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@ -17,14 +17,11 @@
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</PRE>
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<UL><LI>ID = user-assigned name for the region
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<LI>style = <I>block</I> or <I>sphere</I> or <I>cylinder</I> or <I>prism</I> or <I>union</I> or <I>intersect</I>
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<LI>style = <I>block</I> or <I>cylinder</I> or <I>prism</I> or <I>sphere</I> or <I>union</I> or <I>intersect</I>
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<PRE> <I>block</I> args = xlo xhi ylo yhi zlo zhi
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xlo,xhi,ylo,yhi,zlo,zhi = bounds of block in all
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dimensions (distance units)
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<I>sphere</I> args = x y z radius
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x,y,z = center of sphere (distance units)
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radius = radius of sphere (distance units)
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<I>cylinder</I> args = dim c1 c2 radius lo hi
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dim = <I>x</I> or <I>y</I> or <I>z</I> = axis of cylinder
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c1,c2 = coords of cylinder axis in other 2 dimensions (distance units)
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@ -36,6 +33,9 @@
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yxtilt = distance to shift upper y in x direction (distance units)
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zxtilt = distance to shift upper z in x direction (distance units)
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zytilt = distance to shift upper z in y direction (distance units)
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<I>sphere</I> args = x y z radius
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x,y,z = center of sphere (distance units)
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radius = radius of sphere (distance units)
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<I>union</I> args = N reg-ID1 reg-ID2 ...
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N = # of regions to follow, must be 2 or greater
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reg-ID1,reg-ID2, ... = IDs of regions to join together
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@ -13,13 +13,10 @@ region command :h3
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region ID style args keyword value ... :pre
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ID = user-assigned name for the region :ulb,l
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style = {block} or {sphere} or {cylinder} or {prism} or {union} or {intersect} :l
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style = {block} or {cylinder} or {prism} or {sphere} or {union} or {intersect} :l
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{block} args = xlo xhi ylo yhi zlo zhi
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xlo,xhi,ylo,yhi,zlo,zhi = bounds of block in all
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dimensions (distance units)
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{sphere} args = x y z radius
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x,y,z = center of sphere (distance units)
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radius = radius of sphere (distance units)
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{cylinder} args = dim c1 c2 radius lo hi
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dim = {x} or {y} or {z} = axis of cylinder
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c1,c2 = coords of cylinder axis in other 2 dimensions (distance units)
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@ -31,6 +28,9 @@ style = {block} or {sphere} or {cylinder} or {prism} or {union} or {intersect} :
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yxtilt = distance to shift upper y in x direction (distance units)
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zxtilt = distance to shift upper z in x direction (distance units)
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zytilt = distance to shift upper z in y direction (distance units)
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{sphere} args = x y z radius
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x,y,z = center of sphere (distance units)
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radius = radius of sphere (distance units)
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{union} args = N reg-ID1 reg-ID2 ...
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N = # of regions to follow, must be 2 or greater
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reg-ID1,reg-ID2, ... = IDs of regions to join together
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@ -11,6 +11,10 @@
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See the README file in the top-level LAMMPS directory.
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------------------------------------------------------------------------- */
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/* ----------------------------------------------------------------------
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Contributing author: Pieter in't Veld (SNL)
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------------------------------------------------------------------------- */
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#include "stdlib.h"
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#include "string.h"
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#include "region_prism.h"
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