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This commit is contained in:
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8325ae6954
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|
@ -853,6 +853,7 @@ letter abbreviation can be used:
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<LI>-p or -partition
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<LI>-pl or -plog
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<LI>-ps or -pscreen
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<LI>-r or -reorder
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<LI>-sc or -screen
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<LI>-sf or -suffix
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<LI>-v or -var
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|
@ -961,10 +962,78 @@ partition screen files are created. This overrides the filename
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specified in the -screen command-line option. This option is useful
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when working with large numbers of partitions, allowing the partition
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screen files to be suppressed (-pscreen none) or placed in a
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sub-directory (-pscreen replica_files/screen) If this option is not
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sub-directory (-pscreen replica_files/screen). If this option is not
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used the screen file for partition N is screen.N or whatever is
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specified by the -screen command-line option.
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</P>
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<PRE>-reorder nth N
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-reorder custom filename
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</PRE>
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<P>Reorder the processors in the MPI communicator used to instantiate
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LAMMPS, in one of several ways. The original MPI communicator ranks
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all P processors from 0 to P-1. The mapping of these ranks to
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physical processors is done by MPI before LAMMPS begins. It may be
|
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useful in some cases to alter the rank order. E.g. to insure that
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cores within each node are ranked in a desired order. Or when using
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the <A HREF = "run_style.html">run_style verlet/split</A> command with 2 partitions
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to insure that a specific Kspace processor (in the 2nd partition) is
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matched up with a specific set of processors in the 1st partition.
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See the <A HREF = "Section_accelerate.html">Section_accelerate</A> doc pages for
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more details.
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</P>
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<P>If the keyword <I>nth</I> is used with a setting <I>N</I>, then it means every
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Nth processor will be moved to the end of the ranking. This is useful
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when using the <A HREF = "run_style.html">run_style verlet/split</A> command with 2
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partitions via the -partition command-line switch. The first set of
|
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processors will be in the first partition, the 2nd set in the 2nd
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partition. The -reorder command-line switch can alter this so that
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the 1st N procs in the 1st partition and one proc in the 2nd partition
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will be ordered consecutively, e.g. as the cores on one physical node.
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This can boost performance. For example, if you use "-reorder nth 4"
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and "-partition 9 3" and you are running on 12 processors, the
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processors will be reordered from
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</P>
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<PRE>0 1 2 3 4 5 6 7 8 9 10 11
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</PRE>
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<P>to
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</P>
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<PRE>0 1 2 4 5 6 8 9 10 3 7 11
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</PRE>
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<P>so that the processors in each partition will be
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</P>
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<PRE>0 1 2 4 5 6 8 9 10
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3 7 11
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</PRE>
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<P>See the "processors" command for how to insure processors from each
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partition could then be grouped optimally for quad-core nodes.
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</P>
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<P>If the keyword is <I>custom", then a file that specifies a permutation
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of the processor ranks is also specified. The format of the reorder
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file is as follows. Any number of initial blank or comment lines
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(starting with a "#" character) can be present. These should be
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followed by P lines of the form:
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</P>
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<PRE>I J
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</PRE>
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<P>where P is the number of processors LAMMPS was launched with. Note
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that if running in multi-partition mode (see the -partition switch
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above) P is the total number of processors in all partitions. The I
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and J values describe a permutation of the P processors. Every I and
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J should be values from 0 to P-1 inclusive. In the set of P I values,
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every proc ID should appear exactly once. Ditto for the set of P J
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values. A single I,J pairing means that the physical processor with
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rank I in the original MPI communicator will have rank J in the
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reordered communicator.
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</P>
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<P>Note that rank ordering can also be specified by many MPI
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implementations, either by environment variables that specify how to
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order physical processors, or by config files that specify what
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physical processors to assign to each MPI rank. The -reorder switch
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simply gives you a portable way to do this without relying on MPI
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itself. See the <A HREF = "processors">processors out</A> command for how to output
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info on the final assignment of physical processors to the LAMMPS
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simulation domain.
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</P>
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<PRE>-screen file
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</PRE>
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<P>Specify a file for LAMMPS to write its screen information to. In
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|
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|
@ -844,6 +844,7 @@ letter abbreviation can be used:
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-p or -partition
|
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-pl or -plog
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-ps or -pscreen
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-r or -reorder
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-sc or -screen
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-sf or -suffix
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-v or -var :ul
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|
@ -952,10 +953,78 @@ partition screen files are created. This overrides the filename
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specified in the -screen command-line option. This option is useful
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when working with large numbers of partitions, allowing the partition
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screen files to be suppressed (-pscreen none) or placed in a
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sub-directory (-pscreen replica_files/screen) If this option is not
|
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sub-directory (-pscreen replica_files/screen). If this option is not
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used the screen file for partition N is screen.N or whatever is
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specified by the -screen command-line option.
