THREADS environment variable or the <A HREF = "package.html">package omp</A>
|
|
command. The product of MPI tasks * threads/task should not exceed
|
|
the physical number of cores on the CPU (per node), otherwise
|
|
performance will suffer.
|
|
</P>
|
|
<P>Note that the threads per MPI task setting is completely independent
|
|
of the number of threads used on the coprocessor. Only the <A HREF = "package.html">package
|
|
intel</A> command can be used to control thread counts on
|
|
the coprocessor.
|
|
</P>
|
|
<P>b) Enable the USER-INTEL package
|
|
</P>
|
|
<P>This can be done in one of two ways. Use a <A HREF = "package.html">package intel</A>
|
|
command near the top of your input script.
|
|
</P>
|
|
<P>Or use the "-sf intel" <A HREF = "Section_start.html#start_7">command-line
|
|
switch</A>, which will automatically invoke
|
|
the command "package intel * mixed balance -1 offload_cards 1
|
|
offload_tpc 4 offload_threads 240". Note that this specifies mixed
|
|
precision and use of a single Xeon Phi(TM) coprocessor (per node), so
|
|
you must specify the package command in your input script explicitly
|
|
if you want a different precision or to use multiple Phi coprocessor
|
|
per node. Also note that the balance and offload keywords are ignored
|
|
if you did not build LAMMPS with offload support for a coprocessor, as
|
|
descibed above.
|
|
</P>
|
|
<P>c) Use USER-INTEL-accelerated styles
|
|
</P>
|
|
<P>This can be done by explicitly adding an "intel" suffix to any
|
|
supported style in your input script:
|
|
</P>
|
|
<PRE>pair_style lj/cut/intel 2.5
|
|
</PRE>
|
|
<P>Or you can run with the "-sf intel" <A HREF = "Section_start.html#start_7">command-line
|
|
switch</A>, which will automatically append
|
|
"intel" to styles that support it.
|
|
</P>
|
|
<PRE>lmp_machine -sf intel -in in.script
|
|
mpirun -np 4 lmp_machine -sf intel -in in.script
|
|
</PRE>
|
|
<P>Using the "suffix intel" command in your input script does the same
|
|
thing.
|
|
</P>
|
|
<P>IMPORTANT NOTE: Using an "intel" suffix in any of the above modes,
|
|
actually invokes two suffixes, "intel" and "omp". "Intel" is tried
|
|
first, and if the style does not support it, "omp" is tried next. If
|
|
neither is supported, the default non-suffix style is used.
|
|
</P>
|
|
<P><B>Speed-ups to expect:</B>
|
|
</P>
|
|
<P>If LAMMPS was not built with coprocessor support when including the
|
|
USER-INTEL package, then acclerated styles will run on the CPU using
|
|
vectorization optimizations and the specified precision. This may
|
|
give a substantial speed-up for a pair style, particularly if mixed or
|
|
single precision is used.
|
|
</P>
|
|
<P>If LAMMPS was built with coproccesor support, the pair styles will run
|
|
on one or more Intel(R) Xeon Phi(TM) coprocessors (per node). The
|
|
performance of a Xeon Phi versus a multi-core CPU is a function of
|
|
your hardware, which pair style is used, the number of
|
|
atoms/coprocessor, and the precision used on the coprocessor (double,
|
|
single, mixed).
|
|
</P>
|
|
<P>See the <A HREF = "http://lammps.sandia.gov/bench.html">Benchmark page</A> of the
|
|
LAMMPS web site for performance of the USER-INTEL package on various
|
|
hardware.
|
|
</P>
|
|
<P><B>Guidelines for best performance on an Intel(R) Xeon Phi(TM)
|
|
coprocessor:</B>
|
|
</P>
|
|
<UL><LI>The default for the <A HREF = "package.html">package intel</A> command is to have
|
|
all the MPI tasks on a given compute node use a single Xeon Phi(TM)
|
|
coprocessor. In general, running with a large number of MPI tasks on
|
|
each node will perform best with offload. Each MPI task will
|
|
automatically get affinity to a subset of the hardware threads
|
|
available on the coprocessor. For example, if your card has 61 cores,
|
|
with 60 cores available for offload and 4 hardware threads per core
|
|
(240 total threads), running with 24 MPI tasks per node will cause
|
|
each MPI task to use a subset of 10 threads on the coprocessor. Fine
|
|
tuning of the number of threads to use per MPI task or the number of
|
|
threads to use per core can be accomplished with keyword settings of
|
|
the <A HREF = "package.html">package intel</A> command.
