117 lines
3.5 KiB
Bash
117 lines
3.5 KiB
Bash
#!/bin/sh
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# Slackware build script for Chocolate Duke 3D
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#
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# Copyright 2015 Gethyn ThomasQuail (email removed)
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# All rights reserved.
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#
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# Based on:
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# SBo's cmake-template
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#
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# Redistribution and use of this script, with or without modification, is
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# permitted provided that the following conditions are met:
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#
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# 1. Redistributions of this script must retain the above copyright
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# notice, this list of conditions and the following disclaimer.
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#
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# THIS SOFTWARE IS PROVIDED BY THE AUTHOR ''AS IS'' AND ANY EXPRESS OR IMPLIED
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# WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
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# MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
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# EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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# SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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# PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
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# OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
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# WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
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# OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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# ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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# Now maintained by B. Watson (yalhcru@gmail.com)
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# 20170313 bkw:
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# - i486 => i586
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# - actually use SLKCFLAGS
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# - minor grammar fixes in README and slack-desc
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# - use long-format github URL
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# - use commit date + short hash as VERSION, instead of full hash only.
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# - look at upstream, the only 2 new commits are minor edits to README.md,
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# don't bother updating.
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PRGNAM=chocolate_duke3D
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VERSION=${VERSION:-20150902_dd8db65}
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COMMIT=${COMMIT:-dd8db653e08cc3029a84dbfd36b2c927a8d3e8fc}
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BUILD=${BUILD:-1}
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TAG=${TAG:-_SBo}
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GAMDIR=usr/share/games/duke3d
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if [ -z "$ARCH" ]; then
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case "$( uname -m )" in
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i?86) ARCH=i586 ;;
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arm*) ARCH=arm ;;
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*) ARCH=$( uname -m ) ;;
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esac
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fi
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CWD=$(pwd)
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TMP=${TMP:-/tmp/SBo}
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PKG=$TMP/package-$PRGNAM
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OUTPUT=${OUTPUT:-/tmp}
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if [ "$ARCH" = "i586" ]; then
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SLKCFLAGS="-O2 -march=i586 -mtune=i686"
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LIBDIRSUFFIX=""
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elif [ "$ARCH" = "i686" ]; then
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SLKCFLAGS="-O2 -march=i686 -mtune=i686"
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LIBDIRSUFFIX=""
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elif [ "$ARCH" = "x86_64" ]; then
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SLKCFLAGS="-O2 -fPIC"
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LIBDIRSUFFIX="64"
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else
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SLKCFLAGS="-O2"
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LIBDIRSUFFIX=""
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fi
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set -e
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rm -rf $PKG
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mkdir -p $TMP $PKG $OUTPUT
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cd $TMP
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rm -rf $PRGNAM-$COMMIT
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unzip $CWD/$PRGNAM-$COMMIT.zip
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cd $PRGNAM-$COMMIT
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chown -R root:root .
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find -L . \
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\( -perm 777 -o -perm 775 -o -perm 750 -o -perm 711 -o -perm 555 \
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-o -perm 511 \) -exec chmod 755 {} \; -o \
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\( -perm 666 -o -perm 664 -o -perm 640 -o -perm 600 -o -perm 444 \
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-o -perm 440 -o -perm 400 \) -exec chmod 644 {} \;
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# Let's compile!
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./autogen.sh
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CFLAGS="$SLKCFLAGS" \
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CXXFLAGS="$SLKCFLAGS" \
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./configure
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make #V=1
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# Copies over compiled binary
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install -D -m 0755 chocolate-duke3d $PKG/$GAMDIR/chocolate-duke3d
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# Desktop and launcher related stuff
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install -D -m 0644 $CWD/chocolate-duke3d.png $PKG/usr/share/pixmaps/chocolate-duke3d.png
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install -D -m 0644 $CWD/chocolate-duke3d.desktop $PKG/usr/share/applications/chocolate-duke3d.desktop
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install -D -m 0755 $CWD/chocolate-duke3d $PKG/usr/games/chocolate-duke3d
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# Make it so the games group can access the dir
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# 20170313 bkw: does this actually accomplish anything?
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chgrp games $PKG/$GAMDIR
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chmod 775 $PKG/$GAMDIR
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mkdir -p $PKG/usr/doc/$PRGNAM-$VERSION
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cp -a README.md $PKG/usr/doc/$PRGNAM-$VERSION
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cat $CWD/$PRGNAM.SlackBuild > $PKG/usr/doc/$PRGNAM-$VERSION/$PRGNAM.SlackBuild
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mkdir -p $PKG/install
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cat $CWD/slack-desc > $PKG/install/slack-desc
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cd $PKG
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/sbin/makepkg -l y -c n $OUTPUT/$PRGNAM-$VERSION-$ARCH-$BUILD$TAG.${PKGTYPE:-tgz}
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