slackbuilds/games/exult
Willy Sudiarto Raharjo 0e45ad55e2 games/exult: Update doinst.sh.
Signed-off-by: Willy Sudiarto Raharjo <willysr@slackbuilds.org>
2017-01-09 20:18:25 +00:00
..
README games/exult: Fix README. 2016-11-15 21:41:38 +07:00
doinst.sh games/exult: Update doinst.sh. 2017-01-09 20:18:25 +00:00
exult.SlackBuild games/exult: Added (game engine for running Ultima7). 2016-01-09 07:12:22 +07:00
exult.info games/exult: Added (game engine for running Ultima7). 2016-01-09 07:12:22 +07:00
slack-desc games/exult: Fix slack-desc. 2016-11-14 16:47:23 +07:00

README

Ultima 7, an RPG from the early 1990's, still has a huge following. But,
being a DOS game with a very nonstandard memory manager, it is difficult
to run it on the latest computers. Exult is a project to create an
Ultima 7 game engine that runs on modern operating systems, capable of
using the data and graphics files that come with the game.

Exult aims to let those people who own Ultima 7 (copyright 1993) play
the game on modern hardware, in as close to (or perhaps even surpassing)
its original splendor as is possible. You need to own "Ultima 7: The
Black Gate" and/or "Ultima 7: Serpent Isle" and optionally the add-ons
(not required to run) in order to use Exult, and we encourage you to
buy a legal copy.

exult_audio.zip is only needed for using digital audio with exult,
it can be skipped if digital audio is not wanted.