33 lines
1.3 KiB
Diff
33 lines
1.3 KiB
Diff
Description: fix loading each frame from SVG sprites
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rsvg_handle_get_desc returns null so next sscanf segfaults. Use instead iterating
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up from zero for id frame%d
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Author: cdonoghu@gmail.com
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Origin: other
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Forwarded: no
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---
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This patch header follows DEP-3: http://dep.debian.net/deps/dep3/
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--- a/src/t4k_loaders.c
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+++ b/src/t4k_loaders.c
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@@ -213,14 +213,13 @@
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new_sprite = malloc(sizeof(sprite));
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new_sprite->default_img = render_svg_from_handle(file_handle, width, height, "#default");
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- /* get number of frames from description */
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- sscanf(rsvg_handle_get_desc(file_handle), "%d", &new_sprite->num_frames);
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- DEBUGMSG(debug_loaders, "load_svg_sprite(): loading %d frames\n", new_sprite->num_frames);
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-
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- for(i = 0; i < new_sprite->num_frames; i++)
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- {
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- sprintf(lay_name, "#frame%d", i);
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- new_sprite->frame[i] = render_svg_from_handle(file_handle, width, height, lay_name);
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+ /* get number of frames directly. End when #frame<num> doesn't exist */
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+ new_sprite->num_frames = 0;
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+ while(1) {
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+ sprintf(lay_name, "#frame%d", new_sprite->num_frames);
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+ if ( ! (rsvg_handle_has_sub(file_handle, lay_name)) ) break;
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+ new_sprite->frame[new_sprite->num_frames] = render_svg_from_handle(file_handle, width, height, lay_name);
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+ new_sprite->num_frames++;
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}
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g_object_unref(file_handle);
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