|
|
|
|
<LI>If desired, only a fraction of the pair style computation can be
|
|
offloaded to the coprocessors. This is accomplished by setting a
|
|
balance fraction in the <A HREF = "package.html">package intel</A> command. A
|
|
balance of 0 runs all calculations on the CPU. A balance of 1 runs
|
|
all calculations on the coprocessor. A balance of 0.5 runs half of
|
|
the calculations on the coprocessor. Setting the balance to -1 (the
|
|
default) will enable dynamic load balancing that continously adjusts
|
|
the fraction of offloaded work throughout the simulation. This option
|
|
typically produces results within 5 to 10 percent of the optimal fixed
|
|
balance.
|
|
|
|
<LI>If you have multiple coprocessors on each compute node, the
|
|
<I>offload_cards</I> keyword can be specified with the <A HREF = "package.html">package
|
|
intel</A> command.
|
|
|
|
<LI>If running short benchmark runs with dynamic load balancing, adding a
|
|
short warm-up run (10-20 steps) will allow the load-balancer to find a
|
|
near-optimal setting that will carry over to additional runs.
|
|
|
|
<LI>If pair computations are being offloaded to an Intel(R) Xeon Phi(TM)
|
|
coprocessor, a diagnostic line is printed to the screen (not to the
|
|
log file), during the setup phase of a run, indicating that offload
|
|
mode is being used and indicating the number of coprocessor threads
|
|
per MPI task. Additionally, an offload timing summary is printed at
|
|
the end of each run. When offloading, the frequency for <A HREF = "atom_modify.html">atom
|
|
sorting</A> is changed to 1 so that the per-atom data is
|
|
effectively sorted at every rebuild of the neighbor lists.
|
|
|
|
<LI>For simulations with long-range electrostatics or bond, angle,
|
|
dihedral, improper calculations, computation and data transfer to the
|
|
coprocessor will run concurrently with computations and MPI
|
|
communications for these calculations on the host CPU. The USER-INTEL
|
|
package has two modes for deciding which atoms will be handled by the
|
|
coprocessor. This choice is controlled with the "offload_ghost"
|
|
keyword of the <A HREF = "package.html">package intel</A> command. When set to 0,
|
|
ghost atoms (atoms at the borders between MPI tasks) are not offloaded
|
|
to the card. This allows for overlap of MPI communication of forces
|
|
with computation on the coprocessor when the <A HREF = "newton.html">newton</A>
|
|
setting is "on". The default is dependent on the style being used,
|
|
however, better performance may be achieved by setting this option
|
|
explictly.
|
|
</UL>
|
|
<P><B>Restrictions:</B>
|
|
</P>
|
|
<P>When offloading to a coprocessor, <A HREF = "pair_hybrid.html">hybrid</A> styles
|
|
that require skip lists for neighbor builds cannot be offloaded.
|
|
Using <A HREF = "pair_hybrid.html">hybrid/overlay</A> is allowed. Only one intel
|
|
accelerated style may be used with hybrid styles.
|
|
<A HREF = "special_bonds.html">Special_bonds</A> exclusion lists are not currently
|
|
supported with offload, however, the same effect can often be
|
|
accomplished by setting cutoffs for excluded atom types to 0. None of
|
|
the pair styles in the USER-INTEL package currently support the
|
|
"inner", "middle", "outer" options for rRESPA integration via the
|
|
<A HREF = "run_style.html">run_style respa</A> command; only the "pair" option is
|
|
supported.
|
|
</P>
|
|
<HR>
|
|
|
|
<H4><A NAME = "acc_10"></A>5.10 Comparison of GPU and USER-CUDA and KOKKOS packages
|
|
</H4>
|
|
<P>Both the GPU and USER-CUDA packages accelerate a LAMMPS calculation
|
|
using NVIDIA hardware, but they do it in different ways.
|
|
</P>
|
|
<P>As a consequence, for a particular simulation on specific hardware,
|
|
one package may be faster than the other. We give guidelines below,
|
|
but the best way to determine which package is faster for your input
|
|
script is to try both of them on your machine. See the benchmarking
|
|
section below for examples where this has been done.
