slackbuilds/games/typhoon_2001
B. Watson e8b9caa8d0
games/typhoon_2001: Fix README.
Signed-off-by: B. Watson <yalhcru@gmail.com>

Signed-off-by: Willy Sudiarto Raharjo <willysr@slackbuilds.org>
2022-02-09 09:35:07 +07:00
..
README games/typhoon_2001: Fix README. 2022-02-09 09:35:07 +07:00
doinst.sh games/typhoon_2001: Put exe in /usr/games. 2021-10-13 00:52:46 +07:00
slack-desc games/typhoon_2001: Put exe in /usr/games. 2021-10-13 00:52:46 +07:00
typhoon_2001 games/typhoon_2001: Fix sound. 2021-12-27 16:20:26 +07:00
typhoon_2001.SlackBuild games/typhoon_2001: Fix sound. 2021-12-27 16:20:26 +07:00
typhoon_2001.desktop games/typhoon_2001: Put exe in /usr/games. 2021-10-13 00:52:46 +07:00
typhoon_2001.info games/typhoon_2001: Mirror download url. 2018-03-10 07:11:20 +07:00
typhoon_2001.png

README

typhoon_2001 (a freeware game)

Typhoon 2001 is a freeware game inspired by both the Atari Jaguar
hit game Tempest 2000 and the arcade hit Tempest. It takes ideas and
concepts from both games, but rearranges and changes them. A few new
ideas have been implemented as well.

To run the Linux version of Typhoon 2001, you will need hardware OpenGL
video acceleration support for your X server.

This game is not open source: it's distributed binary-only. The
SlackBuild simply installs the binary distribution files in the
appropriate places, and adds a launcher script in /usr/bin, which adds
support for per-user game settings. The directory $HOME/.typhoon_2001/
will be created the first time the game is run.