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-reorder nth N
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-reorder custom filename :pre
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Reorder the processors in the MPI communicator used to instantiate
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LAMMPS, in one of several ways. The original MPI communicator ranks
|
||||
all P processors from 0 to P-1. The mapping of these ranks to
|
||||
physical processors is done by MPI before LAMMPS begins. It may be
|
||||
useful in some cases to alter the rank order. E.g. to insure that
|
||||
cores within each node are ranked in a desired order. Or when using
|
||||
the "run_style verlet/split"_run_style.html command with 2 partitions
|
||||
to insure that a specific Kspace processor (in the 2nd partition) is
|
||||
matched up with a specific set of processors in the 1st partition.
|
||||
See the "Section_accelerate"_Section_accelerate.html doc pages for
|
||||
more details.
|
||||
|
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If the keyword {nth} is used with a setting {N}, then it means every
|
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Nth processor will be moved to the end of the ranking. This is useful
|
||||
when using the "run_style verlet/split"_run_style.html command with 2
|
||||
partitions via the -partition command-line switch. The first set of
|
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processors will be in the first partition, the 2nd set in the 2nd
|
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partition. The -reorder command-line switch can alter this so that
|
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the 1st N procs in the 1st partition and one proc in the 2nd partition
|
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will be ordered consecutively, e.g. as the cores on one physical node.
|
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This can boost performance. For example, if you use "-reorder nth 4"
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and "-partition 9 3" and you are running on 12 processors, the
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processors will be reordered from
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0 1 2 3 4 5 6 7 8 9 10 11 :pre
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to
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0 1 2 4 5 6 8 9 10 3 7 11 :pre
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so that the processors in each partition will be
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0 1 2 4 5 6 8 9 10
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3 7 11 :pre
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See the "processors" command for how to insure processors from each
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partition could then be grouped optimally for quad-core nodes.
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|
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If the keyword is {custom", then a file that specifies a permutation
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of the processor ranks is also specified. The format of the reorder
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file is as follows. Any number of initial blank or comment lines
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(starting with a "#" character) can be present. These should be
|
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followed by P lines of the form:
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|
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I J :pre
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|
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where P is the number of processors LAMMPS was launched with. Note
|
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that if running in multi-partition mode (see the -partition switch
|
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above) P is the total number of processors in all partitions. The I
|
||||
and J values describe a permutation of the P processors. Every I and
|
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J should be values from 0 to P-1 inclusive. In the set of P I values,
|
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every proc ID should appear exactly once. Ditto for the set of P J
|
||||
values. A single I,J pairing means that the physical processor with
|
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rank I in the original MPI communicator will have rank J in the
|
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reordered communicator.
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|
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Note that rank ordering can also be specified by many MPI
|
||||
implementations, either by environment variables that specify how to
|
||||
order physical processors, or by config files that specify what
|
||||
physical processors to assign to each MPI rank. The -reorder switch
|
||||
simply gives you a portable way to do this without relying on MPI
|
||||
itself. See the "processors out"_processors command for how to output
|
||||
info on the final assignment of physical processors to the LAMMPS
|
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simulation domain.
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-screen file :pre
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Specify a file for LAMMPS to write its screen information to. In
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|
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|
@ -19,27 +19,31 @@
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<LI>zero or more keyword/arg pairs may be appended
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<LI>keyword = <I>grid</I> or <I>numa</I> or <I>part</I>
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<LI>keyword = <I>grid</I> or <I>level2</I> or <I>level3</I> or <I>numa</I> or <I>part</I> or <I>file</I>
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<PRE> <I>grid</I> arg = <I>cart</I> or <I>cart/reorder</I> or <I>xyz</I> or <I>xzy</I> or <I>yxz</I> or <I>yzx</I> or <I>zxy</I> or <I>zyx</I>
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cart = use MPI_Cart() methods to layout 3d grid of procs with reorder = 0
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cart/reorder = use MPI_Cart() methods to layout 3d grid of procs with reorder = 1
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xyz,xzy,yxz,yzx,zxy,zyx = layout 3d grid of procs in IJK order, where I varies fastest, then J, and K slowest
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xyz,xzy,yxz,yzx,zxy,zyx = layout 3d grid of procs in IJK order
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<I>numa</I> arg = none
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<I>part</I> args = Psend Precv cstyle
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Psend = partition # (1 to Np) which will send its processor layout
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Precv = partition # (1 to Np) which will recv the processor layout
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cstyle = <I>multiple</I>
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<I>multiple</I> = Psend layout will be multiple of Precv layout in each dimension
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<I>multiple</I> = Psend layout will be multiple of Precv layout in each dimension
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<I>file</I> arg = fname
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fname = name of file to write processor mapping info to
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</PRE>
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</UL>
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<P><B>Examples:</B>
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</P>
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<PRE>processors 2 4 4
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processors * * 5
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processors * * * grid xyz
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<PRE>processors * * 5
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processors 2 4 4
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processors 2 4 4 grid xyz
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processors * * 8 grid xyz
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processors * * * numa
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processors 4 8 16 custom myfile
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processors * * * part 1 2 multiple
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</PRE>
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<P><B>Description:</B>
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|
@ -49,57 +53,67 @@ simulation box. This involves 2 steps. First if there are P
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processors it means choosing a factorization P = Px by Py by Pz so
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that there are Px processors in the x dimension, and similarly for the
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y and z dimensions. Second, the P processors (with MPI ranks 0 to
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P-1) are mapped to the logical grid so that each grid cell is a
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processor. The arguments to this command control each of these 2
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steps.
