slackbuilds/games/chocolate-doom
Robby Workman 143991a46e Entire Repo: Remove APPROVED field from .info files
This field used to make sense in our pre-git days, but
the Signed-Off-By: line serves the same purpose (and
even more) now, so APPROVED has been rejected.  ;-)

Signed-off-by: Robby Workman <rworkman@slackbuilds.org>
2012-08-14 23:22:50 -05:00
..
README games/chocolate-doom: Added (Doom source port) 2012-04-08 10:55:19 -04:00
chocolate-doom.SlackBuild games/chocolate-doom: Added (Doom source port) 2012-04-08 10:55:19 -04:00
chocolate-doom.info Entire Repo: Remove APPROVED field from .info files 2012-08-14 23:22:50 -05:00
doinst.sh games/chocolate-doom: Added (Doom source port) 2012-04-08 10:55:19 -04:00
slack-desc games/chocolate-doom: Added (Doom source port) 2012-04-08 10:55:19 -04:00

README

Chocolate Doom is a Doom source port that accurately reproduces the
experience of Doom as it was played in the 1990s

To play the game, you will need at least one of:

doom2.wad from Doom II
doom.wad from Registered Doom or Ultimate Doom
tnt.wad or plutonia.wad from Final Doom
doom1.wad from Shareware Doom (available on SBo as doom_shareware_data)

Place the WAD file(s) in /usr/share/games/doom.