slackbuilds/graphics/Blender
Christoph Willing d4b4817e3f
graphics/Blender: Updated for version 3.3.10
Signed-off-by: Christoph Willing <chris.willing@linux.com>

Signed-off-by: Willy Sudiarto Raharjo <willysr@slackbuilds.org>
2023-09-09 10:14:24 +07:00
..
01_FindEmbree_so.diff graphics/Blender: Add support for embree 2021-02-14 06:28:04 +07:00
Blender.SlackBuild graphics/Blender: Updated for version 3.3.10 2023-09-09 10:14:24 +07:00
Blender.info graphics/Blender: Updated for version 3.3.10 2023-09-09 10:14:24 +07:00
README graphics/Blender: Updated for version 3.3.10 2023-09-09 10:14:24 +07:00
README.Slackware graphics/Blender: Updated for version 3.3.10 2023-09-09 10:14:24 +07:00
doinst.sh graphics/Blender: Update doinst.sh. 2017-01-09 20:18:25 +00:00
overloaded_min.diff graphics/Blender: Fix 32-bit build (make embree optional). 2022-03-26 01:20:09 +07:00
slack-desc graphics/Blender: Added (3D Content Creation Suite). 2015-08-02 13:59:00 +07:00

README

Blender is an integrated suite of free and open source tools enabling
the creation of a broad range of 3D content with the singular
benefits of cross-platform interoperability. It can be used to create
3D visualizations, stills as well as broadcast and cinema quality
video. It features fully integrated creation suite, offering a broad
range of essential tools for the creation of 3D content, including
modeling, uv-mapping, texturing, particle and other simulation,
scripting, rendering, compositing, post-production and game creation.

CUDA support is included if cudatoolkit is installed.
It may be disabled by passing CUDA=no when building:
    CUDA=no sh ./Blender.SlackBuild

CUDA support hasn't been thorougly tested, and may break the build. If
so, build with CUDA=no and report a bug to the maintainer of this
script.

Optional dependency: embree. If installed, Blender will be built with
support for it. It may be disabled by passing EMBREE=no when building:
    EMBREE=no sh ./Blender.SlackBuild

Note for 32-bit users: embree is 64-bit only, and can't be built on
32-bit Slackware.

To enable support for OptiX Ray Tracing Engine, the OptiX SDK must be
available in the build environment. Use the OPTIX_ROOT_DIR environment
variable to identify the SDK location e.g.
    OPTIX_ROOT_DIR=/home/chris/NVIDIA-OptiX-SDK-7.6.0-linux64-x86_64 sh ./Blender.SlackBuild

This SlackBuild builds Blender from source code. For Slackware 15.0,
due to its Python 3 version of 3.9.17, the Blender version to be built
is restricted to version 3.3.10.

See also: graphics/blender (note, lowercase B), which repackages the
official Blender x86_64 release binary.