slackbuilds/games/libretro-prboom
Robby Workman afa2794f42 games/libretro-prboom: Updated homepage
Signed-off-by: Robby Workman <rworkman@slackbuilds.org>
2017-05-20 06:53:52 +07:00
..
README games/libretro-prboom: Added (Port of prboom to libretro). 2016-08-05 18:10:41 +01:00
libretro-prboom.SlackBuild games/libretro-prboom: Updated for version 2017.01.26_6384659. 2017-02-11 07:24:21 +07:00
libretro-prboom.info games/libretro-prboom: Updated homepage 2017-05-20 06:53:52 +07:00
slack-desc games/libretro-prboom: Added (Port of prboom to libretro). 2016-08-05 18:10:41 +01:00

README

PrBoom, the purest Doom-Port? Aims to be the most stable Doom port with the
highest compatibility to the major Doom versions and highres software
rendering. Full Boom and most if not all MBF features.

The prboom.wad found in the source tree is required to play prboom, place it in
the content directory with the other doom wads.

To build the debugging symbols use:
  DEBUG=1 ./libretro-prboom.SlackBuild