slackbuilds/games/gzdoom/README

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Enhanced OpenGL port of the official DOOM source code that also supports
Heretic, Hexen, and Strife.
Optional compile-time dependency: fluidsynth (autodetected).
See README_SBo.txt for optional runtime dependencies.
*Note: if you're upgrading from gzdoom-1.5.x, the config file location
has changed. To keep your old settings:
mkdir -p ~/.config/gzdoom
cp ~/.gzdoom/zdoom.ini ~/.config/gzdoom