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P-1) are mapped to the logical 3d grid. The arguments to this command
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control each of these 2 steps.
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</P>
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<P>The Px, Py, Pz parameters affect the factorization. Any of the 3
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parameters can be specified with an asterisk "*", which means LAMMPS
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will choose the number of processors in that dimension. It will do
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this based on the size and shape of the global simulation box so as to
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minimize the surface-to-volume ratio of each processor's sub-domain.
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will choose the number of processors in that dimension of the grid.
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It will do this based on the size and shape of the global simulation
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box so as to minimize the surface-to-volume ratio of each processor's
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sub-domain.
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</P>
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<P>Since LAMMPS does not load-balance by changing the grid of 3d
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processors on-the-fly, this choosing explicit values for Px or Py or
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Pz can be used to override the LAMMPS default if it is known to be
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sub-optimal for a particular problem. For example, a problem where
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the extent of atoms will change dramatically in a particular dimension
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over the course of the simulation.
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processors on-the-fly, choosing explicit values for Px or Py or Pz can
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be used to override the LAMMPS default if it is known to be
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sub-optimal for a particular problem. E.g. a problem where the extent
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of atoms will change dramatically in a particular dimension over the
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course of the simulation.
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</P>
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<P>The product of Px, Py, Pz must equal P, the total # of processors
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LAMMPS is running on. For a <A HREF = "dimension.html">2d simulation</A>, Pz must
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equal 1. If multiple partitions are being used then P is the number
|
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of processors in this partition; see <A HREF = "Section_start.html#start_6">this
|
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section</A> for an explanation of the
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-partition command-line switch.
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equal 1.
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</P>
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<P>Note that if you run on a large, prime number of processors P, then a
|
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grid such as 1 x P x 1 will be required, which may incur extra
|
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communication costs due to the high surface area of each processor's
|
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sub-domain.
|
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</P>
|
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<P>Also note that if multiple partitions are being used then P is the
|
||||
number of processors in this partition; see <A HREF = "Section_start.html#start_6">this
|
||||
section</A> for an explanation of the
|
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-partition command-line switch. Also note that you can prefix the
|
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processors command with the <A HREF = "partition.html">partition</A> command to
|
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easily specify different Px,Py,Pz values for different partitions.
|
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</P>
|
||||
<P>You can use the <A HREF = "partition.html">partition</A> command to specify
|
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different processor grids for different partitions, e.g.
|
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</P>
|
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<PRE>partition yes 1 processors 4 4 4
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partition yes 2 processors 2 3 2
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</PRE>
|
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<HR>
|
||||
|
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<P>The <I>grid</I> keyword affects how processor IDs are mapped to the 3d grid
|
||||
of processors.
|
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<P>The <I>grid</I> keyword affects how the P processor IDs (from 0 to P-1) are
|
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mapped to the 3d grid of processors.
|
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</P>
|
||||
<P>The <I>cart</I> style uses the family of MPI Cartesian functions to do
|
||||
this, namely MPI_Cart_create(), MPI_Cart_get(), MPI_Cart_shift(), and
|
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MPI_Cart_rank(). It invokes the MPI_Cart_create() function with its
|
||||
reorder flag = 0, so that MPI is not free to reorder the processors.
|
||||
<P>The <I>cart</I> style uses the family of MPI Cartesian functions to perform
|
||||
the mapping, namely MPI_Cart_create(), MPI_Cart_get(),
|
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MPI_Cart_shift(), and MPI_Cart_rank(). It invokes the
|
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MPI_Cart_create() function with its reorder flag = 0, so that MPI is
|
||||
not free to reorder the processors.
|
||||
</P>
|
||||
<P>The <I>cart/reorder</I> style does the same thing as the <I>cart</I> style
|
||||
except it sets the reorder flag to 1, so that MPI is free to reorder
|
||||
except it sets the reorder flag to 1, so that MPI can reorder
|
||||
processors if it desires.
