forked from lijiext/lammps
490 lines
14 KiB
C++
490 lines
14 KiB
C++
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/*
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*_________________________________________________________________________*
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* POEMS: PARALLELIZABLE OPEN SOURCE EFFICIENT MULTIBODY SOFTWARE *
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* DESCRIPTION: SEE READ-ME *
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* FILE NAME: workspace.cpp *
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* AUTHORS: See Author List *
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* GRANTS: See Grants List *
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* COPYRIGHT: (C) 2005 by Authors as listed in Author's List *
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* LICENSE: Please see License Agreement *
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* DOWNLOAD: Free at www.rpi.edu/~anderk5 *
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* ADMINISTRATOR: Prof. Kurt Anderson *
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* Computational Dynamics Lab *
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* Rensselaer Polytechnic Institute *
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* 110 8th St. Troy NY 12180 *
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* CONTACT: anderk5@rpi.edu *
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*_________________________________________________________________________*/
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#include "workspace.h"
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#include "system.h"
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#include "solver.h"
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#include "SystemProcessor.h"
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#include <iostream>
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#include <fstream>
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#include <iomanip>
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#include <cmath>
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using namespace std;
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void Workspace::allocateNewSystem() {
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currentIndex++;
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if(currentIndex < maxAlloc)
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{
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system[currentIndex].system = new System;
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}
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else
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{
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maxAlloc = (maxAlloc + 1) * 2;
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SysData * tempPtrSys = new SysData[maxAlloc];
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for(int i = 0; i < currentIndex; i++)
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{
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tempPtrSys[i] = system[i];
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}
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delete [] system;
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system = tempPtrSys;
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system[currentIndex].system = new System;
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}
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}
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Workspace::Workspace(){
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currentIndex = -1;
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maxAlloc = 0;
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system = NULL;
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}
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Workspace::~Workspace(){
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for(int i = 0; i <= currentIndex; i++){
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delete system[i].system;
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}
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delete [] system;
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}
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bool Workspace::LoadFile(char* filename){
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bool ans;
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ifstream file;
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file.open(filename, ifstream::in);
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if( !file.is_open() ){
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cerr << "File '" << filename << "' not found." << endl;
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return false;
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}
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allocateNewSystem();
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ans = system[currentIndex].system->ReadIn(file);
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file.close();
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return ans;
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}
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void Workspace::SetLammpsValues(double dtv, double dthalf, double tempcon){
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Thalf = dthalf;
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Tfull = dtv;
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ConFac = tempcon;
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}
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bool Workspace::MakeSystem(int& nbody, double *&masstotal, double **&inertia, double **&xcm, double **&vcm, double **&omega, double **&ex_space, double **&ey_space, double **&ez_space, int &njoint, int **&jointbody, double **&xjoint, int& nfree, int*freelist, double dthalf, double dtv, double tempcon, double KE){
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SetLammpsValues(dtv, dthalf, tempcon);
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if(njoint){
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SystemProcessor sys;
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sys.processArray(jointbody, njoint);
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List<POEMSChain> * results = sys.getSystemData();
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int numsyschains = results->GetNumElements();
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int headvalue = 0;
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List<POEMSChain> * newresults = results;
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ListElement<POEMSChain> * tempNode = results->GetHeadElement();
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int stop = 1;
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int counter = 1;
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for(int n = 1; n<=numsyschains; n++){
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while(stop){
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if ( (*(tempNode->value->listOfNodes.GetHeadElement()->value) == (headvalue+1) ) || (*(tempNode->value->listOfNodes.GetTailElement()->value) == (headvalue+1) ) ) {
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newresults->Append(tempNode->value);
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headvalue = headvalue + tempNode->value->listOfNodes.GetNumElements();
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tempNode = results->GetHeadElement();
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stop = 0;
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counter ++;
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}
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else{
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tempNode = tempNode->next;
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}
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}
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stop=1;
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}
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ListElement<POEMSChain> * TNode = newresults->GetHeadElement();
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ListElement<POEMSChain> * TTNode = newresults->GetHeadElement();
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for(int kk=1; kk<=numsyschains; kk++){
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if(kk!=numsyschains)
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TTNode = TNode->next;
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newresults->Remove(TNode);
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if(kk!=numsyschains)
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TNode = TTNode;
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}
