lammps/doc/compute_temp_asphere.html

99 lines
3.8 KiB
HTML
Raw Normal View History

<HTML>
<CENTER><A HREF = "http://lammps.sandia.gov">LAMMPS WWW Site</A> - <A HREF = "Manual.html">LAMMPS Documentation</A> - <A HREF = "Section_commands.html#comm">LAMMPS Commands</A>
</CENTER>
<HR>
<H3>compute temp/asphere command
</H3>
<P><B>Syntax:</B>
</P>
<PRE>compute ID group-ID temp/asphere
</PRE>
<UL><LI>ID, group-ID are documented in <A HREF = "compute.html">compute</A> command
<LI>temp/asphere = style name of this compute command
</UL>
<P><B>Examples:</B>
</P>
<PRE>compute 1 all temp/asphere
compute myTemp mobile temp/asphere
</PRE>
<P><B>Description:</B>
</P>
<P>Define a computation that calculates the temperature of a group of
aspherical particles, including a contribution from both their
translational and rotational kinetic energy. This differs from the
usual <A HREF = "compute_temp.html">compute temp</A> command, which assumes point
particles with only translational kinetic energy.
</P>
<P>For 3d aspherical particles, each has 3, 5, or 6 degrees of freedom (3
translational, remainder rotational), depending on whether the
particle is spherical, uniaxial, or biaxial. This is determined by
the <A HREF = "shape.html">shape</A> command. Uniaxial means two of its three shape
parameters are equal. Biaxial means all 3 shape parameters are
different.
</P>
<P>For 2d aspherical particles, each has 3 or 4 degrees of freedom (3
translational, remainder rotational), depending on whether the
particle is spherical, or biaxial. Biaxial means the x,y shape
parameters are unequal.
</P>
<P>IMPORTANT NOTE: These degrees of freedom assume that the interaction
potential between degenerate aspherical particles does not impart
rotational motion to the extra degrees of freedom. E.g. the <A HREF = "pair_gayberne.html">GayBerne
pair potential</A> does not impart torque to spherical
particles, so they do not rotate.
</P>
<P>The rotational kinetic energy is computed as 1/2 I w^2, where I is the
inertia tensor for the aspherical particle and w is its angular
velocity, which is computed from its angular momentum.
</P>
<P>IMPORTANT NOTE: For <A HREF = "dimension.html">2d models</A>, particles are treated
as ellipsoids, not ellipses, meaning their moments of inertia will be
the same as in 3d.
</P>
<P>A 6-component kinetic energy tensor is also calculated by this
compute. The formula for the components of the tensor is the same as
the above formula, except that v^2 and w^2 are replaced by vx*vy and
wx*wy for the xy component, and the appropriate elements of the
inertia tensor are used.
</P>
<P>The number of atoms contributing to the temperature is assumed to be
constant for the duration of the run; use the <I>dynamic</I> option of the
<A HREF = "compute_modify.html">compute_modify</A> command if this is not the case.
</P>
<P>This compute subtracts out translational degrees-of-freedom due to
fixes that constrain molecular motion, such as <A HREF = "fix_shake.html">fix
shake</A> and <A HREF = "fix_rigid.html">fix rigid</A>. This means the
temperature of groups of atoms that include these constraints will be
computed correctly. If needed, the subtracted degrees-of-freedom can
be altered using the <I>extra</I> option of the
<A HREF = "compute_modify.html">compute_modify</A> command.
</P>
<P><B>Output info:</B>
</P>
<P>The scalar value calculated by this compute is "intensive", meaning it
is independent of the number of atoms in the simulation. The vector
values are "extensive", meaning they scale with the number of atoms in
the simulation.
</P>
<P><B>Restrictions:</B>
</P>
<P>This compute requires that particles be represented as extended
ellipsoids and not point particles. This means they will have an
angular momentum and a shape which is determined by the
<A HREF = "shape.html">shape</A> command.
</P>
<P><B>Related commands:</B>
</P>
<P><A HREF = "compute_temp.html">compute temp</A>
</P>
<P><B>Default:</B> none
</P>
</HTML>