slackbuilds/games/qzdoom
Heinz Wiesinger 63daf9f79a All: Support $PRINT_PACKAGE_NAME env var
Signed-off-by: Heinz Wiesinger <pprkut@slackbuilds.org>
2021-07-17 21:55:09 +02:00
..
README games/qzdoom: Build enhancements. 2020-10-31 11:15:41 +07:00
README_SBo.txt games/qzdoom: Fixed dep info 2021-04-18 23:16:11 -05:00
doinst.sh games/qzdoom: Build enhancements. 2020-10-31 11:15:41 +07:00
qzdoom.SlackBuild All: Support $PRINT_PACKAGE_NAME env var 2021-07-17 21:55:09 +02:00
qzdoom.desktop
qzdoom.info games/qzdoom: Fixed dep info 2021-04-18 23:16:11 -05:00
qzdoom.png
slack-desc games/qzdoom: Build enhancements. 2020-10-31 11:15:41 +07:00

README

qzdoom (software-rendered engine for Doom and related games)

QZDoom is a continuation of dpJudas's truecolor software rendering,
for ZDoom, merged with and forked from GZDoom. It supports Doom,
Doom II, Heretic, Hexen, Strife, and most other IWAD games.

See README_SBo.txt for optional runtime dependencies.

Starting with qzdoom-2.1.0 BUILD=2, it's now safe to install gzdoom
and qzdoom on the same Slackware system.