223 lines
7.0 KiB
Groff
223 lines
7.0 KiB
Groff
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.\" ========================================================================
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.\"
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.IX Title "HYDRASLAYER 6"
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.TH HYDRASLAYER 6 "2014-09-03" "15.6" "SlackBuilds.org"
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.\" For nroff, turn off justification. Always turn off hyphenation; it makes
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.\" way too many mistakes in technical documents.
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.if n .ad l
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.nh
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.SH "NAME"
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hydraslayer \- roguelike game with combat system based on math puzzles
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.SH "SYNOPSIS"
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.IX Header "SYNOPSIS"
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\&\fBhydraslayer\fR \fI[\-options]\fR \fI[\-N \-noteye_options]\fR
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.SH "DESCRIPTION"
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.IX Header "DESCRIPTION"
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Hydra Slayer is a Roguelike game focused on one thing: slaying Hydras. It
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is inspired by Greek mythology, Dungeon Crawl, MathRL seven day roguelike,
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and some mathematical puzzles about brave heroes slaying many headed
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beasts. Hydra Slayer features an original combat system, based on
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mathematical puzzles. Since Hydra Slayer is a flagship roguelike for
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NotEye, the two are distributed together.
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.PP
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This man page doesn't attempt to document gameplay. To learn the game,
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select the tutorial from the game's menu system.
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.SH "OPTIONS"
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.IX Header "OPTIONS"
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Most options can also be set interactively in the game's menus.
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.IP "\fB\-s\fR \fIseed\fR" 4
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.IX Item "-s seed"
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start a new game with random seed set to \fIseed\fR
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.IP "\fB\-f\fR \fIsavefile\fR" 4
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.IX Item "-f savefile"
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use \fIsavefile\fR as filename for saving/loading
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.IP "\fB\-b\fR \fIsavefile\fR" 4
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.IX Item "-b savefile"
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use \fIsavefile\fR as filename for backup cheat
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.IP "\fB\-t\fR \fIlogfile\fR" 4
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.IX Item "-t logfile"
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use \fIlogfile\fR to save log files
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.IP "\fB\-g\fR \fIscorefile\fR" 4
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.IX Item "-g scorefile"
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use \fIscorefile\fR as a scoretable
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.IP "\fB\-c\fR \fIname\fR" 4
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.IX Item "-c name"
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use \fIname\fR as the character name
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.IP "\fB\-u\fR \fIusername\fR" 4
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.IX Item "-u username"
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use \fIusername\fR as the username
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.IP "\fB\-v\fR" 4
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.IX Item "-v"
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just view the Hall of Fame without playing the game
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.IP "\fB\-l\fR \fIn\fR" 4
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.IX Item "-l n"
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output \fIn\fR last message in log files
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.IP "\fB\-d\fR \fIlevel\fR" 4
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.IX Item "-d level"
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start in debug mode, from level \fIlevel\fR
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.IP "\fB\-m\fR \fIdirs\fR" 4
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.IX Item "-m dirs"
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use \fIdirs\fR directional movement. Default is 4 (allows moving up/down/left/right),
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6 is hex tile mode. Other allowed values are 3, 8, and 16.
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.IP "\fB\-N\fR" 4
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.IX Item "-N"
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Any further arguments after \fB\-N\fR are passed to \fBnoteye\fR(6). One use of
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this option is to play \fBhydraslayer\fR in a terminal, with \fBhydraslayer \-N \-\-ascii\fR.
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.SH "FILES"
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.IX Header "FILES"
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.IP "~/.config/hydraslayerconfig.noe" 4
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.IX Item "~/.config/hydraslayerconfig.noe"
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Config file. Can be edited, but normally the in-game \s-1GUI\s0 is used.
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.IP "~/.config/hydraslayer/hydralog.txt" 4
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.IX Item "~/.config/hydraslayer/hydralog.txt"
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Game log. Basically a copy of standard output and error during gameplay.
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.IP "~/.config/hydraslayer/hydra.sav" 4
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.IX Item "~/.config/hydraslayer/hydra.sav"
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Default location for savegame files (change with \fB\-b\fR option).
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.IP "/var/games/hydrascores.sav" 4
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.IX Item "/var/games/hydrascores.sav"
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Default location for score file (change with \fB\-g\fR option).
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.SH "SEE ALSO"
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.IX Header "SEE ALSO"
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\&\fBnoteye\fR(6)
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.PP
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The game's homepage: http://www.roguetemple.com/z/hydra.php
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.SH "AUTHORS"
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.IX Header "AUTHORS"
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hydraslayer and noteye are written by Zeno Rogue <zeno at attnam dot com>.
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.PP
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This man page written by B. Watson for the SlackBuilds.org project, and may be used
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by anyone.
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