slackbuilds/games/ioquake3/ioquake3.SlackBuild

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#!/bin/sh
# Slackware build script for ioquake3
# Copyright 2017 Matt Dinslage, Springfield, MO
# All rights reserved.
#
# Redistribution and use of this script, with or without modification, is
# permitted provided that the following conditions are met:
#
# 1. Redistributions of this script must retain the above copyright
# notice, this list of conditions and the following disclaimer.
#
# THIS SOFTWARE IS PROVIDED BY THE AUTHOR "AS IS" AND ANY EXPRESS OR IMPLIED
# WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
# MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
# EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
# SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
# PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
# OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
# WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
# OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
# ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
PRGNAM=ioquake3
VERSION=${VERSION:-r20180602}
BUILD=${BUILD:-1}
TAG=${TAG:-_SBo}
# Setting the arch here overrides the Makefiles
# arch setting which causes the build to fail
# on 32bit machines, so we change this to BARCH
# here and let the Makefile set the ARCH.
if [ -z "$ARCH" ]; then
case "$( uname -m )" in
i?86) export BARCH=i586 ;;
arm*) export BARCH=arm ;;
*) export BARCH=$( uname -m ) ;;
esac
else
BARCH="$ARCH"
fi
CWD=$(pwd)
TMP=${TMP:-/tmp/SBo}
PKG=$TMP/package-$PRGNAM
OUTPUT=${OUTPUT:-/tmp}
if [ "$BARCH" = "i586" ]; then
SLKCFLAGS="-O2 -march=i586 -mtune=i686"
LIBDIRSUFFIX=""
ARCH="x86"
elif [ "$BARCH" = "i686" ]; then
SLKCFLAGS="-O2 -march=i686 -mtune=i686"
LIBDIRSUFFIX=""
ARCH="x86"
elif [ "$BARCH" = "x86_64" ]; then
SLKCFLAGS="-O2 -fPIC"
LIBDIRSUFFIX="64"
ARCH="x86_64"
else
SLKCFLAGS="-O2"
LIBDIRSUFFIX=""
ARCH="$BARCH"
fi
set -e
rm -rf $PKG
mkdir -p $TMP $PKG $OUTPUT
cd $TMP
rm -rf $PRGNAM-$VERSION
tar -xvf $CWD/$PRGNAM-$VERSION.tar.gz
cd $PRGNAM-$VERSION
chown -R root:root .
find -L . \
\( -perm 777 -o -perm 775 -o -perm 750 -o -perm 711 -o -perm 555 \
-o -perm 511 \) -exec chmod 755 {} \; -o \
\( -perm 666 -o -perm 664 -o -perm 640 -o -perm 600 -o -perm 444 \
-o -perm 440 -o -perm 400 \) -exec chmod 644 {} \;
make \
release \
copyfiles \
ARCH="$ARCH" \
COPYDIR="$PKG"/usr/share/games/quake3 \
CFLAGS="$SLKCFLAGS" \
USE_CODEC_VORBIS=1 \
USE_CURL=1 \
USE_CURL_DLOPEN=0 \
USE_FREETYPE=1 \
BUILD_RENDERER_OPENGL2=1 \
USE_MUMBLE=1 \
USE_VOIP=1 \
USE_OPENAL=1 \
USE_OPENAL_DLOPEN=0 \
USE_INTERNAL_OGG=0 \
USE_INTERNAL_VORBIS=0 \
USE_INTERNAL_ZLIB=0 \
USE_INTERNAL_JPEG=0 \
USE_INTERNAL_LIBS=0 \
USE_CODEC_OPUS=1 \
USE_INTERNAL_OPUS=1 #build/use internal opus, this keeps the deps down to just SDL2 and OpenAL
find $PKG -print0 | xargs -0 file | grep -e "executable" -e "shared object" | grep ELF \
| cut -f 1 -d : | xargs strip --strip-unneeded 2> /dev/null || true
# update quake3 files to newest point release (1.32b)
chmod +x $CWD/linuxq3apoint-1.32b-3.x86.run
$CWD/linuxq3apoint-1.32b-3.x86.run --tar xf
install -m 644 baseq3/*.pk3 $PKG/usr/share/games/quake3/baseq3
install -m 644 missionpack/*.pk3 $PKG/usr/share/games/quake3/missionpack
mkdir -p $PKG/usr/share/{applications,pixmaps}
cat $CWD/$PRGNAM.desktop > $PKG/usr/share/applications/$PRGNAM.desktop
install -m 644 $TMP/$PRGNAM-$VERSION/misc/quake3_flat.iconset/icon_512x512.png $PKG/usr/share/pixmaps/quake3.png
# Add launcher
mkdir $PKG/usr/games
cat $CWD/launcher.ioquake3 > $PKG/usr/games/ioquake3
chmod 0755 $PKG/usr/games/ioquake3
mkdir -p $PKG/usr/doc/$PRGNAM-$VERSION
cp -a COPYING.txt README.md ChangeLog \
$PKG/usr/doc/$PRGNAM-$VERSION
cat $CWD/$PRGNAM.SlackBuild > $PKG/usr/doc/$PRGNAM-$VERSION/$PRGNAM.SlackBuild
mkdir -p $PKG/install
cat $CWD/slack-desc > $PKG/install/slack-desc
cat $CWD/doinst.sh > $PKG/install/doinst.sh
cd $PKG
/sbin/makepkg -l y -c n $OUTPUT/$PRGNAM-$VERSION-$BARCH-$BUILD$TAG.${PKGTYPE:-tgz}