|
||||
</P>
|
||||
<P>The <I>xyz</I>, <I>xzy</I>, <I>yxz</I>, <I>yzx</I>, <I>zxy</I>, and <I>zyx</I> styles are all
|
||||
similar. If the style is IJK, then it explicitly maps the P
|
||||
processors to the grid so that the processor ID in the I direction
|
||||
varies fastest, the processor ID in the J direction varies next
|
||||
fastest, and the processor ID in the K direction varies slowest. For
|
||||
example, if you select style <I>xyz</I> and you have a 2x2x2 grid of 8
|
||||
processors, the assignments of the 8 octants of the simulation domain
|
||||
will be:
|
||||
similar. If the style is IJK, then it maps the P processors to the
|
||||
grid so that the processor ID in the I direction varies fastest, the
|
||||
processor ID in the J direction varies next fastest, and the processor
|
||||
ID in the K direction varies slowest. For example, if you select
|
||||
style <I>xyz</I> and you have a 2x2x2 grid of 8 processors, the assignments
|
||||
of the 8 octants of the simulation domain will be:
|
||||
</P>
|
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<PRE>proc 0 = lo x, lo y, lo z octant
|
||||
proc 1 = hi x, lo y, lo z octant
|
||||
|
@ -114,21 +128,28 @@ proc 7 = hi x, hi y, hi z octant
|
|||
should be aware of both the machine's network topology and the
|
||||
specific subset of processors and nodes that were assigned to your
|
||||
simulation. Thus its MPI_Cart calls can optimize the assignment of
|
||||
MPI processes to the 3d grid to minimize communication costs. However
|
||||
in practice, few if any MPI implementations actually do this. So it
|
||||
is likely that the <I>cart</I> and <I>cart/reorder</I> styles simply give the
|
||||
same result as one of the IJK styles.
|
||||
MPI processes to the 3d grid to minimize communication costs. In
|
||||
practice, however, few if any MPI implementations actually do this.
|
||||
So it is likely that the <I>cart</I> and <I>cart/reorder</I> styles simply give
|
||||
the same result as one of the IJK styles.
|
||||
</P>
|
||||
<HR>
|
||||
|
||||
<P>The <I>numa</I> keyword affects both the factorization of P into Px,Py,Pz
|
||||
and the mapping of processors to the 3d grid.
|
||||
</P>
|
||||
<P>It will perform a two-level factorization of the simulation box to
|
||||
minimize inter-node communication. This can improve parallel
|
||||
efficiency by reducing network traffic. When this keyword is set, the
|
||||
simulation box is first divided across nodes. Then within each node,
|
||||
the subdomain is further divided between the cores of each node.
|
||||
<P>It operates similar to the <I>level2</I> and <I>level3</I> keywords except that
|
||||
it tries to auto-detect the count and topology of the processors and
|
||||
cores within a node. Currently, it does this in only 2 levels
|
||||
(assumes the proces/node = 1), but it may be extended in the future.
|
||||
</P>
|
||||
<P>It also uses a different algorithm (iterative) than the <I>level2</I>
|
||||
keyword for doing the two-level factorization of the simulation box
|
||||
into a 3d processor grid to minimize off-node communication. Thus it
|
||||
may give a differnet or improved mapping of processors to the 3d grid.
|
||||
</P>
|
||||
<P>The numa setting will give an error if the number of MPI processes
|
||||
is not evenly divisible by the number of cores used per node.
|
||||
</P>
|
||||
<P>The numa setting will be ignored if (a) there are less than 4 cores
|
||||
per node, or (b) the number of MPI processes is not divisible by the
|
||||
|
@ -137,14 +158,16 @@ any of the Px or Py of Pz values is greater than 1.
|
|||
</P>
|
||||
<HR>
|
||||
|
||||
<P>The <I>part</I> keyword can be useful when running in multi-partition mode,
|
||||
e.g. with the <A HREF = "run_style.html<A HREF = "Section_start.html#start_6">-partition">>run_style verlet/split</A> command. It
|
||||
specifies a dependency bewteen a sending partition <I>Psend</I> and a
|
||||
receiving partition <I>Precv</I> which is enforced when each is setting up
|
||||
their own mapping of the partitions processors to the simulation box.
|
||||
Each of <I>Psend</I> and <I>Precv</I> must be integers from 1 to Np, where Np is
|
||||
the number of partitions you have defined via the <A HREF = </A>
|
||||
command-line switch</A>.
|
||||
<P>The <I>part</I> keyword affects the factorization of P into Px,Py,Pz.
|
||||
</P>
|
||||
<P>It can be useful when running in multi-partition mode, e.g. with the
|
||||
<A HREF = "run_style.html">run_style verlet/split</A> command. It specifies a
|
||||
dependency bewteen a sending partition <I>Psend</I> and a receiving
|
||||
partition <I>Precv</I> which is enforced when each is setting up their own
|
||||
mapping of their processors to the simulation box. Each of <I>Psend</I>
|
||||
and <I>Precv</I> must be integers from 1 to Np, where Np is the number of
|
||||
partitions you have defined via the <A HREF = "Section_start.html#start_6">-partition command-line
|
||||
switch</A>.