|
|
</P>
|
|
<P><B>Guidelines for using each package optimally:</B>
|
|
</P>
|
|
<UL><LI>The GPU package allows you to assign multiple CPUs (cores) to a single
|
|
GPU (a common configuration for "hybrid" nodes that contain multicore
|
|
CPU(s) and GPU(s)) and works effectively in this mode. The USER-CUDA
|
|
package does not allow this; you can only use one CPU per GPU.
|
|
|
|
<LI>The GPU package moves per-atom data (coordinates, forces)
|
|
back-and-forth between the CPU and GPU every timestep. The USER-CUDA
|
|
package only does this on timesteps when a CPU calculation is required
|
|
(e.g. to invoke a fix or compute that is non-GPU-ized). Hence, if you
|
|
can formulate your input script to only use GPU-ized fixes and
|
|
computes, and avoid doing I/O too often (thermo output, dump file
|
|
snapshots, restart files), then the data transfer cost of the
|
|
USER-CUDA package can be very low, causing it to run faster than the
|
|
GPU package.
|
|
|
|
<LI>The GPU package is often faster than the USER-CUDA package, if the
|
|
number of atoms per GPU is "small". The crossover point, in terms of
|
|
atoms/GPU at which the USER-CUDA package becomes faster depends
|
|
strongly on the pair style. For example, for a simple Lennard Jones
|
|
system the crossover (in single precision) is often about 50K-100K
|
|
atoms per GPU. When performing double precision calculations the
|
|
crossover point can be significantly smaller.
|
|
|
|
<LI>Both packages compute bonded interactions (bonds, angles, etc) on the
|
|
CPU. This means a model with bonds will force the USER-CUDA package
|
|
to transfer per-atom data back-and-forth between the CPU and GPU every
|
|
timestep. If the GPU package is running with several MPI processes
|
|
assigned to one GPU, the cost of computing the bonded interactions is
|
|
spread across more CPUs and hence the GPU package can run faster.
|
|
|
|
<LI>When using the GPU package with multiple CPUs assigned to one GPU, its
|
|
performance depends to some extent on high bandwidth between the CPUs
|
|
and the GPU. Hence its performance is affected if full 16 PCIe lanes
|
|
are not available for each GPU. In HPC environments this can be the
|
|
case if S2050/70 servers are used, where two devices generally share
|
|
one PCIe 2.0 16x slot. Also many multi-GPU mainboards do not provide
|
|
full 16 lanes to each of the PCIe 2.0 16x slots.
|
|
</UL>
|
|
<P><B>Differences between the two packages:</B>
|
|
</P>
|
|
<UL><LI>The GPU package accelerates only pair force, neighbor list, and PPPM
|
|
calculations. The USER-CUDA package currently supports a wider range
|
|
of pair styles and can also accelerate many fix styles and some
|
|
compute styles, as well as neighbor list and PPPM calculations.
|
|
|
|
<LI>The USER-CUDA package does not support acceleration for minimization.
|
|
|
|
<LI>The USER-CUDA package does not support hybrid pair styles.
|
|
|
|
<LI>The USER-CUDA package can order atoms in the neighbor list differently
|
|
from run to run resulting in a different order for force accumulation.
|
|
|
|
<LI>The USER-CUDA package has a limit on the number of atom types that can be
|
|
used in a simulation.
|
|
|
|
<LI>The GPU package requires neighbor lists to be built on the CPU when using
|
|
exclusion lists or a triclinic simulation box.
|
|
|
|
<LI>The GPU package uses more GPU memory than the USER-CUDA package. This
|
|
is generally not a problem since typical runs are computation-limited
|
|
rather than memory-limited.
|
|
</UL>
|
|
<P><B>Examples:</B>
|
|
</P>
|
|
<P>The LAMMPS distribution has two directories with sample input scripts
|
|
for the GPU and USER-CUDA packages.
|
|
</P>
|
|
<UL><LI>lammps/examples/gpu = GPU package files
|
|
<LI>lammps/examples/USER/cuda = USER-CUDA package files
|
|
</UL>
|
|
<P>These contain input scripts for identical systems, so they can be used
|
|
to benchmark the performance of both packages on your system.
|
|
</P>
|
|
</HTML>
|