slackbuilds/games/dunelegacy
Heinz Wiesinger 63daf9f79a All: Support $PRINT_PACKAGE_NAME env var
Signed-off-by: Heinz Wiesinger <pprkut@slackbuilds.org>
2021-07-17 21:55:09 +02:00
..
README games/dunelegacy: Fixed dependency information 2012-09-05 21:43:03 -05:00
SDL2.patch games/dunelegacy: Patched to support SDL2. 2017-11-04 07:17:54 +07:00
doinst.sh
dunelegacy.6
dunelegacy.SlackBuild All: Support $PRINT_PACKAGE_NAME env var 2021-07-17 21:55:09 +02:00
dunelegacy.info games/dunelegacy: Update DEP. 2021-04-19 20:08:09 +07:00
slack-desc games/dunelegacy: Fix slack-desc. 2016-11-14 16:47:23 +07:00

README

Dune Legacy is an effort by a handful of developers to revitalize the
first-ever real-time strategy game. The original game was the basis for
the hugely successful Command and Conquer series, and the gameplay has
been replicated an extended to a wide variety of storylines and series.

Lead one of three interplanetary houses, Atreides, Harkonnen or Ordos,
in an attempt to harvest the largest amount of spice from the sand
dunes. Exchange your spice stockpiles for credits through refinement and
build an army capable of thwarting attempts of the other houses to stop
your harvesting!

Dune Legacy is a game engine only. To play the game, you must have the
data files (*.PAK) from the full version (not the demo) of the original
game, in /usr/share/dunelegacy. More info here:

http://sourceforge.net/apps/mediawiki/dunelegacy/index.php?title=Pakfilelist

The manual for the original game can be found here:

http://dune2k.com/Duniverse/Games/DuneII/Manual