slackbuilds/graphics/meshlab
David Spencer 655aa63537 graphics/meshlab: Updated for version 2016.12.
Signed-off-by: David Spencer <idlemoor@slackbuilds.org>
2017-04-22 08:10:47 +07:00
..
patches graphics/meshlab: Updated for version 2016.12. 2017-04-22 08:10:47 +07:00
README graphics/meshlab: Added (process and edit 3D triangular meshes) 2013-06-04 00:11:07 -05:00
doinst.sh graphics/meshlab: Added (process and edit 3D triangular meshes) 2013-06-04 00:11:07 -05:00
lapack.patch graphics/meshlab: Added (process and edit 3D triangular meshes) 2013-06-04 00:11:07 -05:00
meshlab.SlackBuild graphics/meshlab: Updated for version 2016.12. 2017-04-22 08:10:47 +07:00
meshlab.desktop graphics/meshlab: Added (process and edit 3D triangular meshes) 2013-06-04 00:11:07 -05:00
meshlab.info graphics/meshlab: Updated for version 2016.12. 2017-04-22 08:10:47 +07:00
meshlab_32x32.xpm graphics/meshlab: Added (process and edit 3D triangular meshes) 2013-06-04 00:11:07 -05:00
meshlab_48x48.xpm graphics/meshlab: Added (process and edit 3D triangular meshes) 2013-06-04 00:11:07 -05:00
plystuff.diff graphics/meshlab: Added (process and edit 3D triangular meshes) 2013-06-04 00:11:07 -05:00
slack-desc graphics/meshlab: Updated for version 2016.12. 2017-04-22 08:10:47 +07:00

README

MeshLab is an open source, portable, and extensible system for the
processing and editing of unstructured 3D triangular meshes. The system is
aimed to help the processing of the typical not-so-small unstructured
models arising in 3D scanning, providing a set of tools for editing,
cleaning, healing, inspecting, rendering and converting this kind of mesh.