slackbuilds/games/ioquake3
Heinz Wiesinger 63daf9f79a All: Support $PRINT_PACKAGE_NAME env var
Signed-off-by: Heinz Wiesinger <pprkut@slackbuilds.org>
2021-07-17 21:55:09 +02:00
..
README games/ioquake3: Fix README. 2020-10-17 09:40:16 +07:00
doinst.sh
ioquake3.SlackBuild All: Support $PRINT_PACKAGE_NAME env var 2021-07-17 21:55:09 +02:00
ioquake3.desktop
ioquake3.info games/ioquake3: Fixed dep info 2021-04-18 23:10:27 -05:00
launcher.ioquake3
slack-desc games/ioquake3: Updated for version r20180602. 2018-06-02 23:27:54 +01:00

README

ioquake3 (An open source Quake 3 distribution)

ioquake3 aims to build upon id Software's Quake 3 source code
release. The source code was released on August 20, 2005 under the
GPL. Since then code has been cleaned up, bugs have been fixed and
features been added. The permanent goal is to create THE open source
Quake 3 distribution upon which people base their games and projects.

NOTE: ioquake3 is just a source code engine port.  You still
need the original game files to play quake3.  For us this
means we need one file from the original CD.  The file you
need is [cdrom]/Quake3/baseq3/pak0.pk3 Copy this file to the
/usr/share/games/quake3/baseq3 directory.