slackbuilds/games/conquest
Heinz Wiesinger 63daf9f79a All: Support $PRINT_PACKAGE_NAME env var
Signed-off-by: Heinz Wiesinger <pprkut@slackbuilds.org>
2021-07-17 21:55:09 +02:00
..
README
conquest.SlackBuild All: Support $PRINT_PACKAGE_NAME env var 2021-07-17 21:55:09 +02:00
conquest.desktop games/conquest: Updated for version 9.1. 2019-09-28 17:40:07 +07:00
conquest.info games/conquest: Updated for version 9.1. 2019-09-28 17:40:07 +07:00
doinst.sh
slack-desc games/conquest: Fixed homepage and download. 2018-05-20 08:35:09 +07:00

README

Conquest is a real-time, multi-player space warfare game that 
was originally written in RATFOR for the VAX/VMS platform by 
Jef Poskanzer and Craig Leres. It was the early predecessor to 
Netrek. This page concerns itself with the Unix/C rewrite I 
completed in 1997. With conquest version 8.1 or better, an OpenGL 
based client is provided as well, which looks a heck of alot 
better than the 20th Century curses interface it started with :).

Conquest will need a conquest group to run. You can add one with
# groupadd -g 294 conquest