54 lines
1.4 KiB
Plaintext
54 lines
1.4 KiB
Plaintext
vkBasalt is a Vulkan post processing layer to enhance the visual
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graphics of games.
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Currently, the build in effects are:
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• Contrast Adaptive Sharpening
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• Denoised Luma Sharpening
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• Fast Approximate Anti-Aliasing
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• Enhanced Subpixel Morphological Anti-Aliasing
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• 3D color LookUp Table
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It is also possible to use Reshade Fx shaders.
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USAGE:
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Enable the layer with the environment variable.
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Standard
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When using the terminal or an application (.desktop) file, execute:
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ENABLE_VKBASALT=1 yourgame
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Lutris
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With Lutris, follow these steps below:
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Right click on a game, and press configure.
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Go to the System options tab and scroll down to Environment variables.
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Press on Add, and add ENABLE_VKBASALT under Key, and add 1 under Value.
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Steam
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With Steam, edit your launch options and add:
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ENABLE_VKBASALT=1 %command%
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Configure
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Settings like the CAS sharpening strength can be changed in the
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config file. The config file will be searched for in the following
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locations:
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a file set with the environment
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variableVKBASALT_CONFIG_FILE=/path/to/vkBasalt.conf
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vkBasalt.conf in the working directory of the game
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$XDG_CONFIG_HOME/vkBasalt/vkBasalt.conf or
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~/.config/vkBasalt/vkBasalt.conf if XDG_CONFIG_HOME is not set
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$XDG_DATA_HOME/vkBasalt/vkBasalt.conf or
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~/.local/share/vkBasalt/vkBasalt.conf if XDG_DATA_HOME is not set
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/etc/vkBasalt.conf
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/etc/vkBasalt/vkBasalt.conf
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/usr/share/vkBasalt/vkBasalt.conf
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