slackbuilds/graphics/mitsuba
Heinz Wiesinger 63daf9f79a All: Support $PRINT_PACKAGE_NAME env var
Signed-off-by: Heinz Wiesinger <pprkut@slackbuilds.org>
2021-07-17 21:55:09 +02:00
..
README graphics/mitsuba: Update README, slack-desc. 2016-11-12 06:58:01 +07:00
doinst.sh graphics/mitsuba: Added (computer graphics renderer). 2015-02-07 09:12:09 +07:00
mitsuba.SlackBuild All: Support $PRINT_PACKAGE_NAME env var 2021-07-17 21:55:09 +02:00
mitsuba.info graphics/mitsuba: Fixed build with boost-1.59. 2016-02-27 13:22:37 +07:00
slack-desc graphics/mitsuba: Fix slack-desc. 2016-11-14 16:47:23 +07:00

README

mitsuba (computer graphics renderer)

Mitsuba is a GPLv3 research-oriented rendering system in the style
of PBRT. It is written in C++, implements unbiased as well as biased
techniques, and contains heavy optimizations targeted towards current
CPU architectures.

Mitsuba places a strong emphasis on experimental rendering techniques,
such as path-based formulations of Metropolis Light Transport and
volumetric modeling approaches.

This SlackBuild uses a git snapshot from 7 Feb 2015.

SEE ALSO
--------
There is a handy Mitsuba Blender plugin available from SlackBuilds.org
so that you can use Mitsuba as your Blender renderer.