|
||||
</P>
|
||||
<P>A "dependency" means that the sending partition will create its 3d
|
||||
logical grid as Px by Py by Pz and after it has done this, it will
|
||||
|
@ -165,14 +188,6 @@ processors, it could create a 4x2x10 grid, but it will not create a
|
|||
2x4x10 grid, since in the y-dimension, 6 is not an integer multiple of
|
||||
4.
|
||||
</P>
|
||||
<HR>
|
||||
|
||||
<P>Note that you can use the <A HREF = "partition.html">partition</A> command to
|
||||
specify different processor grids for different partitions, e.g.
|
||||
</P>
|
||||
<PRE>partition yes 1 processors 4 4 4
|
||||
partition yes 2 processors 2 3 2
|
||||
</PRE>
|
||||
<P>IMPORTANT NOTE: If you use the <A HREF = "partition.html">partition</A> command to
|
||||
invoke different "processsors" commands on different partitions, and
|
||||
you also use the <I>part</I> keyword, then you must insure that both the
|
||||
|
@ -183,6 +198,39 @@ setup phase if this error has been made.
|
|||
</P>
|
||||
<HR>
|
||||
|
||||
<P>The <I>out</I> keyword writes the mapping of the factorization of P
|
||||
processors and their mapping to the 3d grid to the specified file
|
||||
<I>fname</I>. This is useful to check that you assigned physical
|
||||
processors in the manner you desired, which can be tricky to figure
|
||||
out, especially when running on multiple partitions or on a multicore
|
||||
machine or when the processor ranks were reordered by use of the
|
||||
<A HREF = "Section_start.html#start_6">-reorder command-line switch</A> or due to
|
||||
use of MPI-specific launch options such as a config file.
|
||||
</P>
|
||||
<P>If you have multiple partitions you should insure that each one writes
|
||||
to a different file, e.g. using a <A HREF = "variable.html">world-style variable</A>
|
||||
for the filename. The file will have a self-explanatory header,
|
||||
followed by one-line per processor in this format:
|
||||
</P>
|
||||
<P>I J K: world-ID universe-ID original-ID: name
|
||||
</P>
|
||||
<P>I,J,K are the indices of the processor in the 3d logical grid. The
|
||||
IDs are the processor's rank in this simulation (the world), the
|
||||
universe (of multiple simulations), and the original MPI communicator
|
||||
used to instantiate LAMMPS, respectively. The world and universe IDs
|
||||
will only be different if you are running on more than one partition;
|
||||
see the <A HREF = "Section_start.html#start_6">-partition command-line switch</A>.
|
||||
The universe and original IDs will only be different if you used the
|
||||
<A HREF = "Section_start.html#start_6">-reorder command-line switch</A> to reorder
|
||||
the processors differently than their rank in the original
|
||||
communicator LAMMPS was instantiated with. The <I>name</I> is what is
|
||||
returned by a call to MPI_Get_processor_name() and should represent an
|
||||
identifier relevant to the physical processors in your machine. Note
|
||||
that depending on the MPI implementation, multiple cores can have the
|
||||
same <I>name</I>.
|
||||
</P>
|
||||
<HR>
|
||||
|
||||
<P><B>Restrictions:</B>
|
||||
</P>
|
||||
<P>This command cannot be used after the simulation box is defined by a
|
||||
|
@ -190,13 +238,19 @@ setup phase if this error has been made.
|
|||
It can be used before a restart file is read to change the 3d
|
||||
processor grid from what is specified in the restart file.
|
||||
</P>
|
||||
<P>The <I>numa</I> keyword cannot be used with the <I>part</I> keyword, or
|
||||
with any <I>grid</I> setting other than <I>cart</I>.
|
||||
<P>You cannot use more than one of the <I>level2</I>, <I>level3</I>, or <I>numa</I>
|
||||
keywords.
|
||||
</P>
|
||||
<P><B>Related commands:</B> none
|
||||
<P>The <I>numa</I> keyword cannot be used with the <I>part</I> keyword, and it
|
||||
ignores the <I>grid</I> setting.
|
||||
</P>
|
||||
<P><B>Related commands:</B>
|
||||
</P>
|
||||
<P><A HREF = "partition.html">partition</A>, <A HREF = "Section_start.html#start_6">-reorder command-line
|
||||
switch</A>
|
||||
</P>
|
||||
<P><B>Default:</B>
|
||||
</P>
|
||||
<P>The option defaults are Px Py Pz = * * *, grid = cart, numa = 0.
|
||||
<P>The option defaults are Px Py Pz = * * * and grid = cart.
