forked from lijiext/lammps
78 lines
3.1 KiB
C
78 lines
3.1 KiB
C
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/*
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*_________________________________________________________________________*
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* POEMS: PARALLELIZABLE OPEN SOURCE EFFICIENT MULTIBODY SOFTWARE *
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* DESCRIPTION: SEE READ-ME *
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* FILE NAME: matrix.h *
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* AUTHORS: See Author List *
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* GRANTS: See Grants List *
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* COPYRIGHT: (C) 2005 by Authors as listed in Author's List *
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* LICENSE: Please see License Agreement *
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* DOWNLOAD: Free at www.rpi.edu/~anderk5 *
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* ADMINISTRATOR: Prof. Kurt Anderson *
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* Computational Dynamics Lab *
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* Rensselaer Polytechnic Institute *
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* 110 8th St. Troy NY 12180 *
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* CONTACT: anderk5@rpi.edu *
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*_________________________________________________________________________*/
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#ifndef MATRIX_H
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#define MATRIX_H
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#include "virtualmatrix.h"
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class Mat3x3;
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class Mat4x4;
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class Mat6x6;
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class Vect6;
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class ColMatrix;
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class Matrix : public VirtualMatrix {
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double **rows; // row pointer
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double *elements;
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public:
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Matrix();
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~Matrix();
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Matrix(const Matrix& A); // copy constructor
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Matrix(const VirtualMatrix& A); // copy constructor
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Matrix(int m, int n); // size constructor
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double& operator_2int (int i, int j); // array access
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double Get_2int(int i, int j) const;
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void Set_2int(int i, int j, double value);
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double BasicGet_2int(int i, int j) const;
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void BasicSet_2int(int i, int j, double value);
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void BasicIncrement_2int(int i, int j, double value);
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void Const(double value);
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MatrixType GetType() const;
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std::istream& ReadData(std::istream& c);
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std::ostream& WriteData(std::ostream& c) const;
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Matrix& Dim(int m, int n); // allocate size
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void AssignVM(const VirtualMatrix& A);
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Matrix& operator=(const Matrix& A); // assignment operator
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Matrix& operator=(const VirtualMatrix& A); // overloaded =
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Matrix& operator*=(double b);
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friend void FastLDLT(Matrix& A, Matrix& C);
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friend void FastLDLTSubs(Matrix& LD, Matrix& B, Matrix& C);
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friend void FastLDLTSubsLH(Matrix& B, Matrix& LD, Matrix& C);
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friend void FastLU(Matrix& A, Matrix& LU, int *indx);
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friend void FastLUSubs(Matrix& LU, Matrix& B, Matrix& C, int *indx);
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friend void FastLUSubs(Mat3x3& LU, Matrix& B, Matrix& C, int *indx);
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friend void FastLUSubs(Mat4x4& LU, Matrix& B, Matrix& C, int *indx);
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friend void FastLUSubs(Mat6x6& LU, Matrix& B, Matrix& C, int *indx);
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friend void FastLUSubsLH(Matrix& B, Matrix& LU, Matrix& C, int *indx);
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friend void FastMult(Matrix& A, Matrix& B, Matrix& C);
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friend void FastTMult(Matrix& A, Matrix& B, Matrix& C);
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friend void FastTMult(Matrix& A, Vect6& B, ColMatrix& C);
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friend void FastMult(Mat6x6& A, Matrix& B, Matrix& C);
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friend void FastMult(Matrix& A, ColMatrix& B, Vect6& C);
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friend void FastMultT(Matrix& A, Matrix& B, Mat6x6& C);
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};
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#endif
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