slackbuilds/development/glm
ponce ff9d8a2bfc development/glm: Added (OpenGL Mathematics).
Signed-off-by: Robby Workman <rworkman@slackbuilds.org>
2012-08-21 16:23:40 -05:00
..
README development/glm: Added (OpenGL Mathematics). 2012-08-21 16:23:40 -05:00
glm.SlackBuild development/glm: Added (OpenGL Mathematics). 2012-08-21 16:23:40 -05:00
glm.info development/glm: Added (OpenGL Mathematics). 2012-08-21 16:23:40 -05:00
slack-desc development/glm: Added (OpenGL Mathematics). 2012-08-21 16:23:40 -05:00

README

glm (OpenGL Mathematics)

OpenGL Mathematics (GLM) is a header only C++ mathematics library for
graphics software based on the OpenGL Shading Language (GLSL)
specification.
GLM provides classes and functions designed and implemented with the
same naming conventions and functionalities than GLSL so that when a
programmer knows GLSL, he knows GLM as well which makes it really easy
to use.