|
||||
</P>
|
||||
</HTML>
|
||||
|
|
|
@ -14,25 +14,29 @@ processors Px Py Pz keyword args ... :pre
|
|||
|
||||
Px,Py,Pz = # of processors in each dimension of a 3d grid :ulb,l
|
||||
zero or more keyword/arg pairs may be appended :l
|
||||
keyword = {grid} or {numa} or {part} :l
|
||||
keyword = {grid} or {level2} or {level3} or {numa} or {part} or {file} :l
|
||||
{grid} arg = {cart} or {cart/reorder} or {xyz} or {xzy} or {yxz} or {yzx} or {zxy} or {zyx}
|
||||
cart = use MPI_Cart() methods to layout 3d grid of procs with reorder = 0
|
||||
cart/reorder = use MPI_Cart() methods to layout 3d grid of procs with reorder = 1
|
||||
xyz,xzy,yxz,yzx,zxy,zyx = layout 3d grid of procs in IJK order, where I varies fastest, then J, and K slowest
|
||||
xyz,xzy,yxz,yzx,zxy,zyx = layout 3d grid of procs in IJK order
|
||||
{numa} arg = none
|
||||
{part} args = Psend Precv cstyle
|
||||
Psend = partition # (1 to Np) which will send its processor layout
|
||||
Precv = partition # (1 to Np) which will recv the processor layout
|
||||
cstyle = {multiple}
|
||||
{multiple} = Psend layout will be multiple of Precv layout in each dimension :pre
|
||||
{multiple} = Psend layout will be multiple of Precv layout in each dimension
|
||||
{file} arg = fname
|
||||
fname = name of file to write processor mapping info to :pre
|
||||
:ule
|
||||
|
||||
[Examples:]
|
||||
|
||||
processors * * 5
|
||||
processors 2 4 4
|
||||
processors * * 5
|
||||
processors * * * grid xyz
|
||||
processors 2 4 4 grid xyz
|
||||
processors * * 8 grid xyz
|
||||
processors * * * numa
|
||||
processors 4 8 16 custom myfile
|
||||
processors * * * part 1 2 multiple :pre
|
||||
|
||||
[Description:]
|
||||
|
@ -42,57 +46,67 @@ simulation box. This involves 2 steps. First if there are P
|
|||
processors it means choosing a factorization P = Px by Py by Pz so
|
||||
that there are Px processors in the x dimension, and similarly for the
|
||||
y and z dimensions. Second, the P processors (with MPI ranks 0 to
|
||||
P-1) are mapped to the logical grid so that each grid cell is a
|
||||
processor. The arguments to this command control each of these 2
|
||||
steps.
|
||||
P-1) are mapped to the logical 3d grid. The arguments to this command
|
||||
control each of these 2 steps.
|
||||
|
||||
The Px, Py, Pz parameters affect the factorization. Any of the 3
|
||||
parameters can be specified with an asterisk "*", which means LAMMPS
|
||||
will choose the number of processors in that dimension. It will do
|
||||
this based on the size and shape of the global simulation box so as to
|
||||
minimize the surface-to-volume ratio of each processor's sub-domain.
|
||||
will choose the number of processors in that dimension of the grid.
|
||||
It will do this based on the size and shape of the global simulation
|
||||
box so as to minimize the surface-to-volume ratio of each processor's
|
||||
sub-domain.
|
||||
|
||||
Since LAMMPS does not load-balance by changing the grid of 3d
|
||||
processors on-the-fly, this choosing explicit values for Px or Py or
|
||||
Pz can be used to override the LAMMPS default if it is known to be
|
||||
sub-optimal for a particular problem. For example, a problem where
|
||||
the extent of atoms will change dramatically in a particular dimension
|
||||
over the course of the simulation.
|
||||
processors on-the-fly, choosing explicit values for Px or Py or Pz can
|
||||
be used to override the LAMMPS default if it is known to be
|
||||
sub-optimal for a particular problem. E.g. a problem where the extent
|
||||
of atoms will change dramatically in a particular dimension over the
|
||||
course of the simulation.
|
||||
|
||||
The product of Px, Py, Pz must equal P, the total # of processors
|
||||
LAMMPS is running on. For a "2d simulation"_dimension.html, Pz must
|
||||
equal 1. If multiple partitions are being used then P is the number
|
||||
of processors in this partition; see "this
|
||||
section"_Section_start.html#start_6 for an explanation of the
|
||||
-partition command-line switch.
|
||||
equal 1.
|
||||
|
||||
Note that if you run on a large, prime number of processors P, then a
|
||||
grid such as 1 x P x 1 will be required, which may incur extra
|
||||
communication costs due to the high surface area of each processor's
|
||||
sub-domain.
|
||||
|
||||
Also note that if multiple partitions are being used then P is the
|
||||
number of processors in this partition; see "this
|
||||
section"_Section_start.html#start_6 for an explanation of the
|
||||
-partition command-line switch. Also note that you can prefix the
|
||||
processors command with the "partition"_partition.html command to
|
||||
easily specify different Px,Py,Pz values for different partitions.
|
||||
|
||||
You can use the "partition"_partition.html command to specify
|
||||
different processor grids for different partitions, e.g.
|
||||
|
||||
partition yes 1 processors 4 4 4
|
||||
partition yes 2 processors 2 3 2 :pre
|
||||
|
||||
:line
|
||||
|
||||
The {grid} keyword affects how processor IDs are mapped to the 3d grid
|
||||
of processors.
