forked from lijiext/lammps
55 lines
1.5 KiB
HTML
55 lines
1.5 KiB
HTML
|
<HTML>
|
||
|
<CENTER><A HREF = "http://lammps.sandia.gov">LAMMPS WWW Site</A> - <A HREF = "Manual.html">LAMMPS Documentation</A> - <A HREF = "Section_commands.html#comm">LAMMPS Commands</A>
|
||
|
</CENTER>
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
<HR>
|
||
|
|
||
|
<H3>compute erotate/asphere command
|
||
|
</H3>
|
||
|
<P><B>Syntax:</B>
|
||
|
</P>
|
||
|
<PRE>compute ID group-ID erotate/asphere
|
||
|
</PRE>
|
||
|
<UL><LI>ID, group-ID are documented in <A HREF = "compute.html">compute</A> command
|
||
|
<LI>erotate/asphere = style name of this compute command
|
||
|
</UL>
|
||
|
<P><B>Examples:</B>
|
||
|
</P>
|
||
|
<PRE>compute 1 all erotate/asphere
|
||
|
</PRE>
|
||
|
<P><B>Description:</B>
|
||
|
</P>
|
||
|
<P>Define a computation that calculates the rotational kinetic energy of
|
||
|
a group of aspherical particles.
|
||
|
</P>
|
||
|
<P>The rotational kinetic energy is computed as 1/2 I w^2, where I is the
|
||
|
inertia tensor for the aspherical particle and w is its angular
|
||
|
velocity, which is computed from its angular momentum.
|
||
|
</P>
|
||
|
<P>IMPORTANT NOTE: For <A HREF = "dimension.html">2d models</A>, particles are treated
|
||
|
as ellipsoids, not ellipses, meaning their moments of inertia will be
|
||
|
the same as in 3d.
|
||
|
</P>
|
||
|
<P><B>Output info:</B>
|
||
|
</P>
|
||
|
<P>The scalar value calculated by this compute is "extensive", meaning it
|
||
|
it scales with the number of atoms in the simulation.
|
||
|
</P>
|
||
|
<P><B>Restrictions:</B>
|
||
|
</P>
|
||
|
<P>This compute requires that particles be represented as extended
|
||
|
ellipsoids and not point particles. This means they will have an
|
||
|
angular momentum and a shape which is determined by the
|
||
|
<A HREF = "shape.html">shape</A> command.
|
||
|
</P>
|
||
|
<P><B>Related commands:</B> none
|
||
|
</P>
|
||
|
<P><B>Default:</B> none
|
||
|
</P>
|
||
|
</HTML>
|