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ListElement<POEMSChain> * NodeValue = newresults->GetHeadElement();
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int count = 0;
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int * array;
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int ** arrayFromChain;
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int numElementsInSystem;
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int ttk = 0;
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while(NodeValue != NULL) {
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array = new int[NodeValue->value->listOfNodes.GetNumElements()];
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arrayFromChain = NodeValue->value->listOfNodes.CreateArray();
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numElementsInSystem = NodeValue->value->listOfNodes.GetNumElements();
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for(int counter = 0; counter < numElementsInSystem; counter++){
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array[counter] = *arrayFromChain[counter];
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}
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SetKE(1,KE);
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allocateNewSystem();
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system[currentIndex].system->Create_System_LAMMPS(nbody,masstotal,inertia,xcm,xjoint,vcm,omega,ex_space,ey_space,ez_space, numElementsInSystem, array, count);
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system[currentIndex].solver = ONSOLVER;
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ttk = ttk + 1;
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count = ttk;
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delete [] array;
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delete [] arrayFromChain;
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NodeValue= NodeValue->next;
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}
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}
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if(nfree){
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MakeDegenerateSystem(nfree,freelist,masstotal,inertia,xcm,vcm,omega,ex_space,ey_space,ez_space);
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}
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return true;
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}
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bool Workspace::MakeDegenerateSystem(int& nfree, int*freelist, double *&masstotal, double **&inertia, double **&xcm, double **&vcm, double **&omega, double **&ex_space, double **&ey_space, double **&ez_space){
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allocateNewSystem();
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system[currentIndex].system->Create_DegenerateSystem(nfree,freelist,masstotal,inertia,xcm,vcm,omega,ex_space,ey_space,ez_space);
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system[currentIndex].solver = ONSOLVER;
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return true;
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}
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bool Workspace::SaveFile(char* filename, int index){
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if(index < 0){
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index = currentIndex;
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}
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ofstream file;
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file.open(filename, ofstream::out);
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if( !file.is_open() ){
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cerr << "File '" << filename << "' could not be opened." << endl;
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return false;
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}
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if(index >= 0 && index <= currentIndex){
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system[index].system->WriteOut(file);
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}
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else {
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cerr << "Error, requested system index " << index << ", minimum index 0 and maximum index " << currentIndex << endl;
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}
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file.close();
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return true;
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}
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System* Workspace::GetSystem(int index){
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if(index <= currentIndex){
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if(index >= 0){
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return system[index].system;
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}
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else{
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return system[currentIndex].system;
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}
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}
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else{
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return NULL;
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}
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}
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void Workspace::AddSolver(Solver* s, int index){
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if(currentIndex >= index){
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if(index >= 0){
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system[index].solver = (int)s->GetSolverType();
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}
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else{
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system[currentIndex].solver = (int)s->GetSolverType();
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}
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}
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else{
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cout << "Error adding solver to index " << index << endl;
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}
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}
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int Workspace::getNumberOfSystems(){
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return currentIndex + 1;
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}
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void Workspace::SetKE(int temp, double SysKE){
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KE_val = SysKE;
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FirstTime =temp;
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}
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void Workspace::LobattoOne(double **&xcm, double **&vcm,double **&omega,double **&torque, double **&fcm, double **&ex_space, double **&ey_space, double **&ez_space){
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int numsys = currentIndex;
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int numbodies;
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double time = 0.0;
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int * mappings;
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double SysKE=0.0;
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for (int i = 0; i <= numsys; i++){
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mappings = system[i].system->GetMappings();
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numbodies = system[i].system->GetNumBodies() - 1;
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Matrix FF(6,numbodies);
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FF.Zeros();
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for (int j=1; j<=numbodies; j++){
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FF(1,j) = torque[mappings[j - 1]-1][0]*ConFac;
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FF(2,j) = torque[mappings[j - 1]-1][1]*ConFac;
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FF(3,j) = torque[mappings[j - 1]-1][2]*ConFac;
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FF(4,j) = fcm[mappings[j - 1]-1][0]*ConFac;
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FF(5,j) = fcm[mappings[j - 1]-1][1]*ConFac;
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FF(6,j) = fcm[mappings[j - 1]-1][2]*ConFac;
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}
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//------------------------------------//
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// Get a solver and solve that system.