|
||||
The {grid} keyword affects how the P processor IDs (from 0 to P-1) are
|
||||
mapped to the 3d grid of processors.
|
||||
|
||||
The {cart} style uses the family of MPI Cartesian functions to do
|
||||
this, namely MPI_Cart_create(), MPI_Cart_get(), MPI_Cart_shift(), and
|
||||
MPI_Cart_rank(). It invokes the MPI_Cart_create() function with its
|
||||
reorder flag = 0, so that MPI is not free to reorder the processors.
|
||||
The {cart} style uses the family of MPI Cartesian functions to perform
|
||||
the mapping, namely MPI_Cart_create(), MPI_Cart_get(),
|
||||
MPI_Cart_shift(), and MPI_Cart_rank(). It invokes the
|
||||
MPI_Cart_create() function with its reorder flag = 0, so that MPI is
|
||||
not free to reorder the processors.
|
||||
|
||||
The {cart/reorder} style does the same thing as the {cart} style
|
||||
except it sets the reorder flag to 1, so that MPI is free to reorder
|
||||
except it sets the reorder flag to 1, so that MPI can reorder
|
||||
processors if it desires.
|
||||
|
||||
The {xyz}, {xzy}, {yxz}, {yzx}, {zxy}, and {zyx} styles are all
|
||||
similar. If the style is IJK, then it explicitly maps the P
|
||||
processors to the grid so that the processor ID in the I direction
|
||||
varies fastest, the processor ID in the J direction varies next
|
||||
fastest, and the processor ID in the K direction varies slowest. For
|
||||
example, if you select style {xyz} and you have a 2x2x2 grid of 8
|
||||
processors, the assignments of the 8 octants of the simulation domain
|
||||
will be:
|
||||
similar. If the style is IJK, then it maps the P processors to the
|
||||
grid so that the processor ID in the I direction varies fastest, the
|
||||
processor ID in the J direction varies next fastest, and the processor
|
||||
ID in the K direction varies slowest. For example, if you select
|
||||
style {xyz} and you have a 2x2x2 grid of 8 processors, the assignments
|
||||
of the 8 octants of the simulation domain will be:
|
||||
|
||||
proc 0 = lo x, lo y, lo z octant
|
||||
proc 1 = hi x, lo y, lo z octant
|
||||
|
@ -107,21 +121,28 @@ Note that, in principle, an MPI implementation on a particular machine
|
|||
should be aware of both the machine's network topology and the
|
||||
specific subset of processors and nodes that were assigned to your
|
||||
simulation. Thus its MPI_Cart calls can optimize the assignment of
|
||||
MPI processes to the 3d grid to minimize communication costs. However
|
||||
in practice, few if any MPI implementations actually do this. So it
|
||||
is likely that the {cart} and {cart/reorder} styles simply give the
|
||||
same result as one of the IJK styles.
|
||||
MPI processes to the 3d grid to minimize communication costs. In
|
||||
practice, however, few if any MPI implementations actually do this.
|
||||
So it is likely that the {cart} and {cart/reorder} styles simply give
|
||||
the same result as one of the IJK styles.
|
||||
|
||||
:line
|
||||
|
||||
The {numa} keyword affects both the factorization of P into Px,Py,Pz
|
||||
and the mapping of processors to the 3d grid.
|
||||
|
||||
It will perform a two-level factorization of the simulation box to
|
||||
minimize inter-node communication. This can improve parallel
|
||||
efficiency by reducing network traffic. When this keyword is set, the
|
||||
simulation box is first divided across nodes. Then within each node,
|
||||
the subdomain is further divided between the cores of each node.
|
||||
It operates similar to the {level2} and {level3} keywords except that
|
||||
it tries to auto-detect the count and topology of the processors and
|
||||
cores within a node. Currently, it does this in only 2 levels
|
||||
(assumes the proces/node = 1), but it may be extended in the future.
|
||||
|
||||
It also uses a different algorithm (iterative) than the {level2}
|
||||
keyword for doing the two-level factorization of the simulation box
|
||||
into a 3d processor grid to minimize off-node communication. Thus it
|
||||
may give a differnet or improved mapping of processors to the 3d grid.
|
||||
|
||||
The numa setting will give an error if the number of MPI processes
|
||||
is not evenly divisible by the number of cores used per node.
|
||||
|
||||
The numa setting will be ignored if (a) there are less than 4 cores
|
||||
per node, or (b) the number of MPI processes is not divisible by the
|
||||
|
@ -130,14 +151,16 @@ any of the Px or Py of Pz values is greater than 1.
|
|||
|
||||
:line
|
||||
|
||||
The {part} keyword can be useful when running in multi-partition mode,
|
||||
e.g. with the "run_style verlet/split"_run_style.html command. It
|
||||
specifies a dependency bewteen a sending partition {Psend} and a
|
||||
receiving partition {Precv} which is enforced when each is setting up
|
||||
their own mapping of the partitions processors to the simulation box.
