slackbuilds/games/gzdoom
B. Watson bb1b973ce9 games/gzdoom: Use system fmodapi. 2017-02-11 07:23:58 +07:00
..
README games/gzdoom: Use system fmodapi. 2017-02-11 07:23:58 +07:00
README_SBo.txt games/gzdoom: Use system fmodapi. 2017-02-11 07:23:58 +07:00
README_versions.txt games/gzdoom: Use system fmodapi. 2017-02-11 07:23:58 +07:00
doinst.sh games/gzdoom: Update doinst.sh. 2017-01-09 20:18:25 +00:00
gzdoom.SlackBuild games/gzdoom: Use system fmodapi. 2017-02-11 07:23:58 +07:00
gzdoom.desktop games/gzdoom: Updated for version 2.1.1. 2016-08-13 07:22:55 +07:00
gzdoom.info games/gzdoom: Use system fmodapi. 2017-02-11 07:23:58 +07:00
gzdoom.png games/gzdoom: Added (OpenGL port of DOOM) 2012-05-13 09:06:01 -04:00
slack-desc games/gzdoom: Updated for version 1.7.01. 2013-06-04 00:11:32 -05:00
window_title_version.diff games/gzdoom: Updated for version 2.1.1. 2016-08-13 07:22:55 +07:00

README

Enhanced OpenGL port of the official DOOM source code that also supports
Heretic, Hexen, and Strife.

Optional compile-time dependencies: fluidsynth and OpenAL. These are
auto-detected.

See README_SBo.txt for optional runtime dependencies.

This script can be used to build gzdoom 1.8.09, 1.9.1, or 2.3.2. For
more information, see README_versions.txt.

*Note: if you're upgrading from gzdoom-1.5.x to 1.9.x or 2.0.x, the
config file location has changed. To keep your old settings:

  mkdir -p ~/.config/gzdoom
  cp ~/.gzdoom/zdoom.ini ~/.config/gzdoom/gzdoom.ini

If you're upgrading from gzdoom 1.7 or 1.8:
  mv ~/.config/gzdoom/zdoom.ini ~/.config/gzdoom/gzdoom.ini