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Solver * theSolver = Solver::GetSolver((SolverType)system[i].solver);
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theSolver->SetSystem(system[i].system);
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theSolver->Solve(time, FF);
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theSolver->Solve(time, FF);
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ColMatrix tempx = *((*theSolver).GetState());
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ColMatrix tempv = *((*theSolver).GetStateDerivative());
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ColMatrix tempa = *((*theSolver).GetStateDerivativeDerivative());
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for(int numint =0 ; numint<3; numint++){
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theSolver->Solve(time, FF);
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tempa = *((*theSolver).GetStateDerivativeDerivative());
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*((*theSolver).GetStateDerivative())= tempv + Thalf*tempa;
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}
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ColMatrix TempV= *((*theSolver).GetStateDerivative());
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*((*theSolver).GetState())= tempx + Tfull*TempV;
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int numjoints = system[i].system->joints.GetNumElements();
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for(int k = 0; k < numjoints; k++){
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system[i].system->joints(k)->ForwardKinematics();
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}
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for(int k = 0; k < numbodies; k++){
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Vect3 temp1 =system[i].system->bodies(k+1)->r;
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Vect3 temp2 =system[i].system->bodies(k+1)->v;
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Vect3 temp3 =system[i].system->bodies(k+1)->omega;
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Mat3x3 temp4 =system[i].system->bodies(k+1)->n_C_k;
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for(int m = 0; m < 3; m++){
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xcm[mappings[k]-1][m] = temp1(m+1);
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vcm[mappings[k]-1][m] = temp2(m+1);
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omega[mappings[k]-1][m] = temp3(m+1);
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ex_space[mappings[k]-1][m] = temp4(m+1,1);
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ey_space[mappings[k]-1][m] = temp4(m+1,2);
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ez_space[mappings[k]-1][m] = temp4(m+1,3);
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}
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SysKE = SysKE + system[i].system->bodies(k+1)->KE;
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}
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delete theSolver;
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}
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}
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void Workspace::LobattoTwo(double **&vcm,double **&omega,double **&torque, double **&fcm){
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int numsys = currentIndex;
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int numbodies;
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double time = 0.0;
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int * mappings;
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double SysKE =0.0;
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for (int i = 0; i <= numsys; i++){
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mappings = system[i].system->GetMappings();
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numbodies = system[i].system->GetNumBodies() - 1;
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Matrix FF(6,numbodies);
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for (int j=1; j<=numbodies; j++){
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FF(1,j) = torque[mappings[j - 1]-1][0]*ConFac;
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FF(2,j) = torque[mappings[j - 1]-1][1]*ConFac;
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FF(3,j) = torque[mappings[j - 1]-1][2]*ConFac;
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FF(4,j) = fcm[mappings[j - 1]-1][0]*ConFac;
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FF(5,j) = fcm[mappings[j - 1]-1][1]*ConFac;
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FF(6,j) = fcm[mappings[j - 1]-1][2]*ConFac;
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}
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//------------------------------------//
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// Get a solver and solve that system.
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Solver * theSolver = Solver::GetSolver((SolverType)system[i].solver);
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theSolver->SetSystem(system[i].system);
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theSolver->Solve(time, FF);
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ColMatrix tempv = *((*theSolver).GetStateDerivative());
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ColMatrix tempa = *((*theSolver).GetStateDerivativeDerivative());
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*((*theSolver).GetStateDerivative()) = tempv + Thalf*tempa;
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int numjoints = system[i].system->joints.GetNumElements();
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for(int k = 0; k < numjoints; k++){
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system[i].system->joints(k)->ForwardKinematics();
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}
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for(int k = 0; k < numbodies; k++){
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Vect3 temp1 =system[i].system->bodies(k+1)->r;
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Vect3 temp2 =system[i].system->bodies(k+1)->v;
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Vect3 temp3 =system[i].system->bodies(k+1)->omega;
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SysKE = SysKE + system[i].system->bodies(k+1)->KE;
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for(int m = 0; m < 3; m++){
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vcm[mappings[k]-1][m] = temp2(m+1);
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omega[mappings[k]-1][m] = temp3(m+1);
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}
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}
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delete theSolver;
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}
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}
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void Workspace::RKStep(double **&xcm, double **&vcm,double **&omega,double **&torque, double **&fcm, double **&ex_space, double **&ey_space, double **&ez_space){
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double a[6];
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double b[6][6];
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double c[6];
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//double e[6];
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a[1] = 0.2;
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a[2] = 0.3;
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a[3] = 0.6;
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a[4] = 1.0;
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a[5] = 0.875;
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b[1][0] = 0.2;
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b[2][0] = 0.075; b[2][1] = 0.225;
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b[3][0] = 0.3; b[3][1] = -0.9; b[3][2] = 1.2;
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b[4][0] = -11.0/54.0; b[4][1] = 2.5; b[4][2] = -70.0/27.0; b[4][3] = 35.0/27.0;
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b[5][0] = 1631.0/55296.0; b[5][1] = 175.0/512.0; b[5][2] = 575.0/13824.0; b[5][3] = 44275.0/110592.0; b[5][4] = 253.0/4096.0;
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c[0] = 37.0/378.0;
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c[1] = 0.0;
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c[2] = 250.0/621.0;
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c[3] = 125.0/594.0;
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c[4] = 0.0;
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c[5] = 512.0/1771.0;
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int numsys = currentIndex;
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int numbodies;
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double time = 0.0;
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int * mappings;
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double SysKE =0.0;
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for (int i = 0; i <= numsys; i++){
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mappings = system[i].system->GetMappings();
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numbodies = system[i].system->GetNumBodies() - 1;
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Matrix FF(6,numbodies);
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for (int j=1; j<=numbodies; j++){
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FF(1,j) = ConFac*torque[mappings[j - 1]-1][0];
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FF(2,j) = ConFac*torque[mappings[j - 1]-1][1];
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FF(3,j) = ConFac*torque[mappings[j - 1]-1][2];
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FF(4,j) = ConFac*fcm[mappings[j - 1]-1][0];
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FF(5,j) = ConFac*fcm[mappings[j - 1]-1][1];
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FF(6,j) = ConFac*fcm[mappings[j - 1]-1][2];
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}
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//------------------------------------//
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// Get a solver and solve that system.