|
||||
Each of {Psend} and {Precv} must be integers from 1 to Np, where Np is
|
||||
the number of partitions you have defined via the "-partition
|
||||
command-line switch"__Section_start.html#start_6.
|
||||
The {part} keyword affects the factorization of P into Px,Py,Pz.
|
||||
|
||||
It can be useful when running in multi-partition mode, e.g. with the
|
||||
"run_style verlet/split"_run_style.html command. It specifies a
|
||||
dependency bewteen a sending partition {Psend} and a receiving
|
||||
partition {Precv} which is enforced when each is setting up their own
|
||||
mapping of their processors to the simulation box. Each of {Psend}
|
||||
and {Precv} must be integers from 1 to Np, where Np is the number of
|
||||
partitions you have defined via the "-partition command-line
|
||||
switch"_Section_start.html#start_6.
|
||||
|
||||
A "dependency" means that the sending partition will create its 3d
|
||||
logical grid as Px by Py by Pz and after it has done this, it will
|
||||
|
@ -158,14 +181,6 @@ processors, it could create a 4x2x10 grid, but it will not create a
|
|||
2x4x10 grid, since in the y-dimension, 6 is not an integer multiple of
|
||||
4.
|
||||
|
||||
:line
|
||||
|
||||
Note that you can use the "partition"_partition.html command to
|
||||
specify different processor grids for different partitions, e.g.
|
||||
|
||||
partition yes 1 processors 4 4 4
|
||||
partition yes 2 processors 2 3 2 :pre
|
||||
|
||||
IMPORTANT NOTE: If you use the "partition"_partition.html command to
|
||||
invoke different "processsors" commands on different partitions, and
|
||||
you also use the {part} keyword, then you must insure that both the
|
||||
|
@ -176,6 +191,39 @@ setup phase if this error has been made.
|
|||
|
||||
:line
|
||||
|
||||
The {out} keyword writes the mapping of the factorization of P
|
||||
processors and their mapping to the 3d grid to the specified file
|
||||
{fname}. This is useful to check that you assigned physical
|
||||
processors in the manner you desired, which can be tricky to figure
|
||||
out, especially when running on multiple partitions or on a multicore
|
||||
machine or when the processor ranks were reordered by use of the
|
||||
"-reorder command-line switch"_Section_start.html#start_6 or due to
|
||||
use of MPI-specific launch options such as a config file.
|
||||
|
||||
If you have multiple partitions you should insure that each one writes
|
||||
to a different file, e.g. using a "world-style variable"_variable.html
|
||||
for the filename. The file will have a self-explanatory header,
|
||||
followed by one-line per processor in this format:
|
||||
|
||||
I J K: world-ID universe-ID original-ID: name
|
||||
|
||||
I,J,K are the indices of the processor in the 3d logical grid. The
|
||||
IDs are the processor's rank in this simulation (the world), the
|
||||
universe (of multiple simulations), and the original MPI communicator
|
||||
used to instantiate LAMMPS, respectively. The world and universe IDs
|
||||
will only be different if you are running on more than one partition;
|
||||
see the "-partition command-line switch"_Section_start.html#start_6.
|
||||
The universe and original IDs will only be different if you used the
|
||||
"-reorder command-line switch"_Section_start.html#start_6 to reorder
|
||||
the processors differently than their rank in the original
|
||||
communicator LAMMPS was instantiated with. The {name} is what is
|
||||
returned by a call to MPI_Get_processor_name() and should represent an
|
||||
identifier relevant to the physical processors in your machine. Note
|
||||
that depending on the MPI implementation, multiple cores can have the
|
||||
same {name}.
|
||||
|
||||
:line
|
||||
|
||||
[Restrictions:]
|
||||
|
||||
This command cannot be used after the simulation box is defined by a
|
||||
|
@ -183,11 +231,17 @@ This command cannot be used after the simulation box is defined by a
|
|||
It can be used before a restart file is read to change the 3d
|
||||
processor grid from what is specified in the restart file.
|
||||
|
||||
The {numa} keyword cannot be used with the {part} keyword, or
|
||||
with any {grid} setting other than {cart}.
|
||||
You cannot use more than one of the {level2}, {level3}, or {numa}
|
||||
keywords.
|
||||
|
||||
[Related commands:] none
|
||||
The {numa} keyword cannot be used with the {part} keyword, and it
|
||||
ignores the {grid} setting.
|
||||
|
||||
[Related commands:]
|
||||
|
||||
"partition"_partition.html, "-reorder command-line
|
||||
switch"_Section_start.html#start_6
|
||||
|
||||
[Default:]
|
||||
|
||||
The option defaults are Px Py Pz = * * *, grid = cart, numa = 0.
|
||||
The option defaults are Px Py Pz = * * * and grid = cart.
|
||||
|
|
Loading…
Reference in New Issue