29 lines
1.3 KiB
Plaintext
29 lines
1.3 KiB
Plaintext
OBLIGE is a random level generator for Doom, Doom II, and their expansion
|
|
packs. The goal is to produce high quality levels which are fun to play.
|
|
|
|
A Doom engine is required if you actually want to play the levels you
|
|
generate. Currently there are builds on SBo for zdoom, gzdoom, prboom,
|
|
odamex, skulltag, and maybe a few more. Note that chocolate-doom won't
|
|
work with oblige's levels, a limit-removing engine is needed.
|
|
|
|
Also required: the data file(s) for whichever game(s) you're playing
|
|
(registered versions, not shareware):
|
|
|
|
Game: File:
|
|
Doom doom.wad
|
|
Doom II doom2.wad
|
|
FreeDoom freedoom.wad, from SBo freedoom build
|
|
Ultimate Doom doom.wad or doomu.wad (?)
|
|
TNT Evilution tnt.wad
|
|
Plutonia plutonia.wad
|
|
|
|
Older versions of oblige had support for Heretic and Quake. If you need
|
|
these, install oblige-legacy4 (which can co-exist with this version).
|
|
|
|
Oblige 6 and 7 take completely different approaches to level generation.
|
|
Some people might prefer version 6, so this script supports both. By
|
|
default, the version in the .info file (currently 7.50) is built. To build
|
|
version 6 instead, get oblige-620-source.tar.gz from the author's site,
|
|
place it in the SlackBuild directory, and run the script with VERSION=6.20
|
|
in the environment.
|