187 lines
4.1 KiB
Groff
187 lines
4.1 KiB
Groff
.TH pentagram 1 "29 Oct 2011" "20110229_svn" "Pentagram"
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.SH NAME
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\fBpentagram\fR \- A reimplemented engine for the game
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.B Ultima VIII: Pagan
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.SH SYNOPSIS
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.B pentagram
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.RI [ options ]
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.SH DESCRIPTION
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.B pentagram
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is an engine for playing the game
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.B Ultima 8
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on modern operating systems.
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The files from the original game are required for
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.B pentagram
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to work. Since
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.B Ultima 8
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is a commercial work, this means you must own a
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copy of the original game to legally play it with
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\fBpentagram\fR.
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.SH OPTIONS
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.TP
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.B \-h, \-\-help
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Shows command\-line option help
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.TP
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.B \-q
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Silence general logging messages.
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.TP
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.B \-qq
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Silence general logging messages and non\-critical
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warnings/errors.
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.TP
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.B \-\-game [gamename]
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Select a game. This option is currently useless, since only Ultima 8 is supported.
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.SH FILES
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.TP
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.B ~/.pentagram/
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Config and savegame data.
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.TP
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.B ~/.pentagram/pentagram.ini
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Configuration. Specifies the path to the game data, among other things.
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The SlackBuilds.org build of pentagram uses a shell script wrapper to
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create a default \fBpentagram.ini\fR if the user doesn't have one already.
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See \fI/usr/doc/pentagram\-@VERSION@/README\fR for full details of the options
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available in the config file.
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.TP
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.B ~/.pentagram/u8\-save/
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Saved games. Not compatible with the original Ultima 8.
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.TP
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.B /usr/share/pentagram
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This is the default location where
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.B pentagram
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looks for the Ultima 8 data files. This directory should contain
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a complete installation of the game, including the file
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.B U8.exe
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(case\-insensitive;
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.B u8.exe
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or
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.B U8.EXE
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are also OK). This location can be changed by editing
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.B ~/.pentagram/pentagram.ini
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.SH CONTROLS
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.SS Movement
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Double\-click with the right mouse button will make the Avatar find a path to the selected spot.
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.br
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Left\-click on NPCs or objects to identify them.
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.br
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Double\-left\-click on NPCs or objects to initiate conversations or use the item.
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.br
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On pressing the right mouse button down the Avatar walks or runs (depending on distance between cursor and Avatar).
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.br
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Pressing right and left mouse button, makes the Avatar jump or while running a running jump.
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.br
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You can also move the Avatar with the keypad. Details are in the keycommands table below.
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.SS Keyboard Commands
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These are the default keyboard commands; they can be changed from the
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options menu in the game, or by creating/editing
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the file \fI~/.pentagram/u8bindings.ini\fR.
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.TP
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.B ~
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hides/restores console. See \fI/usr/doc/pentagram\-@VERSION@/README\fR for
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available console commands.
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.TP
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.B arrow keys
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moves Avatar around the map (no walking)
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.TP
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.B home,end
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moves Avatar vertically
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.TP
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.B Keypad
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Avatar walks (one animation cycle)
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.TP
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.B Shift+Keypad
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Avatar runs (one animation cycle)
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.TP
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.B Ctrl+Keypad
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Avatar makes a little step (one animation cycle)
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.TP
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.B Alt+Keypad
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Avatar jumps long (one animation cycle)
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.TP
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.B s
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toggles "avatarInStasis"
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.TP
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.B t
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outputs kernel/usecode/world/location stats to the console
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.TP
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.B e
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toggles editor items
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.TP
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.B h
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highlights any item you are "hitting", colliding with
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.TP
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.B i
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open backpack
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.TP
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.B z
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open paperdoll/status
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.TP
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.B r
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recall
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.TP
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.B c
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switches combat mode on/off
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.TP
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.B ESC
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main menu
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.TP
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.B alt+x
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quit
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.TP
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.B ctrl+q
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quits without confirmation
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.TP
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.B backspace
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close all open containers
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.TP
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.B F7
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Quicksave (savegames are not yet stable!)
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.TP
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.B F8
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Quickload
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.TP
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.B F11
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Shapeviewer
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.TP
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.B F12
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toggles frame by frame
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.TP
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.B shift
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quarter speed mode. needs to be held down
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.TP
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.B [
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clears the screen, multiple presses show the paint order
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.TP
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.B ]
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Same as above, backwards
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.SH AUTHORS
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The
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.B
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Ultima
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games were created by Richard Garriott, AKA Lord British,
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and are copyrighted by Electronic Arts.
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.PP
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.B pentagram
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written by
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The Pentagram Team:
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.br
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Willem Jan Palenstijn <wjpalenstijn@users.sourceforge.net>
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.br
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Patrick Burke <takhisis@users.sourceforge.net>
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.br
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Max Horn <max@quendi.de>
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.br
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Ryan Nunn <colourles@users.sourceforge.net>
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.br
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Dominik Reichardt <dominus@users.sourceforge.net>
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.br
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Matthew Jimenez <mjimenez@users.sourceforge.net>
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.br
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Brian Tietz <btietz@broadcom.com>
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.PP
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Man page created by B. Watson, for the SlackBuilds.org
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project. Permission hereby granted to use this man page anywhere, for any purpose.
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