32 lines
1.3 KiB
Plaintext
32 lines
1.3 KiB
Plaintext
golly (Game of Life simulator)
|
|
|
|
Golly is an open source, cross-platform application for
|
|
exploring Conway's Game of Life and other cellular automata.
|
|
|
|
Golly's key features:
|
|
|
|
- Supports bounded and unbounded universes, with cells of
|
|
up to 256 states.
|
|
- Supports multiple algorithms, including Bill Gosper's
|
|
super fast hashlife algorithm.
|
|
- Many different types of CA are included: John von Neumann's
|
|
29-state CA, Wolfram's 1D rules, WireWorld, Generations,
|
|
Langton's Loops, Paterson's Worms, etc.
|
|
- The RuleTable and RuleTree algorithms let you plug in new
|
|
rules.
|
|
- Responsive even while generating or garbage collecting.
|
|
- Reads RLE, macrocell, Life 1.05/1.06, dblife, and MCell
|
|
files.
|
|
- Can also read common graphic formats: BMP, PNG, GIF, TIFF.
|
|
- Can extract patterns, rules and scripts from zip files.
|
|
- Can download patterns, rules and scripts from online archives.
|
|
- Includes a state-of-the-art pattern collection.
|
|
- Can paste in patterns from the clipboard.
|
|
- Unlimited undo/redo.
|
|
- Configurable keyboard shortcuts.
|
|
- Auto fit option keeps patterns sized to the window.
|
|
- Full screen option (no menu/status/tool/scroll bars).
|
|
- Supports multiple layers, including cloned layers.
|
|
- HTML-based help with an integrated Life Lexicon.
|
|
- Scriptable via Perl or Python.
|