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Solver * theSolver = Solver::GetSolver((SolverType)system[i].solver);
|
||
|
theSolver->SetSystem(system[i].system);
|
||
|
theSolver->Solve(time, FF);
|
||
|
|
||
|
ColMatrix initial_x;
|
||
|
ColMatrix initial_xdot;
|
||
|
ColMatMap* x;
|
||
|
ColMatMap* xdot;
|
||
|
ColMatMap* xdotdot;
|
||
|
|
||
|
x = theSolver->GetState();
|
||
|
xdot = theSolver->GetStateDerivative();
|
||
|
xdotdot=theSolver->GetStateDerivativeDerivative();
|
||
|
|
||
|
initial_x = *x;
|
||
|
initial_xdot = *xdot;
|
||
|
ColMatrix f[6];
|
||
|
ColMatrix ff[6];
|
||
|
|
||
|
ff[0] = initial_xdot;
|
||
|
f[0] = *xdotdot;
|
||
|
|
||
|
for(int ii=1;ii<6;ii++){
|
||
|
time = a[ii] * Tfull;
|
||
|
(*x) = initial_x;
|
||
|
(*xdot) = initial_xdot;
|
||
|
for(int j=0;j<ii;j++){
|
||
|
(*x) = (*x) + (b[ii][j]*Tfull)*ff[j];
|
||
|
(*xdot) = (*xdot) + (b[ii][j]*Tfull)*f[j];
|
||
|
}
|
||
|
theSolver->Solve(time,FF);
|
||
|
f[ii] = (*xdotdot);
|
||
|
ff[ii] = (*xdot);
|
||
|
}
|
||
|
|
||
|
|
||
|
(*x) = initial_x + (c[0]*Tfull)*ff[0] + (c[2]*Tfull)*ff[2] + (c[3]*Tfull)*ff[3] + (c[5]*Tfull)*ff[5];
|
||
|
|
||
|
(*xdot) = initial_xdot + (c[0]*Tfull)*f[0] + (c[2]*Tfull)*f[2] + (c[3]*Tfull)*f[3] + (c[5]*Tfull)*f[5];
|
||
|
|
||
|
|
||
|
int numjoints = system[i].system->joints.GetNumElements();
|
||
|
for(int k = 0; k < numjoints; k++){
|
||
|
system[i].system->joints(k)->ForwardKinematics();
|
||
|
}
|
||
|
|
||
|
|
||
|
for(int k = 0; k < numbodies; k++){
|
||
|
Vect3 temp1 =system[i].system->bodies(k+1)->r;
|
||
|
Vect3 temp2 =system[i].system->bodies(k+1)->v;
|
||
|
Vect3 temp3 =system[i].system->bodies(k+1)->omega;
|
||
|
Mat3x3 temp4 =system[i].system->bodies(k+1)->n_C_k;
|
||
|
SysKE = SysKE + system[i].system->bodies(k+1)->KE;
|
||
|
for(int m = 0; m < 3; m++){
|
||
|
xcm[mappings[k]-1][m] = temp1(m+1);
|
||
|
vcm[mappings[k]-1][m] = temp2(m+1);
|
||
|
omega[mappings[k]-1][m] = temp3(m+1);
|
||
|
|
||
|
ex_space[mappings[k]-1][m] = temp4(m+1,1);
|
||
|
ey_space[mappings[k]-1][m] = temp4(m+1,2);
|
||
|
ez_space[mappings[k]-1][m] = temp4(m+1,3);
|
||
|
}
|
||
|
}
|
||
|
delete theSolver;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
|
||
|
void Workspace::WriteFile(char * filename){
|
||
|
int numsys = currentIndex;
|
||
|
int numbodies;
|
||
|
|
||
|
|
||
|
for (int i = 0; i <= numsys; i++){
|
||
|
numbodies = system[i].system->GetNumBodies() - 1;
|
||
|
ofstream outfile;
|
||
|
outfile.open(filename,ofstream::out | ios::app);
|
||
|
outfile << numbodies<<endl;
|
||
|
outfile << "Atoms "<<endl;
|
||
|
for(int k = 0; k < numbodies; k++){
|
||
|
Vect3 temp1 =system[i].system->bodies(k+1)->r;
|
||
|
outfile<<1<<"\t"<<temp1(1)<<"\t"<<temp1(2)<<"\t"<<temp1(3)<<endl;
|
||
|
}
|
||
|
outfile.close();
|
||
|
}
|
||
|
}
|